[][src]Struct terraria_protocol::packets::PlayerHurt

pub struct PlayerHurt {
    pub player_id: u8,
    pub player_death_reason: PlayerDeathReason,
    pub damage: i16,
    pub hit_direction: u8,
    pub flags: u8,
    pub cooldown_counter: i8,
}

Player hurt (version 2).

Direction: Client -> Server.

Fields

player_id: u8player_death_reason: PlayerDeathReasondamage: i16hit_direction: u8flags: u8

BitFlags: 1 = Crit, 2 = PvP

cooldown_counter: i8

Trait Implementations

impl Debug for PlayerHurt[src]

impl PacketBody for PlayerHurt[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.