real_terrain/
real_terrain.rs1use std::env;
16
17use terrain_codec::heightmap::container::decode_image;
18use terrain_codec::heightmap::terrarium;
19use terrain_codec::quantized_mesh::{DecodedMesh, QUANTIZED_MAX, TileBounds};
20use terrain_codec::terrain::{NormalMode, TerrainOptions, encode_terrain};
21use terrain_codec::tile_coords::web_mercator;
22
23fn main() {
24 let mut args = env::args().skip(1);
25 let png_path = args
26 .next()
27 .expect("usage: real_terrain <png> <z> <x> <y> [terrain]");
28 let z: u8 = args.next().expect("z").parse().unwrap();
29 let x: u32 = args.next().expect("x").parse().unwrap();
30 let y: u32 = args.next().expect("y").parse().unwrap();
31 let real_terrain = args.next();
32
33 let png_bytes = std::fs::read(&png_path).expect("read png");
35 let img = decode_image(&png_bytes).expect("decode png");
36 println!(
37 "source PNG: {}×{} ({} bytes)",
38 img.width,
39 img.height,
40 png_bytes.len()
41 );
42 let src = terrarium::decode(&img.rgb, img.width, img.height);
43
44 let (smin, smax) = min_max(&src);
45 println!("source DEM elevation range: {smin:.1} .. {smax:.1} m");
46
47 let n = img.width;
51 assert_eq!(img.width, img.height, "expected a square tile");
52 let grid_size = n + 1;
53 let (w, h) = (n as usize, n as usize);
54 let gs = grid_size as usize;
55 let mut grid = vec![0f32; gs * gs];
56 for yy in 0..gs {
57 for xx in 0..gs {
58 let sx = xx.min(w - 1);
59 let sy = yy.min(h - 1);
60 grid[yy * gs + xx] = src[sy * w + sx];
61 }
62 }
63
64 let (west, south, east, north) = web_mercator::tile_to_bounds(z, x, y);
67 let bounds = TileBounds::new(west, south, east, north);
68 println!(
69 "tile z{z}/{x}/{y} bounds = [{west:.5}, {south:.5}, {east:.5}, {north:.5}] grid {grid_size}×{grid_size}"
70 );
71
72 for &max_error in &[1.0_f64, 5.0, 20.0] {
74 let opts = TerrainOptions {
75 max_error,
76 compression_level: 6,
77 normals: NormalMode::FaceNormals,
78 ..Default::default()
79 };
80 let bytes = encode_terrain(&grid, grid_size, &bounds, &opts);
81
82 let raw = encode_terrain(
84 &grid,
85 grid_size,
86 &bounds,
87 &TerrainOptions {
88 compression_level: 0,
89 ..opts.clone()
90 },
91 );
92
93 let mesh = DecodedMesh::decode(&bytes).expect("decode our own output");
94 let vc = mesh.vertices.len();
95 let tc = mesh.indices.len() / 3;
96
97 let span = (mesh.header.max_height - mesh.header.min_height) as f64;
101 let step = span / QUANTIZED_MAX as f64;
102 let mut max_err = 0.0f64;
103 let mut sum_err = 0.0f64;
104 for i in 0..vc {
105 let u = mesh.vertices.u[i] as f64 / QUANTIZED_MAX as f64;
106 let v = mesh.vertices.v[i] as f64 / QUANTIZED_MAX as f64;
107 let gx = (u * (grid_size - 1) as f64).round() as usize;
108 let gy = ((1.0 - v) * (grid_size - 1) as f64).round() as usize;
109 let src_h = grid[gy * gs + gx] as f64;
110 let deq_h = mesh.header.min_height as f64
111 + mesh.vertices.height[i] as f64 / QUANTIZED_MAX as f64 * span;
112 let e = (src_h - deq_h).abs();
113 max_err = max_err.max(e);
114 sum_err += e;
115 }
116 let mean_err = if vc > 0 { sum_err / vc as f64 } else { 0.0 };
117
118 println!(
119 " max_error={max_error:>4} m | verts {vc:>6} tris {tc:>6} | \
120height {:.1}..{:.1} m | gzip {:>6} B (raw {:>7} B, {:.1}×) | \
121roundtrip err mean {mean_err:.3} m max {max_err:.3} m (q-step {step:.3} m)",
122 mesh.header.min_height,
123 mesh.header.max_height,
124 bytes.len(),
125 raw.len(),
126 raw.len() as f64 / bytes.len() as f64,
127 );
128
129 assert!(
130 max_err <= step + 1e-3,
131 "roundtrip error {max_err} exceeds quantisation step {step}"
132 );
133 }
134
135 if let Some(path) = real_terrain {
137 let raw = std::fs::read(&path).expect("read .terrain");
138 let mesh = DecodedMesh::decode(&raw).expect("decode real quantized-mesh");
139 println!(
140 "\nreal {} ({} bytes): {} verts, {} tris, height {:.1}..{:.1} m, normals={}, water_mask={}, metadata={}",
141 path,
142 raw.len(),
143 mesh.vertices.len(),
144 mesh.indices.len() / 3,
145 mesh.header.min_height,
146 mesh.header.max_height,
147 mesh.extensions.normals.is_some(),
148 mesh.extensions.water_mask.is_some(),
149 mesh.extensions.metadata.is_some(),
150 );
151 }
152
153 println!("\nOK ✅ real-data pipeline produced valid, decodable .terrain");
154}
155
156fn min_max(v: &[f32]) -> (f32, f32) {
157 let mut lo = f32::INFINITY;
158 let mut hi = f32::NEG_INFINITY;
159 for &x in v {
160 lo = lo.min(x);
161 hi = hi.max(x);
162 }
163 (lo, hi)
164}