Struct termite::SystemDescriptor
source · pub struct SystemDescriptor {
pub system: BoxedSystem<(), ()>,
pub labels: Vec<SystemLabelId>,
pub before: Vec<SystemLabelId>,
pub after: Vec<SystemLabelId>,
}
Fields
system: BoxedSystem<(), ()>
labels: Vec<SystemLabelId>
before: Vec<SystemLabelId>
after: Vec<SystemLabelId>
Implementations
Trait Implementations
sourceimpl IntoSystemDescriptor<()> for SystemDescriptor
impl IntoSystemDescriptor<()> for SystemDescriptor
fn into_descriptor(self) -> SystemDescriptor
fn label(self, label: impl SystemLabel) -> SystemDescriptor
fn before(self, label: impl SystemLabel) -> SystemDescriptor
fn after(self, label: impl SystemLabel) -> SystemDescriptor
Auto Trait Implementations
impl !RefUnwindSafe for SystemDescriptor
impl Send for SystemDescriptor
impl Sync for SystemDescriptor
impl Unpin for SystemDescriptor
impl !UnwindSafe for SystemDescriptor
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
sourcefn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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fn as_any(&self) -> &(dyn Any + 'static)
Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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