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bubbles/
bubbles.rs

1use terminal_graphics_interactive::prelude::*;
2
3fn main() -> std::io::Result<()> {
4    // Bubbles float up (gravity is negative). The mouse pulls them. Click to add one.
5    World::new()
6        .balls(14)
7        .size(1.6)
8        .gravity(-0.004)
9        .mouse_pulls()
10        .trails()
11        .palette(Palette::ocean())
12        .run()
13}