pub fn menu(items: Vec<TerminalMenuItem>) -> TerminalMenuExpand description
Create a terminal-menu. See the examples for more.
ยงExample
use terminal_menu::*;
let my_menu = menu(vec![
label("label"),
button("button"),
scroll("scroll", vec!["a", "b", "c"])
]);
run(&my_menu);
{
let mm = mut_menu(&my_menu);
println!("{}", mm.selection_value("scroll"));
println!("{}", mm.selected_item_name());
}Examples found in repository?
More examples
examples/long.rs (lines 7-12)
5fn main() {
6 use terminal_menu::{menu, button, run, mut_menu};
7 let menu = menu(
8
9 // create buttons representing numbers from 1 to 100
10 (1..100).map(|n| button(format!("{}", n))).collect()
11
12 );
13 run(&menu);
14 if mut_menu(&menu).canceled() {
15 println!("Canceled!");
16 return;
17 }
18 println!("{}", mut_menu(&menu).selected_item_name());
19}examples/async.rs (lines 7-10)
5fn main() {
6 use terminal_menu::{menu, label, button, activate, wait_for_exit};
7 let menu = menu(vec![
8 label("do work when menu open!"),
9 button("get me out of here!")
10 ]);
11
12 // like run but doesn't block
13 activate(&menu);
14
15 // do stuff
16 let mut num: usize = 1;
17 for i in 2..10 {
18 num *= i;
19 }
20
21 wait_for_exit(&menu);
22 println!("{}", num);
23}examples/colors.rs (lines 11-20)
5fn main() {
6 use terminal_menu::*;
7
8 // see the crossterm crate for all the color options
9 use crossterm::style::Color;
10
11 let menu = menu(vec![
12
13 label("COLOR!"),
14 label("Red").colorize(Color::Red),
15 label("Green").colorize(Color::Green),
16 label("Blue").colorize(Color::Blue),
17
18 // selected item is always cyan
19 button("Cyan")
20 ]);
21 run(&menu);
22}examples/readme.rs (lines 3-15)
1fn main() {
2 use terminal_menu::{run, menu, label, scroll, list, string, password, numeric, submenu, back_button};
3 let menu = menu(vec![
4 label("--------------"),
5 label("MY lovely menu!"),
6 label("usage: tinker around"),
7 label("---------------"),
8 scroll("Selection", vec!["First Option", "Second Option", "Third Option"]),
9 list("Do Something", vec!["Yes", "No"]),
10 string("Your Name", "Samuel", false),
11 password("Your Password", "pass", false),
12 numeric("Numeric", 5.25, None, None, None),
13 submenu("Submenu", vec![back_button("Back")]),
14 back_button("Exit"),
15 ]);
16 run(&menu);
17}examples/simple.rs (lines 7-24)
5fn main() {
6 use terminal_menu::{menu, label, button, run, mut_menu};
7 let menu = menu(vec![
8
9 // label:
10 // not selectable, useful as a title, separator, etc...
11 label("----------------------"),
12 label("terminal-menu"),
13 label("use wasd or arrow keys"),
14 label("enter to select"),
15 label("'q' or esc to exit"),
16 label("-----------------------"),
17
18 // button:
19 // exit the menu
20 button("Alice"),
21 button("Bob"),
22 button("Charlie")
23
24 ]);
25 run(&menu);
26
27 // if the menu was exited
28 if (mut_menu(&menu).canceled()) {
29 println!("Canceled!");
30 return;
31 }
32
33 // you can get the selected buttons name like so:
34 println!("Selected: {}", mut_menu(&menu).selected_item_name());
35}Additional examples can be found in: