Struct termcolor::Buffer [] [src]

pub struct Buffer(_);

Write colored text to memory.

Buffer is a platform independent abstraction for printing colored text to an in memory buffer. When the buffer is printed using a BufferWriter, the color information will be applied to the output device (a tty on Unix and a console on Windows).

A Buffer is typically created by calling the BufferWriter.buffer method, which will take color preferences and the environment into account. However, buffers can also be manually created using no_color, ansi or console (on Windows).

Methods

impl Buffer
[src]

Important traits for Buffer
[src]

Create a buffer that drops all color information.

Important traits for Buffer
[src]

Create a buffer that uses ANSI escape sequences.

[src]

Returns true if and only if this buffer is empty.

[src]

Returns the length of this buffer in bytes.

[src]

Clears this buffer.

[src]

Consume this buffer and return the underlying raw data.

On Windows, this unrecoverably drops all color information associated with the buffer.

[src]

Return the underlying data of the buffer.

[src]

Return the underlying data of the buffer as a mutable slice.

Trait Implementations

impl Write for Buffer
[src]

[src]

Write a buffer into this object, returning how many bytes were written. Read more

[src]

Flush this output stream, ensuring that all intermediately buffered contents reach their destination. Read more

1.0.0
[src]

Attempts to write an entire buffer into this write. Read more

1.0.0
[src]

Writes a formatted string into this writer, returning any error encountered. Read more

1.0.0
[src]

Creates a "by reference" adaptor for this instance of Write. Read more

impl WriteColor for Buffer
[src]

[src]

Returns true if and only if the underlying writer supports colors.

[src]

Set the color settings of the writer. Read more

[src]

Reset the current color settings to their original settings. Read more

Auto Trait Implementations

impl Send for Buffer

impl Sync for Buffer