pub struct SendDice {
pub chat_id: Recipient,
pub message_thread_id: Option<i32>,
pub emoji: Option<DiceEmoji>,
pub disable_notification: Option<bool>,
pub protect_content: Option<bool>,
pub reply_to_message_id: Option<MessageId>,
pub allow_sending_without_reply: Option<bool>,
pub reply_markup: Option<ReplyMarkup>,
}
Expand description
Use this method to send an animated emoji that will display a random value. On success, the sent Message
is returned.
Fields§
§chat_id: Recipient
Unique identifier for the target chat or username of the target channel (in the format @channelusername
)
message_thread_id: Option<i32>
Unique identifier for the target message thread (topic) of the forum; for forum supergroups only
emoji: Option<DiceEmoji>
Emoji on which the dice throw animation is based. Currently, must be one of “🎲”, “🎯”, “🏀”, “⚽”, “🎳”, or “🎰”. Dice can have values 1-6 for “🎲”, “🎯” and “🎳”, values 1-5 for “🏀” and “⚽”, and values 1-64 for “🎰”. Defaults to “🎲”
disable_notification: Option<bool>
Sends the message silently. Users will receive a notification with no sound.
protect_content: Option<bool>
Protects the contents of sent messages from forwarding and saving
reply_to_message_id: Option<MessageId>
If the message is a reply, ID of the original message
allow_sending_without_reply: Option<bool>
Pass True, if the message should be sent even if the specified replied-to message is not found
reply_markup: Option<ReplyMarkup>
Additional interface options. A JSON-serialized object for an inline keyboard, custom reply keyboard, instructions to remove reply keyboard or to force a reply from the user.
Implementations§
Trait Implementations§
source§impl PartialEq<SendDice> for SendDice
impl PartialEq<SendDice> for SendDice
source§impl Payload for SendDice
impl Payload for SendDice
source§fn timeout_hint(&self) -> Option<Duration>
fn timeout_hint(&self) -> Option<Duration>
GetUpdates
with
big timeout
), the minimum timeout that should be used.source§impl Serialize for SendDice
impl Serialize for SendDice
source§fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
impl Eq for SendDice
impl StructuralEq for SendDice
impl StructuralPartialEq for SendDice
Auto Trait Implementations§
impl RefUnwindSafe for SendDice
impl Send for SendDice
impl Sync for SendDice
impl Unpin for SendDice
impl UnwindSafe for SendDice
Blanket Implementations§
source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key
and return true
if they are equal.§impl<T> Erasable for T
impl<T> Erasable for T
source§impl<P> HasPayload for Pwhere
P: Payload,
impl<P> HasPayload for Pwhere
P: Payload,
source§fn payload_mut(&mut self) -> &mut <P as HasPayload>::Payload
fn payload_mut(&mut self) -> &mut <P as HasPayload>::Payload
source§fn payload_ref(&self) -> &<P as HasPayload>::Payload
fn payload_ref(&self) -> &<P as HasPayload>::Payload
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<P> SendDiceSetters for Pwhere
P: HasPayload<Payload = SendDice>,
impl<P> SendDiceSetters for Pwhere
P: HasPayload<Payload = SendDice>,
source§fn message_thread_id(self, value: i32) -> Self
fn message_thread_id(self, value: i32) -> Self
message_thread_id
field.source§fn disable_notification(self, value: bool) -> Self
fn disable_notification(self, value: bool) -> Self
disable_notification
field.source§fn protect_content(self, value: bool) -> Self
fn protect_content(self, value: bool) -> Self
protect_content
field.source§fn reply_to_message_id(self, value: MessageId) -> Self
fn reply_to_message_id(self, value: MessageId) -> Self
reply_to_message_id
field.source§fn allow_sending_without_reply(self, value: bool) -> Self
fn allow_sending_without_reply(self, value: bool) -> Self
allow_sending_without_reply
field.source§fn reply_markup<T>(self, value: T) -> Selfwhere
T: Into<ReplyMarkup>,
fn reply_markup<T>(self, value: T) -> Selfwhere
T: Into<ReplyMarkup>,
reply_markup
field.