Struct telexide::api::types::SendGame[][src]

pub struct SendGame {
    pub chat_id: i64,
    pub game_short_name: String,
    pub disable_notification: bool,
    pub reply_to_message_id: Option<i64>,
    pub reply_markup: Option<ReplyMarkup>,
}

struct for holding data needed to call send_game

Fields

chat_id: i64

Unique identifier for the target chat

game_short_name: String

Short name of the game, serves as the unique identifier for the game. Set up your games via Botfather.

disable_notification: bool

Sends the message silently. Users will receive a notification with no sound.

reply_to_message_id: Option<i64>

If the message is a reply, ID of the original message

reply_markup: Option<ReplyMarkup>

Additional interface options.

Trait Implementations

impl Clone for SendGame[src]

impl Debug for SendGame[src]

impl<'de> Deserialize<'de> for SendGame[src]

impl PartialEq<SendGame> for SendGame[src]

impl Serialize for SendGame[src]

impl StructuralPartialEq for SendGame[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> CloneAny for T where
    T: Any + Clone
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impl<T> DebugAny for T where
    T: Any + Debug
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

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    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

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    T: Any

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