Re-exports§
pub use device_health::DeviceHealth;pub use gpu_reclaim::poll_gpu_reclaim;pub use image_manager::ImageManager;pub use instance::instance_flags;pub use live_timings::LiveImageTimings;pub use live_timings::Percentiles;pub use path_atlas::PathAtlas;pub use renderer::Renderer;pub use vertex::QuadVertex;pub use vertex::RectVertex;pub use vertex::SdfVertex;pub use vertex::ShadowVertex;
Modules§
- device_
health - Whether a GPU device is still alive.
- gpu_
reclaim - Getting dropped textures freed while nothing is drawn.
- image_
manager - Image texture manager: maps image names to GPU textures for DrawCommand::Image rendering.
- instance
- The flags every wgpu instance in this workspace is built with.
- live_
timings - How long the live pass takes, as histograms: what the frame-time and
latency measurements of live pictures read. Built in debug builds and
with the
live-image-timingsfeature; a release build without it keeps no samples. - path_
atlas - Path atlas: CPU rasterizes paths with tiny-skia, caches results in a texture atlas with LRU eviction.
- renderer
- stream_
buffer - Persistent per-pipeline streaming buffers.
- test_
support - vertex
Structs§
- Live
Texture Stats - What one renderer holds and did for live pictures. Monotonic counters, except the four sizes.