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teksilo_core/
widget_tree.rs

1// SPDX-License-Identifier: MPL-2.0
2// SPDX-FileCopyrightText: 2026 FernTech
3
4use std::cell::RefCell;
5use std::rc::Rc;
6
7use crate::styles::Theme;
8use teksilo_canvas::{Canvas, Point, Rect, RenderFrame, SizeProposal};
9
10use crate::arena::WidgetArena;
11use crate::event::{EventResponse, Key, Modifiers, PointerButton, WidgetEvent};
12use crate::widget::{EventContext, LayoutContext, PaintContext, Widget, WidgetPlacement};
13use crate::widget_id::WidgetId;
14
15mod accessibility_impl;
16mod drag_drop_impl;
17mod event_dispatch_impl;
18mod focus_impl;
19mod gesture_dispatch_impl;
20mod layout_impl;
21mod overlay_impl;
22mod query_impl;
23mod rendering_impl;
24mod test_api;
25
26/// The main widget tree orchestrating arena, layout, events, accessibility, and paint.
27/// Provides both the runtime API and the headless test API.
28struct AnimatedRegistration {
29    weak: crate::signal::WeakAnimatedSignal,
30    owner: WidgetId,
31}
32
33impl AnimatedRegistration {
34    fn same_signal(&self, signal: &crate::signal::Signal<f32>) -> bool {
35        self.weak.same_signal(signal)
36    }
37
38    fn is_alive(&self) -> bool {
39        self.weak.upgrade().is_some()
40    }
41
42    fn take_pending_animation(
43        &self,
44    ) -> Option<(
45        crate::signal::Signal<f32>,
46        crate::animation::AnimationRequest,
47        WidgetId,
48    )> {
49        let signal = self.weak.upgrade()?;
50        let request = signal.take_pending_animation()?;
51        Some((signal, request, self.owner))
52    }
53
54    /// Non-consuming counterpart to [`take_pending_animation`](Self::take_pending_animation),
55    /// for [`WidgetTree::needs_reconcile`] — which must be able to ask
56    /// "is there work here?" without doing any.
57    fn has_pending_animation(&self) -> bool {
58        self.weak
59            .upgrade()
60            .is_some_and(|signal| signal.has_pending_animation())
61    }
62}
63
64#[allow(clippy::type_complexity)]
65pub struct WidgetTree {
66    arena: WidgetArena,
67    /// Current theme value cached for `&Theme` accessors used by layout/paint
68    /// contexts and by widgets that need an immediate read. The reactive source
69    /// of truth is `theme_signal`; both are updated in lockstep by `set_theme`.
70    theme: Theme,
71    /// Reactive theme signal. Widgets that want their visual or derived state
72    /// to track theme changes bind to this signal or build derived signals via
73    /// `zip`/`map`. `set_theme` updates the signal (firing observers) without
74    /// rebuilding the widget tree, so interaction state (focus, scroll, expanded
75    /// panels, …) survives theme switches.
76    theme_signal: crate::signal::Signal<Theme>,
77    /// User-controlled global text-scale factor (`1.0` = 100 %). Layered on top
78    /// of the OS `text_scale_factor`: the two multiply. Set via
79    /// `set_user_text_scale`; persisted by the application through
80    /// `teksilo_settings::TEXT_SCALE_KEY`.
81    user_text_scale: f32,
82    /// Cached projection of `theme` whose `typography` is scaled by
83    /// `user_text_scale * text_scale_factor`. Recomputed by
84    /// `recompute_effective_theme` whenever the theme or either scale factor
85    /// changes; the layout and paint walkers read this instead of `theme` so
86    /// all text grows uniformly. Equal to `theme` when the combined factor is 1.
87    effective_theme: Theme,
88    /// The combined `user_text_scale * text_scale_factor`, cached so the
89    /// layout/paint context construction sites don't recompute it. The single
90    /// scalar published to widgets that size from a source *other* than
91    /// `Theme.typography` (icons, the rich-text engine, calendar constants,
92    /// scene text). Written alongside `effective_theme` in
93    /// `recompute_effective_theme`.
94    effective_text_scale: f32,
95    /// Reactive mirror of `effective_text_scale`, for build-time binders that
96    /// must react to a scale change without a rebuild path of their own (e.g.
97    /// `Calendar` binds this at `Rebuild` level). Fired by
98    /// `recompute_effective_theme`.
99    text_scale_signal: crate::signal::Signal<f32>,
100    /// Reactive window-active state (`focused AND not occluded`), the
101    /// occlusion-aware companion to `WindowState::focused` (which is raw OS
102    /// focus only). The single source of truth for "is this window active",
103    /// read by `is_window_active()` and published to widgets via
104    /// `window_active_signal()` / `BuildContext::window_active*` /
105    /// `PaintContext::window_active`. Drives caret hiding, selection
106    /// desaturation and `DimWhenInactive`. Starts `true` — winit may not send
107    /// `Focused(true)` for the first window, so a window must not be born
108    /// inactive. Mutated only by `set_window_active`.
109    window_active_signal: crate::signal::Signal<bool>,
110    text_backend: Option<Rc<RefCell<dyn teksilo_canvas::TextBackend>>>,
111    focused: Option<WidgetId>,
112    /// Reactive mirror of `focused`. Same pattern as `hovered_signal`
113    /// — kept in sync via `set_focused`. Drives the inspector's Focus
114    /// tab without polling.
115    focused_signal: crate::signal::Signal<Option<WidgetId>>,
116    hovered: Option<WidgetId>,
117    /// Reactive mirror of `hovered`. Set whenever `hovered` changes
118    /// during dispatch / hit-test recovery so external observers
119    /// (notably the debug inspector's hover tooltip) can react without
120    /// polling. Held by handle so the field is a cheap clone.
121    hovered_signal: crate::signal::Signal<Option<WidgetId>>,
122    /// Last known pointer position from `PointerMove`. Used by
123    /// `revalidate_interaction_state` to re-hit-test the hover after
124    /// a rebuild shifts content under a stationary cursor — without
125    /// this, the next `Scroll` event routes to `focused` (or falls
126    /// through to an ancestor scrollable) instead of the item the
127    /// user is actually pointing at.
128    last_pointer_position: Option<teksilo_canvas::Point>,
129    /// A rebuild destroyed the focused widget: the subtree that owned focus,
130    /// remembered so the end of the layout pass can land focus back inside it.
131    ///
132    /// A rebuild allocates fresh `WidgetId`s for its children, so the focused
133    /// node dies and `revalidate_interaction_state` drops focus to `None`.
134    /// Leaving it there kicks the user out of the widget they were in — most
135    /// visibly, a popover that refreshes its content when it opens would throw
136    /// away the very row the popover had just focused, so the menu comes up with
137    /// no keyboard focus at all. Focus is re-entered *after* the layout walk
138    /// (see the tail of `layout_with_ops`), once the fresh children have real
139    /// bounds for the focus-driven scroll-into-view — the same shape as the
140    /// post-layout hover refresh next to it.
141    pending_focus_restore: Option<WidgetId>,
142    last_proposal: SizeProposal,
143    pending_modal_requests: Vec<crate::modal::QueuedModalRequest>,
144    pending_modal_dismissal: bool,
145    shortcut_registry: crate::shortcut::ShortcutRegistry,
146    /// Queue of intents awaiting dispatch. Populated either by the
147    /// keystroke interception path (`dispatch_event` for KeyDown) or
148    /// by handlers calling `ctx.send_intent(...)`. Drained between
149    /// event-handler calls by [`WidgetTree::drain_pending_intents`].
150    /// The tuple carries the source widget (dispatch anchor), the
151    /// intent itself, and the firing shortcut's
152    /// `propagate_when_disabled` policy.
153    pending_intents: Vec<(WidgetId, crate::intent::Intent, bool)>,
154    /// Window-global actions registered via
155    /// [`BuildContext::register_action_global`](crate::BuildContext::register_action_global).
156    /// Consulted as a fallback at the end of every intent dispatch — *after* the
157    /// source→root walk finds no consuming node action — so an app-global command
158    /// is reachable no matter where the intent originated (a menu-bar dropdown
159    /// overlay, deep content, a global shortcut anchored at the root). Each entry
160    /// is owned by the registering widget and torn down on its rebuild/destroy,
161    /// mirroring `register_shortcut_global`.
162    global_actions: Vec<(WidgetId, crate::action::Action)>,
163    /// The widgets that edit text, registered via
164    /// [`BuildContext::register_text_surface`](crate::BuildContext::register_text_surface).
165    ///
166    /// Owned by the registering widget and torn down on its rebuild/destroy,
167    /// exactly like `global_actions` above. Read through
168    /// [`WidgetTree::focused_text_surface`] by a host that has taken a text
169    /// chord — `Ctrl+Z`, `Ctrl+C` — for itself and owes every text widget in the
170    /// tree an answer about what happens to it. See
171    /// [`crate::text_surface`] for why the framework is the only place that
172    /// question can be answered completely.
173    text_surfaces: crate::text_surface::TextSurfaces,
174    /// Currently-armed key-capture slot. `Some` when
175    /// [`WidgetTree::begin_key_capture`] has been called and the
176    /// returned [`CaptureHandle`](crate::shortcut::CaptureHandle)
177    /// is still alive. The slot is shared (via `Rc`) with the handle
178    /// so dropping the handle cancels the capture, and calling
179    /// `begin_key_capture` again creates a fresh slot without
180    /// touching the previous one (whose handle, if dropped later,
181    /// only clears its own orphaned slot).
182    key_capture: Option<crate::shortcut::KeyCaptureSlot>,
183    binding_registry: crate::binding::BindingRegistry,
184    idle_queue: crate::idle::IdleQueue,
185    /// Simulated clock for deterministic time-dependent testing.
186    sim_clock: std::time::Instant,
187    /// Whether [`tick_animations`](Self::tick_animations) has ever driven this
188    /// tree — i.e. whether [`Self::sim_clock`], rather than the wall clock, is
189    /// the one animations are measured against. See [`Self::animation_clock`].
190    sim_driven: bool,
191    /// Overlay manager for tooltips, menus, popovers.
192    pub(crate) overlay_manager: crate::overlay::OverlayManager,
193    /// Tooltip attachments: (anchor_id, content_id, text, delay, hover_start, overlay_id).
194    tooltips: Vec<TooltipEntry>,
195    /// Simulated-clock end of the tooltip "reshow session". While any tip is
196    /// visible, or until this instant after the last tip dismissed, subsequent
197    /// anchors use `MotionTokens::tooltip_reshow_delay` instead of the full
198    /// initial delay (Windows `TTDT_RESHOW` behaviour).
199    tooltip_session_until_sim: Option<std::time::Instant>,
200    /// Real-clock counterpart of [`Self::tooltip_session_until_sim`].
201    tooltip_session_until_real: Option<std::time::Instant>,
202    /// The tooltip currently surfaced by keyboard menu navigation
203    /// (`show_highlight_tooltip`): `(overlay_id, content_id)`. At most one
204    /// is shown at a time; moving the highlight or closing the menu clears
205    /// it. Distinct from the hover/focus tooltip paths — this one is a
206    /// `Manual`-dismiss child of the menu overlay so a single Escape closes
207    /// the menu (and cascades the tooltip) rather than only the tooltip.
208    highlight_tooltip: Option<(crate::overlay::OverlayId, WidgetId)>,
209    /// How the currently focused widget gained focus.
210    focus_origin: Option<crate::focus::FocusOrigin>,
211    /// Input-modality "focus-visible" state: `true` after keyboard input,
212    /// `false` after pointer input. Focus rings (e.g. `StandardItem`'s current
213    /// row) show only while this is `true`, the standard `:focus-visible`
214    /// behaviour — so a mouse click selects without a ring, and keyboard
215    /// navigation reveals it.
216    focus_visible: crate::signal::Signal<bool>,
217    /// Active focus-scope stack during build. A data view pushes its scope
218    /// (`begin_view_focus`) around its row loop so each row reads *its view's*
219    /// focus deterministically — independent of arena parenting, which may not
220    /// be wired yet while rows build (docked / virtualized content). Drives
221    /// focus-aware selection + focus rings in `StandardItem`.
222    view_focus_stack: Vec<crate::signal::Signal<bool>>,
223    /// Layout direction for RTL/LTR support.
224    layout_direction: crate::environment::LayoutDirection,
225    /// Animation scheduler for smooth animated state and signal transitions.
226    animation_scheduler: crate::animation::AnimationScheduler,
227    /// Weakly tracked animated values from both state and signal APIs.
228    animated_values: Vec<AnimatedRegistration>,
229    /// Registry of shader-driven animated quads (opt-in alternative to
230    /// `Signal<f32>::animate_looping` for decorative motion — progress
231    /// sweeps, sprite-atlas frame cycling, future pulse/shimmer). The
232    /// scheduler-style signal path stays for everything else. Per-slot
233    /// `AnimParams` are ticked and attached to every `RenderFrame`
234    /// produced by `render()` — the renderer reads them from there.
235    animated_quads: crate::animated_quad::AnimatedQuadRegistry,
236    /// Per-frame-effect scheduler. Owns the registry of widgets that
237    /// asked for a frame-tick subscription (Pulse, Cycle, …). Sits
238    /// alongside `animation_scheduler` and `animated_quads` as the
239    /// third visibility-aware motion source — they all consult the
240    /// same [`motion_visibility`](crate::motion_visibility) helpers.
241    /// After every `render()` the tree calls
242    /// `FrameTickScheduler::should_arm_frame_tick` and re-arms
243    /// `frame_tick_requested` if any subscriber's owner was painted
244    /// this frame.
245    pub(crate) frame_tick_scheduler: crate::frame_tick_scheduler::FrameTickScheduler,
246    /// Monotonic counter bumped at the start of each `render()` call.
247    /// Each widget's `last_painted_epoch` is set to this value whenever
248    /// the paint pass (or the cache-hit early-out) confirms the widget
249    /// intersects the window viewport. The animation scheduler uses it
250    /// to detect and pause animations for widgets that have scrolled
251    /// off-screen. Starts at `0`, which serves as the "never painted"
252    /// sentinel; tests that only call `layout()` see the gate bypass.
253    paint_epoch: u64,
254    /// Cached accessibility tree update, rebuilt only when something that
255    /// changes the AT tree has happened, not on every layout.
256    cached_a11y: Option<accesskit::TreeUpdate>,
257    /// Whether the accessibility tree needs rebuilding. Set by focus moves,
258    /// overlay changes, widget rebuilds, active↔dormant transitions,
259    /// `AccessibilityOnly` binding flips and `request_accessibility_update()`;
260    /// a plain relayout does not set it.
261    a11y_dirty: bool,
262    /// Snapshot of `shortcut_registry.version()` at the last
263    /// `sync_accessibility` call. When the live version differs the
264    /// AT cache is dirtied, so widgets that bound their announced
265    /// shortcut via `access_shortcut_id(id)` track user rebinds
266    /// without any explicit signaling from the settings UI.
267    last_synced_shortcut_version: u64,
268    /// Snapshot of `locale_signal` at the last `sync_accessibility`
269    /// call. When the locale differs the AT cache is dirtied, so
270    /// `access_label(tr!(...))` (stored as a locale-bound
271    /// `Prop<String>`) re-resolves into the announced node — even on a
272    /// same-direction switch that doesn't rebuild the composite.
273    last_synced_locale: Option<String>,
274    /// Reverse map from synthetic (widget-emitted) AccessKit NodeIds
275    /// to the WidgetId that owns them. Rebuilt on every full
276    /// accessibility walk. `handle_accessibility_actions` uses this
277    /// to route an `ActionRequest` targeting a TextRun child back
278    /// to the owning rich-text editor, since synthetic NodeIds
279    /// can't be decoded back to a WidgetId by value alone.
280    pub(crate) synthetic_parent_map: std::collections::HashMap<accesskit::NodeId, WidgetId>,
281    /// Cached full render frame — reused when no widget needs painting.
282    /// `Rc<RenderFrame>` rather than `RenderFrame` so cache-hit frames
283    /// cost an atomic refcount bump instead of a deep clone of every
284    /// draw-command Vec. `render()` uses `Rc::make_mut` to update
285    /// `anim_params` in place when the tree is the sole owner (the
286    /// common case — the caller usually drops the previous frame
287    /// before calling render() again).
288    cached_frame: Option<std::rc::Rc<RenderFrame>>,
289    /// Widget that has captured the pointer (receives all PointerMove/PointerUp
290    /// regardless of hit-test). Set via `EventContext::capture_pointer()`.
291    pointer_captured_by: Option<WidgetId>,
292    /// Strict ancestors of the captured widget that carry a drag/swipe
293    /// recognizer, armed on `PointerDown` so an ancestor drag can still start
294    /// while a descendant tap holds the capture (tap-vs-drag disambiguation
295    /// across the hit-path). Innermost-first. Drained when a drag latches or
296    /// the pointer sequence ends. See `arm_drag_observers`.
297    drag_observers: Vec<WidgetId>,
298    /// Current cursor selected by hover/interaction routing.
299    current_cursor: crate::widget::CursorIcon,
300    /// Delayed overlay requests (e.g., submenu hover-open delay).
301    pending_delayed_overlays: Vec<PendingDelayedOverlay>,
302    /// Reusable scratch buffer for active-id snapshots taken on hot
303    /// paths that mutate per-widget state inside the loop
304    /// (`tick_gestures_with_ops`, post-render dirty-bit clear,
305    /// post-layout `needs_layout` clear). Cleared and refilled on
306    /// every use via `WidgetArena::fill_active_ids`. Previously these
307    /// sites called the allocating `arena.active_ids()` per frame,
308    /// which `perf record` ranked at ~13 % of CPU on the
309    /// `widget_catalog --tab animations` scene.
310    active_ids_scratch: Vec<WidgetId>,
311    /// Widgets currently carrying a non-`None` `EventHandlers::gesture_arena`.
312    /// Updated on attach (`ensure_gesture_arena` install) and on
313    /// teardown (rebuild / destroy / handler-clear). Every per-frame
314    /// gesture pass (`tick_gestures_with_ops`, `next_gesture_deadline`)
315    /// iterates this set instead of every active widget — most active
316    /// widgets have `gesture_arena = None`, so the savings come from
317    /// not even visiting them. Filtered by `arena.is_active(id)` at
318    /// iteration time so dormant entries don't fire (a widget can be
319    /// dormant while still holding its handlers).
320    gesture_owners: std::collections::HashSet<WidgetId>,
321    /// OS-level accessibility preferences (high contrast, reduced motion, text scale).
322    prefers_high_contrast: bool,
323    prefers_reduced_motion: bool,
324    text_scale_factor: f64,
325    /// Host window HiDPI device scale (physical px per logical px), fed by
326    /// `teksilo-app` before each layout. Surfaced to widgets via
327    /// `LayoutContext::scale_factor`. The widget tree is otherwise fully
328    /// logical (the renderer applies this scale at the vertex stage); this is
329    /// the escape hatch for widgets that must size a device-pixel OS resource
330    /// (e.g. a `WebView`'s native subview). 1.0 in headless / test contexts.
331    device_scale_factor: f32,
332    /// Active drag-and-drop session, if any.
333    pub(crate) active_drag: Option<crate::drag_state::DragSession>,
334    /// Source widget of an in-flight OS (outbound) drag that escalated past
335    /// the window boundary. Set only on the window that *started* the drag.
336    /// The in-app `active_drag` session is torn down at escalation (the OS owns
337    /// the pointer); this remembers who started it so the eventual `DragEnded`
338    /// can fire the source's `on_drag_ended`.
339    pub(crate) outbound_drag_source: Option<WidgetId>,
340    /// True while *this* window currently holds the re-entered internal session
341    /// for an in-flight app-originated OS drag (the OS drag wandered back over
342    /// this window — possibly a different window than the source — and we
343    /// restored the original typed payload). Distinguishes that session from a
344    /// plain internal drag so leaving again re-stashes instead of starting a
345    /// second OS drag, and dropping doesn't double-fire `on_drag_ended`.
346    pub(crate) os_drag_reentered: bool,
347    /// Optional platform host for custom window chrome (set when the
348    /// application opts in via `WindowConfig::custom_chrome(true)`). Stored
349    /// here so that the root-builder closure has access during widget
350    /// construction; the same `Rc` is also held by `WindowManager` so it
351    /// outlives the widget tree if needed.
352    title_bar_host: Option<Rc<dyn crate::PlatformTitleBarHost>>,
353    /// App-level subscription state: registered event source adapter,
354    /// proxy poster, UI-side subscription callbacks. Default is empty;
355    /// teksilo-app installs a populated context when an event source is
356    /// registered on the builder.
357    pub(crate) app_context: Rc<crate::event_source::TreeAppContext>,
358    /// Active locale identifier. Cached for `Option<&str>` accessors; the
359    /// reactive source of truth is `locale_signal`. Both are updated in
360    /// lockstep by `set_locale`.
361    pub(crate) locale: Option<String>,
362    /// Reactive locale signal. Widgets and `LocalizedString` adapters bind to
363    /// this signal to react to locale changes; `set_locale` updates the signal
364    /// without rebuilding the widget tree.
365    pub(crate) locale_signal: crate::signal::Signal<Option<String>>,
366    /// Per-frame delta-seconds signal, advanced by `layout()` **only when
367    /// a widget has explicitly requested a frame** via `request_frame()`.
368    /// This preserves Teksilo's draw-when-needed model: idle trees stay
369    /// idle even if widgets have registered observers on this signal.
370    pub(crate) frame_tick: crate::signal::Signal<f32>,
371    /// Set by `request_frame()`; consumed by `advance_frame_tick()` on
372    /// the next `layout()`. Observers that need another tick after the
373    /// current one must re-request. Stored as `Rc<Cell>` so observers
374    /// fired from inside the layout pass (`ctx.effect` closures on
375    /// `frame_tick`) can chain-request without needing &mut access
376    /// to the tree — see `FrameRequestHandle`.
377    pub(crate) frame_tick_requested: std::rc::Rc<std::cell::Cell<bool>>,
378    /// Debug-only re-entrancy flag: `true` while a focus-change dispatch
379    /// (`FocusGained` / `FocusLost` handlers) is running. Threaded into each
380    /// `EventContext` so `open_window` / `focus_window` can warn if a handler
381    /// changes context merely because a control gained focus (WCAG 3.2.1). A
382    /// shared `Rc<Cell<bool>>` (like `frame_tick_requested`) so the flag is
383    /// readable from an `EventContext` that holds no `&mut` to the tree.
384    pub(crate) in_focus_dispatch: std::rc::Rc<std::cell::Cell<bool>>,
385    /// Shared "accessibility re-walk requested" flag. Set via
386    /// [`request_accessibility_update`](Self::request_accessibility_update)
387    /// (or its `BuildContext` / `EventContext` wrappers) and drained at the
388    /// top of [`sync_accessibility`](Self::sync_accessibility) into
389    /// `a11y_dirty`. A relayout no longer re-walks the AT tree on its own, so
390    /// widgets that restructure their subtree in an AT-affecting way (e.g.
391    /// `SceneView` materialising / destroying scene widgets) need this lever.
392    /// `Rc<Cell>` so the shared `&self` paths can toggle it like
393    /// `frame_tick_requested`.
394    pub(crate) a11y_update_requested: std::rc::Rc<std::cell::Cell<bool>>,
395    /// Delayed frame wake-up deadline. Widgets that need to schedule
396    /// a future frame without pumping at full framerate (caret blink,
397    /// etc.) store the target instant here via
398    /// [`wake_at_handle`](Self::wake_at_handle). `next_timer_deadline`
399    /// rolls it into the event loop's WaitUntil; when reached, the
400    /// next `layout()` automatically re-arms `frame_tick_requested`
401    /// so the frame-tick effects run on the wake-up pass.
402    pub(crate) pending_wake_at: std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>>,
403    /// One-shot post-mount actions enqueued during `build()` via
404    /// [`BuildContext::run_after_mount`](crate::BuildContext::run_after_mount), drained by the app loop (and by
405    /// tests) through [`WidgetTree::run_mount_actions`] with a real
406    /// [`EventContext`] — the only place a widget
407    /// can read the OS parent handle / app-state / poster together after it is
408    /// mounted. Used by widgets that own a native resource needing a window
409    /// handle to initialise (a `WebView`'s engine subview).
410    pub(crate) pending_mount_actions: Vec<Box<dyn FnOnce(&mut crate::widget::EventContext)>>,
411    /// Wall-clock time of the previous `layout()` call (for delta computation).
412    pub(crate) last_frame_time: Option<std::time::Instant>,
413    /// Set by [`EventContext::close_window`] during dispatch; drained
414    /// by the application event loop after each event via
415    /// [`WidgetTree::take_close_window_request`]. A *guarded* close
416    /// request — the app routes it through the window's close guard.
417    pub(crate) close_window_requested: bool,
418    /// Set by [`EventContext::close_window_forced`] during dispatch;
419    /// drained via [`WidgetTree::take_force_close_request`]. An
420    /// *unconditional* close request that bypasses the window's close
421    /// guard.
422    pub(crate) force_close_requested: bool,
423    /// Raised by [`EventContext::set_locale`] during dispatch; drained by
424    /// the application event loop (see
425    /// `WindowManager::drain_pending_locale_requests`) so the switch can be
426    /// routed through the `I18nManager` (active locale + version signal +
427    /// RTL direction). `WidgetTree::set_locale` alone would only update the
428    /// tree's local locale signal — the i18n thread-local would stay put
429    /// and `tr!` lookups would not re-resolve.
430    pub(crate) pending_locale_request: Option<String>,
431    /// Raised by [`EventContext::set_theme`] during dispatch; drained by
432    /// the application event loop (see
433    /// `WindowManager::drain_pending_theme_requests`) so the switch is
434    /// routed through `WindowManager::set_theme`, which fans the new theme
435    /// out to *every* window. Applying via `WidgetTree::set_theme` inline
436    /// would only re-theme the originating window — the rest of the app
437    /// would stay on the old theme. Mirrors `pending_locale_request`.
438    pub(crate) pending_theme_request: Option<crate::styles::Theme>,
439    /// Raised by [`EventContext::follow_system_theme`] during dispatch;
440    /// drained by the application event loop (see
441    /// `WindowManager::drain_pending_follow_system_requests`), which switches
442    /// the app to `ThemeMode::Native` and recomputes the theme from current
443    /// OS colours. Mirrors `pending_theme_request`.
444    pub(crate) pending_follow_system_request: bool,
445    /// Raised by [`EventContext::set_text_scale`] during dispatch; drained by
446    /// the application event loop (see
447    /// `WindowManager::drain_pending_text_scale_requests`) so the change is
448    /// routed through `WindowManager::set_text_scale`, fanning the new factor
449    /// out to *every* window. Mirrors `pending_theme_request`.
450    pub(crate) pending_text_scale_request: Option<f32>,
451    /// Monotonic version counter bumped after every *real* accessibility
452    /// rebuild in [`Self::sync_accessibility`] (cache hits don't bump).
453    /// Mirror of [`crate::shortcut::ShortcutRegistry::version`]: an
454    /// automation / test harness can poll it to know whether the AT tree
455    /// changed without diffing the whole `TreeUpdate`.
456    at_version: crate::signal::Signal<u64>,
457    /// The framework's own live regions, one per politeness level. See
458    /// [`crate::announcer`]: each owns a reserved AccessKit node and cycles it
459    /// in and out of the filtered tree, which is the only mechanism all three
460    /// platform adapters agree announces.
461    announcer_polite: crate::announcer::Announcer,
462    announcer_assertive: crate::announcer::Announcer,
463    /// Ring buffer of captured live-region announcements (see
464    /// [`crate::accessibility::Announcement`]). Filled by a `&mut self`
465    /// post-pass in `sync_accessibility` that diffs `Live::{Polite,
466    /// Assertive}` nodes against `automation_last_text`. Capped at
467    /// [`AUTOMATION_ANNOUNCE_CAP`]; drained by
468    /// [`Self::announcements_since`].
469    automation_announcements: std::collections::VecDeque<crate::accessibility::Announcement>,
470    /// Monotonic sequence number for the next announcement (starts at 0;
471    /// the first announcement is assigned `1`).
472    automation_announce_seq: u64,
473    /// Last announced text per live-region node, so a re-sync only emits a
474    /// new announcement when the text actually changes. Pruned each pass
475    /// to the set of currently-present live nodes, so a node that
476    /// disappears and reappears with the same text re-announces.
477    automation_last_text: std::collections::HashMap<accesskit::NodeId, String>,
478    /// Whether the `WidgetEvent::AccessAction` currently being dispatched was
479    /// consumed by a handler. Written by the dispatcher's `AccessAction` arm,
480    /// read (and reset) by [`Self::dispatch_access_action`], which is the only
481    /// caller that can answer "did anything happen?" to its own caller.
482    ///
483    /// A side channel because `dispatch_event_with_ops` returns `()` for every
484    /// event kind, and routing AT actions through the *same* path as everything
485    /// else is load-bearing (it is what lets an action open a window). The
486    /// alternative — reporting success whenever a live widget merely *existed*
487    /// at the target — is how an unhandled action came to look like a
488    /// successful one to every automation client.
489    access_action_handled: bool,
490    /// The `WindowState` for this tree's hosting window. Populated
491    /// by the app-level window manager when the tree is registered;
492    /// `None` for standalone trees. Cloned into every `EventContext`
493    /// and `BuildContext` so widgets can bind to the current window's
494    /// signals via `ctx.window()`.
495    pub(crate) window_state: Option<crate::window::WindowState>,
496}
497
498/// Maximum number of live-region [`crate::accessibility::Announcement`]s
499/// the [`WidgetTree`] retains. The oldest is evicted when the buffer is
500/// full; `announcements_since` only ever returns the retained tail.
501const AUTOMATION_ANNOUNCE_CAP: usize = 256;
502
503/// How long the shortened reshow delay stays active after the last tooltip
504/// dismisses. Long enough to cover moving between adjacent toolbar icons;
505/// short enough that a later, deliberate hover still pays the full initial
506/// delay. Not a theme token — it is session bookkeeping, not a visual feel.
507const TOOLTIP_SESSION_GRACE: std::time::Duration = std::time::Duration::from_millis(1000);
508
509/// Number of visible steps a sticky-on-dwell tooltip's promotion window is
510/// divided into.
511///
512/// The tree uses this only to decide *how often to wake* while a dwell is
513/// running — one redraw per step boundary rather than a free-run — but it must
514/// match the step count the content widget actually renders, or the indicator
515/// would advance on a different beat from the wake-ups driving it.
516/// `teksilo-widgets`' `DWELL_STEPS` is pinned to this value by a compile-time
517/// assertion; the per-step *duration* is derived from each entry's own
518/// `sticky_after`, so a caller that picks a non-default promotion window still
519/// gets correctly-spaced wake-ups.
520pub const TOOLTIP_DWELL_STEPS: u32 = 4;
521
522/// Max pointer travel (logical px) from the hover-origin before a pending
523/// tooltip timer restarts. Mirrors Windows hover-tracking slop
524/// (`SPI_GETMOUSEHOVERWIDTH` / height, typically ~4 px): the tip waits for a
525/// *paused* pointer, not merely "entered the bounds."
526const TOOLTIP_STATIONARY_SLOP: f32 = 4.0;
527
528/// A tooltip attachment managed by the WidgetTree.
529struct TooltipEntry {
530    anchor_id: WidgetId,
531    content_id: WidgetId,
532    /// The widget whose accessibility node should carry this tooltip's
533    /// description, which is not always the node the overlay hangs off.
534    ///
535    /// A composing control anchors the *overlay* on an inner chrome node it
536    /// built -- the thing with the right bounds to open a tooltip against --
537    /// while its role, its name and its focusability live on its own outer
538    /// node. A description on the inner one is a description an assistive
539    /// technology never reads, because it never lands there.
540    ///
541    /// Recorded by `BuildContext`'s `attach_tooltip*` wrappers as the widget
542    /// that was building at the time. Defaults to `anchor_id`, which is both
543    /// the historic behaviour and the right answer for a widget that anchors
544    /// its tooltip on itself.
545    ///
546    /// Naming an owner is a *claim*, not a guarantee: the accessibility walk
547    /// honours it only where exactly one tooltip claims that node. See
548    /// `WidgetTree::build_accessibility_recursive`.
549    description_owner_id: WidgetId,
550    delay: std::time::Duration,
551    /// Simulated hover start (for deterministic tests via advance_time).
552    hover_start: Option<std::time::Instant>,
553    /// Real hover start (for windowed apps via layout).
554    real_hover_start: Option<std::time::Instant>,
555    /// Pointer position when the current pending hover started. Used to
556    /// restart the delay if the pointer keeps moving inside the anchor
557    /// (stationary-pointer intent filter).
558    hover_origin: Option<teksilo_canvas::Point>,
559    overlay_id: Option<crate::overlay::OverlayId>,
560    /// When set, the tooltip auto-promotes to "sticky" after this
561    /// much elapsed time since it was shown. The entry stays in the
562    /// table and is just flagged sticky — the difference is that
563    /// pointer-leave no longer dismisses it and the overlay's
564    /// dismiss behavior is swapped to `EscapeOrClickOutside`.
565    sticky_after: Option<std::time::Duration>,
566    /// True when the dwell timer reached `sticky_after`. Causes
567    /// `tooltip_pointer_leave` to skip the dismissal and lets the
568    /// overlay survive pointer-leave until the user explicitly
569    /// dismisses it via Escape or a click outside.
570    is_sticky: bool,
571    /// When the overlay was shown (simulated). Together with
572    /// `sticky_after` drives auto-promotion.
573    shown_at_sim: Option<std::time::Instant>,
574    /// When the overlay was shown (real).
575    shown_at_real: Option<std::time::Instant>,
576    /// Optional shared sink the tooltip widget can read from to
577    /// compute its own dwell progress. Mirrors `shown_at_real`:
578    /// set on show, cleared on dismissal. Used by `RichTooltipWidget`
579    /// to drive the dwell indicator without relying on a fragile
580    /// paint-gap heuristic.
581    shown_at_sink: Option<std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>>>,
582    /// True when the tooltip was shown by the keyboard-focus path
583    /// rather than the pointer-hover path. Focus-promoted tooltips
584    /// dismiss when focus moves outside both the anchor and the
585    /// tooltip content subtree (preventing accumulation as the user
586    /// Tabs through a form); pointer-dwelled stickies survive
587    /// focus changes and only dismiss via Escape or click-outside.
588    promoted_by_focus: bool,
589    /// Set while this entry's pending delay was started by keyboard focus
590    /// rather than by the pointer. Decides, at show time, that the surface
591    /// dismisses on `Escape`/click-outside rather than on pointer-leave (there
592    /// is no pointer in the story), and that it counts as focus-shown.
593    armed_by_focus: bool,
594    /// Set when the tip was dismissed while the focus that summoned it is
595    /// still inside its anchor — i.e. Escape on a focus-promoted tooltip.
596    ///
597    /// Escape restores focus to the anchor, and that restore runs the ordinary
598    /// focus path, which ends in `tooltip_focus_enter`. Without this flag the
599    /// tip the user just dismissed re-opens on the same keystroke, because
600    /// `dormant_dismissed_content` has already cleared `overlay_id` by then and
601    /// the entry looks eligible again. Cleared when focus genuinely leaves the
602    /// anchor (`tooltip_focus_leave_outside`), so Tabbing away and back
603    /// re-summons it normally. The hover path needs no equivalent: a stationary
604    /// pointer never re-fires `tooltip_pointer_enter`.
605    suppressed_until_focus_leaves: bool,
606    /// Where the tooltip opens relative to its anchor. `Below` (default)
607    /// for the common case; `Side` for anchors stacked vertically (menu
608    /// items, a vertical tab strip, list/tree rows) so the tooltip does
609    /// not cover the next sibling. Consulted at show time in both the
610    /// hover (`process_tooltips_impl`) and focus (`tooltip_focus_enter`)
611    /// paths.
612    placement: crate::overlay::TooltipPlacement,
613}
614
615/// A delayed overlay request (e.g., submenu hover-open delay).
616struct PendingDelayedOverlay {
617    request: crate::overlay::OverlayRequest,
618    delay: std::time::Duration,
619    focus_target: Option<WidgetId>,
620    /// When the request was made (real time, for windowed apps).
621    real_requested_at: std::time::Instant,
622    /// When the request was made (simulated time, for tests).
623    sim_requested_at: std::time::Instant,
624}
625
626impl WidgetTree {
627    pub fn new() -> Self {
628        let initial_theme = crate::presets::intui::light();
629        // One signal, shared: the field the tree writes and the registry the
630        // application reads must be the same one, or a host mirroring "is the
631        // caret in a text widget" would never see focus move.
632        let focused_signal = crate::signal::Signal::new(None);
633        Self {
634            arena: WidgetArena::new(),
635            theme: initial_theme.clone(),
636            theme_signal: crate::signal::Signal::new(initial_theme.clone()),
637            user_text_scale: 1.0,
638            effective_theme: initial_theme,
639            effective_text_scale: 1.0,
640            text_scale_signal: crate::signal::Signal::new(1.0),
641            // Starts active: winit may not send `Focused(true)` for the first
642            // window, so a window must not be born inactive (caret hidden,
643            // selection muted) before the first focus event arrives.
644            window_active_signal: crate::signal::Signal::new(true),
645            text_backend: None,
646            focused: None,
647            focused_signal: focused_signal.clone(),
648            hovered: None,
649            hovered_signal: crate::signal::Signal::new(None),
650            focus_visible: crate::signal::Signal::new(false),
651            view_focus_stack: Vec::new(),
652            last_pointer_position: None,
653            pending_focus_restore: None,
654            last_proposal: SizeProposal::exact(800.0, 600.0),
655            pending_modal_requests: Vec::new(),
656            pending_modal_dismissal: false,
657            shortcut_registry: crate::shortcut::ShortcutRegistry::new(),
658            pending_intents: Vec::new(),
659            global_actions: Vec::new(),
660            text_surfaces: crate::text_surface::TextSurfaces::new(focused_signal.clone()),
661            key_capture: None,
662            binding_registry: crate::binding::BindingRegistry::new(),
663            idle_queue: crate::idle::IdleQueue::new(),
664            sim_clock: std::time::Instant::now(),
665            sim_driven: false,
666            focus_origin: None,
667            overlay_manager: crate::overlay::OverlayManager::new(),
668            tooltips: Vec::new(),
669            tooltip_session_until_sim: None,
670            tooltip_session_until_real: None,
671            highlight_tooltip: None,
672            layout_direction: crate::environment::LayoutDirection::default(),
673            animation_scheduler: crate::animation::AnimationScheduler::new(),
674            animated_values: Vec::new(),
675            animated_quads: crate::animated_quad::AnimatedQuadRegistry::new(),
676            frame_tick_scheduler: crate::frame_tick_scheduler::FrameTickScheduler::new(),
677            paint_epoch: 0,
678            cached_a11y: None,
679            a11y_dirty: true,
680            last_synced_shortcut_version: 0,
681            last_synced_locale: None,
682            synthetic_parent_map: std::collections::HashMap::new(),
683            cached_frame: None,
684            pointer_captured_by: None,
685            drag_observers: Vec::new(),
686            current_cursor: crate::widget::CursorIcon::Default,
687            pending_delayed_overlays: Vec::new(),
688            active_ids_scratch: Vec::new(),
689            gesture_owners: std::collections::HashSet::new(),
690            prefers_high_contrast: false,
691            prefers_reduced_motion: false,
692            text_scale_factor: 1.0,
693            device_scale_factor: 1.0,
694            active_drag: None,
695            outbound_drag_source: None,
696            os_drag_reentered: false,
697            title_bar_host: None,
698            app_context: Rc::new(crate::event_source::TreeAppContext::empty()),
699            locale: None,
700            locale_signal: crate::signal::Signal::new(None),
701            frame_tick: crate::signal::Signal::new(0.0_f32),
702            frame_tick_requested: std::rc::Rc::new(std::cell::Cell::new(false)),
703            in_focus_dispatch: std::rc::Rc::new(std::cell::Cell::new(false)),
704            a11y_update_requested: std::rc::Rc::new(std::cell::Cell::new(false)),
705            pending_wake_at: std::rc::Rc::new(std::cell::Cell::new(None)),
706            pending_mount_actions: Vec::new(),
707            last_frame_time: None,
708            close_window_requested: false,
709            force_close_requested: false,
710            pending_locale_request: None,
711            pending_theme_request: None,
712            pending_follow_system_request: false,
713            pending_text_scale_request: None,
714            at_version: crate::signal::Signal::new(0),
715            announcer_polite: crate::announcer::Announcer::new(
716                crate::announcer::Politeness::Polite,
717            ),
718            announcer_assertive: crate::announcer::Announcer::new(
719                crate::announcer::Politeness::Assertive,
720            ),
721            automation_announcements: std::collections::VecDeque::new(),
722            automation_announce_seq: 0,
723            automation_last_text: std::collections::HashMap::new(),
724            access_action_handled: false,
725            window_state: None,
726        }
727    }
728
729    /// Construct an [`EventContext`]
730    /// pre-populated with the tree's app-state registry, hosting
731    /// `WindowState`, and a `&mut dyn WindowOps` handle so handlers
732    /// can synchronously reach the multi-window API. Used by every
733    /// dispatch site.
734    pub(crate) fn make_event_context<'ops>(
735        &self,
736        ops: &'ops mut dyn crate::window::WindowOps,
737    ) -> crate::widget::EventContext<'ops> {
738        let drag_is_external = self.active_drag.as_ref().is_some_and(|d| d.is_external);
739        // Read-only snapshot of tree query state that handlers may
740        // need synchronously. Today this carries the last pointer
741        // position and a (content_id, bounds) slice of open overlays
742        // — both read by the safe-triangle submenu hover gate.
743        let overlay_snapshot: Vec<(crate::widget_id::WidgetId, teksilo_canvas::Rect)> = self
744            .overlay_manager
745            .active_content_ids()
746            .into_iter()
747            .filter_map(|cid| {
748                self.overlay_manager
749                    .bounds_for_content(cid)
750                    .map(|r| (cid, r))
751            })
752            .collect();
753        crate::widget::EventContext::new()
754            .with_app_context(self.app_context.clone())
755            .with_window_context(ops, self.window_state.clone())
756            .with_drag_external(drag_is_external)
757            .with_query_snapshot(self.last_pointer_position, overlay_snapshot)
758            .with_layout_direction(self.layout_direction)
759            .with_window_active(self.is_window_active())
760            .with_focus_dispatch_flag(self.in_focus_dispatch.clone())
761    }
762
763    /// Run a closure with a fresh [`EventContext`] anchored at this
764    /// tree, then collect any pending operations queued through the
765    /// context (intents, modal requests, frame requests, idle
766    /// callbacks…) so they take effect on the next event-loop tick.
767    ///
768    /// Used by the `teksilo-app` event-loop dispatcher to deliver
769    /// async-result callbacks (file dialogs, future background
770    /// tasks) on the main thread with full handler-equivalent
771    /// semantics. There is no source widget for app-level events,
772    /// so intents are anchored at the tree's first root id (or
773    /// silently dropped when the tree is empty).
774    pub fn run_with_event_context<F>(&mut self, ops: &mut dyn crate::window::WindowOps, f: F)
775    where
776        F: FnOnce(&mut crate::widget::EventContext),
777    {
778        let mut ctx = self.make_event_context(ops);
779        f(&mut ctx);
780        let anchor = self.arena.roots().first().copied();
781        if let Some(anchor_id) = anchor {
782            self.collect_from_ctx(ctx, anchor_id);
783        } else {
784            // Empty tree — nothing to anchor intents on. Drop ctx;
785            // its only side effects (frame requests, cursor) are
786            // not meaningful for an empty tree.
787            drop(ctx);
788        }
789    }
790
791    /// Enqueue a one-shot action to run with a real
792    /// [`EventContext`] after the current build,
793    /// once the tree is mounted under its window. Used via
794    /// [`BuildContext::run_after_mount`](crate::BuildContext::run_after_mount). Drained by
795    /// [`Self::run_mount_actions`].
796    pub(crate) fn queue_mount_action(
797        &mut self,
798        action: Box<dyn FnOnce(&mut crate::widget::EventContext)>,
799    ) {
800        self.pending_mount_actions.push(action);
801    }
802
803    /// Whether any post-mount actions are waiting to run.
804    pub fn has_pending_mount_actions(&self) -> bool {
805        !self.pending_mount_actions.is_empty()
806    }
807
808    /// Drain and run every queued post-mount action with a fresh
809    /// [`EventContext`] built over `ops`. The app
810    /// loop calls this each iteration with a real `WindowOps` sink (so
811    /// `ctx.parent_window_handle()` resolves); headless tests call it with a
812    /// `NoopWindowOps`. Actions enqueued *by* an action (rare) are left for the
813    /// next drain rather than run re-entrantly.
814    pub fn run_mount_actions(&mut self, ops: &mut dyn crate::window::WindowOps) {
815        if self.pending_mount_actions.is_empty() {
816            return;
817        }
818        let actions = std::mem::take(&mut self.pending_mount_actions);
819        self.run_with_event_context(ops, move |ctx| {
820            for action in actions {
821                action(ctx);
822            }
823        });
824    }
825
826    /// Attach the [`WindowState`](crate::window::WindowState) for this
827    /// tree's hosting window. Called by `WindowManager::create_window`.
828    pub fn set_window_state(&mut self, state: crate::window::WindowState) {
829        self.window_state = Some(state);
830    }
831
832    pub fn window_state(&self) -> Option<&crate::window::WindowState> {
833        self.window_state.as_ref()
834    }
835
836    /// Clone the shared "frame requested" flag. Widgets stash this
837    /// in their state and call `.set(true)` from inside frame-tick
838    /// closures to chain-request another frame without needing
839    /// mutable access to the tree. See `RichTextEditor` for the
840    /// canonical use (caret blink, drag-select auto-scroll).
841    pub fn frame_request_handle(&self) -> std::rc::Rc<std::cell::Cell<bool>> {
842        self.frame_tick_requested.clone()
843    }
844
845    /// Clone the shared wake-at deadline cell. Widgets stash this in
846    /// their state and call `request_wake_at` from frame-tick effects
847    /// to schedule a one-shot deadline without keeping the event loop
848    /// in `Poll` mode. On the next `layout()` at or past the deadline,
849    /// the tree auto-arms `frame_tick_requested` so the effect runs on
850    /// the wake-up pass. Canonical use: the rich text editor's caret
851    /// blink schedules a 500 ms wake instead of pumping every frame.
852    pub fn wake_at_handle(&self) -> std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>> {
853        self.pending_wake_at.clone()
854    }
855
856    /// Schedule a one-shot frame wake at `at`. Merges with any existing
857    /// deadline — keeps the earlier instant so the most urgent wake
858    /// wins.
859    pub fn request_wake_at(&self, at: std::time::Instant) {
860        let current = self.pending_wake_at.get();
861        let merged = match current {
862            Some(existing) if existing <= at => existing,
863            _ => at,
864        };
865        self.pending_wake_at.set(Some(merged));
866    }
867
868    /// The per-frame delta-seconds signal. Observers fire **only on frames
869    /// the tree was asked to pump** via [`request_frame`](Self::request_frame);
870    /// merely observing the signal does not keep the event loop awake.
871    /// See `BuildContext::frame_tick` for widget-side access and
872    /// `BuildContext::request_frame` for the opt-in request side.
873    pub fn frame_tick(&self) -> crate::signal::Signal<f32> {
874        self.frame_tick.clone()
875    }
876
877    /// Ask the tree to pump exactly one more frame. `needs_redraw()`
878    /// returns true until the request is consumed by the next
879    /// `layout()` call, which fires the per-frame tick signal and
880    /// clears the flag. Observers that still need more frames (drag
881    /// auto-scroll, caret blink, pending document events) must call
882    /// `request_frame()` again from inside their tick closure.
883    ///
884    /// Takes `&self` on purpose: widget handlers and per-frame effects
885    /// receive a shared reference to the tree via `EventContext` /
886    /// `BuildContext`, and the request flag is a `Cell` specifically so
887    /// those shared paths can toggle it without ceremony.
888    pub fn request_frame(&self) {
889        self.frame_tick_requested.set(true);
890    }
891
892    /// Request that the AccessKit tree be re-walked on the next
893    /// [`sync_accessibility`](Self::sync_accessibility). Takes `&self` (the
894    /// flag is a `Cell`) so handlers and `build()` closures reaching the tree
895    /// through a shared reference can request a re-walk without `&mut` access.
896    /// The drain at the top of `sync_accessibility` flips `a11y_dirty`.
897    pub fn request_accessibility_update(&self) {
898        self.a11y_update_requested.set(true);
899    }
900
901    /// Speak `message` to the screen reader, politely.
902    ///
903    /// For anything the user needs told that is not the name of a widget: a
904    /// completed action, a changed count, the result of an undo. The message is
905    /// delivered on the next two accessibility syncs, which this schedules.
906    ///
907    /// Prefer `EventContext::announce` inside a handler and
908    /// `BuildContext::announce` inside a build; this is the tree-level entry
909    /// point both of those reach.
910    ///
911    /// Takes `impl Into<String>`, so `tr!(…)` works directly. See
912    /// [`crate::announcer`] for why it is a `String` and not a
913    /// `LocalizedString`, and for why an announcement beside a `Toast` says
914    /// everything twice.
915    pub fn announce(&mut self, message: impl Into<String>) {
916        self.announce_with(message, crate::announcer::Politeness::Polite);
917    }
918
919    /// Speak `message` to the screen reader at the given urgency.
920    ///
921    /// [`Politeness::Assertive`](crate::announcer::Politeness::Assertive)
922    /// interrupts whatever is being spoken; reserve it for something the user
923    /// must not miss and cannot recover by re-reading the screen.
924    pub fn announce_with(
925        &mut self,
926        message: impl Into<String>,
927        politeness: crate::announcer::Politeness,
928    ) {
929        match politeness {
930            crate::announcer::Politeness::Polite => self.announcer_polite.push(message.into()),
931            crate::announcer::Politeness::Assertive => {
932                self.announcer_assertive.push(message.into())
933            }
934        }
935        // Two syncs are needed per message (expose, then retract), and a sync
936        // only happens on a frame. Without both of these a message queued from
937        // a handler that changed nothing visible would sit unspoken until
938        // something else happened to redraw.
939        self.request_accessibility_update();
940        self.request_frame();
941    }
942
943    /// Clone the shared "accessibility re-walk requested" flag, for the same
944    /// stash-and-toggle pattern as [`frame_request_handle`](Self::frame_request_handle).
945    pub fn a11y_request_handle(&self) -> std::rc::Rc<std::cell::Cell<bool>> {
946        self.a11y_update_requested.clone()
947    }
948
949    /// Whether a frame was explicitly requested. Exposed for tests and
950    /// for the event-loop driver that decides when to schedule the next
951    /// wake-up.
952    pub fn frame_requested(&self) -> bool {
953        self.frame_tick_requested.get()
954    }
955
956    /// The next wake-up deadline for the per-frame-effect path, or
957    /// `None` when no per-frame effect is armed.
958    ///
959    /// This is the **60 Hz cap** for continuous per-frame animations
960    /// (`Pulse`, caret blink, drag auto-scroll, `--cycle` drivers). The
961    /// per-frame-effect path used to force `ControlFlow::Poll`, which
962    /// free-runs at the display's refresh rate — so on a 300 Hz panel a
963    /// single `Pulse`/`Cycle` rendered at 300 fps (measured ~45 % CPU) for
964    /// motion that looks identical at 60 fps. Routing it through a fixed
965    /// 16.667 ms deadline (folded into
966    /// [`next_timer_deadline`](Self::next_timer_deadline)) makes it pace at
967    /// 60 Hz regardless of refresh rate, matching the signal-tween
968    /// [`AnimationScheduler`](crate::animation::AnimationScheduler) and
969    /// shader-quad [`AnimatedQuadRegistry`](crate::animated_quad::AnimatedQuadRegistry),
970    /// which already share the same interval.
971    ///
972    /// A **throttled** subscriber (registered via
973    /// [`FrameTickScheduler::subscribe_throttled`](crate::frame_tick_scheduler::FrameTickScheduler::subscribe_throttled)
974    /// — e.g. `Cycle`, whose visible child only changes once per period)
975    /// stretches the deadline to its own interval: the loop then sleeps to
976    /// the period instead of rendering identical 60 fps frames in between.
977    /// The interval used is the **minimum across all currently-visible
978    /// subscribers**, so a `Cycle` next to a `Pulse` still ticks at 60 Hz
979    /// while a lone `Cycle` sleeps to its period. Raw `request_frame`
980    /// consumers with no subscription fall back to 60 Hz.
981    ///
982    /// Paces from `last_frame_time` so the cadence is drift-free; before
983    /// the first render it fires on the next loop turn.
984    pub fn frame_tick_deadline(&self) -> Option<std::time::Instant> {
985        // 60 Hz fallback for raw `request_frame` consumers (no subscriber).
986        const DEFAULT_INTERVAL: std::time::Duration = std::time::Duration::from_micros(16_667);
987        if !self.frame_tick_requested.get() {
988            return None;
989        }
990        let interval = self
991            .frame_tick_scheduler
992            .min_visible_interval(&self.arena, self.paint_epoch)
993            .unwrap_or(DEFAULT_INTERVAL);
994        Some(match self.last_frame_time {
995            Some(prev) => prev + interval,
996            None => std::time::Instant::now(),
997        })
998    }
999
1000    /// Subscribe `owner` to the per-frame-effect scheduler. The
1001    /// returned [`FrameTickSubscription`](crate::frame_tick_scheduler::FrameTickSubscription)
1002    /// is an RAII guard — drop it (typically by replacing the field on
1003    /// the owning widget on rebuild, or letting the widget's `Drop`
1004    /// run) to remove the subscription. While the guard is alive, the
1005    /// tree will keep arming `frame_tick_requested` after every render
1006    /// in which `owner` was painted, and stop on frames where it
1007    /// wasn't — so a subscribed widget hidden inside a non-selected
1008    /// `Switcher` branch contributes zero idle frames.
1009    ///
1010    /// Apps should not call this directly — use
1011    /// [`BuildContext::subscribe_frame_tick`](crate::build_context::BuildContext::subscribe_frame_tick)
1012    /// from inside `Widget::build`.
1013    pub fn subscribe_frame_tick(
1014        &self,
1015        owner: WidgetId,
1016    ) -> crate::frame_tick_scheduler::FrameTickSubscription {
1017        self.frame_tick_scheduler.subscribe(owner)
1018    }
1019
1020    /// Like [`subscribe_frame_tick`](Self::subscribe_frame_tick), but the
1021    /// owner only needs to wake **at most once per `interval`** while
1022    /// visible. Same visibility gate; between wakes the event loop sleeps
1023    /// to the interval deadline instead of rendering identical 60 fps
1024    /// frames. Use for effects whose visible output changes far less often
1025    /// than 60 Hz — e.g. `Cycle`'s once-per-period index advance.
1026    ///
1027    /// Apps should not call this directly — use
1028    /// [`BuildContext::subscribe_frame_tick_throttled`](crate::build_context::BuildContext::subscribe_frame_tick_throttled)
1029    /// from inside `Widget::build`.
1030    pub fn subscribe_frame_tick_throttled(
1031        &self,
1032        owner: WidgetId,
1033        interval: std::time::Duration,
1034    ) -> crate::frame_tick_scheduler::FrameTickSubscription {
1035        self.frame_tick_scheduler
1036            .subscribe_throttled(owner, interval)
1037    }
1038
1039    /// Advance the frame tick signal when (and only when) a frame was
1040    /// requested. Called by `layout()` before the scheduler tick so the
1041    /// per-frame observers fire on the same frame they asked for.
1042    pub(crate) fn advance_frame_tick(&mut self, now: std::time::Instant) {
1043        if !self.frame_tick_requested.get() {
1044            self.last_frame_time = Some(now);
1045            return;
1046        }
1047        self.frame_tick_requested.set(false);
1048        let delta = match self.last_frame_time {
1049            Some(prev) => {
1050                let d = now.saturating_duration_since(prev).as_secs_f32();
1051                // Clamp absurd deltas (pause/breakpoint) so observers never see a spike.
1052                d.clamp(0.0, 0.1)
1053            }
1054            None => 0.0,
1055        };
1056        self.last_frame_time = Some(now);
1057        self.frame_tick.set(delta);
1058    }
1059
1060    /// Replace the per-tree app context. Called by `teksilo-app` when
1061    /// constructing a window so the widget tree can reach the registered
1062    /// event source adapter and post subscription events through the
1063    /// event-loop proxy.
1064    pub fn set_app_context(&mut self, app_context: Rc<crate::event_source::TreeAppContext>) {
1065        self.app_context = app_context;
1066    }
1067
1068    /// Get the per-tree app context. Used by `BuildContext::subscribe_event`
1069    /// and by the event-loop handler when dispatching incoming
1070    /// `AppEvent::SubscriptionEvent`.
1071    pub fn app_context(&self) -> &Rc<crate::event_source::TreeAppContext> {
1072        &self.app_context
1073    }
1074
1075    /// Switch the tree-level locale at runtime.
1076    ///
1077    /// Updates `locale_signal` (a reactive `Signal<Option<String>>`) and marks
1078    /// all widgets dirty for relayout and repaint. Widgets are **not** rebuilt:
1079    /// per-string reactivity flows through `LocalizedString::to_signal()` which
1080    /// observes the teksilo-i18n manager, and anything else that depends on the
1081    /// tree-level locale can bind to `locale_signal()`.
1082    pub fn set_locale(&mut self, locale: String) {
1083        if self.locale.as_deref() == Some(locale.as_str()) {
1084            return;
1085        }
1086        let new = Some(locale);
1087        self.locale = new.clone();
1088        self.locale_signal.set(new);
1089        self.arena.mark_all_dirty();
1090    }
1091
1092    /// Currently active locale identifier, if any.
1093    pub fn locale(&self) -> Option<&str> {
1094        self.locale.as_deref()
1095    }
1096
1097    /// Reactive handle on the current locale. Mirrors `locale()` but updates
1098    /// observers when `set_locale` is called.
1099    pub fn locale_signal(&self) -> &crate::signal::Signal<Option<String>> {
1100        &self.locale_signal
1101    }
1102
1103    fn pointer_inside_overlay_region(
1104        &self,
1105        overlay_id: crate::overlay::OverlayId,
1106        position: Point,
1107    ) -> bool {
1108        let Some(overlay) = self
1109            .overlay_manager
1110            .stack
1111            .iter()
1112            .find(|overlay| overlay.id == overlay_id)
1113        else {
1114            return false;
1115        };
1116
1117        if self.arena.is_active(overlay.anchor)
1118            && self.arena.bounds(overlay.anchor).contains(position)
1119        {
1120            return true;
1121        }
1122
1123        self.overlay_manager.stack.iter().any(|candidate| {
1124            (candidate.id == overlay_id
1125                || self
1126                    .overlay_manager
1127                    .is_descendant_of(candidate.id, overlay_id))
1128                && candidate.bounds.contains(position)
1129        })
1130    }
1131
1132    fn update_pointer_leave_overlays(
1133        &mut self,
1134        position: Point,
1135        ops: &mut dyn crate::window::WindowOps,
1136    ) {
1137        let overlay_ids: Vec<crate::overlay::OverlayId> = self
1138            .overlay_manager
1139            .stack
1140            .iter()
1141            .filter(|overlay| {
1142                matches!(
1143                    overlay.dismiss,
1144                    crate::overlay::DismissBehavior::PointerLeave { .. }
1145                )
1146            })
1147            .map(|overlay| overlay.id)
1148            .collect();
1149
1150        let real_now = std::time::Instant::now();
1151        let sim_now = self.sim_clock;
1152
1153        for overlay_id in overlay_ids {
1154            let inside = self.pointer_inside_overlay_region(overlay_id, position);
1155            if let Some(overlay) = self
1156                .overlay_manager
1157                .stack
1158                .iter_mut()
1159                .find(|overlay| overlay.id == overlay_id)
1160            {
1161                if inside {
1162                    overlay.pointer_leave_started_real = None;
1163                    overlay.pointer_leave_started_sim = None;
1164                } else if overlay.pointer_leave_started_real.is_none() {
1165                    overlay.pointer_leave_started_real = Some(real_now);
1166                    overlay.pointer_leave_started_sim = Some(sim_now);
1167                    self.arena.mark_needs_paint(overlay.anchor);
1168                }
1169            }
1170        }
1171
1172        self.process_pointer_leave_overlays_real(&mut *ops);
1173    }
1174
1175    fn process_pointer_leave_overlays(&mut self) {
1176        let sim_now = self.sim_clock;
1177        let mut noop = crate::window::NoopWindowOps;
1178        self.process_pointer_leave_overlays_impl(
1179            |overlay| {
1180                overlay
1181                    .pointer_leave_started_sim
1182                    .map(|started| sim_now.saturating_duration_since(started))
1183            },
1184            &mut noop,
1185        );
1186    }
1187
1188    fn process_pointer_leave_overlays_real(&mut self, ops: &mut dyn crate::window::WindowOps) {
1189        let real_now = std::time::Instant::now();
1190        self.process_pointer_leave_overlays_impl(
1191            |overlay| {
1192                overlay
1193                    .pointer_leave_started_real
1194                    .map(|started| real_now.saturating_duration_since(started))
1195            },
1196            &mut *ops,
1197        );
1198    }
1199
1200    fn process_auto_dismiss_overlays(&mut self) {
1201        let sim_now = self.sim_clock;
1202        let mut noop = crate::window::NoopWindowOps;
1203        self.process_auto_dismiss_overlays_impl(
1204            |overlay| {
1205                overlay
1206                    .auto_dismiss_after
1207                    .map(|_| sim_now.saturating_duration_since(overlay.shown_at_sim))
1208            },
1209            &mut noop,
1210        );
1211    }
1212
1213    fn process_auto_dismiss_overlays_real(&mut self, ops: &mut dyn crate::window::WindowOps) {
1214        let real_now = std::time::Instant::now();
1215        self.process_auto_dismiss_overlays_impl(
1216            |overlay| {
1217                overlay
1218                    .auto_dismiss_after
1219                    .map(|_| real_now.saturating_duration_since(overlay.shown_at_real))
1220            },
1221            &mut *ops,
1222        );
1223    }
1224
1225    /// Drain overlays whose fade-out tween has completed (set up by
1226    /// `OverlayRequest::with_fade`). Same dormant-and-restore-focus
1227    /// flow as the normal dismiss path; called once per layout pass
1228    /// after `process_auto_dismiss_overlays_real` so an overlay that
1229    /// hits its auto-dismiss deadline kicks off its fade-out tween
1230    /// in the same pass.
1231    pub(crate) fn process_overlay_fade_dismissals_real(
1232        &mut self,
1233        ops: &mut dyn crate::window::WindowOps,
1234    ) {
1235        let now = std::time::Instant::now();
1236        let pending = self.overlay_manager.process_pending_fade_dismissals(now);
1237        for (_id, dismissed, focus_restore) in pending {
1238            self.dormant_dismissed_content(&dismissed, &mut *ops);
1239            if let Some(restore_id) = focus_restore
1240                && self.arena.is_active(restore_id)
1241            {
1242                self.focus_ops(restore_id, &mut *ops);
1243            }
1244        }
1245    }
1246
1247    /// Sim-clock variant for headless tests. Same shape as
1248    /// [`process_overlay_fade_dismissals_real`](Self::process_overlay_fade_dismissals_real)
1249    /// but reads `dismissing_started_sim`.
1250    pub(crate) fn process_overlay_fade_dismissals_sim(&mut self) {
1251        let mut noop = crate::window::NoopWindowOps;
1252        let pending = self
1253            .overlay_manager
1254            .process_pending_fade_dismissals_sim(self.sim_clock);
1255        for (_id, dismissed, focus_restore) in pending {
1256            self.dormant_dismissed_content(&dismissed, &mut noop);
1257            if let Some(restore_id) = focus_restore
1258                && self.arena.is_active(restore_id)
1259            {
1260                self.focus_ops(restore_id, &mut noop);
1261            }
1262        }
1263    }
1264
1265    fn process_auto_dismiss_overlays_impl(
1266        &mut self,
1267        elapsed_fn: impl Fn(&crate::overlay::ActiveOverlay) -> Option<std::time::Duration>,
1268        ops: &mut dyn crate::window::WindowOps,
1269    ) {
1270        let mut to_dismiss = Vec::new();
1271
1272        for overlay in self.overlay_manager.stack.iter().rev() {
1273            let Some(delay) = overlay.auto_dismiss_after else {
1274                continue;
1275            };
1276
1277            if to_dismiss
1278                .iter()
1279                .any(|ancestor| self.overlay_manager.is_descendant_of(overlay.id, *ancestor))
1280            {
1281                continue;
1282            }
1283
1284            if let Some(elapsed) = elapsed_fn(overlay)
1285                && elapsed >= delay
1286            {
1287                to_dismiss.push(overlay.id);
1288            }
1289        }
1290
1291        for overlay_id in to_dismiss {
1292            let (dismissed, focus_restore) =
1293                self.overlay_manager.dismiss_with_focus_restore(overlay_id);
1294            self.dormant_dismissed_content(&dismissed, &mut *ops);
1295            if let Some(restore_id) = focus_restore
1296                && self.arena.is_active(restore_id)
1297            {
1298                self.focus_ops(restore_id, &mut *ops);
1299            }
1300        }
1301    }
1302
1303    fn process_pointer_leave_overlays_impl(
1304        &mut self,
1305        elapsed_fn: impl Fn(&crate::overlay::ActiveOverlay) -> Option<std::time::Duration>,
1306        ops: &mut dyn crate::window::WindowOps,
1307    ) {
1308        let mut to_dismiss = Vec::new();
1309
1310        for overlay in self.overlay_manager.stack.iter().rev() {
1311            let crate::overlay::DismissBehavior::PointerLeave { delay } = overlay.dismiss else {
1312                continue;
1313            };
1314
1315            if to_dismiss
1316                .iter()
1317                .any(|ancestor| self.overlay_manager.is_descendant_of(overlay.id, *ancestor))
1318            {
1319                continue;
1320            }
1321
1322            if let Some(elapsed) = elapsed_fn(overlay)
1323                && elapsed >= delay
1324            {
1325                to_dismiss.push(overlay.id);
1326            }
1327        }
1328
1329        for overlay_id in to_dismiss {
1330            let (dismissed, focus_restore) =
1331                self.overlay_manager.dismiss_with_focus_restore(overlay_id);
1332            self.dormant_dismissed_content(&dismissed, &mut *ops);
1333            if let Some(restore_id) = focus_restore
1334                && self.arena.is_active(restore_id)
1335            {
1336                self.focus_ops(restore_id, &mut *ops);
1337            }
1338        }
1339    }
1340
1341    pub fn with_theme(mut self, theme: Theme) -> Self {
1342        // Update both the cached `Theme` AND the reactive
1343        // `theme_signal` — widgets that observe the signal (e.g.
1344        // `TextInputField` resetting the rich-text engine's default
1345        // text colour) would otherwise see the constructor's
1346        // `light_default()` initial value forever, even when
1347        // `TeksiloAppBuilder.theme(crate::presets::intui::dark())` was used.
1348        // `set_theme` already does this; `with_theme` was the
1349        // builder-time analogue that forgot to keep them aligned.
1350        self.theme = theme.clone();
1351        self.theme_signal.set(theme);
1352        self.recompute_effective_theme();
1353        self
1354    }
1355
1356    pub fn with_text_backend(
1357        mut self,
1358        backend: Rc<RefCell<dyn teksilo_canvas::TextBackend>>,
1359    ) -> Self {
1360        self.text_backend = Some(backend);
1361        self
1362    }
1363
1364    /// Attach a platform host for custom window chrome. Set by the
1365    /// `WindowManager` when the application opts in via
1366    /// `WindowConfig::custom_chrome(true)`. Widgets like `TitleBar` retrieve
1367    /// it from inside the root-builder closure via [`Self::title_bar_host`].
1368    pub fn with_title_bar_host(mut self, host: Rc<dyn crate::PlatformTitleBarHost>) -> Self {
1369        self.title_bar_host = Some(host);
1370        self
1371    }
1372
1373    pub fn set_title_bar_host(&mut self, host: Rc<dyn crate::PlatformTitleBarHost>) {
1374        self.title_bar_host = Some(host);
1375    }
1376
1377    /// Get the platform title bar host, if one was attached. Returns `None`
1378    /// when the application did not opt into custom chrome, or when the
1379    /// platform does not support it (X11 without an EWMH-capable window
1380    /// manager, or a headless build).
1381    pub fn title_bar_host(&self) -> Option<Rc<dyn crate::PlatformTitleBarHost>> {
1382        self.title_bar_host.clone()
1383    }
1384
1385    pub fn theme(&self) -> &Theme {
1386        &self.theme
1387    }
1388
1389    /// Reactive handle on the current theme. Updates fire when `set_theme`
1390    /// is called; widgets that want theme-derived values to stay live should
1391    /// build derived signals via `theme_signal.map(...)` or combine with
1392    /// other inputs using `.zip(...)`.
1393    pub fn theme_signal(&self) -> &crate::signal::Signal<Theme> {
1394        &self.theme_signal
1395    }
1396
1397    /// Whether any widget needs layout or paint (i.e., a redraw would be useful).
1398    ///
1399    /// Uses `has_running` rather than `has_active` so that animations
1400    /// parked by the window-inactive gate stop forcing the event loop
1401    /// into `ControlFlow::WaitUntil`. Without this, an unfocused window
1402    /// would still wake at the animation frame interval and the
1403    /// pause would save nothing. Both the signal scheduler AND the
1404    /// shader-driven animated-quad registry are consulted — a
1405    /// ProgressBar::indeterminate whose widget has no pending paint
1406    /// dirt still needs the loop to keep waking at the animation
1407    /// frame interval so its phase advances.
1408    pub fn needs_redraw(&self) -> bool {
1409        self.arena.any_needs_layout()
1410            || self.arena.any_needs_paint()
1411            || self.animation_scheduler.has_running()
1412            || self.animated_quads.has_running()
1413            || self.frame_tick_requested.get()
1414    }
1415
1416    /// Whether a render pass is needed (any widget needs layout or paint).
1417    pub fn needs_render(&self) -> bool {
1418        self.arena.any_needs_layout() || self.arena.any_needs_paint()
1419    }
1420
1421    /// Whether this tree has reactive work that only a `layout()` pass can
1422    /// turn into arena dirt — i.e. whether reconciling it right now could
1423    /// change what [`needs_render`](Self::needs_render) reports.
1424    ///
1425    /// Read-only and cheap: `O(unique bound sources)` `u64` comparisons
1426    /// plus one peek per registered animated signal. No arena walk, no
1427    /// rebuilds, no geometry. Asking does not consume the answer, so it
1428    /// can be asked every dispatch.
1429    ///
1430    /// # Why this is exactly the right question, and no broader
1431    ///
1432    /// `teksilo_app::WindowManager::request_redraw_needing_render` exists
1433    /// for ONE case: a handler in window A wrote a `Signal` that window
1434    /// B's widgets also bind, and B — which never saw the event — must be
1435    /// reconciled before anyone can tell it needs repainting. Every OTHER
1436    /// thing `layout_with_ops` drives already has its own scheduling
1437    /// path and does not need this sweep:
1438    ///
1439    /// - tooltip dwell + sticky steps, delayed overlays, auto-dismiss,
1440    ///   overlay fades, the animation scheduler, animated quads,
1441    ///   gestures, `wake_at` and the 60 Hz frame tick are all timing
1442    ///   driven, and every one of them contributes to
1443    ///   [`next_timer_deadline`](Self::next_timer_deadline) — which
1444    ///   `request_redraw_due` polls to wake precisely the due windows;
1445    /// - drag ticks follow that window's own pointer stream;
1446    /// - a handler that called `request_rebuild` marked the arena
1447    ///   directly, so `needs_render()` is already true without any
1448    ///   reconcile.
1449    ///
1450    /// So the two terms below are what the sweep uniquely covers:
1451    /// binding-registry staleness (the whole point), and a *pending*
1452    /// `animate_to` — which the scheduler has not started yet, so it
1453    /// contributes no deadline, and which only `process_pending_animations`
1454    /// (inside `layout`) can promote into one. The second term is
1455    /// belt-and-braces: arming an animation also advances the signal's
1456    /// generation, so a bound animated signal is already covered by the
1457    /// first — but an animated signal registered without being bound
1458    /// would not be, and this makes that impossible to get wrong.
1459    pub fn needs_reconcile(&self) -> bool {
1460        self.binding_registry.any_dirty()
1461            || self
1462                .animated_values
1463                .iter()
1464                .any(AnimatedRegistration::has_pending_animation)
1465    }
1466
1467    /// Register a `Signal<f32>` for animation support. The framework
1468    /// checks registered signals each frame for pending `animate_to`
1469    /// requests. Called automatically by `BuildContext::animated_signal()`
1470    /// — `owner` is `ctx.self_id()` of the widget whose `build()` created
1471    /// the signal. Used by the scheduler to pause/cancel animations when
1472    /// the owning widget is offscreen, dormant, or destroyed.
1473    pub fn register_animated_signal(
1474        &mut self,
1475        signal: &crate::signal::Signal<f32>,
1476        owner: WidgetId,
1477    ) {
1478        self.animated_values
1479            .retain(|registration| registration.is_alive());
1480        if let Some(existing) = self
1481            .animated_values
1482            .iter_mut()
1483            .find(|registration| registration.same_signal(signal))
1484        {
1485            // Signal may have been registered earlier with a placeholder
1486            // owner (e.g. a widget field constructed pre-build and
1487            // re-registered during build()) — prefer the latest owner.
1488            existing.owner = owner;
1489            return;
1490        }
1491        if let Some(weak_signal) = signal.weak_handle() {
1492            self.animated_values.push(AnimatedRegistration {
1493                weak: weak_signal,
1494                owner,
1495            });
1496        }
1497    }
1498
1499    /// Whether any animation is currently running.
1500    pub fn has_active_animations(&self) -> bool {
1501        self.animation_scheduler.has_active()
1502    }
1503
1504    /// The clock a newly promoted animation must be stamped with: the same one
1505    /// the scheduler will later be ticked against.
1506    ///
1507    /// Normally the wall clock. But once [`tick_animations`](Self::tick_animations)
1508    /// has driven this tree, the scheduler is *only* ever ticked at
1509    /// [`Self::sim_clock`] — so an animation stamped `Instant::now()` is measured
1510    /// against a clock that may never reach its start. A headless test
1511    /// interleaving `layout()` (which promotes) with `tick_animations()` (which
1512    /// ticks) advances the two clocks independently: simulated time by whatever
1513    /// the test asks for, real time by however long the test actually takes. The
1514    /// moment real time overtakes simulated time, every animation armed from then
1515    /// on has a start in the scheduler's future and its progress **freezes** —
1516    /// not slowly, completely, and no number of further ticks recovers it.
1517    ///
1518    /// That made animated layout tests fail as a function of machine load rather
1519    /// than of behaviour: green run alone or on a couple of threads, red once the
1520    /// runner filled the cores and each test's wall-clock time stretched past the
1521    /// simulated time it was asking for. The overlay manager already keeps its
1522    /// real and simulated timestamps apart for this reason; animations now agree
1523    /// on one clock the same way.
1524    fn animation_clock(&self) -> std::time::Instant {
1525        if self.sim_driven {
1526            self.sim_clock
1527        } else {
1528            std::time::Instant::now()
1529        }
1530    }
1531
1532    /// Pick up pending `animate_to` requests from registered signals
1533    /// and start them on the animation scheduler.
1534    fn process_pending_animations(&mut self) {
1535        let now = self.animation_clock();
1536        self.process_pending_animations_at(now);
1537    }
1538
1539    /// Pick up pending animations using the given time (for sim clock).
1540    fn process_pending_animations_at(&mut self, now: std::time::Instant) {
1541        let mut pending = Vec::new();
1542        self.animated_values.retain(|registration| {
1543            if let Some(animation) = registration.take_pending_animation() {
1544                pending.push(animation);
1545                true
1546            } else {
1547                registration.is_alive()
1548            }
1549        });
1550
1551        for (signal, req, owner) in pending {
1552            if req.looping {
1553                let start = signal.get();
1554                self.animation_scheduler.animate_looping(
1555                    &signal,
1556                    owner,
1557                    start,
1558                    req.target,
1559                    req.duration,
1560                    req.easing,
1561                    req.frame_interval,
1562                    req.epsilon,
1563                    req.max_duration,
1564                    now,
1565                );
1566            } else {
1567                self.animation_scheduler.animate_with_options(
1568                    &signal,
1569                    owner,
1570                    req.target,
1571                    req.duration,
1572                    req.easing,
1573                    req.frame_interval,
1574                    req.epsilon,
1575                    req.max_duration,
1576                    now,
1577                );
1578            }
1579        }
1580    }
1581
1582    /// Mark the owning window as active (focused AND not occluded) or
1583    /// inactive. Propagates to the animation scheduler AND the
1584    /// animated-quad registry so both pause-resume in lockstep — no
1585    /// ticks, no frame wakes, no GPU submits.
1586    ///
1587    /// On an actual state change it also fires `window_active_signal`
1588    /// (so build-time binders and `DimWhenInactive` react) and issues a
1589    /// global paint-only dirty mark, so every widget that reads
1590    /// `PaintContext::window_active` (caret gates, selection bands) repaints
1591    /// once. This is a repaint, not a relayout — geometry never changes when
1592    /// the window's active state flips (the caret keeps its space). Window
1593    /// focus changes are rare and user-driven, so the O(n) mark is cheap and
1594    /// Mark every node paint-dirty (no relayout, no rebuild) so the next
1595    /// render re-runs their `paint()`. This is the paint-cache invalidation an
1596    /// off-thread source needs after posting a [`RepaintWindowRequest`](crate::RepaintWindowRequest):
1597    /// a bare redraw request re-presents the cached frame, so a widget whose
1598    /// content changed off the UI thread (a terminal's PTY output) must be
1599    /// marked dirty for its `paint()` to run again.
1600    pub fn mark_all_needs_paint_only(&mut self) {
1601        self.arena.mark_all_needs_paint_only();
1602    }
1603
1604    /// strictly lighter than `set_theme`'s `mark_all_dirty` (layout + paint).
1605    pub fn set_window_active(&mut self, active: bool) {
1606        let now = std::time::Instant::now();
1607        self.animation_scheduler.set_window_active(active, now);
1608        self.animated_quads.set_window_active(active, now);
1609        if self.window_active_signal.get() != active {
1610            self.window_active_signal.set(active);
1611            self.arena.mark_all_needs_paint_only();
1612            if !active {
1613                // The pointer has left for another window; the OS sends no
1614                // leave event we can rely on, so a tooltip shown at the moment
1615                // of the switch would float over the newly-focused window's
1616                // chrome with nothing left to dismiss it. Retire tips and
1617                // cancel pending dwells — but leave *sticky* ones, which the
1618                // user pinned deliberately and expects to find on return.
1619                self.tooltip_window_deactivated();
1620                // Same reasoning for a held pointer: a widget that captured
1621                // the pointer for a drag (a column-resize grip, a splitter
1622                // divider, a scrollbar thumb, a slider) will never see the
1623                // matching PointerUp — the user releases the button over the
1624                // window that took focus, and this window is told nothing.
1625                // Capture is otherwise cleared only by that Up or by the
1626                // widget going inactive, so leaving it set strands the whole
1627                // window: every subsequent PointerMove is redelivered to the
1628                // abandoned widget instead of hit-testing (killing hover,
1629                // cursor shapes and tooltips everywhere else), and the next
1630                // click's Up is swallowed by it, so the first press on any
1631                // release-activated control silently does nothing.
1632                self.pointer_captured_by = None;
1633            }
1634        }
1635    }
1636
1637    /// Whether the owning window is currently active (`focused AND not
1638    /// occluded`). The reactive companion is [`Self::window_active_signal`].
1639    pub fn is_window_active(&self) -> bool {
1640        self.window_active_signal.get()
1641    }
1642
1643    /// Reactive handle on window-active state. Fires when the window gains or
1644    /// loses active status. Bind at [`BindingLevel::RepaintOnly`] — an
1645    /// active-state flip never affects geometry. Starts `true`.
1646    ///
1647    /// [`BindingLevel::RepaintOnly`]: crate::binding::BindingLevel::RepaintOnly
1648    pub fn window_active_signal(&self) -> crate::signal::Signal<bool> {
1649        self.window_active_signal.clone()
1650    }
1651
1652    /// Register a new animated quad for the currently-building widget.
1653    /// Called by [`crate::build_context::BuildContext::animated_quad`];
1654    /// returns an opaque handle the widget stashes for its `paint()`
1655    /// call.
1656    pub fn register_animated_quad(
1657        &mut self,
1658        owner: WidgetId,
1659        kind: crate::animated_quad::AnimatedQuadKind,
1660    ) -> crate::animated_quad::AnimatedQuadHandle {
1661        self.animated_quads
1662            .register(owner, kind, std::time::Instant::now())
1663    }
1664
1665    /// Active animated-quad slot count. Test / debug helper.
1666    pub fn animated_quad_count(&self) -> usize {
1667        self.animated_quads.active_count()
1668    }
1669
1670    /// Advance time-driven gesture recognizers (currently only
1671    /// [`crate::gesture::LongPressRecognizer`]) across every widget that
1672    /// has a gesture arena. Must be called by the event loop on each
1673    /// wake-up; otherwise long-press will never fire during an idle hold.
1674    ///
1675    /// When a recognizer transitions to `Recognized`, the corresponding
1676    /// handler on the owning widget is invoked with a fresh
1677    /// [`EventContext`], and any commands / overlay requests it emits are
1678    /// collected through the normal post-event path.
1679    pub fn tick_gestures(&mut self, now: std::time::Instant) {
1680        let mut noop = crate::window::NoopWindowOps;
1681        self.tick_gestures_with_ops(now, &mut noop);
1682    }
1683
1684    /// App-facing variant of [`tick_gestures`](Self::tick_gestures)
1685    /// that accepts a real [`WindowOps`](crate::window::WindowOps)
1686    /// sink so gesture-recognized handlers can call the multi-window
1687    /// API synchronously.
1688    pub fn tick_gestures_with_ops(
1689        &mut self,
1690        now: std::time::Instant,
1691        ops: &mut dyn crate::window::WindowOps,
1692    ) {
1693        // Snapshot the gesture-owners set into the reusable scratch.
1694        // Previously this iterated every active widget; in practice
1695        // only a tiny fraction carry a gesture arena, so visiting the
1696        // rest was pure overhead.
1697        // `mem::take` lets the loop borrow `&mut self` for
1698        // `make_event_context` etc. without conflicting with the
1699        // scratch buffer; we put the storage back at the end.
1700        let mut ids = std::mem::take(&mut self.active_ids_scratch);
1701        ids.clear();
1702        ids.extend(
1703            self.gesture_owners
1704                .iter()
1705                .copied()
1706                .filter(|id| self.arena.is_active(*id)),
1707        );
1708        for &id in &ids {
1709            let gesture = match self.arena.get_mut(id) {
1710                Some(node) => node
1711                    .handlers
1712                    .gesture_arena
1713                    .as_mut()
1714                    .and_then(|arena| arena.tick(now)),
1715                None => None,
1716            };
1717            let Some(gesture) = gesture else { continue };
1718
1719            let mut ctx = self.make_event_context(&mut *ops);
1720            if let Some(node) = self.arena.get_mut(id) {
1721                Self::dispatch_recognized_gesture(node, gesture, &mut ctx);
1722            }
1723            self.collect_from_ctx(ctx, id);
1724            self.arena.mark_needs_paint(id);
1725        }
1726        self.active_ids_scratch = ids;
1727    }
1728
1729    /// Earliest wall-clock deadline at which any active gesture arena
1730    /// needs [`WidgetTree::tick_gestures`] called — typically a pending
1731    /// long-press timeout. Returns `None` when no recognizer is waiting.
1732    pub fn next_gesture_deadline(&self) -> Option<std::time::Instant> {
1733        // Iterate just the widgets that actually carry a gesture arena.
1734        // `filter` for `is_active` skips dormant entries that may still
1735        // be in the set after a hide-without-detach.
1736        self.gesture_owners
1737            .iter()
1738            .copied()
1739            .filter(|id| self.arena.is_active(*id))
1740            .filter_map(|id| self.arena.get(id))
1741            .filter_map(|node| node.handlers.gesture_arena.as_ref())
1742            .filter_map(|arena| arena.next_deadline())
1743            .min()
1744    }
1745
1746    /// Advance animations by simulated time (for deterministic testing).
1747    /// Pending `animate_to` requests are started at the current sim_clock,
1748    /// then time advances by `duration`, and the scheduler ticks at the new time.
1749    pub fn tick_animations(&mut self, duration: std::time::Duration) {
1750        // From here on this tree is simulation-driven: `layout` must stamp the
1751        // animations it promotes with `sim_clock` too, or they are measured
1752        // against a clock that never reaches them. See `animation_clock`.
1753        self.sim_driven = true;
1754        self.process_pending_animations_at(self.sim_clock);
1755
1756        self.sim_clock += duration;
1757        // Mirror onto the overlay manager so any fade-out tween
1758        // started during this tick stamps its sim-time start in
1759        // lockstep with real time.
1760        self.overlay_manager.set_sim_clock(self.sim_clock);
1761
1762        if self.frame_tick_requested.get() {
1763            self.frame_tick_requested.set(false);
1764            let delta = duration.as_secs_f32().clamp(0.0, 0.1);
1765            self.frame_tick.set(delta);
1766        }
1767
1768        self.animation_scheduler
1769            .tick(self.sim_clock, &self.arena, self.paint_epoch);
1770
1771        // Simulated-time test helper — use NoopWindowOps; tests that
1772        // need a real sink call layout_with_ops / dispatch_event_with_ops
1773        // themselves.
1774        let mut noop = crate::window::NoopWindowOps;
1775        self.process_state_changes(&mut noop);
1776    }
1777
1778    /// Switch the tree-level theme at runtime.
1779    ///
1780    /// Updates `theme_signal` (a reactive `Signal<Theme>`) and marks all widgets
1781    /// dirty for relayout and repaint. Widgets are **not** rebuilt: the
1782    /// `LayoutContext` and `PaintContext` already resolve the current theme on
1783    /// every pass, and any widget that derives state from theme tokens should
1784    /// do so through a `theme_signal()` subscription rather than a build-time
1785    /// capture. Preserves focus, scroll offsets, and other interaction state.
1786    pub fn set_theme(&mut self, theme: Theme) {
1787        self.theme = theme.clone();
1788        self.theme_signal.set(theme);
1789        self.recompute_effective_theme();
1790        self.arena.mark_all_dirty();
1791    }
1792
1793    /// Recompute [`Self::effective_theme`] from the current `theme` and the
1794    /// combined text scale (`user_text_scale * text_scale_factor`). Callers
1795    /// that change either input are responsible for `mark_all_dirty()`.
1796    fn recompute_effective_theme(&mut self) {
1797        let combined = (self.user_text_scale as f64 * self.text_scale_factor) as f32;
1798        self.effective_theme = if (combined - 1.0).abs() < f32::EPSILON {
1799            self.theme.clone()
1800        } else {
1801            let mut t = self.theme.clone();
1802            t.typography = t.typography.scaled(combined);
1803            t
1804        };
1805        // Single source: every downstream consumer (the layout/paint context
1806        // `text_scale` field, the reactive `text_scale_signal`) reads from here.
1807        self.effective_text_scale = combined;
1808        self.text_scale_signal.set(combined);
1809    }
1810
1811    /// The combined effective text scale (`user_text_scale * OS text_scale_factor`).
1812    /// Read by the layout/paint walkers to populate `ctx.text_scale` for widgets
1813    /// that size from a source other than `Theme.typography`.
1814    pub fn effective_text_scale(&self) -> f32 {
1815        self.effective_text_scale
1816    }
1817
1818    /// Reactive handle on [`Self::effective_text_scale`]. Build-time binders that
1819    /// must react to a scale change without their own rebuild path bind this
1820    /// (e.g. `Calendar` binds it at `Rebuild` level so its fixed cell constants
1821    /// recompute). Fires on `set_user_text_scale` / theme / OS-pref change.
1822    pub fn text_scale_signal(&self) -> crate::signal::Signal<f32> {
1823        self.text_scale_signal.clone()
1824    }
1825
1826    /// Set the user-controlled global text-scale factor (`1.0` = 100 %).
1827    ///
1828    /// The factor multiplies with the OS accessibility text-scale preference to
1829    /// produce the rendered scale. Recomputes the effective theme and marks all
1830    /// widgets dirty so every text widget grows on the next pass; no rebuild,
1831    /// so focus/scroll/interaction state survive. Values outside `[0.25, 8.0]`
1832    /// are clamped. Persisted by the application via
1833    /// `teksilo_settings::TEXT_SCALE_KEY`.
1834    pub fn set_user_text_scale(&mut self, factor: f32) {
1835        let clamped = factor.clamp(0.25, 8.0);
1836        if (self.user_text_scale - clamped).abs() < f32::EPSILON {
1837            return;
1838        }
1839        self.user_text_scale = clamped;
1840        self.recompute_effective_theme();
1841        self.arena.mark_all_dirty();
1842    }
1843
1844    /// The current user-controlled text-scale factor (`1.0` = 100 %).
1845    pub fn user_text_scale(&self) -> f32 {
1846        self.user_text_scale
1847    }
1848
1849    /// After a rebuild that destroyed subtrees — or after a `visible_when` /
1850    /// `Switcher` pass parks the focused widget dormant — drop any interaction
1851    /// state (focus, hover) whose target `WidgetId` is no longer active.
1852    ///
1853    /// **FocusLost is load-bearing.** Clearing `self.focused` alone leaves the
1854    /// widget's own `on_focus` / `has_focus` / caret-blink state thinking it is
1855    /// still focused. A rich-text editor in that state keeps scheduling
1856    /// `wake_at` caret toggles and re-arming `frame_request` from its tick
1857    /// effect — and because `frame_tick` observers are **not** gated on
1858    /// dormancy, every open tab's editor (TabWidget mounts them all) still runs
1859    /// on those wakes. Rapid tab switches that park a focused editor without a
1860    /// real focus move (programmatic selection, race with pointer focus) used
1861    /// to accumulate stuck "focused" editors and unbounded frame work. Dispatch
1862    /// `FocusLost` first so widgets clear that state, then drop the tree's
1863    /// focus pointer.
1864    ///
1865    /// Preserves state when the target still exists *and* is active. Called from
1866    /// data-driven rebuild paths (`process_state_changes`) and after every
1867    /// rebuild drain; theme and locale switches no longer rebuild.
1868    pub(crate) fn revalidate_interaction_state(&mut self, ops: &mut dyn crate::window::WindowOps) {
1869        if let Some(id) = self.focused
1870            && !self.arena.is_active(id)
1871        {
1872            let old = self.focused;
1873            // Deliver FocusLost while the node still exists (dormant or about to
1874            // be torn down). Skip if the node is already gone — destroy paths
1875            // take care of bookkeeping without a deliverable target.
1876            if self.arena.get(id).is_some() {
1877                // Direct: no bubble through dormant ancestors, no overlay
1878                // dismiss side-effects — this is a teardown signal, not a
1879                // user-driven focus move.
1880                self.dispatch_to_widget_direct(
1881                    id,
1882                    &crate::event::WidgetEvent::FocusLost,
1883                    &mut *ops,
1884                );
1885            }
1886            self.set_focused(None);
1887            self.focus_origin = None;
1888            self.update_focus_within_signals(old, None);
1889            self.update_view_focus_signals(old, None);
1890            self.a11y_dirty = true;
1891        }
1892        if self.focused.is_none() {
1893            self.focus_origin = None;
1894        }
1895        if let Some(id) = self.hovered
1896            && !self.arena.is_active(id)
1897        {
1898            let old = self.hovered;
1899            self.set_hovered(None);
1900            self.update_hover_within_signals(old, None);
1901        }
1902        // Pointer capture anchored at a destroyed widget would otherwise
1903        // swallow every subsequent Move/Up — dispatch_to_widget rejects
1904        // inactive targets. Drop the capture so events resume normal
1905        // hit-test dispatch. Same for any in-flight drag session whose
1906        // source was torn down: the user sees the drag "stick".
1907        if let Some(id) = self.pointer_captured_by
1908            && !self.arena.is_active(id)
1909        {
1910            self.pointer_captured_by = None;
1911        }
1912        // External (OS) drags have no in-app source widget, so they are never
1913        // torn down by source destruction — only internal drags are salvaged.
1914        let source_gone = self
1915            .active_drag
1916            .as_ref()
1917            .and_then(|s| s.source_widget)
1918            .is_some_and(|sw| !self.arena.is_active(sw));
1919        if source_gone {
1920            // `cancel_active_drag` fires on_drag_leave on the current
1921            // target before cleanup — the same contract as Escape.
1922            self.cancel_active_drag(&mut *ops);
1923        } else {
1924            // The drag *source* survived but its current hover **target** was
1925            // torn down by the rebuild (e.g. a side disabled / collapsed
1926            // mid-drag destroyed the panel under the pointer). Clear the stale
1927            // target id so a subsequent drop doesn't resolve to a destroyed
1928            // widget (and silently vanish); the next move — or the drop's own
1929            // re-hit-test — re-engages a live target.
1930            let stale_target = self
1931                .active_drag
1932                .as_ref()
1933                .and_then(|d| d.current_target)
1934                .is_some_and(|t| !self.arena.is_active(t));
1935            if stale_target && let Some(drag) = self.active_drag.as_mut() {
1936                drag.current_target = None;
1937            }
1938        }
1939    }
1940
1941    /// Rebuild a single composite widget: destroy old children, re-run `build()`,
1942    /// and wire up new children. Called from `process_state_changes()` when a
1943    /// binding at `BindingLevel::Rebuild` fires (data-driven rebuild). Theme
1944    /// and locale changes do **not** rebuild — they update reactive signals
1945    /// that widgets bind to via `theme_signal()` / `locale_signal()`.
1946    /// Test-only: force-mark a widget for rebuild on the next layout
1947    /// pass. Lets regression tests exercise the rebuild path without
1948    /// needing to trip a Signal binding. Exposed cross-crate (not
1949    /// `#[cfg(test)]`-gated) so widget-crate tests in `teksilo-widgets`
1950    /// and elsewhere can also drive rebuilds; the `_for_testing`
1951    /// suffix marks it as not intended for application code.
1952    pub fn arena_mark_needs_rebuild_for_testing(&mut self, id: WidgetId) {
1953        self.arena.mark_needs_rebuild(id);
1954    }
1955
1956    /// Force a [`DeferredSubtree`](crate::deferred_subtree::DeferredSubtree) at
1957    /// `id` to build its content now. A no-op for any other widget.
1958    ///
1959    /// The framework's own door into deferred content, for the case where the
1960    /// decision to show is the tree's rather than a widget's: a tooltip whose
1961    /// dwell has just matured has no open signal anyone could have handed over.
1962    pub(crate) fn materialize_deferred(&mut self, id: WidgetId) {
1963        let forced = self
1964            .arena
1965            .get_mut(id)
1966            .and_then(|n| n.widget.as_any_mut())
1967            .and_then(|any| any.downcast_mut::<crate::deferred_subtree::DeferredSubtree>())
1968            .map(|deferred| {
1969                let needed = !deferred.is_materialized();
1970                deferred.force();
1971                needed
1972            })
1973            .unwrap_or(false);
1974        if forced {
1975            self.rebuild_single_widget(id);
1976        }
1977    }
1978
1979    pub(crate) fn rebuild_single_widget(&mut self, widget_id: WidgetId) {
1980        // Per §9.4.5, drop the source handle first (stops further source-side
1981        // dispatch) and then remove the UI-side callback. Either order gives
1982        // the same user-visible outcome for events that get posted between
1983        // the two steps, but dropping the source handle first stops the
1984        // publisher thread's work sooner.
1985        //
1986        // ⚠ That reasoning is about the two steps below, and it used to be
1987        // read as covering the whole problem. It does not. The dangerous gap
1988        // is not the microseconds between these two lines, it is the whole
1989        // span from *publish* to *dispatch*: a backend event is posted with
1990        // the id its publisher captured and is handled by the UI thread
1991        // frames later, so any rebuild in between used to strand it. The ids
1992        // are therefore carried across into the new build (see
1993        // `BuildContext::reusable_sub_ids`) rather than being retired here.
1994        // Skribisto's Analysis pane hit this every time it was the restored
1995        // view at project open: it starts a long operation in `build()` and
1996        // sets its own `Rebuild`-bound state signal, the operation finished
1997        // inside its own rebuild, and the pane sat on "Reading the
1998        // manuscript…" for the rest of the session with nothing logged.
1999        // Cancel any looping/one-shot animations owned by this widget
2000        // before build() runs. Without this, a widget that creates a
2001        // fresh `animated_signal` in build() would leak the previous
2002        // instance's scheduler entry: the old Signal<f32> clone lives
2003        // in `animations` forever, ticking against an orphaned signal
2004        // (silent CPU waste) and, for looping animations, doubling up
2005        // when the new one registers.
2006        self.animation_scheduler.cancel_by_widget(widget_id);
2007        // Same pattern for shader-driven animated quads: free the
2008        // widget's slot(s) so `build()` can allocate fresh handles.
2009        // The old cached_paint (if any) carries stale slot indices —
2010        // clear it so paint() re-runs and re-emits DrawCommands with
2011        // the newly-allocated slot.
2012        self.animated_quads.cancel_by_widget(widget_id);
2013
2014        let drained_subs = if let Some(node) = self.arena.get_mut(widget_id) {
2015            node.effect_handles.clear();
2016            node.actions.clear();
2017            node.dirty.needs_rebuild = false;
2018            node.cached_paint = None;
2019            node.dirty.needs_paint = true;
2020            // Reset only the OWN handler bucket so `apply_self_handlers`
2021            // during this build's fresh build() starts from empty and
2022            // doesn't stack N-fold handler chains across rebuilds.
2023            // `external_handlers` — set by the `WidgetBuilder` chain at
2024            // creation time or by a composing parent's
2025            // `apply_handlers(child_id, ...)` — persists: those handlers
2026            // come from outside the widget and aren't re-emitted by its
2027            // own `build()`.
2028            //
2029            // `node_focusable` / `node_tab_index` / `node_cursor` /
2030            // `clips_children` / `context_menu_factory` are simple
2031            // values, not accumulating closures. Leave them alone —
2032            // apply_self_handlers rewrites them if the new build
2033            // specifies non-None values; otherwise values from the
2034            // creation site survive the rebuild.
2035            node.handlers = crate::event_handlers::EventHandlers::new();
2036            std::mem::take(&mut node.subscription_handles)
2037        } else {
2038            Vec::new()
2039        };
2040        // Rebuild wiped the OWN handler bucket above (the gesture arena
2041        // lived there), so the widget no longer owns any recognizers.
2042        // The next pointer hit re-runs `ensure_gesture_arena` and
2043        // re-inserts if the new build still wires gesture handlers.
2044        // External handlers (set via the builder chain at creation time)
2045        // persist, but `external_handlers` never carries a gesture arena
2046        // directly — it's always built by `ensure_gesture_arena` into
2047        // the OWN bucket.
2048        self.gesture_owners.remove(&widget_id);
2049        // Shortcuts the widget declared are torn down too — they will
2050        // be re-registered during the upcoming `build()` call. User
2051        // overrides live in a separate map keyed by id, so user
2052        // rebindings survive this round-trip (see ShortcutRegistry
2053        // graveyard semantics).
2054        self.shortcut_registry.unregister_all_for_owner(widget_id);
2055        self.global_actions.retain(|(owner, _)| *owner != widget_id);
2056        self.text_surfaces.remove(widget_id);
2057        // Re-apply `Widget::declare_shortcuts` so the static metadata
2058        // survives the rebuild (the unregister above wiped both
2059        // declared and build-registered entries; build() will refill
2060        // the handler-bearing ones, but it can't be relied on to
2061        // refill the metadata-only declarations).
2062        self.apply_declared_shortcuts(widget_id);
2063        // Drop any signal→widget bindings from the previous build
2064        // cycle so `build()` can re-register a fresh set without
2065        // accumulating duplicates across rebuilds.
2066        self.binding_registry.unregister_for_widget(widget_id);
2067        // Kept, in order, and handed to the upcoming `build()` so it re-subscribes under
2068        // the same ids. A subscription's id is what a publisher captured and posted with;
2069        // minting new ones here would leave every event already queued for this widget
2070        // naming an id nothing answers to. See `BuildContext::reusable_sub_ids`.
2071        let mut reusable_sub_ids = Vec::with_capacity(drained_subs.len());
2072        for (sub_id, handle) in drained_subs {
2073            drop(handle);
2074            self.app_context
2075                .subscription_callbacks
2076                .borrow_mut()
2077                .remove(&sub_id);
2078            self.app_context
2079                .subscription_ctx_callbacks
2080                .borrow_mut()
2081                .remove(&sub_id);
2082            reusable_sub_ids.push(sub_id);
2083        }
2084
2085        // Decide how to treat the existing children. Two modes:
2086        //
2087        // * Default (`preserves_children_on_rebuild() == false`): the widget
2088        //   re-derives its whole subtree, so tear down every old child up
2089        //   front and let `build()` produce a fresh set.
2090        //
2091        // * Reconcile (`preserves_children_on_rebuild() == true`): the widget
2092        //   re-attaches the children it keeps (by id) and drops the rest. We
2093        //   snapshot the old children, run `build()`, then destroy only the
2094        //   old children the new build did NOT re-attach and did NOT re-parent
2095        //   elsewhere. Re-attached children keep their state (focus, scroll,
2096        //   text, subscriptions); dropped children are reaped rather than left
2097        //   as stranded, still-active orphans.
2098        let preserve_children = self
2099            .arena
2100            .get(widget_id)
2101            .map(|n| n.widget.preserves_children_on_rebuild())
2102            .unwrap_or(false);
2103        let old_children: Vec<WidgetId> = self.arena.children(widget_id).to_vec();
2104        if !preserve_children {
2105            for child_id in &old_children {
2106                self.destroy_subtree(*child_id);
2107            }
2108        }
2109
2110        // The parentless nodes the *previous* build owned. Taken now so
2111        // `build()` records its new set into an empty list, and destroyed after
2112        // it returns — by then the widget's own fields point at the new nodes,
2113        // so tearing the old ones down cannot strand a live id in the widget.
2114        // Both the `preserve_children` reconcile and the plain path want this:
2115        // detached content is rebuilt wholesale either way (it is not addressed
2116        // by id from the outside, so there is nothing to preserve).
2117        let old_detached: Vec<WidgetId> = self
2118            .arena
2119            .get_mut(widget_id)
2120            .map(|node| std::mem::take(&mut node.detached))
2121            .unwrap_or_default();
2122
2123        let mut widget_box = match self.arena.take_widget(widget_id) {
2124            Some(widget) => widget,
2125            None => return,
2126        };
2127
2128        let mut build_ctx = crate::build_context::BuildContext {
2129            tree: self,
2130            composite_id: Some(widget_id),
2131            effect_handles: Vec::new(),
2132            subscription_handles: Vec::new(),
2133            reusable_sub_ids,
2134        };
2135        let new_children = widget_box.build(&mut build_ctx);
2136        let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
2137        let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
2138
2139        self.arena.restore_widget(widget_id, widget_box);
2140
2141        for &child_id in &new_children {
2142            if let Some(child_node) = self.arena.get_mut(child_id) {
2143                child_node.parent = Some(widget_id);
2144            }
2145        }
2146
2147        // Reconcile the preserve path: reap any old child the new build
2148        // dropped (not in `new_children`) and did not re-parent elsewhere
2149        // (its `parent` still points here). Authoritative parent pointers mean
2150        // a kept subtree re-parented out of a dropped sibling survives. Runs
2151        // before `node.children` is overwritten so the destroy walk can't see
2152        // the new list. Re-parented survivors already have their new parent by
2153        // now (`ctx.add` builds nested widgets synchronously and re-homes their
2154        // children), so the `parent == widget_id` test correctly excludes them.
2155        if preserve_children {
2156            let new_set: std::collections::HashSet<WidgetId> =
2157                new_children.iter().copied().collect();
2158            for &old_c in &old_children {
2159                if !new_set.contains(&old_c) && self.arena.parent(old_c) == Some(widget_id) {
2160                    self.destroy_subtree_inner(old_c, true);
2161                }
2162            }
2163        }
2164
2165        if let Some(node) = self.arena.get_mut(widget_id) {
2166            node.children = new_children;
2167            node.effect_handles = effect_handles;
2168            node.subscription_handles = subscription_handles;
2169        }
2170
2171        // Reap the previous build's parentless content, now that the fresh set
2172        // is recorded and the widget points at it.
2173        for id in old_detached {
2174            self.destroy_subtree_inner(id, false);
2175        }
2176    }
2177
2178    /// Record that `owner` created and owns the parentless node `detached` —
2179    /// pre-built overlay content that is deliberately not a child. See
2180    /// [`BuildContext::add_detached`](crate::build_context::BuildContext::add_detached)
2181    /// and [`WidgetNode::detached`](crate::arena::WidgetNode).
2182    pub(crate) fn record_detached(&mut self, owner: WidgetId, detached: WidgetId) {
2183        if let Some(node) = self.arena.get_mut(owner) {
2184            node.detached.push(detached);
2185        }
2186    }
2187
2188    /// Destroy every parentless node `owner` owns, and forget them.
2189    ///
2190    /// Taken out of the node first: the destroy walk below can re-enter this
2191    /// function (a detached node may own detached nodes of its own — a rich
2192    /// tooltip's cascade children each pre-build their own), and it must not
2193    /// see a list it is halfway through consuming.
2194    fn destroy_detached_of(&mut self, owner: WidgetId) {
2195        let detached = self
2196            .arena
2197            .get_mut(owner)
2198            .map(|node| std::mem::take(&mut node.detached))
2199            .unwrap_or_default();
2200        for id in detached {
2201            self.destroy_subtree_inner(id, false);
2202        }
2203    }
2204
2205    /// Recursively destroy a subtree, dropping per-widget subscription
2206    /// handles and removing their UI-side callbacks. Use this in place of
2207    /// `arena.destroy()` whenever a widget that may have subscribed to
2208    /// events is being torn down.
2209    pub(crate) fn destroy_subtree(&mut self, widget_id: WidgetId) {
2210        self.destroy_subtree_inner(widget_id, false);
2211    }
2212
2213    /// Shared teardown for [`destroy_subtree`](Self::destroy_subtree) and the
2214    /// reconciling rebuild path. When `reparent_aware` is `true`, recursion
2215    /// descends into a child only if that child's `parent` still points at
2216    /// `widget_id`.
2217    ///
2218    /// A reconciling rebuild (a [`preserves_children_on_rebuild`] widget) may
2219    /// re-parent a kept subtree *out* of a dropped sibling and *into* the new
2220    /// tree. The dropped sibling's `children` list still lists that subtree
2221    /// (stale), so following it would tear down a node that is actually alive
2222    /// elsewhere. Following the authoritative `parent` pointer instead stops
2223    /// at the boundary of what genuinely still belongs to the node being
2224    /// destroyed. The per-node teardown ends with `arena.remove_node` (a
2225    /// single-node removal), NOT `arena.destroy` (which would re-recurse the
2226    /// stale `children` list and undo the skip).
2227    ///
2228    /// [`preserves_children_on_rebuild`]: crate::widget::Widget::preserves_children_on_rebuild
2229    fn destroy_subtree_inner(&mut self, widget_id: WidgetId, reparent_aware: bool) {
2230        // See the matching cancel in `rebuild_single_widget` — the
2231        // scheduler holds strong Signal<f32> clones, so the animation
2232        // would outlive its widget without this explicit cancellation.
2233        self.animation_scheduler.cancel_by_widget(widget_id);
2234        // Release the animated-quad slot(s) too.
2235        self.animated_quads.cancel_by_widget(widget_id);
2236        // A tooltip's content widget is parentless (`ctx.add`), so the child
2237        // walk below never reaches it — reap it explicitly or the entry and
2238        // its node outlive the anchor for the lifetime of the tree.
2239        self.retire_tooltips_of_destroyed_anchor(widget_id);
2240        // Same reasoning, one level up: every *other* parentless node this
2241        // widget built (a dropdown menu, a calendar, a tooltip's nested
2242        // cascade children) is unreachable from the child walk and dies here
2243        // or never.
2244        self.destroy_detached_of(widget_id);
2245
2246        let children: Vec<WidgetId> = self.arena.children(widget_id).to_vec();
2247        for child in children {
2248            if reparent_aware && self.arena.parent(child) != Some(widget_id) {
2249                // Re-parented into the surviving tree by this rebuild — leave it.
2250                continue;
2251            }
2252            self.destroy_subtree_inner(child, reparent_aware);
2253        }
2254        let drained_subs = self
2255            .arena
2256            .get_mut(widget_id)
2257            .map(|node| std::mem::take(&mut node.subscription_handles))
2258            .unwrap_or_default();
2259        for (sub_id, handle) in drained_subs {
2260            drop(handle);
2261            self.app_context
2262                .subscription_callbacks
2263                .borrow_mut()
2264                .remove(&sub_id);
2265            self.app_context
2266                .subscription_ctx_callbacks
2267                .borrow_mut()
2268                .remove(&sub_id);
2269        }
2270        // Drop any shortcuts the destroyed widget owned. Unlike
2271        // `rebuild_single_widget`, destruction is permanent; if the
2272        // user had overrides, they stay in the graveyard.
2273        self.shortcut_registry.unregister_all_for_owner(widget_id);
2274        self.global_actions.retain(|(owner, _)| *owner != widget_id);
2275        self.text_surfaces.remove(widget_id);
2276        // Bindings from this widget stop being relevant; clean them
2277        // up so the registry doesn't leak dead entries for the
2278        // lifetime of the app.
2279        self.binding_registry.unregister_for_widget(widget_id);
2280        // Keep `gesture_owners` honest — destroying the widget tears
2281        // down its handlers, so the per-frame gesture pass must stop
2282        // visiting it.
2283        self.gesture_owners.remove(&widget_id);
2284        // If focus pointed at the widget about to disappear, drop it
2285        // so later dispatch doesn't anchor intent walks at a dead id
2286        // (which would silently swallow the intent).
2287        if self.focused == Some(widget_id) {
2288            let old = self.focused;
2289            self.set_focused(None);
2290            self.focus_origin = None;
2291            self.update_focus_within_signals(old, None);
2292            self.update_view_focus_signals(old, None);
2293        }
2294        if self.hovered == Some(widget_id) {
2295            let old = self.hovered;
2296            self.set_hovered(None);
2297            self.update_hover_within_signals(old, None);
2298        }
2299        // Symmetric with focus/hover above: a pointer capture anchored at the
2300        // widget about to disappear would otherwise swallow every subsequent
2301        // Move/Up (dispatch rejects inactive targets) until the next layout
2302        // pass runs `revalidate_interaction_state`. Drop it eagerly so capture
2303        // never outlives its owner, even when a destroy happens mid-gesture.
2304        if self.pointer_captured_by == Some(widget_id) {
2305            self.pointer_captured_by = None;
2306        }
2307        // Single-node removal: this function already recursed into the
2308        // children above (honouring re-parenting when `reparent_aware`).
2309        // `arena.destroy` would re-recurse the now-stale `children` list and
2310        // tear down a survivor re-homed out of this subtree.
2311        self.arena.remove_node(widget_id);
2312    }
2313
2314    /// Set the layout direction (LTR/RTL). Marks all widgets as needing layout.
2315    pub fn set_layout_direction(&mut self, direction: crate::environment::LayoutDirection) {
2316        self.layout_direction = direction;
2317        self.arena.mark_all_dirty();
2318    }
2319
2320    /// The current layout direction.
2321    pub fn layout_direction(&self) -> crate::environment::LayoutDirection {
2322        self.layout_direction
2323    }
2324
2325    /// Set OS-level accessibility preferences.
2326    ///
2327    /// Called by `teksilo-app` after querying the platform layer. Updates the
2328    /// values fed into `PaintContext` and `Environment` on subsequent frames.
2329    /// Marks all widgets dirty so the new preferences take effect immediately.
2330    pub fn set_accessibility_preferences(
2331        &mut self,
2332        high_contrast: bool,
2333        reduced_motion: bool,
2334        text_scale_factor: f64,
2335    ) {
2336        let changed = self.prefers_high_contrast != high_contrast
2337            || self.prefers_reduced_motion != reduced_motion
2338            || (self.text_scale_factor - text_scale_factor).abs() > f64::EPSILON;
2339
2340        if changed {
2341            self.prefers_high_contrast = high_contrast;
2342            self.prefers_reduced_motion = reduced_motion;
2343            self.text_scale_factor = text_scale_factor;
2344            // The OS factor feeds the effective text scale (multiplied with the
2345            // user factor), so refresh the cached scaled typography.
2346            self.recompute_effective_theme();
2347            self.arena.mark_all_dirty();
2348        }
2349    }
2350
2351    /// Whether the OS has requested high-contrast mode.
2352    pub fn prefers_high_contrast(&self) -> bool {
2353        self.prefers_high_contrast
2354    }
2355
2356    /// Whether the OS has requested reduced motion.
2357    pub fn prefers_reduced_motion(&self) -> bool {
2358        self.prefers_reduced_motion
2359    }
2360
2361    /// OS text scaling factor (1.0 = normal).
2362    pub fn text_scale_factor(&self) -> f64 {
2363        self.text_scale_factor
2364    }
2365
2366    /// Set the host window HiDPI device scale (physical px per logical px).
2367    /// Called by `teksilo-app` before each layout from
2368    /// `platform_window.scale_factor()`. Surfaced to widgets via
2369    /// `LayoutContext::scale_factor`. No dirty-marking: it rides the layout
2370    /// pass that follows, and a scale change already triggers a relayout.
2371    pub fn set_device_scale_factor(&mut self, scale_factor: f32) {
2372        self.device_scale_factor = scale_factor;
2373    }
2374
2375    /// The host window HiDPI device scale most recently set (1.0 by default).
2376    pub fn device_scale_factor(&self) -> f32 {
2377        self.device_scale_factor
2378    }
2379
2380    /// Mark a widget as clipping its children to its bounds (scroll areas).
2381    pub fn set_clips_children(&mut self, id: WidgetId, clips: bool) {
2382        self.arena.set_clips_children(id, clips);
2383    }
2384
2385    /// Apply a `HandlerSet` to an existing node in the arena, routed
2386    /// into the rebuild-cleared `handlers` slot (the widget's own
2387    /// self-applied handlers).
2388    /// Register any *bound* builder-level accessibility Props
2389    /// (`access_hidden` / `access_label` / `access_description` /
2390    /// `access_value`) at `BindingLevel::AccessibilityOnly`, so that a change
2391    /// to the underlying signal flips `a11y_dirty` and the AccessKit tree
2392    /// re-walks — re-resolving the announced hidden-state / name / description
2393    /// / value — without a visual relayout. Static Props are ignored by
2394    /// `register_if_bound`. Takes the registry explicitly (rather than `&self`)
2395    /// so insertion-path callers can keep a disjoint `&mut self.arena` borrow
2396    /// on the node alive.
2397    fn register_access_prop_bindings(
2398        access: &crate::widget_builder::AccessibilityOverrides,
2399        id: WidgetId,
2400        registry: &crate::binding::BindingRegistry,
2401    ) {
2402        use crate::binding::BindingLevel::AccessibilityOnly;
2403        if let Some(p) = access.hidden.as_ref() {
2404            p.register_if_bound(id, registry, AccessibilityOnly);
2405        }
2406        if let Some(p) = access.label.as_ref() {
2407            p.register_if_bound(id, registry, AccessibilityOnly);
2408        }
2409        if let Some(p) = access.description.as_ref() {
2410            p.register_if_bound(id, registry, AccessibilityOnly);
2411        }
2412        if let Some(p) = access.value.as_ref() {
2413            p.register_if_bound(id, registry, AccessibilityOnly);
2414        }
2415    }
2416
2417    pub(crate) fn apply_self_handler_set(
2418        &mut self,
2419        id: WidgetId,
2420        mut handler_set: crate::widget_builder::HandlerSet,
2421    ) {
2422        // `visible_when` needs the binding registry (which the arena lacks), so
2423        // pull it out here and apply it via `self.visible_when` after.
2424        let visible_when = handler_set.visible_when.take();
2425        // Same reason for the reactive access Props: the arena can't reach the
2426        // registry, so register them here before handing the set to the arena.
2427        if let Some(access) = handler_set.access.as_ref() {
2428            Self::register_access_prop_bindings(access, id, &self.binding_registry);
2429        }
2430        self.arena
2431            .apply_handler_set(id, handler_set, crate::arena::HandlerScope::Own);
2432        if let Some(prop) = visible_when {
2433            self.visible_when(id, prop);
2434        }
2435    }
2436
2437    /// Apply a `HandlerSet` to an existing node as *external* handlers —
2438    /// the kind attached by a composing parent via
2439    /// `BuildContext::apply_handlers(child_id, ...)` or by the
2440    /// `WidgetBuilder` chain at insertion time. These persist across
2441    /// the target widget's own rebuilds.
2442    pub(crate) fn apply_external_handler_set(
2443        &mut self,
2444        id: WidgetId,
2445        mut handler_set: crate::widget_builder::HandlerSet,
2446    ) {
2447        // See `apply_self_handler_set`: route `visible_when` and the reactive
2448        // access Props through the registry (the arena can't reach it).
2449        let visible_when = handler_set.visible_when.take();
2450        if let Some(access) = handler_set.access.as_ref() {
2451            Self::register_access_prop_bindings(access, id, &self.binding_registry);
2452        }
2453        self.arena
2454            .apply_handler_set(id, handler_set, crate::arena::HandlerScope::External);
2455        if let Some(prop) = visible_when {
2456            self.visible_when(id, prop);
2457        }
2458    }
2459
2460    /// Append an accessibility `labelled_by` relation onto an already-mounted
2461    /// node, *preserving* any overrides the widget already carries — unlike
2462    /// `apply_external_handler_set`, which replaces the whole override struct.
2463    /// Used by container widgets (e.g. `FormLayout`) to name a field after its
2464    /// label once both ids are known. Idempotent-ish: re-adding the same target
2465    /// pushes a duplicate, so call once per pairing.
2466    pub(crate) fn push_access_labelled_by(&mut self, id: WidgetId, label_id: WidgetId) {
2467        if let Some(node) = self.arena.get_mut(id) {
2468            node.access_overrides
2469                .get_or_insert_with(|| {
2470                    Box::new(crate::widget_builder::AccessibilityOverrides::default())
2471                })
2472                .labelled_by
2473                .push(label_id);
2474            self.a11y_dirty = true;
2475        }
2476    }
2477
2478    /// Append an accessibility `described_by` relation onto an already-mounted
2479    /// node, preserving existing overrides (the `described_by` counterpart of
2480    /// [`push_access_labelled_by`](Self::push_access_labelled_by)).
2481    pub(crate) fn push_access_described_by(&mut self, id: WidgetId, target_id: WidgetId) {
2482        if let Some(node) = self.arena.get_mut(id) {
2483            node.access_overrides
2484                .get_or_insert_with(|| {
2485                    Box::new(crate::widget_builder::AccessibilityOverrides::default())
2486                })
2487                .described_by
2488                .push(target_id);
2489            self.a11y_dirty = true;
2490        }
2491    }
2492
2493    /// Set a per-child alignment override on a widget.
2494    pub fn set_alignment(&mut self, id: WidgetId, alignment: teksilo_tokens::Alignment) {
2495        self.arena.set_alignment_override(id, alignment);
2496    }
2497
2498    /// Get the binding registry for registering State→Widget bindings.
2499    pub fn binding_registry(&self) -> &crate::binding::BindingRegistry {
2500        &self.binding_registry
2501    }
2502
2503    /// Shared access to the shortcut registry. Widgets register their
2504    /// default shortcuts through here during `build()` (via
2505    /// `BuildContext::register_shortcut`); settings UIs and
2506    /// persistence layers read and mutate overrides directly.
2507    pub fn shortcut_registry(&self) -> &crate::shortcut::ShortcutRegistry {
2508        &self.shortcut_registry
2509    }
2510
2511    pub fn shortcut_registry_mut(&mut self) -> &mut crate::shortcut::ShortcutRegistry {
2512        &mut self.shortcut_registry
2513    }
2514
2515    /// Install a one-shot key-capture callback, returning a
2516    /// [`CaptureHandle`](crate::shortcut::CaptureHandle) whose `Drop`
2517    /// cancels the capture if it hasn't already fired. The next
2518    /// `KeyDown` the tree receives bypasses shortcut-registry lookup
2519    /// and invokes the callback with:
2520    /// - the captured [`KeyStroke`](crate::shortcut::KeyStroke)
2521    /// - mutable access to the registry (rebind in-place)
2522    /// - a mutable [`EventContext`] (so the handler can also emit
2523    ///   commands, send intents, dismiss overlays, …)
2524    ///
2525    /// Calling this while a previous capture is armed creates a
2526    /// **separate** slot; the prior handle, when eventually dropped,
2527    /// cancels only its own (now-orphaned) slot. The new capture
2528    /// wins.
2529    pub fn begin_key_capture(
2530        &mut self,
2531        callback: impl FnOnce(
2532            crate::shortcut::KeyStroke,
2533            &mut crate::shortcut::ShortcutRegistry,
2534            &mut EventContext,
2535        ) + 'static,
2536    ) -> crate::shortcut::CaptureHandle {
2537        let slot: crate::shortcut::KeyCaptureSlot =
2538            std::rc::Rc::new(std::cell::RefCell::new(Some(Box::new(callback))));
2539        self.key_capture = Some(slot.clone());
2540        crate::shortcut::CaptureHandle::new(slot)
2541    }
2542
2543    /// Cancel any currently-armed key capture without invoking it.
2544    /// Equivalent to dropping the [`CaptureHandle`](crate::shortcut::CaptureHandle),
2545    /// but exposed here so callers that lost the handle (or never
2546    /// kept one) can still bail out.
2547    pub fn cancel_key_capture(&mut self) {
2548        if let Some(slot) = self.key_capture.take() {
2549            slot.borrow_mut().take();
2550        }
2551    }
2552
2553    /// Whether a key-capture callback is currently armed.
2554    pub fn is_capturing_keys(&self) -> bool {
2555        self.key_capture
2556            .as_ref()
2557            .map(|slot| slot.borrow().is_some())
2558            .unwrap_or(false)
2559    }
2560
2561    /// Consume any pending key-capture callback. Used internally by
2562    /// the dispatch path — returns the boxed closure so the caller
2563    /// can invoke it once the KeyStroke has been constructed. Also
2564    /// drops the outer `Option<Rc<...>>` so `is_capturing_keys` goes
2565    /// back to `false`.
2566    pub(crate) fn take_key_capture(&mut self) -> Option<crate::shortcut::KeyCaptureCallback> {
2567        let slot = self.key_capture.take()?;
2568        slot.borrow_mut().take()
2569    }
2570
2571    /// Append an [`Action`](crate::action::Action) to a widget's arena
2572    /// node. Invoked by `BuildContext::register_action`; not meant
2573    /// to be called directly.
2574    /// Record that `widget_id` edits text. Replaces any previous registration
2575    /// from the same widget, so a rebuild re-points rather than accumulating.
2576    pub(crate) fn push_text_surface(
2577        &mut self,
2578        widget_id: WidgetId,
2579        surface: std::rc::Rc<dyn crate::text_surface::TextSurface>,
2580    ) {
2581        self.text_surfaces.insert(widget_id, surface);
2582    }
2583
2584    /// A cloneable view of this tree's text surfaces, for a caller that must ask
2585    /// the question later, without a `&WidgetTree` in hand.
2586    pub fn text_surfaces(&self) -> crate::text_surface::TextSurfaces {
2587        self.text_surfaces.clone()
2588    }
2589
2590    /// The text-editing widget that currently holds the keyboard focus.
2591    ///
2592    /// `None` when focus is elsewhere — or nowhere — which is exactly what a
2593    /// host needs in order to know that a text chord is safe to route itself.
2594    pub fn focused_text_surface(
2595        &self,
2596    ) -> Option<std::rc::Rc<dyn crate::text_surface::TextSurface>> {
2597        self.text_surfaces.focused()
2598    }
2599
2600    /// Is the keyboard focus inside a widget that edits text?
2601    ///
2602    /// The cheap half of [`focused_text_surface`](Self::focused_text_surface),
2603    /// for a host that only needs to decide whether to step aside.
2604    pub fn focused_is_text_surface(&self) -> bool {
2605        self.text_surfaces.focused_is_text_surface()
2606    }
2607
2608    pub(crate) fn push_action(&mut self, widget_id: WidgetId, action: crate::action::Action) {
2609        if let Some(node) = self.arena.get_mut(widget_id) {
2610            node.actions.push(action);
2611        }
2612    }
2613
2614    /// Telemetry dispatch tap. Looks up a registered
2615    /// [`crate::telemetry::TelemetryContext`] in `app_state` and emits
2616    /// an `intent.dispatched` event with the intent's name. No-op when
2617    /// no telemetry is configured. Errors and consent gating are
2618    /// handled inside the reporter — this site only needs to call
2619    /// `record`.
2620    fn tap_intent_dispatched(&self, intent: &crate::intent::Intent) {
2621        let Some(tcx) = self
2622            .app_context()
2623            .app_state::<crate::telemetry::TelemetryContext>()
2624        else {
2625            return;
2626        };
2627        let install_id = tcx.reporter.install_id();
2628        let props = [
2629            crate::telemetry::Prop {
2630                key: "name",
2631                value: crate::telemetry::PropValue::StaticStr(intent.name),
2632            },
2633            crate::telemetry::Prop {
2634                key: "source",
2635                value: crate::telemetry::PropValue::Enum {
2636                    variant: intent.source.as_str(),
2637                },
2638            },
2639        ];
2640        let event = crate::telemetry::Event {
2641            name: "intent.dispatched",
2642            category: crate::telemetry::EventCategory::Intent,
2643            timestamp: std::time::SystemTime::now(),
2644            install_id,
2645            session_id: &tcx.session_id,
2646            schema_version: tcx.schema_version,
2647            props: &props,
2648        };
2649        tcx.reporter.record(&event);
2650    }
2651
2652    /// Histogram of widget concrete-type names across the active
2653    /// arena. Used by the `widget.census` telemetry emitter to surface
2654    /// "which widgets does this app actually use" data back to the
2655    /// framework. Keyed by
2656    /// `std::any::type_name::<T>()` of the concrete widget — a
2657    /// dotted, fully-qualified path like
2658    /// `teksilo_widgets::button::Button`.
2659    ///
2660    /// `&'static str` keys: `type_name_of_val` returns a
2661    /// compile-time string, so the histogram preserves the static
2662    /// lifetime all the way to the wire-format prop. This avoids
2663    /// any allocation for the type-name strings themselves.
2664    ///
2665    /// Cost: one `Box<dyn Widget>` indirection per active node plus
2666    /// a `HashMap` insert. Sub-millisecond on arenas with thousands
2667    /// of widgets. Safe to call every frame in tests; in production
2668    /// gate behind a periodic ticker (hourly or on-idle).
2669    pub fn widget_type_histogram(&self) -> std::collections::HashMap<&'static str, u32> {
2670        let mut out = std::collections::HashMap::<&'static str, u32>::new();
2671        for id in self.arena.active_ids_iter() {
2672            if let Some(node) = self.arena.get(id) {
2673                // `Widget::type_name` is monomorphized per impl, so
2674                // calling through the vtable correctly resolves to
2675                // the concrete type — `type_name_of_val(&*widget)`
2676                // alone would collapse to `"dyn teksilo_core::widget::Widget"`.
2677                let name: &'static str = node.widget.type_name();
2678                *out.entry(name).or_insert(0) += 1;
2679            }
2680        }
2681        out
2682    }
2683
2684    /// Number of active widgets in the arena. Cheap; matches the
2685    /// totals returned by `widget_type_histogram` when summed.
2686    pub fn active_widget_count(&self) -> usize {
2687        self.arena.active_ids_iter().count()
2688    }
2689
2690    /// Enqueue an intent for dispatch from `source`. Called from
2691    /// `collect_from_ctx` after a handler runs `ctx.send_intent(...)`
2692    /// and from the KeyDown shortcut-interception path.
2693    pub(crate) fn enqueue_intent(
2694        &mut self,
2695        source: WidgetId,
2696        intent: crate::intent::Intent,
2697        propagate_when_disabled: bool,
2698    ) {
2699        self.pending_intents
2700            .push((source, intent, propagate_when_disabled));
2701    }
2702
2703    /// Dispatch every queued intent. Handlers may call
2704    /// `ctx.send_intent(...)` to enqueue more; the loop consumes
2705    /// those too until the queue drains. No ordering guarantee
2706    /// beyond "first-enqueued is first-dispatched"; the `pop` path
2707    /// uses `remove(0)` to keep that FIFO behavior.
2708    pub(crate) fn drain_pending_intents(&mut self, ops: &mut dyn crate::window::WindowOps) {
2709        while !self.pending_intents.is_empty() {
2710            let (source, intent, propagate) = self.pending_intents.remove(0);
2711            self.dispatch_intent(source, intent, propagate, &mut *ops);
2712        }
2713    }
2714
2715    /// Walk `source → root` invoking any [`Action`](crate::action::Action)
2716    /// whose `intent` name matches. The first enabled, `Handled`
2717    /// response stops the walk. A `Propagated` or disabled action
2718    /// (when the shortcut's `propagate_when_disabled` is true) lets
2719    /// the walk continue. A disabled action with
2720    /// `propagate_when_disabled == false` consumes the intent at that
2721    /// level without invoking a handler.
2722    pub(crate) fn dispatch_intent(
2723        &mut self,
2724        source: WidgetId,
2725        intent: crate::intent::Intent,
2726        propagate_when_disabled: bool,
2727        ops: &mut dyn crate::window::WindowOps,
2728    ) {
2729        // Telemetry tap. Single insertion point catches every intent
2730        // — shortcut-driven, programmatic via `send_intent`, etc. —
2731        // because every dispatch funnels through here. A no-op when
2732        // no `TelemetryContext` is registered.
2733        self.tap_intent_dispatched(&intent);
2734
2735        // Pre-compute the source → root chain so the walk doesn't
2736        // need to hold any arena borrow while invoking handlers.
2737        let chain: Vec<WidgetId> = {
2738            let mut v = vec![source];
2739            let mut current = self.arena.parent(source);
2740            while let Some(id) = current {
2741                v.push(id);
2742                current = self.arena.parent(id);
2743            }
2744            v
2745        };
2746
2747        for id in chain {
2748            if !self.arena.is_active(id) || !self.arena.is_enabled(id) {
2749                continue;
2750            }
2751
2752            // Take out the first matching action by intent name so
2753            // we can invoke its FnMut handler without holding an
2754            // arena-wide borrow. The action is reinserted at its
2755            // original position so declaration order is preserved
2756            // for any follow-on dispatch.
2757            let Some((mut action, idx, enabled)) = self.arena.get_mut(id).and_then(|node| {
2758                let idx = node.actions.iter().position(|a| a.intent == intent.name)?;
2759                let enabled = node.actions[idx].is_enabled();
2760                Some((node.actions.remove(idx), idx, enabled))
2761            }) else {
2762                continue;
2763            };
2764
2765            if !enabled {
2766                // Return the action untouched.
2767                if let Some(node) = self.arena.get_mut(id) {
2768                    node.actions.insert(idx, action);
2769                }
2770                if propagate_when_disabled {
2771                    continue;
2772                }
2773                return;
2774            }
2775
2776            let mut ctx = self.make_event_context(&mut *ops);
2777            let response = (action.handler)(&intent, &mut ctx);
2778            if let Some(node) = self.arena.get_mut(id) {
2779                node.actions.insert(idx, action);
2780            }
2781            self.collect_from_ctx(ctx, id);
2782
2783            match response {
2784                crate::intent::IntentResponse::Handled => return,
2785                crate::intent::IntentResponse::Propagated => continue,
2786            }
2787        }
2788
2789        // Fallback: window-global actions (registered via
2790        // `register_action_global`). The source→root walk found no consuming
2791        // node action, so consult app-global commands — reachable regardless of
2792        // where the intent originated (menu-bar overlay, content, shortcut).
2793        let mut i = 0;
2794        while i < self.global_actions.len() {
2795            let matches = {
2796                let (_, action) = &self.global_actions[i];
2797                action.intent == intent.name && action.is_enabled()
2798            };
2799            if !matches {
2800                i += 1;
2801                continue;
2802            }
2803            // Take the action out so the FnMut handler can run without holding a
2804            // borrow on `self`; reinsert at its slot afterwards.
2805            let (owner, mut action) = self.global_actions.remove(i);
2806            let mut ctx = self.make_event_context(&mut *ops);
2807            let response = (action.handler)(&intent, &mut ctx);
2808            self.global_actions.insert(i, (owner, action));
2809            self.collect_from_ctx(ctx, owner);
2810            match response {
2811                crate::intent::IntentResponse::Handled => return,
2812                crate::intent::IntentResponse::Propagated => {
2813                    i += 1;
2814                    continue;
2815                }
2816            }
2817        }
2818    }
2819
2820    /// Register a window-global [`Action`](crate::action::Action) owned by
2821    /// `owner`. Consulted as a dispatch fallback (see [`Self::dispatch_intent`]);
2822    /// torn down when `owner` rebuilds or is destroyed. Backs
2823    /// [`BuildContext::register_action_global`](crate::BuildContext::register_action_global).
2824    pub(crate) fn push_global_action(&mut self, owner: WidgetId, action: crate::action::Action) {
2825        self.global_actions.push((owner, action));
2826    }
2827
2828    // --- Window-close request (drained by the app loop) ---
2829
2830    /// Drain the "close this window" flag set by
2831    /// [`EventContext::close_window`] during dispatch. A *guarded* close
2832    /// — the app routes it through the window's close guard.
2833    pub fn take_close_window_request(&mut self) -> bool {
2834        std::mem::replace(&mut self.close_window_requested, false)
2835    }
2836
2837    /// Drain the "close this window, no questions asked" flag set by
2838    /// [`EventContext::close_window_forced`] during dispatch. An
2839    /// *unconditional* close that bypasses the window's close guard.
2840    pub fn take_force_close_request(&mut self) -> bool {
2841        std::mem::replace(&mut self.force_close_requested, false)
2842    }
2843
2844    /// Drain the pending locale switch raised by
2845    /// [`EventContext::set_locale`] during dispatch. The app layer
2846    /// (`WindowManager::drain_pending_locale_requests`) parses the
2847    /// result and routes it through `WindowManager::set_locale` so the
2848    /// `I18nManager`'s active locale, version signal, and layout
2849    /// direction all stay in sync with the tree.
2850    pub fn take_pending_locale_request(&mut self) -> Option<String> {
2851        self.pending_locale_request.take()
2852    }
2853
2854    /// Drain the pending theme switch raised by
2855    /// [`EventContext::set_theme`] during dispatch. The app layer
2856    /// (`WindowManager::drain_pending_theme_requests`) routes it through
2857    /// `WindowManager::set_theme` so the new theme is applied to every
2858    /// window, not just the one whose handler requested it.
2859    pub fn take_pending_theme_request(&mut self) -> Option<crate::styles::Theme> {
2860        self.pending_theme_request.take()
2861    }
2862
2863    /// Drain the pending "follow OS theme" request raised by
2864    /// [`EventContext::follow_system_theme`] during dispatch. The app layer
2865    /// (`WindowManager::drain_pending_follow_system_requests`) switches to
2866    /// `ThemeMode::Native` and recomputes the theme from the OS for every
2867    /// window. Returns `true` if a request was pending.
2868    pub fn take_pending_follow_system_request(&mut self) -> bool {
2869        std::mem::take(&mut self.pending_follow_system_request)
2870    }
2871
2872    /// Drain the pending text-scale change raised by
2873    /// [`EventContext::set_text_scale`] during dispatch. The app layer
2874    /// (`WindowManager::drain_pending_text_scale_requests`) routes it through
2875    /// `WindowManager::set_text_scale` so the new factor is applied to every
2876    /// window, not just the one whose handler requested it.
2877    pub fn take_pending_text_scale_request(&mut self) -> Option<f32> {
2878        self.pending_text_scale_request.take()
2879    }
2880
2881    /// Drain all pending modal requests recorded during event handling.
2882    ///
2883    /// Each request includes the originating widget so higher layers can
2884    /// resolve routing and focus behavior relative to the source tree.
2885    pub fn drain_pending_modal_requests(&mut self) -> Vec<crate::modal::QueuedModalRequest> {
2886        std::mem::take(&mut self.pending_modal_requests)
2887    }
2888
2889    /// Drain whether the current native modal window should be dismissed.
2890    pub fn drain_pending_modal_dismissal(&mut self) -> bool {
2891        std::mem::replace(&mut self.pending_modal_dismissal, false)
2892    }
2893
2894    // --- Widget insertion ---
2895
2896    /// Walk `Widget::declare_shortcuts` for an already-inserted widget
2897    /// and register every returned shortcut with the registry, owned
2898    /// by `id`. Called at insertion AND at rebuild so the declared
2899    /// metadata survives across rebuilds (which `unregister_all_for_owner`
2900    /// would otherwise wipe). Build-time `ctx.register_shortcut` calls
2901    /// upsert handlers on top; the registry is idempotent on id.
2902    pub(crate) fn apply_declared_shortcuts(&mut self, id: WidgetId) {
2903        let declared = self
2904            .arena
2905            .get(id)
2906            .map(|n| n.widget.declare_shortcuts())
2907            .unwrap_or_default();
2908        for shortcut in declared {
2909            self.shortcut_registry.register_owned(shortcut, id);
2910        }
2911    }
2912
2913    /// Internal: insert a widget, call build(), wire children, register clips.
2914    fn insert_widget(&mut self, widget: Box<dyn Widget>) -> WidgetId {
2915        let id = self.arena.insert(widget);
2916
2917        {
2918            if let Some(mut widget_box) = self.arena.take_widget(id) {
2919                if let Some(handler_set) = widget_box.take_handler_set() {
2920                    self.arena.restore_widget(id, widget_box);
2921                    if let Some(node) = self.arena.get_mut(id) {
2922                        // Handlers attached at the widget's creation site
2923                        // are external from its own perspective — keep
2924                        // them out of the rebuild-cleared `handlers`
2925                        // slot so they survive data-driven rebuilds.
2926                        node.external_handlers = handler_set.handlers;
2927                        node.node_focusable = handler_set.focusable;
2928                        node.node_tab_index = handler_set.tab_index;
2929                        node.node_cursor = handler_set.cursor;
2930                        // `clips_children` and `event_pass_through` are
2931                        // node-level flags on `WidgetNode` — they must
2932                        // be mirrored here too. Without this an
2933                        // `Inner::new().event_pass_through(true)` chain
2934                        // silently no-ops (the flag stays at default
2935                        // `false`), and any widget wrapped with it
2936                        // catches every pointer event in its bounds.
2937                        if let Some(clips) = handler_set.clips_children {
2938                            node.clips_children = clips;
2939                        }
2940                        if let Some(pass_through) = handler_set.event_pass_through {
2941                            node.event_pass_through = pass_through;
2942                        }
2943                        if let Some(dead_zone) = handler_set.gesture_dead_zone {
2944                            node.gesture_dead_zone = dead_zone;
2945                        }
2946                        if let Some(keyboard_capture) = handler_set.keyboard_capture {
2947                            node.keyboard_capture = keyboard_capture;
2948                        }
2949                        if let Some(hit_transparent) = handler_set.hit_transparent {
2950                            node.hit_transparent = hit_transparent;
2951                        }
2952                        if handler_set.context_menu_factory.is_some() {
2953                            node.context_menu_factory = handler_set.context_menu_factory;
2954                        }
2955                        if let Some(sig) = handler_set.focus_within {
2956                            node.focus_within_signal = Some(sig);
2957                        }
2958                        if let Some(sig) = handler_set.hover_within {
2959                            node.hover_within_signal = Some(sig);
2960                        }
2961                        // Builder-chained `visible_when: prop`. Mirror of
2962                        // `WidgetTree::visible_when`: register a bound prop at
2963                        // Relayout, then store it on the node. (Disjoint field
2964                        // borrow, like `access_hidden` below.)
2965                        if let Some(prop) = handler_set.visible_when {
2966                            prop.register_if_bound(
2967                                id,
2968                                &self.binding_registry,
2969                                crate::binding::BindingLevel::Relayout,
2970                            );
2971                            node.visible_state = Some(prop);
2972                        }
2973                        // Builder-level accessibility overrides + subtree
2974                        // mode. Mirrored here because this insertion path
2975                        // bypasses `apply_handler_set`.
2976                        if handler_set.access.is_some() {
2977                            // Register any bound access_hidden/label/description/
2978                            // value Props at AccessibilityOnly so the AT tree
2979                            // re-walks when they flip. (Disjoint field borrow:
2980                            // `node` borrows `self.arena`, this reads
2981                            // `self.binding_registry`.)
2982                            if let Some(access) = handler_set.access.as_ref() {
2983                                Self::register_access_prop_bindings(
2984                                    access,
2985                                    id,
2986                                    &self.binding_registry,
2987                                );
2988                            }
2989                            node.access_overrides = handler_set.access;
2990                        }
2991                        if let Some(mode) = handler_set.access_subtree {
2992                            node.access_subtree = mode;
2993                        }
2994                    }
2995                } else {
2996                    self.arena.restore_widget(id, widget_box);
2997                }
2998            }
2999        }
3000
3001        // Walk Widget::declare_shortcuts before build() so the
3002        // declared metadata lands in the registry first; if build()
3003        // also registers the same id with a real on_activate, the
3004        // registry upserts (preserving any user override).
3005        self.apply_declared_shortcuts(id);
3006
3007        {
3008            let mut widget_box = match self.arena.take_widget(id) {
3009                Some(widget) => widget,
3010                None => return id,
3011            };
3012            let mut build_ctx = crate::build_context::BuildContext {
3013                tree: self,
3014                composite_id: Some(id),
3015                effect_handles: Vec::new(),
3016                subscription_handles: Vec::new(),
3017                // A first mount has no previous build to inherit ids from.
3018                reusable_sub_ids: Vec::new(),
3019            };
3020            let built_children = widget_box.build(&mut build_ctx);
3021            let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
3022            let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
3023
3024            self.arena.restore_widget(id, widget_box);
3025
3026            // Transfer per-widget handles to the node. Both lists are
3027            // stored unconditionally — a leaf widget that registers an
3028            // effect in its build() still needs its ObserverHandle to
3029            // persist (otherwise the effect unregisters the moment
3030            // BuildContext drops).
3031            if let Some(node) = self.arena.get_mut(id) {
3032                node.subscription_handles = subscription_handles;
3033                node.effect_handles = effect_handles;
3034            }
3035
3036            if !built_children.is_empty() {
3037                for &child_id in &built_children {
3038                    if let Some(child_node) = self.arena.get_mut(child_id) {
3039                        child_node.parent = Some(id);
3040                    }
3041                }
3042                if let Some(node) = self.arena.get_mut(id) {
3043                    node.children = built_children;
3044                }
3045            }
3046        }
3047
3048        let clips = self
3049            .arena
3050            .get(id)
3051            .is_some_and(|node| node.widget.clips_children());
3052        if clips {
3053            self.arena.set_clips_children(id, true);
3054        }
3055
3056        id
3057    }
3058
3059    /// Add a widget to the tree.
3060    pub fn add(&mut self, widget: impl Widget + 'static) -> WidgetId {
3061        self.insert_widget(Box::new(widget))
3062    }
3063
3064    /// Add a pre-boxed widget to the tree.
3065    pub fn add_boxed(&mut self, widget: Box<dyn Widget>) -> WidgetId {
3066        self.insert_widget(widget)
3067    }
3068
3069    /// Add a widget as a child of another widget.
3070    pub fn add_child(&mut self, parent: WidgetId, widget: impl Widget + 'static) -> WidgetId {
3071        let boxed: Box<dyn Widget> = Box::new(widget);
3072
3073        let id = self.arena.insert_child(parent, boxed);
3074
3075        {
3076            if let Some(mut widget_box) = self.arena.take_widget(id) {
3077                if let Some(handler_set) = widget_box.take_handler_set() {
3078                    self.arena.restore_widget(id, widget_box);
3079                    if let Some(node) = self.arena.get_mut(id) {
3080                        // Creation-site handlers are external (persist
3081                        // across the widget's own rebuilds) — see the
3082                        // matching block in `insert_widget`.
3083                        node.external_handlers = handler_set.handlers;
3084                        node.node_focusable = handler_set.focusable;
3085                        node.node_tab_index = handler_set.tab_index;
3086                        node.node_cursor = handler_set.cursor;
3087                        if let Some(clips) = handler_set.clips_children {
3088                            node.clips_children = clips;
3089                        }
3090                        if let Some(pass_through) = handler_set.event_pass_through {
3091                            node.event_pass_through = pass_through;
3092                        }
3093                        if let Some(dead_zone) = handler_set.gesture_dead_zone {
3094                            node.gesture_dead_zone = dead_zone;
3095                        }
3096                        if let Some(keyboard_capture) = handler_set.keyboard_capture {
3097                            node.keyboard_capture = keyboard_capture;
3098                        }
3099                        if let Some(hit_transparent) = handler_set.hit_transparent {
3100                            node.hit_transparent = hit_transparent;
3101                        }
3102                        if handler_set.context_menu_factory.is_some() {
3103                            node.context_menu_factory = handler_set.context_menu_factory;
3104                        }
3105                        if let Some(sig) = handler_set.focus_within {
3106                            node.focus_within_signal = Some(sig);
3107                        }
3108                        if let Some(sig) = handler_set.hover_within {
3109                            node.hover_within_signal = Some(sig);
3110                        }
3111                        // Builder-chained `visible_when: prop`. Same as in
3112                        // `insert_widget`.
3113                        if let Some(prop) = handler_set.visible_when {
3114                            prop.register_if_bound(
3115                                id,
3116                                &self.binding_registry,
3117                                crate::binding::BindingLevel::Relayout,
3118                            );
3119                            node.visible_state = Some(prop);
3120                        }
3121                        // Builder-level accessibility overrides + subtree
3122                        // mode. Same rationale as in `insert_widget`.
3123                        if handler_set.access.is_some() {
3124                            // Register any bound access_hidden/label/description/
3125                            // value Props at AccessibilityOnly so the AT tree
3126                            // re-walks when they flip. (Disjoint field borrow:
3127                            // `node` borrows `self.arena`, this reads
3128                            // `self.binding_registry`.)
3129                            if let Some(access) = handler_set.access.as_ref() {
3130                                Self::register_access_prop_bindings(
3131                                    access,
3132                                    id,
3133                                    &self.binding_registry,
3134                                );
3135                            }
3136                            node.access_overrides = handler_set.access;
3137                        }
3138                        if let Some(mode) = handler_set.access_subtree {
3139                            node.access_subtree = mode;
3140                        }
3141                    }
3142                } else {
3143                    self.arena.restore_widget(id, widget_box);
3144                }
3145            }
3146        }
3147
3148        // Same shortcut-declaration walk as `insert_widget` — keeps
3149        // metadata visible from the moment the child mounts, before
3150        // build() runs.
3151        self.apply_declared_shortcuts(id);
3152
3153        {
3154            if let Some(mut widget_box) = self.arena.take_widget(id) {
3155                let mut build_ctx = crate::build_context::BuildContext {
3156                    tree: self,
3157                    composite_id: Some(id),
3158                    effect_handles: Vec::new(),
3159                    subscription_handles: Vec::new(),
3160                    // A first mount has no previous build to inherit ids from.
3161                    reusable_sub_ids: Vec::new(),
3162                };
3163                let built_children = widget_box.build(&mut build_ctx);
3164                let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
3165                let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
3166
3167                self.arena.restore_widget(id, widget_box);
3168
3169                // Transfer per-widget handles to the node. See the
3170                // matching block in `insert_widget` — effect and
3171                // subscription handles must persist for leaf widgets
3172                // too, not only composite ones.
3173                if let Some(node) = self.arena.get_mut(id) {
3174                    node.subscription_handles = subscription_handles;
3175                    node.effect_handles = effect_handles;
3176                }
3177
3178                if !built_children.is_empty() {
3179                    for &child_id in &built_children {
3180                        if let Some(child_node) = self.arena.get_mut(child_id) {
3181                            child_node.parent = Some(id);
3182                        }
3183                    }
3184                    if let Some(node) = self.arena.get_mut(id) {
3185                        node.children = built_children;
3186                    }
3187                }
3188            }
3189        }
3190
3191        let clips = self
3192            .arena
3193            .get(id)
3194            .is_some_and(|node| node.widget.clips_children());
3195        if clips {
3196            self.arena.set_clips_children(id, true);
3197        }
3198
3199        id
3200    }
3201
3202    // --- Property bindings ---
3203
3204    /// Bind a widget's visibility to a boolean prop or compatibility state binding.
3205    /// When false, the widget is set dormant; when true, it is activated.
3206    /// Accepts `Signal<bool>`, `Prop<bool>`, compatibility state bindings, or plain `bool`.
3207    pub fn visible_when(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
3208        let prop = state.into();
3209        prop.register_if_bound(
3210            id,
3211            &self.binding_registry,
3212            crate::binding::BindingLevel::Relayout,
3213        );
3214        if let Some(node) = self.arena.get_mut(id) {
3215            node.visible_state = Some(prop);
3216        }
3217    }
3218
3219    /// Install (or reuse) the activation signal on a node and return a
3220    /// handle to it. The framework sets it to `false` when the node is
3221    /// parked dormant (`Switcher` / `visible_when`) and `true` when it is
3222    /// re-activated — see [`crate::arena::WidgetArena::set_dormant`] /
3223    /// [`activate`](crate::arena::WidgetArena::activate). The returned
3224    /// signal is initialised to the node's current active state. Used by
3225    /// widgets owning a resource outside the paint pass (a native subview)
3226    /// that must hide/show it in lockstep with framework activation.
3227    pub fn activation_signal(&mut self, id: WidgetId) -> crate::signal::Signal<bool> {
3228        if let Some(node) = self.arena.get_mut(id) {
3229            if let Some(existing) = node.activation_signal.clone() {
3230                return existing;
3231            }
3232            let active = node.activation == crate::arena::ActivationState::Active;
3233            let sig = crate::signal::Signal::new(active);
3234            node.activation_signal = Some(sig.clone());
3235            sig
3236        } else {
3237            // Node missing (shouldn't happen in build) — hand back a
3238            // detached signal so the caller still gets a valid handle.
3239            crate::signal::Signal::new(true)
3240        }
3241    }
3242
3243    /// Fire the `activation_signal` of every node that transitioned
3244    /// Active↔Dormant since the last flush. Called at a well-defined tree-level
3245    /// point (the end of `process_state_changes`), never from inside the arena
3246    /// recursion — so an observer (e.g. a `WebView` calling the engine's
3247    /// `set_visible`) runs after the visibility pass has fully committed,
3248    /// matching the `focus_within` / `hover_within` update discipline.
3249    pub(crate) fn flush_activation_signals(&mut self) {
3250        let changes = self.arena.take_activation_changes();
3251        for (id, _recorded) in changes {
3252            // Re-read the node at flush time; it still exists (the transition
3253            // was recorded in the same synchronous operation).
3254            let Some(node) = self.arena.get(id) else {
3255                continue;
3256            };
3257            let Some(sig) = node.activation_signal.clone() else {
3258                continue;
3259            };
3260            // Fire the node's **current** state, not the value recorded at the
3261            // transition, and only when it differs from what observers last
3262            // saw. `pending_activation_changes` is an append-only queue: a
3263            // node parked and re-activated inside one batch records both
3264            // edges, and replaying them in order hands observers a `false`
3265            // that was never observable — the node is already Active by the
3266            // time anyone is told anything.
3267            //
3268            // The in-tree modal path does exactly that on every open: build
3269            // the content, `set_dormant` it, mount the scrim, `activate` it,
3270            // then move focus in. Both edges land in one batch and flush
3271            // *after* the focus dispatch, so the stale `false` arrives last
3272            // and observers act on a state that has already been superseded.
3273            // For a text editor that meant its dormancy handler wiped the
3274            // `has_focus` it had just been granted, and the dialog opened with
3275            // no caret; a `WebView` would have taken a real `set_visible(false)`
3276            // OS call for a subview that never left the screen.
3277            //
3278            // Collapsing to the final state also makes the flush idempotent
3279            // over duplicate ids: the first iteration syncs the signal, the
3280            // rest find it already equal and skip. `Signal::set` notifies
3281            // unconditionally, so the equality guard is what stops the
3282            // redundant fanout.
3283            let active = node.activation == crate::arena::ActivationState::Active;
3284            if sig.get() != active {
3285                sig.set(active);
3286            }
3287        }
3288    }
3289
3290    /// Bind an opacity multiplier (0..1) to a widget. The render walker
3291    /// emits `SetOpacity(value)` before painting the widget's subtree
3292    /// and `RestoreOpacity` afterwards, so the multiplier composes
3293    /// correctly with ancestor opacity scopes via the canvas's stacked
3294    /// opacity model. Bound at `Repaint` level: opacity changes never
3295    /// trigger relayout. Pass any `Prop<f32>` or `Signal<f32>` source
3296    /// (typically an animated signal driven by a `Fade` wrapper).
3297    pub fn set_opacity(&mut self, id: WidgetId, opacity: impl Into<crate::signal::Prop<f32>>) {
3298        let prop = opacity.into();
3299        prop.register_if_bound(
3300            id,
3301            &self.binding_registry,
3302            crate::binding::BindingLevel::RepaintOnly,
3303        );
3304        if let Some(node) = self.arena.get_mut(id) {
3305            node.opacity_prop = Some(prop);
3306        }
3307    }
3308
3309    /// Bind a 2D affine transform to a widget. The render walker emits
3310    /// `PushTransform(value)` before painting the widget's subtree and
3311    /// `PopTransform` afterwards; the renderer composes the transform
3312    /// onto its stack so nested wrappers and widget-internal canvas
3313    /// transforms compose correctly. Bound at `Repaint` level: visual-
3314    /// only transforms never trigger relayout. Wrappers that want the
3315    /// transform's *value change* to also drive layout (e.g.
3316    /// `Scale::reflow(true)`) must additionally bind the *driver*
3317    /// signal to themselves at `Relayout` level — the transform prop
3318    /// itself stays at Repaint. Pass a `Transform2D`, `Signal<Transform2D>`,
3319    /// or `Prop<Transform2D>`.
3320    pub fn set_transform(
3321        &mut self,
3322        id: WidgetId,
3323        transform: impl Into<crate::signal::Prop<teksilo_canvas::Transform2D>>,
3324    ) {
3325        let prop = transform.into();
3326        prop.register_if_bound(
3327            id,
3328            &self.binding_registry,
3329            crate::binding::BindingLevel::RepaintOnly,
3330        );
3331        if let Some(node) = self.arena.get_mut(id) {
3332            node.transform_prop = Some(prop);
3333            // A plain transform is a *self* transform — clear any prior
3334            // content-transform marker so the flag can never go stale if a
3335            // node switches from `set_content_transform` to `set_transform`.
3336            node.content_transform = false;
3337        }
3338    }
3339
3340    /// Like [`set_transform`](Self::set_transform), but marks the transform as
3341    /// a **content** transform: it positions the node's content within a fixed
3342    /// parent-space viewport (the node's bounds) rather than transforming the
3343    /// node itself. Hit-testing then keeps the whole viewport interactive at
3344    /// any pan / zoom. Used by `SceneView`; see
3345    /// `WidgetNode::content_transform`.
3346    pub fn set_content_transform(
3347        &mut self,
3348        id: WidgetId,
3349        transform: impl Into<crate::signal::Prop<teksilo_canvas::Transform2D>>,
3350    ) {
3351        let prop = transform.into();
3352        prop.register_if_bound(
3353            id,
3354            &self.binding_registry,
3355            crate::binding::BindingLevel::RepaintOnly,
3356        );
3357        if let Some(node) = self.arena.get_mut(id) {
3358            node.transform_prop = Some(prop);
3359            node.content_transform = true;
3360        }
3361    }
3362
3363    /// Bind a Gaussian-equivalent blur radius to a widget. The render
3364    /// walker emits `BeginBlurredSubtree { bounds, radius }` before
3365    /// painting the widget's subtree and `EndBlurredSubtree` afterwards;
3366    /// the renderer redirects drawing into an intermediate texture, runs
3367    /// a dual-Kawase blur chain at the requested radius, and composites
3368    /// the blurred result back into the parent pass. Bound at `Repaint`
3369    /// level: blur radius changes never trigger relayout. Sub-perceptual
3370    /// radii (< 0.5) skip the Begin/End pair entirely so animated
3371    /// enable/disable patterns have zero per-frame cost when fully off.
3372    /// Pass any `Prop<f32>` or `Signal<f32>` source.
3373    pub fn set_blur(&mut self, id: WidgetId, radius: impl Into<crate::signal::Prop<f32>>) {
3374        let prop = radius.into();
3375        prop.register_if_bound(
3376            id,
3377            &self.binding_registry,
3378            crate::binding::BindingLevel::RepaintOnly,
3379        );
3380        if let Some(node) = self.arena.get_mut(id) {
3381            node.blur_prop = Some(prop);
3382        }
3383    }
3384
3385    /// Bind a widget's enabled state to a boolean prop or compatibility state binding.
3386    /// When false, the widget and its entire subtree ignore all events but remain
3387    /// visible. Focus traversal skips disabled subtrees and AccessKit marks their
3388    /// nodes as disabled. Accepts `Signal<bool>`, `Prop<bool>`, compatibility state
3389    /// bindings, or plain `bool`.
3390    ///
3391    /// The bound signal registers at `BindingLevel::SubtreeRepaint`: when
3392    /// it flips, the entire subtree rooted at `id` is marked for repaint
3393    /// (not relayout — geometry doesn't change). Leaves like
3394    /// `IconWidget` then re-resolve their role color
3395    /// using the new `PaintContext::effective_enabled` value, so a
3396    /// disabled subtree's icons and text dim automatically.
3397    pub fn enabled_when(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
3398        let prop = state.into();
3399        // SubtreeRepaint propagates the visual dirty mark through the
3400        // disabled subtree so leaves re-resolve their role colors.
3401        prop.register_if_bound(
3402            id,
3403            &self.binding_registry,
3404            crate::binding::BindingLevel::SubtreeRepaint,
3405        );
3406        // AccessibilityOnly is orthogonal — it flips `a11y_dirty` so
3407        // AccessKit's `disabled` flag refreshes on the next a11y sync
3408        // (the accessibility walker reads `arena.is_enabled(id)`,
3409        // which is already correct via the prop, but the tree needs
3410        // to be told to rebuild).
3411        prop.register_if_bound(
3412            id,
3413            &self.binding_registry,
3414            crate::binding::BindingLevel::AccessibilityOnly,
3415        );
3416        if let Some(node) = self.arena.get_mut(id) {
3417            node.enabled_state = Some(prop);
3418        }
3419    }
3420
3421    /// Reactive view of "is this widget effectively enabled?" — the AND
3422    /// of the widget's own `enabled_state` and every ancestor's.
3423    /// [`Self::is_enabled`] is the non-reactive equivalent; this method
3424    /// gives composite widgets a `Signal<bool>` for derived state.
3425    ///
3426    /// Leaves (`IconWidget`, `TextWidget`, `RectWidget`) do NOT need this
3427    /// — they receive the resolved bool via
3428    /// [`crate::widget::PaintContext::effective_enabled`] at paint time.
3429    /// This method is for composites that want to derive cursor / custom
3430    /// paint roles / etc. reactively.
3431    ///
3432    /// Install-or-reuse, exactly like [`Self::activation_signal`]: the signal
3433    /// lives on the node and the framework refreshes it from the live arena
3434    /// once per state-change pass (`flush_effective_enabled_signals`).
3435    ///
3436    /// It is deliberately NOT a signal derived by walking the ancestor chain
3437    /// here. A widget's `parent` is still `None` while its own `build()` runs
3438    /// — `insert_widget` inserts the node parentless and wires the parent link
3439    /// only after `build()` returns — so an ancestor walk performed from
3440    /// inside `build()` (which is how every caller uses this) sees an empty
3441    /// chain and would capture the widget's OWN `enabled` prop as the whole
3442    /// answer, permanently. That was a real bug: a Button inside a disabled
3443    /// form stayed painted as if enabled.
3444    ///
3445    /// The value is seeded from the live arena and corrected on the next
3446    /// flush, so a first-`build()` caller (parent not yet wired) and a
3447    /// rebuild caller (parent wired) both converge before anything paints.
3448    pub fn effective_enabled_signal(&mut self, id: WidgetId) -> crate::signal::Signal<bool> {
3449        if let Some(existing) = self
3450            .arena
3451            .get(id)
3452            .and_then(|n| n.effective_enabled_signal.clone())
3453        {
3454            return existing;
3455        }
3456        // Seed from the live tree. Mid-`build()` the parent is not wired yet,
3457        // so this is the widget's own state only; `flush_effective_enabled_signals`
3458        // corrects it against the fully-wired tree before the first paint.
3459        let seed = self.arena.is_enabled(id);
3460        let sig = crate::signal::Signal::new(seed);
3461        let Some(node) = self.arena.get_mut(id) else {
3462            // Node missing (shouldn't happen in build) — hand back a detached
3463            // handle so the caller still gets a valid signal.
3464            return crate::signal::Signal::new(true);
3465        };
3466        node.effective_enabled_signal = Some(sig.clone());
3467        self.arena.watch_effective_enabled(id);
3468        sig
3469    }
3470
3471    /// Refresh every node-resident `effective_enabled_signal` against the live
3472    /// arena, firing observers only where the value actually changed.
3473    ///
3474    /// Unlike [`Self::flush_activation_signals`] this cannot be driven off a
3475    /// change queue: a node's `enabled_state` is a `Prop<bool>` that may be
3476    /// bound to an app `Signal` which flips without the arena being notified,
3477    /// so there is no mutation site at which to record a transition. Instead
3478    /// this recomputes the (cheap, `O(depth)`) ancestor AND for each opted-in
3479    /// node and diffs. Only nodes that called
3480    /// [`Self::effective_enabled_signal`] are visited, so a tree with no
3481    /// interactive widgets pays nothing.
3482    ///
3483    /// Values are collected first and set afterwards: a `Signal::set` observer
3484    /// may mutate the tree, and must not run while the arena is being walked —
3485    /// the same discipline as `flush_activation_signals` and the
3486    /// `focus_within` / `hover_within` updates.
3487    pub(crate) fn flush_effective_enabled_signals(&mut self) {
3488        self.arena.prune_effective_enabled_watchers();
3489        let mut updates: Vec<(crate::signal::Signal<bool>, bool)> = Vec::new();
3490        for id in self.arena.effective_enabled_watchers() {
3491            let Some(sig) = self
3492                .arena
3493                .get(id)
3494                .and_then(|n| n.effective_enabled_signal.clone())
3495            else {
3496                continue;
3497            };
3498            let now = self.arena.is_enabled(id);
3499            if sig.get() != now {
3500                updates.push((sig, now));
3501            }
3502        }
3503        for (sig, value) in updates {
3504            sig.set(value);
3505        }
3506    }
3507
3508    /// Whether a widget is effectively enabled. Returns `false` if the widget
3509    /// itself or any ancestor has `enabled_state` bound to `false`.
3510    pub fn is_enabled(&self, id: WidgetId) -> bool {
3511        self.arena.is_enabled(id)
3512    }
3513
3514    /// Bind a widget's Tab-key participation to a boolean prop or
3515    /// compatibility state binding. When false, the widget is removed
3516    /// from Tab / Shift+Tab traversal (`cycle_focus`) but remains
3517    /// reachable via `request_focus` and arrow-key navigation that
3518    /// calls `request_focus`. Implements the ARIA roving-tabindex
3519    /// pattern (HTML `tabindex="-1"` semantics). Accepts
3520    /// `Signal<bool>`, `Prop<bool>`, or plain `bool`.
3521    pub fn set_tab_stop(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
3522        let prop = state.into();
3523        // Bind at the lightest level — tab-stop changes never affect
3524        // layout or paint; cycle_focus reads the current value on
3525        // each Tab keypress.
3526        prop.register_if_bound(
3527            id,
3528            &self.binding_registry,
3529            crate::binding::BindingLevel::RepaintOnly,
3530        );
3531        if let Some(node) = self.arena.get_mut(id) {
3532            node.tab_stop = Some(prop);
3533        }
3534    }
3535
3536    /// Current Tab-key participation for a widget. Returns the value
3537    /// of the `tab_stop` prop if bound, or `true` (the default) when
3538    /// no binding is present. Mirrors the filter used by
3539    /// `cycle_focus` — primarily for tests asserting the
3540    /// roving-tabindex contract.
3541    pub fn tab_stop(&self, id: WidgetId) -> bool {
3542        self.arena
3543            .get(id)
3544            .and_then(|node| node.tab_stop.as_ref())
3545            .map(|prop| prop.get())
3546            .unwrap_or(true)
3547    }
3548
3549    /// Declare `id` as a **traversal-scope boundary** with the given policy.
3550    /// `cycle_focus` then treats the node's subtree as an independent Tab
3551    /// group: `tab_index` values inside it are scoped (they never collide
3552    /// with sibling scopes) and `policy` governs Tab at the scope's ends.
3553    ///
3554    /// The scope node is forced non-focusable — it is a transparent boundary,
3555    /// never itself a Tab stop. Called from `BuildContext::set_traversal_scope`
3556    /// (which the `FocusScope` wrapper widget invokes during `build`), and
3557    /// directly usable from tests with no dependency on the widgets crate.
3558    pub fn set_traversal_scope(
3559        &mut self,
3560        id: WidgetId,
3561        policy: crate::focus::TraversalScopePolicy,
3562    ) {
3563        if let Some(node) = self.arena.get_mut(id) {
3564            node.node_traversal_scope = Some(policy);
3565            node.node_focusable = Some(false);
3566        }
3567    }
3568
3569    /// Remove a previously set traversal-scope marker from `id` (rebuild
3570    /// paths where a `FocusScope` is replaced by a non-scope widget). Leaves
3571    /// `node_focusable` untouched — a later handler-set application resets it.
3572    pub fn clear_traversal_scope(&mut self, id: WidgetId) {
3573        if let Some(node) = self.arena.get_mut(id) {
3574            node.node_traversal_scope = None;
3575        }
3576    }
3577
3578    /// Current traversal-scope policy on `id`, if any. For tests asserting
3579    /// the scope marker contract.
3580    pub fn traversal_scope(&self, id: WidgetId) -> Option<crate::focus::TraversalScopePolicy> {
3581        self.arena
3582            .get(id)
3583            .and_then(|node| node.node_traversal_scope)
3584    }
3585
3586    // --- Theme override ---
3587
3588    /// Set a theme override on a widget. All descendants of this widget
3589    /// will see the modified theme during layout and paint.
3590    /// The override function receives a mutable `Theme` to modify.
3591    ///
3592    /// ```
3593    /// # use teksilo_core::{Widget, LayoutResponse, LayoutContext, widget_tree::WidgetTree};
3594    /// # use teksilo_canvas::{Size, SizeProposal};
3595    /// # use teksilo_tokens::ColorTokens;
3596    /// # #[derive(Debug)] struct MinWidget;
3597    /// # impl Widget for MinWidget {
3598    /// #     fn layout_response(&self, _: SizeProposal, _: &LayoutContext) -> LayoutResponse {
3599    /// #         Size::new(0.0, 0.0).into()
3600    /// #     }
3601    /// # }
3602    /// # let mut tree = WidgetTree::new();
3603    /// # let panel_id = tree.add(MinWidget);
3604    /// tree.set_theme_override(panel_id, |theme| {
3605    ///     theme.colors = ColorTokens::dark_default();
3606    /// });
3607    /// ```
3608    pub fn set_theme_override(
3609        &mut self,
3610        id: WidgetId,
3611        f: impl Fn(&mut crate::styles::Theme) + 'static,
3612    ) {
3613        let had_override = self
3614            .arena
3615            .get(id)
3616            .is_some_and(|n| n.theme_override.is_some());
3617        if let Some(node) = self.arena.get_mut(id) {
3618            node.theme_override = Some(crate::environment::ThemeOverride { func: Box::new(f) });
3619            node.dirty.needs_layout = true;
3620            node.dirty.needs_paint = true;
3621        }
3622        if !had_override {
3623            self.arena.theme_override_count += 1;
3624        }
3625    }
3626
3627    /// Get the resolved theme for a specific widget (applying ancestor overrides).
3628    pub fn resolved_theme(&self, id: WidgetId) -> crate::styles::Theme {
3629        self.arena.resolve_theme(id, &self.theme).into_owned()
3630    }
3631}
3632
3633impl Default for WidgetTree {
3634    fn default() -> Self {
3635        Self::new()
3636    }
3637}
3638
3639#[cfg(test)]
3640mod activation_signal_tests {
3641    use super::*;
3642    use crate::build_context::BuildContext;
3643    use crate::signal::Signal;
3644    use crate::widget::{LayoutContext, LayoutResponse, Widget};
3645    use teksilo_canvas::SizeProposal;
3646
3647    /// A leaf that, on build, opts into its activation signal and mirrors it
3648    /// into an out-of-band signal the test can read.
3649    #[derive(Debug)]
3650    struct ActivationProbe {
3651        log: Signal<Vec<bool>>,
3652    }
3653
3654    impl Widget for ActivationProbe {
3655        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
3656            let id = ctx.self_id();
3657            let vis = ctx.activation_signal(id);
3658            let log = self.log.clone();
3659            ctx.effect(&vis, move |active| {
3660                let mut v = log.get();
3661                v.push(*active);
3662                log.set(v);
3663            });
3664            Vec::new()
3665        }
3666
3667        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
3668            proposal.resolve(10.0, 10.0).into()
3669        }
3670    }
3671
3672    /// A widget that enqueues a post-mount action via `run_after_mount` has it
3673    /// run exactly once, with a real `EventContext`, when the tree drains
3674    /// (`run_mount_actions`) — and `has_pending_mount_actions` reflects the
3675    /// queue state.
3676    #[derive(Debug)]
3677    struct MountActionProbe {
3678        ran: Signal<u32>,
3679    }
3680
3681    impl Widget for MountActionProbe {
3682        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
3683            let ran = self.ran.clone();
3684            ctx.run_after_mount(move |_ectx| ran.set(ran.get() + 1));
3685            Vec::new()
3686        }
3687
3688        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
3689            proposal.resolve(10.0, 10.0).into()
3690        }
3691    }
3692
3693    #[test]
3694    fn run_after_mount_runs_once_on_drain() {
3695        let mut tree = WidgetTree::new();
3696        let ran = Signal::new(0_u32);
3697        tree.add(MountActionProbe { ran: ran.clone() });
3698        tree.layout(SizeProposal::exact(100.0, 100.0));
3699
3700        // Queued during build, not yet run.
3701        assert!(tree.has_pending_mount_actions());
3702        assert_eq!(ran.get(), 0);
3703
3704        // Drain with a Noop sink (as headless callers do).
3705        tree.run_mount_actions(&mut crate::window::NoopWindowOps);
3706        assert_eq!(ran.get(), 1);
3707        assert!(!tree.has_pending_mount_actions());
3708
3709        // Draining again is a no-op (the queue is empty).
3710        tree.run_mount_actions(&mut crate::window::NoopWindowOps);
3711        assert_eq!(ran.get(), 1);
3712    }
3713
3714    #[test]
3715    fn activation_signal_fires_on_dormant_and_reactivate() {
3716        let mut tree = WidgetTree::new();
3717        let log = Signal::new(Vec::<bool>::new());
3718        let probe = tree.add(ActivationProbe { log: log.clone() });
3719
3720        // Gate the probe's visibility on a signal.
3721        let visible = Signal::new(true);
3722        tree.visible_when(probe, visible.clone());
3723        tree.layout(SizeProposal::exact(100.0, 100.0));
3724
3725        // Initially active: effect registration alone fires nothing.
3726        assert_eq!(log.get(), Vec::<bool>::new());
3727
3728        // Hide → dormant → activation signal false.
3729        visible.set(false);
3730        tree.layout(SizeProposal::exact(100.0, 100.0));
3731        assert_eq!(log.get(), vec![false]);
3732
3733        // Show → active → activation signal true.
3734        visible.set(true);
3735        tree.layout(SizeProposal::exact(100.0, 100.0));
3736        assert_eq!(log.get(), vec![false, true]);
3737
3738        // Redundant relayout while active fires nothing new.
3739        tree.layout(SizeProposal::exact(100.0, 100.0));
3740        assert_eq!(log.get(), vec![false, true]);
3741    }
3742
3743    /// **A node parked and re-woken before the flush never looks dormant.**
3744    ///
3745    /// `pending_activation_changes` is an append-only queue, so this records
3746    /// two edges; replaying them in order would hand observers a `false` that
3747    /// was already superseded — for a state signal that is a lie, not a
3748    /// history. `present_in_tree_modal_request` takes exactly this route on
3749    /// every dialog (build the content, park it, mount the scrim, wake it,
3750    /// *then* move focus in), and the stale `false` landed after the focus
3751    /// dispatch: a text editor's dormancy handler wiped the focus it had just
3752    /// been granted and the dialog opened with no caret.
3753    #[test]
3754    fn a_park_and_wake_inside_one_batch_fires_nothing() {
3755        let mut tree = WidgetTree::new();
3756        let log = Signal::new(Vec::<bool>::new());
3757        let probe = tree.add(ActivationProbe { log: log.clone() });
3758        tree.layout(SizeProposal::exact(100.0, 100.0));
3759        assert_eq!(log.get(), Vec::<bool>::new());
3760
3761        tree.set_dormant(probe);
3762        tree.activate(probe);
3763        tree.layout(SizeProposal::exact(100.0, 100.0));
3764        assert_eq!(
3765            log.get(),
3766            Vec::<bool>::new(),
3767            "a node that ends the batch where it started never observably \
3768             changed — firing the intermediate `false` makes observers act on \
3769             a state that was never visible",
3770        );
3771
3772        // The converse still reports: a batch with a *net* transition fires
3773        // once, with the state the node actually ended in.
3774        tree.activate(probe);
3775        tree.set_dormant(probe);
3776        tree.layout(SizeProposal::exact(100.0, 100.0));
3777        assert_eq!(
3778            log.get(),
3779            vec![false],
3780            "a net Active→Dormant batch must still report, exactly once",
3781        );
3782
3783        tree.activate(probe);
3784        tree.layout(SizeProposal::exact(100.0, 100.0));
3785        assert_eq!(log.get(), vec![false, true]);
3786    }
3787}
3788
3789#[cfg(test)]
3790mod visible_when_builder_tests {
3791    use super::*;
3792    use crate::signal::{Prop, Signal};
3793    use crate::widget_builder::WidgetBuilder;
3794
3795    /// `.visible_when(signal)` on any widget builder threads a *bound*
3796    /// visibility prop onto the inserted node — so `teksu!`'s property form
3797    /// (`Widget { visible_when: sig }`) reaches the same `node.visible_state`
3798    /// slot as the imperative `ctx.visible_when(id, sig)`.
3799    #[test]
3800    fn visible_when_builder_binds_node_visibility() {
3801        let mut tree = WidgetTree::new();
3802        let shown = Signal::new(false);
3803        let id = tree.add(crate::test_widgets::FillWidget::new().visible_when(shown.clone()));
3804
3805        let node = tree.arena.get(id).expect("node exists");
3806        assert!(
3807            matches!(node.visible_state, Some(Prop::Bound(_))),
3808            "`.visible_when(Signal)` must store a bound visibility prop"
3809        );
3810    }
3811
3812    /// A static `bool` is accepted too (`Prop::Static`), matching
3813    /// `ctx.visible_when` / `access_hidden` semantics.
3814    #[test]
3815    fn visible_when_builder_accepts_static_bool() {
3816        let mut tree = WidgetTree::new();
3817        let id = tree.add(crate::test_widgets::FillWidget::new().visible_when(false));
3818
3819        let node = tree.arena.get(id).expect("node exists");
3820        assert!(matches!(node.visible_state, Some(Prop::Static(false))));
3821    }
3822}
3823
3824#[cfg(test)]
3825mod text_scale_tests {
3826    use super::*;
3827
3828    #[test]
3829    fn effective_theme_starts_equal_to_theme() {
3830        let tree = WidgetTree::new();
3831        assert_eq!(
3832            tree.effective_theme.typography.body.size,
3833            tree.theme.typography.body.size
3834        );
3835        assert_eq!(tree.user_text_scale(), 1.0);
3836    }
3837
3838    #[test]
3839    fn effective_text_scale_and_signal_track_the_combined_factor() {
3840        let mut tree = WidgetTree::new();
3841        assert_eq!(tree.effective_text_scale(), 1.0);
3842        assert_eq!(tree.text_scale_signal().get(), 1.0);
3843
3844        tree.set_user_text_scale(1.5);
3845        assert!((tree.effective_text_scale() - 1.5).abs() < 0.001);
3846        assert!((tree.text_scale_signal().get() - 1.5).abs() < 0.001);
3847
3848        // OS preference multiplies in.
3849        tree.set_accessibility_preferences(false, false, 2.0);
3850        assert!((tree.effective_text_scale() - 3.0).abs() < 0.01);
3851        assert!((tree.text_scale_signal().get() - 3.0).abs() < 0.01);
3852    }
3853
3854    #[test]
3855    fn set_user_text_scale_scales_effective_typography() {
3856        let mut tree = WidgetTree::new();
3857        let base = tree.theme.typography.body.size;
3858        tree.set_user_text_scale(1.5);
3859        assert!((tree.effective_theme.typography.body.size - base * 1.5).abs() < 0.001);
3860        // The unscaled base theme is untouched.
3861        assert_eq!(tree.theme.typography.body.size, base);
3862    }
3863
3864    #[test]
3865    fn set_theme_preserves_existing_user_scale() {
3866        let mut tree = WidgetTree::new();
3867        tree.set_user_text_scale(2.0);
3868        let dark = crate::presets::intui::dark();
3869        let dark_base = dark.typography.body.size;
3870        tree.set_theme(dark);
3871        assert!((tree.effective_theme.typography.body.size - dark_base * 2.0).abs() < 0.001);
3872    }
3873
3874    #[test]
3875    fn os_text_scale_multiplies_with_user_scale() {
3876        let mut tree = WidgetTree::new();
3877        let base = tree.theme.typography.body.size;
3878        tree.set_user_text_scale(1.5);
3879        // OS preference reports 1.2 → combined 1.8.
3880        tree.set_accessibility_preferences(false, false, 1.2);
3881        assert!((tree.effective_theme.typography.body.size - base * 1.8).abs() < 0.01);
3882    }
3883
3884    #[test]
3885    fn same_scale_is_a_noop_and_factor_is_clamped() {
3886        let mut tree = WidgetTree::new();
3887        tree.set_user_text_scale(1.5);
3888        // Re-setting the same value should not panic / change anything.
3889        tree.set_user_text_scale(1.5);
3890        assert_eq!(tree.user_text_scale(), 1.5);
3891        // Out-of-range clamps into [0.25, 8.0].
3892        tree.set_user_text_scale(100.0);
3893        assert_eq!(tree.user_text_scale(), 8.0);
3894    }
3895}
3896
3897/// Covers the `WidgetTree`-level facts
3898/// `teksilo_app::WindowManager::request_redraw_needing_render` (the
3899/// targeted cross-window redraw added for shared-`Signal` dispatch
3900/// fan-out) relies on. Neither test touches windows at all — they exist
3901/// to pin down `needs_render()`'s contract in isolation, since
3902/// teksilo-app cannot stand up a real `PlatformWindow` in a unit test.
3903#[cfg(test)]
3904mod cross_window_redraw_signal_tests {
3905    use super::*;
3906    use crate::signal::Signal;
3907    use crate::test_widgets::{FillWidget, StackWidget};
3908    use teksilo_canvas::SizeProposal;
3909
3910    /// The premise the fix acts on, AND the trap a naive fix would fall
3911    /// into. A `Signal` shared by two independent trees (standing in for
3912    /// two windows) is supposed to dirty both when mutated, even though
3913    /// only one of them is the tree whose dispatch made the mutation —
3914    /// but `Signal::set` only flips a dirty flag on the signal itself and
3915    /// in the `BindingRegistry`; nothing walks that into a tree's
3916    /// `needs_layout` / `needs_paint` bits (what `needs_render()` reads)
3917    /// except that tree's OWN `process_state_changes`, run at the top of
3918    /// its OWN `layout()`. So immediately after the mutation, with
3919    /// neither tree having re-run `layout()`, BOTH read clean — a naive
3920    /// "just check `needs_render()`" cross-window redraw would see
3921    /// nothing to do and stay a permanent no-op. Once tree B's `layout()`
3922    /// runs (what `request_redraw_needing_render` does for every window
3923    /// before checking it), the same mutation is finally visible there.
3924    ///
3925    /// Each tree wraps its gated leaf in a `StackWidget` parent (rather
3926    /// than gating a bare root leaf) so the fact under test — an ACTIVE
3927    /// widget ending up dirty — is unambiguous: `any_needs_layout()` /
3928    /// `any_needs_paint()` only ever look at `Active` nodes, and a leaf
3929    /// that itself goes dormant is deliberately excluded from both (a
3930    /// hidden widget has nothing to paint). What must go dirty here is
3931    /// the STILL-ACTIVE stack, via `mark_ancestors_need_layout` — the
3932    /// same mechanism that makes a real window's content re-flow around
3933    /// a child that just appeared or disappeared.
3934    #[test]
3935    fn a_shared_signal_mutation_only_shows_up_after_that_trees_own_layout_reconciles_it() {
3936        let shared = Signal::new(true);
3937
3938        let mut tree_a = WidgetTree::new();
3939        let stack_a = tree_a.add(StackWidget::new());
3940        let id_a = tree_a.add_child(stack_a, FillWidget::new());
3941        tree_a.visible_when(id_a, shared.clone());
3942
3943        let mut tree_b = WidgetTree::new();
3944        let stack_b = tree_b.add(StackWidget::new());
3945        let id_b = tree_b.add_child(stack_b, FillWidget::new());
3946        tree_b.visible_when(id_b, shared.clone());
3947
3948        let proposal = SizeProposal::exact(100.0, 100.0);
3949
3950        // Bring both to the same clean baseline a real event loop reaches
3951        // after its initial layout + paint.
3952        tree_a.layout(proposal);
3953        tree_a.render();
3954        tree_b.layout(proposal);
3955        tree_b.render();
3956        assert!(!tree_a.needs_render(), "precondition: tree A starts clean");
3957        assert!(!tree_b.needs_render(), "precondition: tree B starts clean");
3958
3959        // Simulate a handler mutating the shared Signal during tree A's
3960        // dispatch. Neither tree re-runs layout() here yet.
3961        shared.set(false);
3962
3963        assert!(
3964            !tree_a.needs_render(),
3965            "the mutation alone does not retroactively dirty tree A either — \
3966             a Signal write cannot poke an arena directly, only the next \
3967             process_state_changes (inside layout()) can"
3968        );
3969        assert!(
3970            !tree_b.needs_render(),
3971            "and tree B reads exactly as clean as tree A does at this point — \
3972             checking needs_render() without reconciling first cannot tell them apart"
3973        );
3974
3975        // ...but they are NOT indistinguishable to `needs_reconcile()`,
3976        // which is what `request_redraw_needing_render` actually gates
3977        // its reconcile on. Both trees observe the shared Signal, so
3978        // both report pending reactive work here — and asking is
3979        // read-only, so asking tree A first does not answer for tree B.
3980        assert!(
3981            tree_a.needs_reconcile() && tree_b.needs_reconcile(),
3982            "both trees must report pending reactive work from the shared write"
3983        );
3984
3985        // This is what `request_redraw_needing_render` does for a window
3986        // whose gate is open — reconcile at the window's OWN current
3987        // size, which is what walks a pending Signal-driven change into
3988        // the arena.
3989        tree_b.layout(proposal);
3990
3991        assert!(
3992            tree_b.needs_render(),
3993            "tree B, which merely OBSERVES the shared Signal, is now dirty — \
3994             this is the cross-tree fan-out request_redraw_needing_render \
3995             exists to notice (via its own reconcile-then-check) and repaint"
3996        );
3997        assert!(
3998            !tree_b.needs_reconcile(),
3999            "and having reconciled, tree B's gate closes again"
4000        );
4001        assert!(
4002            tree_a.needs_reconcile(),
4003            "while tree A — which has NOT reconciled — is still waiting; one \
4004             window's reconcile must never close another's gate"
4005        );
4006    }
4007
4008    /// The gate `request_redraw_needing_render` gained must stay SHUT for
4009    /// a window with nothing reactive pending, or it saves nothing: that
4010    /// method runs after every dispatched event, and an open gate costs
4011    /// a full `layout_with_ops` — a dozen per-frame passes (pending
4012    /// animations, frame tick, scheduler tick, drag tick,
4013    /// `process_state_changes`, tooltips, four overlay passes) before it
4014    /// reaches the geometry short-circuit, for every open window, on
4015    /// every event of a fast mouse-move stream.
4016    #[test]
4017    fn needs_reconcile_is_false_for_an_idle_tree() {
4018        let shared = Signal::new(true);
4019        let mut idle = WidgetTree::new();
4020        let stack = idle.add(StackWidget::new());
4021        let leaf = idle.add_child(stack, FillWidget::new());
4022        idle.visible_when(leaf, shared.clone());
4023        idle.layout(SizeProposal::exact(100.0, 100.0));
4024        idle.render();
4025
4026        assert!(!idle.needs_reconcile(), "nothing written — gate shut");
4027        assert!(!idle.needs_reconcile(), "and asking does not open it");
4028
4029        shared.set(false);
4030        assert!(idle.needs_reconcile(), "a write opens it");
4031        idle.layout(SizeProposal::exact(100.0, 100.0));
4032        assert!(!idle.needs_reconcile(), "reconciling closes it again");
4033    }
4034
4035    /// A *pending* `animate_to` contributes no scheduler deadline until
4036    /// `process_pending_animations` promotes it, so `next_timer_deadline`
4037    /// (and therefore `request_redraw_due`) cannot see it. The gate must,
4038    /// or arming an animation from another window's handler would leave
4039    /// it parked until something unrelated woke the window.
4040    #[test]
4041    fn needs_reconcile_sees_an_animation_armed_but_not_yet_started() {
4042        let mut tree = WidgetTree::new();
4043        let id = tree.add(FillWidget::new());
4044        tree.layout(SizeProposal::exact(50.0, 50.0));
4045        tree.render();
4046
4047        // Registered but deliberately NOT bound to any widget, so the
4048        // binding-registry term cannot be what notices it.
4049        let anim = Signal::new_animated(0.0_f32);
4050        tree.register_animated_signal(&anim, id);
4051        assert!(!tree.needs_reconcile(), "precondition: nothing armed yet");
4052
4053        anim.animate_to(
4054            1.0,
4055            std::time::Duration::from_millis(200),
4056            teksilo_tokens::Easing::Linear,
4057        );
4058        assert!(
4059            tree.needs_reconcile(),
4060            "an armed-but-unstarted animation is reactive work only layout() can pick up"
4061        );
4062        assert!(
4063            anim.has_pending_animation(),
4064            "and asking must not have consumed the request"
4065        );
4066
4067        tree.layout(SizeProposal::exact(50.0, 50.0));
4068        assert!(
4069            !anim.has_pending_animation(),
4070            "the reconcile promoted it into the scheduler"
4071        );
4072    }
4073
4074    /// An animation armed *after* the wall clock has overtaken the simulated one
4075    /// must still run.
4076    ///
4077    /// `layout` promotes a pending `animate_to` into the scheduler; once
4078    /// `tick_animations` is driving the tree, the scheduler is only ever ticked at
4079    /// `sim_clock`. Stamping the promotion with `Instant::now()` therefore put the
4080    /// start in the scheduler's *future* the moment a test's real time outran the
4081    /// simulated time it had asked for — and a start in the future does not run
4082    /// slow, it does not run at all. That made animated headless tests a function
4083    /// of machine load: green run alone, frozen once a full suite filled the cores
4084    /// and stretched each test's wall-clock time past its simulated budget.
4085    ///
4086    /// The two clocks below are the shape of that: 90 ms simulated against at
4087    /// least 100 ms real, so simulated time never catches up. Under the old
4088    /// behaviour the animation stays pinned at its start value forever.
4089    #[test]
4090    fn an_animation_armed_after_real_time_outran_the_sim_clock_still_runs() {
4091        let mut tree = WidgetTree::new();
4092        let id = tree.add(FillWidget::new());
4093        tree.layout(SizeProposal::exact(50.0, 50.0));
4094
4095        // Put the tree in simulated time, then let the wall clock get ahead of it.
4096        tree.tick_animations(std::time::Duration::from_millis(10));
4097        std::thread::sleep(std::time::Duration::from_millis(100));
4098
4099        let anim = Signal::new_animated(0.0_f32);
4100        tree.register_animated_signal(&anim, id);
4101        anim.animate_to(
4102            1.0,
4103            std::time::Duration::from_millis(50),
4104            teksilo_tokens::Easing::Linear,
4105        );
4106        tree.layout(SizeProposal::exact(50.0, 50.0));
4107
4108        // 80 ms of simulated time against a 50 ms animation: comfortably finished
4109        // on the only clock the scheduler is ever ticked with, and still short of
4110        // the ~100 ms of real time that has passed.
4111        tree.tick_animations(std::time::Duration::from_millis(80));
4112
4113        assert_eq!(
4114            anim.get(),
4115            1.0,
4116            "the animation must be measured against the clock it is ticked with, \
4117             not the wall clock that has already run past it"
4118        );
4119        assert!(
4120            !tree.has_active_animations(),
4121            "and having reached its target it must be off the scheduler"
4122        );
4123    }
4124
4125    /// `needs_render()` (paint/layout dirt only) must stay `false` while a
4126    /// per-frame `Signal<f32>` animation is merely *running*, with nothing
4127    /// new to paint. `request_redraw_needing_render` filters on
4128    /// `needs_render()`, not the broader `needs_redraw()`, precisely so a
4129    /// window with a live animation isn't forced into an extra immediate
4130    /// redraw on every sibling-window event — that would defeat the 60 Hz
4131    /// `WaitUntil` pacing those animations already get elsewhere and
4132    /// reintroduce the uncapped free-running redraw bug that pacing was
4133    /// written to remove.
4134    #[test]
4135    fn needs_render_excludes_a_running_animation_with_no_dirty_paint() {
4136        let mut tree = WidgetTree::new();
4137        let id = tree.add(FillWidget::new());
4138        tree.layout(SizeProposal::exact(50.0, 50.0));
4139        tree.render();
4140        assert!(!tree.needs_render(), "precondition: tree starts clean");
4141        assert!(!tree.needs_redraw(), "precondition: nothing running yet");
4142
4143        let anim = Signal::new_animated(0.0_f32);
4144        tree.register_animated_signal(&anim, id);
4145        anim.animate_to(
4146            1.0,
4147            std::time::Duration::from_millis(200),
4148            teksilo_tokens::Easing::Linear,
4149        );
4150        // `process_pending_animations` (which picks up the pending
4151        // `animate_to` and starts it on the scheduler) runs inside `layout`.
4152        tree.layout(SizeProposal::exact(50.0, 50.0));
4153
4154        assert!(
4155            tree.needs_redraw(),
4156            "an animation just started, so needs_redraw() (has_running()) must be true"
4157        );
4158        assert!(
4159            !tree.needs_render(),
4160            "but nothing is actually dirty for paint/layout — needs_render() must stay false, \
4161             which is the whole point of using it (not needs_redraw()) as the cross-window filter"
4162        );
4163    }
4164}
4165
4166#[cfg(test)]
4167mod effective_enabled_signal_tests {
4168    use super::*;
4169    use crate::build_context::BuildContext;
4170    use crate::signal::Signal;
4171    use crate::widget::{LayoutContext, LayoutResponse, Widget};
4172    use std::cell::RefCell;
4173    use std::rc::Rc;
4174    use teksilo_canvas::SizeProposal;
4175
4176    type SignalSlot = Rc<RefCell<Option<Signal<bool>>>>;
4177
4178    /// A leaf that opts into `effective_enabled_signal` from inside its own
4179    /// `build()` — the only way real widgets use it, and the case that was
4180    /// broken. It publishes the handle so the test can read the live value.
4181    #[derive(Debug)]
4182    struct EnabledProbe {
4183        out: SignalSlot,
4184    }
4185
4186    impl Widget for EnabledProbe {
4187        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
4188            let id = ctx.self_id();
4189            let sig = ctx.effective_enabled_signal(id);
4190            // Also pins that the signal is *mutable*: the previous derived
4191            // implementation panicked here with "observe() is only supported
4192            // on mutable signals", which is why widgets could not use
4193            // `ctx.effect` to react to being disabled.
4194            ctx.effect(&sig, |_| {});
4195            *self.out.borrow_mut() = Some(sig);
4196            Vec::new()
4197        }
4198
4199        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
4200            proposal.resolve(10.0, 10.0).into()
4201        }
4202    }
4203
4204    /// A composite that adds the probe through the ordinary `ctx.add` idiom, so
4205    /// the child is inserted PARENTLESS and builds before its parent link is
4206    /// wired — the exact situation that defeated the old
4207    /// walk-the-ancestors-at-call-time implementation.
4208    #[derive(Debug)]
4209    struct Form {
4210        enabled: Signal<bool>,
4211        out: SignalSlot,
4212    }
4213
4214    impl Widget for Form {
4215        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
4216            let id = ctx.self_id();
4217            ctx.enabled_when(id, self.enabled.clone());
4218            vec![ctx.add(EnabledProbe {
4219                out: self.out.clone(),
4220            })]
4221        }
4222
4223        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
4224            proposal.resolve(10.0, 10.0).into()
4225        }
4226    }
4227
4228    fn mount_form(enabled: Signal<bool>) -> (WidgetTree, WidgetId, Signal<bool>) {
4229        let out: SignalSlot = Rc::new(RefCell::new(None));
4230        let mut tree = WidgetTree::new();
4231        let form = tree.add(Form {
4232            enabled,
4233            out: out.clone(),
4234        });
4235        tree.layout(SizeProposal::exact(100.0, 100.0));
4236        let sig = out.borrow().clone().expect("probe published its signal");
4237        (tree, form, sig)
4238    }
4239
4240    /// THE REGRESSION. A widget whose own `enabled` is untouched must still
4241    /// report disabled when an ANCESTOR is disabled. This failed before the
4242    /// signal became node-resident: `insert_widget` inserts the node with
4243    /// `parent: None` and wires the parent only after `build()` returns, so an
4244    /// ancestor walk done during `build()` saw an empty chain and captured
4245    /// "enabled" for the widget's whole life.
4246    #[test]
4247    fn tracks_an_ancestor_disabled_before_mount() {
4248        let (_tree, _form, sig) = mount_form(Signal::new(false));
4249        assert!(
4250            !sig.get(),
4251            "a child of a disabled ancestor must report effectively-disabled"
4252        );
4253    }
4254
4255    /// The live case: the ancestor's bound signal flips after mount. The child
4256    /// must follow, in both directions, with no rebuild.
4257    #[test]
4258    fn follows_an_ancestor_flipping_after_mount() {
4259        let enabled = Signal::new(true);
4260        let (mut tree, _form, sig) = mount_form(enabled.clone());
4261        assert!(sig.get(), "starts enabled");
4262
4263        enabled.set(false);
4264        tree.layout(SizeProposal::exact(100.0, 100.0));
4265        assert!(!sig.get(), "child follows the ancestor going disabled");
4266
4267        enabled.set(true);
4268        tree.layout(SizeProposal::exact(100.0, 100.0));
4269        assert!(sig.get(), "and follows it coming back");
4270    }
4271
4272    /// A widget's own `enabled_state` still works on its own.
4273    #[test]
4274    fn honours_the_widgets_own_state() {
4275        let out: SignalSlot = Rc::new(RefCell::new(None));
4276        let mut tree = WidgetTree::new();
4277        let probe = tree.add(EnabledProbe { out: out.clone() });
4278        tree.enabled_when(probe, false);
4279        tree.layout(SizeProposal::exact(100.0, 100.0));
4280        let sig = out.borrow().clone().unwrap();
4281        assert!(!sig.get(), "own enabled_state alone disables");
4282    }
4283
4284    /// The signal must agree with the paint-time bool the render walker
4285    /// computes. If they disagreed, role-driven chrome (which dims from
4286    /// `PaintContext::effective_enabled`) and signal-driven chrome (which dims
4287    /// from this signal) would grey out at different moments.
4288    #[test]
4289    fn agrees_with_the_paint_time_effective_enabled() {
4290        let enabled = Signal::new(true);
4291        let (mut tree, form, sig) = mount_form(enabled.clone());
4292        let probe = tree.children(form)[0];
4293
4294        for value in [false, true, false] {
4295            enabled.set(value);
4296            tree.layout(SizeProposal::exact(100.0, 100.0));
4297            assert_eq!(
4298                sig.get(),
4299                tree.is_enabled(probe),
4300                "signal and the arena's live is_enabled must agree (enabled={value})"
4301            );
4302        }
4303    }
4304
4305    /// Install-or-reuse: asking twice hands back the same signal.
4306    #[test]
4307    fn is_install_or_reuse() {
4308        let out: SignalSlot = Rc::new(RefCell::new(None));
4309        let mut tree = WidgetTree::new();
4310        let id = tree.add(EnabledProbe { out });
4311        let a = tree.effective_enabled_signal(id);
4312        let b = tree.effective_enabled_signal(id);
4313        assert!(
4314            Signal::same(&a, &b),
4315            "must hand back the same signal handle"
4316        );
4317    }
4318}