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teksilo_core/
widget_tree.rs

1// SPDX-License-Identifier: MPL-2.0
2// SPDX-FileCopyrightText: 2026 FernTech
3
4use std::cell::RefCell;
5use std::rc::Rc;
6
7use crate::styles::Theme;
8use teksilo_canvas::{Canvas, Point, Rect, RenderFrame, SizeProposal};
9
10use crate::arena::WidgetArena;
11use crate::event::{EventResponse, Key, Modifiers, PointerButton, WidgetEvent};
12use crate::widget::{EventContext, LayoutContext, PaintContext, Widget, WidgetPlacement};
13use crate::widget_id::WidgetId;
14
15mod accessibility_cell_name_impl;
16mod accessibility_description_impl;
17#[cfg(test)]
18mod accessibility_description_tests;
19mod accessibility_emit_impl;
20mod accessibility_impl;
21mod accessibility_placeholder_impl;
22#[cfg(test)]
23mod accessibility_proxy_tests;
24#[cfg(test)]
25mod adapter_ids_tests;
26#[cfg(test)]
27mod announcement_ring_tests;
28#[cfg(test)]
29mod announcer_tests;
30#[cfg(test)]
31mod can_handle_tests;
32#[cfg(test)]
33mod context_menu_contribution_tests;
34#[cfg(test)]
35mod device_scale_tests;
36#[cfg(test)]
37mod dismissed_content_tests;
38mod drag_drop_impl;
39mod focus_fallback_impl;
40#[cfg(test)]
41mod focus_fallback_tests;
42mod focus_impl;
43#[cfg(test)]
44mod focus_on_click_tests;
45mod focus_region_impl;
46#[cfg(test)]
47mod focus_region_tests;
48#[cfg(test)]
49mod focus_request_tests;
50pub(crate) use focus_impl::FocusRequestMode;
51mod gesture_dispatch_impl;
52#[cfg(test)]
53mod hit_targeting_tests;
54#[cfg(test)]
55mod intent_routing_tests;
56#[cfg(test)]
57mod key_release_tests;
58mod layout_impl;
59#[cfg(test)]
60mod live_image_tests;
61#[cfg(test)]
62mod local_frame_tests;
63#[cfg(test)]
64mod modal_tests;
65mod overlay_impl;
66#[cfg(test)]
67mod overlay_intent_tests;
68pub mod pan_arbiter;
69mod pointer_cancel;
70mod pointer_router;
71mod pointer_state;
72mod query_impl;
73#[cfg(test)]
74mod redraw_waker_tests;
75mod rendering_impl;
76#[cfg(test)]
77mod repaint_trigger_tests;
78mod test_api;
79#[cfg(test)]
80mod tooltip_dwell_tests;
81pub mod touch_route;
82#[cfg(test)]
83mod window_chrome_tests;
84#[cfg(test)]
85mod window_name_tests;
86#[cfg(test)]
87mod windowless_contract_tests;
88
89struct AnimatedRegistration {
90    weak: crate::signal::WeakAnimatedSignal,
91    owner: WidgetId,
92}
93
94impl AnimatedRegistration {
95    fn same_signal(&self, signal: &crate::signal::Signal<f32>) -> bool {
96        self.weak.same_signal(signal)
97    }
98
99    fn is_alive(&self) -> bool {
100        self.weak.upgrade().is_some()
101    }
102
103    fn take_pending_animation(
104        &self,
105    ) -> Option<(
106        crate::signal::Signal<f32>,
107        crate::animation::AnimationRequest,
108        WidgetId,
109    )> {
110        let signal = self.weak.upgrade()?;
111        let request = signal.take_pending_animation()?;
112        Some((signal, request, self.owner))
113    }
114
115    /// Non-consuming counterpart to [`take_pending_animation`](Self::take_pending_animation),
116    /// for [`WidgetTree::needs_reconcile`] — which must be able to ask
117    /// "is there work here?" without doing any.
118    fn has_pending_animation(&self) -> bool {
119        self.weak
120            .upgrade()
121            .is_some_and(|signal| signal.has_pending_animation())
122    }
123}
124
125/// How many crossings between trees a chain of intents may make: an intent
126/// that many crossings led to is not kept for another tree. Two actions in
127/// two trees that answer each other's intents would otherwise go on, a few
128/// rounds each turn, for as long as the application runs.
129pub(crate) const MAX_INTENT_CROSSINGS: usize = 64;
130
131/// An intent waiting for [`WidgetTree::drain_pending_intents`].
132struct PendingIntent {
133    /// The widget its walk starts at.
134    source: WidgetId,
135    intent: crate::intent::Intent,
136    /// The firing shortcut's `propagate_when_disabled` policy.
137    propagate_when_disabled: bool,
138    /// The overlays the walk from `source` crossed when the intent was sent,
139    /// the open modals on its way included: a modal that has closed by the
140    /// time the intent is dispatched is crossed as it would have been.
141    crossings: Vec<OverlayCrossing>,
142}
143
144/// A step an intent's walk takes from an overlay's content root, which has
145/// no parent, to the widget the overlay is attached to (for a modal, where
146/// what it leaves goes on to). See [`WidgetTree::intent_walk`].
147#[derive(Debug, Clone, Copy, PartialEq, Eq)]
148pub(crate) struct OverlayCrossing {
149    pub(crate) content: WidgetId,
150    pub(crate) anchor: WidgetId,
151}
152
153/// The way an intent goes: [legs](IntentLeg) in order, and every overlay
154/// crossing they make. See [`WidgetTree::intent_route`].
155pub(crate) struct IntentRoute {
156    pub(crate) legs: Vec<IntentLeg>,
157    pub(crate) crossings: Vec<OverlayCrossing>,
158}
159
160/// One [walk](WidgetTree::intent_walk) of an [`IntentRoute`]: the widgets it
161/// passes, and the content of the open modal it stopped at, if any.
162pub(crate) struct IntentLeg {
163    pub(crate) chain: Vec<WidgetId>,
164    pub(crate) modal: Option<WidgetId>,
165}
166
167impl IntentRoute {
168    /// The content of every open modal the route stopped at, in order.
169    fn modals(&self) -> impl Iterator<Item = WidgetId> + '_ {
170        self.legs.iter().filter_map(|leg| leg.modal)
171    }
172
173    /// Whether the route ends at an open modal it does not go past: a key's,
174    /// or one whose way on to the page is lost.
175    fn ends_at_a_modal(&self) -> bool {
176        self.legs.last().is_some_and(|leg| leg.modal.is_some())
177    }
178}
179
180// (line 33, above `struct AnimatedRegistration`) — remove entirely
181// (line 71, above `#[allow(clippy::type_complexity)]` / `pub struct WidgetTree`)
182/// The main widget tree orchestrating arena, layout, events, accessibility, and paint.
183/// Provides both the runtime API and the headless test API.
184#[allow(clippy::type_complexity)]
185pub struct WidgetTree {
186    pub(crate) arena: WidgetArena,
187    /// Current theme value cached for `&Theme` accessors used by layout/paint
188    /// contexts and by widgets that need an immediate read. The reactive source
189    /// of truth is `theme_signal`; both are updated in lockstep by `set_theme`.
190    theme: Theme,
191    /// Reactive theme signal. Widgets that want their visual or derived state
192    /// to track theme changes bind to this signal or build derived signals via
193    /// `zip`/`map`. `set_theme` updates the signal (firing observers) without
194    /// rebuilding the widget tree, so interaction state (focus, scroll, expanded
195    /// panels, …) survives theme switches.
196    theme_signal: crate::signal::Signal<Theme>,
197    /// How the active [`TargetDensity`](teksilo_tokens::TargetDensity) is chosen. `Fixed(Compact)` by default,
198    /// so nothing switches density unless the app asks.
199    ///
200    /// `FollowLastPointer` is **stored and read by nobody**. The pointer
201    /// ingress it was written for exists — the app event loop routes contacts
202    /// into `dispatch_pointer_with_ops` — but honouring the policy means
203    /// deciding what a stray tap costs (a density switch discards every widget
204    /// id in the tree), whether a pen counts as coarse, and how the hysteresis
205    /// commits when the user simply stops touching. None of that is settled, so
206    /// the policy is a declaration the framework does not yet act on.
207    density_policy: teksilo_tokens::DensityPolicy,
208    /// User-controlled global text-scale factor (`1.0` = 100 %). Layered on top
209    /// of the OS `text_scale_factor`: the two multiply. Set via
210    /// `set_user_text_scale`; persisted by the application through
211    /// `teksilo_settings::TEXT_SCALE_KEY`.
212    user_text_scale: f32,
213    /// Cached projection of `theme` whose `typography` is scaled by
214    /// `user_text_scale * text_scale_factor`. Recomputed by
215    /// `recompute_effective_theme` whenever the theme or either scale factor
216    /// changes; the layout and paint walkers read this instead of `theme` so
217    /// all text grows uniformly. Equal to `theme` when the combined factor is 1.
218    effective_theme: Theme,
219    /// The combined `user_text_scale * text_scale_factor`, cached so the
220    /// layout/paint context construction sites don't recompute it. The single
221    /// scalar published to widgets that size from a source *other* than
222    /// `Theme.typography` (icons, the rich-text engine, calendar constants,
223    /// scene text). Written alongside `effective_theme` in
224    /// `recompute_effective_theme`.
225    effective_text_scale: f32,
226    /// Reactive mirror of `effective_text_scale`, for build-time binders that
227    /// must react to a scale change without a rebuild path of their own (e.g.
228    /// `Calendar` binds this at `Rebuild` level). Fired by
229    /// `recompute_effective_theme`.
230    text_scale_signal: crate::signal::Signal<f32>,
231    /// Reactive window-active state (`focused AND not occluded`), the
232    /// occlusion-aware companion to `WindowState::focused` (which is raw OS
233    /// focus only). The single source of truth for "is this window active",
234    /// read by `is_window_active()` and published to widgets via
235    /// `window_active_signal()` / `BuildContext::window_active*` /
236    /// `PaintContext::window_active`. Drives caret hiding, selection
237    /// desaturation and `DimWhenInactive`. Starts `true` — winit may not send
238    /// `Focused(true)` for the first window, so a window must not be born
239    /// inactive. Mutated only by `set_window_active`.
240    window_active_signal: crate::signal::Signal<bool>,
241    text_backend: Option<Rc<RefCell<dyn teksilo_canvas::TextBackend>>>,
242    /// The widget the window's own root builder made, when a wrapper (the
243    /// debug inspector's shell, the toast host) is the tree's first root
244    /// instead. Set through [`Self::set_content_root`]; read through
245    /// [`Self::intent_anchor`].
246    content_root: Option<WidgetId>,
247    focused: Option<WidgetId>,
248    /// Reactive mirror of `focused`. Same pattern as `hovered_signal`
249    /// — kept in sync via `set_focused`. Drives the inspector's Focus
250    /// tab without polling.
251    focused_signal: crate::signal::Signal<Option<WidgetId>>,
252    /// Every pointer the tree currently knows about, plus the primary and
253    /// hover-owner elections.
254    ///
255    /// Replaces the singular `hovered` / `last_pointer_position` /
256    /// `pointer_captured_by` this tree used to carry. Hover lives on the
257    /// **hover owner**'s entry (a contact never hovers), position and the
258    /// legacy singular accessors read the **primary**, and capture is per
259    /// pointer — two contacts hold independent captures, each released only by
260    /// its own Up or Cancel. See [`crate::pointer::table`].
261    pointers: crate::pointer::table::PointerTable,
262    /// Reactive mirror of the hover owner's hovered widget. Set whenever it
263    /// changes during dispatch / hit-test recovery so external observers
264    /// (notably the debug inspector's hover tooltip) can react without
265    /// polling. Held by handle so the field is a cheap clone.
266    hovered_signal: crate::signal::Signal<Option<WidgetId>>,
267    /// Reactive mirror of the kind of the pointer that most recently produced
268    /// a sample. Lets a widget switch an affordance between the mouse and the
269    /// touch form without a rebuild, and without every widget having to
270    /// remember an `on_pointer_event` of its own just to learn the modality.
271    last_pointer_kind_signal: crate::signal::Signal<teksilo_tokens::PointerKind>,
272    /// The pointer position *before* the move currently being
273    /// dispatched — i.e. the last sample that was still over the
274    /// previously-hovered widget. Read when arming an overlay's safe
275    /// triangle: the apex belongs at the point the pointer left the
276    /// anchor, not at the first sample past it (they coincide for a
277    /// real mouse, but the distinction is what keeps the cone from
278    /// degenerating to "the apex is wherever I am, so I am always
279    /// inside it").
280    previous_pointer_position: Option<teksilo_canvas::Point>,
281    /// The hover owner left the window ([`WidgetTree::pointer_left_window`])
282    /// and has not been seen inside it since. Its cached position is then the
283    /// last one inside, not where it is, so the layout pass must not re-derive
284    /// hover (or a tooltip dwell) from it. Cleared by the next sample of a
285    /// pointer that can hover.
286    hover_owner_outside_window: bool,
287    /// A press cancelled the tooltip dwell and the pointer has not yet left
288    /// and re-entered a widget: the hover recovery at the end of a layout pass
289    /// (a click that rebuilt the anchor under a stationary pointer) must not
290    /// start the dwell again. Desktop convention: a click answers the question
291    /// the tooltip would have, until the pointer goes away and comes back.
292    tooltip_dwell_held: bool,
293    /// A rebuild destroyed the focused widget: the ancestors it had inside the
294    /// subtree that owned focus, innermost first, remembered so the end of the
295    /// layout pass can land focus back inside the innermost one still alive.
296    ///
297    /// A rebuild allocates fresh `WidgetId`s for its children, so the focused
298    /// node dies and `revalidate_interaction_state` drops focus to `None`.
299    /// Leaving it there kicks the user out of the widget they were in — most
300    /// visibly, a popover that refreshes its content when it opens would throw
301    /// away the very row the popover had just focused, so the menu comes up with
302    /// no keyboard focus at all. Focus is re-entered *after* the layout walk
303    /// (see the tail of `layout_with_ops`), once the fresh children have real
304    /// bounds for the focus-driven scroll-into-view — the same shape as the
305    /// post-layout hover refresh next to it.
306    ///
307    /// The innermost survivor, not the rebuilt root: a reconciling rebuild
308    /// keeps the children it re-attaches, so the group that held focus is often
309    /// still there, and the root's first focusable descendant is the *first*
310    /// group, whichever one the user was in.
311    ///
312    /// Each ancestor carries the focused node's position among its focusable
313    /// descendants, in tree order. The restore lands on whatever holds that
314    /// position after the rebuild, so focus in the second of two fields comes
315    /// back to the second field, not the first.
316    pending_focus_restore: Vec<(WidgetId, usize)>,
317    /// A focus request whose target was **dormant** when it was made: a page
318    /// of a `Switcher`, a `visible_when` branch, that the same handler is
319    /// about to show. Focusing a dormant node outright does not survive the
320    /// next layout — `revalidate_interaction_state` runs before the pass wakes
321    /// the page, finds the target inactive, and drops focus — so the request
322    /// waits here instead, and the tail of `layout_with_ops` honours it once
323    /// activation has settled (see `settle_pending_focus_request`).
324    ///
325    /// One slot, last request wins. Any focus move that actually happens in
326    /// the meantime (`focus_with_origin_ops`, which every move goes through)
327    /// and [`WidgetTree::clear_focus`] cancel it; a target still dormant, or
328    /// gone, when the pass ends drops it.
329    pending_focus_request: Option<focus_impl::PendingFocusRequest>,
330    /// The interaction anchors as of the last layout walk — the focused node,
331    /// each live pointer's captor, and an in-flight drag's source.
332    ///
333    /// A `culls_children` parent is told to keep what the user is in the
334    /// middle of, and it is only asked during layout. So the anchor set is an
335    /// *input* to that decision, and when it changes the decision is stale —
336    /// even though nothing moved and nothing resized, which is what the
337    /// idle-pass early-return keys off. Kept here so the pass can notice the
338    /// change and re-ask the culling parents it affects; see
339    /// `invalidate_culls_for_moved_interaction`.
340    last_interaction_anchors: Vec<WidgetId>,
341    last_proposal: SizeProposal,
342    pending_modal_requests: Vec<crate::modal::QueuedModalRequest>,
343    pending_modal_dismissal: bool,
344    shortcut_registry: crate::shortcut::ShortcutRegistry,
345    /// Queue of intents awaiting dispatch. Populated either by the
346    /// keystroke interception path (`dispatch_event` for KeyDown) or
347    /// by handlers calling `ctx.send_intent(...)`. Drained between
348    /// event-handler calls by [`WidgetTree::drain_pending_intents`].
349    pending_intents: Vec<PendingIntent>,
350    /// Intents this tree's drain dispatched and no action took, kept for
351    /// the application layer to offer to another tree; `None` (the
352    /// default) keeps none. See
353    /// [`set_records_unclaimed_intents`](Self::set_records_unclaimed_intents).
354    unclaimed_intents: Option<Vec<crate::intent::Intent>>,
355    /// What the application tree takes, read by a shortcut nothing in this
356    /// tree takes. See
357    /// [`set_application_scope`](Self::set_application_scope).
358    application_scope: Option<crate::action::ApplicationScope>,
359    /// What [`command_available_signal`](Self::command_available_signal)
360    /// handed out: the widget it is for, the intent name, and the signal
361    /// kept equal to `can_handle(name)` while the widget is active.
362    command_watchers: Vec<(WidgetId, &'static str, crate::signal::Signal<bool>)>,
363    /// While a routed intent's actions run, the crossings that led to the
364    /// intents they send. See
365    /// [`dispatch_routed_intent`](Self::dispatch_routed_intent).
366    routed_crossings: Option<usize>,
367    /// Window-global actions registered via
368    /// [`BuildContext::register_action_global`](crate::BuildContext::register_action_global).
369    /// Consulted as a fallback at the end of every intent dispatch — *after* the
370    /// source→root walk finds no consuming node action — so an app-global command
371    /// is reachable no matter where the intent originated (a menu-bar dropdown
372    /// overlay, deep content, a global shortcut anchored at the root). Each entry
373    /// is owned by the registering widget and torn down on its rebuild/destroy,
374    /// mirroring `register_shortcut_global`.
375    global_actions: Vec<(WidgetId, crate::action::Action)>,
376    /// The widgets that edit text, registered via
377    /// [`BuildContext::register_text_surface`](crate::BuildContext::register_text_surface).
378    ///
379    /// Owned by the registering widget and torn down on its rebuild/destroy,
380    /// exactly like `global_actions` above. Read through
381    /// [`WidgetTree::focused_text_surface`] by a host that has taken a text
382    /// chord — `Ctrl+Z`, `Ctrl+C` — for itself and owes every text widget in the
383    /// tree an answer about what happens to it. See
384    /// [`crate::text_surface`] for why the framework is the only place that
385    /// question can be answered completely.
386    text_surfaces: crate::text_surface::TextSurfaces,
387    /// Currently-armed key-capture slot. `Some` when
388    /// [`WidgetTree::begin_key_capture`] has been called and the
389    /// returned [`CaptureHandle`](crate::shortcut::CaptureHandle)
390    /// is still alive. The slot is shared (via `Rc`) with the handle
391    /// so dropping the handle cancels the capture, and calling
392    /// `begin_key_capture` again creates a fresh slot without
393    /// touching the previous one (whose handle, if dropped later,
394    /// only clears its own orphaned slot).
395    key_capture: Option<crate::shortcut::KeyCaptureSlot>,
396    binding_registry: crate::binding::BindingRegistry,
397    idle_queue: crate::idle::IdleQueue,
398    /// Simulated clock for deterministic time-dependent testing.
399    ///
400    /// Its initial value is the tree's **epoch**, and [`Self::input_clock`] is
401    /// seeded from the very same `Instant` — so `EventTime::ZERO` and this
402    /// field's starting value name one moment, and the input timeline and the
403    /// animation timeline are one axis. See
404    /// [`crate::pointer::clock`] for why that matters.
405    sim_clock: std::time::Instant,
406    /// The one source of [`EventTime`](crate::pointer::EventTime)s for this
407    /// tree. A [`MonotonicClock`](crate::pointer::clock::MonotonicClock)
408    /// anchored at the tree epoch by default; a test swaps in a
409    /// [`ManualClock`](crate::pointer::clock::ManualClock) via
410    /// [`set_input_clock`](Self::set_input_clock).
411    input_clock: std::rc::Rc<dyn crate::pointer::clock::InputClock>,
412    /// What is known about the sample currently being dispatched, snapshotted
413    /// onto every [`EventContext`] built while it
414    /// runs. Holds its default — a mouse at the epoch — outside a pointer or
415    /// scroll dispatch.
416    current_input: crate::pointer::InputSnapshot,
417    /// Whether simulated time is *currently* what this tree measures against —
418    /// i.e. whether [`Self::sim_clock`], rather than the wall clock, is what
419    /// [`Self::animation_clock`] answers with and what freezes the input
420    /// timeline.
421    ///
422    /// Set by `enter_simulated_mode`, which
423    /// [`advance_time`](Self::advance_time) calls before it moves anything, and
424    /// cleared by [`resume_real_time`](Self::resume_real_time). Both axes turn
425    /// on this one flag, so the tree has one notion of "is time simulated right
426    /// now" rather than two that can disagree.
427    ///
428    /// It is not a latch. A headless test never hands the clock back, so for a
429    /// test it behaves like one: an animation may then only progress by
430    /// advancing the clock, never by the test taking a long time. A host
431    /// sharing a live tree with a real event loop — the debug automation bridge
432    /// — hands it back after every operation, and real time drives the tree
433    /// again until the next advance.
434    ///
435    /// What each axis does across the two transitions differs, because the two
436    /// carry different state. The animation scheduler holds absolute instants,
437    /// so switching axes **rebases** them (`AnimationScheduler::rebase`) and the
438    /// reading itself is simply whichever clock is in charge. The input axis
439    /// holds none, so it is the *reading* that is carried: see
440    /// [`Self::sim_input_origin`] and [`Self::sim_input_offset`].
441    sim_time_frozen: bool,
442    /// Where the input timeline stood when this tree entered simulated mode,
443    /// as `(the reading then, the `sim_clock` then)`.
444    ///
445    /// The input axis cannot simply become `sim_clock - epoch`: samples
446    /// dispatched *before* the switch were stamped from the wall clock, which
447    /// by then is ahead of `sim_clock`, so every one of them would sit in the
448    /// virtual future and no interval measured from them would ever elapse.
449    /// Continuing the axis from where it stood instead makes every stamp taken
450    /// before the switch lie in the past and every interval after it exactly
451    /// the duration advanced.
452    ///
453    /// `None` while the tree runs on real time, and also under a clock that has
454    /// no wall-clock anchor — a
455    /// [`ManualClock`](crate::pointer::clock::ManualClock) *is* the virtual
456    /// axis already, and is moved directly by `advance_time`.
457    ///
458    /// Cleared by [`resume_real_time`](Self::resume_real_time), which hands the
459    /// axis back to the wall clock with what was advanced carried forward in
460    /// [`Self::sim_input_offset`].
461    sim_input_origin: Option<(crate::pointer::EventTime, std::time::Instant)>,
462    /// How far ahead of the raw input clock this tree's input timeline runs,
463    /// having been advanced and then handed back to real time.
464    ///
465    /// Added to every reading of the clock, and **re-measured** (not
466    /// accumulated) at each hand-back as `frozen reading − raw reading`, floored
467    /// at zero. That is what makes the axis monotone across the hand-back: the
468    /// reading at the instant of
469    /// [`resume_real_time`](Self::resume_real_time) is the later of the frozen
470    /// reading it had and the raw one, and it moves with the wall clock from
471    /// there. Without it
472    /// the axis would jump *backwards* by everything that was advanced, and a
473    /// monotone [`EventTime`](crate::pointer::EventTime) is a platform
474    /// conformance invariant.
475    ///
476    /// So it is not monotone in itself: a tree that spent longer on the wall
477    /// clock than it was ever advanced is already ahead of its frozen reading
478    /// and the right offset is then zero, which is what the floor is for. It is
479    /// also dropped outright by
480    /// [`set_input_clock`](Self::set_input_clock) — it is a distance measured
481    /// against one clock's readings and means nothing against another's.
482    ///
483    /// It is also what keeps a deadline schedulable: `instant_for` subtracts it
484    /// again, so a long press armed after an advance is reported to the event
485    /// loop at a *future* `Instant` rather than one in the past that can never
486    /// ripen.
487    sim_input_offset: std::time::Duration,
488    /// Overlay manager for tooltips, menus, popovers.
489    pub(crate) overlay_manager: crate::overlay::OverlayManager,
490    /// Re-entrancy guard for the dismissal-callback drain. A callback may
491    /// dismiss another overlay, whose teardown drains again; the inner drain
492    /// returns at once and the outer loop picks up whatever it parked, so the
493    /// recursion is one level deep by construction rather than by luck.
494    pub(crate) draining_dismiss: std::cell::Cell<bool>,
495    /// Tooltip attachments, one per anchor. See [`TooltipEntry`].
496    tooltips: Vec<TooltipEntry>,
497    /// Simulated-clock end of the tooltip "reshow session". While any tip is
498    /// visible, or until this instant after the last tip dismissed, subsequent
499    /// anchors use `MotionTokens::tooltip_reshow_delay` instead of the full
500    /// initial delay (Windows `TTDT_RESHOW` behaviour).
501    tooltip_session_until_sim: Option<std::time::Instant>,
502    /// Real-clock counterpart of [`Self::tooltip_session_until_sim`].
503    tooltip_session_until_real: Option<std::time::Instant>,
504    /// The tooltip currently surfaced by keyboard menu navigation
505    /// (`show_highlight_tooltip`): `(overlay_id, content_id)`. At most one
506    /// is shown at a time; moving the highlight or closing the menu clears
507    /// it. Distinct from the hover/focus tooltip paths — this one is a
508    /// `Manual`-dismiss child of the menu overlay so a single Escape closes
509    /// the menu (and cascades the tooltip) rather than only the tooltip.
510    highlight_tooltip: Option<(crate::overlay::OverlayId, WidgetId)>,
511    /// How the currently focused widget gained focus.
512    focus_origin: Option<crate::focus::FocusOrigin>,
513    /// Every live pointer press, keyed by the node whose gesture arena took it.
514    /// The framework's press visual — see [`crate::press`] for the four things
515    /// a widget's own `PointerDown`/`PointerUp` bookkeeping cannot see.
516    presses: crate::press::PressTable,
517    /// Input-modality "focus-visible" state: `true` after keyboard input,
518    /// `false` after pointer input. Focus rings (e.g. `StandardItem`'s current
519    /// row) show only while this is `true`, the standard `:focus-visible`
520    /// behaviour — so a mouse click selects without a ring, and keyboard
521    /// navigation reveals it.
522    focus_visible: crate::signal::Signal<bool>,
523    /// Active focus-scope stack during build. A data view pushes its scope
524    /// (`begin_view_focus`) around its row loop so each row reads *its view's*
525    /// focus deterministically — independent of arena parenting, which may not
526    /// be wired yet while rows build (docked / virtualized content). Drives
527    /// focus-aware selection + focus rings in `StandardItem`.
528    view_focus_stack: Vec<crate::signal::Signal<bool>>,
529    /// Layout direction for RTL/LTR support.
530    pub(crate) layout_direction: crate::environment::LayoutDirection,
531    /// Animation scheduler for smooth animated state and signal transitions.
532    animation_scheduler: crate::animation::AnimationScheduler,
533    /// Weakly tracked animated values from both state and signal APIs.
534    animated_values: Vec<AnimatedRegistration>,
535    /// Registry of shader-driven animated quads (opt-in alternative to
536    /// `Signal<f32>::animate_looping` for decorative motion — progress
537    /// sweeps, sprite-atlas frame cycling, future pulse/shimmer). The
538    /// scheduler-style signal path stays for everything else. Per-slot
539    /// `AnimParams` are ticked and attached to every `RenderFrame`
540    /// produced by `render()` — the renderer reads them from there.
541    animated_quads: crate::animated_quad::AnimatedQuadRegistry,
542    /// Per-frame-effect scheduler. Owns the registry of widgets that
543    /// asked for a frame-tick subscription (Pulse, Cycle, …). Sits
544    /// alongside `animation_scheduler` and `animated_quads` as the
545    /// third visibility-aware motion source — they all consult the
546    /// same [`motion_visibility`](crate::motion_visibility) helpers.
547    /// After every `render()` the tree calls
548    /// `FrameTickScheduler::should_arm_frame_tick` and re-arms
549    /// `frame_tick_armed_by_subscribers` if any subscriber's owner was
550    /// painted this frame.
551    pub(crate) frame_tick_scheduler: crate::frame_tick_scheduler::FrameTickScheduler,
552    /// Live pans, live coasts, the window's pinch, and the palm watches — the
553    /// whole touch-motion layer, in one field. See
554    /// [`pan_arbiter`].
555    touch_motion: pan_arbiter::TouchMotion,
556    /// The claimant chain the next synthesised scroll is to walk.
557    ///
558    /// Armed immediately before that scroll is pushed through
559    /// [`dispatch_scroll`](Self::dispatch_scroll) and taken by the router arm
560    /// that routes it, because the two producers know different things: a pan
561    /// has a live session to read, a coast has only the chain it was launched
562    /// with. `None` for every scroll from a backend, which derives its own
563    /// chain from the sample's position.
564    armed_chain: Option<Vec<(WidgetId, crate::pointer::touch_action::PanClaim)>>,
565    /// Monotonic counter bumped at the start of each `render()` call.
566    /// Each widget's `last_painted_epoch` is set to this value whenever
567    /// the paint pass (or the cache-hit early-out) confirms the widget
568    /// intersects the window viewport. The animation scheduler uses it
569    /// to detect and pause animations for widgets that have scrolled
570    /// off-screen. Starts at `0`, which serves as the "never painted"
571    /// sentinel; tests that only call `layout()` see the gate bypass.
572    pub(crate) paint_epoch: u64,
573    /// Cached accessibility tree update, rebuilt only when something that
574    /// changes the AT tree has happened, not on every layout.
575    cached_a11y: Option<accesskit::TreeUpdate>,
576    /// Whether the accessibility tree needs rebuilding. Set by focus moves,
577    /// overlay changes, widget rebuilds, active↔dormant transitions,
578    /// `AccessibilityOnly` binding flips and `request_accessibility_update()`;
579    /// a plain relayout does not set it.
580    a11y_dirty: bool,
581    /// Snapshot of `shortcut_registry.version()` at the last
582    /// `sync_accessibility` call. When the live version differs the
583    /// AT cache is dirtied, so widgets that bound their announced
584    /// shortcut via `access_shortcut_id(id)` track user rebinds
585    /// without any explicit signaling from the settings UI.
586    last_synced_shortcut_version: u64,
587    /// Snapshot of `locale_signal` at the last `sync_accessibility`
588    /// call. When the locale differs the AT cache is dirtied, so
589    /// `access_label(tr!(...))` (stored as a locale-bound
590    /// `Prop<String>`) re-resolves into the announced node — even on a
591    /// same-direction switch that doesn't rebuild the composite.
592    last_synced_locale: Option<String>,
593    /// The window title the last accessibility walk named the root after.
594    /// A new title re-walks the tree, as a locale switch does, so the
595    /// window's name follows it. See `accessibility_emit_impl`.
596    last_synced_window_title: Option<String>,
597    /// Reverse map from synthetic (widget-emitted) AccessKit NodeIds
598    /// to the WidgetId that owns them. Rebuilt on every full
599    /// accessibility walk. `handle_accessibility_actions` uses this
600    /// to route an `ActionRequest` targeting a TextRun child back
601    /// to the owning rich-text editor, since synthetic NodeIds
602    /// can't be decoded back to a WidgetId by value alone.
603    pub(crate) synthetic_parent_map: std::collections::HashMap<accesskit::NodeId, WidgetId>,
604    /// Where each synthetic child sits inside its owner, for the ones that
605    /// declared their bounds in the owner's own space (a label's line
606    /// boxes, an editor's rows). A pure translation re-places them from
607    /// here; a synthetic node absent from this map — a scene item under a
608    /// view transform, which reports absolute rects — is moved by the
609    /// owner's delta instead.
610    pub(crate) synthetic_local_bounds:
611        std::collections::HashMap<accesskit::NodeId, teksilo_canvas::Rect>,
612    /// Monotonic count of accessibility walks. A consumer that has not
613    /// seen the latest one is holding a tree whose *shape* may be stale,
614    /// not merely its geometry.
615    pub(crate) a11y_walk_generation: u64,
616    /// Cached full render frame — reused when no widget needs painting.
617    /// `Rc<RenderFrame>` rather than `RenderFrame` so cache-hit frames
618    /// cost an atomic refcount bump instead of a deep clone of every
619    /// draw-command Vec. `render()` uses `Rc::make_mut` to update
620    /// `anim_params` in place when the tree is the sole owner (the
621    /// common case — the caller usually drops the previous frame
622    /// before calling render() again).
623    cached_frame: Option<std::rc::Rc<RenderFrame>>,
624    /// Dispatches that arrived while another dispatch was in flight, replayed
625    /// once the outer one completes.
626    ///
627    /// A handler that dispatches (a synthetic click, an AT action re-entering
628    /// the door) must not observe half-updated pointer state, and must not be
629    /// able to unwind the sample the outer dispatch is still standing on. So a
630    /// nested dispatch is queued here rather than run inline, and drained —
631    /// faithfully, event *and* input snapshot — after the outer sample
632    /// completes. From the caller's side nothing changes: the queue is empty
633    /// again before the top-level `dispatch_*` call returns.
634    pending_dispatch: std::collections::VecDeque<pointer_router::QueuedDispatch>,
635    /// How many dispatches are on the stack. Non-zero means "queue, do not
636    /// re-enter"; see [`Self::pending_dispatch`].
637    dispatch_depth: u32,
638    /// Pointers whose current press was cancelled and which have not pressed
639    /// again since.
640    ///
641    /// `PointerCancel` is terminal: the interaction was taken away, so an `Up`
642    /// arriving for the same press afterwards must not complete it. A platform
643    /// can genuinely send both (Windows delivers a `WM_POINTERUP` after a
644    /// capture loss), so the `Up` is swallowed rather than asserted against.
645    /// An entry is dropped by that swallowed `Up`, or by the pointer's next
646    /// press — a fresh press is a fresh interaction. Bounded by the contact
647    /// cap plus the mouse.
648    cancelled_pointers: Vec<crate::pointer::PointerId>,
649    /// Current cursor selected by hover/interaction routing.
650    current_cursor: crate::widget::CursorIcon,
651    /// What the **node-declared** cursor mechanism last resolved for the
652    /// hovered chain — the value `PointerEnter` wrote, or `Default` after the
653    /// `PointerLeave` that undid it.
654    ///
655    /// Kept so a handler can hand the cursor back
656    /// ([`EventContext::release_cursor`]) after having overridden it, without
657    /// having to re-derive the chain's declaration and risk disagreeing with
658    /// the walk that produced it. It is exactly as fresh as `current_cursor`:
659    /// both move only when the enter/leave pair fires, so a node whose
660    /// `.cursor(..)` changes under a stationary pointer is stale in the same
661    /// way, and by the same mechanism.
662    ///
663    /// [`EventContext::release_cursor`]: crate::widget::EventContext::release_cursor
664    node_declared_cursor: crate::widget::CursorIcon,
665    /// Delayed overlay requests (e.g., submenu hover-open delay).
666    pending_delayed_overlays: Vec<PendingDelayedOverlay>,
667    /// Reusable scratch buffer for active-id snapshots taken on hot
668    /// paths that mutate per-widget state inside the loop
669    /// (`tick_gestures_with_ops`, post-render dirty-bit clear,
670    /// post-layout `needs_layout` clear). Cleared and refilled on
671    /// every use via `WidgetArena::fill_active_ids`. Previously these
672    /// sites called the allocating `arena.active_ids()` per frame,
673    /// which `perf record` ranked at ~13 % of CPU on the
674    /// `widget_catalog --tab animations` scene.
675    active_ids_scratch: Vec<WidgetId>,
676    /// Widgets currently carrying a non-`None` `EventHandlers::gesture_arena`.
677    /// Updated on attach (`ensure_gesture_arena` install) and on
678    /// teardown (rebuild / destroy / handler-clear). Every per-frame
679    /// gesture pass (`tick_gestures_with_ops`, `next_gesture_deadline`)
680    /// iterates this set instead of every active widget — most active
681    /// widgets have `gesture_arena = None`, so the savings come from
682    /// not even visiting them. Filtered by `arena.is_active(id)` at
683    /// iteration time so dormant entries don't fire (a widget can be
684    /// dormant while still holding its handlers).
685    gesture_owners: std::collections::HashSet<WidgetId>,
686    /// OS-level accessibility preferences (high contrast, reduced motion, text scale).
687    /// High contrast is a signal so a colour baked at build time (a recipe's
688    /// `ColorProp::Bound`) can follow it the way it follows window activation;
689    /// mutated only by `set_accessibility_preferences`.
690    prefers_high_contrast: crate::signal::Signal<bool>,
691    prefers_reduced_motion: bool,
692    text_scale_factor: f64,
693    /// Whether an assistive technology is reading the tree, as reported by the
694    /// *operating system* — not by AccessKit. See
695    /// [`Self::set_screen_reader_state`] for why the distinction matters.
696    /// A signal so an application can follow it; written only through
697    /// `set_if_changed`, so an observer fires on a real change.
698    screen_reader: crate::signal::Signal<crate::environment::ScreenReaderState>,
699    /// The app's explore-by-touch policy. See [`Self::set_explore_by_touch`].
700    explore_by_touch: crate::environment::ExploreByTouch,
701    /// Whether an AccessKit client is currently attached to this window's
702    /// adapter. Written by `teksilo-app` from the platform adapter's
703    /// activation / deactivation handlers.
704    at_client_attached: bool,
705    /// How a density switch should be worded to a screen reader, if the
706    /// application wants one announced. See
707    /// [`Self::set_density_announcement`].
708    density_announcement: Option<std::rc::Rc<dyn Fn(teksilo_tokens::TargetDensity) -> String>>,
709    /// How "a context menu opened" should be worded to a screen reader when a
710    /// **hold** opened it, if the application wants one announced. See
711    /// [`Self::set_context_menu_announcement`].
712    context_menu_announcement: Option<std::rc::Rc<dyn Fn() -> String>>,
713    /// The tree-owned long press the router is waiting out, if any. One at a
714    /// time: two fingers holding two different controls is not a gesture any
715    /// desktop idiom assigns a meaning to, and the second contact's arrival
716    /// replaces the first's route rather than racing it. See
717    /// [`touch_route`].
718    pending_touch_route: Option<touch_route::PendingTouchRoute>,
719    /// Host window HiDPI device scale (physical px per logical px), fed by
720    /// `teksilo-app` before each layout. Surfaced to widgets via
721    /// `LayoutContext::scale_factor`. The widget tree is otherwise fully
722    /// logical (the renderer applies this scale at the vertex stage); this is
723    /// the escape hatch for widgets that must size a device-pixel OS resource
724    /// (e.g. a `WebView`'s native subview). 1.0 in headless / test contexts.
725    device_scale_factor: f32,
726    /// Reactive mirror of `device_scale_factor`, for the widgets whose layout
727    /// reads it: see [`Self::device_scale_signal`].
728    device_scale_signal: crate::signal::Signal<f32>,
729    /// What the tree's widgets attached for content updated off the UI
730    /// thread (`RepaintTrigger`), and the waker their requests wake. See
731    /// [`crate::off_thread`].
732    pub(crate) off_thread: crate::off_thread::OffThreadRegistry,
733    /// Platform safe-area insets for the host window — a notch, a rounded
734    /// corner, a home indicator — in logical pixels, fed by `teksilo-app`
735    /// after every window resize. Reaches overlay placement through
736    /// [`OverlayViewport::safe_area`](crate::overlay::OverlayViewport::safe_area).
737    /// `ZERO` on every platform that reports nothing, which is every desktop
738    /// platform but macOS.
739    safe_area: teksilo_canvas::EdgeInsets,
740    /// A rectangle of the window currently covered by something outside the
741    /// tree — a soft keyboard, a platform IME candidate window — in
742    /// window-logical pixels. Reaches overlay placement through
743    /// [`OverlayViewport::occluded`](crate::overlay::OverlayViewport::occluded).
744    /// `None` on every frame where nothing is covering the window.
745    occluded_inset: Option<Rect>,
746    /// A pending `EventContext::request_soft_keyboard` call, taken by the app
747    /// layer once per dispatch. `Some(true)` asks for the keyboard,
748    /// `Some(false)` asks it to go away.
749    soft_keyboard_request: Option<bool>,
750    /// Active drag-and-drop session, if any.
751    pub(crate) active_drag: Option<crate::drag_state::DragSession>,
752    /// Source widget of an in-flight OS (outbound) drag that escalated past
753    /// the window boundary. Set only on the window that *started* the drag.
754    /// The in-app `active_drag` session is torn down at escalation (the OS owns
755    /// the pointer); this remembers who started it so the eventual `DragEnded`
756    /// can fire the source's `on_drag_ended`.
757    pub(crate) outbound_drag_source: Option<WidgetId>,
758    /// True while *this* window currently holds the re-entered internal session
759    /// for an in-flight app-originated OS drag (the OS drag wandered back over
760    /// this window — possibly a different window than the source — and we
761    /// restored the original typed payload). Distinguishes that session from a
762    /// plain internal drag so leaving again re-stashes instead of starting a
763    /// second OS drag, and dropping doesn't double-fire `on_drag_ended`.
764    pub(crate) os_drag_reentered: bool,
765    /// True while the platform has been asked to start a native drag for the
766    /// in-app `active_drag` and answered
767    /// [`OsDragStart::Pending`](crate::OsDragStart::Pending): the in-app session
768    /// stays alive (preview, capture, hover) until the platform confirms the
769    /// start, and a release meanwhile ends the drag as `Cancelled`.
770    pub(crate) os_drag_pending: Option<crate::drag_payload::OsDragId>,
771    /// The id of the native drag this window started and handed its session
772    /// to after a confirmed [`OsDragStart::Pending`](crate::OsDragStart::Pending),
773    /// so a tagged end of another drag is not taken for this one's. `None`
774    /// for a drag the platform started at once (it posts untagged events).
775    pub(crate) outbound_drag_id: Option<crate::drag_payload::OsDragId>,
776    /// The in-app outcome of our own OS drag dropped back on the window that
777    /// started it, held until the platform's terminal `DragEnded` so the
778    /// source hears `InApp { accepted }` instead of the platform's `OsCopy`.
779    pub(crate) reentered_drop_outcome: Option<crate::drag_payload::DropOutcome>,
780    /// The accept state last pushed to the platform for an inbound OS drag, so
781    /// the same answer is not re-sent on every motion sample.
782    ///
783    /// `None` outside an OS drag, and reset when one ends — a fresh drag must
784    /// push its first verdict even if it happens to match the last drag's.
785    pub(crate) os_drop_accepted: Option<bool>,
786    /// Optional platform host for custom window chrome (set when the
787    /// application opts in via `WindowConfig::custom_chrome(true)`). Stored
788    /// here so that the root-builder closure has access during widget
789    /// construction; the same `Rc` is also held by `WindowManager` so it
790    /// outlives the widget tree if needed.
791    title_bar_host: Option<Rc<dyn crate::PlatformTitleBarHost>>,
792    /// App-level subscription state: registered event source adapter,
793    /// proxy poster, UI-side subscription callbacks. Default is empty;
794    /// teksilo-app installs a populated context when an event source is
795    /// registered on the builder.
796    pub(crate) app_context: Rc<crate::event_source::TreeAppContext>,
797    /// Active locale identifier. Cached for `Option<&str>` accessors; the
798    /// reactive source of truth is `locale_signal`. Both are updated in
799    /// lockstep by `set_locale`.
800    pub(crate) locale: Option<String>,
801    /// Reactive locale signal. Widgets and `LocalizedString` adapters bind to
802    /// this signal to react to locale changes; `set_locale` updates the signal
803    /// without rebuilding the widget tree.
804    pub(crate) locale_signal: crate::signal::Signal<Option<String>>,
805    /// Per-frame delta-seconds signal, advanced by `layout()` **only when
806    /// a frame was asked for**: through `request_frame()`, or by the
807    /// render-end re-arm for a painted frame-tick subscriber. This
808    /// preserves Teksilo's draw-when-needed model: idle trees stay idle
809    /// even if widgets have registered observers on this signal.
810    pub(crate) frame_tick: crate::signal::Signal<f32>,
811    /// Set by `request_frame()`; consumed by `advance_frame_tick()` on
812    /// the next `layout()`. Observers that need another tick after the
813    /// current one must re-request. Stored as `Rc<Cell>` so observers
814    /// fired from inside the layout pass (`ctx.effect` closures on
815    /// `frame_tick`) can chain-request without needing &mut access
816    /// to the tree — see [`frame_request_handle`](Self::frame_request_handle).
817    pub(crate) frame_tick_requested: std::rc::Rc<std::cell::Cell<bool>>,
818    /// Set after a render in which a frame-tick subscriber's owner was
819    /// painted; consumed alongside `frame_tick_requested` by
820    /// `advance_frame_tick()`.
821    ///
822    /// A flag of its own so that [`frame_tick_deadline`](Self::frame_tick_deadline)
823    /// knows *why* a frame is wanted. A throttled subscriber may stretch the
824    /// wait for its own tick to its interval; a frame asked for through
825    /// `frame_tick_requested` (the announcer's follow-up syncs, a caret, a
826    /// drag auto-scroll) is due at 60 Hz whatever is on screen. When both
827    /// reasons shared one flag they could not be told apart, and a
828    /// once-a-minute clock anywhere in the window made every requested frame
829    /// wait a minute.
830    pub(crate) frame_tick_armed_by_subscribers: bool,
831    /// Debug-only re-entrancy flag: `true` while a focus-change dispatch
832    /// (`FocusGained` / `FocusLost` handlers) is running. Threaded into each
833    /// `EventContext` so `open_window` / `focus_window` can warn if a handler
834    /// changes context merely because a control gained focus (WCAG 3.2.1). A
835    /// shared `Rc<Cell<bool>>` (like `frame_tick_requested`) so the flag is
836    /// readable from an `EventContext` that holds no `&mut` to the tree.
837    pub(crate) in_focus_dispatch: std::rc::Rc<std::cell::Cell<bool>>,
838    /// Shared "accessibility re-walk requested" flag. Set via
839    /// [`request_accessibility_update`](Self::request_accessibility_update)
840    /// (or its `BuildContext` / `EventContext` wrappers) and drained at the
841    /// top of [`sync_accessibility`](Self::sync_accessibility) into
842    /// `a11y_dirty`. A relayout no longer re-walks the AT tree on its own, so
843    /// widgets that restructure their subtree in an AT-affecting way (e.g.
844    /// `SceneView` materialising / destroying scene widgets) need this lever.
845    /// `Rc<Cell>` so the shared `&self` paths can toggle it like
846    /// `frame_tick_requested`.
847    pub(crate) a11y_update_requested: std::rc::Rc<std::cell::Cell<bool>>,
848    /// Delayed frame wake-up deadline. Widgets that need to schedule
849    /// a future frame without pumping at full framerate (caret blink,
850    /// etc.) store the target instant here via
851    /// [`wake_at_handle`](Self::wake_at_handle). `next_timer_deadline`
852    /// rolls it into the event loop's WaitUntil; when reached, the
853    /// next `layout()` automatically re-arms `frame_tick_requested`
854    /// so the frame-tick effects run on the wake-up pass.
855    pub(crate) pending_wake_at: std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>>,
856    /// One-shot post-mount actions enqueued during `build()` via
857    /// [`BuildContext::run_after_mount`](crate::BuildContext::run_after_mount), drained by the app loop (and by
858    /// tests) through [`WidgetTree::run_mount_actions`] with a real
859    /// [`EventContext`] — the only place a widget
860    /// can read the OS parent handle / app-state / poster together after it is
861    /// mounted. Used by widgets that own a native resource needing a window
862    /// handle to initialise (a `WebView`'s engine subview).
863    pub(crate) pending_mount_actions: Vec<Box<dyn FnOnce(&mut crate::widget::EventContext)>>,
864    /// Wall-clock time of the previous `layout()` call (for delta computation).
865    pub(crate) last_frame_time: Option<std::time::Instant>,
866    /// Set by [`EventContext::close_window`] during dispatch; drained
867    /// by the application event loop after each event via
868    /// [`WidgetTree::take_close_window_request`]. A *guarded* close
869    /// request — the app routes it through the window's close guard.
870    pub(crate) close_window_requested: bool,
871    /// Set by [`EventContext::close_window_forced`] during dispatch;
872    /// drained via [`WidgetTree::take_force_close_request`]. An
873    /// *unconditional* close request that bypasses the window's close
874    /// guard.
875    pub(crate) force_close_requested: bool,
876    /// Raised by [`EventContext::set_locale`] during dispatch; drained by
877    /// the application event loop (see
878    /// `WindowManager::drain_pending_locale_requests`) so the switch can be
879    /// routed through the `I18nManager` (active locale + version signal +
880    /// RTL direction). `WidgetTree::set_locale` alone would only update the
881    /// tree's local locale signal — the i18n thread-local would stay put
882    /// and `tr!` lookups would not re-resolve.
883    pub(crate) pending_locale_request: Option<String>,
884    /// Raised by [`EventContext::set_theme`] during dispatch; drained by
885    /// the application event loop (see
886    /// `WindowManager::drain_pending_theme_requests`) so the switch is
887    /// routed through `WindowManager::set_theme`, which fans the new theme
888    /// out to *every* window. Applying via `WidgetTree::set_theme` inline
889    /// would only re-theme the originating window — the rest of the app
890    /// would stay on the old theme. Mirrors `pending_locale_request`.
891    pub(crate) pending_theme_request: Option<crate::styles::Theme>,
892    /// Raised by [`EventContext::follow_system_theme`] during dispatch;
893    /// drained by the application event loop (see
894    /// `WindowManager::drain_pending_follow_system_requests`), which switches
895    /// the app to `ThemeMode::Native` and recomputes the theme from current
896    /// OS colours. Mirrors `pending_theme_request`.
897    pub(crate) pending_follow_system_request: bool,
898    /// Raised by [`EventContext::set_text_scale`] during dispatch; drained by
899    /// the application event loop (see
900    /// `WindowManager::drain_pending_text_scale_requests`) so the change is
901    /// routed through `WindowManager::set_text_scale`, fanning the new factor
902    /// out to *every* window. Mirrors `pending_theme_request`.
903    pub(crate) pending_text_scale_request: Option<f32>,
904    /// Monotonic version counter bumped after every *real* accessibility
905    /// rebuild in [`Self::sync_accessibility`] (cache hits don't bump).
906    /// Mirror of [`crate::shortcut::ShortcutRegistry::version`]: an
907    /// automation / test harness can poll it to know whether the AT tree
908    /// changed without diffing the whole `TreeUpdate`.
909    at_version: crate::signal::Signal<u64>,
910    /// The framework's own live regions, one per politeness level. See
911    /// [`crate::announcer`]: each speaks every message from a node the tree
912    /// has never had, which is the only mechanism all three platform adapters
913    /// agree announces, and never in an update that moves focus.
914    announcer_polite: crate::announcer::Announcer,
915    announcer_assertive: crate::announcer::Announcer,
916    /// Where both announcers draw the id of each message's node from, so no
917    /// message is spoken from an id the tree has used before.
918    announcer_ids: crate::announcer::AnnouncerIds,
919    /// The announcements the platform adapters would have made from the
920    /// updates `sync_accessibility` returned (see
921    /// [`crate::accessibility::Announcement`]), drained by
922    /// [`Self::announcements_since`], while the tree records them
923    /// ([`Self::set_records_announcements`]).
924    announcement_ring: crate::accessibility::announcements::AnnouncementRing,
925    /// The ids the window's platform adapter holds, which differ from the
926    /// tree's own for a node that left the tree a reader sees and came back.
927    /// See [`crate::accessibility::adapter_ids`] and
928    /// [`Self::deliver_accessibility`].
929    adapter_ids: crate::accessibility::adapter_ids::AdapterIds,
930    /// What the last delivered update said about descriptions and live
931    /// regions, which is what the next one's descriptions are measured
932    /// against. See [`accessibility_description_impl`].
933    description_memory: accessibility_description_impl::DescriptionMemory,
934    /// Whether the `WidgetEvent::AccessAction` currently being dispatched was
935    /// consumed by a handler. Written by the dispatcher's `AccessAction` arm,
936    /// read (and reset) by [`Self::dispatch_access_action`], which is the only
937    /// caller that can answer "did anything happen?" to its own caller.
938    ///
939    /// A side channel because `dispatch_event_with_ops` returns `()` for every
940    /// event kind, and routing AT actions through the *same* path as everything
941    /// else is load-bearing (it is what lets an action open a window). The
942    /// alternative — reporting success whenever a live widget merely *existed*
943    /// at the target — is how an unhandled action came to look like a
944    /// successful one to every automation client.
945    access_action_handled: bool,
946    /// The `WindowState` for this tree's hosting window. Populated
947    /// by the app-level window manager when the tree is registered;
948    /// `None` for standalone trees. Cloned into every `EventContext`
949    /// and `BuildContext` so widgets can bind to the current window's
950    /// signals via `ctx.window()`.
951    pub(crate) window_state: Option<crate::window::WindowState>,
952    /// The widget each held key's press was delivered to, by key identity
953    /// (see `pointer_router`'s key-release redirect): a release goes there,
954    /// not to whatever focus moved to while the key was down.
955    key_presses: Vec<(u64, WidgetId)>,
956    /// The identity of the key event being dispatched, and whether it is an
957    /// auto-repeat.
958    current_key: Option<(u64, bool)>,
959}
960
961/// How long the shortened reshow delay stays active after the last tooltip
962/// dismisses. Long enough to cover moving between adjacent toolbar icons;
963/// short enough that a later, deliberate hover still pays the full initial
964/// delay. Not a theme token — it is session bookkeeping, not a visual feel.
965const TOOLTIP_SESSION_GRACE: std::time::Duration = std::time::Duration::from_millis(1000);
966
967/// Number of visible steps a sticky-on-dwell tooltip's promotion window is
968/// divided into.
969///
970/// The tree uses this only to decide *how often to wake* while a dwell is
971/// running — one redraw per step boundary rather than a free-run — but it must
972/// match the step count the content widget actually renders, or the indicator
973/// would advance on a different beat from the wake-ups driving it.
974/// `teksilo-widgets`' `DWELL_STEPS` is defined *as* this constant, so the two
975/// cannot drift; the per-step *duration* is derived from each entry's own
976/// `sticky_after`, so a caller that picks a non-default promotion window still
977/// gets correctly-spaced wake-ups.
978pub const TOOLTIP_DWELL_STEPS: u32 = 4;
979
980/// Max pointer travel (logical px) from the hover-origin before a pending
981/// tooltip timer restarts. Mirrors Windows hover-tracking slop
982/// (`SPI_GETMOUSEHOVERWIDTH` / height, typically ~4 px): the tip waits for a
983/// *paused* pointer, not merely "entered the bounds."
984const TOOLTIP_STATIONARY_SLOP: f32 = 4.0;
985
986/// A tooltip attachment managed by the WidgetTree.
987struct TooltipEntry {
988    anchor_id: WidgetId,
989    content_id: WidgetId,
990    /// The widget whose accessibility node should carry this tooltip's
991    /// description, which is not always the node the overlay hangs off.
992    ///
993    /// A composing control anchors the *overlay* on an inner chrome node it
994    /// built -- the thing with the right bounds to open a tooltip against --
995    /// while its role, its name and its focusability live on its own outer
996    /// node. A description on the inner one is a description an assistive
997    /// technology never reads, because it never lands there.
998    ///
999    /// Recorded by `BuildContext`'s `attach_tooltip*` wrappers as the widget
1000    /// that was building at the time. Defaults to `anchor_id`, which is both
1001    /// the historic behaviour and the right answer for a widget that anchors
1002    /// its tooltip on itself.
1003    ///
1004    /// Naming an owner is a *claim*, not a guarantee: the accessibility walk
1005    /// honours it only where exactly one tooltip claims that node. See
1006    /// `WidgetTree::build_accessibility_recursive`.
1007    description_owner_id: WidgetId,
1008    delay: std::time::Duration,
1009    /// Simulated hover start (for deterministic tests via advance_time).
1010    hover_start: Option<std::time::Instant>,
1011    /// Real hover start (for windowed apps via layout).
1012    real_hover_start: Option<std::time::Instant>,
1013    /// Pointer position when the current pending hover started. Used to
1014    /// restart the delay if the pointer keeps moving inside the anchor
1015    /// (stationary-pointer intent filter).
1016    hover_origin: Option<teksilo_canvas::Point>,
1017    overlay_id: Option<crate::overlay::OverlayId>,
1018    /// When set, the tooltip auto-promotes to "sticky" after this
1019    /// much elapsed time since it was shown. The entry stays in the
1020    /// table and is just flagged sticky — the difference is that
1021    /// pointer-leave no longer dismisses it and the overlay's
1022    /// dismiss behavior is swapped to `EscapeOrClickOutside`.
1023    sticky_after: Option<std::time::Duration>,
1024    /// True when the dwell timer reached `sticky_after`. Causes
1025    /// `tooltip_pointer_leave` to skip the dismissal and lets the
1026    /// overlay survive pointer-leave until the user explicitly
1027    /// dismisses it via Escape or a click outside.
1028    is_sticky: bool,
1029    /// When the overlay was shown (simulated). Together with
1030    /// `sticky_after` drives auto-promotion.
1031    shown_at_sim: Option<std::time::Instant>,
1032    /// When the overlay was shown (real).
1033    shown_at_real: Option<std::time::Instant>,
1034    /// Optional shared sink the tooltip widget can read from to
1035    /// compute its own dwell progress. Mirrors `shown_at_real`:
1036    /// set on show, cleared on dismissal. Used by `RichTooltipWidget`
1037    /// to drive the dwell indicator without relying on a fragile
1038    /// paint-gap heuristic.
1039    shown_at_sink: Option<std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>>>,
1040    /// True when the tooltip was *shown* by the keyboard-focus path rather
1041    /// than the pointer-hover path (the name is historical: such a tip is no
1042    /// longer promoted by its focus rest, see `dwell_promotes`). Focus-shown
1043    /// tooltips dismiss when focus moves outside both the anchor and the
1044    /// tooltip content subtree (preventing accumulation as the user Tabs
1045    /// through a form); pointer-dwelled stickies survive focus changes and
1046    /// only dismiss via Escape or click-outside.
1047    promoted_by_focus: bool,
1048    /// Whether the dwell sweep may promote this shown tip to sticky once
1049    /// `sticky_after` has run. True for a tip a pointer rest or a hold
1050    /// showed; false for one focus showed, until a pointer comes over its
1051    /// anchor (and false again when it leaves before the dwell ends). A
1052    /// focus rest is not a request to enter the tip: its text reaches a
1053    /// screen reader through the anchor's description, and it takes no Tab
1054    /// stop.
1055    dwell_promotes: bool,
1056    /// Set while this entry's pending delay was started by keyboard focus
1057    /// rather than by the pointer. Decides, at show time, that the surface
1058    /// dismisses on `Escape`/click-outside rather than on pointer-leave (there
1059    /// is no pointer in the story), that it counts as focus-shown, and that
1060    /// its dwell does not promote it.
1061    armed_by_focus: bool,
1062    /// Set while this entry's pending delay was started by a **hold** — the
1063    /// tree-owned long-press route in [`touch_route`].
1064    ///
1065    /// Decides two things at show time that neither the hover nor the focus arm
1066    /// wants: the surface dismisses on `Escape` / a press outside (a finger has
1067    /// already lifted, so there is no pointer left to leave), and it carries an
1068    /// auto-dismiss of [`touch_route::TOUCH_TOOLTIP_DISMISS`] — because with no
1069    /// pointer to leave and no focus to move, nothing else would ever retire it.
1070    armed_by_hold: bool,
1071    /// Set when the tip was dismissed while the focus that summoned it is
1072    /// still inside its anchor — i.e. Escape on a focus-promoted tooltip.
1073    ///
1074    /// Escape restores focus to the anchor, and that restore runs the ordinary
1075    /// focus path, which ends in `tooltip_focus_enter`. Without this flag the
1076    /// tip the user just dismissed re-opens on the same keystroke, because
1077    /// `dormant_dismissed_content` has already cleared `overlay_id` by then and
1078    /// the entry looks eligible again. Cleared when focus genuinely leaves the
1079    /// anchor (`tooltip_focus_leave_outside`), so Tabbing away and back
1080    /// re-summons it normally. The hover path needs no equivalent: a stationary
1081    /// pointer never re-fires `tooltip_pointer_enter`.
1082    suppressed_until_focus_leaves: bool,
1083    /// Where the tooltip opens relative to its anchor. `Below` (default)
1084    /// for the common case; `Side` for anchors stacked vertically (menu
1085    /// items, a vertical tab strip, list/tree rows) so the tooltip does
1086    /// not cover the next sibling. Consulted at show time in both the
1087    /// hover (`process_tooltips_impl`) and focus (`tooltip_focus_enter`)
1088    /// paths.
1089    placement: crate::overlay::TooltipPlacement,
1090}
1091
1092/// A delayed overlay request (e.g., submenu hover-open delay).
1093struct PendingDelayedOverlay {
1094    request: crate::overlay::OverlayRequest,
1095    delay: std::time::Duration,
1096    focus_target: Option<WidgetId>,
1097    /// Dismiss the anchor's sibling overlays when this one finally
1098    /// shows, instead of when it was requested. See
1099    /// [`EventContext::show_overlay_after_replacing_siblings`](crate::widget::EventContext::show_overlay_after_replacing_siblings).
1100    replace_siblings: bool,
1101    /// When the request was made (real time, for windowed apps).
1102    real_requested_at: std::time::Instant,
1103    /// When the request was made (simulated time, for tests).
1104    sim_requested_at: std::time::Instant,
1105}
1106
1107impl WidgetTree {
1108    pub fn new() -> Self {
1109        let initial_theme = crate::presets::intui::light();
1110        // One signal, shared: the field the tree writes and the registry the
1111        // application reads must be the same one, or a host mirroring "is the
1112        // caret in a text widget" would never see focus move.
1113        let focused_signal = crate::signal::Signal::new(None);
1114        // ONE epoch. `sim_clock` starts here and the input clock is anchored
1115        // here, so a single `advance_time` moves gesture deadlines, tooltips,
1116        // overlays and animations against the same origin.
1117        let epoch = std::time::Instant::now();
1118        // ONE scheduler. The fling pump shares the tree's per-frame table
1119        // rather than making a second one, so a coast wakes the loop through
1120        // the same path a `Pulse` does.
1121        let scheduler = crate::frame_tick_scheduler::FrameTickScheduler::new();
1122        Self {
1123            arena: WidgetArena::new(),
1124            theme: initial_theme.clone(),
1125            theme_signal: crate::signal::Signal::new(initial_theme.clone()),
1126            density_policy: teksilo_tokens::DensityPolicy::default(),
1127            user_text_scale: 1.0,
1128            effective_theme: initial_theme,
1129            effective_text_scale: 1.0,
1130            text_scale_signal: crate::signal::Signal::new(1.0),
1131            // Starts active: winit may not send `Focused(true)` for the first
1132            // window, so a window must not be born inactive (caret hidden,
1133            // selection muted) before the first focus event arrives.
1134            window_active_signal: crate::signal::Signal::new(true),
1135            text_backend: None,
1136            content_root: None,
1137            focused: None,
1138            focused_signal: focused_signal.clone(),
1139            pointers: crate::pointer::table::PointerTable::new(),
1140            hovered_signal: crate::signal::Signal::new(None),
1141            last_pointer_kind_signal: crate::signal::Signal::new(
1142                teksilo_tokens::PointerKind::Mouse,
1143            ),
1144            focus_visible: crate::signal::Signal::new(false),
1145            presses: crate::press::PressTable::default(),
1146            view_focus_stack: Vec::new(),
1147            previous_pointer_position: None,
1148            hover_owner_outside_window: false,
1149            tooltip_dwell_held: false,
1150            pending_focus_restore: Vec::new(),
1151            pending_focus_request: None,
1152            last_interaction_anchors: Vec::new(),
1153            last_proposal: SizeProposal::exact(800.0, 600.0),
1154            pending_modal_requests: Vec::new(),
1155            pending_modal_dismissal: false,
1156            shortcut_registry: {
1157                let mut registry = crate::shortcut::ShortcutRegistry::new();
1158                crate::shortcut::register_standard_shortcuts(&mut registry);
1159                crate::shortcut::register_focus_region_shortcuts(&mut registry);
1160                registry
1161            },
1162            pending_intents: Vec::new(),
1163            unclaimed_intents: None,
1164            application_scope: None,
1165            command_watchers: Vec::new(),
1166            routed_crossings: None,
1167            global_actions: Vec::new(),
1168            text_surfaces: crate::text_surface::TextSurfaces::new(focused_signal.clone()),
1169            key_capture: None,
1170            binding_registry: crate::binding::BindingRegistry::new(),
1171            idle_queue: crate::idle::IdleQueue::new(),
1172            sim_clock: epoch,
1173            input_clock: std::rc::Rc::new(crate::pointer::clock::MonotonicClock::new(epoch)),
1174            current_input: crate::pointer::InputSnapshot::default(),
1175            sim_time_frozen: false,
1176            sim_input_origin: None,
1177            sim_input_offset: std::time::Duration::ZERO,
1178            focus_origin: None,
1179            overlay_manager: crate::overlay::OverlayManager::new(),
1180            draining_dismiss: std::cell::Cell::new(false),
1181            tooltips: Vec::new(),
1182            tooltip_session_until_sim: None,
1183            tooltip_session_until_real: None,
1184            highlight_tooltip: None,
1185            layout_direction: crate::environment::LayoutDirection::default(),
1186            animation_scheduler: crate::animation::AnimationScheduler::new(),
1187            animated_values: Vec::new(),
1188            animated_quads: crate::animated_quad::AnimatedQuadRegistry::new(),
1189            frame_tick_scheduler: scheduler.clone(),
1190            touch_motion: pan_arbiter::TouchMotion::new(scheduler),
1191            armed_chain: None,
1192            paint_epoch: 0,
1193            cached_a11y: None,
1194            a11y_dirty: true,
1195            last_synced_shortcut_version: 0,
1196            last_synced_locale: None,
1197            last_synced_window_title: None,
1198            synthetic_parent_map: std::collections::HashMap::new(),
1199            synthetic_local_bounds: std::collections::HashMap::new(),
1200            a11y_walk_generation: 0,
1201            cached_frame: None,
1202            pending_dispatch: std::collections::VecDeque::new(),
1203            cancelled_pointers: Vec::new(),
1204            dispatch_depth: 0,
1205            current_cursor: crate::widget::CursorIcon::Default,
1206            node_declared_cursor: crate::widget::CursorIcon::Default,
1207            pending_delayed_overlays: Vec::new(),
1208            active_ids_scratch: Vec::new(),
1209            gesture_owners: std::collections::HashSet::new(),
1210            prefers_high_contrast: crate::signal::Signal::new(false),
1211            prefers_reduced_motion: false,
1212            text_scale_factor: 1.0,
1213            screen_reader: crate::signal::Signal::new(
1214                crate::environment::ScreenReaderState::default(),
1215            ),
1216            explore_by_touch: crate::environment::ExploreByTouch::default(),
1217            at_client_attached: false,
1218            density_announcement: None,
1219            context_menu_announcement: None,
1220            pending_touch_route: None,
1221            device_scale_factor: 1.0,
1222            device_scale_signal: crate::signal::Signal::new(1.0),
1223            off_thread: crate::off_thread::OffThreadRegistry::default(),
1224            safe_area: teksilo_canvas::EdgeInsets::ZERO,
1225            occluded_inset: None,
1226            soft_keyboard_request: None,
1227            active_drag: None,
1228            outbound_drag_source: None,
1229            os_drag_reentered: false,
1230            os_drag_pending: None,
1231            outbound_drag_id: None,
1232            reentered_drop_outcome: None,
1233            os_drop_accepted: None,
1234            title_bar_host: None,
1235            app_context: Rc::new(crate::event_source::TreeAppContext::empty()),
1236            locale: None,
1237            locale_signal: crate::signal::Signal::new(None),
1238            frame_tick: crate::signal::Signal::new(0.0_f32),
1239            frame_tick_requested: std::rc::Rc::new(std::cell::Cell::new(false)),
1240            frame_tick_armed_by_subscribers: false,
1241            in_focus_dispatch: std::rc::Rc::new(std::cell::Cell::new(false)),
1242            a11y_update_requested: std::rc::Rc::new(std::cell::Cell::new(false)),
1243            pending_wake_at: std::rc::Rc::new(std::cell::Cell::new(None)),
1244            pending_mount_actions: Vec::new(),
1245            last_frame_time: None,
1246            close_window_requested: false,
1247            force_close_requested: false,
1248            pending_locale_request: None,
1249            pending_theme_request: None,
1250            pending_follow_system_request: false,
1251            pending_text_scale_request: None,
1252            at_version: crate::signal::Signal::new(0),
1253            announcer_polite: crate::announcer::Announcer::new(
1254                crate::announcer::Politeness::Polite,
1255            ),
1256            announcer_assertive: crate::announcer::Announcer::new(
1257                crate::announcer::Politeness::Assertive,
1258            ),
1259            announcer_ids: crate::announcer::AnnouncerIds::new(),
1260            announcement_ring: crate::accessibility::announcements::AnnouncementRing::new(),
1261            adapter_ids: crate::accessibility::adapter_ids::AdapterIds::new(),
1262            description_memory: Default::default(),
1263            access_action_handled: false,
1264            window_state: None,
1265            key_presses: Vec::new(),
1266            current_key: None,
1267        }
1268    }
1269
1270    /// Construct an [`EventContext`]
1271    /// pre-populated with the tree's app-state registry, hosting
1272    /// `WindowState`, and a `&mut dyn WindowOps` handle so handlers
1273    /// can synchronously reach the multi-window API. Used by every
1274    /// dispatch site.
1275    pub(crate) fn make_event_context<'ops>(
1276        &self,
1277        ops: &'ops mut dyn crate::window::WindowOps,
1278    ) -> crate::widget::EventContext<'ops> {
1279        let drag_is_external = self.active_drag.as_ref().is_some_and(|d| d.is_external);
1280        // Read-only snapshot of tree query state that handlers may
1281        // need synchronously: the last pointer position and a
1282        // (content_id, bounds) slice of open overlays, both read by the
1283        // safe-triangle submenu hover gate, and the focused widget, read
1284        // by a container deciding whether a shortcut of its own should
1285        // yield to the widget the user is standing on.
1286        let overlay_snapshot: Vec<(
1287            crate::widget_id::WidgetId,
1288            teksilo_canvas::Rect,
1289            Option<teksilo_canvas::Point>,
1290        )> = self
1291            .overlay_manager
1292            .active_content_ids()
1293            .into_iter()
1294            .filter_map(|cid| {
1295                self.overlay_manager
1296                    .bounds_for_content(cid)
1297                    .map(|r| (cid, r, self.unexpired_safe_apex_for_content(cid)))
1298            })
1299            .collect();
1300        crate::widget::EventContext::new()
1301            .with_app_context(self.app_context.clone())
1302            .with_window_context(ops, self.window_state.clone())
1303            .with_drag_external(drag_is_external)
1304            .with_key_identity(self.current_key.map(|(identity, _)| identity))
1305            .with_query_snapshot(
1306                self.last_pointer_position(),
1307                overlay_snapshot,
1308                self.focused(),
1309            )
1310            .with_pointer_captor(self.current_pointer_capture())
1311            .with_layout_direction(self.layout_direction)
1312            .with_window_active(self.is_window_active())
1313            .with_screen_reader_state(self.screen_reader.get())
1314            .with_modal_open(self.overlay_manager.has_open_modal())
1315            .with_input_snapshot(self.current_input.clone())
1316            .with_touch_action(self.current_frozen_touch_action())
1317            .with_press(self.current_press_snapshot())
1318            .with_focus_dispatch_flag(self.in_focus_dispatch.clone())
1319    }
1320
1321    /// Run a closure with a fresh [`EventContext`] anchored at this
1322    /// tree, then collect any pending operations queued through the
1323    /// context. Intents are dispatched before returning; modal requests,
1324    /// frame requests and idle callbacks are collected for the event loop.
1325    ///
1326    /// Used by the `teksilo-app` event-loop dispatcher to deliver
1327    /// async-result callbacks (file dialogs, future background
1328    /// tasks) on the main thread with full handler-equivalent
1329    /// semantics. There is no source widget for app-level events,
1330    /// so intents start at the window's [content root](Self::set_content_root)
1331    /// (or are silently dropped when the tree is empty). A callback that
1332    /// gives the user's command (a native menu item) sends it with
1333    /// [`EventContext::send_intent_from_focus`](crate::widget::EventContext::send_intent_from_focus)
1334    /// so that it starts at the focused widget, while its other effects stay
1335    /// anchored at the root.
1336    pub fn run_with_event_context<F>(&mut self, ops: &mut dyn crate::window::WindowOps, f: F)
1337    where
1338        F: FnOnce(&mut crate::widget::EventContext),
1339    {
1340        let anchor = self.intent_anchor();
1341        self.run_with_event_context_from(anchor, ops, f);
1342    }
1343
1344    /// Record `id` as the widget the window's own root builder made, when
1345    /// the tree's first root is a wrapper around it (the debug inspector's
1346    /// shell, the toast host, any post-root hook). `teksilo-app` sets it as
1347    /// it builds the window.
1348    ///
1349    /// Intents with no source widget (app callbacks, a global shortcut or a
1350    /// native menu item with nothing focused, an intent routed from another
1351    /// tree with nothing focused) start there rather than at the wrapper: the walk up from the wrapper never reaches an action
1352    /// the app registered on its own root, which made such an action
1353    /// unreachable in every debug build that installed the inspector.
1354    #[doc(hidden)]
1355    pub fn set_content_root(&mut self, id: WidgetId) {
1356        self.content_root = Some(id);
1357    }
1358
1359    /// Where an intent with no source widget starts its walk to the root:
1360    /// the [content root](Self::set_content_root) while it is in the tree,
1361    /// else the tree's first root. `None` for an empty tree.
1362    pub(crate) fn intent_anchor(&self) -> Option<WidgetId> {
1363        self.content_root
1364            .filter(|&id| self.arena.get(id).is_some())
1365            .or_else(|| self.arena.roots().first().copied())
1366    }
1367
1368    fn run_with_event_context_from<F>(
1369        &mut self,
1370        anchor: Option<WidgetId>,
1371        ops: &mut dyn crate::window::WindowOps,
1372        f: F,
1373    ) where
1374        F: FnOnce(&mut crate::widget::EventContext),
1375    {
1376        let mut ctx = self.make_event_context(ops);
1377        f(&mut ctx);
1378        if let Some(anchor_id) = anchor {
1379            self.collect_from_ctx(ctx, anchor_id);
1380            // App callbacks (including close guards) have no enclosing input
1381            // dispatch to drain this queue. Waiting for another key or pointer
1382            // event can leave a vetoed close with no confirmation dialog.
1383            self.drain_pending_intents(ops);
1384        } else {
1385            // Empty tree — nothing to anchor intents on. Drop ctx;
1386            // its only side effects (frame requests, cursor) are
1387            // not meaningful for an empty tree.
1388            drop(ctx);
1389        }
1390    }
1391
1392    /// Enqueue a one-shot action to run with a real
1393    /// [`EventContext`] after the current build,
1394    /// once the tree is mounted under its window. Used via
1395    /// [`BuildContext::run_after_mount`](crate::BuildContext::run_after_mount). Drained by
1396    /// [`Self::run_mount_actions`].
1397    pub(crate) fn queue_mount_action(
1398        &mut self,
1399        action: Box<dyn FnOnce(&mut crate::widget::EventContext)>,
1400    ) {
1401        self.pending_mount_actions.push(action);
1402    }
1403
1404    /// Whether any post-mount actions are waiting to run.
1405    pub fn has_pending_mount_actions(&self) -> bool {
1406        !self.pending_mount_actions.is_empty()
1407    }
1408
1409    /// Drain and run every queued post-mount action with a fresh
1410    /// [`EventContext`] built over `ops`. The app
1411    /// loop calls this each iteration with a real `WindowOps` sink (so
1412    /// `ctx.parent_window_handle()` resolves); headless tests call it with a
1413    /// `NoopWindowOps`. Actions enqueued *by* an action (rare) are left for the
1414    /// next drain rather than run re-entrantly.
1415    pub fn run_mount_actions(&mut self, ops: &mut dyn crate::window::WindowOps) {
1416        if self.pending_mount_actions.is_empty() {
1417            return;
1418        }
1419        let actions = std::mem::take(&mut self.pending_mount_actions);
1420        self.run_with_event_context(ops, move |ctx| {
1421            for action in actions {
1422                action(ctx);
1423            }
1424        });
1425    }
1426
1427    /// Attach the [`WindowState`](crate::window::WindowState) for this
1428    /// tree's hosting window. Called by `WindowManager::create_window`.
1429    pub fn set_window_state(&mut self, state: crate::window::WindowState) {
1430        self.window_state = Some(state);
1431    }
1432
1433    pub fn window_state(&self) -> Option<&crate::window::WindowState> {
1434        self.window_state.as_ref()
1435    }
1436
1437    /// The window's title as its accessible name: `None` without a window
1438    /// state or with a blank title, since a name that is empty is still a
1439    /// name to every adapter.
1440    pub(crate) fn window_title_for_accessibility(&self) -> Option<String> {
1441        let title = self.window_state.as_ref()?.title().get();
1442        (!title.trim().is_empty()).then_some(title)
1443    }
1444
1445    /// Clone the shared "frame requested" flag. Widgets stash this
1446    /// in their state and call `.set(true)` from inside frame-tick
1447    /// closures to chain-request another frame without needing
1448    /// mutable access to the tree. See `RichTextEditor` for the
1449    /// canonical use (caret blink, drag-select auto-scroll).
1450    pub fn frame_request_handle(&self) -> std::rc::Rc<std::cell::Cell<bool>> {
1451        self.frame_tick_requested.clone()
1452    }
1453
1454    /// Clone the shared wake-at deadline cell. Widgets stash this in
1455    /// their state and call `request_wake_at` from frame-tick effects
1456    /// to schedule a one-shot deadline without keeping the event loop
1457    /// in `Poll` mode. On the next `layout()` at or past the deadline,
1458    /// the tree auto-arms `frame_tick_requested` so the effect runs on
1459    /// the wake-up pass. Canonical use: the rich text editor's caret
1460    /// blink schedules a 500 ms wake instead of pumping every frame.
1461    pub fn wake_at_handle(&self) -> std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>> {
1462        self.pending_wake_at.clone()
1463    }
1464
1465    /// Schedule a one-shot frame wake at `at`. Merges with any existing
1466    /// deadline — keeps the earlier instant so the most urgent wake
1467    /// wins.
1468    pub fn request_wake_at(&self, at: std::time::Instant) {
1469        let current = self.pending_wake_at.get();
1470        let merged = match current {
1471            Some(existing) if existing <= at => existing,
1472            _ => at,
1473        };
1474        self.pending_wake_at.set(Some(merged));
1475    }
1476
1477    /// The per-frame delta-seconds signal. Observers fire **only on frames
1478    /// the tree was asked to pump** via [`request_frame`](Self::request_frame);
1479    /// merely observing the signal does not keep the event loop awake.
1480    /// See `BuildContext::frame_tick` for widget-side access and
1481    /// `BuildContext::request_frame` for the opt-in request side.
1482    pub fn frame_tick(&self) -> crate::signal::Signal<f32> {
1483        self.frame_tick.clone()
1484    }
1485
1486    /// Ask the tree to pump exactly one more frame. `needs_redraw()`
1487    /// returns true until the request is consumed by the next
1488    /// `layout()` call, which fires the per-frame tick signal and
1489    /// clears the flag. Observers that still need more frames (drag
1490    /// auto-scroll, caret blink, pending document events) must call
1491    /// `request_frame()` again from inside their tick closure.
1492    ///
1493    /// Takes `&self` on purpose: widget handlers and per-frame effects
1494    /// receive a shared reference to the tree via `EventContext` /
1495    /// `BuildContext`, and the request flag is a `Cell` specifically so
1496    /// those shared paths can toggle it without ceremony.
1497    pub fn request_frame(&self) {
1498        self.frame_tick_requested.set(true);
1499    }
1500
1501    /// Request that the AccessKit tree be re-walked on the next
1502    /// [`sync_accessibility`](Self::sync_accessibility). Takes `&self` (the
1503    /// flag is a `Cell`) so handlers and `build()` closures reaching the tree
1504    /// through a shared reference can request a re-walk without `&mut` access.
1505    /// The drain at the top of `sync_accessibility` flips `a11y_dirty`.
1506    pub fn request_accessibility_update(&self) {
1507        self.a11y_update_requested.set(true);
1508    }
1509
1510    /// Speak `message` to the screen reader, politely.
1511    ///
1512    /// For anything the user needs told that is not the name of a widget: a
1513    /// completed action, a changed count, the result of an undo. The message is
1514    /// delivered on the next two accessibility syncs, which this schedules.
1515    ///
1516    /// Prefer `EventContext::announce` inside a handler and
1517    /// `BuildContext::announce` inside a build; this is the tree-level entry
1518    /// point both of those reach.
1519    ///
1520    /// Takes `impl Into<String>`, so `tr!(…)` works directly. See
1521    /// [`crate::announcer`] for why it is a `String` and not a
1522    /// `LocalizedString`, and for why an announcement beside a `Toast` says
1523    /// everything twice.
1524    pub fn announce(&mut self, message: impl Into<String>) {
1525        self.announce_with(message, crate::announcer::Politeness::Polite);
1526    }
1527
1528    /// Speak `message` to the screen reader at the given urgency.
1529    ///
1530    /// [`Politeness::Assertive`](crate::announcer::Politeness::Assertive)
1531    /// interrupts whatever is being spoken; reserve it for something the user
1532    /// must not miss and cannot recover by re-reading the screen.
1533    pub fn announce_with(
1534        &mut self,
1535        message: impl Into<String>,
1536        politeness: crate::announcer::Politeness,
1537    ) {
1538        match politeness {
1539            crate::announcer::Politeness::Polite => self.announcer_polite.push(message.into()),
1540            crate::announcer::Politeness::Assertive => {
1541                self.announcer_assertive.push(message.into())
1542            }
1543        }
1544        // A message is put in the tree by a sync, and a sync only happens on
1545        // a frame. Without both of these a message queued from a handler that
1546        // changed nothing visible would sit unspoken until something else
1547        // happened to redraw.
1548        self.request_accessibility_update();
1549        self.request_frame();
1550    }
1551
1552    /// Clone the shared "accessibility re-walk requested" flag, for the same
1553    /// stash-and-toggle pattern as [`frame_request_handle`](Self::frame_request_handle).
1554    pub fn a11y_request_handle(&self) -> std::rc::Rc<std::cell::Cell<bool>> {
1555        self.a11y_update_requested.clone()
1556    }
1557
1558    /// Whether the next `layout()` will fire the per-frame tick: a frame
1559    /// was requested, or a render painted a frame-tick subscriber's owner
1560    /// and re-armed the chain. Exposed for tests and for the event-loop
1561    /// driver that decides when to schedule the next wake-up; *when* that
1562    /// frame is due is [`frame_tick_deadline`](Self::frame_tick_deadline).
1563    pub fn frame_requested(&self) -> bool {
1564        self.frame_tick_requested.get() || self.frame_tick_armed_by_subscribers
1565    }
1566
1567    /// Consume both reasons for a frame tick at once, returning whether
1568    /// there was one. Every path that fires `frame_tick` goes through here,
1569    /// so neither flag can outlive the tick it asked for.
1570    pub(crate) fn take_frame_tick_request(&mut self) -> bool {
1571        let requested = self.frame_tick_requested.replace(false);
1572        let armed = std::mem::take(&mut self.frame_tick_armed_by_subscribers);
1573        requested || armed
1574    }
1575
1576    /// The next wake-up deadline for the per-frame-effect path, or
1577    /// `None` when no per-frame effect is armed.
1578    ///
1579    /// This is the **60 Hz cap** for continuous per-frame animations
1580    /// (`Pulse`, caret blink, drag auto-scroll, `--cycle` drivers). The
1581    /// per-frame-effect path used to force `ControlFlow::Poll`, which
1582    /// free-runs at the display's refresh rate — so on a 300 Hz panel a
1583    /// single `Pulse`/`Cycle` rendered at 300 fps (measured ~45 % CPU) for
1584    /// motion that looks identical at 60 fps. Routing it through a fixed
1585    /// 16.667 ms deadline (folded into
1586    /// [`next_timer_deadline`](Self::next_timer_deadline)) makes it pace at
1587    /// 60 Hz regardless of refresh rate, matching the signal-tween
1588    /// [`AnimationScheduler`](crate::animation::AnimationScheduler) and
1589    /// shader-quad [`AnimatedQuadRegistry`](crate::animated_quad::AnimatedQuadRegistry),
1590    /// which already share the same interval.
1591    ///
1592    /// A **throttled** subscriber (registered via
1593    /// [`FrameTickScheduler::subscribe_throttled`](crate::frame_tick_scheduler::FrameTickScheduler::subscribe_throttled),
1594    /// e.g. `Cycle`, whose visible child only changes once per period)
1595    /// stretches the wait for **its own** tick to its interval: the loop
1596    /// then sleeps to the period instead of rendering identical 60 fps
1597    /// frames in between. The interval for the subscribers' re-arm is the
1598    /// **minimum across all currently-visible subscribers**, so a `Cycle`
1599    /// next to a `Pulse` still ticks at 60 Hz while a lone `Cycle` sleeps to
1600    /// its period.
1601    ///
1602    /// A frame asked for through [`request_frame`](Self::request_frame) or
1603    /// [`frame_request_handle`](Self::frame_request_handle) is due at 60 Hz
1604    /// whatever subscribers are visible, and the earlier of the two
1605    /// deadlines wins. The announcer, a caret, a drag auto-scroll and the
1606    /// bootstrap frame of a new subscription all ask that way, and none of
1607    /// them can be made to wait on somebody else's clock: an announcement
1608    /// queued behind a once-a-minute clock was spoken a minute late, or at
1609    /// the user's next key press.
1610    ///
1611    /// Paces from `last_frame_time` so the cadence is drift-free; before
1612    /// the first render it fires on the next loop turn.
1613    pub fn frame_tick_deadline(&self) -> Option<std::time::Instant> {
1614        const DEFAULT_INTERVAL: std::time::Duration = std::time::Duration::from_micros(16_667);
1615        // Each reason for a frame brings its own pace. A subscriber re-arm
1616        // with no visible subscriber left keeps the 60 Hz fallback, so the
1617        // one frame that finds nothing to re-arm still runs and the flag
1618        // does not linger.
1619        let requested = self.frame_tick_requested.get().then_some(DEFAULT_INTERVAL);
1620        let subscribed = self.frame_tick_armed_by_subscribers.then(|| {
1621            self.frame_tick_scheduler
1622                .min_visible_interval(&self.arena, self.paint_epoch)
1623                .unwrap_or(DEFAULT_INTERVAL)
1624        });
1625        let interval = requested.into_iter().chain(subscribed).min()?;
1626        Some(match self.last_frame_time {
1627            Some(prev) => prev + interval,
1628            None => std::time::Instant::now(),
1629        })
1630    }
1631
1632    /// Subscribe `owner` to the per-frame-effect scheduler. The
1633    /// returned [`FrameTickSubscription`](crate::frame_tick_scheduler::FrameTickSubscription)
1634    /// is an RAII guard — drop it (typically by replacing the field on
1635    /// the owning widget on rebuild, or letting the widget's `Drop`
1636    /// run) to remove the subscription. While the guard is alive, the
1637    /// tree will keep re-arming the frame tick after every render
1638    /// in which `owner` was painted, and stop on frames where it
1639    /// wasn't — so a subscribed widget hidden inside a non-selected
1640    /// `Switcher` branch contributes zero idle frames.
1641    ///
1642    /// Apps should not call this directly — use
1643    /// [`BuildContext::subscribe_frame_tick`](crate::build_context::BuildContext::subscribe_frame_tick)
1644    /// from inside `Widget::build`.
1645    pub fn subscribe_frame_tick(
1646        &self,
1647        owner: WidgetId,
1648    ) -> crate::frame_tick_scheduler::FrameTickSubscription {
1649        self.frame_tick_scheduler.subscribe(owner)
1650    }
1651
1652    /// Like [`subscribe_frame_tick`](Self::subscribe_frame_tick), but the
1653    /// owner only needs to wake **at most once per `interval`** while
1654    /// visible. Same visibility gate; between wakes the event loop sleeps
1655    /// to the interval deadline instead of rendering identical 60 fps
1656    /// frames. Use for effects whose visible output changes far less often
1657    /// than 60 Hz — e.g. `Cycle`'s once-per-period index advance.
1658    ///
1659    /// Apps should not call this directly — use
1660    /// [`BuildContext::subscribe_frame_tick_throttled`](crate::build_context::BuildContext::subscribe_frame_tick_throttled)
1661    /// from inside `Widget::build`.
1662    pub fn subscribe_frame_tick_throttled(
1663        &self,
1664        owner: WidgetId,
1665        interval: std::time::Duration,
1666    ) -> crate::frame_tick_scheduler::FrameTickSubscription {
1667        self.frame_tick_scheduler
1668            .subscribe_throttled(owner, interval)
1669    }
1670
1671    /// Advance the frame tick signal when (and only when) a frame was
1672    /// requested. Called by `layout()` before the scheduler tick so the
1673    /// per-frame observers fire on the same frame they asked for.
1674    pub(crate) fn advance_frame_tick(&mut self, now: std::time::Instant) {
1675        if !self.take_frame_tick_request() {
1676            self.last_frame_time = Some(now);
1677            return;
1678        }
1679        let delta = match self.last_frame_time {
1680            Some(prev) => {
1681                let d = now.saturating_duration_since(prev).as_secs_f32();
1682                // Clamp absurd deltas (pause/breakpoint) so observers never see a spike.
1683                d.clamp(0.0, 0.1)
1684            }
1685            None => 0.0,
1686        };
1687        self.last_frame_time = Some(now);
1688        self.frame_tick.set(delta);
1689    }
1690
1691    /// Replace the per-tree app context. Called by `teksilo-app` when
1692    /// constructing a window so the widget tree can reach the registered
1693    /// event source adapter and post subscription events through the
1694    /// event-loop proxy.
1695    pub fn set_app_context(&mut self, app_context: Rc<crate::event_source::TreeAppContext>) {
1696        self.app_context = app_context;
1697    }
1698
1699    /// Get the per-tree app context. Used by `BuildContext::subscribe_event`
1700    /// and by the event-loop handler when dispatching incoming
1701    /// `AppEvent::SubscriptionEvent`.
1702    pub fn app_context(&self) -> &Rc<crate::event_source::TreeAppContext> {
1703        &self.app_context
1704    }
1705
1706    /// Switch the tree-level locale at runtime.
1707    ///
1708    /// Updates `locale_signal` (a reactive `Signal<Option<String>>`) and marks
1709    /// all widgets dirty for relayout and repaint. Widgets are **not** rebuilt:
1710    /// per-string reactivity flows through `LocalizedString::to_signal()` which
1711    /// observes the teksilo-i18n manager, and anything else that depends on the
1712    /// tree-level locale can bind to `locale_signal()`.
1713    pub fn set_locale(&mut self, locale: String) {
1714        if self.locale.as_deref() == Some(locale.as_str()) {
1715            return;
1716        }
1717        let new = Some(locale);
1718        self.locale = new.clone();
1719        self.locale_signal.set(new);
1720        self.arena.mark_all_dirty();
1721    }
1722
1723    /// Currently active locale identifier, if any.
1724    pub fn locale(&self) -> Option<&str> {
1725        self.locale.as_deref()
1726    }
1727
1728    /// Reactive handle on the current locale. Mirrors `locale()` but updates
1729    /// observers when `set_locale` is called.
1730    pub fn locale_signal(&self) -> &crate::signal::Signal<Option<String>> {
1731        &self.locale_signal
1732    }
1733
1734    fn pointer_inside_overlay_region(
1735        &self,
1736        overlay_id: crate::overlay::OverlayId,
1737        position: Point,
1738    ) -> bool {
1739        let Some(overlay) = self
1740            .overlay_manager
1741            .stack
1742            .iter()
1743            .find(|overlay| overlay.id == overlay_id)
1744        else {
1745            return false;
1746        };
1747
1748        if self.arena.is_active(overlay.anchor)
1749            && self.arena.bounds(overlay.anchor).contains(position)
1750        {
1751            return true;
1752        }
1753
1754        self.overlay_manager.stack.iter().any(|candidate| {
1755            (candidate.id == overlay_id
1756                || self
1757                    .overlay_manager
1758                    .is_descendant_of(candidate.id, overlay_id))
1759                && candidate.bounds.contains(position)
1760        })
1761    }
1762
1763    /// Whether the overlay's safe region is armed and still within
1764    /// [`SAFE_REGION_BUDGET`](crate::overlay::SAFE_REGION_BUDGET).
1765    ///
1766    /// Both clocks are consulted and either expiring is enough: the real
1767    /// one drives a running app, the simulated one drives headless tests
1768    /// (`advance_time`), and an overlay armed in one and aged in the
1769    /// other must still expire.
1770    fn safe_region_unexpired(
1771        &self,
1772        overlay_id: crate::overlay::OverlayId,
1773        real_now: std::time::Instant,
1774        sim_now: std::time::Instant,
1775    ) -> bool {
1776        let Some(overlay) = self
1777            .overlay_manager
1778            .stack
1779            .iter()
1780            .find(|overlay| overlay.id == overlay_id)
1781        else {
1782            return false;
1783        };
1784        if overlay.safe_apex.is_none() {
1785            return false;
1786        }
1787        let budget = crate::overlay::SAFE_REGION_BUDGET;
1788        let real_ok = overlay
1789            .safe_apex_started_real
1790            .is_none_or(|started| real_now.saturating_duration_since(started) < budget);
1791        let sim_ok = overlay
1792            .safe_apex_started_sim
1793            .is_none_or(|started| sim_now.saturating_duration_since(started) < budget);
1794        real_ok && sim_ok
1795    }
1796
1797    /// The armed safe-triangle apex of the overlay rooted at
1798    /// `content_id`, or `None` when no region is armed or its budget is
1799    /// spent.
1800    ///
1801    /// This is the form the per-dispatch `EventContext` snapshot carries,
1802    /// because a widget asking "is a traversal toward that submenu still
1803    /// live?" must get the same answer the dismissal path acts on — an
1804    /// unfiltered apex outlives the region by up to a frame and makes a
1805    /// sibling row stand aside for a submenu the framework has already
1806    /// stopped protecting.
1807    fn unexpired_safe_apex_for_content(
1808        &self,
1809        content_id: crate::widget_id::WidgetId,
1810    ) -> Option<teksilo_canvas::Point> {
1811        // Cheap short-circuit first: nothing is armed in the common case,
1812        // and this runs once per node per pointer dispatch.
1813        let apex = self.overlay_manager.safe_apex_for_content(content_id)?;
1814        let id = self.overlay_manager.find_by_content(content_id)?;
1815        self.safe_region_unexpired(id, std::time::Instant::now(), self.sim_clock)
1816            .then_some(apex)
1817    }
1818
1819    fn update_pointer_leave_overlays(
1820        &mut self,
1821        position: Point,
1822        ops: &mut dyn crate::window::WindowOps,
1823    ) {
1824        let overlay_ids: Vec<crate::overlay::OverlayId> = self
1825            .overlay_manager
1826            .stack
1827            .iter()
1828            .filter(|overlay| {
1829                matches!(
1830                    overlay.dismiss,
1831                    crate::overlay::DismissBehavior::PointerLeave { .. }
1832                )
1833            })
1834            .map(|overlay| overlay.id)
1835            .collect();
1836
1837        let real_now = std::time::Instant::now();
1838        let sim_now = self.sim_clock;
1839
1840        for overlay_id in overlay_ids {
1841            let inside = self.pointer_inside_overlay_region(overlay_id, position);
1842            // A pointer travelling the safe triangle toward this overlay
1843            // is still "inside" as far as dismissal is concerned — that
1844            // is the whole point of the triangle. Without this the
1845            // grace period runs for the entire diagonal and closes the
1846            // submenu mid-flight, no matter what the hover handlers do.
1847            // See `overlay::safe_triangle`.
1848            let armed = self.safe_region_unexpired(overlay_id, real_now, sim_now);
1849            let travelling = !inside
1850                && armed
1851                && self
1852                    .overlay_manager
1853                    .point_in_safe_region(overlay_id, position);
1854            // Arrived, or returned to the trigger row: the traversal is
1855            // over and the ordinary rules apply again.
1856            //
1857            // Straying out of the cone deliberately does NOT disarm. The
1858            // cone is a needle at its apex — the first sample after the
1859            // pointer leaves the trigger row is a pixel or two away, so
1860            // whether it lands inside is one quantized step's direction
1861            // rather than the user's intent. Disarming there made that
1862            // sample final, because a region is only ever armed as the
1863            // pointer leaves the row and the pointer has already left:
1864            // nothing could re-arm it. Keeping it armed makes the cone a
1865            // per-sample hold that the grace below re-evaluates instead,
1866            // so a wobble mid-diagonal costs nothing while a real change
1867            // of mind still closes the submenu one close-delay later. The
1868            // budget is what retires a region for good; the frame pass
1869            // spends it even for a pointer that stopped moving entirely.
1870            if armed && inside {
1871                self.overlay_manager.clear_safe_region(overlay_id);
1872            }
1873            if let Some(overlay) = self
1874                .overlay_manager
1875                .stack
1876                .iter_mut()
1877                .find(|overlay| overlay.id == overlay_id)
1878            {
1879                if inside || travelling {
1880                    overlay.pointer_leave_started_real = None;
1881                    overlay.pointer_leave_started_sim = None;
1882                } else if overlay.pointer_leave_started_real.is_none() {
1883                    overlay.pointer_leave_started_real = Some(real_now);
1884                    overlay.pointer_leave_started_sim = Some(sim_now);
1885                    self.arena.mark_needs_paint(overlay.anchor);
1886                }
1887            }
1888        }
1889
1890        self.process_pointer_leave_overlays_real(&mut *ops);
1891    }
1892
1893    fn process_pointer_leave_overlays(&mut self) {
1894        let sim_now = self.sim_clock;
1895        let mut noop = crate::window::NoopWindowOps;
1896        self.process_pointer_leave_overlays_impl(
1897            |overlay| {
1898                overlay
1899                    .pointer_leave_started_sim
1900                    .map(|started| sim_now.saturating_duration_since(started))
1901            },
1902            &mut noop,
1903        );
1904    }
1905
1906    fn process_pointer_leave_overlays_real(&mut self, ops: &mut dyn crate::window::WindowOps) {
1907        let real_now = std::time::Instant::now();
1908        self.process_pointer_leave_overlays_impl(
1909            |overlay| {
1910                overlay
1911                    .pointer_leave_started_real
1912                    .map(|started| real_now.saturating_duration_since(started))
1913            },
1914            &mut *ops,
1915        );
1916    }
1917
1918    fn process_auto_dismiss_overlays(&mut self) {
1919        let sim_now = self.sim_clock;
1920        let mut noop = crate::window::NoopWindowOps;
1921        self.process_auto_dismiss_overlays_impl(
1922            |overlay| {
1923                overlay
1924                    .auto_dismiss_after
1925                    .map(|_| sim_now.saturating_duration_since(overlay.shown_at_sim))
1926            },
1927            &mut noop,
1928        );
1929    }
1930
1931    fn process_auto_dismiss_overlays_real(&mut self, ops: &mut dyn crate::window::WindowOps) {
1932        let real_now = std::time::Instant::now();
1933        self.process_auto_dismiss_overlays_impl(
1934            |overlay| {
1935                overlay
1936                    .auto_dismiss_after
1937                    .map(|_| real_now.saturating_duration_since(overlay.shown_at_real))
1938            },
1939            &mut *ops,
1940        );
1941    }
1942
1943    /// Drain overlays whose fade-out tween has completed (set up by
1944    /// `OverlayRequest::with_fade`). Parks the content as the normal
1945    /// dismiss path does, and hands focus back only when that leaves it
1946    /// nowhere ([`restore_focus_left_behind`](Self::restore_focus_left_behind)):
1947    /// the dismissal that started the fade may have meant to leave focus
1948    /// alone, and the user may have moved it on since; called once per layout pass
1949    /// after `process_auto_dismiss_overlays_real` so an overlay that
1950    /// hits its auto-dismiss deadline kicks off its fade-out tween
1951    /// in the same pass.
1952    pub(crate) fn process_overlay_fade_dismissals_real(
1953        &mut self,
1954        ops: &mut dyn crate::window::WindowOps,
1955    ) {
1956        let now = std::time::Instant::now();
1957        let mark = self.dismissal_mark();
1958        let pending = self.overlay_manager.process_pending_fade_dismissals(now);
1959        for (_id, dismissed, focus_restore) in pending {
1960            self.dormant_dismissed_content(&dismissed, &mut *ops);
1961            self.restore_focus_left_behind(focus_restore, mark, &mut *ops);
1962        }
1963    }
1964
1965    /// Sim-clock variant for headless tests. Same shape as
1966    /// [`process_overlay_fade_dismissals_real`](Self::process_overlay_fade_dismissals_real)
1967    /// but reads `dismissing_started_sim`.
1968    pub(crate) fn process_overlay_fade_dismissals_sim(&mut self) {
1969        let mut noop = crate::window::NoopWindowOps;
1970        let mark = self.dismissal_mark();
1971        let pending = self
1972            .overlay_manager
1973            .process_pending_fade_dismissals_sim(self.sim_clock);
1974        for (_id, dismissed, focus_restore) in pending {
1975            self.dormant_dismissed_content(&dismissed, &mut noop);
1976            self.restore_focus_left_behind(focus_restore, mark, &mut noop);
1977        }
1978    }
1979
1980    /// Hand focus to `restore` after an overlay has gone of its own accord
1981    /// (its auto-dismiss timer ran out, or its fade-out ended), but only when
1982    /// focus is left nowhere: the overlay held it and
1983    /// [`dormant_dismissed_content`](Self::dormant_dismissed_content) has just
1984    /// taken it away with the content, or nothing held it. Focus the user has
1985    /// moved elsewhere since the overlay opened stays where they put it. A tip
1986    /// that focus summoned holds its anchor as `restore`, and restoring that
1987    /// whatever held focus sent a reader who had Tabbed on back to the control
1988    /// they had just left. When `restore` cannot take focus, the fallback
1989    /// chain of `return_focus_after_dismissal` runs, under the same rule.
1990    fn restore_focus_left_behind(
1991        &mut self,
1992        restore: Option<WidgetId>,
1993        mark: focus_fallback_impl::DismissMark,
1994        ops: &mut dyn crate::window::WindowOps,
1995    ) {
1996        if self.focus_left_nowhere() {
1997            self.return_focus_after_dismissal(restore, mark, ops);
1998        }
1999    }
2000
2001    fn process_auto_dismiss_overlays_impl(
2002        &mut self,
2003        elapsed_fn: impl Fn(&crate::overlay::ActiveOverlay) -> Option<std::time::Duration>,
2004        ops: &mut dyn crate::window::WindowOps,
2005    ) {
2006        let mut to_dismiss = Vec::new();
2007
2008        for overlay in self.overlay_manager.stack.iter().rev() {
2009            let Some(delay) = overlay.auto_dismiss_after else {
2010                continue;
2011            };
2012
2013            if to_dismiss
2014                .iter()
2015                .any(|ancestor| self.overlay_manager.is_descendant_of(overlay.id, *ancestor))
2016            {
2017                continue;
2018            }
2019
2020            if let Some(elapsed) = elapsed_fn(overlay)
2021                && elapsed >= delay
2022            {
2023                to_dismiss.push(overlay.id);
2024            }
2025        }
2026
2027        for overlay_id in to_dismiss {
2028            let mark = self.dismissal_mark();
2029            let (dismissed, focus_restore) =
2030                self.overlay_manager.dismiss_with_focus_restore(overlay_id);
2031            self.dormant_dismissed_content(&dismissed, &mut *ops);
2032            self.restore_focus_left_behind(focus_restore, mark, &mut *ops);
2033        }
2034    }
2035
2036    fn process_pointer_leave_overlays_impl(
2037        &mut self,
2038        elapsed_fn: impl Fn(&crate::overlay::ActiveOverlay) -> Option<std::time::Duration>,
2039        ops: &mut dyn crate::window::WindowOps,
2040    ) {
2041        // Retire safe regions whose budget is spent. `update_pointer_leave_overlays`
2042        // does this too, but only when the pointer moves — and a pointer parked
2043        // inside the cone generates no moves at all, so without this pass the
2044        // submenu would stay open indefinitely. Expiring here also starts the
2045        // ordinary grace, so the overlay closes `delay` later exactly as if the
2046        // triangle had never been armed.
2047        let real_now = std::time::Instant::now();
2048        let sim_now = self.sim_clock;
2049        let expired: Vec<crate::overlay::OverlayId> = self
2050            .overlay_manager
2051            .stack
2052            .iter()
2053            .filter(|overlay| overlay.safe_apex.is_some())
2054            .map(|overlay| overlay.id)
2055            .filter(|id| !self.safe_region_unexpired(*id, real_now, sim_now))
2056            .collect();
2057        let budget = crate::overlay::SAFE_REGION_BUDGET;
2058        for id in expired {
2059            if let Some(overlay) = self
2060                .overlay_manager
2061                .stack
2062                .iter_mut()
2063                .find(|overlay| overlay.id == id)
2064                && overlay.pointer_leave_started_real.is_none()
2065            {
2066                // Backdate to the instant the budget ran out: the
2067                // pointer stopped counting as "inside" then, not when a
2068                // frame got around to noticing. Otherwise the grace
2069                // silently restarts from zero and the total wait
2070                // depends on the frame rate.
2071                let backdate = |started: Option<std::time::Instant>, now: std::time::Instant| {
2072                    started
2073                        .and_then(|s| s.checked_add(budget))
2074                        .map(|deadline| deadline.min(now))
2075                        .unwrap_or(now)
2076                };
2077                overlay.pointer_leave_started_real =
2078                    Some(backdate(overlay.safe_apex_started_real, real_now));
2079                overlay.pointer_leave_started_sim =
2080                    Some(backdate(overlay.safe_apex_started_sim, sim_now));
2081            }
2082            self.overlay_manager.clear_safe_region(id);
2083        }
2084
2085        let mut to_dismiss = Vec::new();
2086
2087        for overlay in self.overlay_manager.stack.iter().rev() {
2088            let crate::overlay::DismissBehavior::PointerLeave { delay } = overlay.dismiss else {
2089                continue;
2090            };
2091
2092            if to_dismiss
2093                .iter()
2094                .any(|ancestor| self.overlay_manager.is_descendant_of(overlay.id, *ancestor))
2095            {
2096                continue;
2097            }
2098
2099            if let Some(elapsed) = elapsed_fn(overlay)
2100                && elapsed >= delay
2101            {
2102                to_dismiss.push(overlay.id);
2103            }
2104        }
2105
2106        for overlay_id in to_dismiss {
2107            let mark = self.dismissal_mark();
2108            let (dismissed, focus_restore) =
2109                self.overlay_manager.dismiss_with_focus_restore(overlay_id);
2110            self.dormant_dismissed_content(&dismissed, &mut *ops);
2111            self.return_focus_after_dismissal(focus_restore, mark, &mut *ops);
2112        }
2113    }
2114
2115    pub fn with_theme(mut self, theme: Theme) -> Self {
2116        // Update both the cached `Theme` AND the reactive
2117        // `theme_signal` — widgets that observe the signal (e.g.
2118        // `TextInputField` resetting the rich-text engine's default
2119        // text colour) would otherwise see the constructor's
2120        // `presets::intui::light()` initial value forever, even when
2121        // `TeksiloAppBuilder.theme(crate::presets::intui::dark())` was used.
2122        // `set_theme` already does this; `with_theme` was the
2123        // builder-time analogue that forgot to keep them aligned.
2124        self.theme = theme.clone();
2125        self.theme_signal.set(theme);
2126        self.recompute_effective_theme();
2127        self
2128    }
2129
2130    pub fn with_text_backend(
2131        mut self,
2132        backend: Rc<RefCell<dyn teksilo_canvas::TextBackend>>,
2133    ) -> Self {
2134        self.text_backend = Some(backend);
2135        self
2136    }
2137
2138    /// Attach a platform host for custom window chrome. Set by the
2139    /// `WindowManager` when the application opts in via
2140    /// `WindowConfig::custom_chrome(true)`. Widgets like `TitleBar` retrieve
2141    /// it from inside the root-builder closure via [`Self::title_bar_host`].
2142    pub fn with_title_bar_host(mut self, host: Rc<dyn crate::PlatformTitleBarHost>) -> Self {
2143        self.title_bar_host = Some(host);
2144        self
2145    }
2146
2147    pub fn set_title_bar_host(&mut self, host: Rc<dyn crate::PlatformTitleBarHost>) {
2148        self.title_bar_host = Some(host);
2149    }
2150
2151    /// Get the platform title bar host, if one was attached. Returns `None`
2152    /// when the application did not opt into custom chrome, or when the
2153    /// platform does not support it (X11 without an EWMH-capable window
2154    /// manager, or a headless build).
2155    pub fn title_bar_host(&self) -> Option<Rc<dyn crate::PlatformTitleBarHost>> {
2156        self.title_bar_host.clone()
2157    }
2158
2159    pub fn theme(&self) -> &Theme {
2160        &self.theme
2161    }
2162
2163    /// Reactive handle on the current theme. Updates fire when `set_theme`
2164    /// is called; widgets that want theme-derived values to stay live should
2165    /// build derived signals via `theme_signal.map(...)` or combine with
2166    /// other inputs using `.zip(...)`.
2167    pub fn theme_signal(&self) -> &crate::signal::Signal<Theme> {
2168        &self.theme_signal
2169    }
2170
2171    /// Whether any widget needs layout or paint (i.e., a redraw would be useful).
2172    ///
2173    /// Uses `has_running` rather than `has_active` so that animations
2174    /// parked by the window-inactive gate stop forcing the event loop
2175    /// into `ControlFlow::WaitUntil`. Without this, an unfocused window
2176    /// would still wake at the animation frame interval and the
2177    /// pause would save nothing. Both the signal scheduler AND the
2178    /// shader-driven animated-quad registry are consulted — a
2179    /// ProgressBar::indeterminate whose widget has no pending paint
2180    /// dirt still needs the loop to keep waking at the animation
2181    /// frame interval so its phase advances.
2182    pub fn needs_redraw(&self) -> bool {
2183        self.arena.any_needs_layout()
2184            || self.arena.any_needs_paint()
2185            || self.animation_scheduler.has_running()
2186            || self.animated_quads.has_running()
2187            || self.frame_requested()
2188    }
2189
2190    /// Whether a tree that is never painted has a logic frame to run now
2191    /// (`now` on the real clock): reactive work to reconcile, a node to lay
2192    /// out, an idle callback, or a [timer](Self::next_unpainted_deadline)
2193    /// due. Unlike [`needs_render`](Self::needs_render), which such a tree
2194    /// always reports, it turns false once a frame has run.
2195    pub fn needs_logic_frame(&self, now: std::time::Instant) -> bool {
2196        self.needs_reconcile()
2197            || self.arena.any_needs_layout()
2198            || self.has_idle_work()
2199            || self
2200                .next_unpainted_deadline()
2201                .is_some_and(|deadline| deadline <= now)
2202    }
2203
2204    /// Whether a handler asked for something the application layer carries
2205    /// out after the dispatch: a locale, a theme, following the system
2206    /// theme, a text scale, a close, a modal to present or dismiss, or a
2207    /// mount action to run. A tree whose handlers run outside a window event
2208    /// tells the event loop this way that a drain is owed.
2209    pub fn has_pending_app_requests(&self) -> bool {
2210        self.has_pending_dispatch_requests() || !self.pending_mount_actions.is_empty()
2211    }
2212
2213    /// [`has_pending_app_requests`](Self::has_pending_app_requests) less the
2214    /// mount actions, which a window blocked by a modal keeps queued on
2215    /// purpose until the modal closes.
2216    pub fn has_pending_dispatch_requests(&self) -> bool {
2217        self.pending_locale_request.is_some()
2218            || self.pending_theme_request.is_some()
2219            || self.pending_follow_system_request
2220            || self.pending_text_scale_request.is_some()
2221            || self.close_window_requested
2222            || self.force_close_requested
2223            || !self.pending_modal_requests.is_empty()
2224            || self.pending_modal_dismissal
2225    }
2226
2227    /// Whether a render pass is needed (any widget needs layout or paint).
2228    pub fn needs_render(&self) -> bool {
2229        self.arena.any_needs_layout() || self.arena.any_needs_paint()
2230    }
2231
2232    /// Whether this tree has reactive work that only a `layout()` pass can
2233    /// turn into arena dirt — i.e. whether reconciling it right now could
2234    /// change what [`needs_render`](Self::needs_render) reports.
2235    ///
2236    /// Read-only and cheap: `O(unique bound sources)` `u64` comparisons
2237    /// plus one peek per registered animated signal. No arena walk, no
2238    /// rebuilds, no geometry. Asking does not consume the answer, so it
2239    /// can be asked every dispatch.
2240    ///
2241    /// # Why this is exactly the right question, and no broader
2242    ///
2243    /// `teksilo_app::WindowManager::request_redraw_needing_render` exists
2244    /// for ONE case: a handler in window A wrote a `Signal` that window
2245    /// B's widgets also bind, and B — which never saw the event — must be
2246    /// reconciled before anyone can tell it needs repainting. Every OTHER
2247    /// thing `layout_with_ops` drives already has its own scheduling
2248    /// path and does not need this sweep:
2249    ///
2250    /// - tooltip dwell + sticky steps, delayed overlays, auto-dismiss,
2251    ///   overlay fades, the animation scheduler, animated quads,
2252    ///   gestures, `wake_at` and the 60 Hz frame tick are all timing
2253    ///   driven, and every one of them contributes to
2254    ///   [`next_timer_deadline`](Self::next_timer_deadline) — which
2255    ///   `request_redraw_due` polls to wake precisely the due windows;
2256    /// - drag ticks follow that window's own pointer stream;
2257    /// - a handler that called `request_rebuild` marked the arena
2258    ///   directly, so `needs_render()` is already true without any
2259    ///   reconcile.
2260    ///
2261    /// So the two terms below are what the sweep uniquely covers:
2262    /// binding-registry staleness (the whole point), and a *pending*
2263    /// `animate_to` — which the scheduler has not started yet, so it
2264    /// contributes no deadline, and which only `process_pending_animations`
2265    /// (inside `layout`) can promote into one. The second term is
2266    /// belt-and-braces: arming an animation also advances the signal's
2267    /// generation, so a bound animated signal is already covered by the
2268    /// first — but an animated signal registered without being bound
2269    /// would not be, and this makes that impossible to get wrong.
2270    pub fn needs_reconcile(&self) -> bool {
2271        self.binding_registry.any_dirty()
2272            || self
2273                .animated_values
2274                .iter()
2275                .any(AnimatedRegistration::has_pending_animation)
2276    }
2277
2278    /// Register a `Signal<f32>` for animation support. The framework
2279    /// checks registered signals each frame for pending `animate_to`
2280    /// requests. Called automatically by `BuildContext::animated_signal()`
2281    /// — `owner` is `ctx.self_id()` of the widget whose `build()` created
2282    /// the signal. Used by the scheduler to pause/cancel animations when
2283    /// the owning widget is offscreen, dormant, or destroyed.
2284    pub fn register_animated_signal(
2285        &mut self,
2286        signal: &crate::signal::Signal<f32>,
2287        owner: WidgetId,
2288    ) {
2289        self.animated_values
2290            .retain(|registration| registration.is_alive());
2291        if let Some(existing) = self
2292            .animated_values
2293            .iter_mut()
2294            .find(|registration| registration.same_signal(signal))
2295        {
2296            // Signal may have been registered earlier with a placeholder
2297            // owner (e.g. a widget field constructed pre-build and
2298            // re-registered during build()) — prefer the latest owner.
2299            existing.owner = owner;
2300            return;
2301        }
2302        if let Some(weak_signal) = signal.weak_handle() {
2303            self.animated_values.push(AnimatedRegistration {
2304                weak: weak_signal,
2305                owner,
2306            });
2307        }
2308    }
2309
2310    /// Whether any animation is currently running.
2311    pub fn has_active_animations(&self) -> bool {
2312        self.animation_scheduler.has_active()
2313    }
2314
2315    /// Pick up pending `animate_to` requests from registered signals
2316    /// and start them on the animation scheduler.
2317    fn process_pending_animations(&mut self) {
2318        let now = self.animation_clock();
2319        self.process_pending_animations_at(now);
2320    }
2321
2322    /// Pick up pending animations using the given time (for sim clock).
2323    fn process_pending_animations_at(&mut self, now: std::time::Instant) {
2324        let mut pending = Vec::new();
2325        self.animated_values.retain(|registration| {
2326            if let Some(animation) = registration.take_pending_animation() {
2327                pending.push(animation);
2328                true
2329            } else {
2330                registration.is_alive()
2331            }
2332        });
2333
2334        for (signal, req, owner) in pending {
2335            if req.looping {
2336                let start = signal.get();
2337                self.animation_scheduler.animate_looping(
2338                    &signal,
2339                    owner,
2340                    start,
2341                    req.target,
2342                    req.duration,
2343                    req.easing,
2344                    req.frame_interval,
2345                    req.epsilon,
2346                    req.max_duration,
2347                    now,
2348                );
2349            } else {
2350                self.animation_scheduler.animate_with_options(
2351                    &signal,
2352                    owner,
2353                    req.target,
2354                    req.duration,
2355                    req.easing,
2356                    req.frame_interval,
2357                    req.epsilon,
2358                    req.max_duration,
2359                    now,
2360                );
2361            }
2362        }
2363    }
2364
2365    /// Mark every node paint-dirty (no relayout, no rebuild) so the next
2366    /// render re-runs their `paint()`. What teksilo-app does on receiving the
2367    /// deprecated [`RepaintWindowRequest`](crate::RepaintWindowRequest); a
2368    /// widget whose content changes off the UI thread attaches a
2369    /// [`RepaintTrigger`](crate::RepaintTrigger) instead, which repaints that
2370    /// widget alone.
2371    pub fn mark_all_needs_paint_only(&mut self) {
2372        self.arena.mark_all_needs_paint_only();
2373    }
2374
2375    /// Mark a widget as needing repaint.
2376    pub fn mark_needs_paint(&mut self, id: WidgetId) {
2377        self.arena.mark_needs_paint(id);
2378    }
2379
2380    /// Invalidate all per-widget paint caches (paint AND post-paint) and
2381    /// the assembled frame cache. Forces every widget to repaint on the
2382    /// next `render()` call. Used by the glyph-atlas eviction recovery:
2383    /// after an eviction, any retained frame may hold quads whose atlas
2384    /// UVs now point at recycled slots.
2385    pub fn invalidate_all_paints(&mut self) {
2386        for id in self.arena.active_ids() {
2387            if let Some(node) = self.arena.get_mut(id) {
2388                node.dirty.needs_paint = true;
2389                node.cached_paint = None;
2390                node.cached_post_paint = None;
2391            }
2392        }
2393        self.cached_frame = None;
2394    }
2395
2396    /// Mark the owning window as active (focused AND not occluded) or
2397    /// inactive. Propagates to the animation scheduler and to the
2398    /// animated-quad registry, which do not pause the same things:
2399    ///
2400    /// - The scheduler pauses only its **looping** animations: they stop
2401    ///   ticking and stop waking frames, and resume where they were when the
2402    ///   window is active again. A one-shot tween keeps running to its end,
2403    ///   and keeps the frame clock awake until it does, so whatever it
2404    ///   drives (a `Collapse` opened by an assistive technology, say) does
2405    ///   not stop partway. See
2406    ///   [`AnimationScheduler::set_window_active`](crate::animation::AnimationScheduler::set_window_active).
2407    /// - The animated-quad registry pauses all of its shader loops: no ticks,
2408    ///   no frame wakes and no GPU submits until the window is active again.
2409    ///
2410    /// On an actual state change it also fires `window_active_signal`
2411    /// (so build-time binders and `DimWhenInactive` react) and issues a
2412    /// global paint-only dirty mark, so every widget that reads
2413    /// `PaintContext::window_active` (caret gates, selection bands) repaints
2414    /// once. This is a repaint, not a relayout: geometry never changes when
2415    /// the window's active state flips (the caret keeps its space). Window
2416    /// focus changes are rare and user-driven, so the O(n) mark is cheap and
2417    /// strictly lighter than `set_theme`'s `mark_all_dirty` (layout + paint).
2418    pub fn set_window_active(&mut self, active: bool) {
2419        let mut noop = crate::window::NoopWindowOps;
2420        self.set_window_active_with_ops(active, &mut noop);
2421    }
2422
2423    /// [`set_window_active`](Self::set_window_active) with the caller's
2424    /// app-level [`WindowOps`](crate::window::WindowOps) sink, so the
2425    /// `on_pointer_cancel` handlers a deactivation fires can reach the
2426    /// multi-window API like any other handler.
2427    pub fn set_window_active_with_ops(
2428        &mut self,
2429        active: bool,
2430        ops: &mut dyn crate::window::WindowOps,
2431    ) {
2432        // The scheduler is measured on the tree's animation axis, so its pause
2433        // mark has to be taken there too — a pause stamped on the wall clock
2434        // while time is simulated would rebase every animation by the gap
2435        // between the axes on resume. The shader-driven quad registry has no
2436        // simulated door at all (it is ticked from `render()`), so it keeps the
2437        // wall clock.
2438        self.animation_scheduler
2439            .set_window_active(active, self.animation_clock());
2440        self.animated_quads
2441            .set_window_active(active, std::time::Instant::now());
2442        if self.window_active_signal.get() != active {
2443            self.window_active_signal.set(active);
2444            self.arena.mark_all_needs_paint_only();
2445            // Presses recorded before the window last lost the focus have had
2446            // their releases (the platform makes them up as the focus goes);
2447            // any left over is stale, and must not take a later release.
2448            if active {
2449                self.key_presses.clear();
2450            }
2451            if !active {
2452                // A held pointer first, before any other state is cleared: a
2453                // widget that captured the pointer for a drag (a column-resize
2454                // grip, a splitter divider, a scrollbar thumb, a slider) will
2455                // never see the matching `PointerUp` — the user releases the
2456                // button over the window that took focus, and this window is
2457                // told nothing. Releasing the capture silently, which is what
2458                // this used to do, strands the widget instead: it keeps the
2459                // half of the interaction it owns, with no event left that
2460                // could clear it. The cancel funnel releases the capture *and*
2461                // tells it, so it can let go.
2462                self.cancel_all_pointers(
2463                    crate::pointer::CancelReason::WindowDeactivated,
2464                    &mut *ops,
2465                );
2466                // The pointer has left for another window; the OS sends no
2467                // leave event we can rely on, so a tooltip shown at the moment
2468                // of the switch would float over the newly-focused window's
2469                // chrome with nothing left to dismiss it. Retire tips and
2470                // cancel pending dwells — but leave *sticky* ones, which the
2471                // user pinned deliberately and expects to find on return.
2472                self.tooltip_window_deactivated();
2473            }
2474        }
2475    }
2476
2477    /// Whether the owning window is currently active (`focused AND not
2478    /// occluded`). The reactive companion is [`Self::window_active_signal`].
2479    pub fn is_window_active(&self) -> bool {
2480        self.window_active_signal.get()
2481    }
2482
2483    /// Reactive handle on window-active state. Fires when the window gains or
2484    /// loses active status. Bind at [`BindingLevel::RepaintOnly`] — an
2485    /// active-state flip never affects geometry. Starts `true`.
2486    ///
2487    /// [`BindingLevel::RepaintOnly`]: crate::binding::BindingLevel::RepaintOnly
2488    pub fn window_active_signal(&self) -> crate::signal::Signal<bool> {
2489        self.window_active_signal.clone()
2490    }
2491
2492    /// Register a new animated quad for the currently-building widget.
2493    /// Called by [`crate::build_context::BuildContext::animated_quad`];
2494    /// returns an opaque handle the widget stashes for its `paint()`
2495    /// call.
2496    pub fn register_animated_quad(
2497        &mut self,
2498        owner: WidgetId,
2499        kind: crate::animated_quad::AnimatedQuadKind,
2500    ) -> crate::animated_quad::AnimatedQuadHandle {
2501        self.animated_quads
2502            .register(owner, kind, std::time::Instant::now())
2503    }
2504
2505    /// Active animated-quad slot count. Test / debug helper.
2506    pub fn animated_quad_count(&self) -> usize {
2507        self.animated_quads.active_count()
2508    }
2509
2510    /// Advance animations by simulated time (for deterministic testing).
2511    ///
2512    /// An **alias** of [`advance_time`](Self::advance_time), not a second door.
2513    /// It was one once, and the two moved disjoint halves of the tree from
2514    /// clocks they each advanced independently: a caller that wanted both had
2515    /// to call both, which advanced simulated time twice, and a caller that
2516    /// wanted one silently froze the other — an animation and the fling it was
2517    /// racing could not be moved to the same instant by any sequence of calls.
2518    /// Kept as a name rather than folded away because it reads correctly at
2519    /// its ~120 call sites, all of which mean "advance the clock".
2520    pub fn tick_animations(&mut self, duration: std::time::Duration) {
2521        self.advance_time(duration);
2522    }
2523
2524    /// Switch the tree-level theme at runtime.
2525    ///
2526    /// Updates `theme_signal` (a reactive `Signal<Theme>`) and marks all widgets
2527    /// dirty for relayout and repaint. Widgets are **not** rebuilt: the
2528    /// `LayoutContext` and `PaintContext` already resolve the current theme on
2529    /// every pass, and any widget that derives state from theme tokens should
2530    /// do so through a `theme_signal()` subscription rather than a build-time
2531    /// capture. Preserves focus, scroll offsets, and other interaction state.
2532    pub fn set_theme(&mut self, theme: Theme) {
2533        self.theme = theme.clone();
2534        self.theme_signal.set(theme);
2535        self.recompute_effective_theme();
2536        self.arena.mark_all_dirty();
2537        // A theme change re-resolves typography, so every label re-shapes —
2538        // inside bounds the layout pass may leave untouched, which means no
2539        // resize is recorded and nothing else would dirty the tree. The
2540        // label's lines, and therefore its text runs, can be a different
2541        // set at the same size.
2542        self.a11y_dirty = true;
2543    }
2544
2545    /// The [`TargetDensity`] the active theme was projected onto.
2546    ///
2547    /// [`TargetDensity`]: teksilo_tokens::TargetDensity
2548    pub fn input_density(&self) -> teksilo_tokens::TargetDensity {
2549        self.theme.input.density
2550    }
2551
2552    /// Project the active theme onto another density and **rebuild** the tree.
2553    ///
2554    /// A rebuild, not [`Self::set_theme`]'s `mark_all_dirty()`: a target size is
2555    /// baked in `build()` (a `MinSize` wrapper, a recipe's `Rc<dyn FooStyle>`,
2556    /// the number of `Toolbar` items that fit), and marking layout + paint
2557    /// cannot re-bake it. This reuses the exact path a
2558    /// `BindingLevel::Rebuild` binding takes — `mark_needs_rebuild` on each
2559    /// root plus `mark_ancestors_need_layout` — so the next layout pass drains
2560    /// it through `process_rebuilds`, which already handles focus restoration,
2561    /// the a11y re-walk and interaction-state revalidation.
2562    ///
2563    /// A no-op when the density is already the requested one: a density switch
2564    /// throws away every widget id in the tree, so it must not fire on a
2565    /// repeated set.
2566    ///
2567    /// [`TargetDensity`]: teksilo_tokens::TargetDensity
2568    pub fn set_input_density(&mut self, density: teksilo_tokens::TargetDensity) {
2569        if self.theme.input.density == density {
2570            return;
2571        }
2572        // Exactly one utterance per switch, guaranteed by the guard above:
2573        // every widget id in the tree is about to be thrown away, so a screen
2574        // reader that was reading one is about to lose its place and needs to
2575        // be told what happened.
2576        if let Some(wording) = self.density_announcement.clone() {
2577            self.announce(wording(density));
2578        }
2579        self.set_theme(self.theme.with_density(density));
2580        // The `BindingLevel::Rebuild` arm of `process_state_changes`
2581        // (`widget_tree/layout_impl.rs`), applied at every root.
2582        for root in self.arena.roots() {
2583            self.arena.mark_needs_rebuild(root);
2584            self.arena.mark_ancestors_need_layout(root);
2585        }
2586    }
2587
2588    /// Announce density switches to a screen reader, in the application's own
2589    /// words.
2590    ///
2591    /// A density switch rebuilds the entire tree, so a screen reader loses its
2592    /// place and the user hears no explanation for it. Registering a wording
2593    /// makes [`Self::set_input_density`] speak once — and only once — per real
2594    /// switch, through the same [`Self::announce`] path everything else uses.
2595    ///
2596    /// The wording is the application's because it cannot be the framework's:
2597    /// `teksilo-i18n` depends on this crate, so nothing here can name
2598    /// `LocalizedString` or reach a translation bundle, and a hardcoded English
2599    /// sentence spoken into a French screen reader is worse than silence. Pass
2600    /// a closure that resolves `tr!(…)`:
2601    ///
2602    /// ```ignore
2603    /// tree.set_density_announcement(Some(std::rc::Rc::new(|d| match d {
2604    ///     TargetDensity::Compact => tr!(layout_compact()).into(),
2605    ///     TargetDensity::Comfortable => tr!(layout_comfortable()).into(),
2606    ///     TargetDensity::Touch => tr!(layout_touch()).into(),
2607    /// })));
2608    /// ```
2609    ///
2610    /// `None` — the default — announces nothing.
2611    pub fn set_density_announcement(
2612        &mut self,
2613        wording: Option<std::rc::Rc<dyn Fn(teksilo_tokens::TargetDensity) -> String>>,
2614    ) {
2615        self.density_announcement = wording;
2616    }
2617
2618    /// How to word "a context menu opened" for a screen reader, when the menu
2619    /// was opened by a **hold**.
2620    ///
2621    /// The other three routes need nothing: a secondary press, `Shift+F10` and
2622    /// the AccessKit `ShowContextMenu` action are all deliberate, and the menu
2623    /// takes focus, which is announcement enough. A hold is the one route whose
2624    /// user cannot see the menu appear — a finger is on top of where it opens —
2625    /// and which they may not have meant.
2626    ///
2627    /// The wording is the application's for the same reason
2628    /// [`Self::set_density_announcement`]'s is: `teksilo-i18n` depends on this
2629    /// crate, so nothing here can name a `LocalizedString`, and a hardcoded
2630    /// English sentence spoken into a French screen reader is worse than
2631    /// silence.
2632    ///
2633    /// ```ignore
2634    /// tree.set_context_menu_announcement(Some(std::rc::Rc::new(|| {
2635    ///     tr!(context_menu_opened()).into()
2636    /// })));
2637    /// ```
2638    ///
2639    /// `None` — the default — announces nothing. Where it is set, the
2640    /// announcement is still suppressed if the **pressed node's** own subtree
2641    /// already carries a live region — the widget speaking for itself, so the
2642    /// framework does not speak over it — through
2643    /// [`Self::announce_unless_widget_speaks`]. The menu's own subtree is not
2644    /// consulted: it is raised by this very call and has not been walked yet.
2645    pub fn set_context_menu_announcement(
2646        &mut self,
2647        wording: Option<std::rc::Rc<dyn Fn() -> String>>,
2648    ) {
2649        self.context_menu_announcement = wording;
2650    }
2651
2652    /// Speak `message`, unless `widget` already speaks for itself.
2653    ///
2654    /// A framework announcement that lands beside a widget's own live region
2655    /// says everything twice — the failure mode [`crate::announcer`] warns
2656    /// about for `Toast`. This is the check that avoids it: if the last
2657    /// accessibility tree carried a live region *inside* `widget`'s subtree
2658    /// that the platform adapters would speak for (in the filtered tree, with
2659    /// a name), the widget is already talking and this stays quiet. A live
2660    /// region that is hidden, or that carries its text where its role takes
2661    /// no name from, is silent on every platform and does not count.
2662    /// Returns whether the message was queued.
2663    ///
2664    /// It necessarily reads **one tree behind**. An announcement is queued
2665    /// during event dispatch; the live-region text it would duplicate is
2666    /// whatever the *last* built update carried, because the next one has not
2667    /// been built yet. A widget that speaks for the first time in the same
2668    /// dispatch is therefore not yet visible here — which is the right bias:
2669    /// it errs toward saying something rather than toward silence.
2670    pub fn announce_unless_widget_speaks(
2671        &mut self,
2672        widget: WidgetId,
2673        message: impl Into<String>,
2674    ) -> bool {
2675        if self.widget_subtree_speaks(widget) {
2676            return false;
2677        }
2678        self.announce(message);
2679        true
2680    }
2681
2682    /// Whether the last delivered accessibility tree had a live node in
2683    /// `widget`'s subtree that the platform adapters would speak for.
2684    ///
2685    /// Read through `accesskit_consumer`, so by the adapters' rules, whether
2686    /// or not this tree records announcements: the node is in the filtered
2687    /// tree (not hidden, not inside a hidden subtree), it is live, itself or
2688    /// through an ancestor, and it has a name, which for a `Status` is its
2689    /// label and not its value.
2690    /// A live region no platform can hear does not speak, and must not keep
2691    /// the framework quiet. The politeness must be set inside the subtree,
2692    /// too: a widget that is live only because it sits in somebody else's
2693    /// live region is not the one speaking.
2694    ///
2695    /// Synthetic children count too, resolved to their owning widget through
2696    /// the same parent map the AccessKit action router uses. `teksilo-scene`
2697    /// can mark a scene item as a live region, and a live region is a live
2698    /// region wherever it was emitted from.
2699    fn widget_subtree_speaks(&self, widget: WidgetId) -> bool {
2700        let mut wanted: std::collections::HashSet<accesskit::NodeId> =
2701            std::collections::HashSet::new();
2702        let mut stack = vec![widget];
2703        while let Some(id) = stack.pop() {
2704            if self.arena.get(id).is_none() {
2705                continue;
2706            }
2707            wanted.insert(crate::accessibility::widget_id_to_node_id(id));
2708            stack.extend_from_slice(self.arena.children(id));
2709        }
2710        let Some(update) = &self.cached_a11y else {
2711            return false;
2712        };
2713        crate::accessibility::announcements::speaks_within(update, |node_id| {
2714            wanted.contains(&node_id)
2715                || self
2716                    .synthetic_parent_map
2717                    .get(&node_id)
2718                    .is_some_and(|owner| {
2719                        wanted.contains(&crate::accessibility::widget_id_to_node_id(*owner))
2720                    })
2721        })
2722    }
2723
2724    /// How the active density is chosen. See [`DensityPolicy`].
2725    ///
2726    /// [`DensityPolicy`]: teksilo_tokens::DensityPolicy
2727    pub fn density_policy(&self) -> teksilo_tokens::DensityPolicy {
2728        self.density_policy
2729    }
2730
2731    /// Set the density-selection policy.
2732    ///
2733    /// Storing a `Fixed(d)` policy does **not** by itself switch the density —
2734    /// call [`Self::set_input_density`] for that. `FollowLastPointer` is not
2735    /// acted on either: it is state and an accessor, and the field's own
2736    /// documentation says what is still undecided about honouring it.
2737    pub fn set_density_policy(&mut self, policy: teksilo_tokens::DensityPolicy) {
2738        self.density_policy = policy;
2739    }
2740
2741    /// Whether touch input is accepted. See
2742    /// [`InputTokens::touch_enabled`](teksilo_tokens::InputTokens::touch_enabled).
2743    pub fn touch_enabled(&self) -> bool {
2744        self.theme.input.touch_enabled
2745    }
2746
2747    /// The runtime touch kill switch. With `false`, the platform translator
2748    /// drops touch input and the router installs no touch-only recognizers,
2749    /// so an app can fall back to mouse-only behaviour at runtime.
2750    ///
2751    /// Repaint-level only: turning touch off changes which events are accepted,
2752    /// never a dimension, so nothing is rebuilt or relaid out here. (The
2753    /// translator and router honour it from P08 / P15; this is the state.)
2754    pub fn set_touch_enabled(&mut self, enabled: bool) {
2755        if self.theme.input.touch_enabled == enabled {
2756            return;
2757        }
2758        let mut theme = self.theme.clone();
2759        theme.input.touch_enabled = enabled;
2760        self.theme = theme.clone();
2761        self.theme_signal.set(theme);
2762        self.recompute_effective_theme();
2763    }
2764
2765    /// Recompute [`Self::effective_theme`] from the current `theme` and the
2766    /// combined text scale (`user_text_scale * text_scale_factor`). Callers
2767    /// that change either input are responsible for `mark_all_dirty()`.
2768    fn recompute_effective_theme(&mut self) {
2769        let combined = (self.user_text_scale as f64 * self.text_scale_factor) as f32;
2770        self.effective_theme = if (combined - 1.0).abs() < f32::EPSILON {
2771            self.theme.clone()
2772        } else {
2773            let mut t = self.theme.clone();
2774            t.typography = t.typography.scaled(combined);
2775            t
2776        };
2777        // Single source: every downstream consumer (the layout/paint context
2778        // `text_scale` field, the reactive `text_scale_signal`) reads from here.
2779        self.effective_text_scale = combined;
2780        self.text_scale_signal.set(combined);
2781    }
2782
2783    /// The combined effective text scale (`user_text_scale * OS text_scale_factor`).
2784    /// Read by the layout/paint walkers to populate `ctx.text_scale` for widgets
2785    /// that size from a source other than `Theme.typography`.
2786    pub fn effective_text_scale(&self) -> f32 {
2787        self.effective_text_scale
2788    }
2789
2790    /// Reactive handle on [`Self::effective_text_scale`]. Build-time binders that
2791    /// must react to a scale change without their own rebuild path bind this
2792    /// (e.g. `Calendar` binds it at `Rebuild` level so its fixed cell constants
2793    /// recompute). Fires on `set_user_text_scale` / theme / OS-pref change.
2794    pub fn text_scale_signal(&self) -> crate::signal::Signal<f32> {
2795        self.text_scale_signal.clone()
2796    }
2797
2798    /// Set the user-controlled global text-scale factor (`1.0` = 100 %).
2799    ///
2800    /// The factor multiplies with the OS accessibility text-scale preference to
2801    /// produce the rendered scale. Recomputes the effective theme and marks all
2802    /// widgets dirty so every text widget grows on the next pass; no rebuild,
2803    /// so focus/scroll/interaction state survive. Values outside `[0.25, 8.0]`
2804    /// are clamped. Persisted by the application via
2805    /// `teksilo_settings::TEXT_SCALE_KEY`.
2806    pub fn set_user_text_scale(&mut self, factor: f32) {
2807        let clamped = factor.clamp(0.25, 8.0);
2808        if (self.user_text_scale - clamped).abs() < f32::EPSILON {
2809            return;
2810        }
2811        self.user_text_scale = clamped;
2812        self.recompute_effective_theme();
2813        self.arena.mark_all_dirty();
2814        // Same reasoning as `set_theme`: bigger text re-wraps inside a box
2815        // whose size the parent may hold fixed.
2816        self.a11y_dirty = true;
2817    }
2818
2819    /// The current user-controlled text-scale factor (`1.0` = 100 %).
2820    pub fn user_text_scale(&self) -> f32 {
2821        self.user_text_scale
2822    }
2823
2824    /// After a rebuild that destroyed subtrees — or after a `visible_when` /
2825    /// `Switcher` pass parks the focused widget dormant — drop any interaction
2826    /// state (focus, hover) whose target `WidgetId` is no longer active.
2827    ///
2828    /// **FocusLost is load-bearing.** Clearing `self.focused` alone leaves the
2829    /// widget's own `on_focus` / `has_focus` / caret-blink state thinking it is
2830    /// still focused. A rich-text editor in that state keeps scheduling
2831    /// `wake_at` caret toggles and re-arming `frame_request` from its tick
2832    /// effect — and because `frame_tick` observers are **not** gated on
2833    /// dormancy, every open tab's editor (TabWidget mounts them all) still runs
2834    /// on those wakes. Rapid tab switches that park a focused editor without a
2835    /// real focus move (programmatic selection, race with pointer focus) used
2836    /// to accumulate stuck "focused" editors and unbounded frame work. Dispatch
2837    /// `FocusLost` first so widgets clear that state, then drop the tree's
2838    /// focus pointer.
2839    ///
2840    /// Preserves state when the target still exists *and* is active. Called from
2841    /// data-driven rebuild paths (`process_state_changes`) and after every
2842    /// rebuild drain; theme and locale switches no longer rebuild.
2843    pub(crate) fn revalidate_interaction_state(&mut self, ops: &mut dyn crate::window::WindowOps) {
2844        if let Some(id) = self.focused
2845            && !self.arena.is_active(id)
2846        {
2847            let old = self.focused;
2848            // Deliver FocusLost while the node still exists (dormant or about to
2849            // be torn down). Skip if the node is already gone — destroy paths
2850            // take care of bookkeeping without a deliverable target.
2851            if self.arena.get(id).is_some() {
2852                // Direct: no bubble through dormant ancestors, no overlay
2853                // dismiss side-effects — this is a teardown signal, not a
2854                // user-driven focus move.
2855                self.dispatch_to_widget_direct(
2856                    id,
2857                    &crate::event::WidgetEvent::FocusLost,
2858                    &mut *ops,
2859                );
2860            }
2861            self.set_focused(None);
2862            self.focus_origin = None;
2863            self.update_focus_within_signals(old, None);
2864            self.update_view_focus_signals(old, None);
2865            self.a11y_dirty = true;
2866        }
2867        if self.focused.is_none() {
2868            self.focus_origin = None;
2869        }
2870        if let Some(id) = self.hovered_id()
2871            && !self.arena.is_active(id)
2872        {
2873            let old = self.hovered_id();
2874            self.set_hovered(None);
2875            self.update_hover_within_signals(old, None);
2876        }
2877        // Pointer capture anchored at a destroyed widget would otherwise
2878        // swallow every subsequent Move/Up — dispatch_to_widget rejects
2879        // inactive targets. Drop the capture so events resume normal
2880        // hit-test dispatch. Same for any in-flight drag session whose
2881        // source was torn down: the user sees the drag "stick".
2882        self.pointers.retain_active(&self.arena);
2883        // External (OS) drags have no in-app source widget, so they are never
2884        // torn down by source destruction — only internal drags are salvaged.
2885        let source_gone = self
2886            .active_drag
2887            .as_ref()
2888            .and_then(|s| s.source_widget)
2889            .is_some_and(|sw| !self.arena.is_active(sw));
2890        if source_gone {
2891            // `cancel_active_drag` fires on_drag_leave on the current
2892            // target before cleanup — the same contract as Escape.
2893            self.cancel_active_drag(&mut *ops);
2894        } else {
2895            // The drag *source* survived but its current hover **target** was
2896            // torn down by the rebuild (e.g. a side disabled / collapsed
2897            // mid-drag destroyed the panel under the pointer). Clear the stale
2898            // target id so a subsequent drop doesn't resolve to a destroyed
2899            // widget (and silently vanish); the next move — or the drop's own
2900            // re-hit-test — re-engages a live target.
2901            let stale_target = self
2902                .active_drag
2903                .as_ref()
2904                .and_then(|d| d.current_target)
2905                .is_some_and(|t| !self.arena.is_active(t));
2906            if stale_target && let Some(drag) = self.active_drag.as_mut() {
2907                drag.current_target = None;
2908            }
2909        }
2910    }
2911
2912    /// Rebuild a single composite widget: destroy old children, re-run `build()`,
2913    /// and wire up new children. Called from `process_state_changes()` when a
2914    /// binding at `BindingLevel::Rebuild` fires (data-driven rebuild). Theme
2915    /// and locale changes do **not** rebuild — they update reactive signals
2916    /// that widgets bind to via `theme_signal()` / `locale_signal()`.
2917    /// Test-only: force-mark a widget for rebuild on the next layout
2918    /// pass. Lets regression tests exercise the rebuild path without
2919    /// needing to trip a Signal binding. Exposed cross-crate (not
2920    /// `#[cfg(test)]`-gated) so widget-crate tests in `teksilo-widgets`
2921    /// and elsewhere can also drive rebuilds; the `_for_testing`
2922    /// suffix marks it as not intended for application code.
2923    pub fn arena_mark_needs_rebuild_for_testing(&mut self, id: WidgetId) {
2924        self.arena.mark_needs_rebuild(id);
2925    }
2926
2927    /// Force a [`DeferredSubtree`](crate::deferred_subtree::DeferredSubtree) at
2928    /// `id` to build its content now. A no-op for any other widget.
2929    ///
2930    /// The framework's own door into deferred content, for the case where the
2931    /// decision to show is the tree's rather than a widget's: a tooltip whose
2932    /// dwell has just matured has no open signal anyone could have handed over.
2933    pub(crate) fn materialize_deferred(&mut self, id: WidgetId) {
2934        let forced = self
2935            .arena
2936            .get_mut(id)
2937            .and_then(|n| n.widget.as_any_mut())
2938            .and_then(|any| any.downcast_mut::<crate::deferred_subtree::DeferredSubtree>())
2939            .map(|deferred| {
2940                let needed = !deferred.is_materialized();
2941                deferred.force();
2942                needed
2943            })
2944            .unwrap_or(false);
2945        if forced {
2946            self.rebuild_single_widget(id);
2947        }
2948    }
2949
2950    pub(crate) fn rebuild_single_widget(&mut self, widget_id: WidgetId) {
2951        // Per §9.4.5, drop the source handle first (stops further source-side
2952        // dispatch) and then remove the UI-side callback. Either order gives
2953        // the same user-visible outcome for events that get posted between
2954        // the two steps, but dropping the source handle first stops the
2955        // publisher thread's work sooner.
2956        //
2957        // ⚠ That reasoning is about the two steps below, and it used to be
2958        // read as covering the whole problem. It does not. The dangerous gap
2959        // is not the microseconds between these two lines, it is the whole
2960        // span from *publish* to *dispatch*: a backend event is posted with
2961        // the id its publisher captured and is handled by the UI thread
2962        // frames later, so any rebuild in between used to strand it. The ids
2963        // are therefore carried across into the new build (see
2964        // `BuildContext::reusable_sub_ids`) rather than being retired here.
2965        // Skribisto's Analysis pane hit this every time it was the restored
2966        // view at project open: it starts a long operation in `build()` and
2967        // sets its own `Rebuild`-bound state signal, the operation finished
2968        // inside its own rebuild, and the pane sat on "Reading the
2969        // manuscript…" for the rest of the session with nothing logged.
2970        // Cancel any looping/one-shot animations owned by this widget
2971        // before build() runs. Without this, a widget that creates a
2972        // fresh `animated_signal` in build() would leak the previous
2973        // instance's scheduler entry: the old Signal<f32> clone lives
2974        // in `animations` forever, ticking against an orphaned signal
2975        // (silent CPU waste) and, for looping animations, doubling up
2976        // when the new one registers.
2977        self.animation_scheduler.cancel_by_widget(widget_id);
2978        // Same pattern for shader-driven animated quads: free the
2979        // widget's slot(s) so `build()` can allocate fresh handles.
2980        // The old cached_paint (if any) carries stale slot indices —
2981        // clear it so paint() re-runs and re-emits DrawCommands with
2982        // the newly-allocated slot.
2983        self.animated_quads.cancel_by_widget(widget_id);
2984        // Its off-thread attachments: `build()` attaches its triggers and
2985        // sets its hook again. The wake state stays, with whatever was
2986        // requested and not yet taken: a request is posted with nothing that
2987        // names the build it was meant for, as a subscription id is above.
2988        self.off_thread.begin_rebuild(widget_id);
2989
2990        let drained_subs = if let Some(node) = self.arena.get_mut(widget_id) {
2991            node.effect_handles.clear();
2992            node.actions.clear();
2993            node.dirty.needs_rebuild = false;
2994            node.cached_paint = None;
2995            node.dirty.needs_paint = true;
2996            // Reset only the OWN handler bucket so `apply_self_handlers`
2997            // during this build's fresh build() starts from empty and
2998            // doesn't stack N-fold handler chains across rebuilds.
2999            // `external_handlers` — set by the `WidgetBuilder` chain at
3000            // creation time or by a composing parent's
3001            // `apply_handlers(child_id, ...)` — persists: those handlers
3002            // come from outside the widget and aren't re-emitted by its
3003            // own `build()`.
3004            //
3005            // `node_focusable` / `node_tab_index` / `node_cursor` /
3006            // `clips_children` / `context_menu_factory` are simple
3007            // values, not accumulating closures. Leave them alone —
3008            // apply_self_handlers rewrites them if the new build
3009            // specifies non-None values; otherwise values from the
3010            // creation site survive the rebuild.
3011            //
3012            // The gesture arena goes with the own bucket, but its tap streak
3013            // is carried over to the arena the next press installs, so a
3014            // double click whose first click rebuilt the node still counts
3015            // two. Only when an arena exists: with none, no press happened
3016            // since the last carry and the carried value is still the latest.
3017            // A contact live at this rebuild loses its release (it will find
3018            // no arena), so nothing is carried then: the earlier count would
3019            // turn a later single tap into a double one.
3020            if let Some(set) = node.handlers.gesture_arena.as_mut() {
3021                node.carried_tap_streak = if set.is_live() {
3022                    None
3023                } else {
3024                    Some(set.take_streak())
3025                };
3026            }
3027            node.handlers = crate::event_handlers::EventHandlers::new();
3028            std::mem::take(&mut node.subscription_handles)
3029        } else {
3030            Vec::new()
3031        };
3032        // Rebuild wiped the OWN handler bucket above (the gesture arena
3033        // lived there), so the widget no longer owns any recognizers.
3034        // The next pointer hit re-runs `ensure_gesture_arena` and
3035        // re-inserts if the new build still wires gesture handlers, seeding
3036        // the new arena with the tap streak carried in `carried_tap_streak`.
3037        // External handlers (set via the builder chain at creation time)
3038        // persist, but `external_handlers` never carries a gesture arena
3039        // directly — it's always built by `ensure_gesture_arena` into
3040        // the OWN bucket.
3041        self.gesture_owners.remove(&widget_id);
3042        // Shortcuts the widget declared are torn down too — they will
3043        // be re-registered during the upcoming `build()` call. User
3044        // overrides live in a separate map keyed by id, so user
3045        // rebindings survive this round-trip (see ShortcutRegistry
3046        // graveyard semantics).
3047        self.shortcut_registry.unregister_all_for_owner(widget_id);
3048        self.global_actions.retain(|(owner, _)| *owner != widget_id);
3049        self.text_surfaces.remove(widget_id);
3050        // Re-apply `Widget::declare_shortcuts` so the static metadata
3051        // survives the rebuild (the unregister above wiped both
3052        // declared and build-registered entries; build() will refill
3053        // the handler-bearing ones, but it can't be relied on to
3054        // refill the metadata-only declarations).
3055        self.apply_declared_shortcuts(widget_id);
3056        // Drop any signal→widget bindings from the previous build
3057        // cycle so `build()` can re-register a fresh set without
3058        // accumulating duplicates across rebuilds.
3059        self.binding_registry.unregister_for_widget(widget_id);
3060        // Kept, in order, and handed to the upcoming `build()` so it re-subscribes under
3061        // the same ids. A subscription's id is what a publisher captured and posted with;
3062        // minting new ones here would leave every event already queued for this widget
3063        // naming an id nothing answers to. See `BuildContext::reusable_sub_ids`.
3064        let mut reusable_sub_ids = Vec::with_capacity(drained_subs.len());
3065        for (sub_id, handle) in drained_subs {
3066            drop(handle);
3067            self.app_context
3068                .subscription_callbacks
3069                .borrow_mut()
3070                .remove(&sub_id);
3071            self.app_context
3072                .subscription_ctx_callbacks
3073                .borrow_mut()
3074                .remove(&sub_id);
3075            reusable_sub_ids.push(sub_id);
3076        }
3077
3078        // Decide how to treat the existing children. Two modes:
3079        //
3080        // * Default (`preserves_children_on_rebuild() == false`): the widget
3081        //   re-derives its whole subtree, so tear down every old child up
3082        //   front and let `build()` produce a fresh set.
3083        //
3084        // * Reconcile (`preserves_children_on_rebuild() == true`): the widget
3085        //   re-attaches the children it keeps (by id) and drops the rest. We
3086        //   snapshot the old children, run `build()`, then destroy only the
3087        //   old children the new build did NOT re-attach and did NOT re-parent
3088        //   elsewhere. Re-attached children keep their state (focus, scroll,
3089        //   text, subscriptions); dropped children are reaped rather than left
3090        //   as stranded, still-active orphans.
3091        let preserve_children = self
3092            .arena
3093            .get(widget_id)
3094            .map(|n| n.widget.preserves_children_on_rebuild())
3095            .unwrap_or(false);
3096        let old_children: Vec<WidgetId> = self.arena.children(widget_id).to_vec();
3097        if !preserve_children {
3098            // The widget being rebuilt is marked for layout and paint
3099            // already, which covers what its old children drew.
3100            for child_id in &old_children {
3101                self.destroy_subtree_inner(*child_id, false);
3102            }
3103        }
3104
3105        // The parentless nodes the *previous* build owned. Taken now so
3106        // `build()` records its new set into an empty list, and destroyed after
3107        // it returns — by then the widget's own fields point at the new nodes,
3108        // so tearing the old ones down cannot strand a live id in the widget.
3109        // Both the `preserve_children` reconcile and the plain path want this:
3110        // detached content is rebuilt wholesale either way (it is not addressed
3111        // by id from the outside, so there is nothing to preserve).
3112        let old_detached: Vec<WidgetId> = self
3113            .arena
3114            .get_mut(widget_id)
3115            .map(|node| std::mem::take(&mut node.detached))
3116            .unwrap_or_default();
3117
3118        let mut widget_box = match self.arena.take_widget(widget_id) {
3119            Some(widget) => widget,
3120            None => {
3121                self.finish_off_thread_rebuild(widget_id);
3122                return;
3123            }
3124        };
3125
3126        let mut build_ctx = crate::build_context::BuildContext {
3127            tree: self,
3128            composite_id: Some(widget_id),
3129            effect_handles: Vec::new(),
3130            subscription_handles: Vec::new(),
3131            reusable_sub_ids,
3132        };
3133        let new_children = widget_box.build(&mut build_ctx);
3134        let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
3135        let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
3136
3137        self.arena.restore_widget(widget_id, widget_box);
3138        self.finish_off_thread_rebuild(widget_id);
3139
3140        for &child_id in &new_children {
3141            if let Some(child_node) = self.arena.get_mut(child_id) {
3142                child_node.parent = Some(widget_id);
3143            }
3144        }
3145
3146        // Reconcile the preserve path: reap any old child the new build
3147        // dropped (not in `new_children`) and did not re-parent elsewhere
3148        // (its `parent` still points here). Authoritative parent pointers mean
3149        // a kept subtree re-parented out of a dropped sibling survives. Runs
3150        // before `node.children` is overwritten so the destroy walk can't see
3151        // the new list. Re-parented survivors already have their new parent by
3152        // now (`ctx.add` builds nested widgets synchronously and re-homes their
3153        // children), so the `parent == widget_id` test correctly excludes them.
3154        if preserve_children {
3155            let new_set: std::collections::HashSet<WidgetId> =
3156                new_children.iter().copied().collect();
3157            for &old_c in &old_children {
3158                if !new_set.contains(&old_c) && self.arena.parent(old_c) == Some(widget_id) {
3159                    self.destroy_subtree_inner(old_c, true);
3160                }
3161            }
3162        }
3163
3164        if let Some(node) = self.arena.get_mut(widget_id) {
3165            node.children = new_children;
3166            node.effect_handles = effect_handles;
3167            node.subscription_handles = subscription_handles;
3168        }
3169
3170        // Reap the previous build's parentless content, now that the fresh set
3171        // is recorded and the widget points at it.
3172        for id in old_detached {
3173            self.destroy_subtree_inner(id, false);
3174        }
3175    }
3176
3177    /// Record that `owner` created and owns the parentless node `detached` —
3178    /// pre-built overlay content that is deliberately not a child. See
3179    /// [`BuildContext::add_detached`](crate::build_context::BuildContext::add_detached)
3180    /// and [`WidgetNode::detached`](crate::arena::WidgetNode).
3181    pub(crate) fn record_detached(&mut self, owner: WidgetId, detached: WidgetId) {
3182        if let Some(node) = self.arena.get_mut(owner) {
3183            node.detached.push(detached);
3184        }
3185    }
3186
3187    /// Destroy every parentless node `owner` owns, and forget them.
3188    ///
3189    /// Taken out of the node first: the destroy walk below can re-enter this
3190    /// function (a detached node may own detached nodes of its own — a rich
3191    /// tooltip's cascade children each pre-build their own), and it must not
3192    /// see a list it is halfway through consuming.
3193    fn destroy_detached_of(&mut self, owner: WidgetId) {
3194        let detached = self
3195            .arena
3196            .get_mut(owner)
3197            .map(|node| std::mem::take(&mut node.detached))
3198            .unwrap_or_default();
3199        for id in detached {
3200            self.destroy_subtree_inner(id, false);
3201        }
3202    }
3203
3204    /// Recursively destroy a subtree, dropping per-widget subscription
3205    /// handles and removing their UI-side callbacks. Use this in place of
3206    /// `arena.destroy()` whenever a widget that may have subscribed to
3207    /// events is being torn down.
3208    ///
3209    /// What the subtree drew is in the composed frame, and its ancestors'
3210    /// layouts made room for it: both are recomputed, as for a subtree made
3211    /// dormant. Without that the next frame, where nothing else changed,
3212    /// replayed the destroyed widgets' drawing, and a live picture among
3213    /// them kept its texture until something repainted their parent.
3214    pub(crate) fn destroy_subtree(&mut self, widget_id: WidgetId) {
3215        self.arena.mark_ancestors_need_layout(widget_id);
3216        self.cached_frame = None;
3217        self.a11y_dirty = true;
3218        self.destroy_subtree_inner(widget_id, false);
3219    }
3220
3221    /// Shared teardown for [`destroy_subtree`](Self::destroy_subtree) and the
3222    /// reconciling rebuild path. When `reparent_aware` is `true`, recursion
3223    /// descends into a child only if that child's `parent` still points at
3224    /// `widget_id`.
3225    ///
3226    /// A reconciling rebuild (a [`preserves_children_on_rebuild`] widget) may
3227    /// re-parent a kept subtree *out* of a dropped sibling and *into* the new
3228    /// tree. The dropped sibling's `children` list still lists that subtree
3229    /// (stale), so following it would tear down a node that is actually alive
3230    /// elsewhere. Following the authoritative `parent` pointer instead stops
3231    /// at the boundary of what genuinely still belongs to the node being
3232    /// destroyed. The per-node teardown ends with `arena.remove_node` (a
3233    /// single-node removal), NOT `arena.destroy` (which would re-recurse the
3234    /// stale `children` list and undo the skip).
3235    ///
3236    /// [`preserves_children_on_rebuild`]: crate::widget::Widget::preserves_children_on_rebuild
3237    fn destroy_subtree_inner(&mut self, widget_id: WidgetId, reparent_aware: bool) {
3238        // See the matching cancel in `rebuild_single_widget` — the
3239        // scheduler holds strong Signal<f32> clones, so the animation
3240        // would outlive its widget without this explicit cancellation.
3241        self.animation_scheduler.cancel_by_widget(widget_id);
3242        // Release the animated-quad slot(s) too.
3243        self.animated_quads.cancel_by_widget(widget_id);
3244        // And what it attached for off-thread content.
3245        self.off_thread.cancel_by_widget(widget_id);
3246        // A tooltip's content widget is parentless (`ctx.add`), so the child
3247        // walk below never reaches it — reap it explicitly or the entry and
3248        // its node outlive the anchor for the lifetime of the tree.
3249        self.retire_tooltips_of_destroyed_anchor(widget_id);
3250        // Same reasoning, one level up: every *other* parentless node this
3251        // widget built (a dropdown menu, a calendar, a tooltip's nested
3252        // cascade children) is unreachable from the child walk and dies here
3253        // or never.
3254        self.destroy_detached_of(widget_id);
3255
3256        let children: Vec<WidgetId> = self.arena.children(widget_id).to_vec();
3257        for child in children {
3258            if reparent_aware && self.arena.parent(child) != Some(widget_id) {
3259                // Re-parented into the surviving tree by this rebuild — leave it.
3260                continue;
3261            }
3262            self.destroy_subtree_inner(child, reparent_aware);
3263        }
3264        let drained_subs = self
3265            .arena
3266            .get_mut(widget_id)
3267            .map(|node| std::mem::take(&mut node.subscription_handles))
3268            .unwrap_or_default();
3269        for (sub_id, handle) in drained_subs {
3270            drop(handle);
3271            self.app_context
3272                .subscription_callbacks
3273                .borrow_mut()
3274                .remove(&sub_id);
3275            self.app_context
3276                .subscription_ctx_callbacks
3277                .borrow_mut()
3278                .remove(&sub_id);
3279        }
3280        // Drop any shortcuts the destroyed widget owned. Unlike
3281        // `rebuild_single_widget`, destruction is permanent; if the
3282        // user had overrides, they stay in the graveyard.
3283        self.shortcut_registry.unregister_all_for_owner(widget_id);
3284        self.global_actions.retain(|(owner, _)| *owner != widget_id);
3285        self.text_surfaces.remove(widget_id);
3286        // Bindings from this widget stop being relevant; clean them
3287        // up so the registry doesn't leak dead entries for the
3288        // lifetime of the app.
3289        self.binding_registry.unregister_for_widget(widget_id);
3290        // Keep `gesture_owners` honest — destroying the widget tears
3291        // down its handlers, so the per-frame gesture pass must stop
3292        // visiting it.
3293        self.gesture_owners.remove(&widget_id);
3294        // If focus pointed at the widget about to disappear, drop it
3295        // so later dispatch doesn't anchor intent walks at a dead id
3296        // (which would silently swallow the intent).
3297        if self.focused == Some(widget_id) {
3298            let old = self.focused;
3299            self.set_focused(None);
3300            self.focus_origin = None;
3301            self.update_focus_within_signals(old, None);
3302            self.update_view_focus_signals(old, None);
3303        }
3304        if self.hovered_id() == Some(widget_id) {
3305            let old = self.hovered_id();
3306            self.set_hovered(None);
3307            self.update_hover_within_signals(old, None);
3308        }
3309        // Symmetric with focus/hover above: a pointer capture anchored at the
3310        // widget about to disappear would otherwise swallow every subsequent
3311        // Move/Up (dispatch rejects inactive targets) until the next layout
3312        // pass runs `revalidate_interaction_state`. Drop it eagerly so capture
3313        // never outlives its owner, even when a destroy happens mid-gesture.
3314        self.pointers.release_captures_of(widget_id);
3315        // Single-node removal: this function already recursed into the
3316        // children above (honouring re-parenting when `reparent_aware`).
3317        // `arena.destroy` would re-recurse the now-stale `children` list and
3318        // tear down a survivor re-homed out of this subtree.
3319        self.arena.remove_node(widget_id);
3320    }
3321
3322    /// Set the layout direction (LTR/RTL). Marks all widgets as needing layout.
3323    pub fn set_layout_direction(&mut self, direction: crate::environment::LayoutDirection) {
3324        // A name can depend on the direction (a docking side is "Left panel"
3325        // or "Right panel" by where it is drawn), and a relayout alone does
3326        // not re-walk the accessibility tree.
3327        if self.layout_direction != direction {
3328            self.a11y_dirty = true;
3329        }
3330        self.layout_direction = direction;
3331        self.arena.mark_all_dirty();
3332    }
3333
3334    /// The current layout direction.
3335    pub fn layout_direction(&self) -> crate::environment::LayoutDirection {
3336        self.layout_direction
3337    }
3338
3339    /// Set OS-level accessibility preferences.
3340    ///
3341    /// Called by `teksilo-app` after querying the platform layer. Updates the
3342    /// values fed into `PaintContext` and `Environment` on subsequent frames.
3343    /// Marks all widgets dirty so the new preferences take effect immediately.
3344    pub fn set_accessibility_preferences(
3345        &mut self,
3346        high_contrast: bool,
3347        reduced_motion: bool,
3348        text_scale_factor: f64,
3349    ) {
3350        let changed = self.prefers_high_contrast.get() != high_contrast
3351            || self.prefers_reduced_motion != reduced_motion
3352            || (self.text_scale_factor - text_scale_factor).abs() > f64::EPSILON;
3353
3354        if changed {
3355            if self.prefers_high_contrast.get() != high_contrast {
3356                self.prefers_high_contrast.set(high_contrast);
3357            }
3358            self.prefers_reduced_motion = reduced_motion;
3359            self.text_scale_factor = text_scale_factor;
3360            // The OS factor feeds the effective text scale (multiplied with the
3361            // user factor), so refresh the cached scaled typography.
3362            self.recompute_effective_theme();
3363            self.arena.mark_all_dirty();
3364        }
3365    }
3366
3367    /// Whether the OS has requested high-contrast mode.
3368    pub fn prefers_high_contrast(&self) -> bool {
3369        self.prefers_high_contrast.get()
3370    }
3371
3372    /// Reactive handle on the high-contrast preference. Fires when
3373    /// [`set_accessibility_preferences`](Self::set_accessibility_preferences)
3374    /// changes it. Bind at [`BindingLevel::RepaintOnly`]: the preference only
3375    /// changes colours. Starts `false`.
3376    ///
3377    /// [`BindingLevel::RepaintOnly`]: crate::binding::BindingLevel::RepaintOnly
3378    pub fn high_contrast_signal(&self) -> crate::signal::Signal<bool> {
3379        self.prefers_high_contrast.clone()
3380    }
3381
3382    /// The [`PaintState`](crate::styles::PaintState) this tree paints under:
3383    /// its window-active state and the high-contrast preference. The paint
3384    /// walker hands it to [`Theme::for_paint_state`](crate::styles::Theme::for_paint_state).
3385    pub fn paint_state(&self) -> crate::styles::PaintState {
3386        crate::styles::PaintState {
3387            window_active: self.is_window_active(),
3388            high_contrast: self.prefers_high_contrast(),
3389        }
3390    }
3391
3392    /// Whether the OS has requested reduced motion.
3393    pub fn prefers_reduced_motion(&self) -> bool {
3394        self.prefers_reduced_motion
3395    }
3396
3397    /// OS text scaling factor (1.0 = normal).
3398    pub fn text_scale_factor(&self) -> f64 {
3399        self.text_scale_factor
3400    }
3401
3402    /// Report whether the *operating system* says an assistive technology is
3403    /// reading the screen.
3404    ///
3405    /// Fed by `teksilo-app` from `teksilo_platform::AccessibilityPreferences`,
3406    /// which asks Windows for `SPI_GETSCREENREADER`, AT-SPI for
3407    /// `org.a11y.Status.ScreenReaderEnabled`, and macOS for
3408    /// `NSWorkspace::isVoiceOverEnabled`. A platform that cannot answer leaves
3409    /// it [`ScreenReaderState::Unknown`], which behaves as "no".
3410    ///
3411    /// [`ScreenReaderState::Unknown`]: crate::environment::ScreenReaderState::Unknown
3412    ///
3413    /// **Not** AccessKit activation. An AccessKit adapter activates for
3414    /// anything that walks the tree — a screen magnifier, a voice-control front
3415    /// end, a UI-automation inspector, a tree browser like Accerciser — none of
3416    /// which want a touch to become a probe. Treating activation as evidence of
3417    /// a screen reader is how explore-by-touch gets switched on under an
3418    /// inspector and makes the app untouchable.
3419    ///
3420    /// Observers of [`Self::screen_reader_signal`] fire when the value
3421    /// changes. Nothing is marked dirty here: a binding chooses its own
3422    /// [`BindingLevel`](crate::binding::BindingLevel).
3423    ///
3424    /// [`ScreenReaderState`]: crate::environment::ScreenReaderState
3425    pub fn set_screen_reader_state(&mut self, state: crate::environment::ScreenReaderState) {
3426        self.screen_reader.set_if_changed(state);
3427    }
3428
3429    /// The screen-reader state most recently reported by the platform.
3430    ///
3431    /// [`ScreenReaderState::Unknown`] until something reports one.
3432    ///
3433    /// [`ScreenReaderState::Unknown`]: crate::environment::ScreenReaderState::Unknown
3434    pub fn screen_reader_state(&self) -> crate::environment::ScreenReaderState {
3435        self.screen_reader.get()
3436    }
3437
3438    /// Reactive handle on the operating system's screen-reader state, the
3439    /// companion of [`Self::high_contrast_signal`]. Starts
3440    /// [`ScreenReaderState::Unknown`].
3441    ///
3442    /// It is the OS flag, not AccessKit attachment: attaching a client
3443    /// changes nothing, and a client detaching forces `Inactive`. Only
3444    /// `Active` means a reader is present; `Unknown` (cannot tell) and
3445    /// `Inactive` both mean the framework does not treat one as present, so
3446    /// an application must never remove or disable anything unless the
3447    /// state is `Active`.
3448    ///
3449    /// A new window starts with the window manager's last reading (taken at
3450    /// startup or when a window last took the focus). The reading is taken
3451    /// again when a window takes the focus, and a detaching AccessKit client
3452    /// forces `Inactive`, which then holds until the OS flag itself changes.
3453    /// The value is per window tree, so two windows can briefly disagree.
3454    ///
3455    /// Read it, do not write it: the framework writes it, and a write to the
3456    /// signal would also switch the `Auto` explore-by-touch gate. The type is
3457    /// `teksilo_core::ScreenReaderState` (`teksilo::core::ScreenReaderState`
3458    /// from the umbrella crate); it is not in the prelude.
3459    ///
3460    /// Nothing is marked dirty when it changes: bind at the level you need
3461    /// ([`BindingLevel::Rebuild`](crate::binding::BindingLevel::Rebuild) to
3462    /// swap widgets, `AccessibilityOnly` for an accessibility property,
3463    /// `RepaintOnly` for colour). An effect does not replay the current
3464    /// value: read [`Self::screen_reader_state`] once, then subscribe.
3465    ///
3466    /// Use it for additive presentation (longer status wording, a one-time
3467    /// offer the user can refuse). It is not a switch for a second, reduced
3468    /// interface, not a gate on semantics, focus or the AccessKit tree, and
3469    /// not a substitute for the reduced-motion preference. Many readers
3470    /// never set the OS flag.
3471    ///
3472    /// [`ScreenReaderState::Unknown`]: crate::environment::ScreenReaderState::Unknown
3473    pub fn screen_reader_signal(
3474        &self,
3475    ) -> crate::signal::Signal<crate::environment::ScreenReaderState> {
3476        self.screen_reader.clone()
3477    }
3478
3479    /// Choose how explore-by-touch is decided for this window.
3480    ///
3481    /// [`ExploreByTouch::Off`] is the default and today's behaviour;
3482    /// [`ExploreByTouch::Auto`] follows [`Self::screen_reader_state`];
3483    /// [`ExploreByTouch::On`] forces it regardless. Read the resolved answer
3484    /// with [`Self::explore_by_touch_active`].
3485    ///
3486    /// [`ExploreByTouch::Off`]: crate::environment::ExploreByTouch::Off
3487    /// [`ExploreByTouch::Auto`]: crate::environment::ExploreByTouch::Auto
3488    /// [`ExploreByTouch::On`]: crate::environment::ExploreByTouch::On
3489    pub fn set_explore_by_touch(&mut self, mode: crate::environment::ExploreByTouch) {
3490        self.explore_by_touch = mode;
3491    }
3492
3493    /// The explore-by-touch policy most recently set.
3494    pub fn explore_by_touch(&self) -> crate::environment::ExploreByTouch {
3495        self.explore_by_touch
3496    }
3497
3498    /// Whether explore-by-touch is in force right now.
3499    ///
3500    /// `On` is unconditional; `Auto` requires the platform to have reported an
3501    /// active screen reader; `Off` is never in force. Nothing in the framework
3502    /// consumes this yet — the touch-as-probe interaction it gates has no
3503    /// owner — so it is a supply, a policy and a query, and no pointer path
3504    /// branches on it.
3505    pub fn explore_by_touch_active(&self) -> bool {
3506        use crate::environment::{ExploreByTouch, ScreenReaderState};
3507        match self.explore_by_touch {
3508            ExploreByTouch::Off => false,
3509            ExploreByTouch::On => true,
3510            ExploreByTouch::Auto => self.screen_reader.get() == ScreenReaderState::Active,
3511        }
3512    }
3513
3514    /// Report whether an AccessKit client is attached to this window.
3515    ///
3516    /// Written by `teksilo-app` from the platform adapter's activation and
3517    /// deactivation handlers, and used **asymmetrically** on purpose:
3518    ///
3519    /// * Attaching proves nothing. Magnifier, Voice Access and a UI-automation
3520    ///   inspector all activate the adapter, so this never sets
3521    ///   [`ScreenReaderState::Active`].
3522    /// * Detaching proves something. When the last client goes away there is
3523    ///   no screen reader either, so a `true` → `false` transition forces
3524    ///   [`ScreenReaderState::Inactive`] and an
3525    ///   [`ExploreByTouch::Auto`](crate::environment::ExploreByTouch::Auto)
3526    ///   window stops exploring immediately, without waiting for the next OS
3527    ///   query. A later OS query is free to say `Active` again.
3528    ///
3529    /// [`ScreenReaderState::Active`]: crate::environment::ScreenReaderState::Active
3530    /// [`ScreenReaderState::Inactive`]: crate::environment::ScreenReaderState::Inactive
3531    pub fn set_at_client_attached(&mut self, attached: bool) {
3532        if self.at_client_attached && !attached {
3533            self.screen_reader
3534                .set_if_changed(crate::environment::ScreenReaderState::Inactive);
3535        }
3536        self.at_client_attached = attached;
3537    }
3538
3539    /// Whether an AccessKit client is currently attached to this window.
3540    pub fn at_client_attached(&self) -> bool {
3541        self.at_client_attached
3542    }
3543
3544    /// Set the host window HiDPI device scale (physical px per logical px).
3545    /// Written by `teksilo-app` when the window is created and again on
3546    /// `WindowEvent::ScaleFactorChanged`. Surfaced to widgets via
3547    /// `LayoutContext::scale_factor` and [`Self::device_scale_signal`].
3548    ///
3549    /// A scale change relayouts nothing by itself: the tree is logical, and
3550    /// when the window's logical size stays the same the next layout pass
3551    /// finds nothing to do. A widget whose layout reads the scale binds
3552    /// [`Self::device_scale_signal`] at `Relayout`, which this sets. The
3553    /// accessibility tree is marked here, because the scale is the root
3554    /// node's transform (AccessKit wants physical coordinates, the tree emits
3555    /// logical ones): dragging a window between a 1x and a 2x monitor would
3556    /// otherwise leave every reported rectangle at the old display's scale.
3557    pub fn set_device_scale_factor(&mut self, scale_factor: f32) {
3558        if self.device_scale_factor != scale_factor {
3559            self.device_scale_factor = scale_factor;
3560            self.device_scale_signal.set(scale_factor);
3561            self.a11y_dirty = true;
3562        }
3563    }
3564
3565    /// The host window HiDPI device scale most recently set (1.0 by default).
3566    pub fn device_scale_factor(&self) -> f32 {
3567        self.device_scale_factor
3568    }
3569
3570    /// Reactive handle on [`Self::device_scale_factor`]. A scale change
3571    /// relayouts nothing by itself; a widget whose layout or placement reads
3572    /// `LayoutContext::scale_factor` binds this at `BindingLevel::Relayout`.
3573    pub fn device_scale_signal(&self) -> crate::signal::Signal<f32> {
3574        self.device_scale_signal.clone()
3575    }
3576
3577    /// Set the waker content updated off the UI thread uses to wake this
3578    /// tree's window (see [`teksilo_canvas::wake`]). teksilo-app installs each
3579    /// window's before its root widget is built, so a source attached in
3580    /// `build()` already has it. `None`, the default, wakes nobody: a headless
3581    /// tree renders when its owner says so.
3582    pub fn set_redraw_waker(
3583        &mut self,
3584        waker: Option<std::sync::Arc<dyn teksilo_canvas::wake::RedrawWaker>>,
3585    ) {
3586        self.off_thread.set_waker(waker);
3587    }
3588
3589    /// The waker [`set_redraw_waker`](Self::set_redraw_waker) installed.
3590    #[doc(hidden)]
3591    pub fn redraw_waker(&self) -> Option<&std::sync::Arc<dyn teksilo_canvas::wake::RedrawWaker>> {
3592        self.off_thread.waker()
3593    }
3594
3595    /// Report the host window's platform safe-area insets — the region the
3596    /// window owns but a person cannot fully see or touch (a display cutout, a
3597    /// rounded corner, a home indicator).
3598    ///
3599    /// Fed by `teksilo-app` from
3600    /// `teksilo_platform::safe_area`, which reads the window on macOS and
3601    /// answers `ZERO` everywhere else because no other desktop platform
3602    /// reports one. Overlays clamp into what is left; the root layout
3603    /// proposal is deliberately **not** shrunk — a safe area moves what floats
3604    /// over the content, not the content.
3605    pub fn set_safe_area(&mut self, insets: teksilo_canvas::EdgeInsets) {
3606        if self.safe_area != insets {
3607            self.safe_area = insets;
3608            // Overlay placement is recomputed from scratch by every layout
3609            // pass, so the change reaches the screen as soon as one runs; the
3610            // frame request is what guarantees one does.
3611            self.request_frame();
3612        }
3613    }
3614
3615    /// The safe-area insets most recently set (`ZERO` by default).
3616    pub fn safe_area(&self) -> teksilo_canvas::EdgeInsets {
3617        self.safe_area
3618    }
3619
3620    /// Report a rectangle of the window currently covered from outside the
3621    /// tree — a soft keyboard, a platform IME candidate window — in
3622    /// window-logical pixels, or `None` when nothing covers it.
3623    ///
3624    /// A **rectangle**, not a named edge, because that is what a platform
3625    /// reports and because the placement code resolves it by keeping the
3626    /// largest free slab rather than by insetting an edge: a keyboard at the
3627    /// bottom gives the band above it, a candidate window at a side gives the
3628    /// band beside it, and neither needs the platform to say which edge it
3629    /// came from.
3630    ///
3631    /// Scope: like the safe area, this reaches **overlay placement only**. The
3632    /// root layout proposal keeps the whole window, so a scroll container
3633    /// still extends behind the keyboard and nothing reflows when one rises —
3634    /// which is what the desktop convention wants, and what keeps a keyboard
3635    /// appearing from being a full relayout of the document. Bringing a
3636    /// focused field out from behind the band is a scroll, against
3637    /// [`usable_viewport`](Self::usable_viewport), not a resize.
3638    pub fn set_occluded_inset(&mut self, occluded: Option<Rect>) {
3639        if self.occluded_inset != occluded {
3640            self.occluded_inset = occluded;
3641            self.request_frame();
3642        }
3643    }
3644
3645    /// The occluding rectangle most recently set (`None` by default).
3646    pub fn occluded_inset(&self) -> Option<Rect> {
3647        self.occluded_inset
3648    }
3649
3650    /// The viewport overlays are placed into: the last laid-out window size,
3651    /// less the safe area, less anything covering it.
3652    ///
3653    /// The same rectangle `position_overlays` clamps into, exposed so a
3654    /// consumer that must put something *in front of* a keyboard — a
3655    /// scroll-into-view for the focused field — can ask for it rather than
3656    /// re-deriving it.
3657    pub fn usable_viewport(&self) -> Rect {
3658        let proposal = self.last_proposal();
3659        let size = teksilo_canvas::Size::new(
3660            proposal.width.unwrap_or(0.0),
3661            proposal.height.unwrap_or(0.0),
3662        );
3663        self.overlay_viewport_for(size)
3664            .usable(self.layout_direction)
3665    }
3666
3667    /// Build the overlay viewport for a window of `size`, folding in the
3668    /// safe area and the occluding rectangle.
3669    pub(crate) fn overlay_viewport_for(
3670        &self,
3671        size: teksilo_canvas::Size,
3672    ) -> crate::overlay::OverlayViewport {
3673        crate::overlay::OverlayViewport::new(size)
3674            .with_safe_area(self.safe_area)
3675            .with_occluded(self.occluded_inset)
3676    }
3677
3678    /// Ask the platform to show (`true`) or hide (`false`) its on-screen
3679    /// keyboard.
3680    ///
3681    /// Recorded here rather than pushed straight at the window because the one
3682    /// thing the request must not do is re-assert IME allowance while a
3683    /// composition is live, and the IME-allowance state lives in the app
3684    /// layer's per-window reconcile. `teksilo-app` takes the request once per
3685    /// dispatch, after that reconcile, and applies it against the platform's
3686    /// [`SoftKeyboardSupport`](crate::window::SoftKeyboardSupport) answer.
3687    pub fn request_soft_keyboard(&mut self, visible: bool) {
3688        self.soft_keyboard_request = Some(visible);
3689    }
3690
3691    /// Take the pending soft-keyboard request, if any. Called by the app layer
3692    /// once per dispatch.
3693    pub fn take_soft_keyboard_request(&mut self) -> Option<bool> {
3694        self.soft_keyboard_request.take()
3695    }
3696
3697    /// Mark a widget as clipping its children to its bounds (scroll areas).
3698    pub fn set_clips_children(&mut self, id: WidgetId, clips: bool) {
3699        self.arena.set_clips_children(id, clips);
3700    }
3701
3702    /// Apply a `HandlerSet` to an existing node in the arena, routed
3703    /// into the rebuild-cleared `handlers` slot (the widget's own
3704    /// self-applied handlers).
3705    /// Register any *bound* builder-level accessibility Props
3706    /// (`access_hidden` / `access_label` / `access_description` /
3707    /// `access_value`) at `BindingLevel::AccessibilityOnly`, so that a change
3708    /// to the underlying signal flips `a11y_dirty` and the AccessKit tree
3709    /// re-walks — re-resolving the announced hidden-state / name / description
3710    /// / value — without a visual relayout. Static Props are ignored by
3711    /// `register_if_bound`. Takes the registry explicitly (rather than `&self`)
3712    /// so insertion-path callers can keep a disjoint `&mut self.arena` borrow
3713    /// on the node alive.
3714    fn register_access_prop_bindings(
3715        access: &crate::widget_builder::AccessibilityOverrides,
3716        id: WidgetId,
3717        registry: &crate::binding::BindingRegistry,
3718    ) {
3719        use crate::binding::BindingLevel::AccessibilityOnly;
3720        if let Some(p) = access.hidden.as_ref() {
3721            p.register_if_bound(id, registry, AccessibilityOnly);
3722        }
3723        if let Some(p) = access.label.as_ref() {
3724            p.register_if_bound(id, registry, AccessibilityOnly);
3725        }
3726        if let Some(p) = access.description.as_ref() {
3727            p.register_if_bound(id, registry, AccessibilityOnly);
3728        }
3729        if let Some(p) = access.value.as_ref() {
3730            p.register_if_bound(id, registry, AccessibilityOnly);
3731        }
3732    }
3733
3734    pub(crate) fn apply_self_handler_set(
3735        &mut self,
3736        id: WidgetId,
3737        mut handler_set: crate::widget_builder::HandlerSet,
3738    ) {
3739        // `visible_when` needs the binding registry (which the arena lacks), so
3740        // pull it out here and apply it via `self.visible_when` after.
3741        let visible_when = handler_set.visible_when.take();
3742        // Same reason for the reactive access Props: the arena can't reach the
3743        // registry, so register them here before handing the set to the arena.
3744        if let Some(access) = handler_set.access.as_ref() {
3745            Self::register_access_prop_bindings(access, id, &self.binding_registry);
3746        }
3747        self.arena
3748            .apply_handler_set(id, handler_set, crate::arena::HandlerScope::Own);
3749        if let Some(prop) = visible_when {
3750            self.visible_when(id, prop);
3751        }
3752    }
3753
3754    /// Apply a `HandlerSet` to an existing node as *external* handlers —
3755    /// the kind attached by a composing parent via
3756    /// `BuildContext::apply_handlers(child_id, ...)` or by the
3757    /// `WidgetBuilder` chain at insertion time. These persist across
3758    /// the target widget's own rebuilds.
3759    pub(crate) fn apply_external_handler_set(
3760        &mut self,
3761        id: WidgetId,
3762        mut handler_set: crate::widget_builder::HandlerSet,
3763    ) {
3764        // See `apply_self_handler_set`: route `visible_when` and the reactive
3765        // access Props through the registry (the arena can't reach it).
3766        let visible_when = handler_set.visible_when.take();
3767        if let Some(access) = handler_set.access.as_ref() {
3768            Self::register_access_prop_bindings(access, id, &self.binding_registry);
3769        }
3770        self.arena
3771            .apply_handler_set(id, handler_set, crate::arena::HandlerScope::External);
3772        if let Some(prop) = visible_when {
3773            self.visible_when(id, prop);
3774        }
3775    }
3776
3777    /// Append an accessibility `labelled_by` relation onto an already-mounted
3778    /// node, *preserving* any overrides the widget already carries — unlike
3779    /// `apply_external_handler_set`, which replaces the whole override struct.
3780    /// Used by container widgets (e.g. `FormLayout`) to name a field after its
3781    /// label once both ids are known. Idempotent: re-adding the same target is
3782    /// a no-op, so a composite may re-register the relation on every rebuild.
3783    ///
3784    /// Both ends are resolved through layout wrappers first (see
3785    /// [`labelled_field_end`](Self::labelled_field_end) and
3786    /// [`labelled_label_end`](Self::labelled_label_end)), because the
3787    /// container only knows the ids it was handed, and a `FixedSize` or a
3788    /// `VStack` around a field or a label is a node no reader keeps.
3789    pub(crate) fn push_access_labelled_by(&mut self, id: WidgetId, label_id: WidgetId) {
3790        let id = self.labelled_field_end(id);
3791        let label_id = self.labelled_label_end(label_id);
3792        if let Some(node) = self.arena.get_mut(id) {
3793            let overrides = node.access_overrides.get_or_insert_with(|| {
3794                Box::new(crate::widget_builder::AccessibilityOverrides::default())
3795            });
3796            // A composite that names itself from its content re-registers the
3797            // relation on every rebuild. Appending blindly would concatenate the
3798            // title into the name once per rebuild.
3799            if overrides.labelled_by.contains(&label_id) {
3800                return;
3801            }
3802            overrides.labelled_by.push(label_id);
3803            self.a11y_dirty = true;
3804        }
3805    }
3806
3807    /// The node a `labelled_by` relation pushed onto `id` should sit on.
3808    ///
3809    /// `id` itself when it holds focus or hands its node to a proxy
3810    /// ([`Widget::accessibility_proxy`]),
3811    /// or when its own node is one a reader keeps. Otherwise `id` is a layout
3812    /// wrapper the consumer prunes, and a relation on it names nothing; the
3813    /// relation goes to the one control inside it instead: the outermost
3814    /// descendant that holds focus or has a proxy, so a composite such as a
3815    /// `DateEdit` takes it and hands it on to its field at walk time, and a
3816    /// rebuild of the composite's inside does not strand it. With no such
3817    /// control, or several (a field and a browse button), `id` is kept and
3818    /// nothing is guessed. Only descendants already built are found.
3819    fn labelled_field_end(&self, id: WidgetId) -> WidgetId {
3820        // A composite asking about itself from its own `build()` is a
3821        // placeholder in the arena at that moment: its node and proxy are
3822        // unknown, so the id stays as it is.
3823        if self.is_mid_build(id) {
3824            return id;
3825        }
3826        let speaks = |w: WidgetId| {
3827            self.arena
3828                .get(w)
3829                .is_some_and(|node| self.is_node_focusable(node))
3830                || self.live_accessibility_proxy(w).is_some()
3831        };
3832        if !self.arena.is_active(id) || speaks(id) || !self.is_pruned_wrapper(id) {
3833            return id;
3834        }
3835        let found = self.outermost_descendants(id, speaks);
3836        match found.as_slice() {
3837            [only] => *only,
3838            _ => id,
3839        }
3840    }
3841
3842    /// The node a `labelled_by` relation should point at to name something
3843    /// with `label_id`.
3844    ///
3845    /// `label_id` itself when its node has a name or a value to give (see
3846    /// `has_name_to_give`). Otherwise, the one descendant that has: a label
3847    /// text inside a `FixedSize` or a `Padding`. With none, or several,
3848    /// `label_id` is kept.
3849    fn labelled_label_end(&self, label_id: WidgetId) -> WidgetId {
3850        if self.is_mid_build(label_id) {
3851            return label_id;
3852        }
3853        // A label that is a node a reader keeps (a control, a group) is
3854        // pointed at as it is, named or not: only a layout wrapper is seen
3855        // through, never into a control's parts.
3856        if !self.arena.is_active(label_id)
3857            || self.has_name_to_give(label_id)
3858            || !self.is_pruned_wrapper(label_id)
3859        {
3860            return label_id;
3861        }
3862        let found = self.outermost_descendants(label_id, |w| self.has_name_to_give(w));
3863        match found.as_slice() {
3864            [only] => *only,
3865            _ => label_id,
3866        }
3867    }
3868
3869    /// Whether `id` is being built right now: its widget is out of the arena,
3870    /// a placeholder in its place.
3871    fn is_mid_build(&self, id: WidgetId) -> bool {
3872        self.arena
3873            .get(id)
3874            .is_some_and(|node| node.widget.type_name().ends_with("PlaceholderWidget"))
3875    }
3876
3877    /// Whether `id`'s own node is one the consumer drops: a
3878    /// `GenericContainer` or `Unknown` role with no name and no value.
3879    fn is_pruned_wrapper(&self, id: WidgetId) -> bool {
3880        use accesskit::Role;
3881        let builder = self.build_overridden_builder(id);
3882        let empty = |s: Option<&str>| s.is_none_or(|s| s.trim().is_empty());
3883        matches!(builder.role(), Role::GenericContainer | Role::Unknown)
3884            && empty(builder.name())
3885            && empty(builder.value())
3886    }
3887
3888    /// The active strict descendants of `id` that match `hit`, without
3889    /// descending into one once found, in document order.
3890    fn outermost_descendants(&self, id: WidgetId, hit: impl Fn(WidgetId) -> bool) -> Vec<WidgetId> {
3891        let mut found = Vec::new();
3892        let mut stack: Vec<WidgetId> = self.arena.children(id).iter().rev().copied().collect();
3893        while let Some(w) = stack.pop() {
3894            if !self.arena.is_active(w) {
3895                continue;
3896            }
3897            if hit(w) {
3898                found.push(w);
3899                continue;
3900            }
3901            stack.extend(self.arena.children(w).iter().rev().copied());
3902        }
3903        found
3904    }
3905
3906    /// Append an accessibility `described_by` relation onto an already-mounted
3907    /// node, preserving existing overrides (the `described_by` counterpart of
3908    /// [`push_access_labelled_by`](Self::push_access_labelled_by)).
3909    pub(crate) fn push_access_described_by(&mut self, id: WidgetId, target_id: WidgetId) {
3910        if let Some(node) = self.arena.get_mut(id) {
3911            let overrides = node.access_overrides.get_or_insert_with(|| {
3912                Box::new(crate::widget_builder::AccessibilityOverrides::default())
3913            });
3914            if overrides.described_by.contains(&target_id) {
3915                return;
3916            }
3917            overrides.described_by.push(target_id);
3918            self.a11y_dirty = true;
3919        }
3920    }
3921
3922    /// Set a per-child alignment override on a widget.
3923    pub fn set_alignment(&mut self, id: WidgetId, alignment: teksilo_tokens::Alignment) {
3924        self.arena.set_alignment_override(id, alignment);
3925    }
3926
3927    /// Get the binding registry for registering State→Widget bindings.
3928    pub fn binding_registry(&self) -> &crate::binding::BindingRegistry {
3929        &self.binding_registry
3930    }
3931
3932    /// Shared access to the shortcut registry. Widgets register their
3933    /// default shortcuts through here during `build()` (via
3934    /// `BuildContext::register_shortcut`); settings UIs and
3935    /// persistence layers read and mutate overrides directly.
3936    pub fn shortcut_registry(&self) -> &crate::shortcut::ShortcutRegistry {
3937        &self.shortcut_registry
3938    }
3939
3940    pub fn shortcut_registry_mut(&mut self) -> &mut crate::shortcut::ShortcutRegistry {
3941        &mut self.shortcut_registry
3942    }
3943
3944    /// Install a one-shot key-capture callback, returning a
3945    /// [`CaptureHandle`](crate::shortcut::CaptureHandle) whose `Drop`
3946    /// cancels the capture if it hasn't already fired. The next
3947    /// `KeyDown` the tree receives bypasses shortcut-registry lookup
3948    /// and invokes the callback with:
3949    /// - the captured [`KeyStroke`](crate::shortcut::KeyStroke)
3950    /// - mutable access to the registry (rebind in-place)
3951    /// - a mutable [`EventContext`] (so the handler can also emit
3952    ///   commands, send intents, dismiss overlays, …)
3953    ///
3954    /// Calling this while a previous capture is armed creates a
3955    /// **separate** slot; the prior handle, when eventually dropped,
3956    /// cancels only its own (now-orphaned) slot. The new capture
3957    /// wins.
3958    pub fn begin_key_capture(
3959        &mut self,
3960        callback: impl FnOnce(
3961            crate::shortcut::KeyStroke,
3962            &mut crate::shortcut::ShortcutRegistry,
3963            &mut EventContext,
3964        ) + 'static,
3965    ) -> crate::shortcut::CaptureHandle {
3966        let slot: crate::shortcut::KeyCaptureSlot =
3967            std::rc::Rc::new(std::cell::RefCell::new(Some(Box::new(callback))));
3968        self.key_capture = Some(slot.clone());
3969        crate::shortcut::CaptureHandle::new(slot)
3970    }
3971
3972    /// Cancel any currently-armed key capture without invoking it.
3973    /// Equivalent to dropping the [`CaptureHandle`](crate::shortcut::CaptureHandle),
3974    /// but exposed here so callers that lost the handle (or never
3975    /// kept one) can still bail out.
3976    pub fn cancel_key_capture(&mut self) {
3977        if let Some(slot) = self.key_capture.take() {
3978            slot.borrow_mut().take();
3979        }
3980    }
3981
3982    /// Whether a key-capture callback is currently armed.
3983    pub fn is_capturing_keys(&self) -> bool {
3984        self.key_capture
3985            .as_ref()
3986            .map(|slot| slot.borrow().is_some())
3987            .unwrap_or(false)
3988    }
3989
3990    /// Consume any pending key-capture callback. Used internally by
3991    /// the dispatch path — returns the boxed closure so the caller
3992    /// can invoke it once the KeyStroke has been constructed. Also
3993    /// drops the outer `Option<Rc<...>>` so `is_capturing_keys` goes
3994    /// back to `false`.
3995    pub(crate) fn take_key_capture(&mut self) -> Option<crate::shortcut::KeyCaptureCallback> {
3996        let slot = self.key_capture.take()?;
3997        slot.borrow_mut().take()
3998    }
3999
4000    /// Append an [`Action`](crate::action::Action) to a widget's arena
4001    /// node. Invoked by `BuildContext::register_action`; not meant
4002    /// to be called directly.
4003    /// Record that `widget_id` edits text. Replaces any previous registration
4004    /// from the same widget, so a rebuild re-points rather than accumulating.
4005    pub(crate) fn push_text_surface(
4006        &mut self,
4007        widget_id: WidgetId,
4008        surface: std::rc::Rc<dyn crate::text_surface::TextSurface>,
4009    ) {
4010        self.text_surfaces.insert(widget_id, surface);
4011    }
4012
4013    /// A cloneable view of this tree's text surfaces, for a caller that must ask
4014    /// the question later, without a `&WidgetTree` in hand.
4015    ///
4016    /// What a host hands a window's platform text-input bridge, which the
4017    /// platform calls back while no tree is in reach: it answers for the
4018    /// focused widget with
4019    /// [`TextSurfaces::with_focused_input_document`](crate::text_surface::TextSurfaces::with_focused_input_document).
4020    pub fn text_surfaces(&self) -> crate::text_surface::TextSurfaces {
4021        self.text_surfaces.clone()
4022    }
4023
4024    /// The text-editing widget that currently holds the keyboard focus.
4025    ///
4026    /// `None` when focus is elsewhere — or nowhere — which is exactly what a
4027    /// host needs in order to know that a text chord is safe to route itself.
4028    pub fn focused_text_surface(
4029        &self,
4030    ) -> Option<std::rc::Rc<dyn crate::text_surface::TextSurface>> {
4031        self.text_surfaces.focused()
4032    }
4033
4034    /// Is the keyboard focus inside a widget that edits text?
4035    ///
4036    /// The cheap half of [`focused_text_surface`](Self::focused_text_surface),
4037    /// for a host that only needs to decide whether to step aside.
4038    pub fn focused_is_text_surface(&self) -> bool {
4039        self.text_surfaces.focused_is_text_surface()
4040    }
4041
4042    pub(crate) fn push_action(&mut self, widget_id: WidgetId, action: crate::action::Action) {
4043        if let Some(node) = self.arena.get_mut(widget_id) {
4044            node.actions.push(action);
4045        }
4046    }
4047
4048    /// Telemetry dispatch tap. Looks up a registered
4049    /// [`crate::telemetry::TelemetryContext`] in `app_state` and emits
4050    /// an `intent.dispatched` event with the intent's name. No-op when
4051    /// no telemetry is configured. Errors and consent gating are
4052    /// handled inside the reporter — this site only needs to call
4053    /// `record`.
4054    fn tap_intent_dispatched(&self, intent: &crate::intent::Intent) {
4055        let Some(tcx) = self
4056            .app_context()
4057            .app_state::<crate::telemetry::TelemetryContext>()
4058        else {
4059            return;
4060        };
4061        let install_id = tcx.reporter.install_id();
4062        let props = [
4063            crate::telemetry::Prop {
4064                key: "name",
4065                value: crate::telemetry::PropValue::StaticStr(intent.name),
4066            },
4067            crate::telemetry::Prop {
4068                key: "source",
4069                value: crate::telemetry::PropValue::Enum {
4070                    variant: intent.source.as_str(),
4071                },
4072            },
4073        ];
4074        let event = crate::telemetry::Event {
4075            name: "intent.dispatched",
4076            category: crate::telemetry::EventCategory::Intent,
4077            timestamp: std::time::SystemTime::now(),
4078            install_id,
4079            session_id: &tcx.session_id,
4080            schema_version: tcx.schema_version,
4081            props: &props,
4082        };
4083        tcx.reporter.record(&event);
4084    }
4085
4086    /// Histogram of widget concrete-type names across the active
4087    /// arena. Used by the `widget.census` telemetry emitter to surface
4088    /// "which widgets does this app actually use" data back to the
4089    /// framework. Keyed by
4090    /// `std::any::type_name::<T>()` of the concrete widget — a
4091    /// dotted, fully-qualified path like
4092    /// `teksilo_widgets::button::Button`.
4093    ///
4094    /// `&'static str` keys: `type_name_of_val` returns a
4095    /// compile-time string, so the histogram preserves the static
4096    /// lifetime all the way to the wire-format prop. This avoids
4097    /// any allocation for the type-name strings themselves.
4098    ///
4099    /// Cost: one `Box<dyn Widget>` indirection per active node plus
4100    /// a `HashMap` insert. Sub-millisecond on arenas with thousands
4101    /// of widgets. Safe to call every frame in tests; in production
4102    /// gate behind a periodic ticker (hourly or on-idle).
4103    pub fn widget_type_histogram(&self) -> std::collections::HashMap<&'static str, u32> {
4104        let mut out = std::collections::HashMap::<&'static str, u32>::new();
4105        for id in self.arena.active_ids_iter() {
4106            if let Some(node) = self.arena.get(id) {
4107                // `Widget::type_name` is monomorphized per impl, so
4108                // calling through the vtable correctly resolves to
4109                // the concrete type — `type_name_of_val(&*widget)`
4110                // alone would collapse to `"dyn teksilo_core::widget::Widget"`.
4111                let name: &'static str = node.widget.type_name();
4112                *out.entry(name).or_insert(0) += 1;
4113            }
4114        }
4115        out
4116    }
4117
4118    /// Number of active widgets in the arena. Cheap; matches the
4119    /// totals returned by `widget_type_histogram` when summed.
4120    pub fn active_widget_count(&self) -> usize {
4121        self.arena.active_ids_iter().count()
4122    }
4123
4124    /// Enqueue an intent for dispatch from `source`. Called from
4125    /// `collect_from_ctx` after a handler runs `ctx.send_intent(...)`
4126    /// and from the KeyDown shortcut-interception path.
4127    ///
4128    /// The overlays the walk from `source` crosses are recorded now, so
4129    /// the intent still reaches the widget an overlay is attached to when
4130    /// the handler that sent it also closed that overlay.
4131    pub(crate) fn enqueue_intent(
4132        &mut self,
4133        source: WidgetId,
4134        intent: crate::intent::Intent,
4135        propagate_when_disabled: bool,
4136    ) {
4137        let crossings = self.intent_route(source, &[], true).crossings;
4138        self.enqueue_intent_crossing(source, intent, propagate_when_disabled, crossings);
4139    }
4140
4141    /// [`enqueue_intent`](Self::enqueue_intent) with the overlay crossings
4142    /// recorded earlier, before the overlays they name were closed.
4143    pub(crate) fn enqueue_intent_crossing(
4144        &mut self,
4145        source: WidgetId,
4146        intent: crate::intent::Intent,
4147        propagate_when_disabled: bool,
4148        crossings: Vec<OverlayCrossing>,
4149    ) {
4150        let mut intent = intent;
4151        if let Some(routed) = self.routed_crossings {
4152            intent.note_crossings(routed);
4153        }
4154        self.pending_intents.push(PendingIntent {
4155            source,
4156            intent,
4157            propagate_when_disabled,
4158            crossings,
4159        });
4160    }
4161
4162    /// The widgets an intent sent from `source` walks through, `source`
4163    /// first, the overlays the walk crosses on the way (with the open modal
4164    /// it stopped at, if any), and the content of that modal.
4165    ///
4166    /// From a widget the walk goes to its parent. From the content root of
4167    /// an open overlay, which has none, it goes on to the widget the overlay
4168    /// is attached to (its [anchor](crate::overlay::OverlayRequest::anchor)),
4169    /// so a menu row or a popover's button reaches the actions of the
4170    /// widget the popup belongs to and of its ancestors, up to
4171    /// the window's root; nested overlays are crossed the same way (a
4172    /// submenu's anchor is a row of its parent menu). A content root whose
4173    /// overlay has closed is crossed by `recorded`, the crossings noted when
4174    /// the intent was sent. The anchor, not the widget focus goes back to
4175    /// when the overlay closes: that one may be unrelated to the popup (a
4176    /// context menu opened on a row while a search field has focus), and an
4177    /// overlay that took no focus has none.
4178    ///
4179    /// The walk stops at a root with no overlay, at a widget it has already
4180    /// passed (an overlay attached to a widget of its own content), and at
4181    /// the content of an open [modal](crate::overlay::OverlayPlacement::is_modal)
4182    /// overlay (a dialog in the window, a command palette), which goes first
4183    /// while it is open, as a native modal window does: its own actions take
4184    /// what is sent inside it, then of the window-global actions those
4185    /// registered inside it ([`global_applies_after`](Self::global_applies_after)), and
4186    /// only what they leave goes on to the page
4187    /// ([`intent_route`](Self::intent_route)). Its crossing is recorded, to
4188    /// where its leftovers go on from
4189    /// ([`modal_resume_point`](Self::modal_resume_point)), so an intent sent
4190    /// as the modal closes (a dialog's button closing the dialog, then asking
4191    /// the page for something) walks on from there once it has closed, as
4192    /// one it leaves while open does.
4193    pub(crate) fn intent_walk(
4194        &self,
4195        source: WidgetId,
4196        recorded: &[OverlayCrossing],
4197    ) -> (Vec<WidgetId>, Vec<OverlayCrossing>, Option<WidgetId>) {
4198        let mut chain = vec![source];
4199        let mut crossings = Vec::new();
4200        let mut modal = None;
4201        let mut current = source;
4202        loop {
4203            let next = match self.arena.parent(current) {
4204                Some(parent) => parent,
4205                None => {
4206                    let open = self
4207                        .overlay_manager
4208                        .find_by_content(current)
4209                        .and_then(|id| self.overlay_manager.overlay(id));
4210                    // An open modal ends this walk, as a native modal window's
4211                    // tree ends; its crossing is noted for the route on to
4212                    // the page, and for when it has closed.
4213                    if let Some(overlay) = open.filter(|overlay| overlay.placement.is_modal()) {
4214                        crossings.push(OverlayCrossing {
4215                            content: current,
4216                            anchor: self.modal_resume_point(overlay),
4217                        });
4218                        modal = Some(current);
4219                        break;
4220                    }
4221                    let anchor = open.map(|overlay| overlay.anchor).or_else(|| {
4222                        recorded
4223                            .iter()
4224                            .find(|crossing| crossing.content == current)
4225                            .map(|crossing| crossing.anchor)
4226                    });
4227                    let Some(anchor) = anchor else { break };
4228                    crossings.push(OverlayCrossing {
4229                        content: current,
4230                        anchor,
4231                    });
4232                    anchor
4233                }
4234            };
4235            // Only a crossing can lead back into the chain; a tree's own
4236            // parent links cannot.
4237            if !crossings.is_empty() && chain.contains(&next) {
4238                break;
4239            }
4240            chain.push(next);
4241            current = next;
4242        }
4243        (chain, crossings, modal)
4244    }
4245
4246    /// Where what an open modal leaves goes on to the page from: the widget
4247    /// it is attached to; when that one is not up any more (a row of the
4248    /// closed menu that opened the dialog), the widget focus goes back to
4249    /// when it closes; else the [content root](Self::set_content_root).
4250    fn modal_resume_point(&self, overlay: &crate::overlay::ActiveOverlay) -> WidgetId {
4251        [Some(overlay.anchor), overlay.focus_restore]
4252            .into_iter()
4253            .flatten()
4254            .find(|id| self.arena.is_active(*id))
4255            .or_else(|| self.intent_anchor())
4256            .unwrap_or(overlay.anchor)
4257    }
4258
4259    /// The way an intent sent from `source` goes: the [walk](Self::intent_walk)
4260    /// from `source`, and, while `past_modals`, from each open modal it stops
4261    /// at, a further walk from where the modal's leftovers go on
4262    /// ([`modal_resume_point`](Self::modal_resume_point)): a dialog opened
4263    /// over the page leaves the page what it does not take, and a dialog
4264    /// opened over another leaves it to that one first. A key's intent stays
4265    /// in the first modal (`past_modals` false), as a key pressed in a modal
4266    /// window reaches nothing of the window it blocks, and so does a row of
4267    /// the native menu bar's
4268    /// ([`Intent::kept_in_modal`](crate::intent::Intent::kept_in_modal)). The route stops where
4269    /// it would walk again through a widget it has passed.
4270    pub(crate) fn intent_route(
4271        &self,
4272        source: WidgetId,
4273        recorded: &[OverlayCrossing],
4274        past_modals: bool,
4275    ) -> IntentRoute {
4276        let mut route = IntentRoute {
4277            legs: Vec::new(),
4278            crossings: Vec::new(),
4279        };
4280        let mut start = source;
4281        loop {
4282            let (chain, crossings, modal) = self.intent_walk(start, recorded);
4283            route.crossings.extend(crossings);
4284            route.legs.push(IntentLeg { chain, modal });
4285            if modal.is_none() || !past_modals {
4286                break;
4287            }
4288            // The last crossing is the modal's, to where its leftovers go.
4289            let Some(next) = route.crossings.last().map(|crossing| crossing.anchor) else {
4290                break;
4291            };
4292            if route.legs.iter().any(|leg| leg.chain.contains(&next)) {
4293                break;
4294            }
4295            start = next;
4296        }
4297        route
4298    }
4299
4300    /// The content of the first open modal on the walk from `owner`, if any:
4301    /// the modal a window-global action or shortcut registered by `owner`
4302    /// belongs to.
4303    fn modal_of(&self, owner: WidgetId) -> Option<WidgetId> {
4304        self.intent_walk(owner, &[]).2
4305    }
4306
4307    /// Whether a window-global shortcut registered by `owner` applies to a
4308    /// key whose walk stopped at the modal `modal`: always with no modal, and
4309    /// otherwise only when `owner` sits inside that modal (on the walk from
4310    /// `owner`, which crosses popovers opened inside it). A native modal
4311    /// window's tree has the shortcuts of its own widgets and none of the
4312    /// window it blocks; an in-tree modal behaves the same for keys. An
4313    /// intent goes on past the modal ([`intent_route`](Self::intent_route)).
4314    ///
4315    /// Not asked for the tree's own shortcuts (the standard edits), which
4316    /// apply in a modal whoever re-registered them
4317    /// (`select_shortcut_for_focus`).
4318    pub(crate) fn global_applies(&self, owner: WidgetId, modal: Option<WidgetId>) -> bool {
4319        modal.is_none_or(|modal| self.modal_of(owner) == Some(modal))
4320    }
4321
4322    /// The window-global actions an intent on `route` is offered after the
4323    /// walk `leg` (an index into `route.legs`): those registered inside the
4324    /// modal the leg stopped at; after the last leg, unless the route ends at
4325    /// a modal, every one not offered yet (all of them for a route with no
4326    /// modal on its way).
4327    fn global_applies_after(&self, owner: WidgetId, route: &IntentRoute, leg: usize) -> bool {
4328        let owner_modal = self.modal_of(owner);
4329        match route.legs[leg].modal {
4330            Some(modal) if owner_modal == Some(modal) => true,
4331            _ if leg + 1 < route.legs.len() || route.ends_at_a_modal() => false,
4332            _ => owner_modal.is_none_or(|owner_modal| !route.modals().any(|m| m == owner_modal)),
4333        }
4334    }
4335
4336    /// Dispatch every queued intent. Handlers may call
4337    /// `ctx.send_intent(...)` to enqueue more; the loop consumes
4338    /// those too until the queue drains. No ordering guarantee
4339    /// beyond "first-enqueued is first-dispatched"; the `pop` path
4340    /// uses `remove(0)` to keep that FIFO behavior.
4341    ///
4342    /// With [`set_records_unclaimed_intents`](Self::set_records_unclaimed_intents)
4343    /// on, an intent no action took is kept for
4344    /// [`take_unclaimed_intents`](Self::take_unclaimed_intents). One with a
4345    /// shortcut's source is kept on the shortcut's terms
4346    /// ([`keeps_unclaimed`](Self::keeps_unclaimed)): only when the
4347    /// application tree takes it. Shortcuts do not dispatch through this
4348    /// drain; the check covers an intent re-sent with the shortcut's source.
4349    pub(crate) fn drain_pending_intents(&mut self, ops: &mut dyn crate::window::WindowOps) {
4350        while !self.pending_intents.is_empty() {
4351            let PendingIntent {
4352                source,
4353                intent,
4354                propagate_when_disabled,
4355                crossings,
4356            } = self.pending_intents.remove(0);
4357            let intent = self.sent_here(intent);
4358            let keep = self.keeps_unclaimed(&intent).then(|| intent.clone());
4359            let consumed = self.dispatch_intent_with(
4360                source,
4361                intent,
4362                propagate_when_disabled,
4363                &mut *ops,
4364                true,
4365                &crossings,
4366            );
4367            if !consumed && let Some(intent) = keep {
4368                self.keep_unclaimed(intent, &mut *ops);
4369            }
4370        }
4371    }
4372
4373    /// Whether `intent`, once no action of this tree takes it, is kept for
4374    /// [`take_unclaimed_intents`](Self::take_unclaimed_intents): always while
4375    /// recording is on, except a shortcut's. That one is kept only when the
4376    /// [application scope](Self::set_application_scope) takes it; otherwise
4377    /// its key falls through to the focused widget (`Ctrl+C` copies in an
4378    /// editor), and acting on it in another tree as well would run two
4379    /// things for one chord.
4380    pub(crate) fn keeps_unclaimed(&self, intent: &crate::intent::Intent) -> bool {
4381        self.unclaimed_intents.is_some()
4382            && (intent.source != crate::telemetry::IntentSource::Shortcut
4383                || self
4384                    .application_scope
4385                    .as_ref()
4386                    .is_some_and(|scope| scope.takes(intent.name)))
4387    }
4388
4389    /// Keep `intent`, which no action of this tree took, for
4390    /// [`take_unclaimed_intents`](Self::take_unclaimed_intents), with the
4391    /// activation token of the event being dispatched while `ops` still
4392    /// holds it unused, taken from `ops`, so the tree it crosses to can
4393    /// activate a window with it and nothing else uses it twice.
4394    pub(crate) fn keep_unclaimed(
4395        &mut self,
4396        mut intent: crate::intent::Intent,
4397        ops: &mut dyn crate::window::WindowOps,
4398    ) {
4399        if intent.crossings() >= MAX_INTENT_CROSSINGS {
4400            // In every build, once each time a chain reaches the bound (the
4401            // chain ends here): the symptom, a command that runs over and
4402            // over or stops, is the user's in a release build too.
4403            eprintln!(
4404                "teksilo: intent `{}` was not offered to another tree: {MAX_INTENT_CROSSINGS} \
4405                 crossings between trees led to it, so two actions in two trees are likely \
4406                 answering each other's intents",
4407                intent.name
4408            );
4409            return;
4410        }
4411        if let Some(unclaimed) = self.unclaimed_intents.as_mut() {
4412            intent.note_activation_token(ops.take_activation_token());
4413            unclaimed.push(intent);
4414        }
4415    }
4416
4417    /// `intent`, sent in this tree, with this tree's window noted as
4418    /// [the one it was sent in](crate::intent::Intent::origin_window) unless
4419    /// it names one already.
4420    pub(crate) fn sent_here(&self, mut intent: crate::intent::Intent) -> crate::intent::Intent {
4421        intent.note_origin_window(self.window_state.as_ref().map(|state| state.id()));
4422        intent
4423    }
4424
4425    /// Share `scope`, what the application tree takes, with this tree: a
4426    /// shortcut whose intent nothing in this tree takes is kept for the
4427    /// application tree when the scope takes it, and its key falls through
4428    /// to the focused widget otherwise. `None` (the default) offers no
4429    /// shortcut to the application tree. `teksilo-app` sets one scope on
4430    /// every window's tree.
4431    #[doc(hidden)]
4432    pub fn set_application_scope(&mut self, scope: Option<crate::action::ApplicationScope>) {
4433        self.application_scope = scope;
4434    }
4435
4436    /// Fill `scope` with what this tree, as the application tree, takes:
4437    /// the actions an intent [routed](Self::dispatch_routed_intent) here
4438    /// would be offered (on the walk from the focused widget, or from the
4439    /// content root, to the root, then the global actions), as
4440    /// [`can_handle_from`](Self::can_handle_from) would find them. Call it again
4441    /// whenever this tree may have changed its actions or its focus;
4442    /// `teksilo-app` does each time the application tree has run.
4443    #[doc(hidden)]
4444    pub fn publish_application_scope(&self, scope: &crate::action::ApplicationScope) {
4445        let actions = self
4446            .routed_anchor()
4447            .map(|anchor| {
4448                self.actions_on_route(anchor, &[], true)
4449                    .into_iter()
4450                    .map(|action| {
4451                        (
4452                            action.intent,
4453                            action.enabled_when.clone(),
4454                            action.availability(),
4455                            action.pass_on(),
4456                        )
4457                    })
4458                    .collect()
4459            })
4460            .unwrap_or_default();
4461        scope.replace(actions);
4462    }
4463
4464    /// Where an intent routed from another tree starts: the focused widget,
4465    /// else the [content root](Self::set_content_root).
4466    fn routed_anchor(&self) -> Option<WidgetId> {
4467        self.focused
4468            .filter(|id| self.arena.is_active(*id))
4469            .or_else(|| self.intent_anchor())
4470    }
4471
4472    /// The actions an intent sent from `source` is offered, in the order
4473    /// [`dispatch_intent`](Self::dispatch_intent) offers them, along its
4474    /// [route](Self::intent_route): on each active, enabled widget of each
4475    /// walk, the first action of each intent name (a second one for the
4476    /// same name on the same widget is never reached), after a walk stopped
4477    /// at an open modal the window-global actions registered inside it, and
4478    /// last the other window-global actions. `past_modals` false asks for an
4479    /// intent an open modal keeps (a shortcut's, a native menu bar row's),
4480    /// which ends at the first one. Enabled or not, available or not: the
4481    /// caller reads
4482    /// [`Action::is_enabled`](crate::action::Action::is_enabled) (a
4483    /// dispatch's question) or `Action::is_available` (a menu row's) when it
4484    /// needs to.
4485    pub(crate) fn actions_on_route(
4486        &self,
4487        source: WidgetId,
4488        crossings: &[OverlayCrossing],
4489        past_modals: bool,
4490    ) -> Vec<&crate::action::Action> {
4491        let mut actions = Vec::new();
4492        let route = self.intent_route(source, crossings, past_modals);
4493        for (leg, IntentLeg { chain, .. }) in route.legs.iter().enumerate() {
4494            for &id in chain {
4495                if !self.arena.is_active(id) || !self.arena.is_enabled(id) {
4496                    continue;
4497                }
4498                let Some(node) = self.arena.get(id) else {
4499                    continue;
4500                };
4501                for (index, action) in node.actions.iter().enumerate() {
4502                    if node.actions[..index]
4503                        .iter()
4504                        .all(|earlier| earlier.intent != action.intent)
4505                    {
4506                        actions.push(action);
4507                    }
4508                }
4509            }
4510            actions.extend(
4511                self.global_actions
4512                    .iter()
4513                    .filter(|(owner, _)| self.global_applies_after(*owner, &route, leg))
4514                    .map(|(_, action)| action),
4515            );
4516        }
4517        actions
4518    }
4519
4520    /// Whether an intent named `name`, sent from the focused widget, would be
4521    /// handled, by the same lookup a dispatch makes and without running
4522    /// anything: an enabled action on the walk from the logical focus to the
4523    /// root (crossing from a popup to the widget it is attached to, and from
4524    /// an open modal, after its own actions and the window-global ones
4525    /// registered inside it, on to the page), a window-global one, or, for a
4526    /// window with an [application scope](Self::set_application_scope), one
4527    /// of the application tree's. What a menu row asks to grey itself out.
4528    ///
4529    /// The logical focus is where a command chosen in an in-window menu is
4530    /// sent from: the focused widget, except while focus is in an open menu
4531    /// or popup, where it is the widget the outermost menu of that chain
4532    /// names as its command source, else the one it gives focus back to when
4533    /// it closes (the editor under a menu bar's dropdown, whether a click
4534    /// opened it or F10 did: after F10 focus goes back to the bar's title,
4535    /// but the bar names the editor focused before it as the command
4536    /// source, and a chosen command goes there); the focused widget itself
4537    /// when that one is gone; with nothing focused, the content of the
4538    /// topmost open modal overlay, as if focus were in it, else the
4539    /// [content root](Self::set_content_root). To ask from the focused
4540    /// widget as it is, inside a popup included, as the native menu bar
4541    /// sends, pass [`live_command_focus`](Self::live_command_focus) to
4542    /// [`can_handle_from`](Self::can_handle_from).
4543    ///
4544    /// The answer is the one of the action a dispatch would stop at: the
4545    /// first on the route that is enabled (a disabled one is passed by, as
4546    /// a dispatch passes it) and does not
4547    /// [pass the intent on](crate::action::ActionBuilder::passes_on_when)
4548    /// now (a read-only field's Cut). That action handles it when it
4549    /// [has something to act on](crate::action::ActionBuilder::available_when);
4550    /// when it has not (a text field's `edit.copy` with nothing selected),
4551    /// the intent is not handled, though a page's own Copy further up would
4552    /// be: a Copy chosen there stops at the field, which a dispatch would
4553    /// still run. With no such action on the route, the application tree's
4554    /// answer counts. Two answers are approximate, and say "handled": an
4555    /// action built with
4556    /// [`on_invoke_with_response`](crate::action::ActionBuilder::on_invoke_with_response)
4557    /// that may decline when it runs without saying when, and an application
4558    /// action, as the application tree last published it.
4559    #[doc(hidden)]
4560    pub fn can_handle(&self, name: &str) -> bool {
4561        self.command_focus()
4562            .is_some_and(|source| self.can_handle_from(source, name))
4563    }
4564
4565    /// Every intent name [`can_handle_from`](Self::can_handle_from) answers
4566    /// true for from `source`, sorted, each once: one walk, for a caller
4567    /// that would otherwise ask for many names (the native menu bar's rows),
4568    /// and an answer two turns can compare to see that nothing changed.
4569    #[doc(hidden)]
4570    pub fn handled_intents_from(&self, source: WidgetId) -> Vec<&'static str> {
4571        self.handled_intents_on_route(source, true)
4572    }
4573
4574    /// [`handled_intents_from`](Self::handled_intents_from) for an intent an
4575    /// open modal overlay keeps, as it keeps a key's
4576    /// ([`Intent::kept_in_modal`](crate::intent::Intent::kept_in_modal)):
4577    /// with focus in a dialog presented in the window, what the dialog and
4578    /// the application tree take, none of the page's. What the native menu
4579    /// bar's rows ask, which are input as a key is.
4580    #[doc(hidden)]
4581    pub fn handled_intents_kept_in_modal_from(&self, source: WidgetId) -> Vec<&'static str> {
4582        self.handled_intents_on_route(source, false)
4583    }
4584
4585    fn handled_intents_on_route(&self, source: WidgetId, past_modals: bool) -> Vec<&'static str> {
4586        // Each name is decided by the action a dispatch would stop at.
4587        let mut decided: Vec<(&'static str, bool)> = Vec::new();
4588        for action in self.actions_on_route(source, &[], past_modals) {
4589            if !action.passes_on() && decided.iter().all(|(name, _)| *name != action.intent) {
4590                decided.push((action.intent, action.is_available()));
4591            }
4592        }
4593        // The tree's own focus region commands, when no action decided them.
4594        // Either direction has a target exactly when one region in scope has a
4595        // focusable of its own, so one walk answers both.
4596        let undecided: Vec<&'static str> = [
4597            crate::shortcut::NEXT_REGION,
4598            crate::shortcut::PREVIOUS_REGION,
4599        ]
4600        .into_iter()
4601        .filter(|name| decided.iter().all(|(decided, _)| decided != name))
4602        .collect();
4603        if !undecided.is_empty() && self.region_cycle_target_from(Some(source), true).is_some() {
4604            decided.extend(undecided.into_iter().map(|name| (name, true)));
4605        }
4606        let mut names: Vec<&'static str> = decided
4607            .iter()
4608            .filter_map(|(name, available)| available.then_some(*name))
4609            .collect();
4610        if let Some(scope) = &self.application_scope {
4611            names.extend(
4612                scope
4613                    .taken()
4614                    .into_iter()
4615                    .filter(|name| decided.iter().all(|(decided, _)| decided != name)),
4616            );
4617        }
4618        names.sort_unstable();
4619        names.dedup();
4620        names
4621    }
4622
4623    /// Where an intent sent from focus by a handler outside every overlay
4624    /// (an app callback, an item of the native menu bar) starts: the focused
4625    /// widget as it is, inside an open popup included; with nothing focused,
4626    /// the content of the topmost open modal overlay, else the
4627    /// [content root](Self::set_content_root). Pass it to
4628    /// [`can_handle_from`](Self::can_handle_from) to ask what such an intent
4629    /// would find. [`can_handle`](Self::can_handle) asks from the logical
4630    /// focus instead, where a row of an in-window menu sends from.
4631    #[doc(hidden)]
4632    pub fn live_command_focus(&self) -> Option<WidgetId> {
4633        self.focus_or_modal().or_else(|| self.intent_anchor())
4634    }
4635
4636    /// [`can_handle`](Self::can_handle), for an intent sent from `source`.
4637    #[doc(hidden)]
4638    pub fn can_handle_from(&self, source: WidgetId, name: &str) -> bool {
4639        self.can_handle_on_route(source, name, true)
4640    }
4641
4642    /// [`can_handle_from`](Self::can_handle_from) for an intent an open
4643    /// modal overlay keeps, as
4644    /// [`handled_intents_kept_in_modal_from`](Self::handled_intents_kept_in_modal_from)
4645    /// answers.
4646    #[doc(hidden)]
4647    pub fn can_handle_kept_in_modal_from(&self, source: WidgetId, name: &str) -> bool {
4648        self.can_handle_on_route(source, name, false)
4649    }
4650
4651    fn can_handle_on_route(&self, source: WidgetId, name: &str, past_modals: bool) -> bool {
4652        match self
4653            .actions_on_route(source, &[], past_modals)
4654            .into_iter()
4655            .find(|action| action.intent == name && !action.passes_on())
4656        {
4657            Some(action) => action.is_available(),
4658            None => {
4659                crate::shortcut::region_direction(name).is_some_and(|forward| {
4660                    self.region_cycle_target_from(Some(source), forward)
4661                        .is_some()
4662                }) || self
4663                    .application_scope
4664                    .as_ref()
4665                    .is_some_and(|scope| scope.offers(name))
4666            }
4667        }
4668    }
4669
4670    /// A signal that says whether an intent named `name` would be handled,
4671    /// as [`can_handle`](Self::can_handle) answers, for widget `id`: a menu
4672    /// row that greys out when nothing on its route takes its command.
4673    ///
4674    /// The tree keeps it current at the start of every layout pass while
4675    /// `id` is active, before the bindings are flushed, so a row bound to it
4676    /// is right on the frame it is first drawn and follows focus, the
4677    /// actions on the route and the application scope from then on. While
4678    /// `id` is dormant (a closed menu) the signal keeps its last value.
4679    /// Asked again for the same widget and name, it returns the same signal;
4680    /// it goes with the widget.
4681    #[doc(hidden)]
4682    pub fn command_available_signal(
4683        &mut self,
4684        id: WidgetId,
4685        name: &'static str,
4686    ) -> crate::signal::Signal<bool> {
4687        if let Some((_, _, signal)) = self
4688            .command_watchers
4689            .iter()
4690            .find(|(watcher, intent, _)| *watcher == id && *intent == name)
4691        {
4692            return signal.clone();
4693        }
4694        let signal = crate::signal::Signal::new(self.can_handle(name));
4695        self.command_watchers.push((id, name, signal.clone()));
4696        signal
4697    }
4698
4699    /// Bring every active widget's
4700    /// [`command_available_signal`](Self::command_available_signal) in line
4701    /// with what [`can_handle`](Self::can_handle) answers now, and forget
4702    /// the widgets that are gone. Values are computed first and set
4703    /// afterwards, as `flush_effective_enabled_signals` does: an observer may
4704    /// change the tree.
4705    pub(crate) fn flush_command_availability(&mut self) {
4706        let arena = &self.arena;
4707        self.command_watchers
4708            .retain(|(id, _, _)| arena.get(*id).is_some());
4709        if self.command_watchers.is_empty() {
4710            return;
4711        }
4712        let source = self.command_focus();
4713        let updates: Vec<(crate::signal::Signal<bool>, bool)> = self
4714            .command_watchers
4715            .iter()
4716            .filter(|(id, _, _)| self.arena.is_active(*id))
4717            .filter_map(|(_, name, signal)| {
4718                let now = source.is_some_and(|source| self.can_handle_from(source, name));
4719                (signal.get() != now).then(|| (signal.clone(), now))
4720            })
4721            .collect();
4722        for (signal, value) in updates {
4723            signal.set(value);
4724        }
4725    }
4726
4727    /// The logical focus of [`can_handle`](Self::can_handle): where
4728    /// `send_intent_from_focus` from a menu row would start once the row's
4729    /// menu chain (up to a modal or a host surface such as a menu bar) has
4730    /// closed and given focus back.
4731    fn command_focus(&self) -> Option<WidgetId> {
4732        let Some(focus) = self.focus_or_modal() else {
4733            return self.intent_anchor();
4734        };
4735        let mut outermost = None;
4736        let mut current = self.overlay_ancestor_for_widget(focus);
4737        while let Some(id) = current {
4738            let Some(overlay) = self.overlay_manager.overlay(id) else {
4739                break;
4740            };
4741            if self.overlay_is_host_surface(id) {
4742                break;
4743            }
4744            outermost = Some(overlay);
4745            current = overlay.parent_overlay;
4746        }
4747        Some(
4748            outermost
4749                .and_then(|overlay| {
4750                    overlay
4751                        .command_source
4752                        .filter(|id| self.arena.is_active(*id))
4753                        .or(overlay.focus_restore)
4754                })
4755                .filter(|id| self.arena.is_active(*id))
4756                .unwrap_or(focus),
4757        )
4758    }
4759
4760    /// Keep the intents no action takes, for
4761    /// [`take_unclaimed_intents`](Self::take_unclaimed_intents). Off by
4762    /// default, so a tree nobody drains keeps nothing; `teksilo-app` turns
4763    /// it on for every window's tree and the application tree, and offers
4764    /// what one tree leaves to another. Turning it off drops what is kept.
4765    pub fn set_records_unclaimed_intents(&mut self, on: bool) {
4766        self.unclaimed_intents = on.then(Vec::new);
4767    }
4768
4769    /// Whether intents are kept for
4770    /// [`take_unclaimed_intents`](Self::take_unclaimed_intents).
4771    pub fn has_unclaimed_intents(&self) -> bool {
4772        self.unclaimed_intents
4773            .as_ref()
4774            .is_some_and(|kept| !kept.is_empty())
4775    }
4776
4777    /// Take the intents kept since the last call, oldest first: each was
4778    /// sent in this tree, and neither an action on its way to the root nor
4779    /// a global one took it (a shortcut's, only when the
4780    /// [application scope](Self::set_application_scope) takes it). Empty
4781    /// when recording is off.
4782    pub fn take_unclaimed_intents(&mut self) -> Vec<crate::intent::Intent> {
4783        self.unclaimed_intents
4784            .as_mut()
4785            .map(std::mem::take)
4786            .unwrap_or_default()
4787    }
4788
4789    /// Dispatch an intent another tree sent and left unclaimed, as if sent
4790    /// here: from the focused widget to the root, then the global actions;
4791    /// from the [content root](Self::set_content_root) when nothing is
4792    /// focused. Returns whether an action took it.
4793    ///
4794    /// It is not counted again by telemetry, which counted it where it was
4795    /// sent, and it is not kept as unclaimed here: an intent is offered to
4796    /// one other tree at most. An intent its actions send counts this
4797    /// crossing, and one that 64 crossings led to is not kept for another
4798    /// tree, so two trees whose actions answer each
4799    /// other stop. It keeps the
4800    /// [window it was sent in](crate::intent::Intent::origin_window). Its
4801    /// [activation token](crate::intent::Intent::activation_token), if any,
4802    /// is held through `ops` for the first window its actions open or
4803    /// raise, and released once they have run. Intents its handlers send
4804    /// are this tree's own, dispatched before this returns.
4805    pub fn dispatch_routed_intent(
4806        &mut self,
4807        mut intent: crate::intent::Intent,
4808        ops: &mut dyn crate::window::WindowOps,
4809    ) -> bool {
4810        let Some(anchor) = self.routed_anchor() else {
4811            return false;
4812        };
4813        let token = intent.take_activation_token();
4814        let holds = token.is_some();
4815        if let Some(token) = token {
4816            ops.hold_activation_token(token);
4817        }
4818        // What its actions send was led to by one more crossing.
4819        let outer = self.routed_crossings.replace(intent.crossings() + 1);
4820        // Sent in another tree, so not a key of this one: it goes on past the
4821        // modals of this one (no tap).
4822        let consumed = self.dispatch_intent_with(anchor, intent, true, &mut *ops, false, &[]);
4823        self.drain_pending_intents(&mut *ops);
4824        self.routed_crossings = outer;
4825        if holds {
4826            ops.release_activation_token();
4827        }
4828        consumed
4829    }
4830
4831    /// Walk `source → root` invoking any [`Action`](crate::action::Action)
4832    /// whose `intent` name matches, crossing from an overlay's content to
4833    /// the widget the overlay is attached to (see
4834    /// [`intent_walk`](Self::intent_walk)), and from an open modal on to the
4835    /// page behind it once its own actions and the window-global ones
4836    /// registered inside it have passed it by, except for a shortcut's
4837    /// intent and one [kept in a modal](crate::intent::Intent::kept_in_modal),
4838    /// which stay in the modal (see
4839    /// [`intent_route`](Self::intent_route)); then the other window-global
4840    /// actions. The first enabled, `Handled` response stops the walk. A
4841    /// `Propagated` or disabled action (when the shortcut's
4842    /// `propagate_when_disabled` is true) lets the walk continue. A disabled action with
4843    /// `propagate_when_disabled == false` consumes the intent at that
4844    /// level without invoking a handler.
4845    ///
4846    /// Returns whether the intent was consumed: `false` when the walk and the
4847    /// window-global fallback both ran out, which is what lets a shortcut's
4848    /// key reach the focused widget after all.
4849    pub(crate) fn dispatch_intent(
4850        &mut self,
4851        source: WidgetId,
4852        intent: crate::intent::Intent,
4853        propagate_when_disabled: bool,
4854        ops: &mut dyn crate::window::WindowOps,
4855    ) -> bool {
4856        self.dispatch_intent_with(source, intent, propagate_when_disabled, ops, true, &[])
4857    }
4858
4859    /// [`dispatch_intent`](Self::dispatch_intent), telemetry tap optional,
4860    /// crossing the overlays `crossings` recorded when the intent was sent.
4861    /// An intent with the tap is this tree's own, and a shortcut's among
4862    /// them, or one [kept in a modal](crate::intent::Intent::kept_in_modal),
4863    /// stops at the first open modal on its way: it is offered the
4864    /// actions inside it and the window-global ones registered inside it
4865    /// only. One without is [routed](Self::dispatch_routed_intent) from
4866    /// another tree, which counted it: no key of this one, it goes on past
4867    /// every modal.
4868    fn dispatch_intent_with(
4869        &mut self,
4870        source: WidgetId,
4871        intent: crate::intent::Intent,
4872        propagate_when_disabled: bool,
4873        ops: &mut dyn crate::window::WindowOps,
4874        tap: bool,
4875        crossings: &[OverlayCrossing],
4876    ) -> bool {
4877        // Telemetry tap. Single insertion point catches every intent
4878        // (shortcut-driven, programmatic via `send_intent`, etc.)
4879        // because every dispatch funnels through here, once, in the
4880        // tree that sent it. A no-op when no `TelemetryContext` is
4881        // registered.
4882        if tap {
4883            self.tap_intent_dispatched(&intent);
4884        }
4885        let intent = if tap { self.sent_here(intent) } else { intent };
4886
4887        // Pre-compute the route so the walk doesn't need to hold any arena
4888        // borrow while invoking handlers. A modal on the way goes first only
4889        // while it is open, so it is read now; a key stays in it.
4890        let is_key = tap && intent.stays_in_modal();
4891        let route = self.intent_route(source, crossings, !is_key);
4892
4893        for leg in 0..route.legs.len() {
4894            if let Some(consumed) =
4895                self.offer_leg(&route, leg, &intent, propagate_when_disabled, &mut *ops)
4896            {
4897                return consumed;
4898            }
4899        }
4900        // F6 / Shift+F6, from a key, a menu row, the palette or a handler:
4901        // no action took it, so the tree moves between its focus regions,
4902        // before the application tree is offered it. With no region to go
4903        // to, it is not consumed.
4904        if tap && let Some(forward) = crate::shortcut::region_direction(intent.name) {
4905            return self.cycle_focus_region(Some(source), forward, ops);
4906        }
4907        false
4908    }
4909
4910    /// Offer `intent` to the actions of the walk `leg` of `route`, then to
4911    /// the window-global actions that follow it
4912    /// ([`global_applies_after`](Self::global_applies_after)). `Some` with
4913    /// whether it was consumed when the offer ends there, `None` when it
4914    /// goes on.
4915    fn offer_leg(
4916        &mut self,
4917        route: &IntentRoute,
4918        leg: usize,
4919        intent: &crate::intent::Intent,
4920        propagate_when_disabled: bool,
4921        ops: &mut dyn crate::window::WindowOps,
4922    ) -> Option<bool> {
4923        for &id in &route.legs[leg].chain {
4924            if !self.arena.is_active(id) || !self.arena.is_enabled(id) {
4925                continue;
4926            }
4927
4928            // Take out the first matching action by intent name so
4929            // we can invoke its FnMut handler without holding an
4930            // arena-wide borrow. The action is reinserted at its
4931            // original position so declaration order is preserved
4932            // for any follow-on dispatch.
4933            let Some((mut action, idx, enabled)) = self.arena.get_mut(id).and_then(|node| {
4934                let idx = node.actions.iter().position(|a| a.intent == intent.name)?;
4935                let enabled = node.actions[idx].is_enabled();
4936                Some((node.actions.remove(idx), idx, enabled))
4937            }) else {
4938                continue;
4939            };
4940
4941            if !enabled {
4942                // Return the action untouched.
4943                if let Some(node) = self.arena.get_mut(id) {
4944                    node.actions.insert(idx, action);
4945                }
4946                if propagate_when_disabled {
4947                    continue;
4948                }
4949                return Some(true);
4950            }
4951
4952            let mut ctx = self.make_event_context(&mut *ops);
4953            ctx.handling_intent = Some(intent.name);
4954            let response = (action.handler)(intent, &mut ctx);
4955            if let Some(node) = self.arena.get_mut(id) {
4956                node.actions.insert(idx, action);
4957            }
4958            self.collect_from_ctx(ctx, id);
4959
4960            match response {
4961                crate::intent::IntentResponse::Handled => return Some(true),
4962                crate::intent::IntentResponse::Propagated => continue,
4963            }
4964        }
4965
4966        // Fallback: window-global actions (registered via
4967        // `register_action_global`). The walk found no consuming node
4968        // action, so consult the window's commands, reachable wherever in
4969        // the window the intent originated (menu-bar overlay, content,
4970        // shortcut): after a walk that stopped at a modal, those registered
4971        // inside it; after the last walk, the others.
4972        let mut i = 0;
4973        while i < self.global_actions.len() {
4974            let matches = {
4975                let (owner, action) = &self.global_actions[i];
4976                action.intent == intent.name
4977                    && action.is_enabled()
4978                    && self.global_applies_after(*owner, route, leg)
4979            };
4980            if !matches {
4981                i += 1;
4982                continue;
4983            }
4984            // Take the action out so the FnMut handler can run without holding a
4985            // borrow on `self`; reinsert at its slot afterwards.
4986            let (owner, mut action) = self.global_actions.remove(i);
4987            let mut ctx = self.make_event_context(&mut *ops);
4988            ctx.handling_intent = Some(intent.name);
4989            let response = (action.handler)(intent, &mut ctx);
4990            self.global_actions.insert(i, (owner, action));
4991            self.collect_from_ctx(ctx, owner);
4992            match response {
4993                crate::intent::IntentResponse::Handled => return Some(true),
4994                crate::intent::IntentResponse::Propagated => {
4995                    i += 1;
4996                    continue;
4997                }
4998            }
4999        }
5000        None
5001    }
5002
5003    /// Register a window-global [`Action`](crate::action::Action) owned by
5004    /// `owner`. Consulted as a dispatch fallback (see [`Self::dispatch_intent`]);
5005    /// torn down when `owner` rebuilds or is destroyed. Backs
5006    /// [`BuildContext::register_action_global`](crate::BuildContext::register_action_global).
5007    pub(crate) fn push_global_action(&mut self, owner: WidgetId, action: crate::action::Action) {
5008        self.global_actions.push((owner, action));
5009    }
5010
5011    // --- Window-close request (drained by the app loop) ---
5012
5013    /// Drain the "close this window" flag set by
5014    /// [`EventContext::close_window`] during dispatch. A *guarded* close
5015    /// — the app routes it through the window's close guard.
5016    pub fn take_close_window_request(&mut self) -> bool {
5017        std::mem::replace(&mut self.close_window_requested, false)
5018    }
5019
5020    /// Drain the "close this window, no questions asked" flag set by
5021    /// [`EventContext::close_window_forced`] during dispatch. An
5022    /// *unconditional* close that bypasses the window's close guard.
5023    pub fn take_force_close_request(&mut self) -> bool {
5024        std::mem::replace(&mut self.force_close_requested, false)
5025    }
5026
5027    /// Drain the pending locale switch raised by
5028    /// [`EventContext::set_locale`] during dispatch. The app layer
5029    /// (`WindowManager::drain_pending_locale_requests`) parses the
5030    /// result and routes it through `WindowManager::set_locale` so the
5031    /// `I18nManager`'s active locale, version signal, and layout
5032    /// direction all stay in sync with the tree.
5033    pub fn take_pending_locale_request(&mut self) -> Option<String> {
5034        self.pending_locale_request.take()
5035    }
5036
5037    /// Drain the pending theme switch raised by
5038    /// [`EventContext::set_theme`] during dispatch. The app layer
5039    /// (`WindowManager::drain_pending_theme_requests`) routes it through
5040    /// `WindowManager::set_theme` so the new theme is applied to every
5041    /// window, not just the one whose handler requested it.
5042    pub fn take_pending_theme_request(&mut self) -> Option<crate::styles::Theme> {
5043        self.pending_theme_request.take()
5044    }
5045
5046    /// Drain the pending "follow OS theme" request raised by
5047    /// [`EventContext::follow_system_theme`] during dispatch. The app layer
5048    /// (`WindowManager::drain_pending_follow_system_requests`) switches to
5049    /// `ThemeMode::Native` and recomputes the theme from the OS for every
5050    /// window. Returns `true` if a request was pending.
5051    pub fn take_pending_follow_system_request(&mut self) -> bool {
5052        std::mem::take(&mut self.pending_follow_system_request)
5053    }
5054
5055    /// Drain the pending text-scale change raised by
5056    /// [`EventContext::set_text_scale`] during dispatch. The app layer
5057    /// (`WindowManager::drain_pending_text_scale_requests`) routes it through
5058    /// `WindowManager::set_text_scale` so the new factor is applied to every
5059    /// window, not just the one whose handler requested it.
5060    pub fn take_pending_text_scale_request(&mut self) -> Option<f32> {
5061        self.pending_text_scale_request.take()
5062    }
5063
5064    /// Drain all pending modal requests recorded during event handling.
5065    ///
5066    /// Each request includes the originating widget so higher layers can
5067    /// resolve routing and focus behavior relative to the source tree.
5068    pub fn drain_pending_modal_requests(&mut self) -> Vec<crate::modal::QueuedModalRequest> {
5069        std::mem::take(&mut self.pending_modal_requests)
5070    }
5071
5072    /// Drain whether the current native modal window should be dismissed.
5073    pub fn drain_pending_modal_dismissal(&mut self) -> bool {
5074        std::mem::replace(&mut self.pending_modal_dismissal, false)
5075    }
5076
5077    // --- Widget insertion ---
5078
5079    /// Walk `Widget::declare_shortcuts` for an already-inserted widget
5080    /// and register every returned shortcut with the registry, owned
5081    /// by `id`. Called at insertion AND at rebuild so the declared
5082    /// metadata survives across rebuilds (which `unregister_all_for_owner`
5083    /// would otherwise wipe). Build-time `ctx.register_shortcut` calls
5084    /// upsert handlers on top; the registry is idempotent on id.
5085    pub(crate) fn apply_declared_shortcuts(&mut self, id: WidgetId) {
5086        let declared = self
5087            .arena
5088            .get(id)
5089            .map(|n| n.widget.declare_shortcuts())
5090            .unwrap_or_default();
5091        for shortcut in declared {
5092            self.shortcut_registry.register_owned(shortcut, id);
5093        }
5094    }
5095
5096    /// Internal: insert a widget, call build(), wire children, register clips.
5097    fn insert_widget(&mut self, widget: Box<dyn Widget>) -> WidgetId {
5098        let id = self.arena.insert(widget);
5099
5100        {
5101            if let Some(mut widget_box) = self.arena.take_widget(id) {
5102                if let Some(handler_set) = widget_box.take_handler_set() {
5103                    self.arena.restore_widget(id, widget_box);
5104                    if handler_set.focus_region.is_some() {
5105                        self.arena.focus_regions_seen = true;
5106                    }
5107                    if let Some(node) = self.arena.get_mut(id) {
5108                        // Handlers attached at the widget's creation site
5109                        // are external from its own perspective — keep
5110                        // them out of the rebuild-cleared `handlers`
5111                        // slot so they survive data-driven rebuilds.
5112                        node.external_handlers = handler_set.handlers;
5113                        node.node_focusable = handler_set.focusable;
5114                        node.node_tab_index = handler_set.tab_index;
5115                        node.node_cursor = handler_set.cursor;
5116                        // `clips_children` and `event_pass_through` are
5117                        // node-level flags on `WidgetNode` — they must
5118                        // be mirrored here too. Without this an
5119                        // `Inner::new().event_pass_through(true)` chain
5120                        // silently no-ops (the flag stays at default
5121                        // `false`), and any widget wrapped with it
5122                        // catches every pointer event in its bounds.
5123                        if let Some(clips) = handler_set.clips_children {
5124                            node.clips_children = clips;
5125                        }
5126                        if let Some(pass_through) = handler_set.event_pass_through {
5127                            node.event_pass_through = pass_through;
5128                        }
5129                        if let Some(dead_zone) = handler_set.gesture_dead_zone {
5130                            node.gesture_dead_zone = dead_zone;
5131                        }
5132                        if let Some(chrome) = handler_set.window_chrome {
5133                            node.window_chrome = chrome;
5134                        }
5135                        if let Some(chrome) = handler_set.scroll_chrome {
5136                            node.scroll_chrome = chrome;
5137                        }
5138                        if let Some(focus_on_click) = handler_set.focus_on_click {
5139                            node.focus_on_click = focus_on_click;
5140                        }
5141                        if let Some(role) = handler_set.long_press_role {
5142                            node.long_press_role = role;
5143                        }
5144                        if let Some(action) = handler_set.touch_action {
5145                            node.touch_action = action;
5146                        }
5147                        if let Some(claim) = handler_set.pan_claim {
5148                            node.pan_claim = Some(claim);
5149                        }
5150                        if let Some(behavior) = handler_set.overscroll_behavior {
5151                            node.overscroll_behavior = behavior;
5152                        }
5153                        if let Some(activation) = handler_set.drag_activation {
5154                            node.drag_activation = activation;
5155                        }
5156                        if let Some(policy) = handler_set.multi_contact {
5157                            node.multi_contact = policy;
5158                        }
5159                        if let Some(keyboard_capture) = handler_set.keyboard_capture {
5160                            node.keyboard_capture = keyboard_capture;
5161                        }
5162                        if let Some(name) = handler_set.focus_region {
5163                            node.focus_region = Some(name);
5164                        }
5165                        if let Some(hit_transparent) = handler_set.hit_transparent {
5166                            node.hit_transparent = hit_transparent;
5167                        }
5168                        if let Some(slop) = handler_set.hit_slop {
5169                            node.hit_slop = Some(slop);
5170                        }
5171                        if let Some(no_slop) = handler_set.no_hit_slop {
5172                            node.no_hit_slop = no_slop;
5173                        }
5174                        if handler_set.context_menu_factory.is_some() {
5175                            node.context_menu_factory = handler_set.context_menu_factory;
5176                        }
5177                        if handler_set.context_menu_contribution.is_some() {
5178                            node.context_menu_contribution = handler_set.context_menu_contribution;
5179                        }
5180                        if let Some(sig) = handler_set.focus_within {
5181                            node.focus_within_signal = Some(sig);
5182                        }
5183                        if let Some(sig) = handler_set.hover_within {
5184                            node.hover_within_signal = Some(sig);
5185                        }
5186                        // Builder-chained `visible_when: prop`. Mirror of
5187                        // `WidgetTree::visible_when`: register a bound prop at
5188                        // Relayout, then store it on the node. (Disjoint field
5189                        // borrow, like `access_hidden` below.)
5190                        if let Some(prop) = handler_set.visible_when {
5191                            prop.register_if_bound(
5192                                id,
5193                                &self.binding_registry,
5194                                crate::binding::BindingLevel::Relayout,
5195                            );
5196                            node.visible_state = Some(prop);
5197                        }
5198                        // Builder-level accessibility overrides + subtree
5199                        // mode. Mirrored here because this insertion path
5200                        // bypasses `apply_handler_set`.
5201                        if handler_set.access.is_some() {
5202                            // Register any bound access_hidden/label/description/
5203                            // value Props at AccessibilityOnly so the AT tree
5204                            // re-walks when they flip. (Disjoint field borrow:
5205                            // `node` borrows `self.arena`, this reads
5206                            // `self.binding_registry`.)
5207                            if let Some(access) = handler_set.access.as_ref() {
5208                                Self::register_access_prop_bindings(
5209                                    access,
5210                                    id,
5211                                    &self.binding_registry,
5212                                );
5213                            }
5214                            // Merged, not assigned: a node can already carry a
5215                            // block from its builder chain, and replacing it
5216                            // drops everything in it (see
5217                            // `AccessibilityOverrides::merge_from`).
5218                            match (&mut node.access_overrides, handler_set.access) {
5219                                (Some(existing), Some(incoming)) => existing.merge_from(*incoming),
5220                                (slot, incoming) => *slot = incoming,
5221                            }
5222                        }
5223                        if let Some(mode) = handler_set.access_subtree {
5224                            node.access_subtree = mode;
5225                        }
5226                    }
5227                } else {
5228                    self.arena.restore_widget(id, widget_box);
5229                }
5230            }
5231        }
5232
5233        // Walk Widget::declare_shortcuts before build() so the
5234        // declared metadata lands in the registry first; if build()
5235        // also registers the same id with a real on_activate, the
5236        // registry upserts (preserving any user override).
5237        self.apply_declared_shortcuts(id);
5238
5239        {
5240            let mut widget_box = match self.arena.take_widget(id) {
5241                Some(widget) => widget,
5242                None => return id,
5243            };
5244            let mut build_ctx = crate::build_context::BuildContext {
5245                tree: self,
5246                composite_id: Some(id),
5247                effect_handles: Vec::new(),
5248                subscription_handles: Vec::new(),
5249                // A first mount has no previous build to inherit ids from.
5250                reusable_sub_ids: Vec::new(),
5251            };
5252            let built_children = widget_box.build(&mut build_ctx);
5253            let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
5254            let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
5255
5256            self.arena.restore_widget(id, widget_box);
5257
5258            // Transfer per-widget handles to the node. Both lists are
5259            // stored unconditionally — a leaf widget that registers an
5260            // effect in its build() still needs its ObserverHandle to
5261            // persist (otherwise the effect unregisters the moment
5262            // BuildContext drops).
5263            if let Some(node) = self.arena.get_mut(id) {
5264                node.subscription_handles = subscription_handles;
5265                node.effect_handles = effect_handles;
5266            }
5267
5268            if !built_children.is_empty() {
5269                for &child_id in &built_children {
5270                    if let Some(child_node) = self.arena.get_mut(child_id) {
5271                        child_node.parent = Some(id);
5272                    }
5273                }
5274                if let Some(node) = self.arena.get_mut(id) {
5275                    node.children = built_children;
5276                }
5277            }
5278        }
5279
5280        let clips = self
5281            .arena
5282            .get(id)
5283            .is_some_and(|node| node.widget.clips_children());
5284        if clips {
5285            self.arena.set_clips_children(id, true);
5286        }
5287
5288        id
5289    }
5290
5291    /// Add a widget to the tree.
5292    pub fn add(&mut self, widget: impl Widget + 'static) -> WidgetId {
5293        self.insert_widget(Box::new(widget))
5294    }
5295
5296    /// Add a pre-boxed widget to the tree.
5297    pub fn add_boxed(&mut self, widget: Box<dyn Widget>) -> WidgetId {
5298        self.insert_widget(widget)
5299    }
5300
5301    /// The widget that paints `id`'s title, when it has one.
5302    ///
5303    /// See [`Widget::accessible_title_node`].
5304    pub fn widget_accessible_title_node(&self, id: WidgetId) -> Option<WidgetId> {
5305        self.arena.get(id)?.widget.accessible_title_node()
5306    }
5307
5308    /// Add a widget as a child of another widget.
5309    pub fn add_child(&mut self, parent: WidgetId, widget: impl Widget + 'static) -> WidgetId {
5310        let boxed: Box<dyn Widget> = Box::new(widget);
5311
5312        let id = self.arena.insert_child(parent, boxed);
5313
5314        {
5315            if let Some(mut widget_box) = self.arena.take_widget(id) {
5316                if let Some(handler_set) = widget_box.take_handler_set() {
5317                    self.arena.restore_widget(id, widget_box);
5318                    if handler_set.focus_region.is_some() {
5319                        self.arena.focus_regions_seen = true;
5320                    }
5321                    if let Some(node) = self.arena.get_mut(id) {
5322                        // Creation-site handlers are external (persist
5323                        // across the widget's own rebuilds) — see the
5324                        // matching block in `insert_widget`.
5325                        node.external_handlers = handler_set.handlers;
5326                        node.node_focusable = handler_set.focusable;
5327                        node.node_tab_index = handler_set.tab_index;
5328                        node.node_cursor = handler_set.cursor;
5329                        if let Some(clips) = handler_set.clips_children {
5330                            node.clips_children = clips;
5331                        }
5332                        if let Some(pass_through) = handler_set.event_pass_through {
5333                            node.event_pass_through = pass_through;
5334                        }
5335                        if let Some(dead_zone) = handler_set.gesture_dead_zone {
5336                            node.gesture_dead_zone = dead_zone;
5337                        }
5338                        if let Some(chrome) = handler_set.window_chrome {
5339                            node.window_chrome = chrome;
5340                        }
5341                        if let Some(chrome) = handler_set.scroll_chrome {
5342                            node.scroll_chrome = chrome;
5343                        }
5344                        if let Some(focus_on_click) = handler_set.focus_on_click {
5345                            node.focus_on_click = focus_on_click;
5346                        }
5347                        if let Some(role) = handler_set.long_press_role {
5348                            node.long_press_role = role;
5349                        }
5350                        if let Some(action) = handler_set.touch_action {
5351                            node.touch_action = action;
5352                        }
5353                        if let Some(claim) = handler_set.pan_claim {
5354                            node.pan_claim = Some(claim);
5355                        }
5356                        if let Some(behavior) = handler_set.overscroll_behavior {
5357                            node.overscroll_behavior = behavior;
5358                        }
5359                        if let Some(activation) = handler_set.drag_activation {
5360                            node.drag_activation = activation;
5361                        }
5362                        if let Some(policy) = handler_set.multi_contact {
5363                            node.multi_contact = policy;
5364                        }
5365                        if let Some(keyboard_capture) = handler_set.keyboard_capture {
5366                            node.keyboard_capture = keyboard_capture;
5367                        }
5368                        if let Some(name) = handler_set.focus_region {
5369                            node.focus_region = Some(name);
5370                        }
5371                        if let Some(hit_transparent) = handler_set.hit_transparent {
5372                            node.hit_transparent = hit_transparent;
5373                        }
5374                        if let Some(slop) = handler_set.hit_slop {
5375                            node.hit_slop = Some(slop);
5376                        }
5377                        if let Some(no_slop) = handler_set.no_hit_slop {
5378                            node.no_hit_slop = no_slop;
5379                        }
5380                        if handler_set.context_menu_factory.is_some() {
5381                            node.context_menu_factory = handler_set.context_menu_factory;
5382                        }
5383                        if handler_set.context_menu_contribution.is_some() {
5384                            node.context_menu_contribution = handler_set.context_menu_contribution;
5385                        }
5386                        if let Some(sig) = handler_set.focus_within {
5387                            node.focus_within_signal = Some(sig);
5388                        }
5389                        if let Some(sig) = handler_set.hover_within {
5390                            node.hover_within_signal = Some(sig);
5391                        }
5392                        // Builder-chained `visible_when: prop`. Same as in
5393                        // `insert_widget`.
5394                        if let Some(prop) = handler_set.visible_when {
5395                            prop.register_if_bound(
5396                                id,
5397                                &self.binding_registry,
5398                                crate::binding::BindingLevel::Relayout,
5399                            );
5400                            node.visible_state = Some(prop);
5401                        }
5402                        // Builder-level accessibility overrides + subtree
5403                        // mode. Same rationale as in `insert_widget`.
5404                        if handler_set.access.is_some() {
5405                            // Register any bound access_hidden/label/description/
5406                            // value Props at AccessibilityOnly so the AT tree
5407                            // re-walks when they flip. (Disjoint field borrow:
5408                            // `node` borrows `self.arena`, this reads
5409                            // `self.binding_registry`.)
5410                            if let Some(access) = handler_set.access.as_ref() {
5411                                Self::register_access_prop_bindings(
5412                                    access,
5413                                    id,
5414                                    &self.binding_registry,
5415                                );
5416                            }
5417                            // Merged, not assigned: a node can already carry a
5418                            // block from its builder chain, and replacing it
5419                            // drops everything in it (see
5420                            // `AccessibilityOverrides::merge_from`).
5421                            match (&mut node.access_overrides, handler_set.access) {
5422                                (Some(existing), Some(incoming)) => existing.merge_from(*incoming),
5423                                (slot, incoming) => *slot = incoming,
5424                            }
5425                        }
5426                        if let Some(mode) = handler_set.access_subtree {
5427                            node.access_subtree = mode;
5428                        }
5429                    }
5430                } else {
5431                    self.arena.restore_widget(id, widget_box);
5432                }
5433            }
5434        }
5435
5436        // Same shortcut-declaration walk as `insert_widget` — keeps
5437        // metadata visible from the moment the child mounts, before
5438        // build() runs.
5439        self.apply_declared_shortcuts(id);
5440
5441        {
5442            if let Some(mut widget_box) = self.arena.take_widget(id) {
5443                let mut build_ctx = crate::build_context::BuildContext {
5444                    tree: self,
5445                    composite_id: Some(id),
5446                    effect_handles: Vec::new(),
5447                    subscription_handles: Vec::new(),
5448                    // A first mount has no previous build to inherit ids from.
5449                    reusable_sub_ids: Vec::new(),
5450                };
5451                let built_children = widget_box.build(&mut build_ctx);
5452                let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
5453                let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
5454
5455                self.arena.restore_widget(id, widget_box);
5456
5457                // Transfer per-widget handles to the node. See the
5458                // matching block in `insert_widget` — effect and
5459                // subscription handles must persist for leaf widgets
5460                // too, not only composite ones.
5461                if let Some(node) = self.arena.get_mut(id) {
5462                    node.subscription_handles = subscription_handles;
5463                    node.effect_handles = effect_handles;
5464                }
5465
5466                if !built_children.is_empty() {
5467                    for &child_id in &built_children {
5468                        if let Some(child_node) = self.arena.get_mut(child_id) {
5469                            child_node.parent = Some(id);
5470                        }
5471                    }
5472                    if let Some(node) = self.arena.get_mut(id) {
5473                        node.children = built_children;
5474                    }
5475                }
5476            }
5477        }
5478
5479        let clips = self
5480            .arena
5481            .get(id)
5482            .is_some_and(|node| node.widget.clips_children());
5483        if clips {
5484            self.arena.set_clips_children(id, true);
5485        }
5486
5487        id
5488    }
5489
5490    // --- Property bindings ---
5491
5492    /// Bind a widget's visibility to a boolean prop.
5493    /// When false, the widget is set dormant; when true, it is activated.
5494    /// Accepts `Signal<bool>`, `Prop<bool>`, or plain `bool`.
5495    pub fn visible_when(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
5496        let prop = state.into();
5497        prop.register_if_bound(
5498            id,
5499            &self.binding_registry,
5500            crate::binding::BindingLevel::Relayout,
5501        );
5502        if let Some(node) = self.arena.get_mut(id) {
5503            node.visible_state = Some(prop);
5504        }
5505    }
5506
5507    /// Set a widget subtree as dormant.
5508    ///
5509    /// Goes through the tree's cancel-aware parking door, so a pointer working
5510    /// inside the subtree is cancelled rather than stranded on a widget the
5511    /// dispatcher will no longer reach.
5512    pub fn set_dormant(&mut self, id: WidgetId) {
5513        self.park_subtree(id);
5514        self.arena.mark_ancestors_need_layout(id);
5515        self.cached_frame = None;
5516        self.a11y_dirty = true;
5517    }
5518
5519    /// Activate a dormant widget subtree.
5520    pub fn activate(&mut self, id: WidgetId) {
5521        self.arena.activate(id);
5522        self.arena.mark_ancestors_need_layout(id);
5523        self.cached_frame = None;
5524        self.a11y_dirty = true;
5525    }
5526
5527    /// Install (or reuse) the activation signal on a node and return a
5528    /// handle to it. The framework sets it to `false` when the node is
5529    /// parked dormant (`Switcher` / `visible_when`) and `true` when it is
5530    /// re-activated — see [`crate::arena::WidgetArena::set_dormant`] /
5531    /// [`activate`](crate::arena::WidgetArena::activate). The returned
5532    /// signal is initialised to the node's current active state. Used by
5533    /// widgets owning a resource outside the paint pass (a native subview)
5534    /// that must hide/show it in lockstep with framework activation.
5535    pub fn activation_signal(&mut self, id: WidgetId) -> crate::signal::Signal<bool> {
5536        if let Some(node) = self.arena.get_mut(id) {
5537            if let Some(existing) = node.activation_signal.clone() {
5538                return existing;
5539            }
5540            let active = node.activation == crate::arena::ActivationState::Active;
5541            let sig = crate::signal::Signal::new(active);
5542            node.activation_signal = Some(sig.clone());
5543            sig
5544        } else {
5545            // Node missing (shouldn't happen in build) — hand back a
5546            // detached signal so the caller still gets a valid handle.
5547            crate::signal::Signal::new(true)
5548        }
5549    }
5550
5551    // -----------------------------------------------------------------
5552    // In-node target geometry
5553    // -----------------------------------------------------------------
5554
5555    /// The interactive sub-regions the widget at `id` paints inside its own
5556    /// single node, in absolute arena coordinates.
5557    ///
5558    /// The read side of [`Widget::target_regions`]:
5559    /// a scroll bar's thumb, a slider's knob, a header cell's filter
5560    /// affordance. Empty for the overwhelming majority of widgets, whose node
5561    /// *is* their target and which therefore have nothing to add.
5562    ///
5563    /// Reporting only — reading this changes nothing. It exists so a
5564    /// conformance audit, and a test of one, can see geometry that no layout
5565    /// ever produced.
5566    pub fn widget_target_regions(&self, id: WidgetId) -> Vec<crate::partition::TargetRegion> {
5567        let Some(node) = self.arena.get(id) else {
5568            return Vec::new();
5569        };
5570        node.widget.target_regions(self.arena.bounds(id))
5571    }
5572
5573    /// The hit outset the **mounted** widget at `id` declares for `kind`,
5574    /// against the tree's live input tokens.
5575    ///
5576    /// The read side of [`Widget::hit_outset`], and the companion of
5577    /// [`widget_target_regions`](Self::widget_target_regions): both let a
5578    /// conformance audit — and a test of one — see target geometry that no
5579    /// layout ever produced.
5580    ///
5581    /// It has to read the mounted node rather than a freshly-built widget,
5582    /// because an outset is usually derived from what the widget *painted*,
5583    /// and an unmounted one has painted nothing. That is also what makes the
5584    /// **gates** assertable: a decorative avatar, an inert twist arrow, a
5585    /// disabled swatch and a breadcrumb's current crumb all take no press, so
5586    /// each must declare `EdgeInsets::ZERO` — a widened node that then refuses
5587    /// the press is a hole punched in whatever is behind it.
5588    ///
5589    /// The tokens are the **effective** theme's, not `theme`'s, because that
5590    /// is what the hit path itself reads:
5591    /// `hit_test_for_excluding` builds its `HitContext` from
5592    /// `effective_theme.input`, as do the pointer profile and the touch-enabled
5593    /// gate in `pointer_state.rs`. The two themes agree only for as long as
5594    /// nothing between them touches `input` — `recompute_effective_theme`
5595    /// currently projects typography alone — and an accessor that describes a
5596    /// path has to read that path's source rather than one that happens to
5597    /// match it.
5598    ///
5599    /// Reporting only — reading this changes nothing.
5600    pub fn widget_hit_outset(
5601        &self,
5602        id: WidgetId,
5603        kind: teksilo_tokens::PointerKind,
5604    ) -> teksilo_canvas::EdgeInsets {
5605        let Some(node) = self.arena.get(id) else {
5606            return teksilo_canvas::EdgeInsets::ZERO;
5607        };
5608        node.widget.hit_outset(kind, &self.effective_theme.input)
5609    }
5610
5611    // -----------------------------------------------------------------
5612    // Press state
5613    // -----------------------------------------------------------------
5614
5615    /// Install (or reuse) the framework press signal on a node and return a
5616    /// handle to it.
5617    ///
5618    /// `true` while the node holds a pointer press whose visual is showing:
5619    /// between press and release, `false` once the pointer leaves the press's
5620    /// tap boundary and `true` again on re-entry, cleared on a cancel or when
5621    /// a peer wins the arbitration. See `docs/touch-and-pen.md` §7.
5622    pub fn pressed_signal(&mut self, id: WidgetId) -> crate::signal::Signal<bool> {
5623        let showing = self.is_pressed(id);
5624        let Some(node) = self.arena.get_mut(id) else {
5625            // Node missing (should not happen during build) — hand back a
5626            // detached signal so the caller still gets a valid handle.
5627            return crate::signal::Signal::new(false);
5628        };
5629        if let Some(existing) = node.pressed_signal.clone() {
5630            return existing;
5631        }
5632        let sig = crate::signal::Signal::new(showing);
5633        node.pressed_signal = Some(sig.clone());
5634        sig
5635    }
5636
5637    /// The press held by the pointer being dispatched, as `(inside, pending)`,
5638    /// for [`EventContext`]'s per-dispatch
5639    /// snapshot. `None` when that pointer holds no press.
5640    pub(crate) fn current_press_snapshot(&self) -> Option<(bool, bool)> {
5641        self.presses
5642            .get(self.current_pointer_id())
5643            .map(|p| (p.inside, p.pending()))
5644    }
5645
5646    /// The contact holding `id`'s press, whether or not its visual is showing.
5647    ///
5648    /// `None` for a node nothing is pressing. A node held by a finger whose
5649    /// press-feedback delay has not elapsed still answers with that finger:
5650    /// the press is real, only its visual is waiting.
5651    pub fn pressed_by(&self, id: WidgetId) -> Option<crate::pointer::PointerId> {
5652        self.presses.owner_of(id)
5653    }
5654
5655    /// Whether `id`'s press visual is showing — held, inside its tap boundary,
5656    /// and past any press-feedback delay. What the node's
5657    /// [`pressed_signal`](Self::pressed_signal) mirrors.
5658    pub fn is_pressed(&self, id: WidgetId) -> bool {
5659        self.presses
5660            .for_node(id)
5661            .is_some_and(crate::press::Press::showing)
5662    }
5663
5664    /// Whether `id` is held and the pointer has not left the press's tap
5665    /// boundary. True during a press-feedback delay, unlike
5666    /// [`is_pressed`](Self::is_pressed).
5667    pub fn press_is_inside(&self, id: WidgetId) -> bool {
5668        self.presses.for_node(id).is_some_and(|p| p.inside)
5669    }
5670
5671    /// Whether `id` is held but its press-feedback delay has not elapsed, so
5672    /// the visual is deliberately withheld.
5673    pub fn press_pending(&self, id: WidgetId) -> bool {
5674        self.presses
5675            .for_node(id)
5676            .is_some_and(crate::press::Press::pending)
5677    }
5678
5679    /// Publish `id`'s press signal from the table. The one place a press
5680    /// signal is written, so "the table changed" and "the recipe was told"
5681    /// cannot drift apart.
5682    pub(crate) fn publish_pressed(&mut self, id: WidgetId) {
5683        let showing = self.is_pressed(id);
5684        if let Some(node) = self.arena.get(id)
5685            && let Some(sig) = node.pressed_signal.clone()
5686            && sig.get() != showing
5687        {
5688            sig.set(showing);
5689        }
5690    }
5691
5692    /// Fire the `activation_signal` of every node that transitioned
5693    /// Active↔Dormant since the last flush. Called at a well-defined tree-level
5694    /// point (the end of `process_state_changes`), never from inside the arena
5695    /// recursion — so an observer (e.g. a `WebView` calling the engine's
5696    /// `set_visible`) runs after the visibility pass has fully committed,
5697    /// matching the `focus_within` / `hover_within` update discipline.
5698    pub(crate) fn flush_activation_signals(&mut self) {
5699        let changes = self.arena.take_activation_changes();
5700        for (id, _recorded) in changes {
5701            // Re-read the node at flush time; it still exists (the transition
5702            // was recorded in the same synchronous operation).
5703            let Some(node) = self.arena.get(id) else {
5704                continue;
5705            };
5706            let Some(sig) = node.activation_signal.clone() else {
5707                continue;
5708            };
5709            // Fire the node's **current** state, not the value recorded at the
5710            // transition, and only when it differs from what observers last
5711            // saw. `pending_activation_changes` is an append-only queue: a
5712            // node parked and re-activated inside one batch records both
5713            // edges, and replaying them in order hands observers a `false`
5714            // that was never observable — the node is already Active by the
5715            // time anyone is told anything.
5716            //
5717            // The in-tree modal path does exactly that on every open: build
5718            // the content, `set_dormant` it, mount the scrim, `activate` it,
5719            // then move focus in. Both edges land in one batch and flush
5720            // *after* the focus dispatch, so the stale `false` arrives last
5721            // and observers act on a state that has already been superseded.
5722            // For a text editor that meant its dormancy handler wiped the
5723            // `has_focus` it had just been granted, and the dialog opened with
5724            // no caret; a `WebView` would have taken a real `set_visible(false)`
5725            // OS call for a subview that never left the screen.
5726            //
5727            // Collapsing to the final state also makes the flush idempotent
5728            // over duplicate ids: the first iteration syncs the signal, the
5729            // rest find it already equal and skip. `Signal::set` notifies
5730            // unconditionally, so the equality guard is what stops the
5731            // redundant fanout.
5732            let active = node.activation == crate::arena::ActivationState::Active;
5733            if sig.get() != active {
5734                sig.set(active);
5735            }
5736        }
5737    }
5738
5739    /// Bind an opacity multiplier (0..1) to a widget. The render walker
5740    /// emits `SetOpacity(value)` before painting the widget's subtree
5741    /// and `RestoreOpacity` afterwards, so the multiplier composes
5742    /// correctly with ancestor opacity scopes via the canvas's stacked
5743    /// opacity model. Bound at `Repaint` level: opacity changes never
5744    /// trigger relayout. Pass any `Prop<f32>` or `Signal<f32>` source
5745    /// (typically an animated signal driven by a `Fade` wrapper).
5746    pub fn set_opacity(&mut self, id: WidgetId, opacity: impl Into<crate::signal::Prop<f32>>) {
5747        let prop = opacity.into();
5748        prop.register_if_bound(
5749            id,
5750            &self.binding_registry,
5751            crate::binding::BindingLevel::RepaintOnly,
5752        );
5753        if let Some(node) = self.arena.get_mut(id) {
5754            node.opacity_prop = Some(prop);
5755        }
5756    }
5757
5758    /// Bind a 2D affine transform to a widget. The render walker emits
5759    /// `PushTransform(value)` before painting the widget's subtree and
5760    /// `PopTransform` afterwards; the renderer composes the transform
5761    /// onto its stack so nested wrappers and widget-internal canvas
5762    /// transforms compose correctly. Bound at `Repaint` level: visual-
5763    /// only transforms never trigger relayout. Wrappers that want the
5764    /// transform's *value change* to also drive layout (e.g.
5765    /// `Scale::reflow(true)`) must additionally bind the *driver*
5766    /// signal to themselves at `Relayout` level — the transform prop
5767    /// itself stays at Repaint. Pass a `Transform2D`, `Signal<Transform2D>`,
5768    /// or `Prop<Transform2D>`.
5769    pub fn set_transform(
5770        &mut self,
5771        id: WidgetId,
5772        transform: impl Into<crate::signal::Prop<teksilo_canvas::Transform2D>>,
5773    ) {
5774        let prop = transform.into();
5775        prop.register_if_bound(
5776            id,
5777            &self.binding_registry,
5778            crate::binding::BindingLevel::RepaintOnly,
5779        );
5780        if let Some(node) = self.arena.get_mut(id) {
5781            node.transform_prop = Some(prop);
5782            // A plain transform is a *self* transform — clear any prior
5783            // content-transform marker so the flag can never go stale if a
5784            // node switches from `set_content_transform` to `set_transform`.
5785            node.content_transform = false;
5786        }
5787    }
5788
5789    /// Like [`set_transform`](Self::set_transform), but marks the transform as
5790    /// a **content** transform: it positions the node's content within a fixed
5791    /// parent-space viewport (the node's bounds) rather than transforming the
5792    /// node itself. Hit-testing then keeps the whole viewport interactive at
5793    /// any pan / zoom. Used by `SceneView`; see
5794    /// `WidgetNode::content_transform`.
5795    pub fn set_content_transform(
5796        &mut self,
5797        id: WidgetId,
5798        transform: impl Into<crate::signal::Prop<teksilo_canvas::Transform2D>>,
5799    ) {
5800        let prop = transform.into();
5801        prop.register_if_bound(
5802            id,
5803            &self.binding_registry,
5804            crate::binding::BindingLevel::RepaintOnly,
5805        );
5806        if let Some(node) = self.arena.get_mut(id) {
5807            node.transform_prop = Some(prop);
5808            node.content_transform = true;
5809        }
5810    }
5811
5812    /// Bind a Gaussian-equivalent blur radius to a widget. The render
5813    /// walker emits `BeginBlurredSubtree { bounds, radius }` before
5814    /// painting the widget's subtree and `EndBlurredSubtree` afterwards;
5815    /// the renderer redirects drawing into an intermediate texture, runs
5816    /// a dual-Kawase blur chain at the requested radius, and composites
5817    /// the blurred result back into the parent pass. Bound at `Repaint`
5818    /// level: blur radius changes never trigger relayout. Sub-perceptual
5819    /// radii (< 0.5) skip the Begin/End pair entirely so animated
5820    /// enable/disable patterns have zero per-frame cost when fully off.
5821    /// Pass any `Prop<f32>` or `Signal<f32>` source.
5822    pub fn set_blur(&mut self, id: WidgetId, radius: impl Into<crate::signal::Prop<f32>>) {
5823        let prop = radius.into();
5824        prop.register_if_bound(
5825            id,
5826            &self.binding_registry,
5827            crate::binding::BindingLevel::RepaintOnly,
5828        );
5829        if let Some(node) = self.arena.get_mut(id) {
5830            node.blur_prop = Some(prop);
5831        }
5832    }
5833
5834    /// Bind a widget's enabled state to a boolean prop or compatibility state binding.
5835    /// When false, the widget and its entire subtree ignore all events but remain
5836    /// visible. Focus traversal skips disabled subtrees and AccessKit marks their
5837    /// nodes as disabled. Accepts `Signal<bool>`, `Prop<bool>`, compatibility state
5838    /// bindings, or plain `bool`.
5839    ///
5840    /// The bound signal registers at `BindingLevel::SubtreeRepaint`: when
5841    /// it flips, the entire subtree rooted at `id` is marked for repaint
5842    /// (not relayout — geometry doesn't change). Leaves like
5843    /// `IconWidget` then re-resolve their role color
5844    /// using the new `PaintContext::effective_enabled` value, so a
5845    /// disabled subtree's icons and text dim automatically.
5846    pub fn enabled_when(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
5847        let prop = state.into();
5848        // SubtreeRepaint propagates the visual dirty mark through the
5849        // disabled subtree so leaves re-resolve their role colors.
5850        prop.register_if_bound(
5851            id,
5852            &self.binding_registry,
5853            crate::binding::BindingLevel::SubtreeRepaint,
5854        );
5855        // AccessibilityOnly is orthogonal — it flips `a11y_dirty` so
5856        // AccessKit's `disabled` flag refreshes on the next a11y sync
5857        // (the accessibility walker reads `arena.is_enabled(id)`,
5858        // which is already correct via the prop, but the tree needs
5859        // to be told to rebuild).
5860        prop.register_if_bound(
5861            id,
5862            &self.binding_registry,
5863            crate::binding::BindingLevel::AccessibilityOnly,
5864        );
5865        if let Some(node) = self.arena.get_mut(id) {
5866            node.enabled_state = Some(prop);
5867        }
5868    }
5869
5870    /// Reactive view of "is this widget effectively enabled?" — the AND
5871    /// of the widget's own `enabled_state` and every ancestor's.
5872    /// [`Self::is_enabled`] is the non-reactive equivalent; this method
5873    /// gives composite widgets a `Signal<bool>` for derived state.
5874    ///
5875    /// Leaves (`IconWidget`, `TextWidget`, `RectWidget`) do NOT need this
5876    /// — they receive the resolved bool via
5877    /// [`crate::widget::PaintContext::effective_enabled`] at paint time.
5878    /// This method is for composites that want to derive cursor / custom
5879    /// paint roles / etc. reactively.
5880    ///
5881    /// Install-or-reuse, exactly like [`Self::activation_signal`]: the signal
5882    /// lives on the node and the framework refreshes it from the live arena
5883    /// once per state-change pass (`flush_effective_enabled_signals`).
5884    ///
5885    /// It is deliberately NOT a signal derived by walking the ancestor chain
5886    /// here. A widget's `parent` is still `None` while its own `build()` runs
5887    /// — `insert_widget` inserts the node parentless and wires the parent link
5888    /// only after `build()` returns — so an ancestor walk performed from
5889    /// inside `build()` (which is how every caller uses this) sees an empty
5890    /// chain and would capture the widget's OWN `enabled` prop as the whole
5891    /// answer, permanently. That was a real bug: a Button inside a disabled
5892    /// form stayed painted as if enabled.
5893    ///
5894    /// The value is seeded from the live arena and corrected on the next
5895    /// flush, so a first-`build()` caller (parent not yet wired) and a
5896    /// rebuild caller (parent wired) both converge before anything paints.
5897    pub fn effective_enabled_signal(&mut self, id: WidgetId) -> crate::signal::Signal<bool> {
5898        if let Some(existing) = self
5899            .arena
5900            .get(id)
5901            .and_then(|n| n.effective_enabled_signal.clone())
5902        {
5903            return existing;
5904        }
5905        // Seed from the live tree. Mid-`build()` the parent is not wired yet,
5906        // so this is the widget's own state only; `flush_effective_enabled_signals`
5907        // corrects it against the fully-wired tree before the first paint.
5908        let seed = self.arena.is_enabled(id);
5909        let sig = crate::signal::Signal::new(seed);
5910        let Some(node) = self.arena.get_mut(id) else {
5911            // Node missing (shouldn't happen in build) — hand back a detached
5912            // handle so the caller still gets a valid signal.
5913            return crate::signal::Signal::new(true);
5914        };
5915        node.effective_enabled_signal = Some(sig.clone());
5916        self.arena.watch_effective_enabled(id);
5917        sig
5918    }
5919
5920    /// Refresh every node-resident `effective_enabled_signal` against the live
5921    /// arena, firing observers only where the value actually changed.
5922    ///
5923    /// Unlike [`Self::flush_activation_signals`] this cannot be driven off a
5924    /// change queue: a node's `enabled_state` is a `Prop<bool>` that may be
5925    /// bound to an app `Signal` which flips without the arena being notified,
5926    /// so there is no mutation site at which to record a transition. Instead
5927    /// this recomputes the (cheap, `O(depth)`) ancestor AND for each opted-in
5928    /// node and diffs. Only nodes that called
5929    /// [`Self::effective_enabled_signal`] are visited, so a tree with no
5930    /// interactive widgets pays nothing.
5931    ///
5932    /// Values are collected first and set afterwards: a `Signal::set` observer
5933    /// may mutate the tree, and must not run while the arena is being walked —
5934    /// the same discipline as `flush_activation_signals` and the
5935    /// `focus_within` / `hover_within` updates.
5936    pub(crate) fn flush_effective_enabled_signals(&mut self) {
5937        self.arena.prune_effective_enabled_watchers();
5938        let mut updates: Vec<(crate::signal::Signal<bool>, bool)> = Vec::new();
5939        for id in self.arena.effective_enabled_watchers() {
5940            let Some(sig) = self
5941                .arena
5942                .get(id)
5943                .and_then(|n| n.effective_enabled_signal.clone())
5944            else {
5945                continue;
5946            };
5947            let now = self.arena.is_enabled(id);
5948            if sig.get() != now {
5949                updates.push((sig, now));
5950            }
5951        }
5952        for (sig, value) in updates {
5953            sig.set(value);
5954        }
5955    }
5956
5957    /// Whether a widget is effectively enabled. Returns `false` if the widget
5958    /// itself or any ancestor has `enabled_state` bound to `false`.
5959    pub fn is_enabled(&self, id: WidgetId) -> bool {
5960        self.arena.is_enabled(id)
5961    }
5962
5963    /// Bind a widget's Tab-key participation to a boolean prop or
5964    /// compatibility state binding. When false, the widget is removed
5965    /// from Tab / Shift+Tab traversal (`cycle_focus`) but remains
5966    /// reachable via `request_focus` and arrow-key navigation that
5967    /// calls `request_focus`. Implements the ARIA roving-tabindex
5968    /// pattern (HTML `tabindex="-1"` semantics). Accepts
5969    /// `Signal<bool>`, `Prop<bool>`, or plain `bool`.
5970    /// Publish what a data view's `Space` should do when the row containing
5971    /// `id` holds the keyboard cursor. See
5972    /// [`WidgetNode::keyboard_toggle`](crate::arena::WidgetNode).
5973    pub fn set_keyboard_toggle(
5974        &mut self,
5975        id: WidgetId,
5976        f: std::rc::Rc<dyn Fn(&mut crate::widget::EventContext)>,
5977    ) {
5978        if let Some(node) = self.arena.get_mut(id) {
5979            node.keyboard_toggle = Some(f);
5980        }
5981    }
5982
5983    /// The first keyboard-toggle action published in `root`'s subtree, in
5984    /// traversal order.
5985    ///
5986    /// Searched per keypress rather than cached: a data view rebuilds its rows
5987    /// as they realize, so an id recorded at build time would outlive the
5988    /// widget it named.
5989    pub fn keyboard_toggle_in(
5990        &self,
5991        root: WidgetId,
5992    ) -> Option<std::rc::Rc<dyn Fn(&mut crate::widget::EventContext)>> {
5993        if let Some(f) = self.arena.get(root).and_then(|n| n.keyboard_toggle.clone()) {
5994            return Some(f);
5995        }
5996        for &child in self.arena.children(root) {
5997            if let Some(found) = self.keyboard_toggle_in(child) {
5998                return Some(found);
5999            }
6000        }
6001        None
6002    }
6003
6004    pub fn set_tab_stop(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
6005        let prop = state.into();
6006        // Bind at the lightest level — tab-stop changes never affect
6007        // layout or paint; cycle_focus reads the current value on
6008        // each Tab keypress.
6009        prop.register_if_bound(
6010            id,
6011            &self.binding_registry,
6012            crate::binding::BindingLevel::RepaintOnly,
6013        );
6014        if let Some(node) = self.arena.get_mut(id) {
6015            node.tab_stop = Some(prop);
6016        }
6017    }
6018
6019    /// Gate Tab traversal over the whole subtree of `id`: while `gate` reads
6020    /// `false`, Tab and `first_focusable_descendant` find nothing in it,
6021    /// whatever Tab-stop props its nodes carry, so a roving group inside it
6022    /// (a toolbar's current item) is held out too. The subtree stays active,
6023    /// focusable by a direct request, and present to assistive technology.
6024    ///
6025    /// For a container that keeps a part of itself out of the Tab order until
6026    /// the user steps into it (a `ListView` row in action mode).
6027    #[doc(hidden)]
6028    pub fn set_tab_gate(&mut self, id: WidgetId, gate: impl Into<crate::signal::Prop<bool>>) {
6029        let prop = gate.into();
6030        // Read on each Tab press, like `tab_stop`.
6031        prop.register_if_bound(
6032            id,
6033            &self.binding_registry,
6034            crate::binding::BindingLevel::RepaintOnly,
6035        );
6036        if let Some(node) = self.arena.get_mut(id) {
6037            node.tab_gate = Some(prop);
6038        }
6039    }
6040
6041    /// Current Tab-key participation for a widget. Returns the value
6042    /// of the `tab_stop` prop if bound, or `true` (the default) when
6043    /// no binding is present. Mirrors the filter used by
6044    /// `cycle_focus` — primarily for tests asserting the
6045    /// roving-tabindex contract.
6046    pub fn tab_stop(&self, id: WidgetId) -> bool {
6047        self.arena
6048            .get(id)
6049            .and_then(|node| node.tab_stop.as_ref())
6050            .map(|prop| prop.get())
6051            .unwrap_or(true)
6052    }
6053
6054    /// Declare `id` as a **traversal-scope boundary** with the given policy.
6055    /// `cycle_focus` then treats the node's subtree as an independent Tab
6056    /// group: `tab_index` values inside it are scoped (they never collide
6057    /// with sibling scopes) and `policy` governs Tab at the scope's ends.
6058    ///
6059    /// The scope node is forced non-focusable — it is a transparent boundary,
6060    /// never itself a Tab stop. Called from `BuildContext::set_traversal_scope`
6061    /// (which the `FocusScope` wrapper widget invokes during `build`), and
6062    /// directly usable from tests with no dependency on the widgets crate.
6063    pub fn set_traversal_scope(
6064        &mut self,
6065        id: WidgetId,
6066        policy: crate::focus::TraversalScopePolicy,
6067    ) {
6068        if let Some(node) = self.arena.get_mut(id) {
6069            node.node_traversal_scope = Some(policy);
6070            node.node_focusable = Some(false);
6071        }
6072    }
6073
6074    /// Remove a previously set traversal-scope marker from `id` (rebuild
6075    /// paths where a `FocusScope` is replaced by a non-scope widget). Leaves
6076    /// `node_focusable` untouched — a later handler-set application resets it.
6077    pub fn clear_traversal_scope(&mut self, id: WidgetId) {
6078        if let Some(node) = self.arena.get_mut(id) {
6079            node.node_traversal_scope = None;
6080        }
6081    }
6082
6083    /// Current traversal-scope policy on `id`, if any. For tests asserting
6084    /// the scope marker contract.
6085    pub fn traversal_scope(&self, id: WidgetId) -> Option<crate::focus::TraversalScopePolicy> {
6086        self.arena
6087            .get(id)
6088            .and_then(|node| node.node_traversal_scope)
6089    }
6090
6091    // --- Theme override ---
6092
6093    /// Set a theme override on a widget. All descendants of this widget
6094    /// will see the modified theme during layout and paint.
6095    /// The override function receives a mutable `Theme` to modify.
6096    ///
6097    /// ```
6098    /// # use teksilo_core::{Widget, LayoutResponse, LayoutContext, widget_tree::WidgetTree};
6099    /// # use teksilo_canvas::{Size, SizeProposal};
6100    /// # use teksilo_tokens::ColorTokens;
6101    /// # #[derive(Debug)] struct MinWidget;
6102    /// # impl Widget for MinWidget {
6103    /// #     fn layout_response(&self, _: SizeProposal, _: &LayoutContext) -> LayoutResponse {
6104    /// #         Size::new(0.0, 0.0).into()
6105    /// #     }
6106    /// # }
6107    /// # let mut tree = WidgetTree::new();
6108    /// # let panel_id = tree.add(MinWidget);
6109    /// tree.set_theme_override(panel_id, |theme| {
6110    ///     theme.colors = ColorTokens::dark_default();
6111    /// });
6112    /// ```
6113    pub fn set_theme_override(
6114        &mut self,
6115        id: WidgetId,
6116        f: impl Fn(&mut crate::styles::Theme) + 'static,
6117    ) {
6118        let had_override = self
6119            .arena
6120            .get(id)
6121            .is_some_and(|n| n.theme_override.is_some());
6122        if let Some(node) = self.arena.get_mut(id) {
6123            node.theme_override = Some(crate::environment::ThemeOverride { func: Box::new(f) });
6124            node.dirty.needs_layout = true;
6125            node.dirty.needs_paint = true;
6126        }
6127        if !had_override {
6128            self.arena.theme_override_count += 1;
6129        }
6130    }
6131
6132    /// Get the resolved theme for a specific widget (applying ancestor overrides).
6133    pub fn resolved_theme(&self, id: WidgetId) -> crate::styles::Theme {
6134        self.arena.resolve_theme(id, &self.theme).into_owned()
6135    }
6136}
6137
6138impl Default for WidgetTree {
6139    fn default() -> Self {
6140        Self::new()
6141    }
6142}
6143
6144#[cfg(test)]
6145mod activation_signal_tests {
6146    use super::*;
6147    use crate::build_context::BuildContext;
6148    use crate::signal::Signal;
6149    use crate::widget::{LayoutContext, LayoutResponse, Widget};
6150    use teksilo_canvas::SizeProposal;
6151
6152    /// A leaf that, on build, opts into its activation signal and mirrors it
6153    /// into an out-of-band signal the test can read.
6154    #[derive(Debug)]
6155    struct ActivationProbe {
6156        log: Signal<Vec<bool>>,
6157    }
6158
6159    impl Widget for ActivationProbe {
6160        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
6161            let id = ctx.self_id();
6162            let vis = ctx.activation_signal(id);
6163            let log = self.log.clone();
6164            ctx.effect(&vis, move |active| {
6165                let mut v = log.get();
6166                v.push(*active);
6167                log.set(v);
6168            });
6169            Vec::new()
6170        }
6171
6172        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
6173            proposal.resolve(10.0, 10.0).into()
6174        }
6175    }
6176
6177    /// A widget that enqueues a post-mount action via `run_after_mount` has it
6178    /// run exactly once, with a real `EventContext`, when the tree drains
6179    /// (`run_mount_actions`) — and `has_pending_mount_actions` reflects the
6180    /// queue state.
6181    #[derive(Debug)]
6182    struct MountActionProbe {
6183        ran: Signal<u32>,
6184    }
6185
6186    impl Widget for MountActionProbe {
6187        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
6188            let ran = self.ran.clone();
6189            ctx.run_after_mount(move |_ectx| ran.set(ran.get() + 1));
6190            Vec::new()
6191        }
6192
6193        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
6194            proposal.resolve(10.0, 10.0).into()
6195        }
6196    }
6197
6198    #[test]
6199    fn run_after_mount_runs_once_on_drain() {
6200        let mut tree = WidgetTree::new();
6201        let ran = Signal::new(0_u32);
6202        tree.add(MountActionProbe { ran: ran.clone() });
6203        tree.layout(SizeProposal::exact(100.0, 100.0));
6204
6205        // Queued during build, not yet run.
6206        assert!(tree.has_pending_mount_actions());
6207        assert_eq!(ran.get(), 0);
6208
6209        // Drain with a Noop sink (as headless callers do).
6210        tree.run_mount_actions(&mut crate::window::NoopWindowOps);
6211        assert_eq!(ran.get(), 1);
6212        assert!(!tree.has_pending_mount_actions());
6213
6214        // Draining again is a no-op (the queue is empty).
6215        tree.run_mount_actions(&mut crate::window::NoopWindowOps);
6216        assert_eq!(ran.get(), 1);
6217    }
6218
6219    #[test]
6220    fn activation_signal_fires_on_dormant_and_reactivate() {
6221        let mut tree = WidgetTree::new();
6222        let log = Signal::new(Vec::<bool>::new());
6223        let probe = tree.add(ActivationProbe { log: log.clone() });
6224
6225        // Gate the probe's visibility on a signal.
6226        let visible = Signal::new(true);
6227        tree.visible_when(probe, visible.clone());
6228        tree.layout(SizeProposal::exact(100.0, 100.0));
6229
6230        // Initially active: effect registration alone fires nothing.
6231        assert_eq!(log.get(), Vec::<bool>::new());
6232
6233        // Hide → dormant → activation signal false.
6234        visible.set(false);
6235        tree.layout(SizeProposal::exact(100.0, 100.0));
6236        assert_eq!(log.get(), vec![false]);
6237
6238        // Show → active → activation signal true.
6239        visible.set(true);
6240        tree.layout(SizeProposal::exact(100.0, 100.0));
6241        assert_eq!(log.get(), vec![false, true]);
6242
6243        // Redundant relayout while active fires nothing new.
6244        tree.layout(SizeProposal::exact(100.0, 100.0));
6245        assert_eq!(log.get(), vec![false, true]);
6246    }
6247
6248    /// **A node parked and re-woken before the flush never looks dormant.**
6249    ///
6250    /// `pending_activation_changes` is an append-only queue, so this records
6251    /// two edges; replaying them in order would hand observers a `false` that
6252    /// was already superseded — for a state signal that is a lie, not a
6253    /// history. `present_in_tree_modal_request` takes exactly this route on
6254    /// every dialog (build the content, park it, mount the scrim, wake it,
6255    /// *then* move focus in), and the stale `false` landed after the focus
6256    /// dispatch: a text editor's dormancy handler wiped the focus it had just
6257    /// been granted and the dialog opened with no caret.
6258    #[test]
6259    fn a_park_and_wake_inside_one_batch_fires_nothing() {
6260        let mut tree = WidgetTree::new();
6261        let log = Signal::new(Vec::<bool>::new());
6262        let probe = tree.add(ActivationProbe { log: log.clone() });
6263        tree.layout(SizeProposal::exact(100.0, 100.0));
6264        assert_eq!(log.get(), Vec::<bool>::new());
6265
6266        tree.set_dormant(probe);
6267        tree.activate(probe);
6268        tree.layout(SizeProposal::exact(100.0, 100.0));
6269        assert_eq!(
6270            log.get(),
6271            Vec::<bool>::new(),
6272            "a node that ends the batch where it started never observably \
6273             changed — firing the intermediate `false` makes observers act on \
6274             a state that was never visible",
6275        );
6276
6277        // The converse still reports: a batch with a *net* transition fires
6278        // once, with the state the node actually ended in.
6279        tree.activate(probe);
6280        tree.set_dormant(probe);
6281        tree.layout(SizeProposal::exact(100.0, 100.0));
6282        assert_eq!(
6283            log.get(),
6284            vec![false],
6285            "a net Active→Dormant batch must still report, exactly once",
6286        );
6287
6288        tree.activate(probe);
6289        tree.layout(SizeProposal::exact(100.0, 100.0));
6290        assert_eq!(log.get(), vec![false, true]);
6291    }
6292}
6293
6294#[cfg(test)]
6295mod visible_when_builder_tests {
6296    use super::*;
6297    use crate::signal::{Prop, Signal};
6298    use crate::widget_builder::WidgetBuilder;
6299
6300    /// `.visible_when(signal)` on any widget builder threads a *bound*
6301    /// visibility prop onto the inserted node — so `teksu!`'s property form
6302    /// (`Widget { visible_when: sig }`) reaches the same `node.visible_state`
6303    /// slot as the imperative `ctx.visible_when(id, sig)`.
6304    #[test]
6305    fn visible_when_builder_binds_node_visibility() {
6306        let mut tree = WidgetTree::new();
6307        let shown = Signal::new(false);
6308        let id = tree.add(crate::test_widgets::FillWidget::new().visible_when(shown.clone()));
6309
6310        let node = tree.arena.get(id).expect("node exists");
6311        assert!(
6312            matches!(node.visible_state, Some(Prop::Bound(_))),
6313            "`.visible_when(Signal)` must store a bound visibility prop"
6314        );
6315    }
6316
6317    /// A static `bool` is accepted too (`Prop::Static`), matching
6318    /// `ctx.visible_when` / `access_hidden` semantics.
6319    #[test]
6320    fn visible_when_builder_accepts_static_bool() {
6321        let mut tree = WidgetTree::new();
6322        let id = tree.add(crate::test_widgets::FillWidget::new().visible_when(false));
6323
6324        let node = tree.arena.get(id).expect("node exists");
6325        assert!(matches!(node.visible_state, Some(Prop::Static(false))));
6326    }
6327}
6328
6329#[cfg(test)]
6330mod text_scale_tests {
6331    use super::*;
6332
6333    #[test]
6334    fn effective_theme_starts_equal_to_theme() {
6335        let tree = WidgetTree::new();
6336        assert_eq!(
6337            tree.effective_theme.typography.body.size,
6338            tree.theme.typography.body.size
6339        );
6340        assert_eq!(tree.user_text_scale(), 1.0);
6341    }
6342
6343    #[test]
6344    fn effective_text_scale_and_signal_track_the_combined_factor() {
6345        let mut tree = WidgetTree::new();
6346        assert_eq!(tree.effective_text_scale(), 1.0);
6347        assert_eq!(tree.text_scale_signal().get(), 1.0);
6348
6349        tree.set_user_text_scale(1.5);
6350        assert!((tree.effective_text_scale() - 1.5).abs() < 0.001);
6351        assert!((tree.text_scale_signal().get() - 1.5).abs() < 0.001);
6352
6353        // OS preference multiplies in.
6354        tree.set_accessibility_preferences(false, false, 2.0);
6355        assert!((tree.effective_text_scale() - 3.0).abs() < 0.01);
6356        assert!((tree.text_scale_signal().get() - 3.0).abs() < 0.01);
6357    }
6358
6359    #[test]
6360    fn set_user_text_scale_scales_effective_typography() {
6361        let mut tree = WidgetTree::new();
6362        let base = tree.theme.typography.body.size;
6363        tree.set_user_text_scale(1.5);
6364        assert!((tree.effective_theme.typography.body.size - base * 1.5).abs() < 0.001);
6365        // The unscaled base theme is untouched.
6366        assert_eq!(tree.theme.typography.body.size, base);
6367    }
6368
6369    #[test]
6370    fn set_theme_preserves_existing_user_scale() {
6371        let mut tree = WidgetTree::new();
6372        tree.set_user_text_scale(2.0);
6373        let dark = crate::presets::intui::dark();
6374        let dark_base = dark.typography.body.size;
6375        tree.set_theme(dark);
6376        assert!((tree.effective_theme.typography.body.size - dark_base * 2.0).abs() < 0.001);
6377    }
6378
6379    #[test]
6380    fn os_text_scale_multiplies_with_user_scale() {
6381        let mut tree = WidgetTree::new();
6382        let base = tree.theme.typography.body.size;
6383        tree.set_user_text_scale(1.5);
6384        // OS preference reports 1.2 → combined 1.8.
6385        tree.set_accessibility_preferences(false, false, 1.2);
6386        assert!((tree.effective_theme.typography.body.size - base * 1.8).abs() < 0.01);
6387    }
6388
6389    #[test]
6390    fn same_scale_is_a_noop_and_factor_is_clamped() {
6391        let mut tree = WidgetTree::new();
6392        tree.set_user_text_scale(1.5);
6393        // Re-setting the same value should not panic / change anything.
6394        tree.set_user_text_scale(1.5);
6395        assert_eq!(tree.user_text_scale(), 1.5);
6396        // Out-of-range clamps into [0.25, 8.0].
6397        tree.set_user_text_scale(100.0);
6398        assert_eq!(tree.user_text_scale(), 8.0);
6399    }
6400}
6401
6402/// Covers the `WidgetTree`-level facts
6403/// `teksilo_app::WindowManager::request_redraw_needing_render` (the
6404/// targeted cross-window redraw added for shared-`Signal` dispatch
6405/// fan-out) relies on. Neither test touches windows at all — they exist
6406/// to pin down `needs_render()`'s contract in isolation, since
6407/// teksilo-app cannot stand up a real `PlatformWindow` in a unit test.
6408#[cfg(test)]
6409mod cross_window_redraw_signal_tests {
6410    use super::*;
6411    use crate::signal::Signal;
6412    use crate::test_widgets::{FillWidget, StackWidget};
6413    use teksilo_canvas::SizeProposal;
6414
6415    /// The premise the fix acts on, AND the trap a naive fix would fall
6416    /// into. A `Signal` shared by two independent trees (standing in for
6417    /// two windows) is supposed to dirty both when mutated, even though
6418    /// only one of them is the tree whose dispatch made the mutation —
6419    /// but `Signal::set` only flips a dirty flag on the signal itself and
6420    /// in the `BindingRegistry`; nothing walks that into a tree's
6421    /// `needs_layout` / `needs_paint` bits (what `needs_render()` reads)
6422    /// except that tree's OWN `process_state_changes`, run at the top of
6423    /// its OWN `layout()`. So immediately after the mutation, with
6424    /// neither tree having re-run `layout()`, BOTH read clean — a naive
6425    /// "just check `needs_render()`" cross-window redraw would see
6426    /// nothing to do and stay a permanent no-op. Once tree B's `layout()`
6427    /// runs (what `request_redraw_needing_render` does for every window
6428    /// before checking it), the same mutation is finally visible there.
6429    ///
6430    /// Each tree wraps its gated leaf in a `StackWidget` parent (rather
6431    /// than gating a bare root leaf) so the fact under test — an ACTIVE
6432    /// widget ending up dirty — is unambiguous: `any_needs_layout()` /
6433    /// `any_needs_paint()` only ever look at `Active` nodes, and a leaf
6434    /// that itself goes dormant is deliberately excluded from both (a
6435    /// hidden widget has nothing to paint). What must go dirty here is
6436    /// the STILL-ACTIVE stack, via `mark_ancestors_need_layout` — the
6437    /// same mechanism that makes a real window's content re-flow around
6438    /// a child that just appeared or disappeared.
6439    #[test]
6440    fn a_shared_signal_mutation_only_shows_up_after_that_trees_own_layout_reconciles_it() {
6441        let shared = Signal::new(true);
6442
6443        let mut tree_a = WidgetTree::new();
6444        let stack_a = tree_a.add(StackWidget::new());
6445        let id_a = tree_a.add_child(stack_a, FillWidget::new());
6446        tree_a.visible_when(id_a, shared.clone());
6447
6448        let mut tree_b = WidgetTree::new();
6449        let stack_b = tree_b.add(StackWidget::new());
6450        let id_b = tree_b.add_child(stack_b, FillWidget::new());
6451        tree_b.visible_when(id_b, shared.clone());
6452
6453        let proposal = SizeProposal::exact(100.0, 100.0);
6454
6455        // Bring both to the same clean baseline a real event loop reaches
6456        // after its initial layout + paint.
6457        tree_a.layout(proposal);
6458        tree_a.render();
6459        tree_b.layout(proposal);
6460        tree_b.render();
6461        assert!(!tree_a.needs_render(), "precondition: tree A starts clean");
6462        assert!(!tree_b.needs_render(), "precondition: tree B starts clean");
6463
6464        // Simulate a handler mutating the shared Signal during tree A's
6465        // dispatch. Neither tree re-runs layout() here yet.
6466        shared.set(false);
6467
6468        assert!(
6469            !tree_a.needs_render(),
6470            "the mutation alone does not retroactively dirty tree A either — \
6471             a Signal write cannot poke an arena directly, only the next \
6472             process_state_changes (inside layout()) can"
6473        );
6474        assert!(
6475            !tree_b.needs_render(),
6476            "and tree B reads exactly as clean as tree A does at this point — \
6477             checking needs_render() without reconciling first cannot tell them apart"
6478        );
6479
6480        // ...but they are NOT indistinguishable to `needs_reconcile()`,
6481        // which is what `request_redraw_needing_render` actually gates
6482        // its reconcile on. Both trees observe the shared Signal, so
6483        // both report pending reactive work here — and asking is
6484        // read-only, so asking tree A first does not answer for tree B.
6485        assert!(
6486            tree_a.needs_reconcile() && tree_b.needs_reconcile(),
6487            "both trees must report pending reactive work from the shared write"
6488        );
6489
6490        // This is what `request_redraw_needing_render` does for a window
6491        // whose gate is open — reconcile at the window's OWN current
6492        // size, which is what walks a pending Signal-driven change into
6493        // the arena.
6494        tree_b.layout(proposal);
6495
6496        assert!(
6497            tree_b.needs_render(),
6498            "tree B, which merely OBSERVES the shared Signal, is now dirty — \
6499             this is the cross-tree fan-out request_redraw_needing_render \
6500             exists to notice (via its own reconcile-then-check) and repaint"
6501        );
6502        assert!(
6503            !tree_b.needs_reconcile(),
6504            "and having reconciled, tree B's gate closes again"
6505        );
6506        assert!(
6507            tree_a.needs_reconcile(),
6508            "while tree A — which has NOT reconciled — is still waiting; one \
6509             window's reconcile must never close another's gate"
6510        );
6511    }
6512
6513    /// The gate `request_redraw_needing_render` gained must stay SHUT for
6514    /// a window with nothing reactive pending, or it saves nothing: that
6515    /// method runs after every dispatched event, and an open gate costs
6516    /// a full `layout_with_ops` — a dozen per-frame passes (pending
6517    /// animations, frame tick, scheduler tick, drag tick,
6518    /// `process_state_changes`, tooltips, four overlay passes) before it
6519    /// reaches the geometry short-circuit, for every open window, on
6520    /// every event of a fast mouse-move stream.
6521    #[test]
6522    fn needs_reconcile_is_false_for_an_idle_tree() {
6523        let shared = Signal::new(true);
6524        let mut idle = WidgetTree::new();
6525        let stack = idle.add(StackWidget::new());
6526        let leaf = idle.add_child(stack, FillWidget::new());
6527        idle.visible_when(leaf, shared.clone());
6528        idle.layout(SizeProposal::exact(100.0, 100.0));
6529        idle.render();
6530
6531        assert!(!idle.needs_reconcile(), "nothing written — gate shut");
6532        assert!(!idle.needs_reconcile(), "and asking does not open it");
6533
6534        shared.set(false);
6535        assert!(idle.needs_reconcile(), "a write opens it");
6536        idle.layout(SizeProposal::exact(100.0, 100.0));
6537        assert!(!idle.needs_reconcile(), "reconciling closes it again");
6538    }
6539
6540    /// A *pending* `animate_to` contributes no scheduler deadline until
6541    /// `process_pending_animations` promotes it, so `next_timer_deadline`
6542    /// (and therefore `request_redraw_due`) cannot see it. The gate must,
6543    /// or arming an animation from another window's handler would leave
6544    /// it parked until something unrelated woke the window.
6545    #[test]
6546    fn needs_reconcile_sees_an_animation_armed_but_not_yet_started() {
6547        let mut tree = WidgetTree::new();
6548        let id = tree.add(FillWidget::new());
6549        tree.layout(SizeProposal::exact(50.0, 50.0));
6550        tree.render();
6551
6552        // Registered but deliberately NOT bound to any widget, so the
6553        // binding-registry term cannot be what notices it.
6554        let anim = Signal::new_animated(0.0_f32);
6555        tree.register_animated_signal(&anim, id);
6556        assert!(!tree.needs_reconcile(), "precondition: nothing armed yet");
6557
6558        anim.animate_to(
6559            1.0,
6560            std::time::Duration::from_millis(200),
6561            teksilo_tokens::Easing::Linear,
6562        );
6563        assert!(
6564            tree.needs_reconcile(),
6565            "an armed-but-unstarted animation is reactive work only layout() can pick up"
6566        );
6567        assert!(
6568            anim.has_pending_animation(),
6569            "and asking must not have consumed the request"
6570        );
6571
6572        tree.layout(SizeProposal::exact(50.0, 50.0));
6573        assert!(
6574            !anim.has_pending_animation(),
6575            "the reconcile promoted it into the scheduler"
6576        );
6577    }
6578
6579    /// An animation armed *after* the wall clock has overtaken the simulated one
6580    /// must still run.
6581    ///
6582    /// `layout` promotes a pending `animate_to` into the scheduler; once
6583    /// `tick_animations` is driving the tree, the scheduler is only ever ticked at
6584    /// `sim_clock`. Stamping the promotion with `Instant::now()` therefore put the
6585    /// start in the scheduler's *future* the moment a test's real time outran the
6586    /// simulated time it had asked for — and a start in the future does not run
6587    /// slow, it does not run at all. That made animated headless tests a function
6588    /// of machine load: green run alone, frozen once a full suite filled the cores
6589    /// and stretched each test's wall-clock time past its simulated budget.
6590    ///
6591    /// The two clocks below are the shape of that: 90 ms simulated against at
6592    /// least 100 ms real, so simulated time never catches up. Under the old
6593    /// behaviour the animation stays pinned at its start value forever.
6594    #[test]
6595    fn an_animation_armed_after_real_time_outran_the_sim_clock_still_runs() {
6596        let mut tree = WidgetTree::new();
6597        let id = tree.add(FillWidget::new());
6598        tree.layout(SizeProposal::exact(50.0, 50.0));
6599
6600        // Put the tree in simulated time, then let the wall clock get ahead of it.
6601        tree.tick_animations(std::time::Duration::from_millis(10));
6602        std::thread::sleep(std::time::Duration::from_millis(100));
6603
6604        let anim = Signal::new_animated(0.0_f32);
6605        tree.register_animated_signal(&anim, id);
6606        anim.animate_to(
6607            1.0,
6608            std::time::Duration::from_millis(50),
6609            teksilo_tokens::Easing::Linear,
6610        );
6611        tree.layout(SizeProposal::exact(50.0, 50.0));
6612
6613        // 80 ms of simulated time against a 50 ms animation: comfortably finished
6614        // on the only clock the scheduler is ever ticked with, and still short of
6615        // the ~100 ms of real time that has passed.
6616        tree.tick_animations(std::time::Duration::from_millis(80));
6617
6618        assert_eq!(
6619            anim.get(),
6620            1.0,
6621            "the animation must be measured against the clock it is ticked with, \
6622             not the wall clock that has already run past it"
6623        );
6624        assert!(
6625            !tree.has_active_animations(),
6626            "and having reached its target it must be off the scheduler"
6627        );
6628    }
6629
6630    /// A layout pass on a simulated tree advances no animation.
6631    ///
6632    /// The mirror image of the test above, and the other half of the same
6633    /// contract: `layout` both **promotes** a pending `animate_to` and
6634    /// **ticks** the scheduler, and it has to do both against the same clock.
6635    /// Promoting at `sim_clock` while ticking at `Instant::now()` hands the
6636    /// freshly promoted animation an elapsed time equal to the tree's entire
6637    /// wall-clock age — so it finishes inside the very layout pass that started
6638    /// it, and how much of it a test ever observes depends on how long that
6639    /// test took to get there.
6640    ///
6641    /// The 120 ms slept below is what the wall clock would contribute; the
6642    /// tween is 100 ms, so under the old behaviour it is already over before
6643    /// the caller advances anything.
6644    #[test]
6645    fn a_layout_pass_on_a_simulated_tree_advances_no_animation() {
6646        let mut tree = WidgetTree::new();
6647        let id = tree.add(FillWidget::new());
6648        tree.layout(SizeProposal::exact(50.0, 50.0));
6649
6650        // Put the tree on the simulated clock, then let real time run past the
6651        // whole duration of the animation that is about to be armed.
6652        tree.advance_time(std::time::Duration::from_millis(1));
6653        std::thread::sleep(std::time::Duration::from_millis(120));
6654
6655        let anim = Signal::new_animated(0.0_f32);
6656        tree.register_animated_signal(&anim, id);
6657        anim.animate_to(
6658            100.0,
6659            std::time::Duration::from_millis(100),
6660            teksilo_tokens::Easing::Linear,
6661        );
6662        tree.layout(SizeProposal::exact(50.0, 50.0));
6663
6664        assert_eq!(
6665            anim.get(),
6666            0.0,
6667            "a layout pass promotes the animation; it does not also age it by \
6668             however long the tree has been alive"
6669        );
6670
6671        // It moves when, and only when, the clock is advanced.
6672        tree.advance_time(std::time::Duration::from_millis(50));
6673        assert!(
6674            (anim.get() - 50.0).abs() < 2.0,
6675            "half of a 100 ms linear tween: {}",
6676            anim.get()
6677        );
6678    }
6679
6680    /// `needs_render()` (paint/layout dirt only) must stay `false` while a
6681    /// per-frame `Signal<f32>` animation is merely *running*, with nothing
6682    /// new to paint. `request_redraw_needing_render` filters on
6683    /// `needs_render()`, not the broader `needs_redraw()`, precisely so a
6684    /// window with a live animation isn't forced into an extra immediate
6685    /// redraw on every sibling-window event — that would defeat the 60 Hz
6686    /// `WaitUntil` pacing those animations already get elsewhere and
6687    /// reintroduce the uncapped free-running redraw bug that pacing was
6688    /// written to remove.
6689    #[test]
6690    fn needs_render_excludes_a_running_animation_with_no_dirty_paint() {
6691        let mut tree = WidgetTree::new();
6692        let id = tree.add(FillWidget::new());
6693        tree.layout(SizeProposal::exact(50.0, 50.0));
6694        tree.render();
6695        assert!(!tree.needs_render(), "precondition: tree starts clean");
6696        assert!(!tree.needs_redraw(), "precondition: nothing running yet");
6697
6698        let anim = Signal::new_animated(0.0_f32);
6699        tree.register_animated_signal(&anim, id);
6700        anim.animate_to(
6701            1.0,
6702            std::time::Duration::from_millis(200),
6703            teksilo_tokens::Easing::Linear,
6704        );
6705        // `process_pending_animations` (which picks up the pending
6706        // `animate_to` and starts it on the scheduler) runs inside `layout`.
6707        tree.layout(SizeProposal::exact(50.0, 50.0));
6708
6709        assert!(
6710            tree.needs_redraw(),
6711            "an animation just started, so needs_redraw() (has_running()) must be true"
6712        );
6713        assert!(
6714            !tree.needs_render(),
6715            "but nothing is actually dirty for paint/layout — needs_render() must stay false, \
6716             which is the whole point of using it (not needs_redraw()) as the cross-window filter"
6717        );
6718    }
6719}
6720
6721#[cfg(test)]
6722mod effective_enabled_signal_tests {
6723    use super::*;
6724    use crate::build_context::BuildContext;
6725    use crate::signal::Signal;
6726    use crate::widget::{LayoutContext, LayoutResponse, Widget};
6727    use std::cell::RefCell;
6728    use std::rc::Rc;
6729    use teksilo_canvas::SizeProposal;
6730
6731    type SignalSlot = Rc<RefCell<Option<Signal<bool>>>>;
6732
6733    /// A leaf that opts into `effective_enabled_signal` from inside its own
6734    /// `build()` — the only way real widgets use it, and the case that was
6735    /// broken. It publishes the handle so the test can read the live value.
6736    #[derive(Debug)]
6737    struct EnabledProbe {
6738        out: SignalSlot,
6739    }
6740
6741    impl Widget for EnabledProbe {
6742        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
6743            let id = ctx.self_id();
6744            let sig = ctx.effective_enabled_signal(id);
6745            // Also pins that the signal is *mutable*: the previous derived
6746            // implementation panicked here with "observe() is only supported
6747            // on mutable signals", which is why widgets could not use
6748            // `ctx.effect` to react to being disabled.
6749            ctx.effect(&sig, |_| {});
6750            *self.out.borrow_mut() = Some(sig);
6751            Vec::new()
6752        }
6753
6754        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
6755            proposal.resolve(10.0, 10.0).into()
6756        }
6757    }
6758
6759    /// A composite that adds the probe through the ordinary `ctx.add` idiom, so
6760    /// the child is inserted PARENTLESS and builds before its parent link is
6761    /// wired — the exact situation that defeated the old
6762    /// walk-the-ancestors-at-call-time implementation.
6763    #[derive(Debug)]
6764    struct Form {
6765        enabled: Signal<bool>,
6766        out: SignalSlot,
6767    }
6768
6769    impl Widget for Form {
6770        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
6771            let id = ctx.self_id();
6772            ctx.enabled_when(id, self.enabled.clone());
6773            vec![ctx.add(EnabledProbe {
6774                out: self.out.clone(),
6775            })]
6776        }
6777
6778        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
6779            proposal.resolve(10.0, 10.0).into()
6780        }
6781    }
6782
6783    fn mount_form(enabled: Signal<bool>) -> (WidgetTree, WidgetId, Signal<bool>) {
6784        let out: SignalSlot = Rc::new(RefCell::new(None));
6785        let mut tree = WidgetTree::new();
6786        let form = tree.add(Form {
6787            enabled,
6788            out: out.clone(),
6789        });
6790        tree.layout(SizeProposal::exact(100.0, 100.0));
6791        let sig = out.borrow().clone().expect("probe published its signal");
6792        (tree, form, sig)
6793    }
6794
6795    /// THE REGRESSION. A widget whose own `enabled` is untouched must still
6796    /// report disabled when an ANCESTOR is disabled. This failed before the
6797    /// signal became node-resident: `insert_widget` inserts the node with
6798    /// `parent: None` and wires the parent only after `build()` returns, so an
6799    /// ancestor walk done during `build()` saw an empty chain and captured
6800    /// "enabled" for the widget's whole life.
6801    #[test]
6802    fn tracks_an_ancestor_disabled_before_mount() {
6803        let (_tree, _form, sig) = mount_form(Signal::new(false));
6804        assert!(
6805            !sig.get(),
6806            "a child of a disabled ancestor must report effectively-disabled"
6807        );
6808    }
6809
6810    /// The live case: the ancestor's bound signal flips after mount. The child
6811    /// must follow, in both directions, with no rebuild.
6812    #[test]
6813    fn follows_an_ancestor_flipping_after_mount() {
6814        let enabled = Signal::new(true);
6815        let (mut tree, _form, sig) = mount_form(enabled.clone());
6816        assert!(sig.get(), "starts enabled");
6817
6818        enabled.set(false);
6819        tree.layout(SizeProposal::exact(100.0, 100.0));
6820        assert!(!sig.get(), "child follows the ancestor going disabled");
6821
6822        enabled.set(true);
6823        tree.layout(SizeProposal::exact(100.0, 100.0));
6824        assert!(sig.get(), "and follows it coming back");
6825    }
6826
6827    /// A widget's own `enabled_state` still works on its own.
6828    #[test]
6829    fn honours_the_widgets_own_state() {
6830        let out: SignalSlot = Rc::new(RefCell::new(None));
6831        let mut tree = WidgetTree::new();
6832        let probe = tree.add(EnabledProbe { out: out.clone() });
6833        tree.enabled_when(probe, false);
6834        tree.layout(SizeProposal::exact(100.0, 100.0));
6835        let sig = out.borrow().clone().unwrap();
6836        assert!(!sig.get(), "own enabled_state alone disables");
6837    }
6838
6839    /// The signal must agree with the paint-time bool the render walker
6840    /// computes. If they disagreed, role-driven chrome (which dims from
6841    /// `PaintContext::effective_enabled`) and signal-driven chrome (which dims
6842    /// from this signal) would grey out at different moments.
6843    #[test]
6844    fn agrees_with_the_paint_time_effective_enabled() {
6845        let enabled = Signal::new(true);
6846        let (mut tree, form, sig) = mount_form(enabled.clone());
6847        let probe = tree.children(form)[0];
6848
6849        for value in [false, true, false] {
6850            enabled.set(value);
6851            tree.layout(SizeProposal::exact(100.0, 100.0));
6852            assert_eq!(
6853                sig.get(),
6854                tree.is_enabled(probe),
6855                "signal and the arena's live is_enabled must agree (enabled={value})"
6856            );
6857        }
6858    }
6859
6860    /// Install-or-reuse: asking twice hands back the same signal.
6861    #[test]
6862    fn is_install_or_reuse() {
6863        let out: SignalSlot = Rc::new(RefCell::new(None));
6864        let mut tree = WidgetTree::new();
6865        let id = tree.add(EnabledProbe { out });
6866        let a = tree.effective_enabled_signal(id);
6867        let b = tree.effective_enabled_signal(id);
6868        assert!(
6869            Signal::same(&a, &b),
6870            "must hand back the same signal handle"
6871        );
6872    }
6873}
6874
6875#[cfg(test)]
6876mod density_tests {
6877    use super::*;
6878    use teksilo_tokens::{DensityPolicy, TargetDensity};
6879
6880    /// A fresh tree is Compact — today's behaviour — and reports it.
6881    #[test]
6882    fn a_fresh_tree_is_compact() {
6883        let tree = WidgetTree::new();
6884        assert_eq!(tree.input_density(), TargetDensity::Compact);
6885        assert_eq!(tree.theme().input, teksilo_tokens::InputTokens::default());
6886        assert!(tree.touch_enabled());
6887        assert_eq!(
6888            tree.density_policy(),
6889            DensityPolicy::Fixed(TargetDensity::Compact)
6890        );
6891    }
6892
6893    /// A density switch changes what the tree reports **and** dirties it at the
6894    /// rebuild level — a target size is baked in `build()`, so layout+paint
6895    /// alone cannot re-bake it.
6896    #[test]
6897    fn switching_density_reports_and_dirties_at_rebuild_level() {
6898        let mut tree = WidgetTree::new();
6899        let root = tree.add(crate::test_widgets::FillWidget::new());
6900        tree.layout(SizeProposal::exact(400.0, 300.0));
6901        assert!(
6902            tree.arena.collect_needs_rebuild().is_empty(),
6903            "a laid-out tree starts clean"
6904        );
6905
6906        tree.set_input_density(TargetDensity::Touch);
6907
6908        assert_eq!(tree.input_density(), TargetDensity::Touch);
6909        assert_eq!(tree.theme().input.target_size, 44.0);
6910        assert_eq!(tree.theme().input.grab_size, 16.0);
6911        assert!(
6912            tree.arena.collect_needs_rebuild().contains(&root),
6913            "the root must be marked for rebuild, not merely relayout"
6914        );
6915    }
6916
6917    /// Re-setting the same density must not throw away every widget id in the
6918    /// tree for nothing.
6919    #[test]
6920    fn re_setting_the_same_density_is_a_no_op() {
6921        let mut tree = WidgetTree::new();
6922        let _root = tree.add(crate::test_widgets::FillWidget::new());
6923        tree.layout(SizeProposal::exact(400.0, 300.0));
6924
6925        tree.set_input_density(TargetDensity::Compact);
6926
6927        assert!(tree.arena.collect_needs_rebuild().is_empty());
6928    }
6929
6930    /// The theme signal follows a density switch, so a `theme_signal`-bound
6931    /// widget re-resolves without its own wiring.
6932    #[test]
6933    fn the_theme_signal_follows_a_density_switch() {
6934        let mut tree = WidgetTree::new();
6935        tree.set_input_density(TargetDensity::Comfortable);
6936        assert_eq!(
6937            tree.theme_signal().get().input.density,
6938            TargetDensity::Comfortable
6939        );
6940        assert_eq!(tree.theme_signal().get().input.target_size, 32.0);
6941    }
6942
6943    /// The kill switch is state on the theme, reachable both ways, and does
6944    /// not rebuild — it changes which events are accepted, not a dimension.
6945    #[test]
6946    fn the_touch_kill_switch_round_trips_without_a_rebuild() {
6947        let mut tree = WidgetTree::new();
6948        let _root = tree.add(crate::test_widgets::FillWidget::new());
6949        tree.layout(SizeProposal::exact(400.0, 300.0));
6950
6951        tree.set_touch_enabled(false);
6952
6953        assert!(!tree.touch_enabled());
6954        assert!(!tree.theme().input.touch_enabled);
6955        assert!(!tree.theme_signal().get().input.touch_enabled);
6956        assert!(tree.arena.collect_needs_rebuild().is_empty());
6957
6958        tree.set_touch_enabled(true);
6959        assert!(tree.touch_enabled());
6960    }
6961
6962    /// The policy is stored verbatim and does not itself move the density.
6963    #[test]
6964    fn setting_a_policy_does_not_switch_the_density() {
6965        let mut tree = WidgetTree::new();
6966        let policy = DensityPolicy::FollowLastPointer {
6967            coarse: TargetDensity::Touch,
6968            fine: TargetDensity::Compact,
6969            hysteresis: std::time::Duration::from_secs(1),
6970        };
6971        tree.set_density_policy(policy);
6972
6973        assert_eq!(tree.density_policy(), policy);
6974        assert_eq!(tree.input_density(), TargetDensity::Compact);
6975    }
6976}
6977
6978#[cfg(test)]
6979mod app_callback_intent_tests {
6980    use super::*;
6981    use crate::{Action, BuildContext, Intent, LayoutContext, LayoutResponse, Widget};
6982    use std::cell::{Cell, RefCell};
6983    use std::rc::Rc;
6984    use teksilo_canvas::{Size, SizeProposal};
6985
6986    #[derive(Debug)]
6987    struct QuitActions {
6988        callback_returned: Rc<Cell<bool>>,
6989        calls: Rc<RefCell<Vec<&'static str>>>,
6990    }
6991
6992    impl Widget for QuitActions {
6993        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
6994            let returned = self.callback_returned.clone();
6995            let calls = self.calls.clone();
6996            ctx.register_action_global(Action::new("test.quit").on_invoke(move |_, ctx| {
6997                assert!(
6998                    returned.get(),
6999                    "dispatch must wait until the callback returns"
7000                );
7001                calls.borrow_mut().push("quit");
7002                ctx.send_intent(Intent::new("test.confirm"));
7003            }));
7004            let calls = self.calls.clone();
7005            ctx.register_action_global(Action::new("test.confirm").on_invoke(move |_, _| {
7006                calls.borrow_mut().push("confirm");
7007            }));
7008            vec![]
7009        }
7010
7011        fn layout_response(&self, _: SizeProposal, _: &LayoutContext) -> LayoutResponse {
7012            Size::new(0.0, 0.0).into()
7013        }
7014    }
7015
7016    #[test]
7017    fn app_callback_dispatches_quit_and_followup_without_an_input_event() {
7018        let mut tree = WidgetTree::new();
7019        let returned = Rc::new(Cell::new(false));
7020        let calls = Rc::new(RefCell::new(Vec::new()));
7021        tree.add(QuitActions {
7022            callback_returned: returned.clone(),
7023            calls: calls.clone(),
7024        });
7025        let mut ops = crate::window::NoopWindowOps;
7026        // This is the entry point WindowManager uses to evaluate a close guard.
7027        tree.run_with_event_context(&mut ops, |ctx| {
7028            ctx.send_intent(Intent::new("test.quit"));
7029            assert!(calls.borrow().is_empty());
7030            returned.set(true);
7031        });
7032        assert_eq!(&*calls.borrow(), &["quit", "confirm"]);
7033        assert!(tree.pending_intents.is_empty());
7034        tree.run_with_event_context(&mut ops, |_| {});
7035        assert_eq!(
7036            &*calls.borrow(),
7037            &["quit", "confirm"],
7038            "dispatch exactly once"
7039        );
7040    }
7041
7042    /// Answers `test.copy` by recording `name`; with `field`, also builds a
7043    /// focusable child answering it as "field", and reports the child's id.
7044    #[derive(Debug)]
7045    struct Copier {
7046        name: &'static str,
7047        calls: Rc<RefCell<Vec<&'static str>>>,
7048        field: Option<Rc<Cell<Option<WidgetId>>>>,
7049    }
7050
7051    impl Widget for Copier {
7052        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
7053            let (name, calls) = (self.name, self.calls.clone());
7054            ctx.register_action(Action::new("test.copy").on_invoke(move |_, _| {
7055                calls.borrow_mut().push(name);
7056            }));
7057            ctx.apply_self_handlers(
7058                crate::widget_builder::HandlerSet::new().focusable(self.field.is_none()),
7059            );
7060            let Some(field) = &self.field else {
7061                return vec![];
7062            };
7063            let id = ctx.add(Copier {
7064                name: "field",
7065                calls: self.calls.clone(),
7066                field: None,
7067            });
7068            field.set(Some(id));
7069            vec![id]
7070        }
7071
7072        fn layout_response(&self, _: SizeProposal, _: &LayoutContext) -> LayoutResponse {
7073            Size::new(0.0, 0.0).into()
7074        }
7075    }
7076
7077    /// A window's tree as `teksilo-app` builds it with a post-root hook: the
7078    /// app's root (answering `test.copy`, holding a focusable field that
7079    /// answers it too) inside a wrapper. Returns the tree, the app's root
7080    /// and the field.
7081    fn wrapped(calls: &Rc<RefCell<Vec<&'static str>>>) -> (WidgetTree, WidgetId, WidgetId) {
7082        let mut tree = WidgetTree::new();
7083        let field = Rc::new(Cell::new(None));
7084        let content = tree.add(Copier {
7085            name: "root",
7086            calls: calls.clone(),
7087            field: Some(field.clone()),
7088        });
7089        tree.add(crate::test_widgets::StackWidget::new().child(content));
7090        tree.layout(SizeProposal::exact(400.0, 300.0));
7091        assert_ne!(
7092            tree.roots().first(),
7093            Some(&content),
7094            "the wrapper is the first root"
7095        );
7096        (tree, content, field.get().expect("the field was built"))
7097    }
7098
7099    fn send_copy(ctx: &mut crate::widget::EventContext) {
7100        ctx.send_intent(Intent::new("test.copy"));
7101    }
7102
7103    #[test]
7104    fn an_app_callback_reaches_an_action_on_the_app_root_under_a_wrapper() {
7105        let calls = Rc::new(RefCell::new(Vec::new()));
7106        let (mut tree, content, _) = wrapped(&calls);
7107        let mut ops = crate::window::NoopWindowOps;
7108
7109        // Without the content root, the walk starts at the wrapper and
7110        // misses the action below it: the bug this pins.
7111        tree.run_with_event_context(&mut ops, send_copy);
7112        assert!(calls.borrow().is_empty());
7113
7114        tree.set_content_root(content);
7115        assert_eq!(tree.intent_anchor(), Some(content));
7116        tree.run_with_event_context(&mut ops, send_copy);
7117        assert_eq!(&*calls.borrow(), &["root"]);
7118    }
7119
7120    fn send_copy_from_focus(ctx: &mut crate::widget::EventContext) {
7121        ctx.send_intent_from_focus(Intent::new("test.copy"));
7122    }
7123
7124    #[test]
7125    fn a_command_from_focus_reaches_the_focused_widget_first() {
7126        let calls = Rc::new(RefCell::new(Vec::new()));
7127        let (mut tree, content, field) = wrapped(&calls);
7128        tree.set_content_root(content);
7129        let mut ops = crate::window::NoopWindowOps;
7130
7131        // Nothing focused: it starts at the app's root.
7132        tree.run_with_event_context(&mut ops, send_copy_from_focus);
7133        assert_eq!(&*calls.borrow(), &["root"]);
7134
7135        // The focused field answers before the root does.
7136        tree.focus(field);
7137        tree.run_with_event_context(&mut ops, send_copy_from_focus);
7138        assert_eq!(&*calls.borrow(), &["root", "field"]);
7139
7140        // An app callback still starts at the root, whatever has focus.
7141        tree.run_with_event_context(&mut ops, send_copy);
7142        assert_eq!(&*calls.borrow(), &["root", "field", "root"]);
7143    }
7144
7145    #[test]
7146    fn callback_on_empty_tree_does_not_leave_an_unanchored_intent() {
7147        let mut tree = WidgetTree::new();
7148        tree.run_with_event_context(&mut crate::window::NoopWindowOps, |ctx| {
7149            ctx.send_intent(Intent::new("test.quit"));
7150        });
7151        assert!(tree.pending_intents.is_empty());
7152    }
7153}