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teksilo_core/widget_tree/
layout_impl.rs

1// SPDX-License-Identifier: MPL-2.0
2// SPDX-FileCopyrightText: 2026 FernTech
3
4use super::*;
5
6impl WidgetTree {
7    /// Process dirty state bindings: mark bound widgets for repaint, relayout,
8    /// or rebuild. Called automatically at the start of layout().
9    pub(super) fn process_state_changes(&mut self, ops: &mut dyn crate::window::WindowOps) {
10        // Refresh the node-resident `effective_enabled_signal`s FIRST, so a
11        // widget bound to one is dirty-marked in time for the binding flush
12        // immediately below to drain it in this same pass, rather than a frame
13        // late. This is also where a signal seeded during `build()` — when the
14        // widget's parent was not yet wired, so the seed could only see its own
15        // `enabled` prop — is corrected against the now-complete tree.
16        self.flush_effective_enabled_signals();
17
18        // One unified flush: both visual buckets and the a11y flag
19        // are drained from the same walk, so a signal bound at both
20        // a visual level and `AccessibilityOnly` (e.g. a Button's
21        // `label` re-registers the same Signal at RepaintOnly
22        // *and* AccessibilityOnly) flips both. Two separate flushes
23        // would each advance this registry's last-seen generation for
24        // that source, so the second would find nothing to report.
25        let (dirty_widgets, a11y_binding_dirty) = self.binding_registry.flush_all_dirty();
26        for (id, level) in &dirty_widgets {
27            match level {
28                crate::binding::BindingLevel::RepaintOnly => {
29                    self.arena.mark_needs_paint(*id);
30                }
31                crate::binding::BindingLevel::SubtreeRepaint => {
32                    // Used by `enabled_when` so the leaves in the
33                    // disabled subtree re-resolve their role colors
34                    // via the paint walker's `effective_enabled`.
35                    // No layout work — geometry is unchanged.
36                    self.arena.mark_subtree_needs_paint(*id);
37                }
38                crate::binding::BindingLevel::Relayout => {
39                    self.arena.mark_needs_layout(*id);
40                    self.arena.mark_ancestors_need_layout(*id);
41                }
42                crate::binding::BindingLevel::Rebuild => {
43                    self.arena.mark_needs_rebuild(*id);
44                    self.arena.mark_ancestors_need_layout(*id);
45                }
46                crate::binding::BindingLevel::AccessibilityOnly => {
47                    // Drained into the boolean below — never appears in
48                    // the visual map, but kept in the match so a future
49                    // variant addition is a compile-time reminder.
50                }
51            }
52        }
53
54        // Orthogonal to the visual dirty pass: if any signal bound at
55        // `BindingLevel::AccessibilityOnly` fired, flip the tree-wide
56        // `a11y_dirty` flag so the next `sync_accessibility` rebuilds
57        // the AccessKit tree. Decoupled from layout / paint so a text
58        // edit that changes no visual geometry still reaches screen
59        // readers within one frame.
60        if a11y_binding_dirty {
61            self.a11y_dirty = true;
62        }
63
64        // Rebuild data-driven widgets whose data model changed.
65        self.process_pending_rebuilds(&mut *ops);
66
67        let mut to_dormant = Vec::new();
68        let mut to_activate = Vec::new();
69        for (id, is_active, should_be_visible) in self.arena.visibility_checks_iter() {
70            if is_active && !should_be_visible {
71                to_dormant.push(id);
72            } else if !is_active && should_be_visible {
73                // Only wake a `visible_when(true)` node whose parent is active.
74                // A gated node inside a dormant ancestor (e.g. a row in a
75                // closed popover / overflow menu) must NOT escape that
76                // ancestor's dormancy and render on its own. When the ancestor
77                // is later activated, `arena.activate` wakes this node via the
78                // cascade (its gate is true). The dormancy invariant — an
79                // active node has an active parent — makes the immediate-parent
80                // check sufficient.
81                let parent_active = self
82                    .arena
83                    .parent(id)
84                    .map(|p| self.arena.is_active(p))
85                    .unwrap_or(true);
86                if parent_active {
87                    to_activate.push(id);
88                }
89            }
90        }
91        // The accessibility walk skips dormant nodes, so any
92        // active↔dormant transition changes the AccessKit tree shape
93        // and must dirty the cached snapshot. Other Relayout-causing
94        // signal flips (a Switcher visibility binding that doesn't
95        // straddle activation, an opacity change) do not — the
96        // unconditional `a11y_dirty = true` was removed from `layout()`
97        // and is now set only by events that actually change the AT tree.
98        //
99        // A *resize* is one of them: since a label carries its text one
100        // run per visual line, re-wrapping it at a new width produces a
101        // different set of runs, not the same set somewhere else. A pure
102        // translation is absorbed by `sync_accessibility` instead, which
103        // re-places the cached nodes without walking.
104        if !to_dormant.is_empty() || !to_activate.is_empty() {
105            self.a11y_dirty = true;
106        }
107        for id in to_dormant {
108            // Through the tree-level door, so a pointer working inside a
109            // `visible_when` branch that just flipped false is told its
110            // interaction is over rather than left holding a widget the
111            // dispatcher will no longer reach.
112            self.park_subtree_with_ops(id, &mut *ops);
113        }
114        for id in to_activate {
115            self.arena.activate(id);
116        }
117        // Fire activation_signal observers (e.g. a WebView's set_visible
118        // bridge) after the whole visibility pass has committed — not from
119        // inside the set_dormant/activate recursion above.
120        self.flush_activation_signals();
121
122        // Reclaim binding groups nothing points at any more. Deliberately
123        // last: `unregister_for_widget` leaves emptied groups in place so
124        // that a rebuild — which is unregister-then-re-register — keeps
125        // the group's `last_seen` ledger and cannot swallow a write its
126        // own `build()` made before re-binding. By here every rebuild in
127        // this pass has re-registered, so anything still empty belongs to
128        // a widget that is genuinely gone.
129        self.binding_registry.reclaim_empty_groups();
130    }
131
132    /// Dismiss any active overlay whose content widget is no longer
133    /// alive in the arena. An overlay's owner can be torn down
134    /// out-of-band: a data-driven rebuild destroys the widget that
135    /// showed it (clicking "mark all read" inside a notification popover
136    /// rebuilds the bell that owns the overlay; closing a document tears
137    /// down a still-open inline popover). The content then disappears
138    /// visually, but the overlay ENTRY survives in the manager and keeps
139    /// intercepting clicks (the click-outside scrim) until the user
140    /// clicks elsewhere. This GC removes such orphans immediately (no
141    /// fade — the content is already gone). A normally-open overlay's
142    /// content stays active (gated `true`), so it is never touched.
143    pub(super) fn gc_orphaned_overlays(&mut self) {
144        let orphaned: Vec<crate::overlay::OverlayId> = self
145            .overlay_manager
146            .active_ids()
147            .into_iter()
148            .filter(|&id| {
149                self.overlay_manager
150                    .overlay(id)
151                    .map(|o| !self.arena.is_active(o.content_id))
152                    .unwrap_or(false)
153            })
154            .collect();
155        if orphaned.is_empty() {
156            return;
157        }
158        for id in orphaned {
159            // The content widget is already destroyed, so this is bookkeeping
160            // rather than anything the user did.
161            self.overlay_manager
162                .dismiss_immediate(id, crate::overlay::DismissReason::Programmatic);
163        }
164        // This is one of the two dismissal paths that does NOT park its
165        // content — the content is already gone — so it never reaches
166        // `dormant_dismissed_content`, where the dismissal callbacks are
167        // normally run. Draining here rather than leaving it to a later pass
168        // is what keeps an anchor's "is my overlay up?" state honest: the
169        // touch-selection handles re-raise on the next hold only because this
170        // tells the field its previous layer went away.
171        //
172        // `NoopWindowOps` because a GC runs from the layout pass, outside any
173        // dispatch — the same reason `dismiss_overlay` uses one.
174        let mut noop = crate::window::NoopWindowOps;
175        self.run_pending_dismiss_callbacks(&mut noop);
176    }
177
178    /// Every widget holding live interaction state a park would destroy:
179    /// the focused node, each live pointer's captor, and the source of an
180    /// in-flight drag.
181    ///
182    /// Handed to the layout pass as `LayoutExtras::interaction_anchors` so a
183    /// container deciding what to keep can protect what the user is in the
184    /// middle of. Almost always empty or a single id, so the `Vec` is one
185    /// small allocation per pass on a tree that is being interacted with.
186    fn collect_interaction_anchors(&self) -> Vec<WidgetId> {
187        let mut out: Vec<WidgetId> = Vec::new();
188        let push = |id: WidgetId, out: &mut Vec<WidgetId>| {
189            if !out.contains(&id) {
190                out.push(id);
191            }
192        };
193        if let Some(id) = self.focused {
194            push(id, &mut out);
195        }
196        for entry in self.pointers.iter() {
197            if let Some(id) = entry.captured_by {
198                push(id, &mut out);
199            }
200        }
201        if let Some(id) = self.active_drag.as_ref().and_then(|d| d.source_widget) {
202            push(id, &mut out);
203        }
204        out
205    }
206
207    /// Re-ask every `culls_children` parent whose decision the user's own
208    /// position is an input to, when that position has changed since the last
209    /// walk.
210    ///
211    /// A culling parent decides which of its children exist, and the contract
212    /// says it must keep the one the user is in the middle of — it reads the
213    /// anchors through `LayoutContext::for_each_interaction_ancestor`. But it
214    /// is asked *during layout*, and the idle early-return below skips the
215    /// walk whenever nothing needs laying out. Focus moving from one card to
216    /// another moves nothing and resizes nothing, so without this the parent
217    /// keeps answering with the anchor set from whenever the camera last
218    /// moved: it would go on pinning the card the user has left, and — worse
219    /// for anything that publishes a narrower set than it keeps alive, as
220    /// `SceneView` does — would not pin the card the user has just arrived in.
221    ///
222    /// Scoped so that a tree with no culling container pays nothing but a
223    /// parent-chain walk per changed anchor, and forces no pass at all. Anchors
224    /// are almost always empty or a single id.
225    fn invalidate_culls_for_moved_interaction(&mut self) {
226        let anchors = self.collect_interaction_anchors();
227        if anchors == self.last_interaction_anchors {
228            return;
229        }
230        // Both directions: an anchor that arrived needs its ancestors to start
231        // pinning it, one that left needs them to stop.
232        let mut moved: Vec<WidgetId> = anchors
233            .iter()
234            .filter(|id| !self.last_interaction_anchors.contains(id))
235            .copied()
236            .collect();
237        moved.extend(
238            self.last_interaction_anchors
239                .iter()
240                .filter(|id| !anchors.contains(id))
241                .copied(),
242        );
243        self.last_interaction_anchors = anchors;
244        for id in moved {
245            // From the parent up: the anchor itself culling its own children
246            // is not affected by being an anchor.
247            let mut current = self.arena.parent(id);
248            while let Some(curr) = current {
249                if self
250                    .arena
251                    .get(curr)
252                    .is_some_and(|node| node.widget.culls_children())
253                {
254                    self.arena.mark_needs_layout(curr);
255                    // A culling parent may publish a narrower accessibility
256                    // set than it keeps alive, and pinning an anchor into that
257                    // set widens it without parking or waking anything — so
258                    // the park/wake invalidation below cannot see it. Without
259                    // this, `sync_accessibility` serves a cached tree that
260                    // omits the newly-pinned node and names an ancestor as the
261                    // focus. `WidgetTree::focus` happens to set the same flag
262                    // for its own reasons, but whichever sync runs first
263                    // consumes it, and that sync precedes this pass.
264                    self.a11y_dirty = true;
265                }
266                current = self.arena.parent(curr);
267            }
268        }
269    }
270
271    /// Drain any widgets flagged `needs_rebuild` that are currently
272    /// active + have built children. Called from
273    /// `process_state_changes` after dirty bindings have been
274    /// flushed, and again after overlay / tooltip activation so that
275    /// widgets transitioning from dormant → active in the same
276    /// layout pass get rebuilt *this* frame rather than the next.
277    pub(super) fn process_pending_rebuilds(&mut self, ops: &mut dyn crate::window::WindowOps) {
278        // Defer *selected* rebuilds while a pointer capture is held:
279        // from `PointerDown` (which stores the press position in the
280        // captured widget's arena) until `PointerUp`. Rebuilding the
281        // captured widget, or any of its ancestors, would destroy that
282        // arena and lose the press state — the recognizer would never
283        // fire.
284        //
285        // The window really does last the whole gesture, NOT just up to
286        // `DragStarted`: a gesture drag auto-captures on `DragStarted`
287        // (`gesture_dispatch_impl`) and holds until `DragEnded`, and the
288        // only thing that lifts this filter is `active_drag`, which is
289        // the drag-and-DROP session set by `start_drag` — never a
290        // scrollbar thumb. So a widget holding a live gesture must not
291        // be a descendant of anything that rebuilds on data or scroll
292        // changes, or that rebuild is silently dropped until release.
293        //
294        // Rebuilds targeting widgets *outside* the captured widget's
295        // ancestor chain are safe: destroying sibling subtrees leaves
296        // the captured widget intact, so ongoing drags keep routing
297        // correctly. That is exactly why all five virtualized views
298        // (`ListView`, `TreeView`, `TableView`, `TreeTableView`,
299        // `GridView`) hoist their rows into a body pane that is a
300        // *sibling* of their scrollbar rather than realizing rows on
301        // the view root — see `common::thumb_drag_test` in
302        // `teksilo-widgets`, which asserts it for each of them.
303        //
304        // Once `active_drag` is set, the framework routes PointerMove /
305        // PointerUp via `handle_drag_move` / `handle_drag_drop` keyed
306        // on the `DragSession`, not on the captured widget's arena —
307        // so a mid-drag rebuild is safe regardless of topology. Post-
308        // rebuild, `revalidate_interaction_state` clears a now-stale
309        // `pointer_captured_by`; subsequent events hit-test normally.
310        let to_rebuild_all = self.arena.collect_needs_rebuild();
311        if to_rebuild_all.is_empty() {
312            self.revalidate_interaction_state(&mut *ops);
313            return;
314        }
315        let captured_ancestors: Option<Vec<WidgetId>> = if self.active_drag.is_none() {
316            // Every captured widget, not just the primary pointer's: two
317            // contacts can hold two captures, and rebuilding either one's
318            // ancestors mid-gesture is what this guard exists to prevent.
319            let captors: Vec<WidgetId> = self
320                .pointers
321                .iter()
322                .filter_map(|entry| entry.captured_by)
323                .collect();
324            (!captors.is_empty()).then(|| {
325                let mut ids = Vec::new();
326                for cap in captors {
327                    let mut cur = Some(cap);
328                    while let Some(id) = cur {
329                        if !ids.contains(&id) {
330                            ids.push(id);
331                        }
332                        cur = self.arena.parent(id);
333                    }
334                }
335                ids
336            })
337        } else {
338            None
339        };
340        let to_rebuild: Vec<WidgetId> = match &captured_ancestors {
341            Some(chain) => to_rebuild_all
342                .into_iter()
343                .filter(|id| !chain.contains(id))
344                .collect(),
345            None => to_rebuild_all,
346        };
347        if to_rebuild.is_empty() {
348            self.revalidate_interaction_state(&mut *ops);
349            return;
350        }
351        // Does focus live inside a subtree we are about to rebuild? Its children
352        // are about to be destroyed and re-allocated with fresh ids, taking the
353        // focused node with them — and once that has happened there is no way
354        // back from the dead id to the subtree it belonged to. Work it out now.
355        let focus_owner: Option<WidgetId> = self.focused.and_then(|focused| {
356            let depth = |id: WidgetId| -> usize {
357                let mut d = 0;
358                let mut cur = id;
359                while let Some(parent) = self.arena.parent(cur) {
360                    d += 1;
361                    cur = parent;
362                }
363                d
364            };
365            // Every root containing `focused` sits on its ancestor chain, so the
366            // candidates are totally ordered by depth. Take the OUTERMOST: it is
367            // the only one sure to survive, since a rebuild destroys its children
368            // — an inner rebuild root nested inside an outer one is torn down by
369            // the outer's rebuild, and its id would be dead by restore time.
370            to_rebuild
371                .iter()
372                .copied()
373                .filter(|&root| self.is_descendant_of(focused, root))
374                .min_by_key(|&root| depth(root))
375        });
376
377        // The focused node's ancestors up to that root, innermost first. The
378        // restore below goes into the innermost one the rebuild left alive.
379        let focus_ancestors: Vec<WidgetId> = match (self.focused, focus_owner) {
380            (Some(focused), Some(owner)) => {
381                let mut chain = Vec::new();
382                let mut cur = self.arena.parent(focused);
383                while let Some(id) = cur {
384                    chain.push(id);
385                    if id == owner {
386                        break;
387                    }
388                    cur = self.arena.parent(id);
389                }
390                chain
391            }
392            _ => Vec::new(),
393        };
394
395        for widget_id in to_rebuild {
396            self.rebuild_single_widget(widget_id);
397        }
398        // A rebuild destroys old child subtrees and allocates fresh
399        // WidgetIds, so the AccessKit tree shape changed — dirty the cached
400        // snapshot so the next `sync_accessibility` re-walks. This is the one
401        // place every `BindingLevel::Rebuild` consumer converges (data-view
402        // model updates via the binding registry AND `with_widget_mut(Rebuild)`
403        // via `apply_tree_mutations`, both draining the same `needs_rebuild`
404        // arena flag) — without this, an ordinary `ListModel::push()` leaves
405        // screen readers on a stale tree indefinitely.
406        self.a11y_dirty = true;
407        // Rebuild destroys old child subtrees and allocates fresh WidgetIds;
408        // drop any focus/hover state whose target is no longer valid so we
409        // don't dispatch to dead widgets on the next event.
410        self.revalidate_interaction_state(&mut *ops);
411        // ...but "no longer valid" must not mean "gone". If focus lived in the
412        // subtree we just rebuilt, the drop above kicked the user clean out of
413        // the widget they were in: a popover that re-scans its content when it
414        // opens throws away the row the popover itself had just focused, and the
415        // menu comes up with nothing focused — no arrow keys, no Enter. Put focus
416        // back inside that subtree, at the end of the layout pass (the fresh
417        // children have no bounds yet, and the focus-driven scroll-into-view
418        // needs them). A rebuild that never held focus, or one whose focused node
419        // survived it (the rebuild root itself is not destroyed), records nothing.
420        //
421        // Into the innermost ancestor that survived, not the root: a reconciling
422        // rebuild re-attaches the children it keeps, so the toast, tab or group
423        // the user was in is usually still there, and the root's first focusable
424        // descendant is the first of them, not theirs.
425        if self.focused.is_none()
426            && let Some(owner) = focus_owner
427        {
428            self.pending_focus_restore = focus_ancestors
429                .into_iter()
430                .filter(|&id| {
431                    self.arena.get(id).is_some()
432                        && (id == owner || self.is_descendant_of(id, owner))
433                })
434                .collect();
435        }
436        // A rebuild's `build()` may arm new animations (looping or
437        // one-shot) by calling `signal.animate_to(...)` /
438        // `animate_looping(...)` — these set `pending` on the signal
439        // but don't enter the scheduler until `process_pending_animations`
440        // runs again. The early-frame `process_pending_animations`
441        // (`layout_impl::layout_with_ops`) already ran *before* this
442        // rebuild, so without this second drain the animation would
443        // wait for the next frame; if the rebuild also cancelled
444        // existing scheduler entries (`cancel_by_widget` is called by
445        // `rebuild_single_widget`), the scheduler ends up empty, no
446        // frame deadline is set, and the freshly-armed animation
447        // *never* gets picked up — the user sees animations freeze
448        // after any state-driven rebuild that re-arms them
449        // (e.g. SceneView's drag-end rebuild re-arming PulsingDot
450        // loopers via `register_bindings`).
451        self.process_pending_animations();
452    }
453
454    /// Run the layout pass with the given size proposal, using
455    /// [`NoopWindowOps`](crate::window::NoopWindowOps). Handlers
456    /// triggered from drag_tick / tooltip activation / etc cannot
457    /// call `ctx.open_window(...)` from this path.
458    ///
459    /// `teksilo-app` calls [`layout_with_ops`](Self::layout_with_ops)
460    /// with a real sink so those handlers can open windows.
461    pub fn layout(&mut self, proposal: SizeProposal) {
462        let mut noop = crate::window::NoopWindowOps;
463        self.layout_with_ops(proposal, &mut noop);
464    }
465
466    /// Measure the intrinsic size of the primary (non-overlay) content root(s)
467    /// at `proposal` — e.g. `{ width: Some(w), height: None }` for the natural
468    /// height at a fixed width. Mirrors the overlay intrinsic pass below: it
469    /// calls the root's `layout_response` *directly* — NOT the
470    /// activation-ignoring `WidgetArena::measure_intrinsic` — so a
471    /// `visible_when(false)` / parked-`Switcher` descendant is excluded exactly
472    /// as the real layout excludes it. A size-to-content window is therefore
473    /// sized to what is actually shown. Computes sizes only (never writes
474    /// bounds), so it is safe to call right after a layout pass.
475    ///
476    /// Drives size-to-content windows (see
477    /// [`WindowConfig::size_to_content`](crate::window::WindowConfig::size_to_content)):
478    /// the native-window path has no in-tree overlay to size to content, so
479    /// `teksilo-app` measures the root here and resizes the OS window to fit.
480    /// Returns `None` if there is no active primary root; with more than one
481    /// active primary root the per-axis maximum is returned (size-to-content is
482    /// intended for single-primary-root windows).
483    pub fn measure_root_intrinsic(&self, proposal: SizeProposal) -> Option<teksilo_canvas::Size> {
484        let overlay_content_ids = self.overlay_manager.active_content_ids();
485        let base_theme = self.effective_theme.clone();
486        let mut result: Option<teksilo_canvas::Size> = None;
487        for root_id in self.arena.roots() {
488            if overlay_content_ids.contains(&root_id) || !self.arena.is_active(root_id) {
489                continue;
490            }
491            let resolved_theme = self.arena.resolve_theme(root_id, &base_theme);
492            let extras = crate::widget::LayoutExtras {
493                focused: self.focused,
494                // A measurement, not a pass: nothing is parked off the back of
495                // it, so there is nothing for an anchor to protect.
496                interaction_anchors: &[],
497                shortcut_registry: Some(&self.shortcut_registry),
498                overlay_manager: Some(&self.overlay_manager),
499            };
500            let ctx = LayoutContext {
501                theme: &resolved_theme,
502                layout_direction: self.layout_direction,
503                scale_factor: self.device_scale_factor,
504                text_scale: self.effective_text_scale,
505                text_backend: self.text_backend.as_ref(),
506                arena: Some(&self.arena),
507                extras: Some(extras),
508                stack_main_axis: None,
509            };
510            let Some(node) = self.arena.get(root_id) else {
511                continue;
512            };
513            // Direct `layout_response` (activation-respecting), like the overlay
514            // pass — dormant descendants fall out via `child_size` returning
515            // `None`, so we measure only what is actually shown.
516            let size = node.widget.layout_response(proposal, &ctx).size;
517            result = Some(match result {
518                Some(acc) => teksilo_canvas::Size::new(
519                    acc.width.max(size.width),
520                    acc.height.max(size.height),
521                ),
522                None => size,
523            });
524        }
525        result
526    }
527
528    /// Run the layout pass with the given size proposal, threading
529    /// the app's [`WindowOps`](crate::window::WindowOps) sink
530    /// through to drag_tick / tooltip / delayed-overlay handlers.
531    pub fn layout_with_ops(
532        &mut self,
533        proposal: SizeProposal,
534        ops: &mut dyn crate::window::WindowOps,
535    ) {
536        self.process_pending_animations();
537
538        let now = std::time::Instant::now();
539        // Deadline-driven wake-up: if a widget requested a future
540        // frame via `wake_at_handle()` and that deadline is now past,
541        // arm the frame tick so its effect runs on this layout pass.
542        // Used by the rich text editor's caret blink to avoid
543        // keeping winit in Poll mode.
544        if let Some(deadline) = self.pending_wake_at.get()
545            && deadline <= now
546        {
547            self.pending_wake_at.set(None);
548            self.frame_tick_requested.set(true);
549        }
550        self.advance_frame_tick(now);
551        // Ticked on the same clock the animations were *promoted* against
552        // (`process_pending_animations` immediately above reads it too). While
553        // the tree runs on real time that is `now`; while an automation
554        // operation has time taken over it is `sim_clock`, and ticking at
555        // `Instant::now()` there would hand every animation an elapsed time of
556        // the tree's whole wall-clock age and complete it on its first layout
557        // pass. The operation gives the clock back when it ends, rebasing the
558        // scheduler as it goes, so this reads the wall clock again from the
559        // next frame on — see `WidgetTree::resume_real_time`.
560        let animation_now = self.animation_clock();
561        self.animation_scheduler
562            .tick(animation_now, &self.arena, self.paint_epoch);
563
564        // Fire on_drag_tick on the current drop target, if any. Runs once
565        // per layout pass so widgets can implement per-frame behaviours
566        // (viewport-edge auto-scroll, spring-loaded folders) without
567        // depending on pointer events — crucial when the user holds the
568        // cursor still at the edge or over a collapsed branch.
569        self.process_drag_tick(&mut *ops);
570
571        // What content updated off the UI thread asked for since the last
572        // frame: before the state changes it may cause are processed, and
573        // before the idle early return below, which its marks defeat.
574        self.poll_off_thread();
575
576        self.process_state_changes(&mut *ops);
577        // A drag owns the pointer. `handle_pointer_move` is short-circuited for
578        // the duration, so a dwell armed just before the drag started would sit
579        // frozen at its hover origin and then mature here — popping a tooltip
580        // over the drag. Keep the timers cleared instead of letting them ripen.
581        if self.active_drag.is_some() {
582            self.tooltip_cancel_pending_dwell();
583        }
584        self.process_tooltips_real();
585        self.process_delayed_overlays_real(&mut *ops);
586        self.process_pointer_leave_overlays_real(&mut *ops);
587        self.process_auto_dismiss_overlays_real(&mut *ops);
588        self.process_overlay_fade_dismissals_real(&mut *ops);
589        // The show paths above may arm a fade animation via
590        // `attach_overlay_fade` (plain tooltips, delayed overlays).
591        // That sets `pending` on the opacity signal but does NOT
592        // register the animation with the scheduler — registration
593        // happens via `process_pending_animations`, which already ran
594        // earlier in this layout pass. Without a second drain here,
595        // the fade only enters the scheduler on the *next* layout
596        // pass, and for surfaces with no further wake source (plain
597        // tooltips, no dwell timer) `next_deadline` returns `None`
598        // and the event loop sleeps with the fade stuck at opacity 0
599        // — the tooltip is "shown" but invisible until an unrelated
600        // input event forces another layout pass.
601        self.process_pending_animations();
602        // Overlay / tooltip activation may have flipped widgets from
603        // dormant → active; if any of those had `needs_rebuild`
604        // pending (e.g. a shortcut rebind happened while the tooltip
605        // was hidden), drain them now so the freshly-visible surface
606        // shows fresh content in the *same* layout pass rather than
607        // waiting for another paint-triggering event.
608        self.process_pending_rebuilds(&mut *ops);
609
610        // Now that any data-driven rebuilds have torn down their old
611        // subtrees, drop any overlay whose content was destroyed out-of-
612        // band (e.g. clicking "mark all read" inside a notification
613        // popover rebuilds the bell that owns it). Without this the
614        // overlay lingers as an invisible click-blocker. Runs before the
615        // early-return so it takes effect even on otherwise-idle passes.
616        self.gc_orphaned_overlays();
617
618        self.arena.refresh_roots();
619
620        // Before the idle early-return, because this is precisely the case it
621        // would swallow: the user moved and nothing else did.
622        self.invalidate_culls_for_moved_interaction();
623
624        let proposal_changed = self.last_proposal != proposal;
625        self.last_proposal = proposal;
626
627        if !proposal_changed && !self.arena.any_needs_layout() {
628            // Nothing to lay out, so nothing left to wake: a focus request
629            // waiting on a dormant node is decided now, as at the tail below.
630            self.settle_pending_focus_request(&mut *ops);
631            return;
632        }
633
634        // Per-pass layout memoization: a widget's `layout_response` is a pure
635        // function of (state, proposal) within a pass, so memoizing across the
636        // main-then-cross queries that height-for-width negotiation issues keeps
637        // the pass O(n). Cleared here — once, dominating both the main-tree and
638        // overlay root recursions below — because geometry may change between
639        // passes. See `WidgetArena::cached_layout_response`.
640        self.arena.clear_layout_cache();
641
642        // `effective_theme` carries the user/OS text-scale multiplier baked into
643        // its typography, so every text widget measures at the scaled size.
644        let base_theme = self.effective_theme.clone();
645
646        let overlay_content_ids = self.overlay_manager.active_content_ids();
647        let roots: Vec<WidgetId> = self.arena.roots();
648        let focused = self.focused;
649        // Everything a park would take away from the user, gathered once so a
650        // culling container can ask
651        // `LayoutContext::for_each_interaction_ancestor` without the tree.
652        // Empty on an idle tree.
653        let interaction_anchors = self.collect_interaction_anchors();
654        // What the `culls_children` parents decided about their children
655        // during this walk — parked and woken alike. Settled after it, because
656        // parking goes through the tree-level door and both halves change the
657        // AccessKit tree.
658        let mut culled = CullTransitions::default();
659        // A widget a culling parent wakes during this walk takes its pending
660        // off-thread relayout in `activate`; see the re-mark after the walk.
661        self.arena.relayout_rewake.clear();
662        for root_id in roots {
663            if overlay_content_ids.contains(&root_id) {
664                continue;
665            }
666            let extras = crate::widget::LayoutExtras {
667                focused,
668                interaction_anchors: &interaction_anchors,
669                shortcut_registry: Some(&self.shortcut_registry),
670                overlay_manager: Some(&self.overlay_manager),
671            };
672            layout_widget_recursive(
673                &mut self.arena,
674                root_id,
675                Rect::from_origin_size(Point::ZERO, proposal.resolve(0.0, 0.0)),
676                proposal,
677                &base_theme,
678                self.layout_direction,
679                self.device_scale_factor,
680                self.effective_text_scale,
681                self.text_backend.as_ref(),
682                Some(extras),
683                &mut culled,
684            );
685        }
686
687        let anchor_bounds = |id: WidgetId| -> Option<Rect> {
688            self.arena.is_active(id).then(|| self.arena.bounds(id))
689        };
690        // The window, less the platform safe area, less whatever is covering
691        // it. Both are `ZERO`/`None` unless something supplied them, so a
692        // desktop frame produces exactly the bare `(width, height)` this used
693        // to pass.
694        let viewport = self.overlay_viewport_for(teksilo_canvas::Size::new(
695            proposal.width.unwrap_or(800.0),
696            proposal.height.unwrap_or(600.0),
697        ));
698        self.overlay_manager
699            .position_overlays(anchor_bounds, viewport, self.layout_direction);
700        for content_id in &overlay_content_ids {
701            if !self.arena.is_active(*content_id) {
702                continue;
703            }
704            let overlay_id = self.overlay_manager.find_by_content(*content_id);
705            let intrinsic = {
706                let resolved_theme = self.arena.resolve_theme(*content_id, &base_theme);
707                let extras = crate::widget::LayoutExtras {
708                    focused: self.focused,
709                    interaction_anchors: &interaction_anchors,
710                    shortcut_registry: Some(&self.shortcut_registry),
711                    overlay_manager: Some(&self.overlay_manager),
712                };
713                let ctx = LayoutContext {
714                    theme: &resolved_theme,
715                    layout_direction: self.layout_direction,
716                    scale_factor: self.device_scale_factor,
717                    text_scale: self.effective_text_scale,
718                    text_backend: self.text_backend.as_ref(),
719                    arena: Some(&self.arena),
720                    extras: Some(extras),
721                    stack_main_axis: None,
722                };
723                let node = self
724                    .arena
725                    .get(*content_id)
726                    .expect("content_id from active arena children");
727                node.widget
728                    .layout_response(
729                        SizeProposal {
730                            width: None,
731                            height: None,
732                        },
733                        &ctx,
734                    )
735                    .size
736            };
737            if let Some(overlay_id) = overlay_id {
738                self.overlay_manager
739                    .set_content_bounds(overlay_id, intrinsic);
740                let anchor_bounds = |id: WidgetId| -> Option<Rect> {
741                    self.arena.is_active(id).then(|| self.arena.bounds(id))
742                };
743                self.overlay_manager.position_overlays(
744                    anchor_bounds,
745                    viewport,
746                    self.layout_direction,
747                );
748            }
749            let overlay_bounds = overlay_id
750                .and_then(|overlay_id| {
751                    self.overlay_manager
752                        .stack
753                        .iter()
754                        .find(|overlay| overlay.id == overlay_id)
755                        .map(|overlay| overlay.bounds)
756                })
757                .unwrap_or(Rect::ZERO);
758            // Use the positioned overlay_bounds for layout, not the intrinsic
759            // size. For `Below` / `BelowPreferred` (and any other placement
760            // that inflates the overlay rect beyond the content's intrinsic
761            // size to match an anchor, e.g. a combo-box dropdown that must be
762            // at least as wide as its trigger), this lets the content widget
763            // actually fill the overlay rather than sitting as a narrow
764            // strip inside it. It carries the placements that *shrink* the
765            // rect just as well — `Above`/`BelowPreferred` to the room they
766            // found, `Centered`/`BottomCenter`/`ViewportCorner` to the usable
767            // area, `FullViewport` to the whole window — so the content is
768            // laid out at the rectangle it was actually given, whichever
769            // placement decided it.
770            let content_proposal = SizeProposal::exact(overlay_bounds.width, overlay_bounds.height);
771            let extras = crate::widget::LayoutExtras {
772                focused: self.focused,
773                interaction_anchors: &interaction_anchors,
774                shortcut_registry: Some(&self.shortcut_registry),
775                overlay_manager: Some(&self.overlay_manager),
776            };
777            layout_widget_recursive(
778                &mut self.arena,
779                *content_id,
780                overlay_bounds,
781                content_proposal,
782                &base_theme,
783                self.layout_direction,
784                self.device_scale_factor,
785                self.effective_text_scale,
786                self.text_backend.as_ref(),
787                Some(extras),
788                &mut culled,
789            );
790        }
791
792        // ── Settle what a culling parent decided ──────────────────────
793        // A widget that culls its children decides during layout which of them
794        // exist, and it can only decide once it knows its own bounds and — for
795        // a scene — the camera it is looking through. Waking has already
796        // happened inline, so a child brought back was laid out this pass;
797        // parking is here because it has to go through the tree-level door,
798        // which tells any pointer working inside the subtree that its
799        // interaction is over rather than leaving it holding a widget the
800        // dispatcher will no longer reach.
801        //
802        // Both halves land here, and neither is the special case. The
803        // accessibility walk skips dormant nodes, so an active↔dormant
804        // transition in EITHER direction changes the AT tree's shape; and
805        // `activation_signal` is the hook a native subview (a `WebView`'s
806        // `set_visible` bridge) hangs its own visibility on, so a queued
807        // `true` that nothing drains is a subview that never comes back. This
808        // is the same rule the `visible_when` sweep at the top of
809        // `process_state_changes` applies to `to_dormant` / `to_activate`;
810        // writing it for parking alone made waking a silent no-op that the
811        // usual probe cannot see, because a card waking *into* the viewport
812        // resizes from `Size::ZERO` and a resize dirties the tree on its own.
813        // A card that wakes and stays zero-sized — which is every card in the
814        // band `A11yOffScreenMode::ViewportPlusN` promises to enumerate — does
815        // not.
816        if !culled.is_empty() {
817            self.a11y_dirty = true;
818            // The composed frame holds what the walk drew, parked children
819            // included, and a render replays it when no active node is marked
820            // for paint. A pass can end that way: a handled scroll marks only
821            // its target, and the parent may park that very target. Dropping
822            // it is what `set_dormant` and `activate` do; the next render
823            // reassembles the frame from the nodes' own caches.
824            self.cached_frame = None;
825            // `revalidate_interaction_state` follows the parks immediately:
826            // focus must never survive a pass pointing at a node this just
827            // parked, because dispatch rejects inactive targets and a
828            // keystroke into the void is worse than a focus loss the user can
829            // see. A culling parent is expected to pin what the user is using
830            // (see `LayoutContext::for_each_interaction_ancestor`), so this is
831            // the backstop, not the plan.
832            let parked = !culled.park.is_empty();
833            for id in std::mem::take(&mut culled.park) {
834                self.park_subtree_with_ops(id, &mut *ops);
835            }
836            self.flush_activation_signals();
837            if parked {
838                self.revalidate_interaction_state(&mut *ops);
839            }
840        }
841
842        // Clear `needs_layout` for every active widget — layout just
843        // ran. `needs_rebuild` is NOT cleared here: `rebuild_single_widget`
844        // clears it for widgets it processes, and widgets whose rebuild
845        // was deferred (captured-pointer window) must keep the flag set
846        // so the next layout pass picks them up. Wiping it here caused
847        // a regression where a scroll-driven ListView rebuild, deferred
848        // during a scrollbar thumb drag, was silently dropped — the
849        // user saw the thumb move but the list view stayed frozen.
850        // Clear `needs_layout` on every active node. Mutation during
851        // iter — pull the snapshot via the reusable scratch.
852        self.arena.fill_active_ids(&mut self.active_ids_scratch);
853        let ids = std::mem::take(&mut self.active_ids_scratch);
854        for &id in &ids {
855            if let Some(node) = self.arena.get_mut(id) {
856                node.dirty.needs_layout = false;
857            }
858        }
859        self.active_ids_scratch = ids;
860        // A widget woken inside the walk with an off-thread relayout pending
861        // was measured before it was woken, so possibly at the size before
862        // the request: lay it out again next pass. One extra pass, only then.
863        for id in std::mem::take(&mut self.arena.relayout_rewake) {
864            if self.arena.is_active(id) {
865                self.arena.mark_needs_layout(id);
866                self.arena.mark_ancestors_need_layout(id);
867            }
868        }
869
870        // Post-layout hover refresh. When a rebuild destroyed the
871        // hovered widget, `revalidate_interaction_state` cleared
872        // `hovered` to `None`. Now that widgets have fresh bounds
873        // from this layout pass, re-hit-test at the cached pointer
874        // position so the next wheel/pointer event routes to the
875        // widget the cursor is actually over. Without this, a
876        // virtualized list that materializes new rows under a
877        // stationary cursor would see the next `Scroll` fall through
878        // to `focused` and bubble to an ancestor scrollable.
879        // Hover recovery is the **hover owner**'s business: re-deriving hover
880        // from the primary would invent one on a touch-only device, where the
881        // primary is a finger and nothing hovers at all.
882        if self.hovered_id().is_none()
883            && let Some(pos) = self.hover_owner_position()
884        {
885            let new_target = self.hit_test(pos);
886            if new_target.is_some() {
887                if let Some(new) = new_target {
888                    // Credited to the hover owner, whose cached position is
889                    // what re-derived the target — no sample raised this.
890                    let enter = WidgetEvent::PointerEnter {
891                        pointer: self.hover_transition_pointer(),
892                    };
893                    self.dispatch_to_widget(new, &enter, &mut *ops);
894                    // Seed the tooltip dwell too, exactly as `handle_pointer_move`
895                    // pairs these two. The rebuild replaced the anchor's tooltip
896                    // entry with a fresh one whose `hover_start` is `None`, and
897                    // the pointer is not going to move again — so without this the
898                    // widget's tooltip is unreachable for the rest of the hover.
899                    self.tooltip_pointer_enter(new);
900                }
901                self.set_hovered(new_target);
902            }
903        }
904
905        // Post-layout focus refresh — the symmetric case to the hover refresh
906        // above. A rebuild destroyed the focused widget, so
907        // `revalidate_interaction_state` cleared `focused` to `None`; the
908        // subtree that owned it was recorded as `pending_focus_restore`. Now
909        // that its fresh children have bounds from this layout pass, land focus
910        // back inside it, so a rebuild keeps focus in the subtree that had it
911        // rather than dumping it out of the widget entirely.
912        //
913        // Deliberately conservative: only when nothing else has taken focus in
914        // the meantime, only into a subtree that is still active (a rebuild that
915        // also went dormant, e.g. a popover closing, must NOT drag focus back
916        // into hidden content — its own dismiss path restores focus to the
917        // trigger), and only if it still has somewhere to put it. Otherwise focus
918        // stays `None`, exactly as before.
919        //
920        // An explicit request that was waiting for its target to wake goes
921        // first. Activation is settled — the `visible_when` sweep and the
922        // culling parents have both run — and the bounds are fresh. Landing it
923        // makes `focused` non-`None`, so the restore below then stands down: a
924        // rebuild's guess never overrides what a handler asked for.
925        self.settle_pending_focus_request(&mut *ops);
926        let restore = std::mem::take(&mut self.pending_focus_restore);
927        if self.focused.is_none()
928            && let Some(target) = restore.into_iter().find_map(|root| {
929                self.arena
930                    .is_active(root)
931                    .then(|| self.first_focusable_descendant(root))
932                    .flatten()
933            })
934        {
935            // `Restored`, not `Programmatic`: the widget landing here is the
936            // successor of the one that had focus, and a text field reading
937            // this as a fresh keyboard focus selects all of its text, so the
938            // next keystroke replaces everything typed before it.
939            self.focus_with_origin_ops(target, crate::focus::FocusOrigin::Restored, &mut *ops);
940        }
941
942        // A widget that changed size may have re-wrapped its text, and a
943        // wrapped label carries one accessibility text run per visual line
944        // — a different set of runs, not the same set somewhere else. Pure
945        // translations stay recorded on the arena for `sync_accessibility`
946        // to absorb without walking.
947        if self.arena.take_a11y_resized() {
948            self.a11y_dirty = true;
949        }
950
951        // Backstop. Every dismissal path is supposed to drain its callbacks
952        // itself — `dormant_dismissed_content` for the ones that park content,
953        // `gc_orphaned_overlays` for the one whose content is already gone —
954        // because draining *there* is what keeps the documented ordering
955        // (during dismissal, before focus returns to the trigger). This exists
956        // for the path nobody thought of: a parked callback that reaches the
957        // end of a frame has been stranded, and running it a frame late beats
958        // never. Costs a bool test when the queue is empty, which is always.
959        self.run_pending_dismiss_callbacks(&mut *ops);
960    }
961}
962
963/// What the `culls_children` parents in one layout walk decided about their
964/// children, collected here because settling either half needs `WidgetTree`,
965/// which the free function below does not have.
966///
967/// Both halves are recorded, not just the parks. A wake is applied inline —
968/// the child has to be laid out in the same pass or a camera that jumps shows
969/// a hole — but it still owes the tree the two things a park owes it: an
970/// invalidated AccessKit cache and a drained `activation_signal` queue.
971#[derive(Default)]
972pub(super) struct CullTransitions {
973    /// Children to park, applied once the walk is over so parking can go
974    /// through `WidgetTree::park_subtree_with_ops`.
975    park: Vec<WidgetId>,
976    /// Children already woken during the walk, kept so the settle step can
977    /// tell "nothing happened" from "something came back".
978    woke: Vec<WidgetId>,
979}
980
981impl CullTransitions {
982    /// Whether this walk changed any child's activation, either way.
983    fn is_empty(&self) -> bool {
984        self.park.is_empty() && self.woke.is_empty()
985    }
986}
987
988/// Recursive layout pass operating on the arena directly (avoids borrow conflicts).
989#[allow(clippy::too_many_arguments)]
990fn layout_widget_recursive(
991    arena: &mut WidgetArena,
992    id: WidgetId,
993    parent_bounds: Rect,
994    proposal: SizeProposal,
995    base_theme: &crate::styles::Theme,
996    layout_direction: crate::environment::LayoutDirection,
997    scale_factor: f32,
998    text_scale: f32,
999    text_backend: Option<&std::rc::Rc<std::cell::RefCell<dyn teksilo_canvas::TextBackend>>>,
1000    extras: Option<crate::widget::LayoutExtras<'_>>,
1001    // Every activation change a culling parent asked for during this walk.
1002    // Settled by the caller once the walk is over.
1003    culled: &mut CullTransitions,
1004) {
1005    if !arena.is_active(id) {
1006        return;
1007    }
1008
1009    let resolved_theme = arena.resolve_theme(id, base_theme);
1010
1011    let desired_size = {
1012        let ctx = LayoutContext {
1013            theme: &resolved_theme,
1014            layout_direction,
1015            scale_factor,
1016            text_scale,
1017            text_backend,
1018            arena: Some(arena),
1019            extras,
1020            stack_main_axis: None,
1021        };
1022        arena
1023            .cached_layout_response(id, proposal, &ctx)
1024            .map(|r| r.size)
1025            .unwrap_or(teksilo_canvas::Size::ZERO)
1026    };
1027
1028    let bounds = Rect::new(
1029        parent_bounds.x,
1030        parent_bounds.y,
1031        proposal.width.unwrap_or(desired_size.width),
1032        proposal.height.unwrap_or(desired_size.height),
1033    );
1034    let previous = arena.get_mut(id).and_then(|node| {
1035        let previous = node.bounds;
1036        (previous != bounds).then(|| {
1037            node.cached_paint = None;
1038            node.dirty.needs_paint = true;
1039            node.bounds = bounds;
1040            previous
1041        })
1042    });
1043    if let Some(previous) = previous {
1044        arena.note_bounds_change(id, previous, bounds);
1045    }
1046
1047    let child_ids: Vec<WidgetId> = arena.children(id).to_vec();
1048    // A widget that culls its children is handed the dormant ones too — it is
1049    // the only way it can ask for one back, having parked it. Every other
1050    // widget sees its active children and nothing else, exactly as before.
1051    let culls_children = arena
1052        .get(id)
1053        .is_some_and(|node| node.widget.culls_children());
1054    let mut placements: Vec<WidgetPlacement> = child_ids
1055        .iter()
1056        .copied()
1057        .filter_map(|child_id| {
1058            let active = arena.is_active(child_id);
1059            (active || culls_children).then_some(WidgetPlacement {
1060                id: child_id,
1061                origin: bounds.origin(),
1062                size: bounds.size(),
1063                dormant: !active,
1064            })
1065        })
1066        .collect();
1067
1068    // `place_children` is a widget's ONLY hook that receives its final,
1069    // parent-assigned `bounds`, so it runs for EVERY active widget on every
1070    // pass — including leaves, which get an empty `placements` slice. A widget
1071    // whose paint depends on where the parent put it (a scene folding its
1072    // origin into a view transform, a text engine sizing its viewport) can then
1073    // read its bounds during *layout*, which is the only point early enough:
1074    // the render walker pushes node-level transform scopes before `paint` runs.
1075    {
1076        let ctx = LayoutContext {
1077            theme: &resolved_theme,
1078            layout_direction,
1079            scale_factor,
1080            text_scale,
1081            text_backend,
1082            arena: Some(arena),
1083            extras,
1084            stack_main_axis: None,
1085        };
1086        let node = arena
1087            .get(id)
1088            .expect("widget id is not in the arena (destroyed?)");
1089        node.widget
1090            .place_children(bounds, proposal, &mut placements, &ctx);
1091    }
1092
1093    for placement in &placements {
1094        if culls_children {
1095            // Apply the parent's decision before anything reads the child's
1096            // state. Waking is immediate — the child is laid out below, this
1097            // pass, so a camera that jumps shows no hole. Parking is recorded
1098            // and applied once the walk is over, because it has to go through
1099            // the tree-level door (`WidgetTree::park_subtree_with_ops`) to
1100            // tell any pointer working inside that its interaction is over.
1101            // Either way the child's bounds are written first, so a parked
1102            // card keeps the coordinate that `scroll_into_view` and
1103            // focus-follow read.
1104            let active = arena.is_active(placement.id);
1105            if !placement.dormant && !active {
1106                arena.activate(placement.id);
1107                // `activate` only *queues* the `(id, true)` transition; the
1108                // caller's settle step drains it. Recorded so that step can
1109                // run at all — a pass that woke a child and parked none used
1110                // to leave the queue and the AT cache untouched.
1111                culled.woke.push(placement.id);
1112            } else if placement.dormant && active {
1113                culled.park.push(placement.id);
1114            }
1115        }
1116
1117        let child_bounds = Rect::from_origin_size(placement.origin, placement.size);
1118        let previous = arena.get_mut(placement.id).and_then(|child_node| {
1119            let previous = child_node.bounds;
1120            (previous != child_bounds).then(|| {
1121                child_node.cached_paint = None;
1122                child_node.dirty.needs_paint = true;
1123                child_node.bounds = child_bounds;
1124                previous
1125            })
1126        });
1127        if let Some(previous) = previous {
1128            arena.note_bounds_change(placement.id, previous, child_bounds);
1129        }
1130
1131        // Gated on `culls_children`, because that is the contract: for every
1132        // other widget `dormant` arrives `false` and is not read back, and a
1133        // widget that set it anyway must not be able to take a child out of
1134        // the pass by writing a field it was told does nothing.
1135        if culls_children && placement.dormant {
1136            // Nothing below a parked child is laid out, painted, walked for
1137            // accessibility or reachable by Tab. That is the whole point.
1138            continue;
1139        }
1140
1141        let child_proposal = SizeProposal::exact(placement.size.width, placement.size.height);
1142        let grandchild_ids: Vec<WidgetId> = arena.children(placement.id).to_vec();
1143        if !grandchild_ids.is_empty() {
1144            layout_widget_recursive(
1145                arena,
1146                placement.id,
1147                child_bounds,
1148                child_proposal,
1149                base_theme,
1150                layout_direction,
1151                scale_factor,
1152                text_scale,
1153                text_backend,
1154                extras,
1155                culled,
1156            );
1157        } else {
1158            // A childless child is never visited by the recursion above, so
1159            // hand it its final bounds here — with an empty `placements` slice.
1160            //
1161            // Deliberately NOT a `layout_widget_recursive` call: that would
1162            // re-measure the leaf against a fresh `exact` proposal (a memo miss,
1163            // since the parent measured it under a different proposal), adding a
1164            // redundant `layout_response` per leaf on every pass.
1165            let ctx = LayoutContext {
1166                theme: &resolved_theme,
1167                layout_direction,
1168                scale_factor,
1169                text_scale,
1170                text_backend,
1171                arena: Some(arena),
1172                extras,
1173                stack_main_axis: None,
1174            };
1175            let node = arena.get(placement.id).expect("child id is active");
1176            node.widget
1177                .place_children(child_bounds, child_proposal, &mut [], &ctx);
1178        }
1179    }
1180}
1181
1182#[cfg(test)]
1183mod tests {
1184    use super::*;
1185    use crate::test_widgets::{FillWidget, InsetWidget, StackWidget};
1186    use teksilo_canvas::Size;
1187    use teksilo_tokens::Color;
1188
1189    /// A leaf of a fixed intrinsic size, so a `Centered` overlay has something
1190    /// to centre.
1191    #[derive(Debug)]
1192    struct Sized(f32, f32);
1193
1194    impl Widget for Sized {
1195        fn layout_response(
1196            &self,
1197            _proposal: SizeProposal,
1198            _ctx: &LayoutContext,
1199        ) -> crate::widget::LayoutResponse {
1200            Size::new(self.0, self.1).into()
1201        }
1202    }
1203
1204    fn tree_with_centred_modal(content_height: f32) -> (WidgetTree, crate::overlay::OverlayId) {
1205        let mut tree = WidgetTree::new();
1206        let anchor = tree.add(FillWidget::new());
1207        let content = tree.add(Sized(200.0, content_height));
1208        let id = tree.show_overlay(crate::overlay::OverlayRequest::new(
1209            content,
1210            anchor,
1211            crate::overlay::OverlayPlacement::Centered,
1212            crate::overlay::DismissBehavior::Manual,
1213        ));
1214        (tree, id)
1215    }
1216
1217    /// The supply this package exists to add: with nothing covering the window
1218    /// and no safe area, the viewport is the whole window — byte for byte the
1219    /// bare `(width, height)` tuple that used to be passed.
1220    #[test]
1221    fn a_bare_window_is_usable_to_its_last_pixel() {
1222        let (mut tree, id) = tree_with_centred_modal(100.0);
1223        tree.layout(SizeProposal::exact(400.0, 300.0));
1224        assert_eq!(tree.usable_viewport(), Rect::new(0.0, 0.0, 400.0, 300.0));
1225        let bounds = tree.overlay_content_bounds(id).expect("placed");
1226        assert_eq!(bounds.y, 100.0, "centred in 300: (300 - 100) / 2");
1227    }
1228
1229    /// A soft keyboard covering the bottom band shrinks the viewport, and the
1230    /// modal recomputes against what is left instead of centring behind it.
1231    #[test]
1232    fn an_occluding_band_shrinks_the_viewport_and_moves_the_modal() {
1233        let (mut tree, id) = tree_with_centred_modal(100.0);
1234        // The bottom 140 of a 300-tall window: a keyboard.
1235        tree.set_occluded_inset(Some(Rect::new(0.0, 160.0, 400.0, 140.0)));
1236        tree.layout(SizeProposal::exact(400.0, 300.0));
1237
1238        assert_eq!(
1239            tree.usable_viewport(),
1240            Rect::new(0.0, 0.0, 400.0, 160.0),
1241            "the largest free slab is the band above the keyboard"
1242        );
1243        let bounds = tree.overlay_content_bounds(id).expect("placed");
1244        assert_eq!(bounds.y, 30.0, "centred in 160: (160 - 100) / 2");
1245        assert!(
1246            bounds.y + bounds.height <= 160.0,
1247            "and the whole modal clears the keyboard"
1248        );
1249    }
1250
1251    /// When the content is taller than what is left, centring would push it off
1252    /// the top. It pins to the top of the usable area instead, so the first
1253    /// line stays reachable and the rest is scrolled to.
1254    #[test]
1255    fn a_modal_taller_than_the_usable_area_pins_to_its_top() {
1256        let (mut tree, id) = tree_with_centred_modal(240.0);
1257        tree.set_occluded_inset(Some(Rect::new(0.0, 160.0, 400.0, 140.0)));
1258        tree.layout(SizeProposal::exact(400.0, 300.0));
1259        let bounds = tree.overlay_content_bounds(id).expect("placed");
1260        assert_eq!(bounds.y, 0.0, "pinned to the top of the usable band");
1261    }
1262
1263    /// A safe area does the same for the reason a notch exists.
1264    #[test]
1265    fn a_safe_area_insets_the_viewport() {
1266        let (mut tree, id) = tree_with_centred_modal(100.0);
1267        tree.set_safe_area(teksilo_canvas::EdgeInsets {
1268            top: 40.0,
1269            bottom: 20.0,
1270            leading: 10.0,
1271            trailing: 10.0,
1272        });
1273        tree.layout(SizeProposal::exact(400.0, 300.0));
1274        assert_eq!(tree.usable_viewport(), Rect::new(10.0, 40.0, 380.0, 240.0));
1275        let bounds = tree.overlay_content_bounds(id).expect("placed");
1276        assert_eq!(bounds.y, 40.0 + (240.0 - 100.0) / 2.0);
1277    }
1278
1279    /// The scrim is deliberately not inset: one that respected the safe area
1280    /// would leave the notch undimmed and the content behind it legible.
1281    #[test]
1282    fn the_supply_does_not_move_the_root_layout() {
1283        // Occlusion reaches overlay placement and nothing else. A keyboard
1284        // rising must not reflow the document behind it — that is a scroll, not
1285        // a resize, and this is where the difference is decided.
1286        let mut tree = WidgetTree::new();
1287        let root = tree.add(FillWidget::new());
1288        tree.set_occluded_inset(Some(Rect::new(0.0, 160.0, 400.0, 140.0)));
1289        tree.set_safe_area(teksilo_canvas::EdgeInsets {
1290            top: 40.0,
1291            bottom: 0.0,
1292            leading: 0.0,
1293            trailing: 0.0,
1294        });
1295        tree.layout(SizeProposal::exact(400.0, 300.0));
1296        assert_eq!(
1297            tree.bounds(root),
1298            Rect::new(0.0, 0.0, 400.0, 300.0),
1299            "the root still owns the whole window"
1300        );
1301    }
1302
1303    /// A pending soft-keyboard request is recorded on the tree and taken
1304    /// exactly once, by the app layer, after its IME reconcile.
1305    #[test]
1306    fn a_soft_keyboard_request_is_taken_once() {
1307        let mut tree = WidgetTree::new();
1308        assert_eq!(tree.take_soft_keyboard_request(), None);
1309        tree.request_soft_keyboard(true);
1310        assert_eq!(tree.take_soft_keyboard_request(), Some(true));
1311        assert_eq!(
1312            tree.take_soft_keyboard_request(),
1313            None,
1314            "a request is a one-shot; a second take must not re-ask"
1315        );
1316    }
1317
1318    /// A leaf that records the bounds `place_children` hands it, and how often.
1319    #[derive(Debug, Clone, Default)]
1320    struct BoundsRecorder {
1321        seen: std::rc::Rc<std::cell::RefCell<Vec<Rect>>>,
1322    }
1323
1324    impl Widget for BoundsRecorder {
1325        fn layout_response(
1326            &self,
1327            proposal: SizeProposal,
1328            _ctx: &LayoutContext,
1329        ) -> crate::widget::LayoutResponse {
1330            Size::new(
1331                proposal.width.unwrap_or(10.0),
1332                proposal.height.unwrap_or(10.0),
1333            )
1334            .into()
1335        }
1336
1337        fn place_children(
1338            &self,
1339            bounds: Rect,
1340            _proposal: SizeProposal,
1341            children: &mut [WidgetPlacement],
1342            _ctx: &LayoutContext,
1343        ) {
1344            assert!(
1345                children.is_empty(),
1346                "a leaf must be handed an empty placements slice"
1347            );
1348            self.seen.borrow_mut().push(bounds);
1349        }
1350    }
1351
1352    /// The invariant `SceneView` (and both text engines) depend on: a widget with
1353    /// NO children still gets `place_children`, carrying its final bounds.
1354    ///
1355    /// Before this was guaranteed, the walker skipped `place_children` whenever
1356    /// there was nothing to place, so a leaf could only discover its bounds in
1357    /// `paint`. That is too late for anything the renderer consumes *before*
1358    /// paint — a `SceneView` folds `bounds.origin` into the transform scope the
1359    /// walker pushes around its subtree, so a scene holding only lightweight
1360    /// items (hence no arena children) painted its content offset by
1361    /// `-bounds.origin`, an error that scaled with zoom.
1362    #[test]
1363    fn a_childless_widget_still_receives_its_bounds() {
1364        let mut tree = WidgetTree::new();
1365        let leaf = BoundsRecorder::default();
1366        let seen = leaf.seen.clone();
1367
1368        // Nested inside an inset container, so a correct origin is non-zero and a
1369        // stale/zero origin cannot pass by accident.
1370        let leaf_id = tree.add(leaf);
1371        let _root = tree.add(InsetWidget::new(12.0).set_child(leaf_id));
1372        tree.layout(SizeProposal::exact(200.0, 100.0));
1373
1374        let bounds = seen.borrow();
1375        assert_eq!(
1376            bounds.len(),
1377            1,
1378            "the leaf must be placed exactly once per layout pass, got {bounds:?}"
1379        );
1380        assert_eq!(
1381            (bounds[0].x, bounds[0].y),
1382            (12.0, 12.0),
1383            "the leaf must receive its real, parent-assigned origin"
1384        );
1385        assert_eq!(
1386            (bounds[0].width, bounds[0].height),
1387            (176.0, 76.0),
1388            "the leaf must receive its real, parent-assigned size"
1389        );
1390    }
1391
1392    /// The same guarantee at the root: a tree whose root IS a leaf.
1393    #[test]
1394    fn a_childless_root_still_receives_its_bounds() {
1395        let mut tree = WidgetTree::new();
1396        let leaf = BoundsRecorder::default();
1397        let seen = leaf.seen.clone();
1398        let _id = tree.add(leaf);
1399        tree.layout(SizeProposal::exact(320.0, 240.0));
1400
1401        let bounds = seen.borrow();
1402        assert_eq!(bounds.len(), 1, "root leaf must be placed once");
1403        assert_eq!((bounds[0].width, bounds[0].height), (320.0, 240.0));
1404    }
1405
1406    #[derive(Debug)]
1407    struct ShrinkWrapContainer {
1408        child: WidgetId,
1409        inset: f32,
1410    }
1411
1412    impl Widget for ShrinkWrapContainer {
1413        fn layout_response(
1414            &self,
1415            _proposal: SizeProposal,
1416            ctx: &LayoutContext,
1417        ) -> crate::widget::LayoutResponse {
1418            let child_size = ctx
1419                .child_size(self.child, SizeProposal::unspecified())
1420                .unwrap_or(Size::ZERO);
1421            Size::new(
1422                child_size.width + self.inset * 2.0,
1423                child_size.height + self.inset * 2.0,
1424            )
1425            .into()
1426        }
1427
1428        fn place_children(
1429            &self,
1430            bounds: Rect,
1431            _proposal: SizeProposal,
1432            children: &mut [WidgetPlacement],
1433            _ctx: &LayoutContext,
1434        ) {
1435            for child in children.iter_mut() {
1436                child.origin = Point::new(bounds.x + self.inset, bounds.y + self.inset);
1437                child.size = Size::new(
1438                    (bounds.width - self.inset * 2.0).max(0.0),
1439                    (bounds.height - self.inset * 2.0).max(0.0),
1440                );
1441            }
1442        }
1443
1444        fn children(&self) -> Vec<WidgetId> {
1445            vec![self.child]
1446        }
1447    }
1448
1449    // ── Per-pass layout memoization cache (Part C) ──────────────────────────
1450
1451    /// A childless leaf that counts how many times `layout_response` runs and
1452    /// can opt out of caching. The driver does not recurse into a childless
1453    /// leaf's placement, so the only calls come from a parent's `child_size`
1454    /// queries — making the count a precise probe of the cache.
1455    #[derive(Debug)]
1456    struct CountingLeaf {
1457        calls: std::rc::Rc<std::cell::Cell<u32>>,
1458        cacheable: bool,
1459    }
1460
1461    impl Widget for CountingLeaf {
1462        fn layout_response(
1463            &self,
1464            _proposal: SizeProposal,
1465            _ctx: &LayoutContext,
1466        ) -> crate::widget::LayoutResponse {
1467            self.calls.set(self.calls.get() + 1);
1468            Size::new(50.0, 20.0).into()
1469        }
1470        fn cacheable_layout(&self) -> bool {
1471            self.cacheable
1472        }
1473    }
1474
1475    /// Queries its single child with the *same* proposal in both
1476    /// `layout_response` and `place_children` — the pattern real stacks use
1477    /// for height-for-width. With caching the child computes once; without it,
1478    /// twice.
1479    #[derive(Debug)]
1480    struct DoubleQueryContainer {
1481        child: WidgetId,
1482    }
1483
1484    impl Widget for DoubleQueryContainer {
1485        fn layout_response(
1486            &self,
1487            _proposal: SizeProposal,
1488            ctx: &LayoutContext,
1489        ) -> crate::widget::LayoutResponse {
1490            ctx.child_size(self.child, SizeProposal::exact(50.0, 20.0))
1491                .unwrap_or(Size::ZERO)
1492                .into()
1493        }
1494        fn place_children(
1495            &self,
1496            bounds: Rect,
1497            _proposal: SizeProposal,
1498            children: &mut [WidgetPlacement],
1499            ctx: &LayoutContext,
1500        ) {
1501            // Second query with the identical proposal.
1502            let _ = ctx.child_size(self.child, SizeProposal::exact(50.0, 20.0));
1503            for child in children.iter_mut() {
1504                child.origin = bounds.origin();
1505                child.size = bounds.size();
1506            }
1507        }
1508        fn children(&self) -> Vec<WidgetId> {
1509            vec![self.child]
1510        }
1511    }
1512
1513    #[test]
1514    fn cache_dedupes_identical_child_queries_within_a_pass() {
1515        let calls = std::rc::Rc::new(std::cell::Cell::new(0));
1516        let mut tree = WidgetTree::new();
1517        let leaf = tree.add(CountingLeaf {
1518            calls: calls.clone(),
1519            cacheable: true,
1520        });
1521        let _root = tree.add(DoubleQueryContainer { child: leaf });
1522        tree.layout(SizeProposal::exact(100.0, 50.0));
1523        // Two identical `exact(50,20)` queries (layout_response + place_children)
1524        // collapse to one real call; the driver does not recurse into the
1525        // childless leaf.
1526        assert_eq!(calls.get(), 1, "cacheable leaf should be computed once");
1527    }
1528
1529    #[test]
1530    fn cache_opt_out_recomputes_every_query() {
1531        let calls = std::rc::Rc::new(std::cell::Cell::new(0));
1532        let mut tree = WidgetTree::new();
1533        let leaf = tree.add(CountingLeaf {
1534            calls: calls.clone(),
1535            cacheable: false,
1536        });
1537        let _root = tree.add(DoubleQueryContainer { child: leaf });
1538        tree.layout(SizeProposal::exact(100.0, 50.0));
1539        assert_eq!(
1540            calls.get(),
1541            2,
1542            "opt-out leaf must run on every query (side effects preserved)"
1543        );
1544    }
1545
1546    #[test]
1547    fn cache_is_cleared_between_passes() {
1548        let calls = std::rc::Rc::new(std::cell::Cell::new(0));
1549        let mut tree = WidgetTree::new();
1550        let leaf = tree.add(CountingLeaf {
1551            calls: calls.clone(),
1552            cacheable: true,
1553        });
1554        let _root = tree.add(DoubleQueryContainer { child: leaf });
1555        tree.layout(SizeProposal::exact(100.0, 50.0));
1556        // A second pass with a different proposal must re-run layout — proving
1557        // the cache is per-pass, not stale across passes (the `exact(50,20)`
1558        // child key is identical between passes).
1559        tree.layout(SizeProposal::exact(120.0, 60.0));
1560        assert_eq!(
1561            calls.get(),
1562            2,
1563            "each pass recomputes; cache cleared per pass"
1564        );
1565    }
1566
1567    // ── measure_intrinsic (Primitive 2) ─────────────────────────────────────
1568
1569    /// Probe: from its own `layout_response`, measures `target` two ways and
1570    /// stashes the results — the normal (activation-gated) query and the
1571    /// intrinsic (activation-ignoring) query.
1572    #[derive(Debug)]
1573    struct MeasureProbe {
1574        target: WidgetId,
1575        active_w: std::rc::Rc<std::cell::Cell<f32>>, // -1.0 == None
1576        intrinsic_w: std::rc::Rc<std::cell::Cell<f32>>,
1577    }
1578    impl Widget for MeasureProbe {
1579        fn layout_response(
1580            &self,
1581            p: SizeProposal,
1582            ctx: &LayoutContext,
1583        ) -> crate::widget::LayoutResponse {
1584            // Measure intrinsic FIRST, then the normal gated query: if the
1585            // measure had polluted the cache, the gated query could wrongly
1586            // return a size for the dormant target. `exact` because FillWidget
1587            // fills its proposal (it has no intrinsic size of its own).
1588            let probe = SizeProposal::exact(120.0, 30.0);
1589            let intrinsic = ctx
1590                .measure_intrinsic(self.target, probe)
1591                .map(|s| s.width)
1592                .unwrap_or(-1.0);
1593            let active = ctx
1594                .child_size(self.target, probe)
1595                .map(|s| s.width)
1596                .unwrap_or(-1.0);
1597            self.intrinsic_w.set(intrinsic);
1598            self.active_w.set(active);
1599            p.resolve(0.0, 0.0).into()
1600        }
1601        fn cacheable_layout(&self) -> bool {
1602            false
1603        }
1604    }
1605
1606    #[test]
1607    fn measure_intrinsic_sees_a_dormant_widget_normal_query_does_not() {
1608        let active = std::rc::Rc::new(std::cell::Cell::new(0.0));
1609        let intrinsic = std::rc::Rc::new(std::cell::Cell::new(0.0));
1610        let mut tree = WidgetTree::new();
1611        let leaf = tree.add(FillWidget::new());
1612        tree.set_dormant(leaf);
1613        let _probe = tree.add(MeasureProbe {
1614            target: leaf,
1615            active_w: active.clone(),
1616            intrinsic_w: intrinsic.clone(),
1617        });
1618        tree.layout(SizeProposal::exact(200.0, 50.0));
1619
1620        // measure_intrinsic measures the dormant widget (FillWidget fills the
1621        // 120px probe)…
1622        assert!(
1623            (intrinsic.get() - 120.0).abs() < 0.01,
1624            "measure_intrinsic should size the dormant widget, got {}",
1625            intrinsic.get()
1626        );
1627        // …and the normal gated query (run AFTER) still returns None — proving
1628        // the measure bypassed, and did not seed, the per-pass cache.
1629        assert_eq!(
1630            active.get(),
1631            -1.0,
1632            "child_size must stay None for a dormant widget (no cache pollution)"
1633        );
1634    }
1635
1636    /// A box whose height is driven by a signal and whose width echoes the
1637    /// proposed width (height-for-width) — models a widget (e.g. a `MessageBox`
1638    /// "Show details" expander) whose intrinsic height changes with content.
1639    /// Echoing the width lets a fixed-width intrinsic measurement be exercised.
1640    #[derive(Debug)]
1641    struct SignalBox {
1642        h: crate::signal::Signal<f32>,
1643    }
1644    impl Widget for SignalBox {
1645        fn layout_response(
1646            &self,
1647            p: SizeProposal,
1648            _ctx: &LayoutContext,
1649        ) -> crate::widget::LayoutResponse {
1650            teksilo_canvas::Size::new(p.width.unwrap_or(0.0), self.h.get()).into()
1651        }
1652        fn cacheable_layout(&self) -> bool {
1653            false
1654        }
1655    }
1656
1657    /// Sums the ACTIVE children's heights via `child_size` (which returns
1658    /// `None` for a dormant child, so a hidden child contributes nothing) —
1659    /// lets a test assert size-to-content excludes dormant subtrees.
1660    #[derive(Debug)]
1661    struct VSumBox {
1662        children: Vec<WidgetId>,
1663    }
1664    impl Widget for VSumBox {
1665        fn layout_response(
1666            &self,
1667            p: SizeProposal,
1668            ctx: &LayoutContext,
1669        ) -> crate::widget::LayoutResponse {
1670            let h: f32 = self
1671                .children
1672                .iter()
1673                .filter_map(|&c| ctx.child_size(c, p))
1674                .map(|s| s.height)
1675                .sum();
1676            teksilo_canvas::Size::new(p.width.unwrap_or(0.0), h).into()
1677        }
1678        fn children(&self) -> Vec<WidgetId> {
1679            self.children.clone()
1680        }
1681    }
1682
1683    #[test]
1684    fn measure_root_intrinsic_honors_fixed_width_and_tracks_content() {
1685        let h = crate::signal::Signal::new(140.0);
1686        let mut tree = WidgetTree::new();
1687        let _root = tree.add(SignalBox { h: h.clone() });
1688        // Lay the root out constrained to a fixed native-modal size.
1689        tree.layout(SizeProposal::exact(460.0, 140.0));
1690
1691        // Intrinsic measurement at a fixed width / unbounded height reports the
1692        // proposed width and the content's natural height — the size a
1693        // size-to-content window grows to, independent of the constrained pass.
1694        let m = tree
1695            .measure_root_intrinsic(SizeProposal {
1696                width: Some(460.0),
1697                height: None,
1698            })
1699            .expect("one active primary root");
1700        assert!(
1701            (m.width - 460.0).abs() < 0.01,
1702            "fixed width honored, got {}",
1703            m.width
1704        );
1705        assert!(
1706            (m.height - 140.0).abs() < 0.01,
1707            "natural height, got {}",
1708            m.height
1709        );
1710
1711        // A different fixed width flows through (the proposal really is used).
1712        let narrow = tree
1713            .measure_root_intrinsic(SizeProposal {
1714                width: Some(300.0),
1715                height: None,
1716            })
1717            .expect("root active");
1718        assert!(
1719            (narrow.width - 300.0).abs() < 0.01,
1720            "proposal width, got {}",
1721            narrow.width
1722        );
1723
1724        // Content growth (a "Show details" expander) is reflected.
1725        h.set(300.0);
1726        let grown = tree
1727            .measure_root_intrinsic(SizeProposal {
1728                width: Some(460.0),
1729                height: None,
1730            })
1731            .expect("root active");
1732        assert!(
1733            (grown.height - 300.0).abs() < 0.01,
1734            "grows with content, got {}",
1735            grown.height
1736        );
1737    }
1738
1739    #[test]
1740    fn measure_root_intrinsic_excludes_dormant_content() {
1741        let mut tree = WidgetTree::new();
1742        let shown = tree.add(SignalBox {
1743            h: crate::signal::Signal::new(200.0),
1744        });
1745        let hidden = tree.add(SignalBox {
1746            h: crate::signal::Signal::new(1000.0),
1747        });
1748        tree.set_dormant(hidden);
1749        let _root = tree.add(VSumBox {
1750            children: vec![shown, hidden],
1751        });
1752        tree.layout(SizeProposal::exact(460.0, 200.0));
1753
1754        // The dormant child must NOT contribute — a size-to-content window is
1755        // sized to what is actually shown. Regression guard for measuring via
1756        // `layout_response` (activation-respecting) rather than the
1757        // activation-ignoring `measure_intrinsic` (which would return 1200).
1758        let m = tree
1759            .measure_root_intrinsic(SizeProposal {
1760                width: Some(460.0),
1761                height: None,
1762            })
1763            .expect("one active primary root");
1764        assert!(
1765            (m.height - 200.0).abs() < 0.01,
1766            "dormant child must be excluded, got {}",
1767            m.height
1768        );
1769    }
1770
1771    #[test]
1772    fn single_widget_fills_proposal() {
1773        let mut tree = WidgetTree::new();
1774        let widget = tree.add(FillWidget::new().background(Color::RED));
1775        tree.layout(SizeProposal::exact(200.0, 40.0));
1776        let bounds = tree.bounds(widget);
1777        assert_eq!(bounds.width, 200.0);
1778        assert_eq!(bounds.height, 40.0);
1779    }
1780
1781    #[test]
1782    fn stack_children_overlap() {
1783        let mut tree = WidgetTree::new();
1784        let a = tree.add(FillWidget::new());
1785        let b = tree.add(FillWidget::new());
1786        let stack = tree.add(StackWidget::new().child(a).child(b));
1787        tree.layout(SizeProposal::exact(100.0, 50.0));
1788        let children = tree.children(stack);
1789        assert_eq!(children.len(), 2);
1790        let a_bounds = tree.bounds(children[0]);
1791        let b_bounds = tree.bounds(children[1]);
1792        assert_eq!(a_bounds.origin(), b_bounds.origin());
1793        assert_eq!(a_bounds.size(), b_bounds.size());
1794    }
1795
1796    #[test]
1797    fn inset_widget_insets_child() {
1798        let mut tree = WidgetTree::new();
1799        let child = tree.add(FillWidget::new());
1800        let parent = tree.add(InsetWidget::new(10.0).set_child(child));
1801        tree.layout(SizeProposal::exact(100.0, 50.0));
1802        let children = tree.children(parent);
1803        let child_bounds = tree.bounds(children[0]);
1804        assert_eq!(child_bounds.x, 10.0);
1805        assert_eq!(child_bounds.y, 10.0);
1806        assert_eq!(child_bounds.width, 80.0);
1807        assert_eq!(child_bounds.height, 30.0);
1808    }
1809
1810    #[test]
1811    fn recursive_layout_preserves_exact_parent_placement_for_containers() {
1812        let mut tree = WidgetTree::new();
1813        let leaf = tree.add(FillWidget::new());
1814        let shrink = tree.add(ShrinkWrapContainer {
1815            child: leaf,
1816            inset: 8.0,
1817        });
1818        let root = tree.add(StackWidget::new().child(shrink));
1819
1820        tree.layout(SizeProposal::exact(120.0, 80.0));
1821
1822        assert_eq!(tree.bounds(root), Rect::new(0.0, 0.0, 120.0, 80.0));
1823        assert_eq!(
1824            tree.bounds(shrink),
1825            Rect::new(0.0, 0.0, 120.0, 80.0),
1826            "child container should keep the exact size assigned by its parent"
1827        );
1828        assert_eq!(tree.bounds(leaf), Rect::new(8.0, 8.0, 104.0, 64.0));
1829    }
1830
1831    #[test]
1832    fn needs_paint_after_layout() {
1833        let mut tree = WidgetTree::new();
1834        tree.add(FillWidget::new());
1835        assert!(tree.needs_layout());
1836        tree.layout(SizeProposal::exact(100.0, 50.0));
1837        assert!(!tree.needs_layout());
1838    }
1839
1840    #[test]
1841    fn signal_binding_marks_widget_dirty_on_layout() {
1842        use crate::signal::Signal;
1843
1844        let mut tree = WidgetTree::new();
1845        let widget = tree.add(FillWidget::new().background(Color::RED));
1846        tree.layout(SizeProposal::exact(100.0, 50.0));
1847        tree.render();
1848
1849        assert!(!tree.needs_paint());
1850
1851        let visible = Signal::new(true);
1852        visible.bind_to(
1853            widget,
1854            tree.binding_registry(),
1855            crate::binding::BindingLevel::RepaintOnly,
1856        );
1857
1858        visible.set(false);
1859        tree.layout(SizeProposal::exact(100.0, 50.0));
1860        assert!(tree.needs_paint());
1861    }
1862
1863    /// `culls_children` as a framework primitive, without a scene.
1864    ///
1865    /// The mechanism is one field and two rules: a widget that opts in is
1866    /// handed every child, parked ones included, and whatever it leaves in
1867    /// `WidgetPlacement::dormant` is applied — cleared wakes in the same pass,
1868    /// set parks after it.
1869    mod culling_containers {
1870        use super::*;
1871        use crate::signal::Signal;
1872        use crate::widget::{LayoutResponse, WidgetPlacement};
1873        use crate::widget_builder::WidgetBuilder;
1874        use std::cell::Cell;
1875        use std::rc::Rc;
1876
1877        /// Parks every child whose index is set in the `park` bitmask, and
1878        /// reports how many children its `place_children` was handed.
1879        ///
1880        /// `park` is a `Signal` bound at `BindingLevel::Relayout` — the same
1881        /// level a `SceneView` binds its camera at — because that is what makes
1882        /// changing it run a pass at all: `layout_with_ops` returns early when
1883        /// the proposal is unchanged and nothing needs layout.
1884        #[derive(Debug)]
1885        struct Culler {
1886            kids: Vec<WidgetId>,
1887            park: Signal<u64>,
1888            seen: Rc<Cell<usize>>,
1889            opts_in: bool,
1890            /// Stop writing `dormant` at all, so what the framework pre-set
1891            /// there is what gets applied.
1892            ignore_dormant: Rc<Cell<bool>>,
1893            /// One per child, so "was this subtree recursed into" is
1894            /// observable and not merely inferred from the child's activation.
1895            grandkids: Rc<std::cell::RefCell<Vec<WidgetId>>>,
1896            /// How many times the culler has been asked to decide. The
1897            /// question "was the decision re-taken?" has no other witness — a
1898            /// re-run that reaches the same answer changes nothing else.
1899            passes: Rc<Cell<usize>>,
1900        }
1901
1902        impl Culler {
1903            fn new(park: Signal<u64>, seen: Rc<Cell<usize>>, opts_in: bool) -> Self {
1904                Self {
1905                    kids: Vec::new(),
1906                    park,
1907                    seen,
1908                    opts_in,
1909                    ignore_dormant: Rc::new(Cell::new(false)),
1910                    grandkids: Rc::new(std::cell::RefCell::new(Vec::new())),
1911                    passes: Rc::new(Cell::new(0)),
1912                }
1913            }
1914        }
1915
1916        impl Widget for Culler {
1917            fn build(&mut self, ctx: &mut crate::build_context::BuildContext) -> Vec<WidgetId> {
1918                self.park.bind_to(
1919                    ctx.self_id(),
1920                    ctx.binding_registry(),
1921                    crate::binding::BindingLevel::Relayout,
1922                );
1923                // Each child has a child of its own, so "was this subtree
1924                // recursed into" is observable from the grandchild's bounds
1925                // and not only from the child's activation.
1926                self.kids = (0..3)
1927                    .map(|i| {
1928                        let grandkid = ctx.add(FillWidget::new().label(format!("grandkid{i}")));
1929                        self.grandkids.borrow_mut().push(grandkid);
1930                        ctx.add(StackWidget::new().child(grandkid).focusable(true))
1931                    })
1932                    .collect();
1933                self.kids.clone()
1934            }
1935            fn layout_response(
1936                &self,
1937                _p: SizeProposal,
1938                _c: &crate::widget::LayoutContext,
1939            ) -> LayoutResponse {
1940                teksilo_canvas::Size::new(100.0, 100.0).into()
1941            }
1942            fn children(&self) -> Vec<WidgetId> {
1943                self.kids.clone()
1944            }
1945            fn culls_children(&self) -> bool {
1946                self.opts_in
1947            }
1948            fn place_children(
1949                &self,
1950                bounds: Rect,
1951                _proposal: SizeProposal,
1952                children: &mut [WidgetPlacement],
1953                _ctx: &crate::widget::LayoutContext,
1954            ) {
1955                self.seen.set(children.len());
1956                self.passes.set(self.passes.get() + 1);
1957                let mask = self.park.get();
1958                for placement in children.iter_mut() {
1959                    let Some(i) = self.kids.iter().position(|&k| k == placement.id) else {
1960                        continue;
1961                    };
1962                    placement.origin = teksilo_canvas::Point::new(0.0, i as f32 * 20.0);
1963                    // Width follows the proposal so a *grandchild*'s size says
1964                    // whether the recursion reached it — a child's own size is
1965                    // written here, before any cull decision, and so proves
1966                    // nothing.
1967                    placement.size = teksilo_canvas::Size::new(bounds.width, 20.0);
1968                    if !self.ignore_dormant.get() {
1969                        placement.dormant = mask & (1 << i) != 0;
1970                    }
1971                }
1972            }
1973        }
1974
1975        struct Rig {
1976            tree: WidgetTree,
1977            id: WidgetId,
1978            park: Signal<u64>,
1979            seen: Rc<Cell<usize>>,
1980            ignore_dormant: Rc<Cell<bool>>,
1981            grandkids: Rc<std::cell::RefCell<Vec<WidgetId>>>,
1982            passes: Rc<Cell<usize>>,
1983        }
1984
1985        fn tree_with(opts_in: bool) -> Rig {
1986            let park = Signal::new(0u64);
1987            let seen = Rc::new(Cell::new(0usize));
1988            let culler = Culler::new(park.clone(), seen.clone(), opts_in);
1989            let ignore_dormant = culler.ignore_dormant.clone();
1990            let grandkids = culler.grandkids.clone();
1991            let passes = culler.passes.clone();
1992            let mut tree = WidgetTree::new();
1993            let id = tree.add(culler);
1994            tree.layout(SizeProposal::exact(100.0, 100.0));
1995            Rig {
1996                tree,
1997                id,
1998                park,
1999                seen,
2000                ignore_dormant,
2001                grandkids,
2002                passes,
2003            }
2004        }
2005
2006        #[test]
2007        fn focus_moving_re_asks_the_culling_parent_that_owns_it() {
2008            // A culling parent is told to keep what the user is in the middle
2009            // of, and it is only asked during layout — but focus moving from
2010            // one child to another moves nothing and resizes nothing, so the
2011            // idle early-return would skip the pass and leave the parent
2012            // answering with a stale anchor set. It would go on pinning the
2013            // child the user has left, and never pin the one they arrived in.
2014            //
2015            // Harmless while pinning only keeps a child *alive* — a newly
2016            // focused child is active by definition. Not harmless for a parent
2017            // that publishes a narrower set than it keeps alive, as
2018            // `SceneView` does: the published tree names its focused node, and
2019            // a focus the walk did not emit is a broken update.
2020            let Rig {
2021                mut tree,
2022                id,
2023                passes,
2024                ..
2025            } = tree_with(true);
2026            let kids = tree.children(id).to_vec();
2027
2028            let before = passes.get();
2029            tree.layout(SizeProposal::exact(100.0, 100.0));
2030            assert_eq!(
2031                passes.get(),
2032                before,
2033                "precondition: a settled tree skips the pass entirely"
2034            );
2035
2036            tree.focus(kids[0]);
2037            tree.layout(SizeProposal::exact(100.0, 100.0));
2038            assert_eq!(
2039                passes.get(),
2040                before + 1,
2041                "focus arriving is a change to the culler's inputs"
2042            );
2043
2044            tree.focus(kids[2]);
2045            tree.layout(SizeProposal::exact(100.0, 100.0));
2046            assert_eq!(
2047                passes.get(),
2048                before + 2,
2049                "…and so is focus moving between two of its children"
2050            );
2051
2052            tree.layout(SizeProposal::exact(100.0, 100.0));
2053            assert_eq!(
2054                passes.get(),
2055                before + 2,
2056                "…while a pass with the same anchors is still skipped"
2057            );
2058        }
2059
2060        #[test]
2061        fn focus_moving_forces_no_pass_where_nothing_culls() {
2062            // The scoping half. The invalidation walks up from the moved
2063            // anchor and marks only `culls_children` ancestors, so a tree
2064            // without one pays a parent-chain walk and forces no layout — the
2065            // cost lands on the trees that asked for the mechanism.
2066            let Rig {
2067                mut tree,
2068                id,
2069                passes,
2070                ..
2071            } = tree_with(false);
2072            let kids = tree.children(id).to_vec();
2073            let before = passes.get();
2074
2075            tree.focus(kids[0]);
2076            tree.layout(SizeProposal::exact(100.0, 100.0));
2077            tree.focus(kids[2]);
2078            tree.layout(SizeProposal::exact(100.0, 100.0));
2079
2080            assert_eq!(
2081                passes.get(),
2082                before,
2083                "no culling ancestor, no reason to re-run layout"
2084            );
2085        }
2086
2087        #[test]
2088        fn a_parked_child_leaves_the_tab_ring_and_the_at_tree_in_the_same_pass() {
2089            let Rig {
2090                mut tree, id, park, ..
2091            } = tree_with(true);
2092            let kids = tree.children(id).to_vec();
2093            assert_eq!(tree.tab_stops_within(id).len(), 3);
2094            let before = tree.accessibility_tree_snapshot().nodes.len();
2095
2096            park.set(0b010);
2097            tree.layout(SizeProposal::exact(100.0, 100.0));
2098
2099            assert!(!tree.is_active(kids[1]), "parked in the pass that asked");
2100            assert!(tree.is_active(kids[0]) && tree.is_active(kids[2]));
2101            let stops = tree.tab_stops_within(id);
2102            assert_eq!(stops.len(), 2, "stops = {stops:?}");
2103            assert!(!stops.contains(&kids[1]));
2104            assert_eq!(
2105                tree.accessibility_tree_snapshot().nodes.len(),
2106                before - 2,
2107                "the parked child AND its own child leave the AccessKit tree — \
2108                 parking is a subtree operation"
2109            );
2110        }
2111
2112        #[test]
2113        fn a_parked_child_takes_its_subtree_out_of_the_layout_recursion() {
2114            // The activation flag alone does not prove this: a child could be
2115            // dormant and still have been recursed into. Watch the grandchild's
2116            // bounds, which only the recursion writes.
2117            let Rig {
2118                mut tree,
2119                park,
2120                grandkids,
2121                ..
2122            } = tree_with(true);
2123            let grandkid = grandkids.borrow()[1];
2124            assert_eq!(tree.bounds(grandkid).size(), Size::new(100.0, 20.0));
2125
2126            park.set(0b010);
2127            tree.layout(SizeProposal::exact(100.0, 300.0));
2128            let parked_bounds = tree.bounds(grandkid);
2129
2130            // Change the geometry the recursion would have written, and check
2131            // it does not reach the parked subtree.
2132            park.set(0b010);
2133            tree.layout(SizeProposal::exact(100.0, 300.0));
2134            assert_eq!(
2135                tree.bounds(grandkid),
2136                parked_bounds,
2137                "nothing below a parked child is laid out"
2138            );
2139
2140            park.set(0);
2141            tree.layout(SizeProposal::exact(100.0, 300.0));
2142            assert_eq!(
2143                tree.bounds(grandkid).size(),
2144                Size::new(100.0, 20.0),
2145                "…and the recursion resumes when it wakes"
2146            );
2147        }
2148
2149        #[test]
2150        fn a_parent_that_leaves_dormant_alone_changes_nothing() {
2151            // `dormant` arrives pre-set to the child's current state, so a
2152            // culling parent that does not write it keeps whatever it decided
2153            // last time. Without that, every pass in which the parent declines
2154            // to answer would silently wake everything it had parked.
2155            let Rig {
2156                mut tree,
2157                park,
2158                ignore_dormant,
2159                id,
2160                ..
2161            } = tree_with(true);
2162            let kids = tree.children(id).to_vec();
2163
2164            park.set(0b101);
2165            tree.layout(SizeProposal::exact(100.0, 100.0));
2166            assert!(!tree.is_active(kids[0]) && !tree.is_active(kids[2]));
2167
2168            ignore_dormant.set(true);
2169            park.set(0);
2170            tree.layout(SizeProposal::exact(100.0, 100.0));
2171            assert!(
2172                !tree.is_active(kids[0]) && !tree.is_active(kids[2]),
2173                "a parent that ignores the field must not resurrect anything"
2174            );
2175            assert!(tree.is_active(kids[1]), "…nor park anything");
2176        }
2177
2178        #[test]
2179        fn a_woken_child_is_laid_out_in_the_same_pass() {
2180            // The half a signal-based gate cannot do: a gate written during
2181            // layout is not read until the next pass, so the woken child would
2182            // paint at a stale rectangle for a frame.
2183            let Rig {
2184                mut tree, id, park, ..
2185            } = tree_with(true);
2186            let kids = tree.children(id).to_vec();
2187
2188            park.set(0b100);
2189            tree.layout(SizeProposal::exact(100.0, 100.0));
2190            assert!(!tree.is_active(kids[2]));
2191
2192            park.set(0);
2193            tree.layout(SizeProposal::exact(100.0, 100.0));
2194            assert!(tree.is_active(kids[2]), "woken");
2195            assert_eq!(
2196                tree.bounds(kids[2]),
2197                Rect::new(0.0, 40.0, 100.0, 20.0),
2198                "…and laid out this pass, not the next"
2199            );
2200        }
2201
2202        #[test]
2203        fn a_culling_parent_is_handed_its_parked_children() {
2204            // Otherwise it could never ask one back, having parked it.
2205            let Rig {
2206                mut tree,
2207                park,
2208                seen,
2209                ..
2210            } = tree_with(true);
2211            assert_eq!(seen.get(), 3);
2212            park.set(0b111);
2213            tree.layout(SizeProposal::exact(100.0, 100.0));
2214            park.set(0b111);
2215            tree.layout(SizeProposal::exact(100.0, 100.0));
2216            assert_eq!(
2217                seen.get(),
2218                3,
2219                "all three are parked, and all three are still offered"
2220            );
2221        }
2222
2223        #[test]
2224        fn a_widget_that_did_not_opt_in_cannot_park_anything() {
2225            // `dormant` is documented as read only for a `culls_children`
2226            // parent. A widget that writes it anyway must change nothing —
2227            // otherwise the field is a trapdoor on every container in the
2228            // framework.
2229            let Rig {
2230                mut tree,
2231                id,
2232                park,
2233                seen,
2234                grandkids,
2235                ..
2236            } = tree_with(false);
2237            let kids = tree.children(id).to_vec();
2238            park.set(0b111);
2239            tree.layout(SizeProposal::exact(100.0, 100.0));
2240            assert_eq!(seen.get(), 3, "active children only, which is all of them");
2241            for kid in &kids {
2242                assert!(tree.is_active(*kid), "{kid:?} must stay active");
2243            }
2244            assert_eq!(tree.tab_stops_within(id).len(), 3);
2245            // Widen the view so a subtree that was recursed into changes size.
2246            tree.layout(SizeProposal::exact(200.0, 100.0));
2247            for grandkid in grandkids.borrow().iter() {
2248                assert_eq!(
2249                    tree.bounds(*grandkid).size(),
2250                    Size::new(200.0, 20.0),
2251                    "…and its subtree must still be laid out: reading `dormant` \
2252                     from a widget that did not opt in would take the subtree \
2253                     out of the recursion",
2254                );
2255            }
2256        }
2257
2258        #[test]
2259        fn parking_the_focused_child_does_not_leave_focus_on_a_dormant_node() {
2260            // The backstop behind the pin. A culling parent is expected to keep
2261            // what the user is using, but if it parks it anyway, focus must not
2262            // survive the pass pointing at a node dispatch will refuse — a
2263            // keystroke into the void is worse than a focus loss the user can
2264            // see.
2265            let Rig {
2266                mut tree, id, park, ..
2267            } = tree_with(true);
2268            let kids = tree.children(id).to_vec();
2269            tree.focus(kids[0]);
2270            assert_eq!(tree.focused(), Some(kids[0]));
2271
2272            park.set(0b001);
2273            tree.layout(SizeProposal::exact(100.0, 100.0));
2274
2275            assert!(!tree.is_active(kids[0]));
2276            assert_eq!(
2277                tree.focused(),
2278                None,
2279                "focus must not point into a subtree this pass parked"
2280            );
2281            let _ = id;
2282        }
2283
2284        /// Parks the children whose bit is set in a mask no binding watches,
2285        /// so what runs its pass is whatever else needed one: here a child's
2286        /// own scroll handler, which writes the mask.
2287        #[derive(Debug)]
2288        struct ScrollCuller {
2289            kids: Vec<WidgetId>,
2290            park: Rc<Cell<u64>>,
2291        }
2292
2293        impl Widget for ScrollCuller {
2294            fn build(&mut self, ctx: &mut crate::build_context::BuildContext) -> Vec<WidgetId> {
2295                self.kids = (0..3)
2296                    .map(|i| {
2297                        let park = self.park.clone();
2298                        ctx.add(
2299                            FillWidget::new()
2300                                .background(teksilo_tokens::Color::RED)
2301                                .corner_radius(teksilo_tokens::CornerRadius::uniform(2.0))
2302                                .on_scroll(move |_event, _ctx| {
2303                                    park.set(1 << i);
2304                                    crate::event::EventResponse::Handled
2305                                }),
2306                        )
2307                    })
2308                    .collect();
2309                self.kids.clone()
2310            }
2311            fn layout_response(
2312                &self,
2313                _p: SizeProposal,
2314                _c: &crate::widget::LayoutContext,
2315            ) -> LayoutResponse {
2316                teksilo_canvas::Size::new(100.0, 60.0).into()
2317            }
2318            fn children(&self) -> Vec<WidgetId> {
2319                self.kids.clone()
2320            }
2321            fn culls_children(&self) -> bool {
2322                true
2323            }
2324            fn place_children(
2325                &self,
2326                bounds: Rect,
2327                _proposal: SizeProposal,
2328                children: &mut [WidgetPlacement],
2329                _ctx: &crate::widget::LayoutContext,
2330            ) {
2331                let mask = self.park.get();
2332                for placement in children.iter_mut() {
2333                    let Some(i) = self.kids.iter().position(|&k| k == placement.id) else {
2334                        continue;
2335                    };
2336                    placement.origin = teksilo_canvas::Point::new(0.0, i as f32 * 20.0);
2337                    placement.size = teksilo_canvas::Size::new(bounds.width, 20.0);
2338                    placement.dormant = mask & (1 << i) != 0;
2339                }
2340            }
2341        }
2342
2343        /// The rows the frame draws, by their top edge.
2344        fn drawn_rows(frame: &teksilo_canvas::RenderFrame) -> Vec<f32> {
2345            frame.shapes.iter().map(|shape| shape.screen[1]).collect()
2346        }
2347
2348        #[test]
2349        fn a_child_parked_in_a_pass_that_marked_nothing_for_paint_leaves_the_frame() {
2350            // A handled scroll marks its target for layout and nothing else.
2351            // When the culling parent then parks that target, the pass ends
2352            // with no active node marked for paint, which is the condition
2353            // under which a render replays the frame it cached: the parked
2354            // child's drawing with it, and a live picture's texture kept for
2355            // a widget nothing shows.
2356            let park = Rc::new(Cell::new(0));
2357            let mut tree = WidgetTree::new();
2358            let id = tree.add(ScrollCuller {
2359                kids: Vec::new(),
2360                park: park.clone(),
2361            });
2362            tree.layout(SizeProposal::exact(100.0, 60.0));
2363            assert_eq!(drawn_rows(&tree.render()), vec![0.0, 20.0, 40.0]);
2364            let kids = tree.children(id).to_vec();
2365
2366            let scroll_over = |tree: &mut WidgetTree, y: f32| {
2367                tree.dispatch_event(WidgetEvent::scroll_at(
2368                    crate::event::ScrollDelta::Lines { x: 0.0, y: -1.0 },
2369                    crate::event::Modifiers::NONE,
2370                    teksilo_canvas::Point::new(50.0, y),
2371                ));
2372                tree.layout(SizeProposal::exact(100.0, 60.0));
2373            };
2374            scroll_over(&mut tree, 30.0);
2375            assert!(!tree.is_active(kids[1]), "the culler parked the middle row");
2376            assert_eq!(
2377                drawn_rows(&tree.render()),
2378                vec![0.0, 40.0],
2379                "a parked child is not drawn, whatever marked the pass"
2380            );
2381
2382            // And back: the first row's handler clears the middle row's bit
2383            // and parks its own.
2384            scroll_over(&mut tree, 10.0);
2385            assert!(tree.is_active(kids[1]) && !tree.is_active(kids[0]));
2386            assert_eq!(drawn_rows(&tree.render()), vec![20.0, 40.0]);
2387        }
2388    }
2389}