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teksilo_core/widget_tree/
layout_impl.rs

1// SPDX-License-Identifier: MPL-2.0
2// SPDX-FileCopyrightText: 2026 FernTech
3
4use super::*;
5
6impl WidgetTree {
7    /// Process dirty state bindings: mark bound widgets for repaint, relayout,
8    /// or rebuild. Called automatically at the start of layout().
9    pub(super) fn process_state_changes(&mut self, ops: &mut dyn crate::window::WindowOps) {
10        // Refresh the node-resident `effective_enabled_signal`s FIRST, so a
11        // widget bound to one is dirty-marked in time for the binding flush
12        // immediately below to drain it in this same pass, rather than a frame
13        // late. This is also where a signal seeded during `build()` — when the
14        // widget's parent was not yet wired, so the seed could only see its own
15        // `enabled` prop — is corrected against the now-complete tree.
16        self.flush_effective_enabled_signals();
17
18        // One unified flush: both visual buckets and the a11y flag
19        // are drained from the same walk, so a signal bound at both
20        // a visual level and `AccessibilityOnly` (e.g. a Button's
21        // `label` re-registers the same Signal at RepaintOnly
22        // *and* AccessibilityOnly) flips both. Two separate flushes
23        // would each advance this registry's last-seen generation for
24        // that source, so the second would find nothing to report.
25        let (dirty_widgets, a11y_binding_dirty) = self.binding_registry.flush_all_dirty();
26        for (id, level) in &dirty_widgets {
27            match level {
28                crate::binding::BindingLevel::RepaintOnly => {
29                    self.arena.mark_needs_paint(*id);
30                }
31                crate::binding::BindingLevel::SubtreeRepaint => {
32                    // Used by `enabled_when` so the leaves in the
33                    // disabled subtree re-resolve their role colors
34                    // via the paint walker's `effective_enabled`.
35                    // No layout work — geometry is unchanged.
36                    self.arena.mark_subtree_needs_paint(*id);
37                }
38                crate::binding::BindingLevel::Relayout => {
39                    self.arena.mark_needs_layout(*id);
40                    self.arena.mark_ancestors_need_layout(*id);
41                }
42                crate::binding::BindingLevel::Rebuild => {
43                    self.arena.mark_needs_rebuild(*id);
44                    self.arena.mark_ancestors_need_layout(*id);
45                }
46                crate::binding::BindingLevel::AccessibilityOnly => {
47                    // Drained into the boolean below — never appears in
48                    // the visual map, but kept in the match so a future
49                    // variant addition is a compile-time reminder.
50                }
51            }
52        }
53
54        // Orthogonal to the visual dirty pass: if any signal bound at
55        // `BindingLevel::AccessibilityOnly` fired, flip the tree-wide
56        // `a11y_dirty` flag so the next `sync_accessibility` rebuilds
57        // the AccessKit tree. Decoupled from layout / paint so a text
58        // edit that changes no visual geometry still reaches screen
59        // readers within one frame.
60        if a11y_binding_dirty {
61            self.a11y_dirty = true;
62        }
63
64        // Rebuild data-driven widgets whose data model changed.
65        self.process_pending_rebuilds(&mut *ops);
66
67        let mut to_dormant = Vec::new();
68        let mut to_activate = Vec::new();
69        for (id, is_active, should_be_visible) in self.arena.visibility_checks_iter() {
70            if is_active && !should_be_visible {
71                to_dormant.push(id);
72            } else if !is_active && should_be_visible {
73                // Only wake a `visible_when(true)` node whose parent is active.
74                // A gated node inside a dormant ancestor (e.g. a row in a
75                // closed popover / overflow menu) must NOT escape that
76                // ancestor's dormancy and render on its own. When the ancestor
77                // is later activated, `arena.activate` wakes this node via the
78                // cascade (its gate is true). The dormancy invariant — an
79                // active node has an active parent — makes the immediate-parent
80                // check sufficient.
81                let parent_active = self
82                    .arena
83                    .parent(id)
84                    .map(|p| self.arena.is_active(p))
85                    .unwrap_or(true);
86                if parent_active {
87                    to_activate.push(id);
88                }
89            }
90        }
91        // The accessibility walk skips dormant nodes, so any
92        // active↔dormant transition changes the AccessKit tree shape
93        // and must dirty the cached snapshot. Other Relayout-causing
94        // signal flips (a Switcher visibility binding that doesn't
95        // straddle activation, an opacity change) do not — the
96        // unconditional `a11y_dirty = true` was removed from `layout()`
97        // and is now set only by events that actually change the AT tree.
98        //
99        // A *resize* is one of them: since a label carries its text one
100        // run per visual line, re-wrapping it at a new width produces a
101        // different set of runs, not the same set somewhere else. A pure
102        // translation is absorbed by `sync_accessibility` instead, which
103        // re-places the cached nodes without walking.
104        if !to_dormant.is_empty() || !to_activate.is_empty() {
105            self.a11y_dirty = true;
106        }
107        for id in to_dormant {
108            // Through the tree-level door, so a pointer working inside a
109            // `visible_when` branch that just flipped false is told its
110            // interaction is over rather than left holding a widget the
111            // dispatcher will no longer reach.
112            self.park_subtree_with_ops(id, &mut *ops);
113        }
114        for id in to_activate {
115            self.arena.activate(id);
116        }
117        // Fire activation_signal observers (e.g. a WebView's set_visible
118        // bridge) after the whole visibility pass has committed — not from
119        // inside the set_dormant/activate recursion above.
120        self.flush_activation_signals();
121
122        // Reclaim binding groups nothing points at any more. Deliberately
123        // last: `unregister_for_widget` leaves emptied groups in place so
124        // that a rebuild — which is unregister-then-re-register — keeps
125        // the group's `last_seen` ledger and cannot swallow a write its
126        // own `build()` made before re-binding. By here every rebuild in
127        // this pass has re-registered, so anything still empty belongs to
128        // a widget that is genuinely gone.
129        self.binding_registry.reclaim_empty_groups();
130    }
131
132    /// Dismiss any active overlay whose content widget is no longer
133    /// alive in the arena. An overlay's owner can be torn down
134    /// out-of-band: a data-driven rebuild destroys the widget that
135    /// showed it (clicking "mark all read" inside a notification popover
136    /// rebuilds the bell that owns the overlay; closing a document tears
137    /// down a still-open inline popover). The content then disappears
138    /// visually, but the overlay ENTRY survives in the manager and keeps
139    /// intercepting clicks (the click-outside scrim) until the user
140    /// clicks elsewhere. This GC removes such orphans immediately (no
141    /// fade — the content is already gone). A normally-open overlay's
142    /// content stays active (gated `true`), so it is never touched.
143    pub(super) fn gc_orphaned_overlays(&mut self) {
144        let orphaned: Vec<crate::overlay::OverlayId> = self
145            .overlay_manager
146            .active_ids()
147            .into_iter()
148            .filter(|&id| {
149                self.overlay_manager
150                    .overlay(id)
151                    .map(|o| !self.arena.is_active(o.content_id))
152                    .unwrap_or(false)
153            })
154            .collect();
155        if orphaned.is_empty() {
156            return;
157        }
158        for id in orphaned {
159            // The content widget is already destroyed, so this is bookkeeping
160            // rather than anything the user did.
161            self.overlay_manager
162                .dismiss_immediate(id, crate::overlay::DismissReason::Programmatic);
163        }
164        // This is one of the two dismissal paths that does NOT park its
165        // content — the content is already gone — so it never reaches
166        // `dormant_dismissed_content`, where the dismissal callbacks are
167        // normally run. Draining here rather than leaving it to a later pass
168        // is what keeps an anchor's "is my overlay up?" state honest: the
169        // touch-selection handles re-raise on the next hold only because this
170        // tells the field its previous layer went away.
171        //
172        // `NoopWindowOps` because a GC runs from the layout pass, outside any
173        // dispatch — the same reason `dismiss_overlay` uses one.
174        let mut noop = crate::window::NoopWindowOps;
175        self.run_pending_dismiss_callbacks(&mut noop);
176    }
177
178    /// Every widget holding live interaction state a park would destroy:
179    /// the focused node, each live pointer's captor, and the source of an
180    /// in-flight drag.
181    ///
182    /// Handed to the layout pass as `LayoutExtras::interaction_anchors` so a
183    /// container deciding what to keep can protect what the user is in the
184    /// middle of. Almost always empty or a single id, so the `Vec` is one
185    /// small allocation per pass on a tree that is being interacted with.
186    fn collect_interaction_anchors(&self) -> Vec<WidgetId> {
187        let mut out: Vec<WidgetId> = Vec::new();
188        let push = |id: WidgetId, out: &mut Vec<WidgetId>| {
189            if !out.contains(&id) {
190                out.push(id);
191            }
192        };
193        if let Some(id) = self.focused {
194            push(id, &mut out);
195        }
196        for entry in self.pointers.iter() {
197            if let Some(id) = entry.captured_by {
198                push(id, &mut out);
199            }
200        }
201        if let Some(id) = self.active_drag.as_ref().and_then(|d| d.source_widget) {
202            push(id, &mut out);
203        }
204        out
205    }
206
207    /// Re-ask every `culls_children` parent whose decision the user's own
208    /// position is an input to, when that position has changed since the last
209    /// walk.
210    ///
211    /// A culling parent decides which of its children exist, and the contract
212    /// says it must keep the one the user is in the middle of — it reads the
213    /// anchors through `LayoutContext::for_each_interaction_ancestor`. But it
214    /// is asked *during layout*, and the idle early-return below skips the
215    /// walk whenever nothing needs laying out. Focus moving from one card to
216    /// another moves nothing and resizes nothing, so without this the parent
217    /// keeps answering with the anchor set from whenever the camera last
218    /// moved: it would go on pinning the card the user has left, and — worse
219    /// for anything that publishes a narrower set than it keeps alive, as
220    /// `SceneView` does — would not pin the card the user has just arrived in.
221    ///
222    /// Scoped so that a tree with no culling container pays nothing but a
223    /// parent-chain walk per changed anchor, and forces no pass at all. Anchors
224    /// are almost always empty or a single id.
225    fn invalidate_culls_for_moved_interaction(&mut self) {
226        let anchors = self.collect_interaction_anchors();
227        if anchors == self.last_interaction_anchors {
228            return;
229        }
230        // Both directions: an anchor that arrived needs its ancestors to start
231        // pinning it, one that left needs them to stop.
232        let mut moved: Vec<WidgetId> = anchors
233            .iter()
234            .filter(|id| !self.last_interaction_anchors.contains(id))
235            .copied()
236            .collect();
237        moved.extend(
238            self.last_interaction_anchors
239                .iter()
240                .filter(|id| !anchors.contains(id))
241                .copied(),
242        );
243        self.last_interaction_anchors = anchors;
244        for id in moved {
245            // From the parent up: the anchor itself culling its own children
246            // is not affected by being an anchor.
247            let mut current = self.arena.parent(id);
248            while let Some(curr) = current {
249                if self
250                    .arena
251                    .get(curr)
252                    .is_some_and(|node| node.widget.culls_children())
253                {
254                    self.arena.mark_needs_layout(curr);
255                    // A culling parent may publish a narrower accessibility
256                    // set than it keeps alive, and pinning an anchor into that
257                    // set widens it without parking or waking anything — so
258                    // the park/wake invalidation below cannot see it. Without
259                    // this, `sync_accessibility` serves a cached tree that
260                    // omits the newly-pinned node and names an ancestor as the
261                    // focus. `WidgetTree::focus` happens to set the same flag
262                    // for its own reasons, but whichever sync runs first
263                    // consumes it, and that sync precedes this pass.
264                    self.a11y_dirty = true;
265                }
266                current = self.arena.parent(curr);
267            }
268        }
269    }
270
271    /// Drain any widgets flagged `needs_rebuild` that are currently
272    /// active + have built children. Called from
273    /// `process_state_changes` after dirty bindings have been
274    /// flushed, and again after overlay / tooltip activation so that
275    /// widgets transitioning from dormant → active in the same
276    /// layout pass get rebuilt *this* frame rather than the next.
277    pub(super) fn process_pending_rebuilds(&mut self, ops: &mut dyn crate::window::WindowOps) {
278        // Defer *selected* rebuilds while a pointer capture is held:
279        // from `PointerDown` (which stores the press position in the
280        // captured widget's arena) until `PointerUp`. Rebuilding the
281        // captured widget, or any of its ancestors, would destroy that
282        // arena and lose the press state — the recognizer would never
283        // fire.
284        //
285        // The window really does last the whole gesture, NOT just up to
286        // `DragStarted`: a gesture drag auto-captures on `DragStarted`
287        // (`gesture_dispatch_impl`) and holds until `DragEnded`, and the
288        // only thing that lifts this filter is `active_drag`, which is
289        // the drag-and-DROP session set by `start_drag` — never a
290        // scrollbar thumb. So a widget holding a live gesture must not
291        // be a descendant of anything that rebuilds on data or scroll
292        // changes, or that rebuild is silently dropped until release.
293        //
294        // Rebuilds targeting widgets *outside* the captured widget's
295        // ancestor chain are safe: destroying sibling subtrees leaves
296        // the captured widget intact, so ongoing drags keep routing
297        // correctly. That is exactly why all five virtualized views
298        // (`ListView`, `TreeView`, `TableView`, `TreeTableView`,
299        // `GridView`) hoist their rows into a body pane that is a
300        // *sibling* of their scrollbar rather than realizing rows on
301        // the view root — see `common::thumb_drag_test` in
302        // `teksilo-widgets`, which asserts it for each of them.
303        //
304        // Once `active_drag` is set, the framework routes PointerMove /
305        // PointerUp via `handle_drag_move` / `handle_drag_drop` keyed
306        // on the `DragSession`, not on the captured widget's arena —
307        // so a mid-drag rebuild is safe regardless of topology. Post-
308        // rebuild, `revalidate_interaction_state` clears a now-stale
309        // `pointer_captured_by`; subsequent events hit-test normally.
310        let to_rebuild_all = self.arena.collect_needs_rebuild();
311        if to_rebuild_all.is_empty() {
312            self.revalidate_interaction_state(&mut *ops);
313            return;
314        }
315        let captured_ancestors: Option<Vec<WidgetId>> = if self.active_drag.is_none() {
316            // Every captured widget, not just the primary pointer's: two
317            // contacts can hold two captures, and rebuilding either one's
318            // ancestors mid-gesture is what this guard exists to prevent.
319            let captors: Vec<WidgetId> = self
320                .pointers
321                .iter()
322                .filter_map(|entry| entry.captured_by)
323                .collect();
324            (!captors.is_empty()).then(|| {
325                let mut ids = Vec::new();
326                for cap in captors {
327                    let mut cur = Some(cap);
328                    while let Some(id) = cur {
329                        if !ids.contains(&id) {
330                            ids.push(id);
331                        }
332                        cur = self.arena.parent(id);
333                    }
334                }
335                ids
336            })
337        } else {
338            None
339        };
340        let to_rebuild: Vec<WidgetId> = match &captured_ancestors {
341            Some(chain) => to_rebuild_all
342                .into_iter()
343                .filter(|id| !chain.contains(id))
344                .collect(),
345            None => to_rebuild_all,
346        };
347        if to_rebuild.is_empty() {
348            self.revalidate_interaction_state(&mut *ops);
349            return;
350        }
351        // Does focus live inside a subtree we are about to rebuild? Its children
352        // are about to be destroyed and re-allocated with fresh ids, taking the
353        // focused node with them — and once that has happened there is no way
354        // back from the dead id to the subtree it belonged to. Work it out now.
355        let focus_owner: Option<WidgetId> = self.focused.and_then(|focused| {
356            let depth = |id: WidgetId| -> usize {
357                let mut d = 0;
358                let mut cur = id;
359                while let Some(parent) = self.arena.parent(cur) {
360                    d += 1;
361                    cur = parent;
362                }
363                d
364            };
365            // Every root containing `focused` sits on its ancestor chain, so the
366            // candidates are totally ordered by depth. Take the OUTERMOST: it is
367            // the only one sure to survive, since a rebuild destroys its children
368            // — an inner rebuild root nested inside an outer one is torn down by
369            // the outer's rebuild, and its id would be dead by restore time.
370            to_rebuild
371                .iter()
372                .copied()
373                .filter(|&root| self.is_descendant_of(focused, root))
374                .min_by_key(|&root| depth(root))
375        });
376
377        // The focused node's ancestors up to that root, innermost first. The
378        // restore below goes into the innermost one the rebuild left alive.
379        let focus_ancestors: Vec<WidgetId> = match (self.focused, focus_owner) {
380            (Some(focused), Some(owner)) => {
381                let mut chain = Vec::new();
382                let mut cur = self.arena.parent(focused);
383                while let Some(id) = cur {
384                    chain.push(id);
385                    if id == owner {
386                        break;
387                    }
388                    cur = self.arena.parent(id);
389                }
390                chain
391            }
392            _ => Vec::new(),
393        };
394
395        for widget_id in to_rebuild {
396            self.rebuild_single_widget(widget_id);
397        }
398        // A rebuild destroys old child subtrees and allocates fresh
399        // WidgetIds, so the AccessKit tree shape changed — dirty the cached
400        // snapshot so the next `sync_accessibility` re-walks. This is the one
401        // place every `BindingLevel::Rebuild` consumer converges (data-view
402        // model updates via the binding registry AND `with_widget_mut(Rebuild)`
403        // via `apply_tree_mutations`, both draining the same `needs_rebuild`
404        // arena flag) — without this, an ordinary `ListModel::push()` leaves
405        // screen readers on a stale tree indefinitely.
406        self.a11y_dirty = true;
407        // Rebuild destroys old child subtrees and allocates fresh WidgetIds;
408        // drop any focus/hover state whose target is no longer valid so we
409        // don't dispatch to dead widgets on the next event.
410        self.revalidate_interaction_state(&mut *ops);
411        // ...but "no longer valid" must not mean "gone". If focus lived in the
412        // subtree we just rebuilt, the drop above kicked the user clean out of
413        // the widget they were in: a popover that re-scans its content when it
414        // opens throws away the row the popover itself had just focused, and the
415        // menu comes up with nothing focused — no arrow keys, no Enter. Put focus
416        // back inside that subtree, at the end of the layout pass (the fresh
417        // children have no bounds yet, and the focus-driven scroll-into-view
418        // needs them). A rebuild that never held focus, or one whose focused node
419        // survived it (the rebuild root itself is not destroyed), records nothing.
420        //
421        // Into the innermost ancestor that survived, not the root: a reconciling
422        // rebuild re-attaches the children it keeps, so the toast, tab or group
423        // the user was in is usually still there, and the root's first focusable
424        // descendant is the first of them, not theirs.
425        if self.focused.is_none()
426            && let Some(owner) = focus_owner
427        {
428            self.pending_focus_restore = focus_ancestors
429                .into_iter()
430                .filter(|&id| {
431                    self.arena.get(id).is_some()
432                        && (id == owner || self.is_descendant_of(id, owner))
433                })
434                .collect();
435        }
436        // A rebuild's `build()` may arm new animations (looping or
437        // one-shot) by calling `signal.animate_to(...)` /
438        // `animate_looping(...)` — these set `pending` on the signal
439        // but don't enter the scheduler until `process_pending_animations`
440        // runs again. The early-frame `process_pending_animations`
441        // (`layout_impl::layout_with_ops`) already ran *before* this
442        // rebuild, so without this second drain the animation would
443        // wait for the next frame; if the rebuild also cancelled
444        // existing scheduler entries (`cancel_by_widget` is called by
445        // `rebuild_single_widget`), the scheduler ends up empty, no
446        // frame deadline is set, and the freshly-armed animation
447        // *never* gets picked up — the user sees animations freeze
448        // after any state-driven rebuild that re-arms them
449        // (e.g. SceneView's drag-end rebuild re-arming PulsingDot
450        // loopers via `register_bindings`).
451        self.process_pending_animations();
452    }
453
454    /// Run the layout pass with the given size proposal, using
455    /// [`NoopWindowOps`](crate::window::NoopWindowOps). Handlers
456    /// triggered from drag_tick / tooltip activation / etc cannot
457    /// call `ctx.open_window(...)` from this path.
458    ///
459    /// `teksilo-app` calls [`layout_with_ops`](Self::layout_with_ops)
460    /// with a real sink so those handlers can open windows.
461    pub fn layout(&mut self, proposal: SizeProposal) {
462        let mut noop = crate::window::NoopWindowOps;
463        self.layout_with_ops(proposal, &mut noop);
464    }
465
466    /// Measure the intrinsic size of the primary (non-overlay) content root(s)
467    /// at `proposal` — e.g. `{ width: Some(w), height: None }` for the natural
468    /// height at a fixed width. Mirrors the overlay intrinsic pass below: it
469    /// calls the root's `layout_response` *directly* — NOT the
470    /// activation-ignoring `WidgetArena::measure_intrinsic` — so a
471    /// `visible_when(false)` / parked-`Switcher` descendant is excluded exactly
472    /// as the real layout excludes it. A size-to-content window is therefore
473    /// sized to what is actually shown. Computes sizes only (never writes
474    /// bounds), so it is safe to call right after a layout pass.
475    ///
476    /// Drives size-to-content windows (see
477    /// [`WindowConfig::size_to_content`](crate::window::WindowConfig::size_to_content)):
478    /// the native-window path has no in-tree overlay to size to content, so
479    /// `teksilo-app` measures the root here and resizes the OS window to fit.
480    /// Returns `None` if there is no active primary root; with more than one
481    /// active primary root the per-axis maximum is returned (size-to-content is
482    /// intended for single-primary-root windows).
483    pub fn measure_root_intrinsic(&self, proposal: SizeProposal) -> Option<teksilo_canvas::Size> {
484        let overlay_content_ids = self.overlay_manager.active_content_ids();
485        let base_theme = self.effective_theme.clone();
486        let mut result: Option<teksilo_canvas::Size> = None;
487        for root_id in self.arena.roots() {
488            if overlay_content_ids.contains(&root_id) || !self.arena.is_active(root_id) {
489                continue;
490            }
491            let resolved_theme = self.arena.resolve_theme(root_id, &base_theme);
492            let extras = crate::widget::LayoutExtras {
493                focused: self.focused,
494                // A measurement, not a pass: nothing is parked off the back of
495                // it, so there is nothing for an anchor to protect.
496                interaction_anchors: &[],
497                shortcut_registry: Some(&self.shortcut_registry),
498                overlay_manager: Some(&self.overlay_manager),
499            };
500            let ctx = LayoutContext {
501                theme: &resolved_theme,
502                layout_direction: self.layout_direction,
503                scale_factor: self.device_scale_factor,
504                text_scale: self.effective_text_scale,
505                text_backend: self.text_backend.as_ref(),
506                arena: Some(&self.arena),
507                extras: Some(extras),
508                stack_main_axis: None,
509            };
510            let Some(node) = self.arena.get(root_id) else {
511                continue;
512            };
513            // Direct `layout_response` (activation-respecting), like the overlay
514            // pass — dormant descendants fall out via `child_size` returning
515            // `None`, so we measure only what is actually shown.
516            let size = node.widget.layout_response(proposal, &ctx).size;
517            result = Some(match result {
518                Some(acc) => teksilo_canvas::Size::new(
519                    acc.width.max(size.width),
520                    acc.height.max(size.height),
521                ),
522                None => size,
523            });
524        }
525        result
526    }
527
528    /// Run the layout pass with the given size proposal, threading
529    /// the app's [`WindowOps`](crate::window::WindowOps) sink
530    /// through to drag_tick / tooltip / delayed-overlay handlers.
531    pub fn layout_with_ops(
532        &mut self,
533        proposal: SizeProposal,
534        ops: &mut dyn crate::window::WindowOps,
535    ) {
536        self.process_pending_animations();
537
538        let now = std::time::Instant::now();
539        // Deadline-driven wake-up: if a widget requested a future
540        // frame via `wake_at_handle()` and that deadline is now past,
541        // arm the frame tick so its effect runs on this layout pass.
542        // Used by the rich text editor's caret blink to avoid
543        // keeping winit in Poll mode.
544        if let Some(deadline) = self.pending_wake_at.get()
545            && deadline <= now
546        {
547            self.pending_wake_at.set(None);
548            self.frame_tick_requested.set(true);
549        }
550        self.advance_frame_tick(now);
551        // Ticked on the same clock the animations were *promoted* against
552        // (`process_pending_animations` immediately above reads it too). While
553        // the tree runs on real time that is `now`; while an automation
554        // operation has time taken over it is `sim_clock`, and ticking at
555        // `Instant::now()` there would hand every animation an elapsed time of
556        // the tree's whole wall-clock age and complete it on its first layout
557        // pass. The operation gives the clock back when it ends, rebasing the
558        // scheduler as it goes, so this reads the wall clock again from the
559        // next frame on — see `WidgetTree::resume_real_time`.
560        let animation_now = self.animation_clock();
561        self.animation_scheduler
562            .tick(animation_now, &self.arena, self.paint_epoch);
563
564        // Fire on_drag_tick on the current drop target, if any. Runs once
565        // per layout pass so widgets can implement per-frame behaviours
566        // (viewport-edge auto-scroll, spring-loaded folders) without
567        // depending on pointer events — crucial when the user holds the
568        // cursor still at the edge or over a collapsed branch.
569        self.process_drag_tick(&mut *ops);
570
571        // What content updated off the UI thread asked for since the last
572        // frame: before the state changes it may cause are processed, and
573        // before the idle early return below, which its marks defeat.
574        self.poll_off_thread();
575
576        self.process_state_changes(&mut *ops);
577        // A drag owns the pointer. `handle_pointer_move` is short-circuited for
578        // the duration, so a dwell armed just before the drag started would sit
579        // frozen at its hover origin and then mature here — popping a tooltip
580        // over the drag. Keep the timers cleared instead of letting them ripen.
581        if self.active_drag.is_some() {
582            self.tooltip_cancel_pending_dwell();
583        }
584        self.process_tooltips_real();
585        self.process_delayed_overlays_real(&mut *ops);
586        self.process_pointer_leave_overlays_real(&mut *ops);
587        self.process_auto_dismiss_overlays_real(&mut *ops);
588        self.process_overlay_fade_dismissals_real(&mut *ops);
589        // The show paths above may arm a fade animation via
590        // `attach_overlay_fade` (plain tooltips, delayed overlays).
591        // That sets `pending` on the opacity signal but does NOT
592        // register the animation with the scheduler — registration
593        // happens via `process_pending_animations`, which already ran
594        // earlier in this layout pass. Without a second drain here,
595        // the fade only enters the scheduler on the *next* layout
596        // pass, and for surfaces with no further wake source (plain
597        // tooltips, no dwell timer) `next_deadline` returns `None`
598        // and the event loop sleeps with the fade stuck at opacity 0
599        // — the tooltip is "shown" but invisible until an unrelated
600        // input event forces another layout pass.
601        self.process_pending_animations();
602        // Overlay / tooltip activation may have flipped widgets from
603        // dormant → active; if any of those had `needs_rebuild`
604        // pending (e.g. a shortcut rebind happened while the tooltip
605        // was hidden), drain them now so the freshly-visible surface
606        // shows fresh content in the *same* layout pass rather than
607        // waiting for another paint-triggering event.
608        self.process_pending_rebuilds(&mut *ops);
609
610        // Now that any data-driven rebuilds have torn down their old
611        // subtrees, drop any overlay whose content was destroyed out-of-
612        // band (e.g. clicking "mark all read" inside a notification
613        // popover rebuilds the bell that owns it). Without this the
614        // overlay lingers as an invisible click-blocker. Runs before the
615        // early-return so it takes effect even on otherwise-idle passes.
616        self.gc_orphaned_overlays();
617
618        self.arena.refresh_roots();
619
620        // Before the idle early-return, because this is precisely the case it
621        // would swallow: the user moved and nothing else did.
622        self.invalidate_culls_for_moved_interaction();
623
624        let proposal_changed = self.last_proposal != proposal;
625        self.last_proposal = proposal;
626
627        if !proposal_changed && !self.arena.any_needs_layout() {
628            // Nothing to lay out, so nothing left to wake: a focus request
629            // waiting on a dormant node is decided now, as at the tail below.
630            self.settle_pending_focus_request(&mut *ops);
631            return;
632        }
633
634        // Per-pass layout memoization: a widget's `layout_response` is a pure
635        // function of (state, proposal) within a pass, so memoizing across the
636        // main-then-cross queries that height-for-width negotiation issues keeps
637        // the pass O(n). Cleared here — once, dominating both the main-tree and
638        // overlay root recursions below — because geometry may change between
639        // passes. See `WidgetArena::cached_layout_response`.
640        self.arena.clear_layout_cache();
641
642        // `effective_theme` carries the user/OS text-scale multiplier baked into
643        // its typography, so every text widget measures at the scaled size.
644        let base_theme = self.effective_theme.clone();
645
646        let overlay_content_ids = self.overlay_manager.active_content_ids();
647        let roots: Vec<WidgetId> = self.arena.roots();
648        let focused = self.focused;
649        // Everything a park would take away from the user, gathered once so a
650        // culling container can ask
651        // `LayoutContext::for_each_interaction_ancestor` without the tree.
652        // Empty on an idle tree.
653        let interaction_anchors = self.collect_interaction_anchors();
654        // What the `culls_children` parents decided about their children
655        // during this walk — parked and woken alike. Settled after it, because
656        // parking goes through the tree-level door and both halves change the
657        // AccessKit tree.
658        let mut culled = CullTransitions::default();
659        // A widget a culling parent wakes during this walk takes its pending
660        // off-thread relayout in `activate`; see the re-mark after the walk.
661        self.arena.relayout_rewake.clear();
662        for root_id in roots {
663            if overlay_content_ids.contains(&root_id) {
664                continue;
665            }
666            let extras = crate::widget::LayoutExtras {
667                focused,
668                interaction_anchors: &interaction_anchors,
669                shortcut_registry: Some(&self.shortcut_registry),
670                overlay_manager: Some(&self.overlay_manager),
671            };
672            layout_widget_recursive(
673                &mut self.arena,
674                root_id,
675                Rect::from_origin_size(Point::ZERO, proposal.resolve(0.0, 0.0)),
676                proposal,
677                &base_theme,
678                self.layout_direction,
679                self.device_scale_factor,
680                self.effective_text_scale,
681                self.text_backend.as_ref(),
682                Some(extras),
683                &mut culled,
684            );
685        }
686
687        let anchor_bounds = |id: WidgetId| -> Option<Rect> {
688            self.arena.is_active(id).then(|| self.arena.bounds(id))
689        };
690        // The window, less the platform safe area, less whatever is covering
691        // it. Both are `ZERO`/`None` unless something supplied them, so a
692        // desktop frame produces exactly the bare `(width, height)` this used
693        // to pass.
694        let viewport = self.overlay_viewport_for(teksilo_canvas::Size::new(
695            proposal.width.unwrap_or(800.0),
696            proposal.height.unwrap_or(600.0),
697        ));
698        self.overlay_manager
699            .position_overlays(anchor_bounds, viewport, self.layout_direction);
700        for content_id in &overlay_content_ids {
701            if !self.arena.is_active(*content_id) {
702                continue;
703            }
704            let overlay_id = self.overlay_manager.find_by_content(*content_id);
705            let intrinsic = {
706                let resolved_theme = self.arena.resolve_theme(*content_id, &base_theme);
707                let extras = crate::widget::LayoutExtras {
708                    focused: self.focused,
709                    interaction_anchors: &interaction_anchors,
710                    shortcut_registry: Some(&self.shortcut_registry),
711                    overlay_manager: Some(&self.overlay_manager),
712                };
713                let ctx = LayoutContext {
714                    theme: &resolved_theme,
715                    layout_direction: self.layout_direction,
716                    scale_factor: self.device_scale_factor,
717                    text_scale: self.effective_text_scale,
718                    text_backend: self.text_backend.as_ref(),
719                    arena: Some(&self.arena),
720                    extras: Some(extras),
721                    stack_main_axis: None,
722                };
723                let node = self
724                    .arena
725                    .get(*content_id)
726                    .expect("content_id from active arena children");
727                node.widget
728                    .layout_response(
729                        SizeProposal {
730                            width: None,
731                            height: None,
732                        },
733                        &ctx,
734                    )
735                    .size
736            };
737            if let Some(overlay_id) = overlay_id {
738                self.overlay_manager
739                    .set_content_bounds(overlay_id, intrinsic);
740                let anchor_bounds = |id: WidgetId| -> Option<Rect> {
741                    self.arena.is_active(id).then(|| self.arena.bounds(id))
742                };
743                self.overlay_manager.position_overlays(
744                    anchor_bounds,
745                    viewport,
746                    self.layout_direction,
747                );
748            }
749            let overlay_bounds = overlay_id
750                .and_then(|overlay_id| {
751                    self.overlay_manager
752                        .stack
753                        .iter()
754                        .find(|overlay| overlay.id == overlay_id)
755                        .map(|overlay| overlay.bounds)
756                })
757                .unwrap_or(Rect::ZERO);
758            // Use the positioned overlay_bounds for layout, not the intrinsic
759            // size. For `Below` / `BelowPreferred` (and any other placement
760            // that inflates the overlay rect beyond the content's intrinsic
761            // size to match an anchor, e.g. a combo-box dropdown that must be
762            // at least as wide as its trigger), this lets the content widget
763            // actually fill the overlay rather than sitting as a narrow
764            // strip inside it. It carries the placements that *shrink* the
765            // rect just as well — `Above`/`BelowPreferred` to the room they
766            // found, `Centered`/`BottomCenter`/`ViewportCorner` to the usable
767            // area, `FullViewport` to the whole window — so the content is
768            // laid out at the rectangle it was actually given, whichever
769            // placement decided it.
770            let content_proposal = SizeProposal::exact(overlay_bounds.width, overlay_bounds.height);
771            let extras = crate::widget::LayoutExtras {
772                focused: self.focused,
773                interaction_anchors: &interaction_anchors,
774                shortcut_registry: Some(&self.shortcut_registry),
775                overlay_manager: Some(&self.overlay_manager),
776            };
777            layout_widget_recursive(
778                &mut self.arena,
779                *content_id,
780                overlay_bounds,
781                content_proposal,
782                &base_theme,
783                self.layout_direction,
784                self.device_scale_factor,
785                self.effective_text_scale,
786                self.text_backend.as_ref(),
787                Some(extras),
788                &mut culled,
789            );
790        }
791
792        // ── Settle what a culling parent decided ──────────────────────
793        // A widget that culls its children decides during layout which of them
794        // exist, and it can only decide once it knows its own bounds and — for
795        // a scene — the camera it is looking through. Waking has already
796        // happened inline, so a child brought back was laid out this pass;
797        // parking is here because it has to go through the tree-level door,
798        // which tells any pointer working inside the subtree that its
799        // interaction is over rather than leaving it holding a widget the
800        // dispatcher will no longer reach.
801        //
802        // Both halves land here, and neither is the special case. The
803        // accessibility walk skips dormant nodes, so an active↔dormant
804        // transition in EITHER direction changes the AT tree's shape; and
805        // `activation_signal` is the hook a native subview (a `WebView`'s
806        // `set_visible` bridge) hangs its own visibility on, so a queued
807        // `true` that nothing drains is a subview that never comes back. This
808        // is the same rule the `visible_when` sweep at the top of
809        // `process_state_changes` applies to `to_dormant` / `to_activate`;
810        // writing it for parking alone made waking a silent no-op that the
811        // usual probe cannot see, because a card waking *into* the viewport
812        // resizes from `Size::ZERO` and a resize dirties the tree on its own.
813        // A card that wakes and stays zero-sized — which is every card in the
814        // band `A11yOffScreenMode::ViewportPlusN` promises to enumerate — does
815        // not.
816        if !culled.is_empty() {
817            self.a11y_dirty = true;
818            // The composed frame holds what the walk drew, parked children
819            // included, and a render replays it when no active node is marked
820            // for paint. A pass can end that way: a handled scroll marks only
821            // its target, and the parent may park that very target. Dropping
822            // it is what `set_dormant` and `activate` do; the next render
823            // reassembles the frame from the nodes' own caches.
824            self.cached_frame = None;
825            // `revalidate_interaction_state` follows the parks immediately:
826            // focus must never survive a pass pointing at a node this just
827            // parked, because dispatch rejects inactive targets and a
828            // keystroke into the void is worse than a focus loss the user can
829            // see. A culling parent is expected to pin what the user is using
830            // (see `LayoutContext::for_each_interaction_ancestor`), so this is
831            // the backstop, not the plan.
832            let parked = !culled.park.is_empty();
833            for id in std::mem::take(&mut culled.park) {
834                self.park_subtree_with_ops(id, &mut *ops);
835            }
836            self.flush_activation_signals();
837            if parked {
838                self.revalidate_interaction_state(&mut *ops);
839            }
840        }
841
842        // Clear `needs_layout` for every active widget — layout just
843        // ran. `needs_rebuild` is NOT cleared here: `rebuild_single_widget`
844        // clears it for widgets it processes, and widgets whose rebuild
845        // was deferred (captured-pointer window) must keep the flag set
846        // so the next layout pass picks them up. Wiping it here caused
847        // a regression where a scroll-driven ListView rebuild, deferred
848        // during a scrollbar thumb drag, was silently dropped — the
849        // user saw the thumb move but the list view stayed frozen.
850        // Clear `needs_layout` on every active node. Mutation during
851        // iter — pull the snapshot via the reusable scratch.
852        self.arena.fill_active_ids(&mut self.active_ids_scratch);
853        let ids = std::mem::take(&mut self.active_ids_scratch);
854        for &id in &ids {
855            if let Some(node) = self.arena.get_mut(id) {
856                node.dirty.needs_layout = false;
857            }
858        }
859        self.active_ids_scratch = ids;
860        // A widget woken inside the walk with an off-thread relayout pending
861        // was measured before it was woken, so possibly at the size before
862        // the request: lay it out again next pass. One extra pass, only then.
863        for id in std::mem::take(&mut self.arena.relayout_rewake) {
864            if self.arena.is_active(id) {
865                self.arena.mark_needs_layout(id);
866                self.arena.mark_ancestors_need_layout(id);
867            }
868        }
869
870        // Post-layout hover refresh. When a rebuild destroyed the
871        // hovered widget, `revalidate_interaction_state` cleared
872        // `hovered` to `None`. Now that widgets have fresh bounds
873        // from this layout pass, re-hit-test at the cached pointer
874        // position so the next wheel/pointer event routes to the
875        // widget the cursor is actually over. Without this, a
876        // virtualized list that materializes new rows under a
877        // stationary cursor would see the next `Scroll` fall through
878        // to `focused` and bubble to an ancestor scrollable.
879        // Hover recovery is the **hover owner**'s business: re-deriving hover
880        // from the primary would invent one on a touch-only device, where the
881        // primary is a finger and nothing hovers at all.
882        if self.hovered_id().is_none()
883            && let Some(pos) = self.hover_owner_position()
884        {
885            let new_target = self.hit_test(pos);
886            if new_target.is_some() {
887                if let Some(new) = new_target {
888                    // Credited to the hover owner, whose cached position is
889                    // what re-derived the target — no sample raised this.
890                    let enter = WidgetEvent::PointerEnter {
891                        pointer: self.hover_transition_pointer(),
892                    };
893                    self.dispatch_to_widget(new, &enter, &mut *ops);
894                    // Seed the tooltip dwell too, exactly as `handle_pointer_move`
895                    // pairs these two. The rebuild replaced the anchor's tooltip
896                    // entry with a fresh one whose `hover_start` is `None`, and
897                    // the pointer is not going to move again — so without this the
898                    // widget's tooltip is unreachable for the rest of the hover.
899                    self.tooltip_pointer_enter(new);
900                }
901                self.set_hovered(new_target);
902            }
903        }
904
905        // Post-layout focus refresh — the symmetric case to the hover refresh
906        // above. A rebuild destroyed the focused widget, so
907        // `revalidate_interaction_state` cleared `focused` to `None`; the
908        // subtree that owned it was recorded as `pending_focus_restore`. Now
909        // that its fresh children have bounds from this layout pass, land focus
910        // back inside it, so a rebuild keeps focus in the subtree that had it
911        // rather than dumping it out of the widget entirely.
912        //
913        // Deliberately conservative: only when nothing else has taken focus in
914        // the meantime, only into a subtree that is still active (a rebuild that
915        // also went dormant, e.g. a popover closing, must NOT drag focus back
916        // into hidden content — its own dismiss path restores focus to the
917        // trigger), and only if it still has somewhere to put it. Otherwise focus
918        // stays `None`, exactly as before.
919        //
920        // An explicit request that was waiting for its target to wake goes
921        // first. Activation is settled — the `visible_when` sweep and the
922        // culling parents have both run — and the bounds are fresh. Landing it
923        // makes `focused` non-`None`, so the restore below then stands down: a
924        // rebuild's guess never overrides what a handler asked for.
925        self.settle_pending_focus_request(&mut *ops);
926        let restore = std::mem::take(&mut self.pending_focus_restore);
927        if self.focused.is_none()
928            && let Some(target) = restore.into_iter().find_map(|root| {
929                self.arena
930                    .is_active(root)
931                    .then(|| self.first_focusable_descendant(root))
932                    .flatten()
933            })
934        {
935            self.focus_ops(target, &mut *ops);
936        }
937
938        // A widget that changed size may have re-wrapped its text, and a
939        // wrapped label carries one accessibility text run per visual line
940        // — a different set of runs, not the same set somewhere else. Pure
941        // translations stay recorded on the arena for `sync_accessibility`
942        // to absorb without walking.
943        if self.arena.take_a11y_resized() {
944            self.a11y_dirty = true;
945        }
946
947        // Backstop. Every dismissal path is supposed to drain its callbacks
948        // itself — `dormant_dismissed_content` for the ones that park content,
949        // `gc_orphaned_overlays` for the one whose content is already gone —
950        // because draining *there* is what keeps the documented ordering
951        // (during dismissal, before focus returns to the trigger). This exists
952        // for the path nobody thought of: a parked callback that reaches the
953        // end of a frame has been stranded, and running it a frame late beats
954        // never. Costs a bool test when the queue is empty, which is always.
955        self.run_pending_dismiss_callbacks(&mut *ops);
956    }
957}
958
959/// What the `culls_children` parents in one layout walk decided about their
960/// children, collected here because settling either half needs `WidgetTree`,
961/// which the free function below does not have.
962///
963/// Both halves are recorded, not just the parks. A wake is applied inline —
964/// the child has to be laid out in the same pass or a camera that jumps shows
965/// a hole — but it still owes the tree the two things a park owes it: an
966/// invalidated AccessKit cache and a drained `activation_signal` queue.
967#[derive(Default)]
968pub(super) struct CullTransitions {
969    /// Children to park, applied once the walk is over so parking can go
970    /// through `WidgetTree::park_subtree_with_ops`.
971    park: Vec<WidgetId>,
972    /// Children already woken during the walk, kept so the settle step can
973    /// tell "nothing happened" from "something came back".
974    woke: Vec<WidgetId>,
975}
976
977impl CullTransitions {
978    /// Whether this walk changed any child's activation, either way.
979    fn is_empty(&self) -> bool {
980        self.park.is_empty() && self.woke.is_empty()
981    }
982}
983
984/// Recursive layout pass operating on the arena directly (avoids borrow conflicts).
985#[allow(clippy::too_many_arguments)]
986fn layout_widget_recursive(
987    arena: &mut WidgetArena,
988    id: WidgetId,
989    parent_bounds: Rect,
990    proposal: SizeProposal,
991    base_theme: &crate::styles::Theme,
992    layout_direction: crate::environment::LayoutDirection,
993    scale_factor: f32,
994    text_scale: f32,
995    text_backend: Option<&std::rc::Rc<std::cell::RefCell<dyn teksilo_canvas::TextBackend>>>,
996    extras: Option<crate::widget::LayoutExtras<'_>>,
997    // Every activation change a culling parent asked for during this walk.
998    // Settled by the caller once the walk is over.
999    culled: &mut CullTransitions,
1000) {
1001    if !arena.is_active(id) {
1002        return;
1003    }
1004
1005    let resolved_theme = arena.resolve_theme(id, base_theme);
1006
1007    let desired_size = {
1008        let ctx = LayoutContext {
1009            theme: &resolved_theme,
1010            layout_direction,
1011            scale_factor,
1012            text_scale,
1013            text_backend,
1014            arena: Some(arena),
1015            extras,
1016            stack_main_axis: None,
1017        };
1018        arena
1019            .cached_layout_response(id, proposal, &ctx)
1020            .map(|r| r.size)
1021            .unwrap_or(teksilo_canvas::Size::ZERO)
1022    };
1023
1024    let bounds = Rect::new(
1025        parent_bounds.x,
1026        parent_bounds.y,
1027        proposal.width.unwrap_or(desired_size.width),
1028        proposal.height.unwrap_or(desired_size.height),
1029    );
1030    let previous = arena.get_mut(id).and_then(|node| {
1031        let previous = node.bounds;
1032        (previous != bounds).then(|| {
1033            node.cached_paint = None;
1034            node.dirty.needs_paint = true;
1035            node.bounds = bounds;
1036            previous
1037        })
1038    });
1039    if let Some(previous) = previous {
1040        arena.note_bounds_change(id, previous, bounds);
1041    }
1042
1043    let child_ids: Vec<WidgetId> = arena.children(id).to_vec();
1044    // A widget that culls its children is handed the dormant ones too — it is
1045    // the only way it can ask for one back, having parked it. Every other
1046    // widget sees its active children and nothing else, exactly as before.
1047    let culls_children = arena
1048        .get(id)
1049        .is_some_and(|node| node.widget.culls_children());
1050    let mut placements: Vec<WidgetPlacement> = child_ids
1051        .iter()
1052        .copied()
1053        .filter_map(|child_id| {
1054            let active = arena.is_active(child_id);
1055            (active || culls_children).then_some(WidgetPlacement {
1056                id: child_id,
1057                origin: bounds.origin(),
1058                size: bounds.size(),
1059                dormant: !active,
1060            })
1061        })
1062        .collect();
1063
1064    // `place_children` is a widget's ONLY hook that receives its final,
1065    // parent-assigned `bounds`, so it runs for EVERY active widget on every
1066    // pass — including leaves, which get an empty `placements` slice. A widget
1067    // whose paint depends on where the parent put it (a scene folding its
1068    // origin into a view transform, a text engine sizing its viewport) can then
1069    // read its bounds during *layout*, which is the only point early enough:
1070    // the render walker pushes node-level transform scopes before `paint` runs.
1071    {
1072        let ctx = LayoutContext {
1073            theme: &resolved_theme,
1074            layout_direction,
1075            scale_factor,
1076            text_scale,
1077            text_backend,
1078            arena: Some(arena),
1079            extras,
1080            stack_main_axis: None,
1081        };
1082        let node = arena
1083            .get(id)
1084            .expect("widget id is not in the arena (destroyed?)");
1085        node.widget
1086            .place_children(bounds, proposal, &mut placements, &ctx);
1087    }
1088
1089    for placement in &placements {
1090        if culls_children {
1091            // Apply the parent's decision before anything reads the child's
1092            // state. Waking is immediate — the child is laid out below, this
1093            // pass, so a camera that jumps shows no hole. Parking is recorded
1094            // and applied once the walk is over, because it has to go through
1095            // the tree-level door (`WidgetTree::park_subtree_with_ops`) to
1096            // tell any pointer working inside that its interaction is over.
1097            // Either way the child's bounds are written first, so a parked
1098            // card keeps the coordinate that `scroll_into_view` and
1099            // focus-follow read.
1100            let active = arena.is_active(placement.id);
1101            if !placement.dormant && !active {
1102                arena.activate(placement.id);
1103                // `activate` only *queues* the `(id, true)` transition; the
1104                // caller's settle step drains it. Recorded so that step can
1105                // run at all — a pass that woke a child and parked none used
1106                // to leave the queue and the AT cache untouched.
1107                culled.woke.push(placement.id);
1108            } else if placement.dormant && active {
1109                culled.park.push(placement.id);
1110            }
1111        }
1112
1113        let child_bounds = Rect::from_origin_size(placement.origin, placement.size);
1114        let previous = arena.get_mut(placement.id).and_then(|child_node| {
1115            let previous = child_node.bounds;
1116            (previous != child_bounds).then(|| {
1117                child_node.cached_paint = None;
1118                child_node.dirty.needs_paint = true;
1119                child_node.bounds = child_bounds;
1120                previous
1121            })
1122        });
1123        if let Some(previous) = previous {
1124            arena.note_bounds_change(placement.id, previous, child_bounds);
1125        }
1126
1127        // Gated on `culls_children`, because that is the contract: for every
1128        // other widget `dormant` arrives `false` and is not read back, and a
1129        // widget that set it anyway must not be able to take a child out of
1130        // the pass by writing a field it was told does nothing.
1131        if culls_children && placement.dormant {
1132            // Nothing below a parked child is laid out, painted, walked for
1133            // accessibility or reachable by Tab. That is the whole point.
1134            continue;
1135        }
1136
1137        let child_proposal = SizeProposal::exact(placement.size.width, placement.size.height);
1138        let grandchild_ids: Vec<WidgetId> = arena.children(placement.id).to_vec();
1139        if !grandchild_ids.is_empty() {
1140            layout_widget_recursive(
1141                arena,
1142                placement.id,
1143                child_bounds,
1144                child_proposal,
1145                base_theme,
1146                layout_direction,
1147                scale_factor,
1148                text_scale,
1149                text_backend,
1150                extras,
1151                culled,
1152            );
1153        } else {
1154            // A childless child is never visited by the recursion above, so
1155            // hand it its final bounds here — with an empty `placements` slice.
1156            //
1157            // Deliberately NOT a `layout_widget_recursive` call: that would
1158            // re-measure the leaf against a fresh `exact` proposal (a memo miss,
1159            // since the parent measured it under a different proposal), adding a
1160            // redundant `layout_response` per leaf on every pass.
1161            let ctx = LayoutContext {
1162                theme: &resolved_theme,
1163                layout_direction,
1164                scale_factor,
1165                text_scale,
1166                text_backend,
1167                arena: Some(arena),
1168                extras,
1169                stack_main_axis: None,
1170            };
1171            let node = arena.get(placement.id).expect("child id is active");
1172            node.widget
1173                .place_children(child_bounds, child_proposal, &mut [], &ctx);
1174        }
1175    }
1176}
1177
1178#[cfg(test)]
1179mod tests {
1180    use super::*;
1181    use crate::test_widgets::{FillWidget, InsetWidget, StackWidget};
1182    use teksilo_canvas::Size;
1183    use teksilo_tokens::Color;
1184
1185    /// A leaf of a fixed intrinsic size, so a `Centered` overlay has something
1186    /// to centre.
1187    #[derive(Debug)]
1188    struct Sized(f32, f32);
1189
1190    impl Widget for Sized {
1191        fn layout_response(
1192            &self,
1193            _proposal: SizeProposal,
1194            _ctx: &LayoutContext,
1195        ) -> crate::widget::LayoutResponse {
1196            Size::new(self.0, self.1).into()
1197        }
1198    }
1199
1200    fn tree_with_centred_modal(content_height: f32) -> (WidgetTree, crate::overlay::OverlayId) {
1201        let mut tree = WidgetTree::new();
1202        let anchor = tree.add(FillWidget::new());
1203        let content = tree.add(Sized(200.0, content_height));
1204        let id = tree.show_overlay(crate::overlay::OverlayRequest::new(
1205            content,
1206            anchor,
1207            crate::overlay::OverlayPlacement::Centered,
1208            crate::overlay::DismissBehavior::Manual,
1209        ));
1210        (tree, id)
1211    }
1212
1213    /// The supply this package exists to add: with nothing covering the window
1214    /// and no safe area, the viewport is the whole window — byte for byte the
1215    /// bare `(width, height)` tuple that used to be passed.
1216    #[test]
1217    fn a_bare_window_is_usable_to_its_last_pixel() {
1218        let (mut tree, id) = tree_with_centred_modal(100.0);
1219        tree.layout(SizeProposal::exact(400.0, 300.0));
1220        assert_eq!(tree.usable_viewport(), Rect::new(0.0, 0.0, 400.0, 300.0));
1221        let bounds = tree.overlay_content_bounds(id).expect("placed");
1222        assert_eq!(bounds.y, 100.0, "centred in 300: (300 - 100) / 2");
1223    }
1224
1225    /// A soft keyboard covering the bottom band shrinks the viewport, and the
1226    /// modal recomputes against what is left instead of centring behind it.
1227    #[test]
1228    fn an_occluding_band_shrinks_the_viewport_and_moves_the_modal() {
1229        let (mut tree, id) = tree_with_centred_modal(100.0);
1230        // The bottom 140 of a 300-tall window: a keyboard.
1231        tree.set_occluded_inset(Some(Rect::new(0.0, 160.0, 400.0, 140.0)));
1232        tree.layout(SizeProposal::exact(400.0, 300.0));
1233
1234        assert_eq!(
1235            tree.usable_viewport(),
1236            Rect::new(0.0, 0.0, 400.0, 160.0),
1237            "the largest free slab is the band above the keyboard"
1238        );
1239        let bounds = tree.overlay_content_bounds(id).expect("placed");
1240        assert_eq!(bounds.y, 30.0, "centred in 160: (160 - 100) / 2");
1241        assert!(
1242            bounds.y + bounds.height <= 160.0,
1243            "and the whole modal clears the keyboard"
1244        );
1245    }
1246
1247    /// When the content is taller than what is left, centring would push it off
1248    /// the top. It pins to the top of the usable area instead, so the first
1249    /// line stays reachable and the rest is scrolled to.
1250    #[test]
1251    fn a_modal_taller_than_the_usable_area_pins_to_its_top() {
1252        let (mut tree, id) = tree_with_centred_modal(240.0);
1253        tree.set_occluded_inset(Some(Rect::new(0.0, 160.0, 400.0, 140.0)));
1254        tree.layout(SizeProposal::exact(400.0, 300.0));
1255        let bounds = tree.overlay_content_bounds(id).expect("placed");
1256        assert_eq!(bounds.y, 0.0, "pinned to the top of the usable band");
1257    }
1258
1259    /// A safe area does the same for the reason a notch exists.
1260    #[test]
1261    fn a_safe_area_insets_the_viewport() {
1262        let (mut tree, id) = tree_with_centred_modal(100.0);
1263        tree.set_safe_area(teksilo_canvas::EdgeInsets {
1264            top: 40.0,
1265            bottom: 20.0,
1266            leading: 10.0,
1267            trailing: 10.0,
1268        });
1269        tree.layout(SizeProposal::exact(400.0, 300.0));
1270        assert_eq!(tree.usable_viewport(), Rect::new(10.0, 40.0, 380.0, 240.0));
1271        let bounds = tree.overlay_content_bounds(id).expect("placed");
1272        assert_eq!(bounds.y, 40.0 + (240.0 - 100.0) / 2.0);
1273    }
1274
1275    /// The scrim is deliberately not inset: one that respected the safe area
1276    /// would leave the notch undimmed and the content behind it legible.
1277    #[test]
1278    fn the_supply_does_not_move_the_root_layout() {
1279        // Occlusion reaches overlay placement and nothing else. A keyboard
1280        // rising must not reflow the document behind it — that is a scroll, not
1281        // a resize, and this is where the difference is decided.
1282        let mut tree = WidgetTree::new();
1283        let root = tree.add(FillWidget::new());
1284        tree.set_occluded_inset(Some(Rect::new(0.0, 160.0, 400.0, 140.0)));
1285        tree.set_safe_area(teksilo_canvas::EdgeInsets {
1286            top: 40.0,
1287            bottom: 0.0,
1288            leading: 0.0,
1289            trailing: 0.0,
1290        });
1291        tree.layout(SizeProposal::exact(400.0, 300.0));
1292        assert_eq!(
1293            tree.bounds(root),
1294            Rect::new(0.0, 0.0, 400.0, 300.0),
1295            "the root still owns the whole window"
1296        );
1297    }
1298
1299    /// A pending soft-keyboard request is recorded on the tree and taken
1300    /// exactly once, by the app layer, after its IME reconcile.
1301    #[test]
1302    fn a_soft_keyboard_request_is_taken_once() {
1303        let mut tree = WidgetTree::new();
1304        assert_eq!(tree.take_soft_keyboard_request(), None);
1305        tree.request_soft_keyboard(true);
1306        assert_eq!(tree.take_soft_keyboard_request(), Some(true));
1307        assert_eq!(
1308            tree.take_soft_keyboard_request(),
1309            None,
1310            "a request is a one-shot; a second take must not re-ask"
1311        );
1312    }
1313
1314    /// A leaf that records the bounds `place_children` hands it, and how often.
1315    #[derive(Debug, Clone, Default)]
1316    struct BoundsRecorder {
1317        seen: std::rc::Rc<std::cell::RefCell<Vec<Rect>>>,
1318    }
1319
1320    impl Widget for BoundsRecorder {
1321        fn layout_response(
1322            &self,
1323            proposal: SizeProposal,
1324            _ctx: &LayoutContext,
1325        ) -> crate::widget::LayoutResponse {
1326            Size::new(
1327                proposal.width.unwrap_or(10.0),
1328                proposal.height.unwrap_or(10.0),
1329            )
1330            .into()
1331        }
1332
1333        fn place_children(
1334            &self,
1335            bounds: Rect,
1336            _proposal: SizeProposal,
1337            children: &mut [WidgetPlacement],
1338            _ctx: &LayoutContext,
1339        ) {
1340            assert!(
1341                children.is_empty(),
1342                "a leaf must be handed an empty placements slice"
1343            );
1344            self.seen.borrow_mut().push(bounds);
1345        }
1346    }
1347
1348    /// The invariant `SceneView` (and both text engines) depend on: a widget with
1349    /// NO children still gets `place_children`, carrying its final bounds.
1350    ///
1351    /// Before this was guaranteed, the walker skipped `place_children` whenever
1352    /// there was nothing to place, so a leaf could only discover its bounds in
1353    /// `paint`. That is too late for anything the renderer consumes *before*
1354    /// paint — a `SceneView` folds `bounds.origin` into the transform scope the
1355    /// walker pushes around its subtree, so a scene holding only lightweight
1356    /// items (hence no arena children) painted its content offset by
1357    /// `-bounds.origin`, an error that scaled with zoom.
1358    #[test]
1359    fn a_childless_widget_still_receives_its_bounds() {
1360        let mut tree = WidgetTree::new();
1361        let leaf = BoundsRecorder::default();
1362        let seen = leaf.seen.clone();
1363
1364        // Nested inside an inset container, so a correct origin is non-zero and a
1365        // stale/zero origin cannot pass by accident.
1366        let leaf_id = tree.add(leaf);
1367        let _root = tree.add(InsetWidget::new(12.0).set_child(leaf_id));
1368        tree.layout(SizeProposal::exact(200.0, 100.0));
1369
1370        let bounds = seen.borrow();
1371        assert_eq!(
1372            bounds.len(),
1373            1,
1374            "the leaf must be placed exactly once per layout pass, got {bounds:?}"
1375        );
1376        assert_eq!(
1377            (bounds[0].x, bounds[0].y),
1378            (12.0, 12.0),
1379            "the leaf must receive its real, parent-assigned origin"
1380        );
1381        assert_eq!(
1382            (bounds[0].width, bounds[0].height),
1383            (176.0, 76.0),
1384            "the leaf must receive its real, parent-assigned size"
1385        );
1386    }
1387
1388    /// The same guarantee at the root: a tree whose root IS a leaf.
1389    #[test]
1390    fn a_childless_root_still_receives_its_bounds() {
1391        let mut tree = WidgetTree::new();
1392        let leaf = BoundsRecorder::default();
1393        let seen = leaf.seen.clone();
1394        let _id = tree.add(leaf);
1395        tree.layout(SizeProposal::exact(320.0, 240.0));
1396
1397        let bounds = seen.borrow();
1398        assert_eq!(bounds.len(), 1, "root leaf must be placed once");
1399        assert_eq!((bounds[0].width, bounds[0].height), (320.0, 240.0));
1400    }
1401
1402    #[derive(Debug)]
1403    struct ShrinkWrapContainer {
1404        child: WidgetId,
1405        inset: f32,
1406    }
1407
1408    impl Widget for ShrinkWrapContainer {
1409        fn layout_response(
1410            &self,
1411            _proposal: SizeProposal,
1412            ctx: &LayoutContext,
1413        ) -> crate::widget::LayoutResponse {
1414            let child_size = ctx
1415                .child_size(self.child, SizeProposal::unspecified())
1416                .unwrap_or(Size::ZERO);
1417            Size::new(
1418                child_size.width + self.inset * 2.0,
1419                child_size.height + self.inset * 2.0,
1420            )
1421            .into()
1422        }
1423
1424        fn place_children(
1425            &self,
1426            bounds: Rect,
1427            _proposal: SizeProposal,
1428            children: &mut [WidgetPlacement],
1429            _ctx: &LayoutContext,
1430        ) {
1431            for child in children.iter_mut() {
1432                child.origin = Point::new(bounds.x + self.inset, bounds.y + self.inset);
1433                child.size = Size::new(
1434                    (bounds.width - self.inset * 2.0).max(0.0),
1435                    (bounds.height - self.inset * 2.0).max(0.0),
1436                );
1437            }
1438        }
1439
1440        fn children(&self) -> Vec<WidgetId> {
1441            vec![self.child]
1442        }
1443    }
1444
1445    // ── Per-pass layout memoization cache (Part C) ──────────────────────────
1446
1447    /// A childless leaf that counts how many times `layout_response` runs and
1448    /// can opt out of caching. The driver does not recurse into a childless
1449    /// leaf's placement, so the only calls come from a parent's `child_size`
1450    /// queries — making the count a precise probe of the cache.
1451    #[derive(Debug)]
1452    struct CountingLeaf {
1453        calls: std::rc::Rc<std::cell::Cell<u32>>,
1454        cacheable: bool,
1455    }
1456
1457    impl Widget for CountingLeaf {
1458        fn layout_response(
1459            &self,
1460            _proposal: SizeProposal,
1461            _ctx: &LayoutContext,
1462        ) -> crate::widget::LayoutResponse {
1463            self.calls.set(self.calls.get() + 1);
1464            Size::new(50.0, 20.0).into()
1465        }
1466        fn cacheable_layout(&self) -> bool {
1467            self.cacheable
1468        }
1469    }
1470
1471    /// Queries its single child with the *same* proposal in both
1472    /// `layout_response` and `place_children` — the pattern real stacks use
1473    /// for height-for-width. With caching the child computes once; without it,
1474    /// twice.
1475    #[derive(Debug)]
1476    struct DoubleQueryContainer {
1477        child: WidgetId,
1478    }
1479
1480    impl Widget for DoubleQueryContainer {
1481        fn layout_response(
1482            &self,
1483            _proposal: SizeProposal,
1484            ctx: &LayoutContext,
1485        ) -> crate::widget::LayoutResponse {
1486            ctx.child_size(self.child, SizeProposal::exact(50.0, 20.0))
1487                .unwrap_or(Size::ZERO)
1488                .into()
1489        }
1490        fn place_children(
1491            &self,
1492            bounds: Rect,
1493            _proposal: SizeProposal,
1494            children: &mut [WidgetPlacement],
1495            ctx: &LayoutContext,
1496        ) {
1497            // Second query with the identical proposal.
1498            let _ = ctx.child_size(self.child, SizeProposal::exact(50.0, 20.0));
1499            for child in children.iter_mut() {
1500                child.origin = bounds.origin();
1501                child.size = bounds.size();
1502            }
1503        }
1504        fn children(&self) -> Vec<WidgetId> {
1505            vec![self.child]
1506        }
1507    }
1508
1509    #[test]
1510    fn cache_dedupes_identical_child_queries_within_a_pass() {
1511        let calls = std::rc::Rc::new(std::cell::Cell::new(0));
1512        let mut tree = WidgetTree::new();
1513        let leaf = tree.add(CountingLeaf {
1514            calls: calls.clone(),
1515            cacheable: true,
1516        });
1517        let _root = tree.add(DoubleQueryContainer { child: leaf });
1518        tree.layout(SizeProposal::exact(100.0, 50.0));
1519        // Two identical `exact(50,20)` queries (layout_response + place_children)
1520        // collapse to one real call; the driver does not recurse into the
1521        // childless leaf.
1522        assert_eq!(calls.get(), 1, "cacheable leaf should be computed once");
1523    }
1524
1525    #[test]
1526    fn cache_opt_out_recomputes_every_query() {
1527        let calls = std::rc::Rc::new(std::cell::Cell::new(0));
1528        let mut tree = WidgetTree::new();
1529        let leaf = tree.add(CountingLeaf {
1530            calls: calls.clone(),
1531            cacheable: false,
1532        });
1533        let _root = tree.add(DoubleQueryContainer { child: leaf });
1534        tree.layout(SizeProposal::exact(100.0, 50.0));
1535        assert_eq!(
1536            calls.get(),
1537            2,
1538            "opt-out leaf must run on every query (side effects preserved)"
1539        );
1540    }
1541
1542    #[test]
1543    fn cache_is_cleared_between_passes() {
1544        let calls = std::rc::Rc::new(std::cell::Cell::new(0));
1545        let mut tree = WidgetTree::new();
1546        let leaf = tree.add(CountingLeaf {
1547            calls: calls.clone(),
1548            cacheable: true,
1549        });
1550        let _root = tree.add(DoubleQueryContainer { child: leaf });
1551        tree.layout(SizeProposal::exact(100.0, 50.0));
1552        // A second pass with a different proposal must re-run layout — proving
1553        // the cache is per-pass, not stale across passes (the `exact(50,20)`
1554        // child key is identical between passes).
1555        tree.layout(SizeProposal::exact(120.0, 60.0));
1556        assert_eq!(
1557            calls.get(),
1558            2,
1559            "each pass recomputes; cache cleared per pass"
1560        );
1561    }
1562
1563    // ── measure_intrinsic (Primitive 2) ─────────────────────────────────────
1564
1565    /// Probe: from its own `layout_response`, measures `target` two ways and
1566    /// stashes the results — the normal (activation-gated) query and the
1567    /// intrinsic (activation-ignoring) query.
1568    #[derive(Debug)]
1569    struct MeasureProbe {
1570        target: WidgetId,
1571        active_w: std::rc::Rc<std::cell::Cell<f32>>, // -1.0 == None
1572        intrinsic_w: std::rc::Rc<std::cell::Cell<f32>>,
1573    }
1574    impl Widget for MeasureProbe {
1575        fn layout_response(
1576            &self,
1577            p: SizeProposal,
1578            ctx: &LayoutContext,
1579        ) -> crate::widget::LayoutResponse {
1580            // Measure intrinsic FIRST, then the normal gated query: if the
1581            // measure had polluted the cache, the gated query could wrongly
1582            // return a size for the dormant target. `exact` because FillWidget
1583            // fills its proposal (it has no intrinsic size of its own).
1584            let probe = SizeProposal::exact(120.0, 30.0);
1585            let intrinsic = ctx
1586                .measure_intrinsic(self.target, probe)
1587                .map(|s| s.width)
1588                .unwrap_or(-1.0);
1589            let active = ctx
1590                .child_size(self.target, probe)
1591                .map(|s| s.width)
1592                .unwrap_or(-1.0);
1593            self.intrinsic_w.set(intrinsic);
1594            self.active_w.set(active);
1595            p.resolve(0.0, 0.0).into()
1596        }
1597        fn cacheable_layout(&self) -> bool {
1598            false
1599        }
1600    }
1601
1602    #[test]
1603    fn measure_intrinsic_sees_a_dormant_widget_normal_query_does_not() {
1604        let active = std::rc::Rc::new(std::cell::Cell::new(0.0));
1605        let intrinsic = std::rc::Rc::new(std::cell::Cell::new(0.0));
1606        let mut tree = WidgetTree::new();
1607        let leaf = tree.add(FillWidget::new());
1608        tree.set_dormant(leaf);
1609        let _probe = tree.add(MeasureProbe {
1610            target: leaf,
1611            active_w: active.clone(),
1612            intrinsic_w: intrinsic.clone(),
1613        });
1614        tree.layout(SizeProposal::exact(200.0, 50.0));
1615
1616        // measure_intrinsic measures the dormant widget (FillWidget fills the
1617        // 120px probe)…
1618        assert!(
1619            (intrinsic.get() - 120.0).abs() < 0.01,
1620            "measure_intrinsic should size the dormant widget, got {}",
1621            intrinsic.get()
1622        );
1623        // …and the normal gated query (run AFTER) still returns None — proving
1624        // the measure bypassed, and did not seed, the per-pass cache.
1625        assert_eq!(
1626            active.get(),
1627            -1.0,
1628            "child_size must stay None for a dormant widget (no cache pollution)"
1629        );
1630    }
1631
1632    /// A box whose height is driven by a signal and whose width echoes the
1633    /// proposed width (height-for-width) — models a widget (e.g. a `MessageBox`
1634    /// "Show details" expander) whose intrinsic height changes with content.
1635    /// Echoing the width lets a fixed-width intrinsic measurement be exercised.
1636    #[derive(Debug)]
1637    struct SignalBox {
1638        h: crate::signal::Signal<f32>,
1639    }
1640    impl Widget for SignalBox {
1641        fn layout_response(
1642            &self,
1643            p: SizeProposal,
1644            _ctx: &LayoutContext,
1645        ) -> crate::widget::LayoutResponse {
1646            teksilo_canvas::Size::new(p.width.unwrap_or(0.0), self.h.get()).into()
1647        }
1648        fn cacheable_layout(&self) -> bool {
1649            false
1650        }
1651    }
1652
1653    /// Sums the ACTIVE children's heights via `child_size` (which returns
1654    /// `None` for a dormant child, so a hidden child contributes nothing) —
1655    /// lets a test assert size-to-content excludes dormant subtrees.
1656    #[derive(Debug)]
1657    struct VSumBox {
1658        children: Vec<WidgetId>,
1659    }
1660    impl Widget for VSumBox {
1661        fn layout_response(
1662            &self,
1663            p: SizeProposal,
1664            ctx: &LayoutContext,
1665        ) -> crate::widget::LayoutResponse {
1666            let h: f32 = self
1667                .children
1668                .iter()
1669                .filter_map(|&c| ctx.child_size(c, p))
1670                .map(|s| s.height)
1671                .sum();
1672            teksilo_canvas::Size::new(p.width.unwrap_or(0.0), h).into()
1673        }
1674        fn children(&self) -> Vec<WidgetId> {
1675            self.children.clone()
1676        }
1677    }
1678
1679    #[test]
1680    fn measure_root_intrinsic_honors_fixed_width_and_tracks_content() {
1681        let h = crate::signal::Signal::new(140.0);
1682        let mut tree = WidgetTree::new();
1683        let _root = tree.add(SignalBox { h: h.clone() });
1684        // Lay the root out constrained to a fixed native-modal size.
1685        tree.layout(SizeProposal::exact(460.0, 140.0));
1686
1687        // Intrinsic measurement at a fixed width / unbounded height reports the
1688        // proposed width and the content's natural height — the size a
1689        // size-to-content window grows to, independent of the constrained pass.
1690        let m = tree
1691            .measure_root_intrinsic(SizeProposal {
1692                width: Some(460.0),
1693                height: None,
1694            })
1695            .expect("one active primary root");
1696        assert!(
1697            (m.width - 460.0).abs() < 0.01,
1698            "fixed width honored, got {}",
1699            m.width
1700        );
1701        assert!(
1702            (m.height - 140.0).abs() < 0.01,
1703            "natural height, got {}",
1704            m.height
1705        );
1706
1707        // A different fixed width flows through (the proposal really is used).
1708        let narrow = tree
1709            .measure_root_intrinsic(SizeProposal {
1710                width: Some(300.0),
1711                height: None,
1712            })
1713            .expect("root active");
1714        assert!(
1715            (narrow.width - 300.0).abs() < 0.01,
1716            "proposal width, got {}",
1717            narrow.width
1718        );
1719
1720        // Content growth (a "Show details" expander) is reflected.
1721        h.set(300.0);
1722        let grown = tree
1723            .measure_root_intrinsic(SizeProposal {
1724                width: Some(460.0),
1725                height: None,
1726            })
1727            .expect("root active");
1728        assert!(
1729            (grown.height - 300.0).abs() < 0.01,
1730            "grows with content, got {}",
1731            grown.height
1732        );
1733    }
1734
1735    #[test]
1736    fn measure_root_intrinsic_excludes_dormant_content() {
1737        let mut tree = WidgetTree::new();
1738        let shown = tree.add(SignalBox {
1739            h: crate::signal::Signal::new(200.0),
1740        });
1741        let hidden = tree.add(SignalBox {
1742            h: crate::signal::Signal::new(1000.0),
1743        });
1744        tree.set_dormant(hidden);
1745        let _root = tree.add(VSumBox {
1746            children: vec![shown, hidden],
1747        });
1748        tree.layout(SizeProposal::exact(460.0, 200.0));
1749
1750        // The dormant child must NOT contribute — a size-to-content window is
1751        // sized to what is actually shown. Regression guard for measuring via
1752        // `layout_response` (activation-respecting) rather than the
1753        // activation-ignoring `measure_intrinsic` (which would return 1200).
1754        let m = tree
1755            .measure_root_intrinsic(SizeProposal {
1756                width: Some(460.0),
1757                height: None,
1758            })
1759            .expect("one active primary root");
1760        assert!(
1761            (m.height - 200.0).abs() < 0.01,
1762            "dormant child must be excluded, got {}",
1763            m.height
1764        );
1765    }
1766
1767    #[test]
1768    fn single_widget_fills_proposal() {
1769        let mut tree = WidgetTree::new();
1770        let widget = tree.add(FillWidget::new().background(Color::RED));
1771        tree.layout(SizeProposal::exact(200.0, 40.0));
1772        let bounds = tree.bounds(widget);
1773        assert_eq!(bounds.width, 200.0);
1774        assert_eq!(bounds.height, 40.0);
1775    }
1776
1777    #[test]
1778    fn stack_children_overlap() {
1779        let mut tree = WidgetTree::new();
1780        let a = tree.add(FillWidget::new());
1781        let b = tree.add(FillWidget::new());
1782        let stack = tree.add(StackWidget::new().child(a).child(b));
1783        tree.layout(SizeProposal::exact(100.0, 50.0));
1784        let children = tree.children(stack);
1785        assert_eq!(children.len(), 2);
1786        let a_bounds = tree.bounds(children[0]);
1787        let b_bounds = tree.bounds(children[1]);
1788        assert_eq!(a_bounds.origin(), b_bounds.origin());
1789        assert_eq!(a_bounds.size(), b_bounds.size());
1790    }
1791
1792    #[test]
1793    fn inset_widget_insets_child() {
1794        let mut tree = WidgetTree::new();
1795        let child = tree.add(FillWidget::new());
1796        let parent = tree.add(InsetWidget::new(10.0).set_child(child));
1797        tree.layout(SizeProposal::exact(100.0, 50.0));
1798        let children = tree.children(parent);
1799        let child_bounds = tree.bounds(children[0]);
1800        assert_eq!(child_bounds.x, 10.0);
1801        assert_eq!(child_bounds.y, 10.0);
1802        assert_eq!(child_bounds.width, 80.0);
1803        assert_eq!(child_bounds.height, 30.0);
1804    }
1805
1806    #[test]
1807    fn recursive_layout_preserves_exact_parent_placement_for_containers() {
1808        let mut tree = WidgetTree::new();
1809        let leaf = tree.add(FillWidget::new());
1810        let shrink = tree.add(ShrinkWrapContainer {
1811            child: leaf,
1812            inset: 8.0,
1813        });
1814        let root = tree.add(StackWidget::new().child(shrink));
1815
1816        tree.layout(SizeProposal::exact(120.0, 80.0));
1817
1818        assert_eq!(tree.bounds(root), Rect::new(0.0, 0.0, 120.0, 80.0));
1819        assert_eq!(
1820            tree.bounds(shrink),
1821            Rect::new(0.0, 0.0, 120.0, 80.0),
1822            "child container should keep the exact size assigned by its parent"
1823        );
1824        assert_eq!(tree.bounds(leaf), Rect::new(8.0, 8.0, 104.0, 64.0));
1825    }
1826
1827    #[test]
1828    fn needs_paint_after_layout() {
1829        let mut tree = WidgetTree::new();
1830        tree.add(FillWidget::new());
1831        assert!(tree.needs_layout());
1832        tree.layout(SizeProposal::exact(100.0, 50.0));
1833        assert!(!tree.needs_layout());
1834    }
1835
1836    #[test]
1837    fn signal_binding_marks_widget_dirty_on_layout() {
1838        use crate::signal::Signal;
1839
1840        let mut tree = WidgetTree::new();
1841        let widget = tree.add(FillWidget::new().background(Color::RED));
1842        tree.layout(SizeProposal::exact(100.0, 50.0));
1843        tree.render();
1844
1845        assert!(!tree.needs_paint());
1846
1847        let visible = Signal::new(true);
1848        visible.bind_to(
1849            widget,
1850            tree.binding_registry(),
1851            crate::binding::BindingLevel::RepaintOnly,
1852        );
1853
1854        visible.set(false);
1855        tree.layout(SizeProposal::exact(100.0, 50.0));
1856        assert!(tree.needs_paint());
1857    }
1858
1859    /// `culls_children` as a framework primitive, without a scene.
1860    ///
1861    /// The mechanism is one field and two rules: a widget that opts in is
1862    /// handed every child, parked ones included, and whatever it leaves in
1863    /// `WidgetPlacement::dormant` is applied — cleared wakes in the same pass,
1864    /// set parks after it.
1865    mod culling_containers {
1866        use super::*;
1867        use crate::signal::Signal;
1868        use crate::widget::{LayoutResponse, WidgetPlacement};
1869        use crate::widget_builder::WidgetBuilder;
1870        use std::cell::Cell;
1871        use std::rc::Rc;
1872
1873        /// Parks every child whose index is set in the `park` bitmask, and
1874        /// reports how many children its `place_children` was handed.
1875        ///
1876        /// `park` is a `Signal` bound at `BindingLevel::Relayout` — the same
1877        /// level a `SceneView` binds its camera at — because that is what makes
1878        /// changing it run a pass at all: `layout_with_ops` returns early when
1879        /// the proposal is unchanged and nothing needs layout.
1880        #[derive(Debug)]
1881        struct Culler {
1882            kids: Vec<WidgetId>,
1883            park: Signal<u64>,
1884            seen: Rc<Cell<usize>>,
1885            opts_in: bool,
1886            /// Stop writing `dormant` at all, so what the framework pre-set
1887            /// there is what gets applied.
1888            ignore_dormant: Rc<Cell<bool>>,
1889            /// One per child, so "was this subtree recursed into" is
1890            /// observable and not merely inferred from the child's activation.
1891            grandkids: Rc<std::cell::RefCell<Vec<WidgetId>>>,
1892            /// How many times the culler has been asked to decide. The
1893            /// question "was the decision re-taken?" has no other witness — a
1894            /// re-run that reaches the same answer changes nothing else.
1895            passes: Rc<Cell<usize>>,
1896        }
1897
1898        impl Culler {
1899            fn new(park: Signal<u64>, seen: Rc<Cell<usize>>, opts_in: bool) -> Self {
1900                Self {
1901                    kids: Vec::new(),
1902                    park,
1903                    seen,
1904                    opts_in,
1905                    ignore_dormant: Rc::new(Cell::new(false)),
1906                    grandkids: Rc::new(std::cell::RefCell::new(Vec::new())),
1907                    passes: Rc::new(Cell::new(0)),
1908                }
1909            }
1910        }
1911
1912        impl Widget for Culler {
1913            fn build(&mut self, ctx: &mut crate::build_context::BuildContext) -> Vec<WidgetId> {
1914                self.park.bind_to(
1915                    ctx.self_id(),
1916                    ctx.binding_registry(),
1917                    crate::binding::BindingLevel::Relayout,
1918                );
1919                // Each child has a child of its own, so "was this subtree
1920                // recursed into" is observable from the grandchild's bounds
1921                // and not only from the child's activation.
1922                self.kids = (0..3)
1923                    .map(|i| {
1924                        let grandkid = ctx.add(FillWidget::new().label(format!("grandkid{i}")));
1925                        self.grandkids.borrow_mut().push(grandkid);
1926                        ctx.add(StackWidget::new().child(grandkid).focusable(true))
1927                    })
1928                    .collect();
1929                self.kids.clone()
1930            }
1931            fn layout_response(
1932                &self,
1933                _p: SizeProposal,
1934                _c: &crate::widget::LayoutContext,
1935            ) -> LayoutResponse {
1936                teksilo_canvas::Size::new(100.0, 100.0).into()
1937            }
1938            fn children(&self) -> Vec<WidgetId> {
1939                self.kids.clone()
1940            }
1941            fn culls_children(&self) -> bool {
1942                self.opts_in
1943            }
1944            fn place_children(
1945                &self,
1946                bounds: Rect,
1947                _proposal: SizeProposal,
1948                children: &mut [WidgetPlacement],
1949                _ctx: &crate::widget::LayoutContext,
1950            ) {
1951                self.seen.set(children.len());
1952                self.passes.set(self.passes.get() + 1);
1953                let mask = self.park.get();
1954                for placement in children.iter_mut() {
1955                    let Some(i) = self.kids.iter().position(|&k| k == placement.id) else {
1956                        continue;
1957                    };
1958                    placement.origin = teksilo_canvas::Point::new(0.0, i as f32 * 20.0);
1959                    // Width follows the proposal so a *grandchild*'s size says
1960                    // whether the recursion reached it — a child's own size is
1961                    // written here, before any cull decision, and so proves
1962                    // nothing.
1963                    placement.size = teksilo_canvas::Size::new(bounds.width, 20.0);
1964                    if !self.ignore_dormant.get() {
1965                        placement.dormant = mask & (1 << i) != 0;
1966                    }
1967                }
1968            }
1969        }
1970
1971        struct Rig {
1972            tree: WidgetTree,
1973            id: WidgetId,
1974            park: Signal<u64>,
1975            seen: Rc<Cell<usize>>,
1976            ignore_dormant: Rc<Cell<bool>>,
1977            grandkids: Rc<std::cell::RefCell<Vec<WidgetId>>>,
1978            passes: Rc<Cell<usize>>,
1979        }
1980
1981        fn tree_with(opts_in: bool) -> Rig {
1982            let park = Signal::new(0u64);
1983            let seen = Rc::new(Cell::new(0usize));
1984            let culler = Culler::new(park.clone(), seen.clone(), opts_in);
1985            let ignore_dormant = culler.ignore_dormant.clone();
1986            let grandkids = culler.grandkids.clone();
1987            let passes = culler.passes.clone();
1988            let mut tree = WidgetTree::new();
1989            let id = tree.add(culler);
1990            tree.layout(SizeProposal::exact(100.0, 100.0));
1991            Rig {
1992                tree,
1993                id,
1994                park,
1995                seen,
1996                ignore_dormant,
1997                grandkids,
1998                passes,
1999            }
2000        }
2001
2002        #[test]
2003        fn focus_moving_re_asks_the_culling_parent_that_owns_it() {
2004            // A culling parent is told to keep what the user is in the middle
2005            // of, and it is only asked during layout — but focus moving from
2006            // one child to another moves nothing and resizes nothing, so the
2007            // idle early-return would skip the pass and leave the parent
2008            // answering with a stale anchor set. It would go on pinning the
2009            // child the user has left, and never pin the one they arrived in.
2010            //
2011            // Harmless while pinning only keeps a child *alive* — a newly
2012            // focused child is active by definition. Not harmless for a parent
2013            // that publishes a narrower set than it keeps alive, as
2014            // `SceneView` does: the published tree names its focused node, and
2015            // a focus the walk did not emit is a broken update.
2016            let Rig {
2017                mut tree,
2018                id,
2019                passes,
2020                ..
2021            } = tree_with(true);
2022            let kids = tree.children(id).to_vec();
2023
2024            let before = passes.get();
2025            tree.layout(SizeProposal::exact(100.0, 100.0));
2026            assert_eq!(
2027                passes.get(),
2028                before,
2029                "precondition: a settled tree skips the pass entirely"
2030            );
2031
2032            tree.focus(kids[0]);
2033            tree.layout(SizeProposal::exact(100.0, 100.0));
2034            assert_eq!(
2035                passes.get(),
2036                before + 1,
2037                "focus arriving is a change to the culler's inputs"
2038            );
2039
2040            tree.focus(kids[2]);
2041            tree.layout(SizeProposal::exact(100.0, 100.0));
2042            assert_eq!(
2043                passes.get(),
2044                before + 2,
2045                "…and so is focus moving between two of its children"
2046            );
2047
2048            tree.layout(SizeProposal::exact(100.0, 100.0));
2049            assert_eq!(
2050                passes.get(),
2051                before + 2,
2052                "…while a pass with the same anchors is still skipped"
2053            );
2054        }
2055
2056        #[test]
2057        fn focus_moving_forces_no_pass_where_nothing_culls() {
2058            // The scoping half. The invalidation walks up from the moved
2059            // anchor and marks only `culls_children` ancestors, so a tree
2060            // without one pays a parent-chain walk and forces no layout — the
2061            // cost lands on the trees that asked for the mechanism.
2062            let Rig {
2063                mut tree,
2064                id,
2065                passes,
2066                ..
2067            } = tree_with(false);
2068            let kids = tree.children(id).to_vec();
2069            let before = passes.get();
2070
2071            tree.focus(kids[0]);
2072            tree.layout(SizeProposal::exact(100.0, 100.0));
2073            tree.focus(kids[2]);
2074            tree.layout(SizeProposal::exact(100.0, 100.0));
2075
2076            assert_eq!(
2077                passes.get(),
2078                before,
2079                "no culling ancestor, no reason to re-run layout"
2080            );
2081        }
2082
2083        #[test]
2084        fn a_parked_child_leaves_the_tab_ring_and_the_at_tree_in_the_same_pass() {
2085            let Rig {
2086                mut tree, id, park, ..
2087            } = tree_with(true);
2088            let kids = tree.children(id).to_vec();
2089            assert_eq!(tree.tab_stops_within(id).len(), 3);
2090            let before = tree.accessibility_tree_snapshot().nodes.len();
2091
2092            park.set(0b010);
2093            tree.layout(SizeProposal::exact(100.0, 100.0));
2094
2095            assert!(!tree.is_active(kids[1]), "parked in the pass that asked");
2096            assert!(tree.is_active(kids[0]) && tree.is_active(kids[2]));
2097            let stops = tree.tab_stops_within(id);
2098            assert_eq!(stops.len(), 2, "stops = {stops:?}");
2099            assert!(!stops.contains(&kids[1]));
2100            assert_eq!(
2101                tree.accessibility_tree_snapshot().nodes.len(),
2102                before - 2,
2103                "the parked child AND its own child leave the AccessKit tree — \
2104                 parking is a subtree operation"
2105            );
2106        }
2107
2108        #[test]
2109        fn a_parked_child_takes_its_subtree_out_of_the_layout_recursion() {
2110            // The activation flag alone does not prove this: a child could be
2111            // dormant and still have been recursed into. Watch the grandchild's
2112            // bounds, which only the recursion writes.
2113            let Rig {
2114                mut tree,
2115                park,
2116                grandkids,
2117                ..
2118            } = tree_with(true);
2119            let grandkid = grandkids.borrow()[1];
2120            assert_eq!(tree.bounds(grandkid).size(), Size::new(100.0, 20.0));
2121
2122            park.set(0b010);
2123            tree.layout(SizeProposal::exact(100.0, 300.0));
2124            let parked_bounds = tree.bounds(grandkid);
2125
2126            // Change the geometry the recursion would have written, and check
2127            // it does not reach the parked subtree.
2128            park.set(0b010);
2129            tree.layout(SizeProposal::exact(100.0, 300.0));
2130            assert_eq!(
2131                tree.bounds(grandkid),
2132                parked_bounds,
2133                "nothing below a parked child is laid out"
2134            );
2135
2136            park.set(0);
2137            tree.layout(SizeProposal::exact(100.0, 300.0));
2138            assert_eq!(
2139                tree.bounds(grandkid).size(),
2140                Size::new(100.0, 20.0),
2141                "…and the recursion resumes when it wakes"
2142            );
2143        }
2144
2145        #[test]
2146        fn a_parent_that_leaves_dormant_alone_changes_nothing() {
2147            // `dormant` arrives pre-set to the child's current state, so a
2148            // culling parent that does not write it keeps whatever it decided
2149            // last time. Without that, every pass in which the parent declines
2150            // to answer would silently wake everything it had parked.
2151            let Rig {
2152                mut tree,
2153                park,
2154                ignore_dormant,
2155                id,
2156                ..
2157            } = tree_with(true);
2158            let kids = tree.children(id).to_vec();
2159
2160            park.set(0b101);
2161            tree.layout(SizeProposal::exact(100.0, 100.0));
2162            assert!(!tree.is_active(kids[0]) && !tree.is_active(kids[2]));
2163
2164            ignore_dormant.set(true);
2165            park.set(0);
2166            tree.layout(SizeProposal::exact(100.0, 100.0));
2167            assert!(
2168                !tree.is_active(kids[0]) && !tree.is_active(kids[2]),
2169                "a parent that ignores the field must not resurrect anything"
2170            );
2171            assert!(tree.is_active(kids[1]), "…nor park anything");
2172        }
2173
2174        #[test]
2175        fn a_woken_child_is_laid_out_in_the_same_pass() {
2176            // The half a signal-based gate cannot do: a gate written during
2177            // layout is not read until the next pass, so the woken child would
2178            // paint at a stale rectangle for a frame.
2179            let Rig {
2180                mut tree, id, park, ..
2181            } = tree_with(true);
2182            let kids = tree.children(id).to_vec();
2183
2184            park.set(0b100);
2185            tree.layout(SizeProposal::exact(100.0, 100.0));
2186            assert!(!tree.is_active(kids[2]));
2187
2188            park.set(0);
2189            tree.layout(SizeProposal::exact(100.0, 100.0));
2190            assert!(tree.is_active(kids[2]), "woken");
2191            assert_eq!(
2192                tree.bounds(kids[2]),
2193                Rect::new(0.0, 40.0, 100.0, 20.0),
2194                "…and laid out this pass, not the next"
2195            );
2196        }
2197
2198        #[test]
2199        fn a_culling_parent_is_handed_its_parked_children() {
2200            // Otherwise it could never ask one back, having parked it.
2201            let Rig {
2202                mut tree,
2203                park,
2204                seen,
2205                ..
2206            } = tree_with(true);
2207            assert_eq!(seen.get(), 3);
2208            park.set(0b111);
2209            tree.layout(SizeProposal::exact(100.0, 100.0));
2210            park.set(0b111);
2211            tree.layout(SizeProposal::exact(100.0, 100.0));
2212            assert_eq!(
2213                seen.get(),
2214                3,
2215                "all three are parked, and all three are still offered"
2216            );
2217        }
2218
2219        #[test]
2220        fn a_widget_that_did_not_opt_in_cannot_park_anything() {
2221            // `dormant` is documented as read only for a `culls_children`
2222            // parent. A widget that writes it anyway must change nothing —
2223            // otherwise the field is a trapdoor on every container in the
2224            // framework.
2225            let Rig {
2226                mut tree,
2227                id,
2228                park,
2229                seen,
2230                grandkids,
2231                ..
2232            } = tree_with(false);
2233            let kids = tree.children(id).to_vec();
2234            park.set(0b111);
2235            tree.layout(SizeProposal::exact(100.0, 100.0));
2236            assert_eq!(seen.get(), 3, "active children only, which is all of them");
2237            for kid in &kids {
2238                assert!(tree.is_active(*kid), "{kid:?} must stay active");
2239            }
2240            assert_eq!(tree.tab_stops_within(id).len(), 3);
2241            // Widen the view so a subtree that was recursed into changes size.
2242            tree.layout(SizeProposal::exact(200.0, 100.0));
2243            for grandkid in grandkids.borrow().iter() {
2244                assert_eq!(
2245                    tree.bounds(*grandkid).size(),
2246                    Size::new(200.0, 20.0),
2247                    "…and its subtree must still be laid out: reading `dormant` \
2248                     from a widget that did not opt in would take the subtree \
2249                     out of the recursion",
2250                );
2251            }
2252        }
2253
2254        #[test]
2255        fn parking_the_focused_child_does_not_leave_focus_on_a_dormant_node() {
2256            // The backstop behind the pin. A culling parent is expected to keep
2257            // what the user is using, but if it parks it anyway, focus must not
2258            // survive the pass pointing at a node dispatch will refuse — a
2259            // keystroke into the void is worse than a focus loss the user can
2260            // see.
2261            let Rig {
2262                mut tree, id, park, ..
2263            } = tree_with(true);
2264            let kids = tree.children(id).to_vec();
2265            tree.focus(kids[0]);
2266            assert_eq!(tree.focused(), Some(kids[0]));
2267
2268            park.set(0b001);
2269            tree.layout(SizeProposal::exact(100.0, 100.0));
2270
2271            assert!(!tree.is_active(kids[0]));
2272            assert_eq!(
2273                tree.focused(),
2274                None,
2275                "focus must not point into a subtree this pass parked"
2276            );
2277            let _ = id;
2278        }
2279
2280        /// Parks the children whose bit is set in a mask no binding watches,
2281        /// so what runs its pass is whatever else needed one: here a child's
2282        /// own scroll handler, which writes the mask.
2283        #[derive(Debug)]
2284        struct ScrollCuller {
2285            kids: Vec<WidgetId>,
2286            park: Rc<Cell<u64>>,
2287        }
2288
2289        impl Widget for ScrollCuller {
2290            fn build(&mut self, ctx: &mut crate::build_context::BuildContext) -> Vec<WidgetId> {
2291                self.kids = (0..3)
2292                    .map(|i| {
2293                        let park = self.park.clone();
2294                        ctx.add(
2295                            FillWidget::new()
2296                                .background(teksilo_tokens::Color::RED)
2297                                .corner_radius(teksilo_tokens::CornerRadius::uniform(2.0))
2298                                .on_scroll(move |_event, _ctx| {
2299                                    park.set(1 << i);
2300                                    crate::event::EventResponse::Handled
2301                                }),
2302                        )
2303                    })
2304                    .collect();
2305                self.kids.clone()
2306            }
2307            fn layout_response(
2308                &self,
2309                _p: SizeProposal,
2310                _c: &crate::widget::LayoutContext,
2311            ) -> LayoutResponse {
2312                teksilo_canvas::Size::new(100.0, 60.0).into()
2313            }
2314            fn children(&self) -> Vec<WidgetId> {
2315                self.kids.clone()
2316            }
2317            fn culls_children(&self) -> bool {
2318                true
2319            }
2320            fn place_children(
2321                &self,
2322                bounds: Rect,
2323                _proposal: SizeProposal,
2324                children: &mut [WidgetPlacement],
2325                _ctx: &crate::widget::LayoutContext,
2326            ) {
2327                let mask = self.park.get();
2328                for placement in children.iter_mut() {
2329                    let Some(i) = self.kids.iter().position(|&k| k == placement.id) else {
2330                        continue;
2331                    };
2332                    placement.origin = teksilo_canvas::Point::new(0.0, i as f32 * 20.0);
2333                    placement.size = teksilo_canvas::Size::new(bounds.width, 20.0);
2334                    placement.dormant = mask & (1 << i) != 0;
2335                }
2336            }
2337        }
2338
2339        /// The rows the frame draws, by their top edge.
2340        fn drawn_rows(frame: &teksilo_canvas::RenderFrame) -> Vec<f32> {
2341            frame.shapes.iter().map(|shape| shape.screen[1]).collect()
2342        }
2343
2344        #[test]
2345        fn a_child_parked_in_a_pass_that_marked_nothing_for_paint_leaves_the_frame() {
2346            // A handled scroll marks its target for layout and nothing else.
2347            // When the culling parent then parks that target, the pass ends
2348            // with no active node marked for paint, which is the condition
2349            // under which a render replays the frame it cached: the parked
2350            // child's drawing with it, and a live picture's texture kept for
2351            // a widget nothing shows.
2352            let park = Rc::new(Cell::new(0));
2353            let mut tree = WidgetTree::new();
2354            let id = tree.add(ScrollCuller {
2355                kids: Vec::new(),
2356                park: park.clone(),
2357            });
2358            tree.layout(SizeProposal::exact(100.0, 60.0));
2359            assert_eq!(drawn_rows(&tree.render()), vec![0.0, 20.0, 40.0]);
2360            let kids = tree.children(id).to_vec();
2361
2362            let scroll_over = |tree: &mut WidgetTree, y: f32| {
2363                tree.dispatch_event(WidgetEvent::scroll_at(
2364                    crate::event::ScrollDelta::Lines { x: 0.0, y: -1.0 },
2365                    crate::event::Modifiers::NONE,
2366                    teksilo_canvas::Point::new(50.0, y),
2367                ));
2368                tree.layout(SizeProposal::exact(100.0, 60.0));
2369            };
2370            scroll_over(&mut tree, 30.0);
2371            assert!(!tree.is_active(kids[1]), "the culler parked the middle row");
2372            assert_eq!(
2373                drawn_rows(&tree.render()),
2374                vec![0.0, 40.0],
2375                "a parked child is not drawn, whatever marked the pass"
2376            );
2377
2378            // And back: the first row's handler clears the middle row's bit
2379            // and parks its own.
2380            scroll_over(&mut tree, 10.0);
2381            assert!(tree.is_active(kids[1]) && !tree.is_active(kids[0]));
2382            assert_eq!(drawn_rows(&tree.render()), vec![20.0, 40.0]);
2383        }
2384    }
2385}