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teksilo_core/
widget_tree.rs

1// SPDX-License-Identifier: MPL-2.0
2// SPDX-FileCopyrightText: 2026 FernTech
3
4use std::cell::RefCell;
5use std::rc::Rc;
6
7use crate::styles::Theme;
8use teksilo_canvas::{Canvas, Point, Rect, RenderFrame, SizeProposal};
9
10use crate::arena::WidgetArena;
11use crate::event::{EventResponse, Key, Modifiers, PointerButton, WidgetEvent};
12use crate::widget::{EventContext, LayoutContext, PaintContext, Widget, WidgetPlacement};
13use crate::widget_id::WidgetId;
14
15mod accessibility_description_impl;
16#[cfg(test)]
17mod accessibility_description_tests;
18mod accessibility_emit_impl;
19mod accessibility_impl;
20#[cfg(test)]
21mod accessibility_proxy_tests;
22#[cfg(test)]
23mod adapter_ids_tests;
24#[cfg(test)]
25mod announcement_ring_tests;
26#[cfg(test)]
27mod announcer_tests;
28#[cfg(test)]
29mod device_scale_tests;
30mod drag_drop_impl;
31mod focus_impl;
32mod gesture_dispatch_impl;
33#[cfg(test)]
34mod hit_targeting_tests;
35mod layout_impl;
36#[cfg(test)]
37mod live_image_tests;
38#[cfg(test)]
39mod local_frame_tests;
40#[cfg(test)]
41mod modal_tests;
42mod overlay_impl;
43pub mod pan_arbiter;
44mod pointer_cancel;
45mod pointer_router;
46mod pointer_state;
47mod query_impl;
48#[cfg(test)]
49mod redraw_waker_tests;
50mod rendering_impl;
51#[cfg(test)]
52mod repaint_trigger_tests;
53mod test_api;
54pub mod touch_route;
55#[cfg(test)]
56mod window_name_tests;
57
58struct AnimatedRegistration {
59    weak: crate::signal::WeakAnimatedSignal,
60    owner: WidgetId,
61}
62
63impl AnimatedRegistration {
64    fn same_signal(&self, signal: &crate::signal::Signal<f32>) -> bool {
65        self.weak.same_signal(signal)
66    }
67
68    fn is_alive(&self) -> bool {
69        self.weak.upgrade().is_some()
70    }
71
72    fn take_pending_animation(
73        &self,
74    ) -> Option<(
75        crate::signal::Signal<f32>,
76        crate::animation::AnimationRequest,
77        WidgetId,
78    )> {
79        let signal = self.weak.upgrade()?;
80        let request = signal.take_pending_animation()?;
81        Some((signal, request, self.owner))
82    }
83
84    /// Non-consuming counterpart to [`take_pending_animation`](Self::take_pending_animation),
85    /// for [`WidgetTree::needs_reconcile`] — which must be able to ask
86    /// "is there work here?" without doing any.
87    fn has_pending_animation(&self) -> bool {
88        self.weak
89            .upgrade()
90            .is_some_and(|signal| signal.has_pending_animation())
91    }
92}
93
94// (line 33, above `struct AnimatedRegistration`) — remove entirely
95// (line 71, above `#[allow(clippy::type_complexity)]` / `pub struct WidgetTree`)
96/// The main widget tree orchestrating arena, layout, events, accessibility, and paint.
97/// Provides both the runtime API and the headless test API.
98#[allow(clippy::type_complexity)]
99pub struct WidgetTree {
100    pub(crate) arena: WidgetArena,
101    /// Current theme value cached for `&Theme` accessors used by layout/paint
102    /// contexts and by widgets that need an immediate read. The reactive source
103    /// of truth is `theme_signal`; both are updated in lockstep by `set_theme`.
104    theme: Theme,
105    /// Reactive theme signal. Widgets that want their visual or derived state
106    /// to track theme changes bind to this signal or build derived signals via
107    /// `zip`/`map`. `set_theme` updates the signal (firing observers) without
108    /// rebuilding the widget tree, so interaction state (focus, scroll, expanded
109    /// panels, …) survives theme switches.
110    theme_signal: crate::signal::Signal<Theme>,
111    /// How the active [`TargetDensity`](teksilo_tokens::TargetDensity) is chosen. `Fixed(Compact)` by default,
112    /// so nothing switches density unless the app asks.
113    ///
114    /// `FollowLastPointer` is **stored and read by nobody**. The pointer
115    /// ingress it was written for exists — the app event loop routes contacts
116    /// into `dispatch_pointer_with_ops` — but honouring the policy means
117    /// deciding what a stray tap costs (a density switch discards every widget
118    /// id in the tree), whether a pen counts as coarse, and how the hysteresis
119    /// commits when the user simply stops touching. None of that is settled, so
120    /// the policy is a declaration the framework does not yet act on.
121    density_policy: teksilo_tokens::DensityPolicy,
122    /// User-controlled global text-scale factor (`1.0` = 100 %). Layered on top
123    /// of the OS `text_scale_factor`: the two multiply. Set via
124    /// `set_user_text_scale`; persisted by the application through
125    /// `teksilo_settings::TEXT_SCALE_KEY`.
126    user_text_scale: f32,
127    /// Cached projection of `theme` whose `typography` is scaled by
128    /// `user_text_scale * text_scale_factor`. Recomputed by
129    /// `recompute_effective_theme` whenever the theme or either scale factor
130    /// changes; the layout and paint walkers read this instead of `theme` so
131    /// all text grows uniformly. Equal to `theme` when the combined factor is 1.
132    effective_theme: Theme,
133    /// The combined `user_text_scale * text_scale_factor`, cached so the
134    /// layout/paint context construction sites don't recompute it. The single
135    /// scalar published to widgets that size from a source *other* than
136    /// `Theme.typography` (icons, the rich-text engine, calendar constants,
137    /// scene text). Written alongside `effective_theme` in
138    /// `recompute_effective_theme`.
139    effective_text_scale: f32,
140    /// Reactive mirror of `effective_text_scale`, for build-time binders that
141    /// must react to a scale change without a rebuild path of their own (e.g.
142    /// `Calendar` binds this at `Rebuild` level). Fired by
143    /// `recompute_effective_theme`.
144    text_scale_signal: crate::signal::Signal<f32>,
145    /// Reactive window-active state (`focused AND not occluded`), the
146    /// occlusion-aware companion to `WindowState::focused` (which is raw OS
147    /// focus only). The single source of truth for "is this window active",
148    /// read by `is_window_active()` and published to widgets via
149    /// `window_active_signal()` / `BuildContext::window_active*` /
150    /// `PaintContext::window_active`. Drives caret hiding, selection
151    /// desaturation and `DimWhenInactive`. Starts `true` — winit may not send
152    /// `Focused(true)` for the first window, so a window must not be born
153    /// inactive. Mutated only by `set_window_active`.
154    window_active_signal: crate::signal::Signal<bool>,
155    text_backend: Option<Rc<RefCell<dyn teksilo_canvas::TextBackend>>>,
156    focused: Option<WidgetId>,
157    /// Reactive mirror of `focused`. Same pattern as `hovered_signal`
158    /// — kept in sync via `set_focused`. Drives the inspector's Focus
159    /// tab without polling.
160    focused_signal: crate::signal::Signal<Option<WidgetId>>,
161    /// Every pointer the tree currently knows about, plus the primary and
162    /// hover-owner elections.
163    ///
164    /// Replaces the singular `hovered` / `last_pointer_position` /
165    /// `pointer_captured_by` this tree used to carry. Hover lives on the
166    /// **hover owner**'s entry (a contact never hovers), position and the
167    /// legacy singular accessors read the **primary**, and capture is per
168    /// pointer — two contacts hold independent captures, each released only by
169    /// its own Up or Cancel. See [`crate::pointer::table`].
170    pointers: crate::pointer::table::PointerTable,
171    /// Reactive mirror of the hover owner's hovered widget. Set whenever it
172    /// changes during dispatch / hit-test recovery so external observers
173    /// (notably the debug inspector's hover tooltip) can react without
174    /// polling. Held by handle so the field is a cheap clone.
175    hovered_signal: crate::signal::Signal<Option<WidgetId>>,
176    /// Reactive mirror of the kind of the pointer that most recently produced
177    /// a sample. Lets a widget switch an affordance between the mouse and the
178    /// touch form without a rebuild, and without every widget having to
179    /// remember an `on_pointer_event` of its own just to learn the modality.
180    last_pointer_kind_signal: crate::signal::Signal<teksilo_tokens::PointerKind>,
181    /// The pointer position *before* the move currently being
182    /// dispatched — i.e. the last sample that was still over the
183    /// previously-hovered widget. Read when arming an overlay's safe
184    /// triangle: the apex belongs at the point the pointer left the
185    /// anchor, not at the first sample past it (they coincide for a
186    /// real mouse, but the distinction is what keeps the cone from
187    /// degenerating to "the apex is wherever I am, so I am always
188    /// inside it").
189    previous_pointer_position: Option<teksilo_canvas::Point>,
190    /// A rebuild destroyed the focused widget: the ancestors it had inside the
191    /// subtree that owned focus, innermost first, remembered so the end of the
192    /// layout pass can land focus back inside the innermost one still alive.
193    ///
194    /// A rebuild allocates fresh `WidgetId`s for its children, so the focused
195    /// node dies and `revalidate_interaction_state` drops focus to `None`.
196    /// Leaving it there kicks the user out of the widget they were in — most
197    /// visibly, a popover that refreshes its content when it opens would throw
198    /// away the very row the popover had just focused, so the menu comes up with
199    /// no keyboard focus at all. Focus is re-entered *after* the layout walk
200    /// (see the tail of `layout_with_ops`), once the fresh children have real
201    /// bounds for the focus-driven scroll-into-view — the same shape as the
202    /// post-layout hover refresh next to it.
203    ///
204    /// The innermost survivor, not the rebuilt root: a reconciling rebuild
205    /// keeps the children it re-attaches, so the group that held focus is often
206    /// still there, and the root's first focusable descendant is the *first*
207    /// group, whichever one the user was in.
208    pending_focus_restore: Vec<WidgetId>,
209    /// The interaction anchors as of the last layout walk — the focused node,
210    /// each live pointer's captor, and an in-flight drag's source.
211    ///
212    /// A `culls_children` parent is told to keep what the user is in the
213    /// middle of, and it is only asked during layout. So the anchor set is an
214    /// *input* to that decision, and when it changes the decision is stale —
215    /// even though nothing moved and nothing resized, which is what the
216    /// idle-pass early-return keys off. Kept here so the pass can notice the
217    /// change and re-ask the culling parents it affects; see
218    /// `invalidate_culls_for_moved_interaction`.
219    last_interaction_anchors: Vec<WidgetId>,
220    last_proposal: SizeProposal,
221    pending_modal_requests: Vec<crate::modal::QueuedModalRequest>,
222    pending_modal_dismissal: bool,
223    shortcut_registry: crate::shortcut::ShortcutRegistry,
224    /// Queue of intents awaiting dispatch. Populated either by the
225    /// keystroke interception path (`dispatch_event` for KeyDown) or
226    /// by handlers calling `ctx.send_intent(...)`. Drained between
227    /// event-handler calls by [`WidgetTree::drain_pending_intents`].
228    /// The tuple carries the source widget (dispatch anchor), the
229    /// intent itself, and the firing shortcut's
230    /// `propagate_when_disabled` policy.
231    pending_intents: Vec<(WidgetId, crate::intent::Intent, bool)>,
232    /// Window-global actions registered via
233    /// [`BuildContext::register_action_global`](crate::BuildContext::register_action_global).
234    /// Consulted as a fallback at the end of every intent dispatch — *after* the
235    /// source→root walk finds no consuming node action — so an app-global command
236    /// is reachable no matter where the intent originated (a menu-bar dropdown
237    /// overlay, deep content, a global shortcut anchored at the root). Each entry
238    /// is owned by the registering widget and torn down on its rebuild/destroy,
239    /// mirroring `register_shortcut_global`.
240    global_actions: Vec<(WidgetId, crate::action::Action)>,
241    /// The widgets that edit text, registered via
242    /// [`BuildContext::register_text_surface`](crate::BuildContext::register_text_surface).
243    ///
244    /// Owned by the registering widget and torn down on its rebuild/destroy,
245    /// exactly like `global_actions` above. Read through
246    /// [`WidgetTree::focused_text_surface`] by a host that has taken a text
247    /// chord — `Ctrl+Z`, `Ctrl+C` — for itself and owes every text widget in the
248    /// tree an answer about what happens to it. See
249    /// [`crate::text_surface`] for why the framework is the only place that
250    /// question can be answered completely.
251    text_surfaces: crate::text_surface::TextSurfaces,
252    /// Currently-armed key-capture slot. `Some` when
253    /// [`WidgetTree::begin_key_capture`] has been called and the
254    /// returned [`CaptureHandle`](crate::shortcut::CaptureHandle)
255    /// is still alive. The slot is shared (via `Rc`) with the handle
256    /// so dropping the handle cancels the capture, and calling
257    /// `begin_key_capture` again creates a fresh slot without
258    /// touching the previous one (whose handle, if dropped later,
259    /// only clears its own orphaned slot).
260    key_capture: Option<crate::shortcut::KeyCaptureSlot>,
261    binding_registry: crate::binding::BindingRegistry,
262    idle_queue: crate::idle::IdleQueue,
263    /// Simulated clock for deterministic time-dependent testing.
264    ///
265    /// Its initial value is the tree's **epoch**, and [`Self::input_clock`] is
266    /// seeded from the very same `Instant` — so `EventTime::ZERO` and this
267    /// field's starting value name one moment, and the input timeline and the
268    /// animation timeline are one axis. See
269    /// [`crate::pointer::clock`] for why that matters.
270    sim_clock: std::time::Instant,
271    /// The one source of [`EventTime`](crate::pointer::EventTime)s for this
272    /// tree. A [`MonotonicClock`](crate::pointer::clock::MonotonicClock)
273    /// anchored at the tree epoch by default; a test swaps in a
274    /// [`ManualClock`](crate::pointer::clock::ManualClock) via
275    /// [`set_input_clock`](Self::set_input_clock).
276    input_clock: std::rc::Rc<dyn crate::pointer::clock::InputClock>,
277    /// What is known about the sample currently being dispatched, snapshotted
278    /// onto every [`EventContext`] built while it
279    /// runs. Holds its default — a mouse at the epoch — outside a pointer or
280    /// scroll dispatch.
281    current_input: crate::pointer::InputSnapshot,
282    /// Whether simulated time is *currently* what this tree measures against —
283    /// i.e. whether [`Self::sim_clock`], rather than the wall clock, is what
284    /// [`Self::animation_clock`] answers with and what freezes the input
285    /// timeline.
286    ///
287    /// Set by `enter_simulated_mode`, which
288    /// [`advance_time`](Self::advance_time) calls before it moves anything, and
289    /// cleared by [`resume_real_time`](Self::resume_real_time). Both axes turn
290    /// on this one flag, so the tree has one notion of "is time simulated right
291    /// now" rather than two that can disagree.
292    ///
293    /// It is not a latch. A headless test never hands the clock back, so for a
294    /// test it behaves like one: an animation may then only progress by
295    /// advancing the clock, never by the test taking a long time. A host
296    /// sharing a live tree with a real event loop — the debug automation bridge
297    /// — hands it back after every operation, and real time drives the tree
298    /// again until the next advance.
299    ///
300    /// What each axis does across the two transitions differs, because the two
301    /// carry different state. The animation scheduler holds absolute instants,
302    /// so switching axes **rebases** them (`AnimationScheduler::rebase`) and the
303    /// reading itself is simply whichever clock is in charge. The input axis
304    /// holds none, so it is the *reading* that is carried: see
305    /// [`Self::sim_input_origin`] and [`Self::sim_input_offset`].
306    sim_time_frozen: bool,
307    /// Where the input timeline stood when this tree entered simulated mode,
308    /// as `(the reading then, the `sim_clock` then)`.
309    ///
310    /// The input axis cannot simply become `sim_clock - epoch`: samples
311    /// dispatched *before* the switch were stamped from the wall clock, which
312    /// by then is ahead of `sim_clock`, so every one of them would sit in the
313    /// virtual future and no interval measured from them would ever elapse.
314    /// Continuing the axis from where it stood instead makes every stamp taken
315    /// before the switch lie in the past and every interval after it exactly
316    /// the duration advanced.
317    ///
318    /// `None` while the tree runs on real time, and also under a clock that has
319    /// no wall-clock anchor — a
320    /// [`ManualClock`](crate::pointer::clock::ManualClock) *is* the virtual
321    /// axis already, and is moved directly by `advance_time`.
322    ///
323    /// Cleared by [`resume_real_time`](Self::resume_real_time), which hands the
324    /// axis back to the wall clock with what was advanced carried forward in
325    /// [`Self::sim_input_offset`].
326    sim_input_origin: Option<(crate::pointer::EventTime, std::time::Instant)>,
327    /// How far ahead of the raw input clock this tree's input timeline runs,
328    /// having been advanced and then handed back to real time.
329    ///
330    /// Added to every reading of the clock, and **re-measured** (not
331    /// accumulated) at each hand-back as `frozen reading − raw reading`, floored
332    /// at zero. That is what makes the axis monotone across the hand-back: the
333    /// reading at the instant of
334    /// [`resume_real_time`](Self::resume_real_time) is the later of the frozen
335    /// reading it had and the raw one, and it moves with the wall clock from
336    /// there. Without it
337    /// the axis would jump *backwards* by everything that was advanced, and a
338    /// monotone [`EventTime`](crate::pointer::EventTime) is a platform
339    /// conformance invariant.
340    ///
341    /// So it is not monotone in itself: a tree that spent longer on the wall
342    /// clock than it was ever advanced is already ahead of its frozen reading
343    /// and the right offset is then zero, which is what the floor is for. It is
344    /// also dropped outright by
345    /// [`set_input_clock`](Self::set_input_clock) — it is a distance measured
346    /// against one clock's readings and means nothing against another's.
347    ///
348    /// It is also what keeps a deadline schedulable: `instant_for` subtracts it
349    /// again, so a long press armed after an advance is reported to the event
350    /// loop at a *future* `Instant` rather than one in the past that can never
351    /// ripen.
352    sim_input_offset: std::time::Duration,
353    /// Overlay manager for tooltips, menus, popovers.
354    pub(crate) overlay_manager: crate::overlay::OverlayManager,
355    /// Re-entrancy guard for the dismissal-callback drain. A callback may
356    /// dismiss another overlay, whose teardown drains again; the inner drain
357    /// returns at once and the outer loop picks up whatever it parked, so the
358    /// recursion is one level deep by construction rather than by luck.
359    pub(crate) draining_dismiss: std::cell::Cell<bool>,
360    /// Tooltip attachments, one per anchor. See [`TooltipEntry`].
361    tooltips: Vec<TooltipEntry>,
362    /// Simulated-clock end of the tooltip "reshow session". While any tip is
363    /// visible, or until this instant after the last tip dismissed, subsequent
364    /// anchors use `MotionTokens::tooltip_reshow_delay` instead of the full
365    /// initial delay (Windows `TTDT_RESHOW` behaviour).
366    tooltip_session_until_sim: Option<std::time::Instant>,
367    /// Real-clock counterpart of [`Self::tooltip_session_until_sim`].
368    tooltip_session_until_real: Option<std::time::Instant>,
369    /// The tooltip currently surfaced by keyboard menu navigation
370    /// (`show_highlight_tooltip`): `(overlay_id, content_id)`. At most one
371    /// is shown at a time; moving the highlight or closing the menu clears
372    /// it. Distinct from the hover/focus tooltip paths — this one is a
373    /// `Manual`-dismiss child of the menu overlay so a single Escape closes
374    /// the menu (and cascades the tooltip) rather than only the tooltip.
375    highlight_tooltip: Option<(crate::overlay::OverlayId, WidgetId)>,
376    /// How the currently focused widget gained focus.
377    focus_origin: Option<crate::focus::FocusOrigin>,
378    /// Every live pointer press, keyed by the node whose gesture arena took it.
379    /// The framework's press visual — see [`crate::press`] for the four things
380    /// a widget's own `PointerDown`/`PointerUp` bookkeeping cannot see.
381    presses: crate::press::PressTable,
382    /// Input-modality "focus-visible" state: `true` after keyboard input,
383    /// `false` after pointer input. Focus rings (e.g. `StandardItem`'s current
384    /// row) show only while this is `true`, the standard `:focus-visible`
385    /// behaviour — so a mouse click selects without a ring, and keyboard
386    /// navigation reveals it.
387    focus_visible: crate::signal::Signal<bool>,
388    /// Active focus-scope stack during build. A data view pushes its scope
389    /// (`begin_view_focus`) around its row loop so each row reads *its view's*
390    /// focus deterministically — independent of arena parenting, which may not
391    /// be wired yet while rows build (docked / virtualized content). Drives
392    /// focus-aware selection + focus rings in `StandardItem`.
393    view_focus_stack: Vec<crate::signal::Signal<bool>>,
394    /// Layout direction for RTL/LTR support.
395    pub(crate) layout_direction: crate::environment::LayoutDirection,
396    /// Animation scheduler for smooth animated state and signal transitions.
397    animation_scheduler: crate::animation::AnimationScheduler,
398    /// Weakly tracked animated values from both state and signal APIs.
399    animated_values: Vec<AnimatedRegistration>,
400    /// Registry of shader-driven animated quads (opt-in alternative to
401    /// `Signal<f32>::animate_looping` for decorative motion — progress
402    /// sweeps, sprite-atlas frame cycling, future pulse/shimmer). The
403    /// scheduler-style signal path stays for everything else. Per-slot
404    /// `AnimParams` are ticked and attached to every `RenderFrame`
405    /// produced by `render()` — the renderer reads them from there.
406    animated_quads: crate::animated_quad::AnimatedQuadRegistry,
407    /// Per-frame-effect scheduler. Owns the registry of widgets that
408    /// asked for a frame-tick subscription (Pulse, Cycle, …). Sits
409    /// alongside `animation_scheduler` and `animated_quads` as the
410    /// third visibility-aware motion source — they all consult the
411    /// same [`motion_visibility`](crate::motion_visibility) helpers.
412    /// After every `render()` the tree calls
413    /// `FrameTickScheduler::should_arm_frame_tick` and re-arms
414    /// `frame_tick_armed_by_subscribers` if any subscriber's owner was
415    /// painted this frame.
416    pub(crate) frame_tick_scheduler: crate::frame_tick_scheduler::FrameTickScheduler,
417    /// Live pans, live coasts, the window's pinch, and the palm watches — the
418    /// whole touch-motion layer, in one field. See
419    /// [`pan_arbiter`].
420    touch_motion: pan_arbiter::TouchMotion,
421    /// The claimant chain the next synthesised scroll is to walk.
422    ///
423    /// Armed immediately before that scroll is pushed through
424    /// [`dispatch_scroll`](Self::dispatch_scroll) and taken by the router arm
425    /// that routes it, because the two producers know different things: a pan
426    /// has a live session to read, a coast has only the chain it was launched
427    /// with. `None` for every scroll from a backend, which derives its own
428    /// chain from the sample's position.
429    armed_chain: Option<Vec<(WidgetId, crate::pointer::touch_action::PanClaim)>>,
430    /// Monotonic counter bumped at the start of each `render()` call.
431    /// Each widget's `last_painted_epoch` is set to this value whenever
432    /// the paint pass (or the cache-hit early-out) confirms the widget
433    /// intersects the window viewport. The animation scheduler uses it
434    /// to detect and pause animations for widgets that have scrolled
435    /// off-screen. Starts at `0`, which serves as the "never painted"
436    /// sentinel; tests that only call `layout()` see the gate bypass.
437    pub(crate) paint_epoch: u64,
438    /// Cached accessibility tree update, rebuilt only when something that
439    /// changes the AT tree has happened, not on every layout.
440    cached_a11y: Option<accesskit::TreeUpdate>,
441    /// Whether the accessibility tree needs rebuilding. Set by focus moves,
442    /// overlay changes, widget rebuilds, active↔dormant transitions,
443    /// `AccessibilityOnly` binding flips and `request_accessibility_update()`;
444    /// a plain relayout does not set it.
445    a11y_dirty: bool,
446    /// Snapshot of `shortcut_registry.version()` at the last
447    /// `sync_accessibility` call. When the live version differs the
448    /// AT cache is dirtied, so widgets that bound their announced
449    /// shortcut via `access_shortcut_id(id)` track user rebinds
450    /// without any explicit signaling from the settings UI.
451    last_synced_shortcut_version: u64,
452    /// Snapshot of `locale_signal` at the last `sync_accessibility`
453    /// call. When the locale differs the AT cache is dirtied, so
454    /// `access_label(tr!(...))` (stored as a locale-bound
455    /// `Prop<String>`) re-resolves into the announced node — even on a
456    /// same-direction switch that doesn't rebuild the composite.
457    last_synced_locale: Option<String>,
458    /// The window title the last accessibility walk named the root after.
459    /// A new title re-walks the tree, as a locale switch does, so the
460    /// window's name follows it. See `accessibility_emit_impl`.
461    last_synced_window_title: Option<String>,
462    /// Reverse map from synthetic (widget-emitted) AccessKit NodeIds
463    /// to the WidgetId that owns them. Rebuilt on every full
464    /// accessibility walk. `handle_accessibility_actions` uses this
465    /// to route an `ActionRequest` targeting a TextRun child back
466    /// to the owning rich-text editor, since synthetic NodeIds
467    /// can't be decoded back to a WidgetId by value alone.
468    pub(crate) synthetic_parent_map: std::collections::HashMap<accesskit::NodeId, WidgetId>,
469    /// Where each synthetic child sits inside its owner, for the ones that
470    /// declared their bounds in the owner's own space (a label's line
471    /// boxes, an editor's rows). A pure translation re-places them from
472    /// here; a synthetic node absent from this map — a scene item under a
473    /// view transform, which reports absolute rects — is moved by the
474    /// owner's delta instead.
475    pub(crate) synthetic_local_bounds:
476        std::collections::HashMap<accesskit::NodeId, teksilo_canvas::Rect>,
477    /// Monotonic count of accessibility walks. A consumer that has not
478    /// seen the latest one is holding a tree whose *shape* may be stale,
479    /// not merely its geometry.
480    pub(crate) a11y_walk_generation: u64,
481    /// Cached full render frame — reused when no widget needs painting.
482    /// `Rc<RenderFrame>` rather than `RenderFrame` so cache-hit frames
483    /// cost an atomic refcount bump instead of a deep clone of every
484    /// draw-command Vec. `render()` uses `Rc::make_mut` to update
485    /// `anim_params` in place when the tree is the sole owner (the
486    /// common case — the caller usually drops the previous frame
487    /// before calling render() again).
488    cached_frame: Option<std::rc::Rc<RenderFrame>>,
489    /// Dispatches that arrived while another dispatch was in flight, replayed
490    /// once the outer one completes.
491    ///
492    /// A handler that dispatches (a synthetic click, an AT action re-entering
493    /// the door) must not observe half-updated pointer state, and must not be
494    /// able to unwind the sample the outer dispatch is still standing on. So a
495    /// nested dispatch is queued here rather than run inline, and drained —
496    /// faithfully, event *and* input snapshot — after the outer sample
497    /// completes. From the caller's side nothing changes: the queue is empty
498    /// again before the top-level `dispatch_*` call returns.
499    pending_dispatch: std::collections::VecDeque<pointer_router::QueuedDispatch>,
500    /// How many dispatches are on the stack. Non-zero means "queue, do not
501    /// re-enter"; see [`Self::pending_dispatch`].
502    dispatch_depth: u32,
503    /// Pointers whose current press was cancelled and which have not pressed
504    /// again since.
505    ///
506    /// `PointerCancel` is terminal: the interaction was taken away, so an `Up`
507    /// arriving for the same press afterwards must not complete it. A platform
508    /// can genuinely send both (Windows delivers a `WM_POINTERUP` after a
509    /// capture loss), so the `Up` is swallowed rather than asserted against.
510    /// An entry is dropped by that swallowed `Up`, or by the pointer's next
511    /// press — a fresh press is a fresh interaction. Bounded by the contact
512    /// cap plus the mouse.
513    cancelled_pointers: Vec<crate::pointer::PointerId>,
514    /// Current cursor selected by hover/interaction routing.
515    current_cursor: crate::widget::CursorIcon,
516    /// What the **node-declared** cursor mechanism last resolved for the
517    /// hovered chain — the value `PointerEnter` wrote, or `Default` after the
518    /// `PointerLeave` that undid it.
519    ///
520    /// Kept so a handler can hand the cursor back
521    /// ([`EventContext::release_cursor`]) after having overridden it, without
522    /// having to re-derive the chain's declaration and risk disagreeing with
523    /// the walk that produced it. It is exactly as fresh as `current_cursor`:
524    /// both move only when the enter/leave pair fires, so a node whose
525    /// `.cursor(..)` changes under a stationary pointer is stale in the same
526    /// way, and by the same mechanism.
527    ///
528    /// [`EventContext::release_cursor`]: crate::widget::EventContext::release_cursor
529    node_declared_cursor: crate::widget::CursorIcon,
530    /// Delayed overlay requests (e.g., submenu hover-open delay).
531    pending_delayed_overlays: Vec<PendingDelayedOverlay>,
532    /// Reusable scratch buffer for active-id snapshots taken on hot
533    /// paths that mutate per-widget state inside the loop
534    /// (`tick_gestures_with_ops`, post-render dirty-bit clear,
535    /// post-layout `needs_layout` clear). Cleared and refilled on
536    /// every use via `WidgetArena::fill_active_ids`. Previously these
537    /// sites called the allocating `arena.active_ids()` per frame,
538    /// which `perf record` ranked at ~13 % of CPU on the
539    /// `widget_catalog --tab animations` scene.
540    active_ids_scratch: Vec<WidgetId>,
541    /// Widgets currently carrying a non-`None` `EventHandlers::gesture_arena`.
542    /// Updated on attach (`ensure_gesture_arena` install) and on
543    /// teardown (rebuild / destroy / handler-clear). Every per-frame
544    /// gesture pass (`tick_gestures_with_ops`, `next_gesture_deadline`)
545    /// iterates this set instead of every active widget — most active
546    /// widgets have `gesture_arena = None`, so the savings come from
547    /// not even visiting them. Filtered by `arena.is_active(id)` at
548    /// iteration time so dormant entries don't fire (a widget can be
549    /// dormant while still holding its handlers).
550    gesture_owners: std::collections::HashSet<WidgetId>,
551    /// OS-level accessibility preferences (high contrast, reduced motion, text scale).
552    prefers_high_contrast: bool,
553    prefers_reduced_motion: bool,
554    text_scale_factor: f64,
555    /// Whether an assistive technology is reading the tree, as reported by the
556    /// *operating system* — not by AccessKit. See
557    /// [`Self::set_screen_reader_state`] for why the distinction matters.
558    screen_reader: crate::environment::ScreenReaderState,
559    /// The app's explore-by-touch policy. See [`Self::set_explore_by_touch`].
560    explore_by_touch: crate::environment::ExploreByTouch,
561    /// Whether an AccessKit client is currently attached to this window's
562    /// adapter. Written by `teksilo-app` from the platform adapter's
563    /// activation / deactivation handlers.
564    at_client_attached: bool,
565    /// How a density switch should be worded to a screen reader, if the
566    /// application wants one announced. See
567    /// [`Self::set_density_announcement`].
568    density_announcement: Option<std::rc::Rc<dyn Fn(teksilo_tokens::TargetDensity) -> String>>,
569    /// How "a context menu opened" should be worded to a screen reader when a
570    /// **hold** opened it, if the application wants one announced. See
571    /// [`Self::set_context_menu_announcement`].
572    context_menu_announcement: Option<std::rc::Rc<dyn Fn() -> String>>,
573    /// The tree-owned long press the router is waiting out, if any. One at a
574    /// time: two fingers holding two different controls is not a gesture any
575    /// desktop idiom assigns a meaning to, and the second contact's arrival
576    /// replaces the first's route rather than racing it. See
577    /// [`touch_route`].
578    pending_touch_route: Option<touch_route::PendingTouchRoute>,
579    /// Host window HiDPI device scale (physical px per logical px), fed by
580    /// `teksilo-app` before each layout. Surfaced to widgets via
581    /// `LayoutContext::scale_factor`. The widget tree is otherwise fully
582    /// logical (the renderer applies this scale at the vertex stage); this is
583    /// the escape hatch for widgets that must size a device-pixel OS resource
584    /// (e.g. a `WebView`'s native subview). 1.0 in headless / test contexts.
585    device_scale_factor: f32,
586    /// Reactive mirror of `device_scale_factor`, for the widgets whose layout
587    /// reads it: see [`Self::device_scale_signal`].
588    device_scale_signal: crate::signal::Signal<f32>,
589    /// What the tree's widgets attached for content updated off the UI
590    /// thread (`RepaintTrigger`), and the waker their requests wake. See
591    /// [`crate::off_thread`].
592    pub(crate) off_thread: crate::off_thread::OffThreadRegistry,
593    /// Platform safe-area insets for the host window — a notch, a rounded
594    /// corner, a home indicator — in logical pixels, fed by `teksilo-app`
595    /// after every window resize. Reaches overlay placement through
596    /// [`OverlayViewport::safe_area`](crate::overlay::OverlayViewport::safe_area).
597    /// `ZERO` on every platform that reports nothing, which is every desktop
598    /// platform but macOS.
599    safe_area: teksilo_canvas::EdgeInsets,
600    /// A rectangle of the window currently covered by something outside the
601    /// tree — a soft keyboard, a platform IME candidate window — in
602    /// window-logical pixels. Reaches overlay placement through
603    /// [`OverlayViewport::occluded`](crate::overlay::OverlayViewport::occluded).
604    /// `None` on every frame where nothing is covering the window.
605    occluded_inset: Option<Rect>,
606    /// A pending `EventContext::request_soft_keyboard` call, taken by the app
607    /// layer once per dispatch. `Some(true)` asks for the keyboard,
608    /// `Some(false)` asks it to go away.
609    soft_keyboard_request: Option<bool>,
610    /// Active drag-and-drop session, if any.
611    pub(crate) active_drag: Option<crate::drag_state::DragSession>,
612    /// Source widget of an in-flight OS (outbound) drag that escalated past
613    /// the window boundary. Set only on the window that *started* the drag.
614    /// The in-app `active_drag` session is torn down at escalation (the OS owns
615    /// the pointer); this remembers who started it so the eventual `DragEnded`
616    /// can fire the source's `on_drag_ended`.
617    pub(crate) outbound_drag_source: Option<WidgetId>,
618    /// True while *this* window currently holds the re-entered internal session
619    /// for an in-flight app-originated OS drag (the OS drag wandered back over
620    /// this window — possibly a different window than the source — and we
621    /// restored the original typed payload). Distinguishes that session from a
622    /// plain internal drag so leaving again re-stashes instead of starting a
623    /// second OS drag, and dropping doesn't double-fire `on_drag_ended`.
624    pub(crate) os_drag_reentered: bool,
625    /// The accept state last pushed to the platform for an inbound OS drag, so
626    /// the same answer is not re-sent on every motion sample.
627    ///
628    /// `None` outside an OS drag, and reset when one ends — a fresh drag must
629    /// push its first verdict even if it happens to match the last drag's.
630    pub(crate) os_drop_accepted: Option<bool>,
631    /// Optional platform host for custom window chrome (set when the
632    /// application opts in via `WindowConfig::custom_chrome(true)`). Stored
633    /// here so that the root-builder closure has access during widget
634    /// construction; the same `Rc` is also held by `WindowManager` so it
635    /// outlives the widget tree if needed.
636    title_bar_host: Option<Rc<dyn crate::PlatformTitleBarHost>>,
637    /// App-level subscription state: registered event source adapter,
638    /// proxy poster, UI-side subscription callbacks. Default is empty;
639    /// teksilo-app installs a populated context when an event source is
640    /// registered on the builder.
641    pub(crate) app_context: Rc<crate::event_source::TreeAppContext>,
642    /// Active locale identifier. Cached for `Option<&str>` accessors; the
643    /// reactive source of truth is `locale_signal`. Both are updated in
644    /// lockstep by `set_locale`.
645    pub(crate) locale: Option<String>,
646    /// Reactive locale signal. Widgets and `LocalizedString` adapters bind to
647    /// this signal to react to locale changes; `set_locale` updates the signal
648    /// without rebuilding the widget tree.
649    pub(crate) locale_signal: crate::signal::Signal<Option<String>>,
650    /// Per-frame delta-seconds signal, advanced by `layout()` **only when
651    /// a frame was asked for**: through `request_frame()`, or by the
652    /// render-end re-arm for a painted frame-tick subscriber. This
653    /// preserves Teksilo's draw-when-needed model: idle trees stay idle
654    /// even if widgets have registered observers on this signal.
655    pub(crate) frame_tick: crate::signal::Signal<f32>,
656    /// Set by `request_frame()`; consumed by `advance_frame_tick()` on
657    /// the next `layout()`. Observers that need another tick after the
658    /// current one must re-request. Stored as `Rc<Cell>` so observers
659    /// fired from inside the layout pass (`ctx.effect` closures on
660    /// `frame_tick`) can chain-request without needing &mut access
661    /// to the tree — see [`frame_request_handle`](Self::frame_request_handle).
662    pub(crate) frame_tick_requested: std::rc::Rc<std::cell::Cell<bool>>,
663    /// Set after a render in which a frame-tick subscriber's owner was
664    /// painted; consumed alongside `frame_tick_requested` by
665    /// `advance_frame_tick()`.
666    ///
667    /// A flag of its own so that [`frame_tick_deadline`](Self::frame_tick_deadline)
668    /// knows *why* a frame is wanted. A throttled subscriber may stretch the
669    /// wait for its own tick to its interval; a frame asked for through
670    /// `frame_tick_requested` (the announcer's follow-up syncs, a caret, a
671    /// drag auto-scroll) is due at 60 Hz whatever is on screen. When both
672    /// reasons shared one flag they could not be told apart, and a
673    /// once-a-minute clock anywhere in the window made every requested frame
674    /// wait a minute.
675    pub(crate) frame_tick_armed_by_subscribers: bool,
676    /// Debug-only re-entrancy flag: `true` while a focus-change dispatch
677    /// (`FocusGained` / `FocusLost` handlers) is running. Threaded into each
678    /// `EventContext` so `open_window` / `focus_window` can warn if a handler
679    /// changes context merely because a control gained focus (WCAG 3.2.1). A
680    /// shared `Rc<Cell<bool>>` (like `frame_tick_requested`) so the flag is
681    /// readable from an `EventContext` that holds no `&mut` to the tree.
682    pub(crate) in_focus_dispatch: std::rc::Rc<std::cell::Cell<bool>>,
683    /// Shared "accessibility re-walk requested" flag. Set via
684    /// [`request_accessibility_update`](Self::request_accessibility_update)
685    /// (or its `BuildContext` / `EventContext` wrappers) and drained at the
686    /// top of [`sync_accessibility`](Self::sync_accessibility) into
687    /// `a11y_dirty`. A relayout no longer re-walks the AT tree on its own, so
688    /// widgets that restructure their subtree in an AT-affecting way (e.g.
689    /// `SceneView` materialising / destroying scene widgets) need this lever.
690    /// `Rc<Cell>` so the shared `&self` paths can toggle it like
691    /// `frame_tick_requested`.
692    pub(crate) a11y_update_requested: std::rc::Rc<std::cell::Cell<bool>>,
693    /// Delayed frame wake-up deadline. Widgets that need to schedule
694    /// a future frame without pumping at full framerate (caret blink,
695    /// etc.) store the target instant here via
696    /// [`wake_at_handle`](Self::wake_at_handle). `next_timer_deadline`
697    /// rolls it into the event loop's WaitUntil; when reached, the
698    /// next `layout()` automatically re-arms `frame_tick_requested`
699    /// so the frame-tick effects run on the wake-up pass.
700    pub(crate) pending_wake_at: std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>>,
701    /// One-shot post-mount actions enqueued during `build()` via
702    /// [`BuildContext::run_after_mount`](crate::BuildContext::run_after_mount), drained by the app loop (and by
703    /// tests) through [`WidgetTree::run_mount_actions`] with a real
704    /// [`EventContext`] — the only place a widget
705    /// can read the OS parent handle / app-state / poster together after it is
706    /// mounted. Used by widgets that own a native resource needing a window
707    /// handle to initialise (a `WebView`'s engine subview).
708    pub(crate) pending_mount_actions: Vec<Box<dyn FnOnce(&mut crate::widget::EventContext)>>,
709    /// Wall-clock time of the previous `layout()` call (for delta computation).
710    pub(crate) last_frame_time: Option<std::time::Instant>,
711    /// Set by [`EventContext::close_window`] during dispatch; drained
712    /// by the application event loop after each event via
713    /// [`WidgetTree::take_close_window_request`]. A *guarded* close
714    /// request — the app routes it through the window's close guard.
715    pub(crate) close_window_requested: bool,
716    /// Set by [`EventContext::close_window_forced`] during dispatch;
717    /// drained via [`WidgetTree::take_force_close_request`]. An
718    /// *unconditional* close request that bypasses the window's close
719    /// guard.
720    pub(crate) force_close_requested: bool,
721    /// Raised by [`EventContext::set_locale`] during dispatch; drained by
722    /// the application event loop (see
723    /// `WindowManager::drain_pending_locale_requests`) so the switch can be
724    /// routed through the `I18nManager` (active locale + version signal +
725    /// RTL direction). `WidgetTree::set_locale` alone would only update the
726    /// tree's local locale signal — the i18n thread-local would stay put
727    /// and `tr!` lookups would not re-resolve.
728    pub(crate) pending_locale_request: Option<String>,
729    /// Raised by [`EventContext::set_theme`] during dispatch; drained by
730    /// the application event loop (see
731    /// `WindowManager::drain_pending_theme_requests`) so the switch is
732    /// routed through `WindowManager::set_theme`, which fans the new theme
733    /// out to *every* window. Applying via `WidgetTree::set_theme` inline
734    /// would only re-theme the originating window — the rest of the app
735    /// would stay on the old theme. Mirrors `pending_locale_request`.
736    pub(crate) pending_theme_request: Option<crate::styles::Theme>,
737    /// Raised by [`EventContext::follow_system_theme`] during dispatch;
738    /// drained by the application event loop (see
739    /// `WindowManager::drain_pending_follow_system_requests`), which switches
740    /// the app to `ThemeMode::Native` and recomputes the theme from current
741    /// OS colours. Mirrors `pending_theme_request`.
742    pub(crate) pending_follow_system_request: bool,
743    /// Raised by [`EventContext::set_text_scale`] during dispatch; drained by
744    /// the application event loop (see
745    /// `WindowManager::drain_pending_text_scale_requests`) so the change is
746    /// routed through `WindowManager::set_text_scale`, fanning the new factor
747    /// out to *every* window. Mirrors `pending_theme_request`.
748    pub(crate) pending_text_scale_request: Option<f32>,
749    /// Monotonic version counter bumped after every *real* accessibility
750    /// rebuild in [`Self::sync_accessibility`] (cache hits don't bump).
751    /// Mirror of [`crate::shortcut::ShortcutRegistry::version`]: an
752    /// automation / test harness can poll it to know whether the AT tree
753    /// changed without diffing the whole `TreeUpdate`.
754    at_version: crate::signal::Signal<u64>,
755    /// The framework's own live regions, one per politeness level. See
756    /// [`crate::announcer`]: each speaks every message from a node the tree
757    /// has never had, which is the only mechanism all three platform adapters
758    /// agree announces, and never in an update that moves focus.
759    announcer_polite: crate::announcer::Announcer,
760    announcer_assertive: crate::announcer::Announcer,
761    /// Where both announcers draw the id of each message's node from, so no
762    /// message is spoken from an id the tree has used before.
763    announcer_ids: crate::announcer::AnnouncerIds,
764    /// The announcements the platform adapters would have made from the
765    /// updates `sync_accessibility` returned (see
766    /// [`crate::accessibility::Announcement`]), drained by
767    /// [`Self::announcements_since`], while the tree records them
768    /// ([`Self::set_records_announcements`]).
769    announcement_ring: crate::accessibility::announcements::AnnouncementRing,
770    /// The ids the window's platform adapter holds, which differ from the
771    /// tree's own for a node that left the tree a reader sees and came back.
772    /// See [`crate::accessibility::adapter_ids`] and
773    /// [`Self::deliver_accessibility`].
774    adapter_ids: crate::accessibility::adapter_ids::AdapterIds,
775    /// What the last delivered update said about descriptions and live
776    /// regions, which is what the next one's descriptions are measured
777    /// against. See [`accessibility_description_impl`].
778    description_memory: accessibility_description_impl::DescriptionMemory,
779    /// Whether the `WidgetEvent::AccessAction` currently being dispatched was
780    /// consumed by a handler. Written by the dispatcher's `AccessAction` arm,
781    /// read (and reset) by [`Self::dispatch_access_action`], which is the only
782    /// caller that can answer "did anything happen?" to its own caller.
783    ///
784    /// A side channel because `dispatch_event_with_ops` returns `()` for every
785    /// event kind, and routing AT actions through the *same* path as everything
786    /// else is load-bearing (it is what lets an action open a window). The
787    /// alternative — reporting success whenever a live widget merely *existed*
788    /// at the target — is how an unhandled action came to look like a
789    /// successful one to every automation client.
790    access_action_handled: bool,
791    /// The `WindowState` for this tree's hosting window. Populated
792    /// by the app-level window manager when the tree is registered;
793    /// `None` for standalone trees. Cloned into every `EventContext`
794    /// and `BuildContext` so widgets can bind to the current window's
795    /// signals via `ctx.window()`.
796    pub(crate) window_state: Option<crate::window::WindowState>,
797}
798
799/// How long the shortened reshow delay stays active after the last tooltip
800/// dismisses. Long enough to cover moving between adjacent toolbar icons;
801/// short enough that a later, deliberate hover still pays the full initial
802/// delay. Not a theme token — it is session bookkeeping, not a visual feel.
803const TOOLTIP_SESSION_GRACE: std::time::Duration = std::time::Duration::from_millis(1000);
804
805/// Number of visible steps a sticky-on-dwell tooltip's promotion window is
806/// divided into.
807///
808/// The tree uses this only to decide *how often to wake* while a dwell is
809/// running — one redraw per step boundary rather than a free-run — but it must
810/// match the step count the content widget actually renders, or the indicator
811/// would advance on a different beat from the wake-ups driving it.
812/// `teksilo-widgets`' `DWELL_STEPS` is defined *as* this constant, so the two
813/// cannot drift; the per-step *duration* is derived from each entry's own
814/// `sticky_after`, so a caller that picks a non-default promotion window still
815/// gets correctly-spaced wake-ups.
816pub const TOOLTIP_DWELL_STEPS: u32 = 4;
817
818/// Max pointer travel (logical px) from the hover-origin before a pending
819/// tooltip timer restarts. Mirrors Windows hover-tracking slop
820/// (`SPI_GETMOUSEHOVERWIDTH` / height, typically ~4 px): the tip waits for a
821/// *paused* pointer, not merely "entered the bounds."
822const TOOLTIP_STATIONARY_SLOP: f32 = 4.0;
823
824/// A tooltip attachment managed by the WidgetTree.
825struct TooltipEntry {
826    anchor_id: WidgetId,
827    content_id: WidgetId,
828    /// The widget whose accessibility node should carry this tooltip's
829    /// description, which is not always the node the overlay hangs off.
830    ///
831    /// A composing control anchors the *overlay* on an inner chrome node it
832    /// built -- the thing with the right bounds to open a tooltip against --
833    /// while its role, its name and its focusability live on its own outer
834    /// node. A description on the inner one is a description an assistive
835    /// technology never reads, because it never lands there.
836    ///
837    /// Recorded by `BuildContext`'s `attach_tooltip*` wrappers as the widget
838    /// that was building at the time. Defaults to `anchor_id`, which is both
839    /// the historic behaviour and the right answer for a widget that anchors
840    /// its tooltip on itself.
841    ///
842    /// Naming an owner is a *claim*, not a guarantee: the accessibility walk
843    /// honours it only where exactly one tooltip claims that node. See
844    /// `WidgetTree::build_accessibility_recursive`.
845    description_owner_id: WidgetId,
846    delay: std::time::Duration,
847    /// Simulated hover start (for deterministic tests via advance_time).
848    hover_start: Option<std::time::Instant>,
849    /// Real hover start (for windowed apps via layout).
850    real_hover_start: Option<std::time::Instant>,
851    /// Pointer position when the current pending hover started. Used to
852    /// restart the delay if the pointer keeps moving inside the anchor
853    /// (stationary-pointer intent filter).
854    hover_origin: Option<teksilo_canvas::Point>,
855    overlay_id: Option<crate::overlay::OverlayId>,
856    /// When set, the tooltip auto-promotes to "sticky" after this
857    /// much elapsed time since it was shown. The entry stays in the
858    /// table and is just flagged sticky — the difference is that
859    /// pointer-leave no longer dismisses it and the overlay's
860    /// dismiss behavior is swapped to `EscapeOrClickOutside`.
861    sticky_after: Option<std::time::Duration>,
862    /// True when the dwell timer reached `sticky_after`. Causes
863    /// `tooltip_pointer_leave` to skip the dismissal and lets the
864    /// overlay survive pointer-leave until the user explicitly
865    /// dismisses it via Escape or a click outside.
866    is_sticky: bool,
867    /// When the overlay was shown (simulated). Together with
868    /// `sticky_after` drives auto-promotion.
869    shown_at_sim: Option<std::time::Instant>,
870    /// When the overlay was shown (real).
871    shown_at_real: Option<std::time::Instant>,
872    /// Optional shared sink the tooltip widget can read from to
873    /// compute its own dwell progress. Mirrors `shown_at_real`:
874    /// set on show, cleared on dismissal. Used by `RichTooltipWidget`
875    /// to drive the dwell indicator without relying on a fragile
876    /// paint-gap heuristic.
877    shown_at_sink: Option<std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>>>,
878    /// True when the tooltip was shown by the keyboard-focus path
879    /// rather than the pointer-hover path. Focus-promoted tooltips
880    /// dismiss when focus moves outside both the anchor and the
881    /// tooltip content subtree (preventing accumulation as the user
882    /// Tabs through a form); pointer-dwelled stickies survive
883    /// focus changes and only dismiss via Escape or click-outside.
884    promoted_by_focus: bool,
885    /// Set while this entry's pending delay was started by keyboard focus
886    /// rather than by the pointer. Decides, at show time, that the surface
887    /// dismisses on `Escape`/click-outside rather than on pointer-leave (there
888    /// is no pointer in the story), and that it counts as focus-shown.
889    armed_by_focus: bool,
890    /// Set while this entry's pending delay was started by a **hold** — the
891    /// tree-owned long-press route in [`touch_route`].
892    ///
893    /// Decides two things at show time that neither the hover nor the focus arm
894    /// wants: the surface dismisses on `Escape` / a press outside (a finger has
895    /// already lifted, so there is no pointer left to leave), and it carries an
896    /// auto-dismiss of [`touch_route::TOUCH_TOOLTIP_DISMISS`] — because with no
897    /// pointer to leave and no focus to move, nothing else would ever retire it.
898    armed_by_hold: bool,
899    /// Set when the tip was dismissed while the focus that summoned it is
900    /// still inside its anchor — i.e. Escape on a focus-promoted tooltip.
901    ///
902    /// Escape restores focus to the anchor, and that restore runs the ordinary
903    /// focus path, which ends in `tooltip_focus_enter`. Without this flag the
904    /// tip the user just dismissed re-opens on the same keystroke, because
905    /// `dormant_dismissed_content` has already cleared `overlay_id` by then and
906    /// the entry looks eligible again. Cleared when focus genuinely leaves the
907    /// anchor (`tooltip_focus_leave_outside`), so Tabbing away and back
908    /// re-summons it normally. The hover path needs no equivalent: a stationary
909    /// pointer never re-fires `tooltip_pointer_enter`.
910    suppressed_until_focus_leaves: bool,
911    /// Where the tooltip opens relative to its anchor. `Below` (default)
912    /// for the common case; `Side` for anchors stacked vertically (menu
913    /// items, a vertical tab strip, list/tree rows) so the tooltip does
914    /// not cover the next sibling. Consulted at show time in both the
915    /// hover (`process_tooltips_impl`) and focus (`tooltip_focus_enter`)
916    /// paths.
917    placement: crate::overlay::TooltipPlacement,
918}
919
920/// A delayed overlay request (e.g., submenu hover-open delay).
921struct PendingDelayedOverlay {
922    request: crate::overlay::OverlayRequest,
923    delay: std::time::Duration,
924    focus_target: Option<WidgetId>,
925    /// Dismiss the anchor's sibling overlays when this one finally
926    /// shows, instead of when it was requested. See
927    /// [`EventContext::show_overlay_after_replacing_siblings`](crate::widget::EventContext::show_overlay_after_replacing_siblings).
928    replace_siblings: bool,
929    /// When the request was made (real time, for windowed apps).
930    real_requested_at: std::time::Instant,
931    /// When the request was made (simulated time, for tests).
932    sim_requested_at: std::time::Instant,
933}
934
935impl WidgetTree {
936    pub fn new() -> Self {
937        let initial_theme = crate::presets::intui::light();
938        // One signal, shared: the field the tree writes and the registry the
939        // application reads must be the same one, or a host mirroring "is the
940        // caret in a text widget" would never see focus move.
941        let focused_signal = crate::signal::Signal::new(None);
942        // ONE epoch. `sim_clock` starts here and the input clock is anchored
943        // here, so a single `advance_time` moves gesture deadlines, tooltips,
944        // overlays and animations against the same origin.
945        let epoch = std::time::Instant::now();
946        // ONE scheduler. The fling pump shares the tree's per-frame table
947        // rather than making a second one, so a coast wakes the loop through
948        // the same path a `Pulse` does.
949        let scheduler = crate::frame_tick_scheduler::FrameTickScheduler::new();
950        Self {
951            arena: WidgetArena::new(),
952            theme: initial_theme.clone(),
953            theme_signal: crate::signal::Signal::new(initial_theme.clone()),
954            density_policy: teksilo_tokens::DensityPolicy::default(),
955            user_text_scale: 1.0,
956            effective_theme: initial_theme,
957            effective_text_scale: 1.0,
958            text_scale_signal: crate::signal::Signal::new(1.0),
959            // Starts active: winit may not send `Focused(true)` for the first
960            // window, so a window must not be born inactive (caret hidden,
961            // selection muted) before the first focus event arrives.
962            window_active_signal: crate::signal::Signal::new(true),
963            text_backend: None,
964            focused: None,
965            focused_signal: focused_signal.clone(),
966            pointers: crate::pointer::table::PointerTable::new(),
967            hovered_signal: crate::signal::Signal::new(None),
968            last_pointer_kind_signal: crate::signal::Signal::new(
969                teksilo_tokens::PointerKind::Mouse,
970            ),
971            focus_visible: crate::signal::Signal::new(false),
972            presses: crate::press::PressTable::default(),
973            view_focus_stack: Vec::new(),
974            previous_pointer_position: None,
975            pending_focus_restore: Vec::new(),
976            last_interaction_anchors: Vec::new(),
977            last_proposal: SizeProposal::exact(800.0, 600.0),
978            pending_modal_requests: Vec::new(),
979            pending_modal_dismissal: false,
980            shortcut_registry: crate::shortcut::ShortcutRegistry::new(),
981            pending_intents: Vec::new(),
982            global_actions: Vec::new(),
983            text_surfaces: crate::text_surface::TextSurfaces::new(focused_signal.clone()),
984            key_capture: None,
985            binding_registry: crate::binding::BindingRegistry::new(),
986            idle_queue: crate::idle::IdleQueue::new(),
987            sim_clock: epoch,
988            input_clock: std::rc::Rc::new(crate::pointer::clock::MonotonicClock::new(epoch)),
989            current_input: crate::pointer::InputSnapshot::default(),
990            sim_time_frozen: false,
991            sim_input_origin: None,
992            sim_input_offset: std::time::Duration::ZERO,
993            focus_origin: None,
994            overlay_manager: crate::overlay::OverlayManager::new(),
995            draining_dismiss: std::cell::Cell::new(false),
996            tooltips: Vec::new(),
997            tooltip_session_until_sim: None,
998            tooltip_session_until_real: None,
999            highlight_tooltip: None,
1000            layout_direction: crate::environment::LayoutDirection::default(),
1001            animation_scheduler: crate::animation::AnimationScheduler::new(),
1002            animated_values: Vec::new(),
1003            animated_quads: crate::animated_quad::AnimatedQuadRegistry::new(),
1004            frame_tick_scheduler: scheduler.clone(),
1005            touch_motion: pan_arbiter::TouchMotion::new(scheduler),
1006            armed_chain: None,
1007            paint_epoch: 0,
1008            cached_a11y: None,
1009            a11y_dirty: true,
1010            last_synced_shortcut_version: 0,
1011            last_synced_locale: None,
1012            last_synced_window_title: None,
1013            synthetic_parent_map: std::collections::HashMap::new(),
1014            synthetic_local_bounds: std::collections::HashMap::new(),
1015            a11y_walk_generation: 0,
1016            cached_frame: None,
1017            pending_dispatch: std::collections::VecDeque::new(),
1018            cancelled_pointers: Vec::new(),
1019            dispatch_depth: 0,
1020            current_cursor: crate::widget::CursorIcon::Default,
1021            node_declared_cursor: crate::widget::CursorIcon::Default,
1022            pending_delayed_overlays: Vec::new(),
1023            active_ids_scratch: Vec::new(),
1024            gesture_owners: std::collections::HashSet::new(),
1025            prefers_high_contrast: false,
1026            prefers_reduced_motion: false,
1027            text_scale_factor: 1.0,
1028            screen_reader: crate::environment::ScreenReaderState::default(),
1029            explore_by_touch: crate::environment::ExploreByTouch::default(),
1030            at_client_attached: false,
1031            density_announcement: None,
1032            context_menu_announcement: None,
1033            pending_touch_route: None,
1034            device_scale_factor: 1.0,
1035            device_scale_signal: crate::signal::Signal::new(1.0),
1036            off_thread: crate::off_thread::OffThreadRegistry::default(),
1037            safe_area: teksilo_canvas::EdgeInsets::ZERO,
1038            occluded_inset: None,
1039            soft_keyboard_request: None,
1040            active_drag: None,
1041            outbound_drag_source: None,
1042            os_drag_reentered: false,
1043            os_drop_accepted: None,
1044            title_bar_host: None,
1045            app_context: Rc::new(crate::event_source::TreeAppContext::empty()),
1046            locale: None,
1047            locale_signal: crate::signal::Signal::new(None),
1048            frame_tick: crate::signal::Signal::new(0.0_f32),
1049            frame_tick_requested: std::rc::Rc::new(std::cell::Cell::new(false)),
1050            frame_tick_armed_by_subscribers: false,
1051            in_focus_dispatch: std::rc::Rc::new(std::cell::Cell::new(false)),
1052            a11y_update_requested: std::rc::Rc::new(std::cell::Cell::new(false)),
1053            pending_wake_at: std::rc::Rc::new(std::cell::Cell::new(None)),
1054            pending_mount_actions: Vec::new(),
1055            last_frame_time: None,
1056            close_window_requested: false,
1057            force_close_requested: false,
1058            pending_locale_request: None,
1059            pending_theme_request: None,
1060            pending_follow_system_request: false,
1061            pending_text_scale_request: None,
1062            at_version: crate::signal::Signal::new(0),
1063            announcer_polite: crate::announcer::Announcer::new(
1064                crate::announcer::Politeness::Polite,
1065            ),
1066            announcer_assertive: crate::announcer::Announcer::new(
1067                crate::announcer::Politeness::Assertive,
1068            ),
1069            announcer_ids: crate::announcer::AnnouncerIds::new(),
1070            announcement_ring: crate::accessibility::announcements::AnnouncementRing::new(),
1071            adapter_ids: crate::accessibility::adapter_ids::AdapterIds::new(),
1072            description_memory: Default::default(),
1073            access_action_handled: false,
1074            window_state: None,
1075        }
1076    }
1077
1078    /// Construct an [`EventContext`]
1079    /// pre-populated with the tree's app-state registry, hosting
1080    /// `WindowState`, and a `&mut dyn WindowOps` handle so handlers
1081    /// can synchronously reach the multi-window API. Used by every
1082    /// dispatch site.
1083    pub(crate) fn make_event_context<'ops>(
1084        &self,
1085        ops: &'ops mut dyn crate::window::WindowOps,
1086    ) -> crate::widget::EventContext<'ops> {
1087        let drag_is_external = self.active_drag.as_ref().is_some_and(|d| d.is_external);
1088        // Read-only snapshot of tree query state that handlers may
1089        // need synchronously: the last pointer position and a
1090        // (content_id, bounds) slice of open overlays, both read by the
1091        // safe-triangle submenu hover gate, and the focused widget, read
1092        // by a container deciding whether a shortcut of its own should
1093        // yield to the widget the user is standing on.
1094        let overlay_snapshot: Vec<(
1095            crate::widget_id::WidgetId,
1096            teksilo_canvas::Rect,
1097            Option<teksilo_canvas::Point>,
1098        )> = self
1099            .overlay_manager
1100            .active_content_ids()
1101            .into_iter()
1102            .filter_map(|cid| {
1103                self.overlay_manager
1104                    .bounds_for_content(cid)
1105                    .map(|r| (cid, r, self.unexpired_safe_apex_for_content(cid)))
1106            })
1107            .collect();
1108        crate::widget::EventContext::new()
1109            .with_app_context(self.app_context.clone())
1110            .with_window_context(ops, self.window_state.clone())
1111            .with_drag_external(drag_is_external)
1112            .with_query_snapshot(
1113                self.last_pointer_position(),
1114                overlay_snapshot,
1115                self.focused(),
1116            )
1117            .with_pointer_captor(self.current_pointer_capture())
1118            .with_layout_direction(self.layout_direction)
1119            .with_window_active(self.is_window_active())
1120            .with_input_snapshot(self.current_input.clone())
1121            .with_touch_action(self.current_frozen_touch_action())
1122            .with_press(self.current_press_snapshot())
1123            .with_focus_dispatch_flag(self.in_focus_dispatch.clone())
1124    }
1125
1126    /// Run a closure with a fresh [`EventContext`] anchored at this
1127    /// tree, then collect any pending operations queued through the
1128    /// context. Intents are dispatched before returning; modal requests,
1129    /// frame requests and idle callbacks are collected for the event loop.
1130    ///
1131    /// Used by the `teksilo-app` event-loop dispatcher to deliver
1132    /// async-result callbacks (file dialogs, future background
1133    /// tasks) on the main thread with full handler-equivalent
1134    /// semantics. There is no source widget for app-level events,
1135    /// so intents are anchored at the tree's first root id (or
1136    /// silently dropped when the tree is empty).
1137    pub fn run_with_event_context<F>(&mut self, ops: &mut dyn crate::window::WindowOps, f: F)
1138    where
1139        F: FnOnce(&mut crate::widget::EventContext),
1140    {
1141        let mut ctx = self.make_event_context(ops);
1142        f(&mut ctx);
1143        let anchor = self.arena.roots().first().copied();
1144        if let Some(anchor_id) = anchor {
1145            self.collect_from_ctx(ctx, anchor_id);
1146            // App callbacks (including close guards) have no enclosing input
1147            // dispatch to drain this queue. Waiting for another key or pointer
1148            // event can leave a vetoed close with no confirmation dialog.
1149            self.drain_pending_intents(ops);
1150        } else {
1151            // Empty tree — nothing to anchor intents on. Drop ctx;
1152            // its only side effects (frame requests, cursor) are
1153            // not meaningful for an empty tree.
1154            drop(ctx);
1155        }
1156    }
1157
1158    /// Enqueue a one-shot action to run with a real
1159    /// [`EventContext`] after the current build,
1160    /// once the tree is mounted under its window. Used via
1161    /// [`BuildContext::run_after_mount`](crate::BuildContext::run_after_mount). Drained by
1162    /// [`Self::run_mount_actions`].
1163    pub(crate) fn queue_mount_action(
1164        &mut self,
1165        action: Box<dyn FnOnce(&mut crate::widget::EventContext)>,
1166    ) {
1167        self.pending_mount_actions.push(action);
1168    }
1169
1170    /// Whether any post-mount actions are waiting to run.
1171    pub fn has_pending_mount_actions(&self) -> bool {
1172        !self.pending_mount_actions.is_empty()
1173    }
1174
1175    /// Drain and run every queued post-mount action with a fresh
1176    /// [`EventContext`] built over `ops`. The app
1177    /// loop calls this each iteration with a real `WindowOps` sink (so
1178    /// `ctx.parent_window_handle()` resolves); headless tests call it with a
1179    /// `NoopWindowOps`. Actions enqueued *by* an action (rare) are left for the
1180    /// next drain rather than run re-entrantly.
1181    pub fn run_mount_actions(&mut self, ops: &mut dyn crate::window::WindowOps) {
1182        if self.pending_mount_actions.is_empty() {
1183            return;
1184        }
1185        let actions = std::mem::take(&mut self.pending_mount_actions);
1186        self.run_with_event_context(ops, move |ctx| {
1187            for action in actions {
1188                action(ctx);
1189            }
1190        });
1191    }
1192
1193    /// Attach the [`WindowState`](crate::window::WindowState) for this
1194    /// tree's hosting window. Called by `WindowManager::create_window`.
1195    pub fn set_window_state(&mut self, state: crate::window::WindowState) {
1196        self.window_state = Some(state);
1197    }
1198
1199    pub fn window_state(&self) -> Option<&crate::window::WindowState> {
1200        self.window_state.as_ref()
1201    }
1202
1203    /// The window's title as its accessible name: `None` without a window
1204    /// state or with a blank title, since a name that is empty is still a
1205    /// name to every adapter.
1206    pub(crate) fn window_title_for_accessibility(&self) -> Option<String> {
1207        let title = self.window_state.as_ref()?.title().get();
1208        (!title.trim().is_empty()).then_some(title)
1209    }
1210
1211    /// Clone the shared "frame requested" flag. Widgets stash this
1212    /// in their state and call `.set(true)` from inside frame-tick
1213    /// closures to chain-request another frame without needing
1214    /// mutable access to the tree. See `RichTextEditor` for the
1215    /// canonical use (caret blink, drag-select auto-scroll).
1216    pub fn frame_request_handle(&self) -> std::rc::Rc<std::cell::Cell<bool>> {
1217        self.frame_tick_requested.clone()
1218    }
1219
1220    /// Clone the shared wake-at deadline cell. Widgets stash this in
1221    /// their state and call `request_wake_at` from frame-tick effects
1222    /// to schedule a one-shot deadline without keeping the event loop
1223    /// in `Poll` mode. On the next `layout()` at or past the deadline,
1224    /// the tree auto-arms `frame_tick_requested` so the effect runs on
1225    /// the wake-up pass. Canonical use: the rich text editor's caret
1226    /// blink schedules a 500 ms wake instead of pumping every frame.
1227    pub fn wake_at_handle(&self) -> std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>> {
1228        self.pending_wake_at.clone()
1229    }
1230
1231    /// Schedule a one-shot frame wake at `at`. Merges with any existing
1232    /// deadline — keeps the earlier instant so the most urgent wake
1233    /// wins.
1234    pub fn request_wake_at(&self, at: std::time::Instant) {
1235        let current = self.pending_wake_at.get();
1236        let merged = match current {
1237            Some(existing) if existing <= at => existing,
1238            _ => at,
1239        };
1240        self.pending_wake_at.set(Some(merged));
1241    }
1242
1243    /// The per-frame delta-seconds signal. Observers fire **only on frames
1244    /// the tree was asked to pump** via [`request_frame`](Self::request_frame);
1245    /// merely observing the signal does not keep the event loop awake.
1246    /// See `BuildContext::frame_tick` for widget-side access and
1247    /// `BuildContext::request_frame` for the opt-in request side.
1248    pub fn frame_tick(&self) -> crate::signal::Signal<f32> {
1249        self.frame_tick.clone()
1250    }
1251
1252    /// Ask the tree to pump exactly one more frame. `needs_redraw()`
1253    /// returns true until the request is consumed by the next
1254    /// `layout()` call, which fires the per-frame tick signal and
1255    /// clears the flag. Observers that still need more frames (drag
1256    /// auto-scroll, caret blink, pending document events) must call
1257    /// `request_frame()` again from inside their tick closure.
1258    ///
1259    /// Takes `&self` on purpose: widget handlers and per-frame effects
1260    /// receive a shared reference to the tree via `EventContext` /
1261    /// `BuildContext`, and the request flag is a `Cell` specifically so
1262    /// those shared paths can toggle it without ceremony.
1263    pub fn request_frame(&self) {
1264        self.frame_tick_requested.set(true);
1265    }
1266
1267    /// Request that the AccessKit tree be re-walked on the next
1268    /// [`sync_accessibility`](Self::sync_accessibility). Takes `&self` (the
1269    /// flag is a `Cell`) so handlers and `build()` closures reaching the tree
1270    /// through a shared reference can request a re-walk without `&mut` access.
1271    /// The drain at the top of `sync_accessibility` flips `a11y_dirty`.
1272    pub fn request_accessibility_update(&self) {
1273        self.a11y_update_requested.set(true);
1274    }
1275
1276    /// Speak `message` to the screen reader, politely.
1277    ///
1278    /// For anything the user needs told that is not the name of a widget: a
1279    /// completed action, a changed count, the result of an undo. The message is
1280    /// delivered on the next two accessibility syncs, which this schedules.
1281    ///
1282    /// Prefer `EventContext::announce` inside a handler and
1283    /// `BuildContext::announce` inside a build; this is the tree-level entry
1284    /// point both of those reach.
1285    ///
1286    /// Takes `impl Into<String>`, so `tr!(…)` works directly. See
1287    /// [`crate::announcer`] for why it is a `String` and not a
1288    /// `LocalizedString`, and for why an announcement beside a `Toast` says
1289    /// everything twice.
1290    pub fn announce(&mut self, message: impl Into<String>) {
1291        self.announce_with(message, crate::announcer::Politeness::Polite);
1292    }
1293
1294    /// Speak `message` to the screen reader at the given urgency.
1295    ///
1296    /// [`Politeness::Assertive`](crate::announcer::Politeness::Assertive)
1297    /// interrupts whatever is being spoken; reserve it for something the user
1298    /// must not miss and cannot recover by re-reading the screen.
1299    pub fn announce_with(
1300        &mut self,
1301        message: impl Into<String>,
1302        politeness: crate::announcer::Politeness,
1303    ) {
1304        match politeness {
1305            crate::announcer::Politeness::Polite => self.announcer_polite.push(message.into()),
1306            crate::announcer::Politeness::Assertive => {
1307                self.announcer_assertive.push(message.into())
1308            }
1309        }
1310        // A message is put in the tree by a sync, and a sync only happens on
1311        // a frame. Without both of these a message queued from a handler that
1312        // changed nothing visible would sit unspoken until something else
1313        // happened to redraw.
1314        self.request_accessibility_update();
1315        self.request_frame();
1316    }
1317
1318    /// Clone the shared "accessibility re-walk requested" flag, for the same
1319    /// stash-and-toggle pattern as [`frame_request_handle`](Self::frame_request_handle).
1320    pub fn a11y_request_handle(&self) -> std::rc::Rc<std::cell::Cell<bool>> {
1321        self.a11y_update_requested.clone()
1322    }
1323
1324    /// Whether the next `layout()` will fire the per-frame tick: a frame
1325    /// was requested, or a render painted a frame-tick subscriber's owner
1326    /// and re-armed the chain. Exposed for tests and for the event-loop
1327    /// driver that decides when to schedule the next wake-up; *when* that
1328    /// frame is due is [`frame_tick_deadline`](Self::frame_tick_deadline).
1329    pub fn frame_requested(&self) -> bool {
1330        self.frame_tick_requested.get() || self.frame_tick_armed_by_subscribers
1331    }
1332
1333    /// Consume both reasons for a frame tick at once, returning whether
1334    /// there was one. Every path that fires `frame_tick` goes through here,
1335    /// so neither flag can outlive the tick it asked for.
1336    pub(crate) fn take_frame_tick_request(&mut self) -> bool {
1337        let requested = self.frame_tick_requested.replace(false);
1338        let armed = std::mem::take(&mut self.frame_tick_armed_by_subscribers);
1339        requested || armed
1340    }
1341
1342    /// The next wake-up deadline for the per-frame-effect path, or
1343    /// `None` when no per-frame effect is armed.
1344    ///
1345    /// This is the **60 Hz cap** for continuous per-frame animations
1346    /// (`Pulse`, caret blink, drag auto-scroll, `--cycle` drivers). The
1347    /// per-frame-effect path used to force `ControlFlow::Poll`, which
1348    /// free-runs at the display's refresh rate — so on a 300 Hz panel a
1349    /// single `Pulse`/`Cycle` rendered at 300 fps (measured ~45 % CPU) for
1350    /// motion that looks identical at 60 fps. Routing it through a fixed
1351    /// 16.667 ms deadline (folded into
1352    /// [`next_timer_deadline`](Self::next_timer_deadline)) makes it pace at
1353    /// 60 Hz regardless of refresh rate, matching the signal-tween
1354    /// [`AnimationScheduler`](crate::animation::AnimationScheduler) and
1355    /// shader-quad [`AnimatedQuadRegistry`](crate::animated_quad::AnimatedQuadRegistry),
1356    /// which already share the same interval.
1357    ///
1358    /// A **throttled** subscriber (registered via
1359    /// [`FrameTickScheduler::subscribe_throttled`](crate::frame_tick_scheduler::FrameTickScheduler::subscribe_throttled),
1360    /// e.g. `Cycle`, whose visible child only changes once per period)
1361    /// stretches the wait for **its own** tick to its interval: the loop
1362    /// then sleeps to the period instead of rendering identical 60 fps
1363    /// frames in between. The interval for the subscribers' re-arm is the
1364    /// **minimum across all currently-visible subscribers**, so a `Cycle`
1365    /// next to a `Pulse` still ticks at 60 Hz while a lone `Cycle` sleeps to
1366    /// its period.
1367    ///
1368    /// A frame asked for through [`request_frame`](Self::request_frame) or
1369    /// [`frame_request_handle`](Self::frame_request_handle) is due at 60 Hz
1370    /// whatever subscribers are visible, and the earlier of the two
1371    /// deadlines wins. The announcer, a caret, a drag auto-scroll and the
1372    /// bootstrap frame of a new subscription all ask that way, and none of
1373    /// them can be made to wait on somebody else's clock: an announcement
1374    /// queued behind a once-a-minute clock was spoken a minute late, or at
1375    /// the user's next key press.
1376    ///
1377    /// Paces from `last_frame_time` so the cadence is drift-free; before
1378    /// the first render it fires on the next loop turn.
1379    pub fn frame_tick_deadline(&self) -> Option<std::time::Instant> {
1380        const DEFAULT_INTERVAL: std::time::Duration = std::time::Duration::from_micros(16_667);
1381        // Each reason for a frame brings its own pace. A subscriber re-arm
1382        // with no visible subscriber left keeps the 60 Hz fallback, so the
1383        // one frame that finds nothing to re-arm still runs and the flag
1384        // does not linger.
1385        let requested = self.frame_tick_requested.get().then_some(DEFAULT_INTERVAL);
1386        let subscribed = self.frame_tick_armed_by_subscribers.then(|| {
1387            self.frame_tick_scheduler
1388                .min_visible_interval(&self.arena, self.paint_epoch)
1389                .unwrap_or(DEFAULT_INTERVAL)
1390        });
1391        let interval = requested.into_iter().chain(subscribed).min()?;
1392        Some(match self.last_frame_time {
1393            Some(prev) => prev + interval,
1394            None => std::time::Instant::now(),
1395        })
1396    }
1397
1398    /// Subscribe `owner` to the per-frame-effect scheduler. The
1399    /// returned [`FrameTickSubscription`](crate::frame_tick_scheduler::FrameTickSubscription)
1400    /// is an RAII guard — drop it (typically by replacing the field on
1401    /// the owning widget on rebuild, or letting the widget's `Drop`
1402    /// run) to remove the subscription. While the guard is alive, the
1403    /// tree will keep re-arming the frame tick after every render
1404    /// in which `owner` was painted, and stop on frames where it
1405    /// wasn't — so a subscribed widget hidden inside a non-selected
1406    /// `Switcher` branch contributes zero idle frames.
1407    ///
1408    /// Apps should not call this directly — use
1409    /// [`BuildContext::subscribe_frame_tick`](crate::build_context::BuildContext::subscribe_frame_tick)
1410    /// from inside `Widget::build`.
1411    pub fn subscribe_frame_tick(
1412        &self,
1413        owner: WidgetId,
1414    ) -> crate::frame_tick_scheduler::FrameTickSubscription {
1415        self.frame_tick_scheduler.subscribe(owner)
1416    }
1417
1418    /// Like [`subscribe_frame_tick`](Self::subscribe_frame_tick), but the
1419    /// owner only needs to wake **at most once per `interval`** while
1420    /// visible. Same visibility gate; between wakes the event loop sleeps
1421    /// to the interval deadline instead of rendering identical 60 fps
1422    /// frames. Use for effects whose visible output changes far less often
1423    /// than 60 Hz — e.g. `Cycle`'s once-per-period index advance.
1424    ///
1425    /// Apps should not call this directly — use
1426    /// [`BuildContext::subscribe_frame_tick_throttled`](crate::build_context::BuildContext::subscribe_frame_tick_throttled)
1427    /// from inside `Widget::build`.
1428    pub fn subscribe_frame_tick_throttled(
1429        &self,
1430        owner: WidgetId,
1431        interval: std::time::Duration,
1432    ) -> crate::frame_tick_scheduler::FrameTickSubscription {
1433        self.frame_tick_scheduler
1434            .subscribe_throttled(owner, interval)
1435    }
1436
1437    /// Advance the frame tick signal when (and only when) a frame was
1438    /// requested. Called by `layout()` before the scheduler tick so the
1439    /// per-frame observers fire on the same frame they asked for.
1440    pub(crate) fn advance_frame_tick(&mut self, now: std::time::Instant) {
1441        if !self.take_frame_tick_request() {
1442            self.last_frame_time = Some(now);
1443            return;
1444        }
1445        let delta = match self.last_frame_time {
1446            Some(prev) => {
1447                let d = now.saturating_duration_since(prev).as_secs_f32();
1448                // Clamp absurd deltas (pause/breakpoint) so observers never see a spike.
1449                d.clamp(0.0, 0.1)
1450            }
1451            None => 0.0,
1452        };
1453        self.last_frame_time = Some(now);
1454        self.frame_tick.set(delta);
1455    }
1456
1457    /// Replace the per-tree app context. Called by `teksilo-app` when
1458    /// constructing a window so the widget tree can reach the registered
1459    /// event source adapter and post subscription events through the
1460    /// event-loop proxy.
1461    pub fn set_app_context(&mut self, app_context: Rc<crate::event_source::TreeAppContext>) {
1462        self.app_context = app_context;
1463    }
1464
1465    /// Get the per-tree app context. Used by `BuildContext::subscribe_event`
1466    /// and by the event-loop handler when dispatching incoming
1467    /// `AppEvent::SubscriptionEvent`.
1468    pub fn app_context(&self) -> &Rc<crate::event_source::TreeAppContext> {
1469        &self.app_context
1470    }
1471
1472    /// Switch the tree-level locale at runtime.
1473    ///
1474    /// Updates `locale_signal` (a reactive `Signal<Option<String>>`) and marks
1475    /// all widgets dirty for relayout and repaint. Widgets are **not** rebuilt:
1476    /// per-string reactivity flows through `LocalizedString::to_signal()` which
1477    /// observes the teksilo-i18n manager, and anything else that depends on the
1478    /// tree-level locale can bind to `locale_signal()`.
1479    pub fn set_locale(&mut self, locale: String) {
1480        if self.locale.as_deref() == Some(locale.as_str()) {
1481            return;
1482        }
1483        let new = Some(locale);
1484        self.locale = new.clone();
1485        self.locale_signal.set(new);
1486        self.arena.mark_all_dirty();
1487    }
1488
1489    /// Currently active locale identifier, if any.
1490    pub fn locale(&self) -> Option<&str> {
1491        self.locale.as_deref()
1492    }
1493
1494    /// Reactive handle on the current locale. Mirrors `locale()` but updates
1495    /// observers when `set_locale` is called.
1496    pub fn locale_signal(&self) -> &crate::signal::Signal<Option<String>> {
1497        &self.locale_signal
1498    }
1499
1500    fn pointer_inside_overlay_region(
1501        &self,
1502        overlay_id: crate::overlay::OverlayId,
1503        position: Point,
1504    ) -> bool {
1505        let Some(overlay) = self
1506            .overlay_manager
1507            .stack
1508            .iter()
1509            .find(|overlay| overlay.id == overlay_id)
1510        else {
1511            return false;
1512        };
1513
1514        if self.arena.is_active(overlay.anchor)
1515            && self.arena.bounds(overlay.anchor).contains(position)
1516        {
1517            return true;
1518        }
1519
1520        self.overlay_manager.stack.iter().any(|candidate| {
1521            (candidate.id == overlay_id
1522                || self
1523                    .overlay_manager
1524                    .is_descendant_of(candidate.id, overlay_id))
1525                && candidate.bounds.contains(position)
1526        })
1527    }
1528
1529    /// Whether the overlay's safe region is armed and still within
1530    /// [`SAFE_REGION_BUDGET`](crate::overlay::SAFE_REGION_BUDGET).
1531    ///
1532    /// Both clocks are consulted and either expiring is enough: the real
1533    /// one drives a running app, the simulated one drives headless tests
1534    /// (`advance_time`), and an overlay armed in one and aged in the
1535    /// other must still expire.
1536    fn safe_region_unexpired(
1537        &self,
1538        overlay_id: crate::overlay::OverlayId,
1539        real_now: std::time::Instant,
1540        sim_now: std::time::Instant,
1541    ) -> bool {
1542        let Some(overlay) = self
1543            .overlay_manager
1544            .stack
1545            .iter()
1546            .find(|overlay| overlay.id == overlay_id)
1547        else {
1548            return false;
1549        };
1550        if overlay.safe_apex.is_none() {
1551            return false;
1552        }
1553        let budget = crate::overlay::SAFE_REGION_BUDGET;
1554        let real_ok = overlay
1555            .safe_apex_started_real
1556            .is_none_or(|started| real_now.saturating_duration_since(started) < budget);
1557        let sim_ok = overlay
1558            .safe_apex_started_sim
1559            .is_none_or(|started| sim_now.saturating_duration_since(started) < budget);
1560        real_ok && sim_ok
1561    }
1562
1563    /// The armed safe-triangle apex of the overlay rooted at
1564    /// `content_id`, or `None` when no region is armed or its budget is
1565    /// spent.
1566    ///
1567    /// This is the form the per-dispatch `EventContext` snapshot carries,
1568    /// because a widget asking "is a traversal toward that submenu still
1569    /// live?" must get the same answer the dismissal path acts on — an
1570    /// unfiltered apex outlives the region by up to a frame and makes a
1571    /// sibling row stand aside for a submenu the framework has already
1572    /// stopped protecting.
1573    fn unexpired_safe_apex_for_content(
1574        &self,
1575        content_id: crate::widget_id::WidgetId,
1576    ) -> Option<teksilo_canvas::Point> {
1577        // Cheap short-circuit first: nothing is armed in the common case,
1578        // and this runs once per node per pointer dispatch.
1579        let apex = self.overlay_manager.safe_apex_for_content(content_id)?;
1580        let id = self.overlay_manager.find_by_content(content_id)?;
1581        self.safe_region_unexpired(id, std::time::Instant::now(), self.sim_clock)
1582            .then_some(apex)
1583    }
1584
1585    fn update_pointer_leave_overlays(
1586        &mut self,
1587        position: Point,
1588        ops: &mut dyn crate::window::WindowOps,
1589    ) {
1590        let overlay_ids: Vec<crate::overlay::OverlayId> = self
1591            .overlay_manager
1592            .stack
1593            .iter()
1594            .filter(|overlay| {
1595                matches!(
1596                    overlay.dismiss,
1597                    crate::overlay::DismissBehavior::PointerLeave { .. }
1598                )
1599            })
1600            .map(|overlay| overlay.id)
1601            .collect();
1602
1603        let real_now = std::time::Instant::now();
1604        let sim_now = self.sim_clock;
1605
1606        for overlay_id in overlay_ids {
1607            let inside = self.pointer_inside_overlay_region(overlay_id, position);
1608            // A pointer travelling the safe triangle toward this overlay
1609            // is still "inside" as far as dismissal is concerned — that
1610            // is the whole point of the triangle. Without this the
1611            // grace period runs for the entire diagonal and closes the
1612            // submenu mid-flight, no matter what the hover handlers do.
1613            // See `overlay::safe_triangle`.
1614            let armed = self.safe_region_unexpired(overlay_id, real_now, sim_now);
1615            let travelling = !inside
1616                && armed
1617                && self
1618                    .overlay_manager
1619                    .point_in_safe_region(overlay_id, position);
1620            // Arrived, or returned to the trigger row: the traversal is
1621            // over and the ordinary rules apply again.
1622            //
1623            // Straying out of the cone deliberately does NOT disarm. The
1624            // cone is a needle at its apex — the first sample after the
1625            // pointer leaves the trigger row is a pixel or two away, so
1626            // whether it lands inside is one quantized step's direction
1627            // rather than the user's intent. Disarming there made that
1628            // sample final, because a region is only ever armed as the
1629            // pointer leaves the row and the pointer has already left:
1630            // nothing could re-arm it. Keeping it armed makes the cone a
1631            // per-sample hold that the grace below re-evaluates instead,
1632            // so a wobble mid-diagonal costs nothing while a real change
1633            // of mind still closes the submenu one close-delay later. The
1634            // budget is what retires a region for good; the frame pass
1635            // spends it even for a pointer that stopped moving entirely.
1636            if armed && inside {
1637                self.overlay_manager.clear_safe_region(overlay_id);
1638            }
1639            if let Some(overlay) = self
1640                .overlay_manager
1641                .stack
1642                .iter_mut()
1643                .find(|overlay| overlay.id == overlay_id)
1644            {
1645                if inside || travelling {
1646                    overlay.pointer_leave_started_real = None;
1647                    overlay.pointer_leave_started_sim = None;
1648                } else if overlay.pointer_leave_started_real.is_none() {
1649                    overlay.pointer_leave_started_real = Some(real_now);
1650                    overlay.pointer_leave_started_sim = Some(sim_now);
1651                    self.arena.mark_needs_paint(overlay.anchor);
1652                }
1653            }
1654        }
1655
1656        self.process_pointer_leave_overlays_real(&mut *ops);
1657    }
1658
1659    fn process_pointer_leave_overlays(&mut self) {
1660        let sim_now = self.sim_clock;
1661        let mut noop = crate::window::NoopWindowOps;
1662        self.process_pointer_leave_overlays_impl(
1663            |overlay| {
1664                overlay
1665                    .pointer_leave_started_sim
1666                    .map(|started| sim_now.saturating_duration_since(started))
1667            },
1668            &mut noop,
1669        );
1670    }
1671
1672    fn process_pointer_leave_overlays_real(&mut self, ops: &mut dyn crate::window::WindowOps) {
1673        let real_now = std::time::Instant::now();
1674        self.process_pointer_leave_overlays_impl(
1675            |overlay| {
1676                overlay
1677                    .pointer_leave_started_real
1678                    .map(|started| real_now.saturating_duration_since(started))
1679            },
1680            &mut *ops,
1681        );
1682    }
1683
1684    fn process_auto_dismiss_overlays(&mut self) {
1685        let sim_now = self.sim_clock;
1686        let mut noop = crate::window::NoopWindowOps;
1687        self.process_auto_dismiss_overlays_impl(
1688            |overlay| {
1689                overlay
1690                    .auto_dismiss_after
1691                    .map(|_| sim_now.saturating_duration_since(overlay.shown_at_sim))
1692            },
1693            &mut noop,
1694        );
1695    }
1696
1697    fn process_auto_dismiss_overlays_real(&mut self, ops: &mut dyn crate::window::WindowOps) {
1698        let real_now = std::time::Instant::now();
1699        self.process_auto_dismiss_overlays_impl(
1700            |overlay| {
1701                overlay
1702                    .auto_dismiss_after
1703                    .map(|_| real_now.saturating_duration_since(overlay.shown_at_real))
1704            },
1705            &mut *ops,
1706        );
1707    }
1708
1709    /// Drain overlays whose fade-out tween has completed (set up by
1710    /// `OverlayRequest::with_fade`). Parks the content as the normal
1711    /// dismiss path does, and hands focus back only when that leaves it
1712    /// nowhere ([`restore_focus_left_behind`](Self::restore_focus_left_behind)):
1713    /// the dismissal that started the fade may have meant to leave focus
1714    /// alone, and the user may have moved it on since; called once per layout pass
1715    /// after `process_auto_dismiss_overlays_real` so an overlay that
1716    /// hits its auto-dismiss deadline kicks off its fade-out tween
1717    /// in the same pass.
1718    pub(crate) fn process_overlay_fade_dismissals_real(
1719        &mut self,
1720        ops: &mut dyn crate::window::WindowOps,
1721    ) {
1722        let now = std::time::Instant::now();
1723        let pending = self.overlay_manager.process_pending_fade_dismissals(now);
1724        for (_id, dismissed, focus_restore) in pending {
1725            self.dormant_dismissed_content(&dismissed, &mut *ops);
1726            self.restore_focus_left_behind(focus_restore, &mut *ops);
1727        }
1728    }
1729
1730    /// Sim-clock variant for headless tests. Same shape as
1731    /// [`process_overlay_fade_dismissals_real`](Self::process_overlay_fade_dismissals_real)
1732    /// but reads `dismissing_started_sim`.
1733    pub(crate) fn process_overlay_fade_dismissals_sim(&mut self) {
1734        let mut noop = crate::window::NoopWindowOps;
1735        let pending = self
1736            .overlay_manager
1737            .process_pending_fade_dismissals_sim(self.sim_clock);
1738        for (_id, dismissed, focus_restore) in pending {
1739            self.dormant_dismissed_content(&dismissed, &mut noop);
1740            self.restore_focus_left_behind(focus_restore, &mut noop);
1741        }
1742    }
1743
1744    /// Hand focus to `restore` after an overlay has gone of its own accord
1745    /// (its auto-dismiss timer ran out, or its fade-out ended), but only when
1746    /// focus is left nowhere: the overlay held it and
1747    /// [`dormant_dismissed_content`](Self::dormant_dismissed_content) has just
1748    /// taken it away with the content, or nothing held it. Focus the user has
1749    /// moved elsewhere since the overlay opened stays where they put it. A tip
1750    /// that focus summoned holds its anchor as `restore`, and restoring that
1751    /// whatever held focus sent a reader who had Tabbed on back to the control
1752    /// they had just left.
1753    fn restore_focus_left_behind(
1754        &mut self,
1755        restore: Option<WidgetId>,
1756        ops: &mut dyn crate::window::WindowOps,
1757    ) {
1758        if let Some(restore) = restore
1759            && self.arena.is_active(restore)
1760            && self.focused.is_none_or(|id| !self.arena.is_active(id))
1761        {
1762            self.focus_ops(restore, ops);
1763        }
1764    }
1765
1766    fn process_auto_dismiss_overlays_impl(
1767        &mut self,
1768        elapsed_fn: impl Fn(&crate::overlay::ActiveOverlay) -> Option<std::time::Duration>,
1769        ops: &mut dyn crate::window::WindowOps,
1770    ) {
1771        let mut to_dismiss = Vec::new();
1772
1773        for overlay in self.overlay_manager.stack.iter().rev() {
1774            let Some(delay) = overlay.auto_dismiss_after else {
1775                continue;
1776            };
1777
1778            if to_dismiss
1779                .iter()
1780                .any(|ancestor| self.overlay_manager.is_descendant_of(overlay.id, *ancestor))
1781            {
1782                continue;
1783            }
1784
1785            if let Some(elapsed) = elapsed_fn(overlay)
1786                && elapsed >= delay
1787            {
1788                to_dismiss.push(overlay.id);
1789            }
1790        }
1791
1792        for overlay_id in to_dismiss {
1793            let (dismissed, focus_restore) =
1794                self.overlay_manager.dismiss_with_focus_restore(overlay_id);
1795            self.dormant_dismissed_content(&dismissed, &mut *ops);
1796            self.restore_focus_left_behind(focus_restore, &mut *ops);
1797        }
1798    }
1799
1800    fn process_pointer_leave_overlays_impl(
1801        &mut self,
1802        elapsed_fn: impl Fn(&crate::overlay::ActiveOverlay) -> Option<std::time::Duration>,
1803        ops: &mut dyn crate::window::WindowOps,
1804    ) {
1805        // Retire safe regions whose budget is spent. `update_pointer_leave_overlays`
1806        // does this too, but only when the pointer moves — and a pointer parked
1807        // inside the cone generates no moves at all, so without this pass the
1808        // submenu would stay open indefinitely. Expiring here also starts the
1809        // ordinary grace, so the overlay closes `delay` later exactly as if the
1810        // triangle had never been armed.
1811        let real_now = std::time::Instant::now();
1812        let sim_now = self.sim_clock;
1813        let expired: Vec<crate::overlay::OverlayId> = self
1814            .overlay_manager
1815            .stack
1816            .iter()
1817            .filter(|overlay| overlay.safe_apex.is_some())
1818            .map(|overlay| overlay.id)
1819            .filter(|id| !self.safe_region_unexpired(*id, real_now, sim_now))
1820            .collect();
1821        let budget = crate::overlay::SAFE_REGION_BUDGET;
1822        for id in expired {
1823            if let Some(overlay) = self
1824                .overlay_manager
1825                .stack
1826                .iter_mut()
1827                .find(|overlay| overlay.id == id)
1828                && overlay.pointer_leave_started_real.is_none()
1829            {
1830                // Backdate to the instant the budget ran out: the
1831                // pointer stopped counting as "inside" then, not when a
1832                // frame got around to noticing. Otherwise the grace
1833                // silently restarts from zero and the total wait
1834                // depends on the frame rate.
1835                let backdate = |started: Option<std::time::Instant>, now: std::time::Instant| {
1836                    started
1837                        .and_then(|s| s.checked_add(budget))
1838                        .map(|deadline| deadline.min(now))
1839                        .unwrap_or(now)
1840                };
1841                overlay.pointer_leave_started_real =
1842                    Some(backdate(overlay.safe_apex_started_real, real_now));
1843                overlay.pointer_leave_started_sim =
1844                    Some(backdate(overlay.safe_apex_started_sim, sim_now));
1845            }
1846            self.overlay_manager.clear_safe_region(id);
1847        }
1848
1849        let mut to_dismiss = Vec::new();
1850
1851        for overlay in self.overlay_manager.stack.iter().rev() {
1852            let crate::overlay::DismissBehavior::PointerLeave { delay } = overlay.dismiss else {
1853                continue;
1854            };
1855
1856            if to_dismiss
1857                .iter()
1858                .any(|ancestor| self.overlay_manager.is_descendant_of(overlay.id, *ancestor))
1859            {
1860                continue;
1861            }
1862
1863            if let Some(elapsed) = elapsed_fn(overlay)
1864                && elapsed >= delay
1865            {
1866                to_dismiss.push(overlay.id);
1867            }
1868        }
1869
1870        for overlay_id in to_dismiss {
1871            let (dismissed, focus_restore) =
1872                self.overlay_manager.dismiss_with_focus_restore(overlay_id);
1873            self.dormant_dismissed_content(&dismissed, &mut *ops);
1874            if let Some(restore_id) = focus_restore
1875                && self.arena.is_active(restore_id)
1876            {
1877                self.focus_ops(restore_id, &mut *ops);
1878            }
1879        }
1880    }
1881
1882    pub fn with_theme(mut self, theme: Theme) -> Self {
1883        // Update both the cached `Theme` AND the reactive
1884        // `theme_signal` — widgets that observe the signal (e.g.
1885        // `TextInputField` resetting the rich-text engine's default
1886        // text colour) would otherwise see the constructor's
1887        // `presets::intui::light()` initial value forever, even when
1888        // `TeksiloAppBuilder.theme(crate::presets::intui::dark())` was used.
1889        // `set_theme` already does this; `with_theme` was the
1890        // builder-time analogue that forgot to keep them aligned.
1891        self.theme = theme.clone();
1892        self.theme_signal.set(theme);
1893        self.recompute_effective_theme();
1894        self
1895    }
1896
1897    pub fn with_text_backend(
1898        mut self,
1899        backend: Rc<RefCell<dyn teksilo_canvas::TextBackend>>,
1900    ) -> Self {
1901        self.text_backend = Some(backend);
1902        self
1903    }
1904
1905    /// Attach a platform host for custom window chrome. Set by the
1906    /// `WindowManager` when the application opts in via
1907    /// `WindowConfig::custom_chrome(true)`. Widgets like `TitleBar` retrieve
1908    /// it from inside the root-builder closure via [`Self::title_bar_host`].
1909    pub fn with_title_bar_host(mut self, host: Rc<dyn crate::PlatformTitleBarHost>) -> Self {
1910        self.title_bar_host = Some(host);
1911        self
1912    }
1913
1914    pub fn set_title_bar_host(&mut self, host: Rc<dyn crate::PlatformTitleBarHost>) {
1915        self.title_bar_host = Some(host);
1916    }
1917
1918    /// Get the platform title bar host, if one was attached. Returns `None`
1919    /// when the application did not opt into custom chrome, or when the
1920    /// platform does not support it (X11 without an EWMH-capable window
1921    /// manager, or a headless build).
1922    pub fn title_bar_host(&self) -> Option<Rc<dyn crate::PlatformTitleBarHost>> {
1923        self.title_bar_host.clone()
1924    }
1925
1926    pub fn theme(&self) -> &Theme {
1927        &self.theme
1928    }
1929
1930    /// Reactive handle on the current theme. Updates fire when `set_theme`
1931    /// is called; widgets that want theme-derived values to stay live should
1932    /// build derived signals via `theme_signal.map(...)` or combine with
1933    /// other inputs using `.zip(...)`.
1934    pub fn theme_signal(&self) -> &crate::signal::Signal<Theme> {
1935        &self.theme_signal
1936    }
1937
1938    /// Whether any widget needs layout or paint (i.e., a redraw would be useful).
1939    ///
1940    /// Uses `has_running` rather than `has_active` so that animations
1941    /// parked by the window-inactive gate stop forcing the event loop
1942    /// into `ControlFlow::WaitUntil`. Without this, an unfocused window
1943    /// would still wake at the animation frame interval and the
1944    /// pause would save nothing. Both the signal scheduler AND the
1945    /// shader-driven animated-quad registry are consulted — a
1946    /// ProgressBar::indeterminate whose widget has no pending paint
1947    /// dirt still needs the loop to keep waking at the animation
1948    /// frame interval so its phase advances.
1949    pub fn needs_redraw(&self) -> bool {
1950        self.arena.any_needs_layout()
1951            || self.arena.any_needs_paint()
1952            || self.animation_scheduler.has_running()
1953            || self.animated_quads.has_running()
1954            || self.frame_requested()
1955    }
1956
1957    /// Whether a render pass is needed (any widget needs layout or paint).
1958    pub fn needs_render(&self) -> bool {
1959        self.arena.any_needs_layout() || self.arena.any_needs_paint()
1960    }
1961
1962    /// Whether this tree has reactive work that only a `layout()` pass can
1963    /// turn into arena dirt — i.e. whether reconciling it right now could
1964    /// change what [`needs_render`](Self::needs_render) reports.
1965    ///
1966    /// Read-only and cheap: `O(unique bound sources)` `u64` comparisons
1967    /// plus one peek per registered animated signal. No arena walk, no
1968    /// rebuilds, no geometry. Asking does not consume the answer, so it
1969    /// can be asked every dispatch.
1970    ///
1971    /// # Why this is exactly the right question, and no broader
1972    ///
1973    /// `teksilo_app::WindowManager::request_redraw_needing_render` exists
1974    /// for ONE case: a handler in window A wrote a `Signal` that window
1975    /// B's widgets also bind, and B — which never saw the event — must be
1976    /// reconciled before anyone can tell it needs repainting. Every OTHER
1977    /// thing `layout_with_ops` drives already has its own scheduling
1978    /// path and does not need this sweep:
1979    ///
1980    /// - tooltip dwell + sticky steps, delayed overlays, auto-dismiss,
1981    ///   overlay fades, the animation scheduler, animated quads,
1982    ///   gestures, `wake_at` and the 60 Hz frame tick are all timing
1983    ///   driven, and every one of them contributes to
1984    ///   [`next_timer_deadline`](Self::next_timer_deadline) — which
1985    ///   `request_redraw_due` polls to wake precisely the due windows;
1986    /// - drag ticks follow that window's own pointer stream;
1987    /// - a handler that called `request_rebuild` marked the arena
1988    ///   directly, so `needs_render()` is already true without any
1989    ///   reconcile.
1990    ///
1991    /// So the two terms below are what the sweep uniquely covers:
1992    /// binding-registry staleness (the whole point), and a *pending*
1993    /// `animate_to` — which the scheduler has not started yet, so it
1994    /// contributes no deadline, and which only `process_pending_animations`
1995    /// (inside `layout`) can promote into one. The second term is
1996    /// belt-and-braces: arming an animation also advances the signal's
1997    /// generation, so a bound animated signal is already covered by the
1998    /// first — but an animated signal registered without being bound
1999    /// would not be, and this makes that impossible to get wrong.
2000    pub fn needs_reconcile(&self) -> bool {
2001        self.binding_registry.any_dirty()
2002            || self
2003                .animated_values
2004                .iter()
2005                .any(AnimatedRegistration::has_pending_animation)
2006    }
2007
2008    /// Register a `Signal<f32>` for animation support. The framework
2009    /// checks registered signals each frame for pending `animate_to`
2010    /// requests. Called automatically by `BuildContext::animated_signal()`
2011    /// — `owner` is `ctx.self_id()` of the widget whose `build()` created
2012    /// the signal. Used by the scheduler to pause/cancel animations when
2013    /// the owning widget is offscreen, dormant, or destroyed.
2014    pub fn register_animated_signal(
2015        &mut self,
2016        signal: &crate::signal::Signal<f32>,
2017        owner: WidgetId,
2018    ) {
2019        self.animated_values
2020            .retain(|registration| registration.is_alive());
2021        if let Some(existing) = self
2022            .animated_values
2023            .iter_mut()
2024            .find(|registration| registration.same_signal(signal))
2025        {
2026            // Signal may have been registered earlier with a placeholder
2027            // owner (e.g. a widget field constructed pre-build and
2028            // re-registered during build()) — prefer the latest owner.
2029            existing.owner = owner;
2030            return;
2031        }
2032        if let Some(weak_signal) = signal.weak_handle() {
2033            self.animated_values.push(AnimatedRegistration {
2034                weak: weak_signal,
2035                owner,
2036            });
2037        }
2038    }
2039
2040    /// Whether any animation is currently running.
2041    pub fn has_active_animations(&self) -> bool {
2042        self.animation_scheduler.has_active()
2043    }
2044
2045    /// Pick up pending `animate_to` requests from registered signals
2046    /// and start them on the animation scheduler.
2047    fn process_pending_animations(&mut self) {
2048        let now = self.animation_clock();
2049        self.process_pending_animations_at(now);
2050    }
2051
2052    /// Pick up pending animations using the given time (for sim clock).
2053    fn process_pending_animations_at(&mut self, now: std::time::Instant) {
2054        let mut pending = Vec::new();
2055        self.animated_values.retain(|registration| {
2056            if let Some(animation) = registration.take_pending_animation() {
2057                pending.push(animation);
2058                true
2059            } else {
2060                registration.is_alive()
2061            }
2062        });
2063
2064        for (signal, req, owner) in pending {
2065            if req.looping {
2066                let start = signal.get();
2067                self.animation_scheduler.animate_looping(
2068                    &signal,
2069                    owner,
2070                    start,
2071                    req.target,
2072                    req.duration,
2073                    req.easing,
2074                    req.frame_interval,
2075                    req.epsilon,
2076                    req.max_duration,
2077                    now,
2078                );
2079            } else {
2080                self.animation_scheduler.animate_with_options(
2081                    &signal,
2082                    owner,
2083                    req.target,
2084                    req.duration,
2085                    req.easing,
2086                    req.frame_interval,
2087                    req.epsilon,
2088                    req.max_duration,
2089                    now,
2090                );
2091            }
2092        }
2093    }
2094
2095    /// Mark every node paint-dirty (no relayout, no rebuild) so the next
2096    /// render re-runs their `paint()`. What teksilo-app does on receiving the
2097    /// deprecated [`RepaintWindowRequest`](crate::RepaintWindowRequest); a
2098    /// widget whose content changes off the UI thread attaches a
2099    /// [`RepaintTrigger`](crate::RepaintTrigger) instead, which repaints that
2100    /// widget alone.
2101    pub fn mark_all_needs_paint_only(&mut self) {
2102        self.arena.mark_all_needs_paint_only();
2103    }
2104
2105    /// Mark the owning window as active (focused AND not occluded) or
2106    /// inactive. Propagates to the animation scheduler and to the
2107    /// animated-quad registry, which do not pause the same things:
2108    ///
2109    /// - The scheduler pauses only its **looping** animations: they stop
2110    ///   ticking and stop waking frames, and resume where they were when the
2111    ///   window is active again. A one-shot tween keeps running to its end,
2112    ///   and keeps the frame clock awake until it does, so whatever it
2113    ///   drives (a `Collapse` opened by an assistive technology, say) does
2114    ///   not stop partway. See
2115    ///   [`AnimationScheduler::set_window_active`](crate::animation::AnimationScheduler::set_window_active).
2116    /// - The animated-quad registry pauses all of its shader loops: no ticks,
2117    ///   no frame wakes and no GPU submits until the window is active again.
2118    ///
2119    /// On an actual state change it also fires `window_active_signal`
2120    /// (so build-time binders and `DimWhenInactive` react) and issues a
2121    /// global paint-only dirty mark, so every widget that reads
2122    /// `PaintContext::window_active` (caret gates, selection bands) repaints
2123    /// once. This is a repaint, not a relayout: geometry never changes when
2124    /// the window's active state flips (the caret keeps its space). Window
2125    /// focus changes are rare and user-driven, so the O(n) mark is cheap and
2126    /// strictly lighter than `set_theme`'s `mark_all_dirty` (layout + paint).
2127    pub fn set_window_active(&mut self, active: bool) {
2128        let mut noop = crate::window::NoopWindowOps;
2129        self.set_window_active_with_ops(active, &mut noop);
2130    }
2131
2132    /// [`set_window_active`](Self::set_window_active) with the caller's
2133    /// app-level [`WindowOps`](crate::window::WindowOps) sink, so the
2134    /// `on_pointer_cancel` handlers a deactivation fires can reach the
2135    /// multi-window API like any other handler.
2136    pub fn set_window_active_with_ops(
2137        &mut self,
2138        active: bool,
2139        ops: &mut dyn crate::window::WindowOps,
2140    ) {
2141        // The scheduler is measured on the tree's animation axis, so its pause
2142        // mark has to be taken there too — a pause stamped on the wall clock
2143        // while time is simulated would rebase every animation by the gap
2144        // between the axes on resume. The shader-driven quad registry has no
2145        // simulated door at all (it is ticked from `render()`), so it keeps the
2146        // wall clock.
2147        self.animation_scheduler
2148            .set_window_active(active, self.animation_clock());
2149        self.animated_quads
2150            .set_window_active(active, std::time::Instant::now());
2151        if self.window_active_signal.get() != active {
2152            self.window_active_signal.set(active);
2153            self.arena.mark_all_needs_paint_only();
2154            if !active {
2155                // A held pointer first, before any other state is cleared: a
2156                // widget that captured the pointer for a drag (a column-resize
2157                // grip, a splitter divider, a scrollbar thumb, a slider) will
2158                // never see the matching `PointerUp` — the user releases the
2159                // button over the window that took focus, and this window is
2160                // told nothing. Releasing the capture silently, which is what
2161                // this used to do, strands the widget instead: it keeps the
2162                // half of the interaction it owns, with no event left that
2163                // could clear it. The cancel funnel releases the capture *and*
2164                // tells it, so it can let go.
2165                self.cancel_all_pointers(
2166                    crate::pointer::CancelReason::WindowDeactivated,
2167                    &mut *ops,
2168                );
2169                // The pointer has left for another window; the OS sends no
2170                // leave event we can rely on, so a tooltip shown at the moment
2171                // of the switch would float over the newly-focused window's
2172                // chrome with nothing left to dismiss it. Retire tips and
2173                // cancel pending dwells — but leave *sticky* ones, which the
2174                // user pinned deliberately and expects to find on return.
2175                self.tooltip_window_deactivated();
2176            }
2177        }
2178    }
2179
2180    /// Whether the owning window is currently active (`focused AND not
2181    /// occluded`). The reactive companion is [`Self::window_active_signal`].
2182    pub fn is_window_active(&self) -> bool {
2183        self.window_active_signal.get()
2184    }
2185
2186    /// Reactive handle on window-active state. Fires when the window gains or
2187    /// loses active status. Bind at [`BindingLevel::RepaintOnly`] — an
2188    /// active-state flip never affects geometry. Starts `true`.
2189    ///
2190    /// [`BindingLevel::RepaintOnly`]: crate::binding::BindingLevel::RepaintOnly
2191    pub fn window_active_signal(&self) -> crate::signal::Signal<bool> {
2192        self.window_active_signal.clone()
2193    }
2194
2195    /// Register a new animated quad for the currently-building widget.
2196    /// Called by [`crate::build_context::BuildContext::animated_quad`];
2197    /// returns an opaque handle the widget stashes for its `paint()`
2198    /// call.
2199    pub fn register_animated_quad(
2200        &mut self,
2201        owner: WidgetId,
2202        kind: crate::animated_quad::AnimatedQuadKind,
2203    ) -> crate::animated_quad::AnimatedQuadHandle {
2204        self.animated_quads
2205            .register(owner, kind, std::time::Instant::now())
2206    }
2207
2208    /// Active animated-quad slot count. Test / debug helper.
2209    pub fn animated_quad_count(&self) -> usize {
2210        self.animated_quads.active_count()
2211    }
2212
2213    /// Advance animations by simulated time (for deterministic testing).
2214    ///
2215    /// An **alias** of [`advance_time`](Self::advance_time), not a second door.
2216    /// It was one once, and the two moved disjoint halves of the tree from
2217    /// clocks they each advanced independently: a caller that wanted both had
2218    /// to call both, which advanced simulated time twice, and a caller that
2219    /// wanted one silently froze the other — an animation and the fling it was
2220    /// racing could not be moved to the same instant by any sequence of calls.
2221    /// Kept as a name rather than folded away because it reads correctly at
2222    /// its ~120 call sites, all of which mean "advance the clock".
2223    pub fn tick_animations(&mut self, duration: std::time::Duration) {
2224        self.advance_time(duration);
2225    }
2226
2227    /// Switch the tree-level theme at runtime.
2228    ///
2229    /// Updates `theme_signal` (a reactive `Signal<Theme>`) and marks all widgets
2230    /// dirty for relayout and repaint. Widgets are **not** rebuilt: the
2231    /// `LayoutContext` and `PaintContext` already resolve the current theme on
2232    /// every pass, and any widget that derives state from theme tokens should
2233    /// do so through a `theme_signal()` subscription rather than a build-time
2234    /// capture. Preserves focus, scroll offsets, and other interaction state.
2235    pub fn set_theme(&mut self, theme: Theme) {
2236        self.theme = theme.clone();
2237        self.theme_signal.set(theme);
2238        self.recompute_effective_theme();
2239        self.arena.mark_all_dirty();
2240        // A theme change re-resolves typography, so every label re-shapes —
2241        // inside bounds the layout pass may leave untouched, which means no
2242        // resize is recorded and nothing else would dirty the tree. The
2243        // label's lines, and therefore its text runs, can be a different
2244        // set at the same size.
2245        self.a11y_dirty = true;
2246    }
2247
2248    /// The [`TargetDensity`] the active theme was projected onto.
2249    ///
2250    /// [`TargetDensity`]: teksilo_tokens::TargetDensity
2251    pub fn input_density(&self) -> teksilo_tokens::TargetDensity {
2252        self.theme.input.density
2253    }
2254
2255    /// Project the active theme onto another density and **rebuild** the tree.
2256    ///
2257    /// A rebuild, not [`Self::set_theme`]'s `mark_all_dirty()`: a target size is
2258    /// baked in `build()` (a `MinSize` wrapper, a recipe's `Rc<dyn FooStyle>`,
2259    /// the number of `Toolbar` items that fit), and marking layout + paint
2260    /// cannot re-bake it. This reuses the exact path a
2261    /// `BindingLevel::Rebuild` binding takes — `mark_needs_rebuild` on each
2262    /// root plus `mark_ancestors_need_layout` — so the next layout pass drains
2263    /// it through `process_rebuilds`, which already handles focus restoration,
2264    /// the a11y re-walk and interaction-state revalidation.
2265    ///
2266    /// A no-op when the density is already the requested one: a density switch
2267    /// throws away every widget id in the tree, so it must not fire on a
2268    /// repeated set.
2269    ///
2270    /// [`TargetDensity`]: teksilo_tokens::TargetDensity
2271    pub fn set_input_density(&mut self, density: teksilo_tokens::TargetDensity) {
2272        if self.theme.input.density == density {
2273            return;
2274        }
2275        // Exactly one utterance per switch, guaranteed by the guard above:
2276        // every widget id in the tree is about to be thrown away, so a screen
2277        // reader that was reading one is about to lose its place and needs to
2278        // be told what happened.
2279        if let Some(wording) = self.density_announcement.clone() {
2280            self.announce(wording(density));
2281        }
2282        self.set_theme(self.theme.with_density(density));
2283        // The `BindingLevel::Rebuild` arm of `process_state_changes`
2284        // (`widget_tree/layout_impl.rs`), applied at every root.
2285        for root in self.arena.roots() {
2286            self.arena.mark_needs_rebuild(root);
2287            self.arena.mark_ancestors_need_layout(root);
2288        }
2289    }
2290
2291    /// Announce density switches to a screen reader, in the application's own
2292    /// words.
2293    ///
2294    /// A density switch rebuilds the entire tree, so a screen reader loses its
2295    /// place and the user hears no explanation for it. Registering a wording
2296    /// makes [`Self::set_input_density`] speak once — and only once — per real
2297    /// switch, through the same [`Self::announce`] path everything else uses.
2298    ///
2299    /// The wording is the application's because it cannot be the framework's:
2300    /// `teksilo-i18n` depends on this crate, so nothing here can name
2301    /// `LocalizedString` or reach a translation bundle, and a hardcoded English
2302    /// sentence spoken into a French screen reader is worse than silence. Pass
2303    /// a closure that resolves `tr!(…)`:
2304    ///
2305    /// ```ignore
2306    /// tree.set_density_announcement(Some(std::rc::Rc::new(|d| match d {
2307    ///     TargetDensity::Compact => tr!(layout_compact()).into(),
2308    ///     TargetDensity::Comfortable => tr!(layout_comfortable()).into(),
2309    ///     TargetDensity::Touch => tr!(layout_touch()).into(),
2310    /// })));
2311    /// ```
2312    ///
2313    /// `None` — the default — announces nothing.
2314    pub fn set_density_announcement(
2315        &mut self,
2316        wording: Option<std::rc::Rc<dyn Fn(teksilo_tokens::TargetDensity) -> String>>,
2317    ) {
2318        self.density_announcement = wording;
2319    }
2320
2321    /// How to word "a context menu opened" for a screen reader, when the menu
2322    /// was opened by a **hold**.
2323    ///
2324    /// The other three routes need nothing: a secondary press, `Shift+F10` and
2325    /// the AccessKit `ShowContextMenu` action are all deliberate, and the menu
2326    /// takes focus, which is announcement enough. A hold is the one route whose
2327    /// user cannot see the menu appear — a finger is on top of where it opens —
2328    /// and which they may not have meant.
2329    ///
2330    /// The wording is the application's for the same reason
2331    /// [`Self::set_density_announcement`]'s is: `teksilo-i18n` depends on this
2332    /// crate, so nothing here can name a `LocalizedString`, and a hardcoded
2333    /// English sentence spoken into a French screen reader is worse than
2334    /// silence.
2335    ///
2336    /// ```ignore
2337    /// tree.set_context_menu_announcement(Some(std::rc::Rc::new(|| {
2338    ///     tr!(context_menu_opened()).into()
2339    /// })));
2340    /// ```
2341    ///
2342    /// `None` — the default — announces nothing. Where it is set, the
2343    /// announcement is still suppressed if the **pressed node's** own subtree
2344    /// already carries a live region — the widget speaking for itself, so the
2345    /// framework does not speak over it — through
2346    /// [`Self::announce_unless_widget_speaks`]. The menu's own subtree is not
2347    /// consulted: it is raised by this very call and has not been walked yet.
2348    pub fn set_context_menu_announcement(
2349        &mut self,
2350        wording: Option<std::rc::Rc<dyn Fn() -> String>>,
2351    ) {
2352        self.context_menu_announcement = wording;
2353    }
2354
2355    /// Speak `message`, unless `widget` already speaks for itself.
2356    ///
2357    /// A framework announcement that lands beside a widget's own live region
2358    /// says everything twice — the failure mode [`crate::announcer`] warns
2359    /// about for `Toast`. This is the check that avoids it: if the last
2360    /// accessibility tree carried a live region *inside* `widget`'s subtree
2361    /// that the platform adapters would speak for (in the filtered tree, with
2362    /// a name), the widget is already talking and this stays quiet. A live
2363    /// region that is hidden, or that carries its text where its role takes
2364    /// no name from, is silent on every platform and does not count.
2365    /// Returns whether the message was queued.
2366    ///
2367    /// It necessarily reads **one tree behind**. An announcement is queued
2368    /// during event dispatch; the live-region text it would duplicate is
2369    /// whatever the *last* built update carried, because the next one has not
2370    /// been built yet. A widget that speaks for the first time in the same
2371    /// dispatch is therefore not yet visible here — which is the right bias:
2372    /// it errs toward saying something rather than toward silence.
2373    pub fn announce_unless_widget_speaks(
2374        &mut self,
2375        widget: WidgetId,
2376        message: impl Into<String>,
2377    ) -> bool {
2378        if self.widget_subtree_speaks(widget) {
2379            return false;
2380        }
2381        self.announce(message);
2382        true
2383    }
2384
2385    /// Whether the last delivered accessibility tree had a live node in
2386    /// `widget`'s subtree that the platform adapters would speak for.
2387    ///
2388    /// Read through `accesskit_consumer`, so by the adapters' rules, whether
2389    /// or not this tree records announcements: the node is in the filtered
2390    /// tree (not hidden, not inside a hidden subtree), it is live, itself or
2391    /// through an ancestor, and it has a name, which for a `Status` is its
2392    /// label and not its value.
2393    /// A live region no platform can hear does not speak, and must not keep
2394    /// the framework quiet. The politeness must be set inside the subtree,
2395    /// too: a widget that is live only because it sits in somebody else's
2396    /// live region is not the one speaking.
2397    ///
2398    /// Synthetic children count too, resolved to their owning widget through
2399    /// the same parent map the AccessKit action router uses. `teksilo-scene`
2400    /// can mark a scene item as a live region, and a live region is a live
2401    /// region wherever it was emitted from.
2402    fn widget_subtree_speaks(&self, widget: WidgetId) -> bool {
2403        let mut wanted: std::collections::HashSet<accesskit::NodeId> =
2404            std::collections::HashSet::new();
2405        let mut stack = vec![widget];
2406        while let Some(id) = stack.pop() {
2407            if self.arena.get(id).is_none() {
2408                continue;
2409            }
2410            wanted.insert(crate::accessibility::widget_id_to_node_id(id));
2411            stack.extend_from_slice(self.arena.children(id));
2412        }
2413        let Some(update) = &self.cached_a11y else {
2414            return false;
2415        };
2416        crate::accessibility::announcements::speaks_within(update, |node_id| {
2417            wanted.contains(&node_id)
2418                || self
2419                    .synthetic_parent_map
2420                    .get(&node_id)
2421                    .is_some_and(|owner| {
2422                        wanted.contains(&crate::accessibility::widget_id_to_node_id(*owner))
2423                    })
2424        })
2425    }
2426
2427    /// How the active density is chosen. See [`DensityPolicy`].
2428    ///
2429    /// [`DensityPolicy`]: teksilo_tokens::DensityPolicy
2430    pub fn density_policy(&self) -> teksilo_tokens::DensityPolicy {
2431        self.density_policy
2432    }
2433
2434    /// Set the density-selection policy.
2435    ///
2436    /// Storing a `Fixed(d)` policy does **not** by itself switch the density —
2437    /// call [`Self::set_input_density`] for that. `FollowLastPointer` is not
2438    /// acted on either: it is state and an accessor, and the field's own
2439    /// documentation says what is still undecided about honouring it.
2440    pub fn set_density_policy(&mut self, policy: teksilo_tokens::DensityPolicy) {
2441        self.density_policy = policy;
2442    }
2443
2444    /// Whether touch input is accepted. See
2445    /// [`InputTokens::touch_enabled`](teksilo_tokens::InputTokens::touch_enabled).
2446    pub fn touch_enabled(&self) -> bool {
2447        self.theme.input.touch_enabled
2448    }
2449
2450    /// The runtime touch kill switch. With `false`, the platform translator
2451    /// drops touch input and the router installs no touch-only recognizers,
2452    /// so an app can fall back to mouse-only behaviour at runtime.
2453    ///
2454    /// Repaint-level only: turning touch off changes which events are accepted,
2455    /// never a dimension, so nothing is rebuilt or relaid out here. (The
2456    /// translator and router honour it from P08 / P15; this is the state.)
2457    pub fn set_touch_enabled(&mut self, enabled: bool) {
2458        if self.theme.input.touch_enabled == enabled {
2459            return;
2460        }
2461        let mut theme = self.theme.clone();
2462        theme.input.touch_enabled = enabled;
2463        self.theme = theme.clone();
2464        self.theme_signal.set(theme);
2465        self.recompute_effective_theme();
2466    }
2467
2468    /// Recompute [`Self::effective_theme`] from the current `theme` and the
2469    /// combined text scale (`user_text_scale * text_scale_factor`). Callers
2470    /// that change either input are responsible for `mark_all_dirty()`.
2471    fn recompute_effective_theme(&mut self) {
2472        let combined = (self.user_text_scale as f64 * self.text_scale_factor) as f32;
2473        self.effective_theme = if (combined - 1.0).abs() < f32::EPSILON {
2474            self.theme.clone()
2475        } else {
2476            let mut t = self.theme.clone();
2477            t.typography = t.typography.scaled(combined);
2478            t
2479        };
2480        // Single source: every downstream consumer (the layout/paint context
2481        // `text_scale` field, the reactive `text_scale_signal`) reads from here.
2482        self.effective_text_scale = combined;
2483        self.text_scale_signal.set(combined);
2484    }
2485
2486    /// The combined effective text scale (`user_text_scale * OS text_scale_factor`).
2487    /// Read by the layout/paint walkers to populate `ctx.text_scale` for widgets
2488    /// that size from a source other than `Theme.typography`.
2489    pub fn effective_text_scale(&self) -> f32 {
2490        self.effective_text_scale
2491    }
2492
2493    /// Reactive handle on [`Self::effective_text_scale`]. Build-time binders that
2494    /// must react to a scale change without their own rebuild path bind this
2495    /// (e.g. `Calendar` binds it at `Rebuild` level so its fixed cell constants
2496    /// recompute). Fires on `set_user_text_scale` / theme / OS-pref change.
2497    pub fn text_scale_signal(&self) -> crate::signal::Signal<f32> {
2498        self.text_scale_signal.clone()
2499    }
2500
2501    /// Set the user-controlled global text-scale factor (`1.0` = 100 %).
2502    ///
2503    /// The factor multiplies with the OS accessibility text-scale preference to
2504    /// produce the rendered scale. Recomputes the effective theme and marks all
2505    /// widgets dirty so every text widget grows on the next pass; no rebuild,
2506    /// so focus/scroll/interaction state survive. Values outside `[0.25, 8.0]`
2507    /// are clamped. Persisted by the application via
2508    /// `teksilo_settings::TEXT_SCALE_KEY`.
2509    pub fn set_user_text_scale(&mut self, factor: f32) {
2510        let clamped = factor.clamp(0.25, 8.0);
2511        if (self.user_text_scale - clamped).abs() < f32::EPSILON {
2512            return;
2513        }
2514        self.user_text_scale = clamped;
2515        self.recompute_effective_theme();
2516        self.arena.mark_all_dirty();
2517        // Same reasoning as `set_theme`: bigger text re-wraps inside a box
2518        // whose size the parent may hold fixed.
2519        self.a11y_dirty = true;
2520    }
2521
2522    /// The current user-controlled text-scale factor (`1.0` = 100 %).
2523    pub fn user_text_scale(&self) -> f32 {
2524        self.user_text_scale
2525    }
2526
2527    /// After a rebuild that destroyed subtrees — or after a `visible_when` /
2528    /// `Switcher` pass parks the focused widget dormant — drop any interaction
2529    /// state (focus, hover) whose target `WidgetId` is no longer active.
2530    ///
2531    /// **FocusLost is load-bearing.** Clearing `self.focused` alone leaves the
2532    /// widget's own `on_focus` / `has_focus` / caret-blink state thinking it is
2533    /// still focused. A rich-text editor in that state keeps scheduling
2534    /// `wake_at` caret toggles and re-arming `frame_request` from its tick
2535    /// effect — and because `frame_tick` observers are **not** gated on
2536    /// dormancy, every open tab's editor (TabWidget mounts them all) still runs
2537    /// on those wakes. Rapid tab switches that park a focused editor without a
2538    /// real focus move (programmatic selection, race with pointer focus) used
2539    /// to accumulate stuck "focused" editors and unbounded frame work. Dispatch
2540    /// `FocusLost` first so widgets clear that state, then drop the tree's
2541    /// focus pointer.
2542    ///
2543    /// Preserves state when the target still exists *and* is active. Called from
2544    /// data-driven rebuild paths (`process_state_changes`) and after every
2545    /// rebuild drain; theme and locale switches no longer rebuild.
2546    pub(crate) fn revalidate_interaction_state(&mut self, ops: &mut dyn crate::window::WindowOps) {
2547        if let Some(id) = self.focused
2548            && !self.arena.is_active(id)
2549        {
2550            let old = self.focused;
2551            // Deliver FocusLost while the node still exists (dormant or about to
2552            // be torn down). Skip if the node is already gone — destroy paths
2553            // take care of bookkeeping without a deliverable target.
2554            if self.arena.get(id).is_some() {
2555                // Direct: no bubble through dormant ancestors, no overlay
2556                // dismiss side-effects — this is a teardown signal, not a
2557                // user-driven focus move.
2558                self.dispatch_to_widget_direct(
2559                    id,
2560                    &crate::event::WidgetEvent::FocusLost,
2561                    &mut *ops,
2562                );
2563            }
2564            self.set_focused(None);
2565            self.focus_origin = None;
2566            self.update_focus_within_signals(old, None);
2567            self.update_view_focus_signals(old, None);
2568            self.a11y_dirty = true;
2569        }
2570        if self.focused.is_none() {
2571            self.focus_origin = None;
2572        }
2573        if let Some(id) = self.hovered_id()
2574            && !self.arena.is_active(id)
2575        {
2576            let old = self.hovered_id();
2577            self.set_hovered(None);
2578            self.update_hover_within_signals(old, None);
2579        }
2580        // Pointer capture anchored at a destroyed widget would otherwise
2581        // swallow every subsequent Move/Up — dispatch_to_widget rejects
2582        // inactive targets. Drop the capture so events resume normal
2583        // hit-test dispatch. Same for any in-flight drag session whose
2584        // source was torn down: the user sees the drag "stick".
2585        self.pointers.retain_active(&self.arena);
2586        // External (OS) drags have no in-app source widget, so they are never
2587        // torn down by source destruction — only internal drags are salvaged.
2588        let source_gone = self
2589            .active_drag
2590            .as_ref()
2591            .and_then(|s| s.source_widget)
2592            .is_some_and(|sw| !self.arena.is_active(sw));
2593        if source_gone {
2594            // `cancel_active_drag` fires on_drag_leave on the current
2595            // target before cleanup — the same contract as Escape.
2596            self.cancel_active_drag(&mut *ops);
2597        } else {
2598            // The drag *source* survived but its current hover **target** was
2599            // torn down by the rebuild (e.g. a side disabled / collapsed
2600            // mid-drag destroyed the panel under the pointer). Clear the stale
2601            // target id so a subsequent drop doesn't resolve to a destroyed
2602            // widget (and silently vanish); the next move — or the drop's own
2603            // re-hit-test — re-engages a live target.
2604            let stale_target = self
2605                .active_drag
2606                .as_ref()
2607                .and_then(|d| d.current_target)
2608                .is_some_and(|t| !self.arena.is_active(t));
2609            if stale_target && let Some(drag) = self.active_drag.as_mut() {
2610                drag.current_target = None;
2611            }
2612        }
2613    }
2614
2615    /// Rebuild a single composite widget: destroy old children, re-run `build()`,
2616    /// and wire up new children. Called from `process_state_changes()` when a
2617    /// binding at `BindingLevel::Rebuild` fires (data-driven rebuild). Theme
2618    /// and locale changes do **not** rebuild — they update reactive signals
2619    /// that widgets bind to via `theme_signal()` / `locale_signal()`.
2620    /// Test-only: force-mark a widget for rebuild on the next layout
2621    /// pass. Lets regression tests exercise the rebuild path without
2622    /// needing to trip a Signal binding. Exposed cross-crate (not
2623    /// `#[cfg(test)]`-gated) so widget-crate tests in `teksilo-widgets`
2624    /// and elsewhere can also drive rebuilds; the `_for_testing`
2625    /// suffix marks it as not intended for application code.
2626    pub fn arena_mark_needs_rebuild_for_testing(&mut self, id: WidgetId) {
2627        self.arena.mark_needs_rebuild(id);
2628    }
2629
2630    /// Force a [`DeferredSubtree`](crate::deferred_subtree::DeferredSubtree) at
2631    /// `id` to build its content now. A no-op for any other widget.
2632    ///
2633    /// The framework's own door into deferred content, for the case where the
2634    /// decision to show is the tree's rather than a widget's: a tooltip whose
2635    /// dwell has just matured has no open signal anyone could have handed over.
2636    pub(crate) fn materialize_deferred(&mut self, id: WidgetId) {
2637        let forced = self
2638            .arena
2639            .get_mut(id)
2640            .and_then(|n| n.widget.as_any_mut())
2641            .and_then(|any| any.downcast_mut::<crate::deferred_subtree::DeferredSubtree>())
2642            .map(|deferred| {
2643                let needed = !deferred.is_materialized();
2644                deferred.force();
2645                needed
2646            })
2647            .unwrap_or(false);
2648        if forced {
2649            self.rebuild_single_widget(id);
2650        }
2651    }
2652
2653    pub(crate) fn rebuild_single_widget(&mut self, widget_id: WidgetId) {
2654        // Per §9.4.5, drop the source handle first (stops further source-side
2655        // dispatch) and then remove the UI-side callback. Either order gives
2656        // the same user-visible outcome for events that get posted between
2657        // the two steps, but dropping the source handle first stops the
2658        // publisher thread's work sooner.
2659        //
2660        // ⚠ That reasoning is about the two steps below, and it used to be
2661        // read as covering the whole problem. It does not. The dangerous gap
2662        // is not the microseconds between these two lines, it is the whole
2663        // span from *publish* to *dispatch*: a backend event is posted with
2664        // the id its publisher captured and is handled by the UI thread
2665        // frames later, so any rebuild in between used to strand it. The ids
2666        // are therefore carried across into the new build (see
2667        // `BuildContext::reusable_sub_ids`) rather than being retired here.
2668        // Skribisto's Analysis pane hit this every time it was the restored
2669        // view at project open: it starts a long operation in `build()` and
2670        // sets its own `Rebuild`-bound state signal, the operation finished
2671        // inside its own rebuild, and the pane sat on "Reading the
2672        // manuscript…" for the rest of the session with nothing logged.
2673        // Cancel any looping/one-shot animations owned by this widget
2674        // before build() runs. Without this, a widget that creates a
2675        // fresh `animated_signal` in build() would leak the previous
2676        // instance's scheduler entry: the old Signal<f32> clone lives
2677        // in `animations` forever, ticking against an orphaned signal
2678        // (silent CPU waste) and, for looping animations, doubling up
2679        // when the new one registers.
2680        self.animation_scheduler.cancel_by_widget(widget_id);
2681        // Same pattern for shader-driven animated quads: free the
2682        // widget's slot(s) so `build()` can allocate fresh handles.
2683        // The old cached_paint (if any) carries stale slot indices —
2684        // clear it so paint() re-runs and re-emits DrawCommands with
2685        // the newly-allocated slot.
2686        self.animated_quads.cancel_by_widget(widget_id);
2687        // Its off-thread attachments: `build()` attaches its triggers and
2688        // sets its hook again. The wake state stays, with whatever was
2689        // requested and not yet taken: a request is posted with nothing that
2690        // names the build it was meant for, as a subscription id is above.
2691        self.off_thread.begin_rebuild(widget_id);
2692
2693        let drained_subs = if let Some(node) = self.arena.get_mut(widget_id) {
2694            node.effect_handles.clear();
2695            node.actions.clear();
2696            node.dirty.needs_rebuild = false;
2697            node.cached_paint = None;
2698            node.dirty.needs_paint = true;
2699            // Reset only the OWN handler bucket so `apply_self_handlers`
2700            // during this build's fresh build() starts from empty and
2701            // doesn't stack N-fold handler chains across rebuilds.
2702            // `external_handlers` — set by the `WidgetBuilder` chain at
2703            // creation time or by a composing parent's
2704            // `apply_handlers(child_id, ...)` — persists: those handlers
2705            // come from outside the widget and aren't re-emitted by its
2706            // own `build()`.
2707            //
2708            // `node_focusable` / `node_tab_index` / `node_cursor` /
2709            // `clips_children` / `context_menu_factory` are simple
2710            // values, not accumulating closures. Leave them alone —
2711            // apply_self_handlers rewrites them if the new build
2712            // specifies non-None values; otherwise values from the
2713            // creation site survive the rebuild.
2714            node.handlers = crate::event_handlers::EventHandlers::new();
2715            std::mem::take(&mut node.subscription_handles)
2716        } else {
2717            Vec::new()
2718        };
2719        // Rebuild wiped the OWN handler bucket above (the gesture arena
2720        // lived there), so the widget no longer owns any recognizers.
2721        // The next pointer hit re-runs `ensure_gesture_arena` and
2722        // re-inserts if the new build still wires gesture handlers.
2723        // External handlers (set via the builder chain at creation time)
2724        // persist, but `external_handlers` never carries a gesture arena
2725        // directly — it's always built by `ensure_gesture_arena` into
2726        // the OWN bucket.
2727        self.gesture_owners.remove(&widget_id);
2728        // Shortcuts the widget declared are torn down too — they will
2729        // be re-registered during the upcoming `build()` call. User
2730        // overrides live in a separate map keyed by id, so user
2731        // rebindings survive this round-trip (see ShortcutRegistry
2732        // graveyard semantics).
2733        self.shortcut_registry.unregister_all_for_owner(widget_id);
2734        self.global_actions.retain(|(owner, _)| *owner != widget_id);
2735        self.text_surfaces.remove(widget_id);
2736        // Re-apply `Widget::declare_shortcuts` so the static metadata
2737        // survives the rebuild (the unregister above wiped both
2738        // declared and build-registered entries; build() will refill
2739        // the handler-bearing ones, but it can't be relied on to
2740        // refill the metadata-only declarations).
2741        self.apply_declared_shortcuts(widget_id);
2742        // Drop any signal→widget bindings from the previous build
2743        // cycle so `build()` can re-register a fresh set without
2744        // accumulating duplicates across rebuilds.
2745        self.binding_registry.unregister_for_widget(widget_id);
2746        // Kept, in order, and handed to the upcoming `build()` so it re-subscribes under
2747        // the same ids. A subscription's id is what a publisher captured and posted with;
2748        // minting new ones here would leave every event already queued for this widget
2749        // naming an id nothing answers to. See `BuildContext::reusable_sub_ids`.
2750        let mut reusable_sub_ids = Vec::with_capacity(drained_subs.len());
2751        for (sub_id, handle) in drained_subs {
2752            drop(handle);
2753            self.app_context
2754                .subscription_callbacks
2755                .borrow_mut()
2756                .remove(&sub_id);
2757            self.app_context
2758                .subscription_ctx_callbacks
2759                .borrow_mut()
2760                .remove(&sub_id);
2761            reusable_sub_ids.push(sub_id);
2762        }
2763
2764        // Decide how to treat the existing children. Two modes:
2765        //
2766        // * Default (`preserves_children_on_rebuild() == false`): the widget
2767        //   re-derives its whole subtree, so tear down every old child up
2768        //   front and let `build()` produce a fresh set.
2769        //
2770        // * Reconcile (`preserves_children_on_rebuild() == true`): the widget
2771        //   re-attaches the children it keeps (by id) and drops the rest. We
2772        //   snapshot the old children, run `build()`, then destroy only the
2773        //   old children the new build did NOT re-attach and did NOT re-parent
2774        //   elsewhere. Re-attached children keep their state (focus, scroll,
2775        //   text, subscriptions); dropped children are reaped rather than left
2776        //   as stranded, still-active orphans.
2777        let preserve_children = self
2778            .arena
2779            .get(widget_id)
2780            .map(|n| n.widget.preserves_children_on_rebuild())
2781            .unwrap_or(false);
2782        let old_children: Vec<WidgetId> = self.arena.children(widget_id).to_vec();
2783        if !preserve_children {
2784            // The widget being rebuilt is marked for layout and paint
2785            // already, which covers what its old children drew.
2786            for child_id in &old_children {
2787                self.destroy_subtree_inner(*child_id, false);
2788            }
2789        }
2790
2791        // The parentless nodes the *previous* build owned. Taken now so
2792        // `build()` records its new set into an empty list, and destroyed after
2793        // it returns — by then the widget's own fields point at the new nodes,
2794        // so tearing the old ones down cannot strand a live id in the widget.
2795        // Both the `preserve_children` reconcile and the plain path want this:
2796        // detached content is rebuilt wholesale either way (it is not addressed
2797        // by id from the outside, so there is nothing to preserve).
2798        let old_detached: Vec<WidgetId> = self
2799            .arena
2800            .get_mut(widget_id)
2801            .map(|node| std::mem::take(&mut node.detached))
2802            .unwrap_or_default();
2803
2804        let mut widget_box = match self.arena.take_widget(widget_id) {
2805            Some(widget) => widget,
2806            None => {
2807                self.finish_off_thread_rebuild(widget_id);
2808                return;
2809            }
2810        };
2811
2812        let mut build_ctx = crate::build_context::BuildContext {
2813            tree: self,
2814            composite_id: Some(widget_id),
2815            effect_handles: Vec::new(),
2816            subscription_handles: Vec::new(),
2817            reusable_sub_ids,
2818        };
2819        let new_children = widget_box.build(&mut build_ctx);
2820        let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
2821        let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
2822
2823        self.arena.restore_widget(widget_id, widget_box);
2824        self.finish_off_thread_rebuild(widget_id);
2825
2826        for &child_id in &new_children {
2827            if let Some(child_node) = self.arena.get_mut(child_id) {
2828                child_node.parent = Some(widget_id);
2829            }
2830        }
2831
2832        // Reconcile the preserve path: reap any old child the new build
2833        // dropped (not in `new_children`) and did not re-parent elsewhere
2834        // (its `parent` still points here). Authoritative parent pointers mean
2835        // a kept subtree re-parented out of a dropped sibling survives. Runs
2836        // before `node.children` is overwritten so the destroy walk can't see
2837        // the new list. Re-parented survivors already have their new parent by
2838        // now (`ctx.add` builds nested widgets synchronously and re-homes their
2839        // children), so the `parent == widget_id` test correctly excludes them.
2840        if preserve_children {
2841            let new_set: std::collections::HashSet<WidgetId> =
2842                new_children.iter().copied().collect();
2843            for &old_c in &old_children {
2844                if !new_set.contains(&old_c) && self.arena.parent(old_c) == Some(widget_id) {
2845                    self.destroy_subtree_inner(old_c, true);
2846                }
2847            }
2848        }
2849
2850        if let Some(node) = self.arena.get_mut(widget_id) {
2851            node.children = new_children;
2852            node.effect_handles = effect_handles;
2853            node.subscription_handles = subscription_handles;
2854        }
2855
2856        // Reap the previous build's parentless content, now that the fresh set
2857        // is recorded and the widget points at it.
2858        for id in old_detached {
2859            self.destroy_subtree_inner(id, false);
2860        }
2861    }
2862
2863    /// Record that `owner` created and owns the parentless node `detached` —
2864    /// pre-built overlay content that is deliberately not a child. See
2865    /// [`BuildContext::add_detached`](crate::build_context::BuildContext::add_detached)
2866    /// and [`WidgetNode::detached`](crate::arena::WidgetNode).
2867    pub(crate) fn record_detached(&mut self, owner: WidgetId, detached: WidgetId) {
2868        if let Some(node) = self.arena.get_mut(owner) {
2869            node.detached.push(detached);
2870        }
2871    }
2872
2873    /// Destroy every parentless node `owner` owns, and forget them.
2874    ///
2875    /// Taken out of the node first: the destroy walk below can re-enter this
2876    /// function (a detached node may own detached nodes of its own — a rich
2877    /// tooltip's cascade children each pre-build their own), and it must not
2878    /// see a list it is halfway through consuming.
2879    fn destroy_detached_of(&mut self, owner: WidgetId) {
2880        let detached = self
2881            .arena
2882            .get_mut(owner)
2883            .map(|node| std::mem::take(&mut node.detached))
2884            .unwrap_or_default();
2885        for id in detached {
2886            self.destroy_subtree_inner(id, false);
2887        }
2888    }
2889
2890    /// Recursively destroy a subtree, dropping per-widget subscription
2891    /// handles and removing their UI-side callbacks. Use this in place of
2892    /// `arena.destroy()` whenever a widget that may have subscribed to
2893    /// events is being torn down.
2894    ///
2895    /// What the subtree drew is in the composed frame, and its ancestors'
2896    /// layouts made room for it: both are recomputed, as for a subtree made
2897    /// dormant. Without that the next frame, where nothing else changed,
2898    /// replayed the destroyed widgets' drawing, and a live picture among
2899    /// them kept its texture until something repainted their parent.
2900    pub(crate) fn destroy_subtree(&mut self, widget_id: WidgetId) {
2901        self.arena.mark_ancestors_need_layout(widget_id);
2902        self.cached_frame = None;
2903        self.a11y_dirty = true;
2904        self.destroy_subtree_inner(widget_id, false);
2905    }
2906
2907    /// Shared teardown for [`destroy_subtree`](Self::destroy_subtree) and the
2908    /// reconciling rebuild path. When `reparent_aware` is `true`, recursion
2909    /// descends into a child only if that child's `parent` still points at
2910    /// `widget_id`.
2911    ///
2912    /// A reconciling rebuild (a [`preserves_children_on_rebuild`] widget) may
2913    /// re-parent a kept subtree *out* of a dropped sibling and *into* the new
2914    /// tree. The dropped sibling's `children` list still lists that subtree
2915    /// (stale), so following it would tear down a node that is actually alive
2916    /// elsewhere. Following the authoritative `parent` pointer instead stops
2917    /// at the boundary of what genuinely still belongs to the node being
2918    /// destroyed. The per-node teardown ends with `arena.remove_node` (a
2919    /// single-node removal), NOT `arena.destroy` (which would re-recurse the
2920    /// stale `children` list and undo the skip).
2921    ///
2922    /// [`preserves_children_on_rebuild`]: crate::widget::Widget::preserves_children_on_rebuild
2923    fn destroy_subtree_inner(&mut self, widget_id: WidgetId, reparent_aware: bool) {
2924        // See the matching cancel in `rebuild_single_widget` — the
2925        // scheduler holds strong Signal<f32> clones, so the animation
2926        // would outlive its widget without this explicit cancellation.
2927        self.animation_scheduler.cancel_by_widget(widget_id);
2928        // Release the animated-quad slot(s) too.
2929        self.animated_quads.cancel_by_widget(widget_id);
2930        // And what it attached for off-thread content.
2931        self.off_thread.cancel_by_widget(widget_id);
2932        // A tooltip's content widget is parentless (`ctx.add`), so the child
2933        // walk below never reaches it — reap it explicitly or the entry and
2934        // its node outlive the anchor for the lifetime of the tree.
2935        self.retire_tooltips_of_destroyed_anchor(widget_id);
2936        // Same reasoning, one level up: every *other* parentless node this
2937        // widget built (a dropdown menu, a calendar, a tooltip's nested
2938        // cascade children) is unreachable from the child walk and dies here
2939        // or never.
2940        self.destroy_detached_of(widget_id);
2941
2942        let children: Vec<WidgetId> = self.arena.children(widget_id).to_vec();
2943        for child in children {
2944            if reparent_aware && self.arena.parent(child) != Some(widget_id) {
2945                // Re-parented into the surviving tree by this rebuild — leave it.
2946                continue;
2947            }
2948            self.destroy_subtree_inner(child, reparent_aware);
2949        }
2950        let drained_subs = self
2951            .arena
2952            .get_mut(widget_id)
2953            .map(|node| std::mem::take(&mut node.subscription_handles))
2954            .unwrap_or_default();
2955        for (sub_id, handle) in drained_subs {
2956            drop(handle);
2957            self.app_context
2958                .subscription_callbacks
2959                .borrow_mut()
2960                .remove(&sub_id);
2961            self.app_context
2962                .subscription_ctx_callbacks
2963                .borrow_mut()
2964                .remove(&sub_id);
2965        }
2966        // Drop any shortcuts the destroyed widget owned. Unlike
2967        // `rebuild_single_widget`, destruction is permanent; if the
2968        // user had overrides, they stay in the graveyard.
2969        self.shortcut_registry.unregister_all_for_owner(widget_id);
2970        self.global_actions.retain(|(owner, _)| *owner != widget_id);
2971        self.text_surfaces.remove(widget_id);
2972        // Bindings from this widget stop being relevant; clean them
2973        // up so the registry doesn't leak dead entries for the
2974        // lifetime of the app.
2975        self.binding_registry.unregister_for_widget(widget_id);
2976        // Keep `gesture_owners` honest — destroying the widget tears
2977        // down its handlers, so the per-frame gesture pass must stop
2978        // visiting it.
2979        self.gesture_owners.remove(&widget_id);
2980        // If focus pointed at the widget about to disappear, drop it
2981        // so later dispatch doesn't anchor intent walks at a dead id
2982        // (which would silently swallow the intent).
2983        if self.focused == Some(widget_id) {
2984            let old = self.focused;
2985            self.set_focused(None);
2986            self.focus_origin = None;
2987            self.update_focus_within_signals(old, None);
2988            self.update_view_focus_signals(old, None);
2989        }
2990        if self.hovered_id() == Some(widget_id) {
2991            let old = self.hovered_id();
2992            self.set_hovered(None);
2993            self.update_hover_within_signals(old, None);
2994        }
2995        // Symmetric with focus/hover above: a pointer capture anchored at the
2996        // widget about to disappear would otherwise swallow every subsequent
2997        // Move/Up (dispatch rejects inactive targets) until the next layout
2998        // pass runs `revalidate_interaction_state`. Drop it eagerly so capture
2999        // never outlives its owner, even when a destroy happens mid-gesture.
3000        self.pointers.release_captures_of(widget_id);
3001        // Single-node removal: this function already recursed into the
3002        // children above (honouring re-parenting when `reparent_aware`).
3003        // `arena.destroy` would re-recurse the now-stale `children` list and
3004        // tear down a survivor re-homed out of this subtree.
3005        self.arena.remove_node(widget_id);
3006    }
3007
3008    /// Set the layout direction (LTR/RTL). Marks all widgets as needing layout.
3009    pub fn set_layout_direction(&mut self, direction: crate::environment::LayoutDirection) {
3010        self.layout_direction = direction;
3011        self.arena.mark_all_dirty();
3012    }
3013
3014    /// The current layout direction.
3015    pub fn layout_direction(&self) -> crate::environment::LayoutDirection {
3016        self.layout_direction
3017    }
3018
3019    /// Set OS-level accessibility preferences.
3020    ///
3021    /// Called by `teksilo-app` after querying the platform layer. Updates the
3022    /// values fed into `PaintContext` and `Environment` on subsequent frames.
3023    /// Marks all widgets dirty so the new preferences take effect immediately.
3024    pub fn set_accessibility_preferences(
3025        &mut self,
3026        high_contrast: bool,
3027        reduced_motion: bool,
3028        text_scale_factor: f64,
3029    ) {
3030        let changed = self.prefers_high_contrast != high_contrast
3031            || self.prefers_reduced_motion != reduced_motion
3032            || (self.text_scale_factor - text_scale_factor).abs() > f64::EPSILON;
3033
3034        if changed {
3035            self.prefers_high_contrast = high_contrast;
3036            self.prefers_reduced_motion = reduced_motion;
3037            self.text_scale_factor = text_scale_factor;
3038            // The OS factor feeds the effective text scale (multiplied with the
3039            // user factor), so refresh the cached scaled typography.
3040            self.recompute_effective_theme();
3041            self.arena.mark_all_dirty();
3042        }
3043    }
3044
3045    /// Whether the OS has requested high-contrast mode.
3046    pub fn prefers_high_contrast(&self) -> bool {
3047        self.prefers_high_contrast
3048    }
3049
3050    /// Whether the OS has requested reduced motion.
3051    pub fn prefers_reduced_motion(&self) -> bool {
3052        self.prefers_reduced_motion
3053    }
3054
3055    /// OS text scaling factor (1.0 = normal).
3056    pub fn text_scale_factor(&self) -> f64 {
3057        self.text_scale_factor
3058    }
3059
3060    /// Report whether the *operating system* says an assistive technology is
3061    /// reading the screen.
3062    ///
3063    /// Fed by `teksilo-app` from `teksilo_platform::AccessibilityPreferences`,
3064    /// which asks Windows for `SPI_GETSCREENREADER`, AT-SPI for
3065    /// `org.a11y.Status.ScreenReaderEnabled`, and macOS for
3066    /// `NSWorkspace::isVoiceOverEnabled`. A platform that cannot answer leaves
3067    /// it [`ScreenReaderState::Unknown`], which behaves as "no".
3068    ///
3069    /// [`ScreenReaderState::Unknown`]: crate::environment::ScreenReaderState::Unknown
3070    ///
3071    /// **Not** AccessKit activation. An AccessKit adapter activates for
3072    /// anything that walks the tree — a screen magnifier, a voice-control front
3073    /// end, a UI-automation inspector, a tree browser like Accerciser — none of
3074    /// which want a touch to become a probe. Treating activation as evidence of
3075    /// a screen reader is how explore-by-touch gets switched on under an
3076    /// inspector and makes the app untouchable.
3077    ///
3078    /// [`ScreenReaderState`]: crate::environment::ScreenReaderState
3079    pub fn set_screen_reader_state(&mut self, state: crate::environment::ScreenReaderState) {
3080        self.screen_reader = state;
3081    }
3082
3083    /// The screen-reader state most recently reported by the platform.
3084    ///
3085    /// [`ScreenReaderState::Unknown`] until something reports one.
3086    ///
3087    /// [`ScreenReaderState::Unknown`]: crate::environment::ScreenReaderState::Unknown
3088    pub fn screen_reader_state(&self) -> crate::environment::ScreenReaderState {
3089        self.screen_reader
3090    }
3091
3092    /// Choose how explore-by-touch is decided for this window.
3093    ///
3094    /// [`ExploreByTouch::Off`] is the default and today's behaviour;
3095    /// [`ExploreByTouch::Auto`] follows [`Self::screen_reader_state`];
3096    /// [`ExploreByTouch::On`] forces it regardless. Read the resolved answer
3097    /// with [`Self::explore_by_touch_active`].
3098    ///
3099    /// [`ExploreByTouch::Off`]: crate::environment::ExploreByTouch::Off
3100    /// [`ExploreByTouch::Auto`]: crate::environment::ExploreByTouch::Auto
3101    /// [`ExploreByTouch::On`]: crate::environment::ExploreByTouch::On
3102    pub fn set_explore_by_touch(&mut self, mode: crate::environment::ExploreByTouch) {
3103        self.explore_by_touch = mode;
3104    }
3105
3106    /// The explore-by-touch policy most recently set.
3107    pub fn explore_by_touch(&self) -> crate::environment::ExploreByTouch {
3108        self.explore_by_touch
3109    }
3110
3111    /// Whether explore-by-touch is in force right now.
3112    ///
3113    /// `On` is unconditional; `Auto` requires the platform to have reported an
3114    /// active screen reader; `Off` is never in force. Nothing in the framework
3115    /// consumes this yet — the touch-as-probe interaction it gates has no
3116    /// owner — so it is a supply, a policy and a query, and no pointer path
3117    /// branches on it.
3118    pub fn explore_by_touch_active(&self) -> bool {
3119        use crate::environment::{ExploreByTouch, ScreenReaderState};
3120        match self.explore_by_touch {
3121            ExploreByTouch::Off => false,
3122            ExploreByTouch::On => true,
3123            ExploreByTouch::Auto => self.screen_reader == ScreenReaderState::Active,
3124        }
3125    }
3126
3127    /// Report whether an AccessKit client is attached to this window.
3128    ///
3129    /// Written by `teksilo-app` from the platform adapter's activation and
3130    /// deactivation handlers, and used **asymmetrically** on purpose:
3131    ///
3132    /// * Attaching proves nothing. Magnifier, Voice Access and a UI-automation
3133    ///   inspector all activate the adapter, so this never sets
3134    ///   [`ScreenReaderState::Active`].
3135    /// * Detaching proves something. When the last client goes away there is
3136    ///   no screen reader either, so a `true` → `false` transition forces
3137    ///   [`ScreenReaderState::Inactive`] and an
3138    ///   [`ExploreByTouch::Auto`](crate::environment::ExploreByTouch::Auto)
3139    ///   window stops exploring immediately, without waiting for the next OS
3140    ///   query. A later OS query is free to say `Active` again.
3141    ///
3142    /// [`ScreenReaderState::Active`]: crate::environment::ScreenReaderState::Active
3143    /// [`ScreenReaderState::Inactive`]: crate::environment::ScreenReaderState::Inactive
3144    pub fn set_at_client_attached(&mut self, attached: bool) {
3145        if self.at_client_attached && !attached {
3146            self.screen_reader = crate::environment::ScreenReaderState::Inactive;
3147        }
3148        self.at_client_attached = attached;
3149    }
3150
3151    /// Whether an AccessKit client is currently attached to this window.
3152    pub fn at_client_attached(&self) -> bool {
3153        self.at_client_attached
3154    }
3155
3156    /// Set the host window HiDPI device scale (physical px per logical px).
3157    /// Written by `teksilo-app` when the window is created and again on
3158    /// `WindowEvent::ScaleFactorChanged`. Surfaced to widgets via
3159    /// `LayoutContext::scale_factor` and [`Self::device_scale_signal`].
3160    ///
3161    /// A scale change relayouts nothing by itself: the tree is logical, and
3162    /// when the window's logical size stays the same the next layout pass
3163    /// finds nothing to do. A widget whose layout reads the scale binds
3164    /// [`Self::device_scale_signal`] at `Relayout`, which this sets. The
3165    /// accessibility tree is marked here, because the scale is the root
3166    /// node's transform (AccessKit wants physical coordinates, the tree emits
3167    /// logical ones): dragging a window between a 1x and a 2x monitor would
3168    /// otherwise leave every reported rectangle at the old display's scale.
3169    pub fn set_device_scale_factor(&mut self, scale_factor: f32) {
3170        if self.device_scale_factor != scale_factor {
3171            self.device_scale_factor = scale_factor;
3172            self.device_scale_signal.set(scale_factor);
3173            self.a11y_dirty = true;
3174        }
3175    }
3176
3177    /// The host window HiDPI device scale most recently set (1.0 by default).
3178    pub fn device_scale_factor(&self) -> f32 {
3179        self.device_scale_factor
3180    }
3181
3182    /// Reactive handle on [`Self::device_scale_factor`]. A scale change
3183    /// relayouts nothing by itself; a widget whose layout or placement reads
3184    /// `LayoutContext::scale_factor` binds this at `BindingLevel::Relayout`.
3185    pub fn device_scale_signal(&self) -> crate::signal::Signal<f32> {
3186        self.device_scale_signal.clone()
3187    }
3188
3189    /// Set the waker content updated off the UI thread uses to wake this
3190    /// tree's window (see [`teksilo_canvas::wake`]). teksilo-app installs each
3191    /// window's before its root widget is built, so a source attached in
3192    /// `build()` already has it. `None`, the default, wakes nobody: a headless
3193    /// tree renders when its owner says so.
3194    pub fn set_redraw_waker(
3195        &mut self,
3196        waker: Option<std::sync::Arc<dyn teksilo_canvas::wake::RedrawWaker>>,
3197    ) {
3198        self.off_thread.set_waker(waker);
3199    }
3200
3201    /// The waker [`set_redraw_waker`](Self::set_redraw_waker) installed.
3202    #[doc(hidden)]
3203    pub fn redraw_waker(&self) -> Option<&std::sync::Arc<dyn teksilo_canvas::wake::RedrawWaker>> {
3204        self.off_thread.waker()
3205    }
3206
3207    /// Report the host window's platform safe-area insets — the region the
3208    /// window owns but a person cannot fully see or touch (a display cutout, a
3209    /// rounded corner, a home indicator).
3210    ///
3211    /// Fed by `teksilo-app` from
3212    /// `teksilo_platform::safe_area`, which reads the window on macOS and
3213    /// answers `ZERO` everywhere else because no other desktop platform
3214    /// reports one. Overlays clamp into what is left; the root layout
3215    /// proposal is deliberately **not** shrunk — a safe area moves what floats
3216    /// over the content, not the content.
3217    pub fn set_safe_area(&mut self, insets: teksilo_canvas::EdgeInsets) {
3218        if self.safe_area != insets {
3219            self.safe_area = insets;
3220            // Overlay placement is recomputed from scratch by every layout
3221            // pass, so the change reaches the screen as soon as one runs; the
3222            // frame request is what guarantees one does.
3223            self.request_frame();
3224        }
3225    }
3226
3227    /// The safe-area insets most recently set (`ZERO` by default).
3228    pub fn safe_area(&self) -> teksilo_canvas::EdgeInsets {
3229        self.safe_area
3230    }
3231
3232    /// Report a rectangle of the window currently covered from outside the
3233    /// tree — a soft keyboard, a platform IME candidate window — in
3234    /// window-logical pixels, or `None` when nothing covers it.
3235    ///
3236    /// A **rectangle**, not a named edge, because that is what a platform
3237    /// reports and because the placement code resolves it by keeping the
3238    /// largest free slab rather than by insetting an edge: a keyboard at the
3239    /// bottom gives the band above it, a candidate window at a side gives the
3240    /// band beside it, and neither needs the platform to say which edge it
3241    /// came from.
3242    ///
3243    /// Scope: like the safe area, this reaches **overlay placement only**. The
3244    /// root layout proposal keeps the whole window, so a scroll container
3245    /// still extends behind the keyboard and nothing reflows when one rises —
3246    /// which is what the desktop convention wants, and what keeps a keyboard
3247    /// appearing from being a full relayout of the document. Bringing a
3248    /// focused field out from behind the band is a scroll, against
3249    /// [`usable_viewport`](Self::usable_viewport), not a resize.
3250    pub fn set_occluded_inset(&mut self, occluded: Option<Rect>) {
3251        if self.occluded_inset != occluded {
3252            self.occluded_inset = occluded;
3253            self.request_frame();
3254        }
3255    }
3256
3257    /// The occluding rectangle most recently set (`None` by default).
3258    pub fn occluded_inset(&self) -> Option<Rect> {
3259        self.occluded_inset
3260    }
3261
3262    /// The viewport overlays are placed into: the last laid-out window size,
3263    /// less the safe area, less anything covering it.
3264    ///
3265    /// The same rectangle `position_overlays` clamps into, exposed so a
3266    /// consumer that must put something *in front of* a keyboard — a
3267    /// scroll-into-view for the focused field — can ask for it rather than
3268    /// re-deriving it.
3269    pub fn usable_viewport(&self) -> Rect {
3270        let proposal = self.last_proposal();
3271        let size = teksilo_canvas::Size::new(
3272            proposal.width.unwrap_or(0.0),
3273            proposal.height.unwrap_or(0.0),
3274        );
3275        self.overlay_viewport_for(size)
3276            .usable(self.layout_direction)
3277    }
3278
3279    /// Build the overlay viewport for a window of `size`, folding in the
3280    /// safe area and the occluding rectangle.
3281    pub(crate) fn overlay_viewport_for(
3282        &self,
3283        size: teksilo_canvas::Size,
3284    ) -> crate::overlay::OverlayViewport {
3285        crate::overlay::OverlayViewport::new(size)
3286            .with_safe_area(self.safe_area)
3287            .with_occluded(self.occluded_inset)
3288    }
3289
3290    /// Ask the platform to show (`true`) or hide (`false`) its on-screen
3291    /// keyboard.
3292    ///
3293    /// Recorded here rather than pushed straight at the window because the one
3294    /// thing the request must not do is re-assert IME allowance while a
3295    /// composition is live, and the IME-allowance state lives in the app
3296    /// layer's per-window reconcile. `teksilo-app` takes the request once per
3297    /// dispatch, after that reconcile, and applies it against the platform's
3298    /// [`SoftKeyboardSupport`](crate::window::SoftKeyboardSupport) answer.
3299    pub fn request_soft_keyboard(&mut self, visible: bool) {
3300        self.soft_keyboard_request = Some(visible);
3301    }
3302
3303    /// Take the pending soft-keyboard request, if any. Called by the app layer
3304    /// once per dispatch.
3305    pub fn take_soft_keyboard_request(&mut self) -> Option<bool> {
3306        self.soft_keyboard_request.take()
3307    }
3308
3309    /// Mark a widget as clipping its children to its bounds (scroll areas).
3310    pub fn set_clips_children(&mut self, id: WidgetId, clips: bool) {
3311        self.arena.set_clips_children(id, clips);
3312    }
3313
3314    /// Apply a `HandlerSet` to an existing node in the arena, routed
3315    /// into the rebuild-cleared `handlers` slot (the widget's own
3316    /// self-applied handlers).
3317    /// Register any *bound* builder-level accessibility Props
3318    /// (`access_hidden` / `access_label` / `access_description` /
3319    /// `access_value`) at `BindingLevel::AccessibilityOnly`, so that a change
3320    /// to the underlying signal flips `a11y_dirty` and the AccessKit tree
3321    /// re-walks — re-resolving the announced hidden-state / name / description
3322    /// / value — without a visual relayout. Static Props are ignored by
3323    /// `register_if_bound`. Takes the registry explicitly (rather than `&self`)
3324    /// so insertion-path callers can keep a disjoint `&mut self.arena` borrow
3325    /// on the node alive.
3326    fn register_access_prop_bindings(
3327        access: &crate::widget_builder::AccessibilityOverrides,
3328        id: WidgetId,
3329        registry: &crate::binding::BindingRegistry,
3330    ) {
3331        use crate::binding::BindingLevel::AccessibilityOnly;
3332        if let Some(p) = access.hidden.as_ref() {
3333            p.register_if_bound(id, registry, AccessibilityOnly);
3334        }
3335        if let Some(p) = access.label.as_ref() {
3336            p.register_if_bound(id, registry, AccessibilityOnly);
3337        }
3338        if let Some(p) = access.description.as_ref() {
3339            p.register_if_bound(id, registry, AccessibilityOnly);
3340        }
3341        if let Some(p) = access.value.as_ref() {
3342            p.register_if_bound(id, registry, AccessibilityOnly);
3343        }
3344    }
3345
3346    pub(crate) fn apply_self_handler_set(
3347        &mut self,
3348        id: WidgetId,
3349        mut handler_set: crate::widget_builder::HandlerSet,
3350    ) {
3351        // `visible_when` needs the binding registry (which the arena lacks), so
3352        // pull it out here and apply it via `self.visible_when` after.
3353        let visible_when = handler_set.visible_when.take();
3354        // Same reason for the reactive access Props: the arena can't reach the
3355        // registry, so register them here before handing the set to the arena.
3356        if let Some(access) = handler_set.access.as_ref() {
3357            Self::register_access_prop_bindings(access, id, &self.binding_registry);
3358        }
3359        self.arena
3360            .apply_handler_set(id, handler_set, crate::arena::HandlerScope::Own);
3361        if let Some(prop) = visible_when {
3362            self.visible_when(id, prop);
3363        }
3364    }
3365
3366    /// Apply a `HandlerSet` to an existing node as *external* handlers —
3367    /// the kind attached by a composing parent via
3368    /// `BuildContext::apply_handlers(child_id, ...)` or by the
3369    /// `WidgetBuilder` chain at insertion time. These persist across
3370    /// the target widget's own rebuilds.
3371    pub(crate) fn apply_external_handler_set(
3372        &mut self,
3373        id: WidgetId,
3374        mut handler_set: crate::widget_builder::HandlerSet,
3375    ) {
3376        // See `apply_self_handler_set`: route `visible_when` and the reactive
3377        // access Props through the registry (the arena can't reach it).
3378        let visible_when = handler_set.visible_when.take();
3379        if let Some(access) = handler_set.access.as_ref() {
3380            Self::register_access_prop_bindings(access, id, &self.binding_registry);
3381        }
3382        self.arena
3383            .apply_handler_set(id, handler_set, crate::arena::HandlerScope::External);
3384        if let Some(prop) = visible_when {
3385            self.visible_when(id, prop);
3386        }
3387    }
3388
3389    /// Append an accessibility `labelled_by` relation onto an already-mounted
3390    /// node, *preserving* any overrides the widget already carries — unlike
3391    /// `apply_external_handler_set`, which replaces the whole override struct.
3392    /// Used by container widgets (e.g. `FormLayout`) to name a field after its
3393    /// label once both ids are known. Idempotent: re-adding the same target is
3394    /// a no-op, so a composite may re-register the relation on every rebuild.
3395    pub(crate) fn push_access_labelled_by(&mut self, id: WidgetId, label_id: WidgetId) {
3396        if let Some(node) = self.arena.get_mut(id) {
3397            let overrides = node.access_overrides.get_or_insert_with(|| {
3398                Box::new(crate::widget_builder::AccessibilityOverrides::default())
3399            });
3400            // A composite that names itself from its content re-registers the
3401            // relation on every rebuild. Appending blindly would concatenate the
3402            // title into the name once per rebuild.
3403            if overrides.labelled_by.contains(&label_id) {
3404                return;
3405            }
3406            overrides.labelled_by.push(label_id);
3407            self.a11y_dirty = true;
3408        }
3409    }
3410
3411    /// Append an accessibility `described_by` relation onto an already-mounted
3412    /// node, preserving existing overrides (the `described_by` counterpart of
3413    /// [`push_access_labelled_by`](Self::push_access_labelled_by)).
3414    pub(crate) fn push_access_described_by(&mut self, id: WidgetId, target_id: WidgetId) {
3415        if let Some(node) = self.arena.get_mut(id) {
3416            let overrides = node.access_overrides.get_or_insert_with(|| {
3417                Box::new(crate::widget_builder::AccessibilityOverrides::default())
3418            });
3419            if overrides.described_by.contains(&target_id) {
3420                return;
3421            }
3422            overrides.described_by.push(target_id);
3423            self.a11y_dirty = true;
3424        }
3425    }
3426
3427    /// Set a per-child alignment override on a widget.
3428    pub fn set_alignment(&mut self, id: WidgetId, alignment: teksilo_tokens::Alignment) {
3429        self.arena.set_alignment_override(id, alignment);
3430    }
3431
3432    /// Get the binding registry for registering State→Widget bindings.
3433    pub fn binding_registry(&self) -> &crate::binding::BindingRegistry {
3434        &self.binding_registry
3435    }
3436
3437    /// Shared access to the shortcut registry. Widgets register their
3438    /// default shortcuts through here during `build()` (via
3439    /// `BuildContext::register_shortcut`); settings UIs and
3440    /// persistence layers read and mutate overrides directly.
3441    pub fn shortcut_registry(&self) -> &crate::shortcut::ShortcutRegistry {
3442        &self.shortcut_registry
3443    }
3444
3445    pub fn shortcut_registry_mut(&mut self) -> &mut crate::shortcut::ShortcutRegistry {
3446        &mut self.shortcut_registry
3447    }
3448
3449    /// Install a one-shot key-capture callback, returning a
3450    /// [`CaptureHandle`](crate::shortcut::CaptureHandle) whose `Drop`
3451    /// cancels the capture if it hasn't already fired. The next
3452    /// `KeyDown` the tree receives bypasses shortcut-registry lookup
3453    /// and invokes the callback with:
3454    /// - the captured [`KeyStroke`](crate::shortcut::KeyStroke)
3455    /// - mutable access to the registry (rebind in-place)
3456    /// - a mutable [`EventContext`] (so the handler can also emit
3457    ///   commands, send intents, dismiss overlays, …)
3458    ///
3459    /// Calling this while a previous capture is armed creates a
3460    /// **separate** slot; the prior handle, when eventually dropped,
3461    /// cancels only its own (now-orphaned) slot. The new capture
3462    /// wins.
3463    pub fn begin_key_capture(
3464        &mut self,
3465        callback: impl FnOnce(
3466            crate::shortcut::KeyStroke,
3467            &mut crate::shortcut::ShortcutRegistry,
3468            &mut EventContext,
3469        ) + 'static,
3470    ) -> crate::shortcut::CaptureHandle {
3471        let slot: crate::shortcut::KeyCaptureSlot =
3472            std::rc::Rc::new(std::cell::RefCell::new(Some(Box::new(callback))));
3473        self.key_capture = Some(slot.clone());
3474        crate::shortcut::CaptureHandle::new(slot)
3475    }
3476
3477    /// Cancel any currently-armed key capture without invoking it.
3478    /// Equivalent to dropping the [`CaptureHandle`](crate::shortcut::CaptureHandle),
3479    /// but exposed here so callers that lost the handle (or never
3480    /// kept one) can still bail out.
3481    pub fn cancel_key_capture(&mut self) {
3482        if let Some(slot) = self.key_capture.take() {
3483            slot.borrow_mut().take();
3484        }
3485    }
3486
3487    /// Whether a key-capture callback is currently armed.
3488    pub fn is_capturing_keys(&self) -> bool {
3489        self.key_capture
3490            .as_ref()
3491            .map(|slot| slot.borrow().is_some())
3492            .unwrap_or(false)
3493    }
3494
3495    /// Consume any pending key-capture callback. Used internally by
3496    /// the dispatch path — returns the boxed closure so the caller
3497    /// can invoke it once the KeyStroke has been constructed. Also
3498    /// drops the outer `Option<Rc<...>>` so `is_capturing_keys` goes
3499    /// back to `false`.
3500    pub(crate) fn take_key_capture(&mut self) -> Option<crate::shortcut::KeyCaptureCallback> {
3501        let slot = self.key_capture.take()?;
3502        slot.borrow_mut().take()
3503    }
3504
3505    /// Append an [`Action`](crate::action::Action) to a widget's arena
3506    /// node. Invoked by `BuildContext::register_action`; not meant
3507    /// to be called directly.
3508    /// Record that `widget_id` edits text. Replaces any previous registration
3509    /// from the same widget, so a rebuild re-points rather than accumulating.
3510    pub(crate) fn push_text_surface(
3511        &mut self,
3512        widget_id: WidgetId,
3513        surface: std::rc::Rc<dyn crate::text_surface::TextSurface>,
3514    ) {
3515        self.text_surfaces.insert(widget_id, surface);
3516    }
3517
3518    /// A cloneable view of this tree's text surfaces, for a caller that must ask
3519    /// the question later, without a `&WidgetTree` in hand.
3520    pub fn text_surfaces(&self) -> crate::text_surface::TextSurfaces {
3521        self.text_surfaces.clone()
3522    }
3523
3524    /// The text-editing widget that currently holds the keyboard focus.
3525    ///
3526    /// `None` when focus is elsewhere — or nowhere — which is exactly what a
3527    /// host needs in order to know that a text chord is safe to route itself.
3528    pub fn focused_text_surface(
3529        &self,
3530    ) -> Option<std::rc::Rc<dyn crate::text_surface::TextSurface>> {
3531        self.text_surfaces.focused()
3532    }
3533
3534    /// Is the keyboard focus inside a widget that edits text?
3535    ///
3536    /// The cheap half of [`focused_text_surface`](Self::focused_text_surface),
3537    /// for a host that only needs to decide whether to step aside.
3538    pub fn focused_is_text_surface(&self) -> bool {
3539        self.text_surfaces.focused_is_text_surface()
3540    }
3541
3542    pub(crate) fn push_action(&mut self, widget_id: WidgetId, action: crate::action::Action) {
3543        if let Some(node) = self.arena.get_mut(widget_id) {
3544            node.actions.push(action);
3545        }
3546    }
3547
3548    /// Telemetry dispatch tap. Looks up a registered
3549    /// [`crate::telemetry::TelemetryContext`] in `app_state` and emits
3550    /// an `intent.dispatched` event with the intent's name. No-op when
3551    /// no telemetry is configured. Errors and consent gating are
3552    /// handled inside the reporter — this site only needs to call
3553    /// `record`.
3554    fn tap_intent_dispatched(&self, intent: &crate::intent::Intent) {
3555        let Some(tcx) = self
3556            .app_context()
3557            .app_state::<crate::telemetry::TelemetryContext>()
3558        else {
3559            return;
3560        };
3561        let install_id = tcx.reporter.install_id();
3562        let props = [
3563            crate::telemetry::Prop {
3564                key: "name",
3565                value: crate::telemetry::PropValue::StaticStr(intent.name),
3566            },
3567            crate::telemetry::Prop {
3568                key: "source",
3569                value: crate::telemetry::PropValue::Enum {
3570                    variant: intent.source.as_str(),
3571                },
3572            },
3573        ];
3574        let event = crate::telemetry::Event {
3575            name: "intent.dispatched",
3576            category: crate::telemetry::EventCategory::Intent,
3577            timestamp: std::time::SystemTime::now(),
3578            install_id,
3579            session_id: &tcx.session_id,
3580            schema_version: tcx.schema_version,
3581            props: &props,
3582        };
3583        tcx.reporter.record(&event);
3584    }
3585
3586    /// Histogram of widget concrete-type names across the active
3587    /// arena. Used by the `widget.census` telemetry emitter to surface
3588    /// "which widgets does this app actually use" data back to the
3589    /// framework. Keyed by
3590    /// `std::any::type_name::<T>()` of the concrete widget — a
3591    /// dotted, fully-qualified path like
3592    /// `teksilo_widgets::button::Button`.
3593    ///
3594    /// `&'static str` keys: `type_name_of_val` returns a
3595    /// compile-time string, so the histogram preserves the static
3596    /// lifetime all the way to the wire-format prop. This avoids
3597    /// any allocation for the type-name strings themselves.
3598    ///
3599    /// Cost: one `Box<dyn Widget>` indirection per active node plus
3600    /// a `HashMap` insert. Sub-millisecond on arenas with thousands
3601    /// of widgets. Safe to call every frame in tests; in production
3602    /// gate behind a periodic ticker (hourly or on-idle).
3603    pub fn widget_type_histogram(&self) -> std::collections::HashMap<&'static str, u32> {
3604        let mut out = std::collections::HashMap::<&'static str, u32>::new();
3605        for id in self.arena.active_ids_iter() {
3606            if let Some(node) = self.arena.get(id) {
3607                // `Widget::type_name` is monomorphized per impl, so
3608                // calling through the vtable correctly resolves to
3609                // the concrete type — `type_name_of_val(&*widget)`
3610                // alone would collapse to `"dyn teksilo_core::widget::Widget"`.
3611                let name: &'static str = node.widget.type_name();
3612                *out.entry(name).or_insert(0) += 1;
3613            }
3614        }
3615        out
3616    }
3617
3618    /// Number of active widgets in the arena. Cheap; matches the
3619    /// totals returned by `widget_type_histogram` when summed.
3620    pub fn active_widget_count(&self) -> usize {
3621        self.arena.active_ids_iter().count()
3622    }
3623
3624    /// Enqueue an intent for dispatch from `source`. Called from
3625    /// `collect_from_ctx` after a handler runs `ctx.send_intent(...)`
3626    /// and from the KeyDown shortcut-interception path.
3627    pub(crate) fn enqueue_intent(
3628        &mut self,
3629        source: WidgetId,
3630        intent: crate::intent::Intent,
3631        propagate_when_disabled: bool,
3632    ) {
3633        self.pending_intents
3634            .push((source, intent, propagate_when_disabled));
3635    }
3636
3637    /// Dispatch every queued intent. Handlers may call
3638    /// `ctx.send_intent(...)` to enqueue more; the loop consumes
3639    /// those too until the queue drains. No ordering guarantee
3640    /// beyond "first-enqueued is first-dispatched"; the `pop` path
3641    /// uses `remove(0)` to keep that FIFO behavior.
3642    pub(crate) fn drain_pending_intents(&mut self, ops: &mut dyn crate::window::WindowOps) {
3643        while !self.pending_intents.is_empty() {
3644            let (source, intent, propagate) = self.pending_intents.remove(0);
3645            self.dispatch_intent(source, intent, propagate, &mut *ops);
3646        }
3647    }
3648
3649    /// Walk `source → root` invoking any [`Action`](crate::action::Action)
3650    /// whose `intent` name matches. The first enabled, `Handled`
3651    /// response stops the walk. A `Propagated` or disabled action
3652    /// (when the shortcut's `propagate_when_disabled` is true) lets
3653    /// the walk continue. A disabled action with
3654    /// `propagate_when_disabled == false` consumes the intent at that
3655    /// level without invoking a handler.
3656    pub(crate) fn dispatch_intent(
3657        &mut self,
3658        source: WidgetId,
3659        intent: crate::intent::Intent,
3660        propagate_when_disabled: bool,
3661        ops: &mut dyn crate::window::WindowOps,
3662    ) {
3663        // Telemetry tap. Single insertion point catches every intent
3664        // — shortcut-driven, programmatic via `send_intent`, etc. —
3665        // because every dispatch funnels through here. A no-op when
3666        // no `TelemetryContext` is registered.
3667        self.tap_intent_dispatched(&intent);
3668
3669        // Pre-compute the source → root chain so the walk doesn't
3670        // need to hold any arena borrow while invoking handlers.
3671        let chain: Vec<WidgetId> = {
3672            let mut v = vec![source];
3673            let mut current = self.arena.parent(source);
3674            while let Some(id) = current {
3675                v.push(id);
3676                current = self.arena.parent(id);
3677            }
3678            v
3679        };
3680
3681        for id in chain {
3682            if !self.arena.is_active(id) || !self.arena.is_enabled(id) {
3683                continue;
3684            }
3685
3686            // Take out the first matching action by intent name so
3687            // we can invoke its FnMut handler without holding an
3688            // arena-wide borrow. The action is reinserted at its
3689            // original position so declaration order is preserved
3690            // for any follow-on dispatch.
3691            let Some((mut action, idx, enabled)) = self.arena.get_mut(id).and_then(|node| {
3692                let idx = node.actions.iter().position(|a| a.intent == intent.name)?;
3693                let enabled = node.actions[idx].is_enabled();
3694                Some((node.actions.remove(idx), idx, enabled))
3695            }) else {
3696                continue;
3697            };
3698
3699            if !enabled {
3700                // Return the action untouched.
3701                if let Some(node) = self.arena.get_mut(id) {
3702                    node.actions.insert(idx, action);
3703                }
3704                if propagate_when_disabled {
3705                    continue;
3706                }
3707                return;
3708            }
3709
3710            let mut ctx = self.make_event_context(&mut *ops);
3711            let response = (action.handler)(&intent, &mut ctx);
3712            if let Some(node) = self.arena.get_mut(id) {
3713                node.actions.insert(idx, action);
3714            }
3715            self.collect_from_ctx(ctx, id);
3716
3717            match response {
3718                crate::intent::IntentResponse::Handled => return,
3719                crate::intent::IntentResponse::Propagated => continue,
3720            }
3721        }
3722
3723        // Fallback: window-global actions (registered via
3724        // `register_action_global`). The source→root walk found no consuming
3725        // node action, so consult app-global commands — reachable regardless of
3726        // where the intent originated (menu-bar overlay, content, shortcut).
3727        let mut i = 0;
3728        while i < self.global_actions.len() {
3729            let matches = {
3730                let (_, action) = &self.global_actions[i];
3731                action.intent == intent.name && action.is_enabled()
3732            };
3733            if !matches {
3734                i += 1;
3735                continue;
3736            }
3737            // Take the action out so the FnMut handler can run without holding a
3738            // borrow on `self`; reinsert at its slot afterwards.
3739            let (owner, mut action) = self.global_actions.remove(i);
3740            let mut ctx = self.make_event_context(&mut *ops);
3741            let response = (action.handler)(&intent, &mut ctx);
3742            self.global_actions.insert(i, (owner, action));
3743            self.collect_from_ctx(ctx, owner);
3744            match response {
3745                crate::intent::IntentResponse::Handled => return,
3746                crate::intent::IntentResponse::Propagated => {
3747                    i += 1;
3748                    continue;
3749                }
3750            }
3751        }
3752    }
3753
3754    /// Register a window-global [`Action`](crate::action::Action) owned by
3755    /// `owner`. Consulted as a dispatch fallback (see [`Self::dispatch_intent`]);
3756    /// torn down when `owner` rebuilds or is destroyed. Backs
3757    /// [`BuildContext::register_action_global`](crate::BuildContext::register_action_global).
3758    pub(crate) fn push_global_action(&mut self, owner: WidgetId, action: crate::action::Action) {
3759        self.global_actions.push((owner, action));
3760    }
3761
3762    // --- Window-close request (drained by the app loop) ---
3763
3764    /// Drain the "close this window" flag set by
3765    /// [`EventContext::close_window`] during dispatch. A *guarded* close
3766    /// — the app routes it through the window's close guard.
3767    pub fn take_close_window_request(&mut self) -> bool {
3768        std::mem::replace(&mut self.close_window_requested, false)
3769    }
3770
3771    /// Drain the "close this window, no questions asked" flag set by
3772    /// [`EventContext::close_window_forced`] during dispatch. An
3773    /// *unconditional* close that bypasses the window's close guard.
3774    pub fn take_force_close_request(&mut self) -> bool {
3775        std::mem::replace(&mut self.force_close_requested, false)
3776    }
3777
3778    /// Drain the pending locale switch raised by
3779    /// [`EventContext::set_locale`] during dispatch. The app layer
3780    /// (`WindowManager::drain_pending_locale_requests`) parses the
3781    /// result and routes it through `WindowManager::set_locale` so the
3782    /// `I18nManager`'s active locale, version signal, and layout
3783    /// direction all stay in sync with the tree.
3784    pub fn take_pending_locale_request(&mut self) -> Option<String> {
3785        self.pending_locale_request.take()
3786    }
3787
3788    /// Drain the pending theme switch raised by
3789    /// [`EventContext::set_theme`] during dispatch. The app layer
3790    /// (`WindowManager::drain_pending_theme_requests`) routes it through
3791    /// `WindowManager::set_theme` so the new theme is applied to every
3792    /// window, not just the one whose handler requested it.
3793    pub fn take_pending_theme_request(&mut self) -> Option<crate::styles::Theme> {
3794        self.pending_theme_request.take()
3795    }
3796
3797    /// Drain the pending "follow OS theme" request raised by
3798    /// [`EventContext::follow_system_theme`] during dispatch. The app layer
3799    /// (`WindowManager::drain_pending_follow_system_requests`) switches to
3800    /// `ThemeMode::Native` and recomputes the theme from the OS for every
3801    /// window. Returns `true` if a request was pending.
3802    pub fn take_pending_follow_system_request(&mut self) -> bool {
3803        std::mem::take(&mut self.pending_follow_system_request)
3804    }
3805
3806    /// Drain the pending text-scale change raised by
3807    /// [`EventContext::set_text_scale`] during dispatch. The app layer
3808    /// (`WindowManager::drain_pending_text_scale_requests`) routes it through
3809    /// `WindowManager::set_text_scale` so the new factor is applied to every
3810    /// window, not just the one whose handler requested it.
3811    pub fn take_pending_text_scale_request(&mut self) -> Option<f32> {
3812        self.pending_text_scale_request.take()
3813    }
3814
3815    /// Drain all pending modal requests recorded during event handling.
3816    ///
3817    /// Each request includes the originating widget so higher layers can
3818    /// resolve routing and focus behavior relative to the source tree.
3819    pub fn drain_pending_modal_requests(&mut self) -> Vec<crate::modal::QueuedModalRequest> {
3820        std::mem::take(&mut self.pending_modal_requests)
3821    }
3822
3823    /// Drain whether the current native modal window should be dismissed.
3824    pub fn drain_pending_modal_dismissal(&mut self) -> bool {
3825        std::mem::replace(&mut self.pending_modal_dismissal, false)
3826    }
3827
3828    // --- Widget insertion ---
3829
3830    /// Walk `Widget::declare_shortcuts` for an already-inserted widget
3831    /// and register every returned shortcut with the registry, owned
3832    /// by `id`. Called at insertion AND at rebuild so the declared
3833    /// metadata survives across rebuilds (which `unregister_all_for_owner`
3834    /// would otherwise wipe). Build-time `ctx.register_shortcut` calls
3835    /// upsert handlers on top; the registry is idempotent on id.
3836    pub(crate) fn apply_declared_shortcuts(&mut self, id: WidgetId) {
3837        let declared = self
3838            .arena
3839            .get(id)
3840            .map(|n| n.widget.declare_shortcuts())
3841            .unwrap_or_default();
3842        for shortcut in declared {
3843            self.shortcut_registry.register_owned(shortcut, id);
3844        }
3845    }
3846
3847    /// Internal: insert a widget, call build(), wire children, register clips.
3848    fn insert_widget(&mut self, widget: Box<dyn Widget>) -> WidgetId {
3849        let id = self.arena.insert(widget);
3850
3851        {
3852            if let Some(mut widget_box) = self.arena.take_widget(id) {
3853                if let Some(handler_set) = widget_box.take_handler_set() {
3854                    self.arena.restore_widget(id, widget_box);
3855                    if let Some(node) = self.arena.get_mut(id) {
3856                        // Handlers attached at the widget's creation site
3857                        // are external from its own perspective — keep
3858                        // them out of the rebuild-cleared `handlers`
3859                        // slot so they survive data-driven rebuilds.
3860                        node.external_handlers = handler_set.handlers;
3861                        node.node_focusable = handler_set.focusable;
3862                        node.node_tab_index = handler_set.tab_index;
3863                        node.node_cursor = handler_set.cursor;
3864                        // `clips_children` and `event_pass_through` are
3865                        // node-level flags on `WidgetNode` — they must
3866                        // be mirrored here too. Without this an
3867                        // `Inner::new().event_pass_through(true)` chain
3868                        // silently no-ops (the flag stays at default
3869                        // `false`), and any widget wrapped with it
3870                        // catches every pointer event in its bounds.
3871                        if let Some(clips) = handler_set.clips_children {
3872                            node.clips_children = clips;
3873                        }
3874                        if let Some(pass_through) = handler_set.event_pass_through {
3875                            node.event_pass_through = pass_through;
3876                        }
3877                        if let Some(dead_zone) = handler_set.gesture_dead_zone {
3878                            node.gesture_dead_zone = dead_zone;
3879                        }
3880                        if let Some(role) = handler_set.long_press_role {
3881                            node.long_press_role = role;
3882                        }
3883                        if let Some(action) = handler_set.touch_action {
3884                            node.touch_action = action;
3885                        }
3886                        if let Some(claim) = handler_set.pan_claim {
3887                            node.pan_claim = Some(claim);
3888                        }
3889                        if let Some(behavior) = handler_set.overscroll_behavior {
3890                            node.overscroll_behavior = behavior;
3891                        }
3892                        if let Some(activation) = handler_set.drag_activation {
3893                            node.drag_activation = activation;
3894                        }
3895                        if let Some(policy) = handler_set.multi_contact {
3896                            node.multi_contact = policy;
3897                        }
3898                        if let Some(keyboard_capture) = handler_set.keyboard_capture {
3899                            node.keyboard_capture = keyboard_capture;
3900                        }
3901                        if let Some(hit_transparent) = handler_set.hit_transparent {
3902                            node.hit_transparent = hit_transparent;
3903                        }
3904                        if let Some(slop) = handler_set.hit_slop {
3905                            node.hit_slop = Some(slop);
3906                        }
3907                        if let Some(no_slop) = handler_set.no_hit_slop {
3908                            node.no_hit_slop = no_slop;
3909                        }
3910                        if handler_set.context_menu_factory.is_some() {
3911                            node.context_menu_factory = handler_set.context_menu_factory;
3912                        }
3913                        if let Some(sig) = handler_set.focus_within {
3914                            node.focus_within_signal = Some(sig);
3915                        }
3916                        if let Some(sig) = handler_set.hover_within {
3917                            node.hover_within_signal = Some(sig);
3918                        }
3919                        // Builder-chained `visible_when: prop`. Mirror of
3920                        // `WidgetTree::visible_when`: register a bound prop at
3921                        // Relayout, then store it on the node. (Disjoint field
3922                        // borrow, like `access_hidden` below.)
3923                        if let Some(prop) = handler_set.visible_when {
3924                            prop.register_if_bound(
3925                                id,
3926                                &self.binding_registry,
3927                                crate::binding::BindingLevel::Relayout,
3928                            );
3929                            node.visible_state = Some(prop);
3930                        }
3931                        // Builder-level accessibility overrides + subtree
3932                        // mode. Mirrored here because this insertion path
3933                        // bypasses `apply_handler_set`.
3934                        if handler_set.access.is_some() {
3935                            // Register any bound access_hidden/label/description/
3936                            // value Props at AccessibilityOnly so the AT tree
3937                            // re-walks when they flip. (Disjoint field borrow:
3938                            // `node` borrows `self.arena`, this reads
3939                            // `self.binding_registry`.)
3940                            if let Some(access) = handler_set.access.as_ref() {
3941                                Self::register_access_prop_bindings(
3942                                    access,
3943                                    id,
3944                                    &self.binding_registry,
3945                                );
3946                            }
3947                            // Merged, not assigned: a node can already carry a
3948                            // block from its builder chain, and replacing it
3949                            // drops everything in it (see
3950                            // `AccessibilityOverrides::merge_from`).
3951                            match (&mut node.access_overrides, handler_set.access) {
3952                                (Some(existing), Some(incoming)) => existing.merge_from(*incoming),
3953                                (slot, incoming) => *slot = incoming,
3954                            }
3955                        }
3956                        if let Some(mode) = handler_set.access_subtree {
3957                            node.access_subtree = mode;
3958                        }
3959                    }
3960                } else {
3961                    self.arena.restore_widget(id, widget_box);
3962                }
3963            }
3964        }
3965
3966        // Walk Widget::declare_shortcuts before build() so the
3967        // declared metadata lands in the registry first; if build()
3968        // also registers the same id with a real on_activate, the
3969        // registry upserts (preserving any user override).
3970        self.apply_declared_shortcuts(id);
3971
3972        {
3973            let mut widget_box = match self.arena.take_widget(id) {
3974                Some(widget) => widget,
3975                None => return id,
3976            };
3977            let mut build_ctx = crate::build_context::BuildContext {
3978                tree: self,
3979                composite_id: Some(id),
3980                effect_handles: Vec::new(),
3981                subscription_handles: Vec::new(),
3982                // A first mount has no previous build to inherit ids from.
3983                reusable_sub_ids: Vec::new(),
3984            };
3985            let built_children = widget_box.build(&mut build_ctx);
3986            let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
3987            let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
3988
3989            self.arena.restore_widget(id, widget_box);
3990
3991            // Transfer per-widget handles to the node. Both lists are
3992            // stored unconditionally — a leaf widget that registers an
3993            // effect in its build() still needs its ObserverHandle to
3994            // persist (otherwise the effect unregisters the moment
3995            // BuildContext drops).
3996            if let Some(node) = self.arena.get_mut(id) {
3997                node.subscription_handles = subscription_handles;
3998                node.effect_handles = effect_handles;
3999            }
4000
4001            if !built_children.is_empty() {
4002                for &child_id in &built_children {
4003                    if let Some(child_node) = self.arena.get_mut(child_id) {
4004                        child_node.parent = Some(id);
4005                    }
4006                }
4007                if let Some(node) = self.arena.get_mut(id) {
4008                    node.children = built_children;
4009                }
4010            }
4011        }
4012
4013        let clips = self
4014            .arena
4015            .get(id)
4016            .is_some_and(|node| node.widget.clips_children());
4017        if clips {
4018            self.arena.set_clips_children(id, true);
4019        }
4020
4021        id
4022    }
4023
4024    /// Add a widget to the tree.
4025    pub fn add(&mut self, widget: impl Widget + 'static) -> WidgetId {
4026        self.insert_widget(Box::new(widget))
4027    }
4028
4029    /// Add a pre-boxed widget to the tree.
4030    pub fn add_boxed(&mut self, widget: Box<dyn Widget>) -> WidgetId {
4031        self.insert_widget(widget)
4032    }
4033
4034    /// The widget that paints `id`'s title, when it has one.
4035    ///
4036    /// See [`Widget::accessible_title_node`].
4037    pub fn widget_accessible_title_node(&self, id: WidgetId) -> Option<WidgetId> {
4038        self.arena.get(id)?.widget.accessible_title_node()
4039    }
4040
4041    /// Add a widget as a child of another widget.
4042    pub fn add_child(&mut self, parent: WidgetId, widget: impl Widget + 'static) -> WidgetId {
4043        let boxed: Box<dyn Widget> = Box::new(widget);
4044
4045        let id = self.arena.insert_child(parent, boxed);
4046
4047        {
4048            if let Some(mut widget_box) = self.arena.take_widget(id) {
4049                if let Some(handler_set) = widget_box.take_handler_set() {
4050                    self.arena.restore_widget(id, widget_box);
4051                    if let Some(node) = self.arena.get_mut(id) {
4052                        // Creation-site handlers are external (persist
4053                        // across the widget's own rebuilds) — see the
4054                        // matching block in `insert_widget`.
4055                        node.external_handlers = handler_set.handlers;
4056                        node.node_focusable = handler_set.focusable;
4057                        node.node_tab_index = handler_set.tab_index;
4058                        node.node_cursor = handler_set.cursor;
4059                        if let Some(clips) = handler_set.clips_children {
4060                            node.clips_children = clips;
4061                        }
4062                        if let Some(pass_through) = handler_set.event_pass_through {
4063                            node.event_pass_through = pass_through;
4064                        }
4065                        if let Some(dead_zone) = handler_set.gesture_dead_zone {
4066                            node.gesture_dead_zone = dead_zone;
4067                        }
4068                        if let Some(role) = handler_set.long_press_role {
4069                            node.long_press_role = role;
4070                        }
4071                        if let Some(action) = handler_set.touch_action {
4072                            node.touch_action = action;
4073                        }
4074                        if let Some(claim) = handler_set.pan_claim {
4075                            node.pan_claim = Some(claim);
4076                        }
4077                        if let Some(behavior) = handler_set.overscroll_behavior {
4078                            node.overscroll_behavior = behavior;
4079                        }
4080                        if let Some(activation) = handler_set.drag_activation {
4081                            node.drag_activation = activation;
4082                        }
4083                        if let Some(policy) = handler_set.multi_contact {
4084                            node.multi_contact = policy;
4085                        }
4086                        if let Some(keyboard_capture) = handler_set.keyboard_capture {
4087                            node.keyboard_capture = keyboard_capture;
4088                        }
4089                        if let Some(hit_transparent) = handler_set.hit_transparent {
4090                            node.hit_transparent = hit_transparent;
4091                        }
4092                        if let Some(slop) = handler_set.hit_slop {
4093                            node.hit_slop = Some(slop);
4094                        }
4095                        if let Some(no_slop) = handler_set.no_hit_slop {
4096                            node.no_hit_slop = no_slop;
4097                        }
4098                        if handler_set.context_menu_factory.is_some() {
4099                            node.context_menu_factory = handler_set.context_menu_factory;
4100                        }
4101                        if let Some(sig) = handler_set.focus_within {
4102                            node.focus_within_signal = Some(sig);
4103                        }
4104                        if let Some(sig) = handler_set.hover_within {
4105                            node.hover_within_signal = Some(sig);
4106                        }
4107                        // Builder-chained `visible_when: prop`. Same as in
4108                        // `insert_widget`.
4109                        if let Some(prop) = handler_set.visible_when {
4110                            prop.register_if_bound(
4111                                id,
4112                                &self.binding_registry,
4113                                crate::binding::BindingLevel::Relayout,
4114                            );
4115                            node.visible_state = Some(prop);
4116                        }
4117                        // Builder-level accessibility overrides + subtree
4118                        // mode. Same rationale as in `insert_widget`.
4119                        if handler_set.access.is_some() {
4120                            // Register any bound access_hidden/label/description/
4121                            // value Props at AccessibilityOnly so the AT tree
4122                            // re-walks when they flip. (Disjoint field borrow:
4123                            // `node` borrows `self.arena`, this reads
4124                            // `self.binding_registry`.)
4125                            if let Some(access) = handler_set.access.as_ref() {
4126                                Self::register_access_prop_bindings(
4127                                    access,
4128                                    id,
4129                                    &self.binding_registry,
4130                                );
4131                            }
4132                            // Merged, not assigned: a node can already carry a
4133                            // block from its builder chain, and replacing it
4134                            // drops everything in it (see
4135                            // `AccessibilityOverrides::merge_from`).
4136                            match (&mut node.access_overrides, handler_set.access) {
4137                                (Some(existing), Some(incoming)) => existing.merge_from(*incoming),
4138                                (slot, incoming) => *slot = incoming,
4139                            }
4140                        }
4141                        if let Some(mode) = handler_set.access_subtree {
4142                            node.access_subtree = mode;
4143                        }
4144                    }
4145                } else {
4146                    self.arena.restore_widget(id, widget_box);
4147                }
4148            }
4149        }
4150
4151        // Same shortcut-declaration walk as `insert_widget` — keeps
4152        // metadata visible from the moment the child mounts, before
4153        // build() runs.
4154        self.apply_declared_shortcuts(id);
4155
4156        {
4157            if let Some(mut widget_box) = self.arena.take_widget(id) {
4158                let mut build_ctx = crate::build_context::BuildContext {
4159                    tree: self,
4160                    composite_id: Some(id),
4161                    effect_handles: Vec::new(),
4162                    subscription_handles: Vec::new(),
4163                    // A first mount has no previous build to inherit ids from.
4164                    reusable_sub_ids: Vec::new(),
4165                };
4166                let built_children = widget_box.build(&mut build_ctx);
4167                let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
4168                let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
4169
4170                self.arena.restore_widget(id, widget_box);
4171
4172                // Transfer per-widget handles to the node. See the
4173                // matching block in `insert_widget` — effect and
4174                // subscription handles must persist for leaf widgets
4175                // too, not only composite ones.
4176                if let Some(node) = self.arena.get_mut(id) {
4177                    node.subscription_handles = subscription_handles;
4178                    node.effect_handles = effect_handles;
4179                }
4180
4181                if !built_children.is_empty() {
4182                    for &child_id in &built_children {
4183                        if let Some(child_node) = self.arena.get_mut(child_id) {
4184                            child_node.parent = Some(id);
4185                        }
4186                    }
4187                    if let Some(node) = self.arena.get_mut(id) {
4188                        node.children = built_children;
4189                    }
4190                }
4191            }
4192        }
4193
4194        let clips = self
4195            .arena
4196            .get(id)
4197            .is_some_and(|node| node.widget.clips_children());
4198        if clips {
4199            self.arena.set_clips_children(id, true);
4200        }
4201
4202        id
4203    }
4204
4205    // --- Property bindings ---
4206
4207    /// Bind a widget's visibility to a boolean prop.
4208    /// When false, the widget is set dormant; when true, it is activated.
4209    /// Accepts `Signal<bool>`, `Prop<bool>`, or plain `bool`.
4210    pub fn visible_when(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
4211        let prop = state.into();
4212        prop.register_if_bound(
4213            id,
4214            &self.binding_registry,
4215            crate::binding::BindingLevel::Relayout,
4216        );
4217        if let Some(node) = self.arena.get_mut(id) {
4218            node.visible_state = Some(prop);
4219        }
4220    }
4221
4222    /// Install (or reuse) the activation signal on a node and return a
4223    /// handle to it. The framework sets it to `false` when the node is
4224    /// parked dormant (`Switcher` / `visible_when`) and `true` when it is
4225    /// re-activated — see [`crate::arena::WidgetArena::set_dormant`] /
4226    /// [`activate`](crate::arena::WidgetArena::activate). The returned
4227    /// signal is initialised to the node's current active state. Used by
4228    /// widgets owning a resource outside the paint pass (a native subview)
4229    /// that must hide/show it in lockstep with framework activation.
4230    pub fn activation_signal(&mut self, id: WidgetId) -> crate::signal::Signal<bool> {
4231        if let Some(node) = self.arena.get_mut(id) {
4232            if let Some(existing) = node.activation_signal.clone() {
4233                return existing;
4234            }
4235            let active = node.activation == crate::arena::ActivationState::Active;
4236            let sig = crate::signal::Signal::new(active);
4237            node.activation_signal = Some(sig.clone());
4238            sig
4239        } else {
4240            // Node missing (shouldn't happen in build) — hand back a
4241            // detached signal so the caller still gets a valid handle.
4242            crate::signal::Signal::new(true)
4243        }
4244    }
4245
4246    // -----------------------------------------------------------------
4247    // In-node target geometry
4248    // -----------------------------------------------------------------
4249
4250    /// The interactive sub-regions the widget at `id` paints inside its own
4251    /// single node, in absolute arena coordinates.
4252    ///
4253    /// The read side of [`Widget::target_regions`]:
4254    /// a scroll bar's thumb, a slider's knob, a header cell's filter
4255    /// affordance. Empty for the overwhelming majority of widgets, whose node
4256    /// *is* their target and which therefore have nothing to add.
4257    ///
4258    /// Reporting only — reading this changes nothing. It exists so a
4259    /// conformance audit, and a test of one, can see geometry that no layout
4260    /// ever produced.
4261    pub fn widget_target_regions(&self, id: WidgetId) -> Vec<crate::partition::TargetRegion> {
4262        let Some(node) = self.arena.get(id) else {
4263            return Vec::new();
4264        };
4265        node.widget.target_regions(self.arena.bounds(id))
4266    }
4267
4268    /// The hit outset the **mounted** widget at `id` declares for `kind`,
4269    /// against the tree's live input tokens.
4270    ///
4271    /// The read side of [`Widget::hit_outset`], and the companion of
4272    /// [`widget_target_regions`](Self::widget_target_regions): both let a
4273    /// conformance audit — and a test of one — see target geometry that no
4274    /// layout ever produced.
4275    ///
4276    /// It has to read the mounted node rather than a freshly-built widget,
4277    /// because an outset is usually derived from what the widget *painted*,
4278    /// and an unmounted one has painted nothing. That is also what makes the
4279    /// **gates** assertable: a decorative avatar, an inert twist arrow, a
4280    /// disabled swatch and a breadcrumb's current crumb all take no press, so
4281    /// each must declare `EdgeInsets::ZERO` — a widened node that then refuses
4282    /// the press is a hole punched in whatever is behind it.
4283    ///
4284    /// The tokens are the **effective** theme's, not `theme`'s, because that
4285    /// is what the hit path itself reads:
4286    /// `hit_test_for_excluding` builds its `HitContext` from
4287    /// `effective_theme.input`, as do the pointer profile and the touch-enabled
4288    /// gate in `pointer_state.rs`. The two themes agree only for as long as
4289    /// nothing between them touches `input` — `recompute_effective_theme`
4290    /// currently projects typography alone — and an accessor that describes a
4291    /// path has to read that path's source rather than one that happens to
4292    /// match it.
4293    ///
4294    /// Reporting only — reading this changes nothing.
4295    pub fn widget_hit_outset(
4296        &self,
4297        id: WidgetId,
4298        kind: teksilo_tokens::PointerKind,
4299    ) -> teksilo_canvas::EdgeInsets {
4300        let Some(node) = self.arena.get(id) else {
4301            return teksilo_canvas::EdgeInsets::ZERO;
4302        };
4303        node.widget.hit_outset(kind, &self.effective_theme.input)
4304    }
4305
4306    // -----------------------------------------------------------------
4307    // Press state
4308    // -----------------------------------------------------------------
4309
4310    /// Install (or reuse) the framework press signal on a node and return a
4311    /// handle to it.
4312    ///
4313    /// `true` while the node holds a pointer press whose visual is showing:
4314    /// between press and release, `false` once the pointer leaves the press's
4315    /// tap boundary and `true` again on re-entry, cleared on a cancel or when
4316    /// a peer wins the arbitration. See `docs/touch-and-pen.md` §7.
4317    pub fn pressed_signal(&mut self, id: WidgetId) -> crate::signal::Signal<bool> {
4318        let showing = self.is_pressed(id);
4319        let Some(node) = self.arena.get_mut(id) else {
4320            // Node missing (should not happen during build) — hand back a
4321            // detached signal so the caller still gets a valid handle.
4322            return crate::signal::Signal::new(false);
4323        };
4324        if let Some(existing) = node.pressed_signal.clone() {
4325            return existing;
4326        }
4327        let sig = crate::signal::Signal::new(showing);
4328        node.pressed_signal = Some(sig.clone());
4329        sig
4330    }
4331
4332    /// The press held by the pointer being dispatched, as `(inside, pending)`,
4333    /// for [`EventContext`]'s per-dispatch
4334    /// snapshot. `None` when that pointer holds no press.
4335    pub(crate) fn current_press_snapshot(&self) -> Option<(bool, bool)> {
4336        self.presses
4337            .get(self.current_pointer_id())
4338            .map(|p| (p.inside, p.pending()))
4339    }
4340
4341    /// The contact holding `id`'s press, whether or not its visual is showing.
4342    ///
4343    /// `None` for a node nothing is pressing. A node held by a finger whose
4344    /// press-feedback delay has not elapsed still answers with that finger:
4345    /// the press is real, only its visual is waiting.
4346    pub fn pressed_by(&self, id: WidgetId) -> Option<crate::pointer::PointerId> {
4347        self.presses.owner_of(id)
4348    }
4349
4350    /// Whether `id`'s press visual is showing — held, inside its tap boundary,
4351    /// and past any press-feedback delay. What the node's
4352    /// [`pressed_signal`](Self::pressed_signal) mirrors.
4353    pub fn is_pressed(&self, id: WidgetId) -> bool {
4354        self.presses
4355            .for_node(id)
4356            .is_some_and(crate::press::Press::showing)
4357    }
4358
4359    /// Whether `id` is held and the pointer has not left the press's tap
4360    /// boundary. True during a press-feedback delay, unlike
4361    /// [`is_pressed`](Self::is_pressed).
4362    pub fn press_is_inside(&self, id: WidgetId) -> bool {
4363        self.presses.for_node(id).is_some_and(|p| p.inside)
4364    }
4365
4366    /// Whether `id` is held but its press-feedback delay has not elapsed, so
4367    /// the visual is deliberately withheld.
4368    pub fn press_pending(&self, id: WidgetId) -> bool {
4369        self.presses
4370            .for_node(id)
4371            .is_some_and(crate::press::Press::pending)
4372    }
4373
4374    /// Publish `id`'s press signal from the table. The one place a press
4375    /// signal is written, so "the table changed" and "the recipe was told"
4376    /// cannot drift apart.
4377    pub(crate) fn publish_pressed(&mut self, id: WidgetId) {
4378        let showing = self.is_pressed(id);
4379        if let Some(node) = self.arena.get(id)
4380            && let Some(sig) = node.pressed_signal.clone()
4381            && sig.get() != showing
4382        {
4383            sig.set(showing);
4384        }
4385    }
4386
4387    /// Fire the `activation_signal` of every node that transitioned
4388    /// Active↔Dormant since the last flush. Called at a well-defined tree-level
4389    /// point (the end of `process_state_changes`), never from inside the arena
4390    /// recursion — so an observer (e.g. a `WebView` calling the engine's
4391    /// `set_visible`) runs after the visibility pass has fully committed,
4392    /// matching the `focus_within` / `hover_within` update discipline.
4393    pub(crate) fn flush_activation_signals(&mut self) {
4394        let changes = self.arena.take_activation_changes();
4395        for (id, _recorded) in changes {
4396            // Re-read the node at flush time; it still exists (the transition
4397            // was recorded in the same synchronous operation).
4398            let Some(node) = self.arena.get(id) else {
4399                continue;
4400            };
4401            let Some(sig) = node.activation_signal.clone() else {
4402                continue;
4403            };
4404            // Fire the node's **current** state, not the value recorded at the
4405            // transition, and only when it differs from what observers last
4406            // saw. `pending_activation_changes` is an append-only queue: a
4407            // node parked and re-activated inside one batch records both
4408            // edges, and replaying them in order hands observers a `false`
4409            // that was never observable — the node is already Active by the
4410            // time anyone is told anything.
4411            //
4412            // The in-tree modal path does exactly that on every open: build
4413            // the content, `set_dormant` it, mount the scrim, `activate` it,
4414            // then move focus in. Both edges land in one batch and flush
4415            // *after* the focus dispatch, so the stale `false` arrives last
4416            // and observers act on a state that has already been superseded.
4417            // For a text editor that meant its dormancy handler wiped the
4418            // `has_focus` it had just been granted, and the dialog opened with
4419            // no caret; a `WebView` would have taken a real `set_visible(false)`
4420            // OS call for a subview that never left the screen.
4421            //
4422            // Collapsing to the final state also makes the flush idempotent
4423            // over duplicate ids: the first iteration syncs the signal, the
4424            // rest find it already equal and skip. `Signal::set` notifies
4425            // unconditionally, so the equality guard is what stops the
4426            // redundant fanout.
4427            let active = node.activation == crate::arena::ActivationState::Active;
4428            if sig.get() != active {
4429                sig.set(active);
4430            }
4431        }
4432    }
4433
4434    /// Bind an opacity multiplier (0..1) to a widget. The render walker
4435    /// emits `SetOpacity(value)` before painting the widget's subtree
4436    /// and `RestoreOpacity` afterwards, so the multiplier composes
4437    /// correctly with ancestor opacity scopes via the canvas's stacked
4438    /// opacity model. Bound at `Repaint` level: opacity changes never
4439    /// trigger relayout. Pass any `Prop<f32>` or `Signal<f32>` source
4440    /// (typically an animated signal driven by a `Fade` wrapper).
4441    pub fn set_opacity(&mut self, id: WidgetId, opacity: impl Into<crate::signal::Prop<f32>>) {
4442        let prop = opacity.into();
4443        prop.register_if_bound(
4444            id,
4445            &self.binding_registry,
4446            crate::binding::BindingLevel::RepaintOnly,
4447        );
4448        if let Some(node) = self.arena.get_mut(id) {
4449            node.opacity_prop = Some(prop);
4450        }
4451    }
4452
4453    /// Bind a 2D affine transform to a widget. The render walker emits
4454    /// `PushTransform(value)` before painting the widget's subtree and
4455    /// `PopTransform` afterwards; the renderer composes the transform
4456    /// onto its stack so nested wrappers and widget-internal canvas
4457    /// transforms compose correctly. Bound at `Repaint` level: visual-
4458    /// only transforms never trigger relayout. Wrappers that want the
4459    /// transform's *value change* to also drive layout (e.g.
4460    /// `Scale::reflow(true)`) must additionally bind the *driver*
4461    /// signal to themselves at `Relayout` level — the transform prop
4462    /// itself stays at Repaint. Pass a `Transform2D`, `Signal<Transform2D>`,
4463    /// or `Prop<Transform2D>`.
4464    pub fn set_transform(
4465        &mut self,
4466        id: WidgetId,
4467        transform: impl Into<crate::signal::Prop<teksilo_canvas::Transform2D>>,
4468    ) {
4469        let prop = transform.into();
4470        prop.register_if_bound(
4471            id,
4472            &self.binding_registry,
4473            crate::binding::BindingLevel::RepaintOnly,
4474        );
4475        if let Some(node) = self.arena.get_mut(id) {
4476            node.transform_prop = Some(prop);
4477            // A plain transform is a *self* transform — clear any prior
4478            // content-transform marker so the flag can never go stale if a
4479            // node switches from `set_content_transform` to `set_transform`.
4480            node.content_transform = false;
4481        }
4482    }
4483
4484    /// Like [`set_transform`](Self::set_transform), but marks the transform as
4485    /// a **content** transform: it positions the node's content within a fixed
4486    /// parent-space viewport (the node's bounds) rather than transforming the
4487    /// node itself. Hit-testing then keeps the whole viewport interactive at
4488    /// any pan / zoom. Used by `SceneView`; see
4489    /// `WidgetNode::content_transform`.
4490    pub fn set_content_transform(
4491        &mut self,
4492        id: WidgetId,
4493        transform: impl Into<crate::signal::Prop<teksilo_canvas::Transform2D>>,
4494    ) {
4495        let prop = transform.into();
4496        prop.register_if_bound(
4497            id,
4498            &self.binding_registry,
4499            crate::binding::BindingLevel::RepaintOnly,
4500        );
4501        if let Some(node) = self.arena.get_mut(id) {
4502            node.transform_prop = Some(prop);
4503            node.content_transform = true;
4504        }
4505    }
4506
4507    /// Bind a Gaussian-equivalent blur radius to a widget. The render
4508    /// walker emits `BeginBlurredSubtree { bounds, radius }` before
4509    /// painting the widget's subtree and `EndBlurredSubtree` afterwards;
4510    /// the renderer redirects drawing into an intermediate texture, runs
4511    /// a dual-Kawase blur chain at the requested radius, and composites
4512    /// the blurred result back into the parent pass. Bound at `Repaint`
4513    /// level: blur radius changes never trigger relayout. Sub-perceptual
4514    /// radii (< 0.5) skip the Begin/End pair entirely so animated
4515    /// enable/disable patterns have zero per-frame cost when fully off.
4516    /// Pass any `Prop<f32>` or `Signal<f32>` source.
4517    pub fn set_blur(&mut self, id: WidgetId, radius: impl Into<crate::signal::Prop<f32>>) {
4518        let prop = radius.into();
4519        prop.register_if_bound(
4520            id,
4521            &self.binding_registry,
4522            crate::binding::BindingLevel::RepaintOnly,
4523        );
4524        if let Some(node) = self.arena.get_mut(id) {
4525            node.blur_prop = Some(prop);
4526        }
4527    }
4528
4529    /// Bind a widget's enabled state to a boolean prop or compatibility state binding.
4530    /// When false, the widget and its entire subtree ignore all events but remain
4531    /// visible. Focus traversal skips disabled subtrees and AccessKit marks their
4532    /// nodes as disabled. Accepts `Signal<bool>`, `Prop<bool>`, compatibility state
4533    /// bindings, or plain `bool`.
4534    ///
4535    /// The bound signal registers at `BindingLevel::SubtreeRepaint`: when
4536    /// it flips, the entire subtree rooted at `id` is marked for repaint
4537    /// (not relayout — geometry doesn't change). Leaves like
4538    /// `IconWidget` then re-resolve their role color
4539    /// using the new `PaintContext::effective_enabled` value, so a
4540    /// disabled subtree's icons and text dim automatically.
4541    pub fn enabled_when(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
4542        let prop = state.into();
4543        // SubtreeRepaint propagates the visual dirty mark through the
4544        // disabled subtree so leaves re-resolve their role colors.
4545        prop.register_if_bound(
4546            id,
4547            &self.binding_registry,
4548            crate::binding::BindingLevel::SubtreeRepaint,
4549        );
4550        // AccessibilityOnly is orthogonal — it flips `a11y_dirty` so
4551        // AccessKit's `disabled` flag refreshes on the next a11y sync
4552        // (the accessibility walker reads `arena.is_enabled(id)`,
4553        // which is already correct via the prop, but the tree needs
4554        // to be told to rebuild).
4555        prop.register_if_bound(
4556            id,
4557            &self.binding_registry,
4558            crate::binding::BindingLevel::AccessibilityOnly,
4559        );
4560        if let Some(node) = self.arena.get_mut(id) {
4561            node.enabled_state = Some(prop);
4562        }
4563    }
4564
4565    /// Reactive view of "is this widget effectively enabled?" — the AND
4566    /// of the widget's own `enabled_state` and every ancestor's.
4567    /// [`Self::is_enabled`] is the non-reactive equivalent; this method
4568    /// gives composite widgets a `Signal<bool>` for derived state.
4569    ///
4570    /// Leaves (`IconWidget`, `TextWidget`, `RectWidget`) do NOT need this
4571    /// — they receive the resolved bool via
4572    /// [`crate::widget::PaintContext::effective_enabled`] at paint time.
4573    /// This method is for composites that want to derive cursor / custom
4574    /// paint roles / etc. reactively.
4575    ///
4576    /// Install-or-reuse, exactly like [`Self::activation_signal`]: the signal
4577    /// lives on the node and the framework refreshes it from the live arena
4578    /// once per state-change pass (`flush_effective_enabled_signals`).
4579    ///
4580    /// It is deliberately NOT a signal derived by walking the ancestor chain
4581    /// here. A widget's `parent` is still `None` while its own `build()` runs
4582    /// — `insert_widget` inserts the node parentless and wires the parent link
4583    /// only after `build()` returns — so an ancestor walk performed from
4584    /// inside `build()` (which is how every caller uses this) sees an empty
4585    /// chain and would capture the widget's OWN `enabled` prop as the whole
4586    /// answer, permanently. That was a real bug: a Button inside a disabled
4587    /// form stayed painted as if enabled.
4588    ///
4589    /// The value is seeded from the live arena and corrected on the next
4590    /// flush, so a first-`build()` caller (parent not yet wired) and a
4591    /// rebuild caller (parent wired) both converge before anything paints.
4592    pub fn effective_enabled_signal(&mut self, id: WidgetId) -> crate::signal::Signal<bool> {
4593        if let Some(existing) = self
4594            .arena
4595            .get(id)
4596            .and_then(|n| n.effective_enabled_signal.clone())
4597        {
4598            return existing;
4599        }
4600        // Seed from the live tree. Mid-`build()` the parent is not wired yet,
4601        // so this is the widget's own state only; `flush_effective_enabled_signals`
4602        // corrects it against the fully-wired tree before the first paint.
4603        let seed = self.arena.is_enabled(id);
4604        let sig = crate::signal::Signal::new(seed);
4605        let Some(node) = self.arena.get_mut(id) else {
4606            // Node missing (shouldn't happen in build) — hand back a detached
4607            // handle so the caller still gets a valid signal.
4608            return crate::signal::Signal::new(true);
4609        };
4610        node.effective_enabled_signal = Some(sig.clone());
4611        self.arena.watch_effective_enabled(id);
4612        sig
4613    }
4614
4615    /// Refresh every node-resident `effective_enabled_signal` against the live
4616    /// arena, firing observers only where the value actually changed.
4617    ///
4618    /// Unlike [`Self::flush_activation_signals`] this cannot be driven off a
4619    /// change queue: a node's `enabled_state` is a `Prop<bool>` that may be
4620    /// bound to an app `Signal` which flips without the arena being notified,
4621    /// so there is no mutation site at which to record a transition. Instead
4622    /// this recomputes the (cheap, `O(depth)`) ancestor AND for each opted-in
4623    /// node and diffs. Only nodes that called
4624    /// [`Self::effective_enabled_signal`] are visited, so a tree with no
4625    /// interactive widgets pays nothing.
4626    ///
4627    /// Values are collected first and set afterwards: a `Signal::set` observer
4628    /// may mutate the tree, and must not run while the arena is being walked —
4629    /// the same discipline as `flush_activation_signals` and the
4630    /// `focus_within` / `hover_within` updates.
4631    pub(crate) fn flush_effective_enabled_signals(&mut self) {
4632        self.arena.prune_effective_enabled_watchers();
4633        let mut updates: Vec<(crate::signal::Signal<bool>, bool)> = Vec::new();
4634        for id in self.arena.effective_enabled_watchers() {
4635            let Some(sig) = self
4636                .arena
4637                .get(id)
4638                .and_then(|n| n.effective_enabled_signal.clone())
4639            else {
4640                continue;
4641            };
4642            let now = self.arena.is_enabled(id);
4643            if sig.get() != now {
4644                updates.push((sig, now));
4645            }
4646        }
4647        for (sig, value) in updates {
4648            sig.set(value);
4649        }
4650    }
4651
4652    /// Whether a widget is effectively enabled. Returns `false` if the widget
4653    /// itself or any ancestor has `enabled_state` bound to `false`.
4654    pub fn is_enabled(&self, id: WidgetId) -> bool {
4655        self.arena.is_enabled(id)
4656    }
4657
4658    /// Bind a widget's Tab-key participation to a boolean prop or
4659    /// compatibility state binding. When false, the widget is removed
4660    /// from Tab / Shift+Tab traversal (`cycle_focus`) but remains
4661    /// reachable via `request_focus` and arrow-key navigation that
4662    /// calls `request_focus`. Implements the ARIA roving-tabindex
4663    /// pattern (HTML `tabindex="-1"` semantics). Accepts
4664    /// `Signal<bool>`, `Prop<bool>`, or plain `bool`.
4665    /// Publish what a data view's `Space` should do when the row containing
4666    /// `id` holds the keyboard cursor. See
4667    /// [`WidgetNode::keyboard_toggle`](crate::arena::WidgetNode).
4668    pub fn set_keyboard_toggle(
4669        &mut self,
4670        id: WidgetId,
4671        f: std::rc::Rc<dyn Fn(&mut crate::widget::EventContext)>,
4672    ) {
4673        if let Some(node) = self.arena.get_mut(id) {
4674            node.keyboard_toggle = Some(f);
4675        }
4676    }
4677
4678    /// The first keyboard-toggle action published in `root`'s subtree, in
4679    /// traversal order.
4680    ///
4681    /// Searched per keypress rather than cached: a data view rebuilds its rows
4682    /// as they realize, so an id recorded at build time would outlive the
4683    /// widget it named.
4684    pub fn keyboard_toggle_in(
4685        &self,
4686        root: WidgetId,
4687    ) -> Option<std::rc::Rc<dyn Fn(&mut crate::widget::EventContext)>> {
4688        if let Some(f) = self.arena.get(root).and_then(|n| n.keyboard_toggle.clone()) {
4689            return Some(f);
4690        }
4691        for &child in self.arena.children(root) {
4692            if let Some(found) = self.keyboard_toggle_in(child) {
4693                return Some(found);
4694            }
4695        }
4696        None
4697    }
4698
4699    pub fn set_tab_stop(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
4700        let prop = state.into();
4701        // Bind at the lightest level — tab-stop changes never affect
4702        // layout or paint; cycle_focus reads the current value on
4703        // each Tab keypress.
4704        prop.register_if_bound(
4705            id,
4706            &self.binding_registry,
4707            crate::binding::BindingLevel::RepaintOnly,
4708        );
4709        if let Some(node) = self.arena.get_mut(id) {
4710            node.tab_stop = Some(prop);
4711        }
4712    }
4713
4714    /// Current Tab-key participation for a widget. Returns the value
4715    /// of the `tab_stop` prop if bound, or `true` (the default) when
4716    /// no binding is present. Mirrors the filter used by
4717    /// `cycle_focus` — primarily for tests asserting the
4718    /// roving-tabindex contract.
4719    pub fn tab_stop(&self, id: WidgetId) -> bool {
4720        self.arena
4721            .get(id)
4722            .and_then(|node| node.tab_stop.as_ref())
4723            .map(|prop| prop.get())
4724            .unwrap_or(true)
4725    }
4726
4727    /// Declare `id` as a **traversal-scope boundary** with the given policy.
4728    /// `cycle_focus` then treats the node's subtree as an independent Tab
4729    /// group: `tab_index` values inside it are scoped (they never collide
4730    /// with sibling scopes) and `policy` governs Tab at the scope's ends.
4731    ///
4732    /// The scope node is forced non-focusable — it is a transparent boundary,
4733    /// never itself a Tab stop. Called from `BuildContext::set_traversal_scope`
4734    /// (which the `FocusScope` wrapper widget invokes during `build`), and
4735    /// directly usable from tests with no dependency on the widgets crate.
4736    pub fn set_traversal_scope(
4737        &mut self,
4738        id: WidgetId,
4739        policy: crate::focus::TraversalScopePolicy,
4740    ) {
4741        if let Some(node) = self.arena.get_mut(id) {
4742            node.node_traversal_scope = Some(policy);
4743            node.node_focusable = Some(false);
4744        }
4745    }
4746
4747    /// Remove a previously set traversal-scope marker from `id` (rebuild
4748    /// paths where a `FocusScope` is replaced by a non-scope widget). Leaves
4749    /// `node_focusable` untouched — a later handler-set application resets it.
4750    pub fn clear_traversal_scope(&mut self, id: WidgetId) {
4751        if let Some(node) = self.arena.get_mut(id) {
4752            node.node_traversal_scope = None;
4753        }
4754    }
4755
4756    /// Current traversal-scope policy on `id`, if any. For tests asserting
4757    /// the scope marker contract.
4758    pub fn traversal_scope(&self, id: WidgetId) -> Option<crate::focus::TraversalScopePolicy> {
4759        self.arena
4760            .get(id)
4761            .and_then(|node| node.node_traversal_scope)
4762    }
4763
4764    // --- Theme override ---
4765
4766    /// Set a theme override on a widget. All descendants of this widget
4767    /// will see the modified theme during layout and paint.
4768    /// The override function receives a mutable `Theme` to modify.
4769    ///
4770    /// ```
4771    /// # use teksilo_core::{Widget, LayoutResponse, LayoutContext, widget_tree::WidgetTree};
4772    /// # use teksilo_canvas::{Size, SizeProposal};
4773    /// # use teksilo_tokens::ColorTokens;
4774    /// # #[derive(Debug)] struct MinWidget;
4775    /// # impl Widget for MinWidget {
4776    /// #     fn layout_response(&self, _: SizeProposal, _: &LayoutContext) -> LayoutResponse {
4777    /// #         Size::new(0.0, 0.0).into()
4778    /// #     }
4779    /// # }
4780    /// # let mut tree = WidgetTree::new();
4781    /// # let panel_id = tree.add(MinWidget);
4782    /// tree.set_theme_override(panel_id, |theme| {
4783    ///     theme.colors = ColorTokens::dark_default();
4784    /// });
4785    /// ```
4786    pub fn set_theme_override(
4787        &mut self,
4788        id: WidgetId,
4789        f: impl Fn(&mut crate::styles::Theme) + 'static,
4790    ) {
4791        let had_override = self
4792            .arena
4793            .get(id)
4794            .is_some_and(|n| n.theme_override.is_some());
4795        if let Some(node) = self.arena.get_mut(id) {
4796            node.theme_override = Some(crate::environment::ThemeOverride { func: Box::new(f) });
4797            node.dirty.needs_layout = true;
4798            node.dirty.needs_paint = true;
4799        }
4800        if !had_override {
4801            self.arena.theme_override_count += 1;
4802        }
4803    }
4804
4805    /// Get the resolved theme for a specific widget (applying ancestor overrides).
4806    pub fn resolved_theme(&self, id: WidgetId) -> crate::styles::Theme {
4807        self.arena.resolve_theme(id, &self.theme).into_owned()
4808    }
4809}
4810
4811impl Default for WidgetTree {
4812    fn default() -> Self {
4813        Self::new()
4814    }
4815}
4816
4817#[cfg(test)]
4818mod activation_signal_tests {
4819    use super::*;
4820    use crate::build_context::BuildContext;
4821    use crate::signal::Signal;
4822    use crate::widget::{LayoutContext, LayoutResponse, Widget};
4823    use teksilo_canvas::SizeProposal;
4824
4825    /// A leaf that, on build, opts into its activation signal and mirrors it
4826    /// into an out-of-band signal the test can read.
4827    #[derive(Debug)]
4828    struct ActivationProbe {
4829        log: Signal<Vec<bool>>,
4830    }
4831
4832    impl Widget for ActivationProbe {
4833        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
4834            let id = ctx.self_id();
4835            let vis = ctx.activation_signal(id);
4836            let log = self.log.clone();
4837            ctx.effect(&vis, move |active| {
4838                let mut v = log.get();
4839                v.push(*active);
4840                log.set(v);
4841            });
4842            Vec::new()
4843        }
4844
4845        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
4846            proposal.resolve(10.0, 10.0).into()
4847        }
4848    }
4849
4850    /// A widget that enqueues a post-mount action via `run_after_mount` has it
4851    /// run exactly once, with a real `EventContext`, when the tree drains
4852    /// (`run_mount_actions`) — and `has_pending_mount_actions` reflects the
4853    /// queue state.
4854    #[derive(Debug)]
4855    struct MountActionProbe {
4856        ran: Signal<u32>,
4857    }
4858
4859    impl Widget for MountActionProbe {
4860        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
4861            let ran = self.ran.clone();
4862            ctx.run_after_mount(move |_ectx| ran.set(ran.get() + 1));
4863            Vec::new()
4864        }
4865
4866        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
4867            proposal.resolve(10.0, 10.0).into()
4868        }
4869    }
4870
4871    #[test]
4872    fn run_after_mount_runs_once_on_drain() {
4873        let mut tree = WidgetTree::new();
4874        let ran = Signal::new(0_u32);
4875        tree.add(MountActionProbe { ran: ran.clone() });
4876        tree.layout(SizeProposal::exact(100.0, 100.0));
4877
4878        // Queued during build, not yet run.
4879        assert!(tree.has_pending_mount_actions());
4880        assert_eq!(ran.get(), 0);
4881
4882        // Drain with a Noop sink (as headless callers do).
4883        tree.run_mount_actions(&mut crate::window::NoopWindowOps);
4884        assert_eq!(ran.get(), 1);
4885        assert!(!tree.has_pending_mount_actions());
4886
4887        // Draining again is a no-op (the queue is empty).
4888        tree.run_mount_actions(&mut crate::window::NoopWindowOps);
4889        assert_eq!(ran.get(), 1);
4890    }
4891
4892    #[test]
4893    fn activation_signal_fires_on_dormant_and_reactivate() {
4894        let mut tree = WidgetTree::new();
4895        let log = Signal::new(Vec::<bool>::new());
4896        let probe = tree.add(ActivationProbe { log: log.clone() });
4897
4898        // Gate the probe's visibility on a signal.
4899        let visible = Signal::new(true);
4900        tree.visible_when(probe, visible.clone());
4901        tree.layout(SizeProposal::exact(100.0, 100.0));
4902
4903        // Initially active: effect registration alone fires nothing.
4904        assert_eq!(log.get(), Vec::<bool>::new());
4905
4906        // Hide → dormant → activation signal false.
4907        visible.set(false);
4908        tree.layout(SizeProposal::exact(100.0, 100.0));
4909        assert_eq!(log.get(), vec![false]);
4910
4911        // Show → active → activation signal true.
4912        visible.set(true);
4913        tree.layout(SizeProposal::exact(100.0, 100.0));
4914        assert_eq!(log.get(), vec![false, true]);
4915
4916        // Redundant relayout while active fires nothing new.
4917        tree.layout(SizeProposal::exact(100.0, 100.0));
4918        assert_eq!(log.get(), vec![false, true]);
4919    }
4920
4921    /// **A node parked and re-woken before the flush never looks dormant.**
4922    ///
4923    /// `pending_activation_changes` is an append-only queue, so this records
4924    /// two edges; replaying them in order would hand observers a `false` that
4925    /// was already superseded — for a state signal that is a lie, not a
4926    /// history. `present_in_tree_modal_request` takes exactly this route on
4927    /// every dialog (build the content, park it, mount the scrim, wake it,
4928    /// *then* move focus in), and the stale `false` landed after the focus
4929    /// dispatch: a text editor's dormancy handler wiped the focus it had just
4930    /// been granted and the dialog opened with no caret.
4931    #[test]
4932    fn a_park_and_wake_inside_one_batch_fires_nothing() {
4933        let mut tree = WidgetTree::new();
4934        let log = Signal::new(Vec::<bool>::new());
4935        let probe = tree.add(ActivationProbe { log: log.clone() });
4936        tree.layout(SizeProposal::exact(100.0, 100.0));
4937        assert_eq!(log.get(), Vec::<bool>::new());
4938
4939        tree.set_dormant(probe);
4940        tree.activate(probe);
4941        tree.layout(SizeProposal::exact(100.0, 100.0));
4942        assert_eq!(
4943            log.get(),
4944            Vec::<bool>::new(),
4945            "a node that ends the batch where it started never observably \
4946             changed — firing the intermediate `false` makes observers act on \
4947             a state that was never visible",
4948        );
4949
4950        // The converse still reports: a batch with a *net* transition fires
4951        // once, with the state the node actually ended in.
4952        tree.activate(probe);
4953        tree.set_dormant(probe);
4954        tree.layout(SizeProposal::exact(100.0, 100.0));
4955        assert_eq!(
4956            log.get(),
4957            vec![false],
4958            "a net Active→Dormant batch must still report, exactly once",
4959        );
4960
4961        tree.activate(probe);
4962        tree.layout(SizeProposal::exact(100.0, 100.0));
4963        assert_eq!(log.get(), vec![false, true]);
4964    }
4965}
4966
4967#[cfg(test)]
4968mod visible_when_builder_tests {
4969    use super::*;
4970    use crate::signal::{Prop, Signal};
4971    use crate::widget_builder::WidgetBuilder;
4972
4973    /// `.visible_when(signal)` on any widget builder threads a *bound*
4974    /// visibility prop onto the inserted node — so `teksu!`'s property form
4975    /// (`Widget { visible_when: sig }`) reaches the same `node.visible_state`
4976    /// slot as the imperative `ctx.visible_when(id, sig)`.
4977    #[test]
4978    fn visible_when_builder_binds_node_visibility() {
4979        let mut tree = WidgetTree::new();
4980        let shown = Signal::new(false);
4981        let id = tree.add(crate::test_widgets::FillWidget::new().visible_when(shown.clone()));
4982
4983        let node = tree.arena.get(id).expect("node exists");
4984        assert!(
4985            matches!(node.visible_state, Some(Prop::Bound(_))),
4986            "`.visible_when(Signal)` must store a bound visibility prop"
4987        );
4988    }
4989
4990    /// A static `bool` is accepted too (`Prop::Static`), matching
4991    /// `ctx.visible_when` / `access_hidden` semantics.
4992    #[test]
4993    fn visible_when_builder_accepts_static_bool() {
4994        let mut tree = WidgetTree::new();
4995        let id = tree.add(crate::test_widgets::FillWidget::new().visible_when(false));
4996
4997        let node = tree.arena.get(id).expect("node exists");
4998        assert!(matches!(node.visible_state, Some(Prop::Static(false))));
4999    }
5000}
5001
5002#[cfg(test)]
5003mod text_scale_tests {
5004    use super::*;
5005
5006    #[test]
5007    fn effective_theme_starts_equal_to_theme() {
5008        let tree = WidgetTree::new();
5009        assert_eq!(
5010            tree.effective_theme.typography.body.size,
5011            tree.theme.typography.body.size
5012        );
5013        assert_eq!(tree.user_text_scale(), 1.0);
5014    }
5015
5016    #[test]
5017    fn effective_text_scale_and_signal_track_the_combined_factor() {
5018        let mut tree = WidgetTree::new();
5019        assert_eq!(tree.effective_text_scale(), 1.0);
5020        assert_eq!(tree.text_scale_signal().get(), 1.0);
5021
5022        tree.set_user_text_scale(1.5);
5023        assert!((tree.effective_text_scale() - 1.5).abs() < 0.001);
5024        assert!((tree.text_scale_signal().get() - 1.5).abs() < 0.001);
5025
5026        // OS preference multiplies in.
5027        tree.set_accessibility_preferences(false, false, 2.0);
5028        assert!((tree.effective_text_scale() - 3.0).abs() < 0.01);
5029        assert!((tree.text_scale_signal().get() - 3.0).abs() < 0.01);
5030    }
5031
5032    #[test]
5033    fn set_user_text_scale_scales_effective_typography() {
5034        let mut tree = WidgetTree::new();
5035        let base = tree.theme.typography.body.size;
5036        tree.set_user_text_scale(1.5);
5037        assert!((tree.effective_theme.typography.body.size - base * 1.5).abs() < 0.001);
5038        // The unscaled base theme is untouched.
5039        assert_eq!(tree.theme.typography.body.size, base);
5040    }
5041
5042    #[test]
5043    fn set_theme_preserves_existing_user_scale() {
5044        let mut tree = WidgetTree::new();
5045        tree.set_user_text_scale(2.0);
5046        let dark = crate::presets::intui::dark();
5047        let dark_base = dark.typography.body.size;
5048        tree.set_theme(dark);
5049        assert!((tree.effective_theme.typography.body.size - dark_base * 2.0).abs() < 0.001);
5050    }
5051
5052    #[test]
5053    fn os_text_scale_multiplies_with_user_scale() {
5054        let mut tree = WidgetTree::new();
5055        let base = tree.theme.typography.body.size;
5056        tree.set_user_text_scale(1.5);
5057        // OS preference reports 1.2 → combined 1.8.
5058        tree.set_accessibility_preferences(false, false, 1.2);
5059        assert!((tree.effective_theme.typography.body.size - base * 1.8).abs() < 0.01);
5060    }
5061
5062    #[test]
5063    fn same_scale_is_a_noop_and_factor_is_clamped() {
5064        let mut tree = WidgetTree::new();
5065        tree.set_user_text_scale(1.5);
5066        // Re-setting the same value should not panic / change anything.
5067        tree.set_user_text_scale(1.5);
5068        assert_eq!(tree.user_text_scale(), 1.5);
5069        // Out-of-range clamps into [0.25, 8.0].
5070        tree.set_user_text_scale(100.0);
5071        assert_eq!(tree.user_text_scale(), 8.0);
5072    }
5073}
5074
5075/// Covers the `WidgetTree`-level facts
5076/// `teksilo_app::WindowManager::request_redraw_needing_render` (the
5077/// targeted cross-window redraw added for shared-`Signal` dispatch
5078/// fan-out) relies on. Neither test touches windows at all — they exist
5079/// to pin down `needs_render()`'s contract in isolation, since
5080/// teksilo-app cannot stand up a real `PlatformWindow` in a unit test.
5081#[cfg(test)]
5082mod cross_window_redraw_signal_tests {
5083    use super::*;
5084    use crate::signal::Signal;
5085    use crate::test_widgets::{FillWidget, StackWidget};
5086    use teksilo_canvas::SizeProposal;
5087
5088    /// The premise the fix acts on, AND the trap a naive fix would fall
5089    /// into. A `Signal` shared by two independent trees (standing in for
5090    /// two windows) is supposed to dirty both when mutated, even though
5091    /// only one of them is the tree whose dispatch made the mutation —
5092    /// but `Signal::set` only flips a dirty flag on the signal itself and
5093    /// in the `BindingRegistry`; nothing walks that into a tree's
5094    /// `needs_layout` / `needs_paint` bits (what `needs_render()` reads)
5095    /// except that tree's OWN `process_state_changes`, run at the top of
5096    /// its OWN `layout()`. So immediately after the mutation, with
5097    /// neither tree having re-run `layout()`, BOTH read clean — a naive
5098    /// "just check `needs_render()`" cross-window redraw would see
5099    /// nothing to do and stay a permanent no-op. Once tree B's `layout()`
5100    /// runs (what `request_redraw_needing_render` does for every window
5101    /// before checking it), the same mutation is finally visible there.
5102    ///
5103    /// Each tree wraps its gated leaf in a `StackWidget` parent (rather
5104    /// than gating a bare root leaf) so the fact under test — an ACTIVE
5105    /// widget ending up dirty — is unambiguous: `any_needs_layout()` /
5106    /// `any_needs_paint()` only ever look at `Active` nodes, and a leaf
5107    /// that itself goes dormant is deliberately excluded from both (a
5108    /// hidden widget has nothing to paint). What must go dirty here is
5109    /// the STILL-ACTIVE stack, via `mark_ancestors_need_layout` — the
5110    /// same mechanism that makes a real window's content re-flow around
5111    /// a child that just appeared or disappeared.
5112    #[test]
5113    fn a_shared_signal_mutation_only_shows_up_after_that_trees_own_layout_reconciles_it() {
5114        let shared = Signal::new(true);
5115
5116        let mut tree_a = WidgetTree::new();
5117        let stack_a = tree_a.add(StackWidget::new());
5118        let id_a = tree_a.add_child(stack_a, FillWidget::new());
5119        tree_a.visible_when(id_a, shared.clone());
5120
5121        let mut tree_b = WidgetTree::new();
5122        let stack_b = tree_b.add(StackWidget::new());
5123        let id_b = tree_b.add_child(stack_b, FillWidget::new());
5124        tree_b.visible_when(id_b, shared.clone());
5125
5126        let proposal = SizeProposal::exact(100.0, 100.0);
5127
5128        // Bring both to the same clean baseline a real event loop reaches
5129        // after its initial layout + paint.
5130        tree_a.layout(proposal);
5131        tree_a.render();
5132        tree_b.layout(proposal);
5133        tree_b.render();
5134        assert!(!tree_a.needs_render(), "precondition: tree A starts clean");
5135        assert!(!tree_b.needs_render(), "precondition: tree B starts clean");
5136
5137        // Simulate a handler mutating the shared Signal during tree A's
5138        // dispatch. Neither tree re-runs layout() here yet.
5139        shared.set(false);
5140
5141        assert!(
5142            !tree_a.needs_render(),
5143            "the mutation alone does not retroactively dirty tree A either — \
5144             a Signal write cannot poke an arena directly, only the next \
5145             process_state_changes (inside layout()) can"
5146        );
5147        assert!(
5148            !tree_b.needs_render(),
5149            "and tree B reads exactly as clean as tree A does at this point — \
5150             checking needs_render() without reconciling first cannot tell them apart"
5151        );
5152
5153        // ...but they are NOT indistinguishable to `needs_reconcile()`,
5154        // which is what `request_redraw_needing_render` actually gates
5155        // its reconcile on. Both trees observe the shared Signal, so
5156        // both report pending reactive work here — and asking is
5157        // read-only, so asking tree A first does not answer for tree B.
5158        assert!(
5159            tree_a.needs_reconcile() && tree_b.needs_reconcile(),
5160            "both trees must report pending reactive work from the shared write"
5161        );
5162
5163        // This is what `request_redraw_needing_render` does for a window
5164        // whose gate is open — reconcile at the window's OWN current
5165        // size, which is what walks a pending Signal-driven change into
5166        // the arena.
5167        tree_b.layout(proposal);
5168
5169        assert!(
5170            tree_b.needs_render(),
5171            "tree B, which merely OBSERVES the shared Signal, is now dirty — \
5172             this is the cross-tree fan-out request_redraw_needing_render \
5173             exists to notice (via its own reconcile-then-check) and repaint"
5174        );
5175        assert!(
5176            !tree_b.needs_reconcile(),
5177            "and having reconciled, tree B's gate closes again"
5178        );
5179        assert!(
5180            tree_a.needs_reconcile(),
5181            "while tree A — which has NOT reconciled — is still waiting; one \
5182             window's reconcile must never close another's gate"
5183        );
5184    }
5185
5186    /// The gate `request_redraw_needing_render` gained must stay SHUT for
5187    /// a window with nothing reactive pending, or it saves nothing: that
5188    /// method runs after every dispatched event, and an open gate costs
5189    /// a full `layout_with_ops` — a dozen per-frame passes (pending
5190    /// animations, frame tick, scheduler tick, drag tick,
5191    /// `process_state_changes`, tooltips, four overlay passes) before it
5192    /// reaches the geometry short-circuit, for every open window, on
5193    /// every event of a fast mouse-move stream.
5194    #[test]
5195    fn needs_reconcile_is_false_for_an_idle_tree() {
5196        let shared = Signal::new(true);
5197        let mut idle = WidgetTree::new();
5198        let stack = idle.add(StackWidget::new());
5199        let leaf = idle.add_child(stack, FillWidget::new());
5200        idle.visible_when(leaf, shared.clone());
5201        idle.layout(SizeProposal::exact(100.0, 100.0));
5202        idle.render();
5203
5204        assert!(!idle.needs_reconcile(), "nothing written — gate shut");
5205        assert!(!idle.needs_reconcile(), "and asking does not open it");
5206
5207        shared.set(false);
5208        assert!(idle.needs_reconcile(), "a write opens it");
5209        idle.layout(SizeProposal::exact(100.0, 100.0));
5210        assert!(!idle.needs_reconcile(), "reconciling closes it again");
5211    }
5212
5213    /// A *pending* `animate_to` contributes no scheduler deadline until
5214    /// `process_pending_animations` promotes it, so `next_timer_deadline`
5215    /// (and therefore `request_redraw_due`) cannot see it. The gate must,
5216    /// or arming an animation from another window's handler would leave
5217    /// it parked until something unrelated woke the window.
5218    #[test]
5219    fn needs_reconcile_sees_an_animation_armed_but_not_yet_started() {
5220        let mut tree = WidgetTree::new();
5221        let id = tree.add(FillWidget::new());
5222        tree.layout(SizeProposal::exact(50.0, 50.0));
5223        tree.render();
5224
5225        // Registered but deliberately NOT bound to any widget, so the
5226        // binding-registry term cannot be what notices it.
5227        let anim = Signal::new_animated(0.0_f32);
5228        tree.register_animated_signal(&anim, id);
5229        assert!(!tree.needs_reconcile(), "precondition: nothing armed yet");
5230
5231        anim.animate_to(
5232            1.0,
5233            std::time::Duration::from_millis(200),
5234            teksilo_tokens::Easing::Linear,
5235        );
5236        assert!(
5237            tree.needs_reconcile(),
5238            "an armed-but-unstarted animation is reactive work only layout() can pick up"
5239        );
5240        assert!(
5241            anim.has_pending_animation(),
5242            "and asking must not have consumed the request"
5243        );
5244
5245        tree.layout(SizeProposal::exact(50.0, 50.0));
5246        assert!(
5247            !anim.has_pending_animation(),
5248            "the reconcile promoted it into the scheduler"
5249        );
5250    }
5251
5252    /// An animation armed *after* the wall clock has overtaken the simulated one
5253    /// must still run.
5254    ///
5255    /// `layout` promotes a pending `animate_to` into the scheduler; once
5256    /// `tick_animations` is driving the tree, the scheduler is only ever ticked at
5257    /// `sim_clock`. Stamping the promotion with `Instant::now()` therefore put the
5258    /// start in the scheduler's *future* the moment a test's real time outran the
5259    /// simulated time it had asked for — and a start in the future does not run
5260    /// slow, it does not run at all. That made animated headless tests a function
5261    /// of machine load: green run alone, frozen once a full suite filled the cores
5262    /// and stretched each test's wall-clock time past its simulated budget.
5263    ///
5264    /// The two clocks below are the shape of that: 90 ms simulated against at
5265    /// least 100 ms real, so simulated time never catches up. Under the old
5266    /// behaviour the animation stays pinned at its start value forever.
5267    #[test]
5268    fn an_animation_armed_after_real_time_outran_the_sim_clock_still_runs() {
5269        let mut tree = WidgetTree::new();
5270        let id = tree.add(FillWidget::new());
5271        tree.layout(SizeProposal::exact(50.0, 50.0));
5272
5273        // Put the tree in simulated time, then let the wall clock get ahead of it.
5274        tree.tick_animations(std::time::Duration::from_millis(10));
5275        std::thread::sleep(std::time::Duration::from_millis(100));
5276
5277        let anim = Signal::new_animated(0.0_f32);
5278        tree.register_animated_signal(&anim, id);
5279        anim.animate_to(
5280            1.0,
5281            std::time::Duration::from_millis(50),
5282            teksilo_tokens::Easing::Linear,
5283        );
5284        tree.layout(SizeProposal::exact(50.0, 50.0));
5285
5286        // 80 ms of simulated time against a 50 ms animation: comfortably finished
5287        // on the only clock the scheduler is ever ticked with, and still short of
5288        // the ~100 ms of real time that has passed.
5289        tree.tick_animations(std::time::Duration::from_millis(80));
5290
5291        assert_eq!(
5292            anim.get(),
5293            1.0,
5294            "the animation must be measured against the clock it is ticked with, \
5295             not the wall clock that has already run past it"
5296        );
5297        assert!(
5298            !tree.has_active_animations(),
5299            "and having reached its target it must be off the scheduler"
5300        );
5301    }
5302
5303    /// A layout pass on a simulated tree advances no animation.
5304    ///
5305    /// The mirror image of the test above, and the other half of the same
5306    /// contract: `layout` both **promotes** a pending `animate_to` and
5307    /// **ticks** the scheduler, and it has to do both against the same clock.
5308    /// Promoting at `sim_clock` while ticking at `Instant::now()` hands the
5309    /// freshly promoted animation an elapsed time equal to the tree's entire
5310    /// wall-clock age — so it finishes inside the very layout pass that started
5311    /// it, and how much of it a test ever observes depends on how long that
5312    /// test took to get there.
5313    ///
5314    /// The 120 ms slept below is what the wall clock would contribute; the
5315    /// tween is 100 ms, so under the old behaviour it is already over before
5316    /// the caller advances anything.
5317    #[test]
5318    fn a_layout_pass_on_a_simulated_tree_advances_no_animation() {
5319        let mut tree = WidgetTree::new();
5320        let id = tree.add(FillWidget::new());
5321        tree.layout(SizeProposal::exact(50.0, 50.0));
5322
5323        // Put the tree on the simulated clock, then let real time run past the
5324        // whole duration of the animation that is about to be armed.
5325        tree.advance_time(std::time::Duration::from_millis(1));
5326        std::thread::sleep(std::time::Duration::from_millis(120));
5327
5328        let anim = Signal::new_animated(0.0_f32);
5329        tree.register_animated_signal(&anim, id);
5330        anim.animate_to(
5331            100.0,
5332            std::time::Duration::from_millis(100),
5333            teksilo_tokens::Easing::Linear,
5334        );
5335        tree.layout(SizeProposal::exact(50.0, 50.0));
5336
5337        assert_eq!(
5338            anim.get(),
5339            0.0,
5340            "a layout pass promotes the animation; it does not also age it by \
5341             however long the tree has been alive"
5342        );
5343
5344        // It moves when, and only when, the clock is advanced.
5345        tree.advance_time(std::time::Duration::from_millis(50));
5346        assert!(
5347            (anim.get() - 50.0).abs() < 2.0,
5348            "half of a 100 ms linear tween: {}",
5349            anim.get()
5350        );
5351    }
5352
5353    /// `needs_render()` (paint/layout dirt only) must stay `false` while a
5354    /// per-frame `Signal<f32>` animation is merely *running*, with nothing
5355    /// new to paint. `request_redraw_needing_render` filters on
5356    /// `needs_render()`, not the broader `needs_redraw()`, precisely so a
5357    /// window with a live animation isn't forced into an extra immediate
5358    /// redraw on every sibling-window event — that would defeat the 60 Hz
5359    /// `WaitUntil` pacing those animations already get elsewhere and
5360    /// reintroduce the uncapped free-running redraw bug that pacing was
5361    /// written to remove.
5362    #[test]
5363    fn needs_render_excludes_a_running_animation_with_no_dirty_paint() {
5364        let mut tree = WidgetTree::new();
5365        let id = tree.add(FillWidget::new());
5366        tree.layout(SizeProposal::exact(50.0, 50.0));
5367        tree.render();
5368        assert!(!tree.needs_render(), "precondition: tree starts clean");
5369        assert!(!tree.needs_redraw(), "precondition: nothing running yet");
5370
5371        let anim = Signal::new_animated(0.0_f32);
5372        tree.register_animated_signal(&anim, id);
5373        anim.animate_to(
5374            1.0,
5375            std::time::Duration::from_millis(200),
5376            teksilo_tokens::Easing::Linear,
5377        );
5378        // `process_pending_animations` (which picks up the pending
5379        // `animate_to` and starts it on the scheduler) runs inside `layout`.
5380        tree.layout(SizeProposal::exact(50.0, 50.0));
5381
5382        assert!(
5383            tree.needs_redraw(),
5384            "an animation just started, so needs_redraw() (has_running()) must be true"
5385        );
5386        assert!(
5387            !tree.needs_render(),
5388            "but nothing is actually dirty for paint/layout — needs_render() must stay false, \
5389             which is the whole point of using it (not needs_redraw()) as the cross-window filter"
5390        );
5391    }
5392}
5393
5394#[cfg(test)]
5395mod effective_enabled_signal_tests {
5396    use super::*;
5397    use crate::build_context::BuildContext;
5398    use crate::signal::Signal;
5399    use crate::widget::{LayoutContext, LayoutResponse, Widget};
5400    use std::cell::RefCell;
5401    use std::rc::Rc;
5402    use teksilo_canvas::SizeProposal;
5403
5404    type SignalSlot = Rc<RefCell<Option<Signal<bool>>>>;
5405
5406    /// A leaf that opts into `effective_enabled_signal` from inside its own
5407    /// `build()` — the only way real widgets use it, and the case that was
5408    /// broken. It publishes the handle so the test can read the live value.
5409    #[derive(Debug)]
5410    struct EnabledProbe {
5411        out: SignalSlot,
5412    }
5413
5414    impl Widget for EnabledProbe {
5415        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
5416            let id = ctx.self_id();
5417            let sig = ctx.effective_enabled_signal(id);
5418            // Also pins that the signal is *mutable*: the previous derived
5419            // implementation panicked here with "observe() is only supported
5420            // on mutable signals", which is why widgets could not use
5421            // `ctx.effect` to react to being disabled.
5422            ctx.effect(&sig, |_| {});
5423            *self.out.borrow_mut() = Some(sig);
5424            Vec::new()
5425        }
5426
5427        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
5428            proposal.resolve(10.0, 10.0).into()
5429        }
5430    }
5431
5432    /// A composite that adds the probe through the ordinary `ctx.add` idiom, so
5433    /// the child is inserted PARENTLESS and builds before its parent link is
5434    /// wired — the exact situation that defeated the old
5435    /// walk-the-ancestors-at-call-time implementation.
5436    #[derive(Debug)]
5437    struct Form {
5438        enabled: Signal<bool>,
5439        out: SignalSlot,
5440    }
5441
5442    impl Widget for Form {
5443        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
5444            let id = ctx.self_id();
5445            ctx.enabled_when(id, self.enabled.clone());
5446            vec![ctx.add(EnabledProbe {
5447                out: self.out.clone(),
5448            })]
5449        }
5450
5451        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
5452            proposal.resolve(10.0, 10.0).into()
5453        }
5454    }
5455
5456    fn mount_form(enabled: Signal<bool>) -> (WidgetTree, WidgetId, Signal<bool>) {
5457        let out: SignalSlot = Rc::new(RefCell::new(None));
5458        let mut tree = WidgetTree::new();
5459        let form = tree.add(Form {
5460            enabled,
5461            out: out.clone(),
5462        });
5463        tree.layout(SizeProposal::exact(100.0, 100.0));
5464        let sig = out.borrow().clone().expect("probe published its signal");
5465        (tree, form, sig)
5466    }
5467
5468    /// THE REGRESSION. A widget whose own `enabled` is untouched must still
5469    /// report disabled when an ANCESTOR is disabled. This failed before the
5470    /// signal became node-resident: `insert_widget` inserts the node with
5471    /// `parent: None` and wires the parent only after `build()` returns, so an
5472    /// ancestor walk done during `build()` saw an empty chain and captured
5473    /// "enabled" for the widget's whole life.
5474    #[test]
5475    fn tracks_an_ancestor_disabled_before_mount() {
5476        let (_tree, _form, sig) = mount_form(Signal::new(false));
5477        assert!(
5478            !sig.get(),
5479            "a child of a disabled ancestor must report effectively-disabled"
5480        );
5481    }
5482
5483    /// The live case: the ancestor's bound signal flips after mount. The child
5484    /// must follow, in both directions, with no rebuild.
5485    #[test]
5486    fn follows_an_ancestor_flipping_after_mount() {
5487        let enabled = Signal::new(true);
5488        let (mut tree, _form, sig) = mount_form(enabled.clone());
5489        assert!(sig.get(), "starts enabled");
5490
5491        enabled.set(false);
5492        tree.layout(SizeProposal::exact(100.0, 100.0));
5493        assert!(!sig.get(), "child follows the ancestor going disabled");
5494
5495        enabled.set(true);
5496        tree.layout(SizeProposal::exact(100.0, 100.0));
5497        assert!(sig.get(), "and follows it coming back");
5498    }
5499
5500    /// A widget's own `enabled_state` still works on its own.
5501    #[test]
5502    fn honours_the_widgets_own_state() {
5503        let out: SignalSlot = Rc::new(RefCell::new(None));
5504        let mut tree = WidgetTree::new();
5505        let probe = tree.add(EnabledProbe { out: out.clone() });
5506        tree.enabled_when(probe, false);
5507        tree.layout(SizeProposal::exact(100.0, 100.0));
5508        let sig = out.borrow().clone().unwrap();
5509        assert!(!sig.get(), "own enabled_state alone disables");
5510    }
5511
5512    /// The signal must agree with the paint-time bool the render walker
5513    /// computes. If they disagreed, role-driven chrome (which dims from
5514    /// `PaintContext::effective_enabled`) and signal-driven chrome (which dims
5515    /// from this signal) would grey out at different moments.
5516    #[test]
5517    fn agrees_with_the_paint_time_effective_enabled() {
5518        let enabled = Signal::new(true);
5519        let (mut tree, form, sig) = mount_form(enabled.clone());
5520        let probe = tree.children(form)[0];
5521
5522        for value in [false, true, false] {
5523            enabled.set(value);
5524            tree.layout(SizeProposal::exact(100.0, 100.0));
5525            assert_eq!(
5526                sig.get(),
5527                tree.is_enabled(probe),
5528                "signal and the arena's live is_enabled must agree (enabled={value})"
5529            );
5530        }
5531    }
5532
5533    /// Install-or-reuse: asking twice hands back the same signal.
5534    #[test]
5535    fn is_install_or_reuse() {
5536        let out: SignalSlot = Rc::new(RefCell::new(None));
5537        let mut tree = WidgetTree::new();
5538        let id = tree.add(EnabledProbe { out });
5539        let a = tree.effective_enabled_signal(id);
5540        let b = tree.effective_enabled_signal(id);
5541        assert!(
5542            Signal::same(&a, &b),
5543            "must hand back the same signal handle"
5544        );
5545    }
5546}
5547
5548#[cfg(test)]
5549mod density_tests {
5550    use super::*;
5551    use teksilo_tokens::{DensityPolicy, TargetDensity};
5552
5553    /// A fresh tree is Compact — today's behaviour — and reports it.
5554    #[test]
5555    fn a_fresh_tree_is_compact() {
5556        let tree = WidgetTree::new();
5557        assert_eq!(tree.input_density(), TargetDensity::Compact);
5558        assert_eq!(tree.theme().input, teksilo_tokens::InputTokens::default());
5559        assert!(tree.touch_enabled());
5560        assert_eq!(
5561            tree.density_policy(),
5562            DensityPolicy::Fixed(TargetDensity::Compact)
5563        );
5564    }
5565
5566    /// A density switch changes what the tree reports **and** dirties it at the
5567    /// rebuild level — a target size is baked in `build()`, so layout+paint
5568    /// alone cannot re-bake it.
5569    #[test]
5570    fn switching_density_reports_and_dirties_at_rebuild_level() {
5571        let mut tree = WidgetTree::new();
5572        let root = tree.add(crate::test_widgets::FillWidget::new());
5573        tree.layout(SizeProposal::exact(400.0, 300.0));
5574        assert!(
5575            tree.arena.collect_needs_rebuild().is_empty(),
5576            "a laid-out tree starts clean"
5577        );
5578
5579        tree.set_input_density(TargetDensity::Touch);
5580
5581        assert_eq!(tree.input_density(), TargetDensity::Touch);
5582        assert_eq!(tree.theme().input.target_size, 44.0);
5583        assert_eq!(tree.theme().input.grab_size, 16.0);
5584        assert!(
5585            tree.arena.collect_needs_rebuild().contains(&root),
5586            "the root must be marked for rebuild, not merely relayout"
5587        );
5588    }
5589
5590    /// Re-setting the same density must not throw away every widget id in the
5591    /// tree for nothing.
5592    #[test]
5593    fn re_setting_the_same_density_is_a_no_op() {
5594        let mut tree = WidgetTree::new();
5595        let _root = tree.add(crate::test_widgets::FillWidget::new());
5596        tree.layout(SizeProposal::exact(400.0, 300.0));
5597
5598        tree.set_input_density(TargetDensity::Compact);
5599
5600        assert!(tree.arena.collect_needs_rebuild().is_empty());
5601    }
5602
5603    /// The theme signal follows a density switch, so a `theme_signal`-bound
5604    /// widget re-resolves without its own wiring.
5605    #[test]
5606    fn the_theme_signal_follows_a_density_switch() {
5607        let mut tree = WidgetTree::new();
5608        tree.set_input_density(TargetDensity::Comfortable);
5609        assert_eq!(
5610            tree.theme_signal().get().input.density,
5611            TargetDensity::Comfortable
5612        );
5613        assert_eq!(tree.theme_signal().get().input.target_size, 32.0);
5614    }
5615
5616    /// The kill switch is state on the theme, reachable both ways, and does
5617    /// not rebuild — it changes which events are accepted, not a dimension.
5618    #[test]
5619    fn the_touch_kill_switch_round_trips_without_a_rebuild() {
5620        let mut tree = WidgetTree::new();
5621        let _root = tree.add(crate::test_widgets::FillWidget::new());
5622        tree.layout(SizeProposal::exact(400.0, 300.0));
5623
5624        tree.set_touch_enabled(false);
5625
5626        assert!(!tree.touch_enabled());
5627        assert!(!tree.theme().input.touch_enabled);
5628        assert!(!tree.theme_signal().get().input.touch_enabled);
5629        assert!(tree.arena.collect_needs_rebuild().is_empty());
5630
5631        tree.set_touch_enabled(true);
5632        assert!(tree.touch_enabled());
5633    }
5634
5635    /// The policy is stored verbatim and does not itself move the density.
5636    #[test]
5637    fn setting_a_policy_does_not_switch_the_density() {
5638        let mut tree = WidgetTree::new();
5639        let policy = DensityPolicy::FollowLastPointer {
5640            coarse: TargetDensity::Touch,
5641            fine: TargetDensity::Compact,
5642            hysteresis: std::time::Duration::from_secs(1),
5643        };
5644        tree.set_density_policy(policy);
5645
5646        assert_eq!(tree.density_policy(), policy);
5647        assert_eq!(tree.input_density(), TargetDensity::Compact);
5648    }
5649}
5650
5651#[cfg(test)]
5652mod app_callback_intent_tests {
5653    use super::*;
5654    use crate::{Action, BuildContext, Intent, LayoutContext, LayoutResponse, Widget};
5655    use std::cell::{Cell, RefCell};
5656    use std::rc::Rc;
5657    use teksilo_canvas::{Size, SizeProposal};
5658
5659    #[derive(Debug)]
5660    struct QuitActions {
5661        callback_returned: Rc<Cell<bool>>,
5662        calls: Rc<RefCell<Vec<&'static str>>>,
5663    }
5664
5665    impl Widget for QuitActions {
5666        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
5667            let returned = self.callback_returned.clone();
5668            let calls = self.calls.clone();
5669            ctx.register_action_global(Action::new("test.quit").on_invoke(move |_, ctx| {
5670                assert!(
5671                    returned.get(),
5672                    "dispatch must wait until the callback returns"
5673                );
5674                calls.borrow_mut().push("quit");
5675                ctx.send_intent(Intent::new("test.confirm"));
5676            }));
5677            let calls = self.calls.clone();
5678            ctx.register_action_global(Action::new("test.confirm").on_invoke(move |_, _| {
5679                calls.borrow_mut().push("confirm");
5680            }));
5681            vec![]
5682        }
5683
5684        fn layout_response(&self, _: SizeProposal, _: &LayoutContext) -> LayoutResponse {
5685            Size::new(0.0, 0.0).into()
5686        }
5687    }
5688
5689    #[test]
5690    fn app_callback_dispatches_quit_and_followup_without_an_input_event() {
5691        let mut tree = WidgetTree::new();
5692        let returned = Rc::new(Cell::new(false));
5693        let calls = Rc::new(RefCell::new(Vec::new()));
5694        tree.add(QuitActions {
5695            callback_returned: returned.clone(),
5696            calls: calls.clone(),
5697        });
5698        let mut ops = crate::window::NoopWindowOps;
5699        // This is the entry point WindowManager uses to evaluate a close guard.
5700        tree.run_with_event_context(&mut ops, |ctx| {
5701            ctx.send_intent(Intent::new("test.quit"));
5702            assert!(calls.borrow().is_empty());
5703            returned.set(true);
5704        });
5705        assert_eq!(&*calls.borrow(), &["quit", "confirm"]);
5706        assert!(tree.pending_intents.is_empty());
5707        tree.run_with_event_context(&mut ops, |_| {});
5708        assert_eq!(
5709            &*calls.borrow(),
5710            &["quit", "confirm"],
5711            "dispatch exactly once"
5712        );
5713    }
5714
5715    #[test]
5716    fn callback_on_empty_tree_does_not_leave_an_unanchored_intent() {
5717        let mut tree = WidgetTree::new();
5718        tree.run_with_event_context(&mut crate::window::NoopWindowOps, |ctx| {
5719            ctx.send_intent(Intent::new("test.quit"));
5720        });
5721        assert!(tree.pending_intents.is_empty());
5722    }
5723}