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teksilo_core/
widget_tree.rs

1// SPDX-License-Identifier: MPL-2.0
2// SPDX-FileCopyrightText: 2026 FernTech
3
4use std::cell::RefCell;
5use std::rc::Rc;
6
7use crate::styles::Theme;
8use teksilo_canvas::{Canvas, Point, Rect, RenderFrame, SizeProposal};
9
10use crate::arena::WidgetArena;
11use crate::event::{EventResponse, Key, Modifiers, PointerButton, WidgetEvent};
12use crate::widget::{EventContext, LayoutContext, PaintContext, Widget, WidgetPlacement};
13use crate::widget_id::WidgetId;
14
15mod accessibility_description_impl;
16#[cfg(test)]
17mod accessibility_description_tests;
18mod accessibility_emit_impl;
19mod accessibility_impl;
20#[cfg(test)]
21mod accessibility_proxy_tests;
22#[cfg(test)]
23mod adapter_ids_tests;
24#[cfg(test)]
25mod announcement_ring_tests;
26#[cfg(test)]
27mod announcer_tests;
28mod drag_drop_impl;
29mod focus_impl;
30mod gesture_dispatch_impl;
31#[cfg(test)]
32mod hit_targeting_tests;
33mod layout_impl;
34#[cfg(test)]
35mod modal_tests;
36mod overlay_impl;
37pub mod pan_arbiter;
38mod pointer_cancel;
39mod pointer_router;
40mod pointer_state;
41mod query_impl;
42mod rendering_impl;
43mod test_api;
44pub mod touch_route;
45#[cfg(test)]
46mod window_name_tests;
47
48struct AnimatedRegistration {
49    weak: crate::signal::WeakAnimatedSignal,
50    owner: WidgetId,
51}
52
53impl AnimatedRegistration {
54    fn same_signal(&self, signal: &crate::signal::Signal<f32>) -> bool {
55        self.weak.same_signal(signal)
56    }
57
58    fn is_alive(&self) -> bool {
59        self.weak.upgrade().is_some()
60    }
61
62    fn take_pending_animation(
63        &self,
64    ) -> Option<(
65        crate::signal::Signal<f32>,
66        crate::animation::AnimationRequest,
67        WidgetId,
68    )> {
69        let signal = self.weak.upgrade()?;
70        let request = signal.take_pending_animation()?;
71        Some((signal, request, self.owner))
72    }
73
74    /// Non-consuming counterpart to [`take_pending_animation`](Self::take_pending_animation),
75    /// for [`WidgetTree::needs_reconcile`] — which must be able to ask
76    /// "is there work here?" without doing any.
77    fn has_pending_animation(&self) -> bool {
78        self.weak
79            .upgrade()
80            .is_some_and(|signal| signal.has_pending_animation())
81    }
82}
83
84// (line 33, above `struct AnimatedRegistration`) — remove entirely
85// (line 71, above `#[allow(clippy::type_complexity)]` / `pub struct WidgetTree`)
86/// The main widget tree orchestrating arena, layout, events, accessibility, and paint.
87/// Provides both the runtime API and the headless test API.
88#[allow(clippy::type_complexity)]
89pub struct WidgetTree {
90    pub(crate) arena: WidgetArena,
91    /// Current theme value cached for `&Theme` accessors used by layout/paint
92    /// contexts and by widgets that need an immediate read. The reactive source
93    /// of truth is `theme_signal`; both are updated in lockstep by `set_theme`.
94    theme: Theme,
95    /// Reactive theme signal. Widgets that want their visual or derived state
96    /// to track theme changes bind to this signal or build derived signals via
97    /// `zip`/`map`. `set_theme` updates the signal (firing observers) without
98    /// rebuilding the widget tree, so interaction state (focus, scroll, expanded
99    /// panels, …) survives theme switches.
100    theme_signal: crate::signal::Signal<Theme>,
101    /// How the active [`TargetDensity`](teksilo_tokens::TargetDensity) is chosen. `Fixed(Compact)` by default,
102    /// so nothing switches density unless the app asks.
103    ///
104    /// `FollowLastPointer` is **stored and read by nobody**. The pointer
105    /// ingress it was written for exists — the app event loop routes contacts
106    /// into `dispatch_pointer_with_ops` — but honouring the policy means
107    /// deciding what a stray tap costs (a density switch discards every widget
108    /// id in the tree), whether a pen counts as coarse, and how the hysteresis
109    /// commits when the user simply stops touching. None of that is settled, so
110    /// the policy is a declaration the framework does not yet act on.
111    density_policy: teksilo_tokens::DensityPolicy,
112    /// User-controlled global text-scale factor (`1.0` = 100 %). Layered on top
113    /// of the OS `text_scale_factor`: the two multiply. Set via
114    /// `set_user_text_scale`; persisted by the application through
115    /// `teksilo_settings::TEXT_SCALE_KEY`.
116    user_text_scale: f32,
117    /// Cached projection of `theme` whose `typography` is scaled by
118    /// `user_text_scale * text_scale_factor`. Recomputed by
119    /// `recompute_effective_theme` whenever the theme or either scale factor
120    /// changes; the layout and paint walkers read this instead of `theme` so
121    /// all text grows uniformly. Equal to `theme` when the combined factor is 1.
122    effective_theme: Theme,
123    /// The combined `user_text_scale * text_scale_factor`, cached so the
124    /// layout/paint context construction sites don't recompute it. The single
125    /// scalar published to widgets that size from a source *other* than
126    /// `Theme.typography` (icons, the rich-text engine, calendar constants,
127    /// scene text). Written alongside `effective_theme` in
128    /// `recompute_effective_theme`.
129    effective_text_scale: f32,
130    /// Reactive mirror of `effective_text_scale`, for build-time binders that
131    /// must react to a scale change without a rebuild path of their own (e.g.
132    /// `Calendar` binds this at `Rebuild` level). Fired by
133    /// `recompute_effective_theme`.
134    text_scale_signal: crate::signal::Signal<f32>,
135    /// Reactive window-active state (`focused AND not occluded`), the
136    /// occlusion-aware companion to `WindowState::focused` (which is raw OS
137    /// focus only). The single source of truth for "is this window active",
138    /// read by `is_window_active()` and published to widgets via
139    /// `window_active_signal()` / `BuildContext::window_active*` /
140    /// `PaintContext::window_active`. Drives caret hiding, selection
141    /// desaturation and `DimWhenInactive`. Starts `true` — winit may not send
142    /// `Focused(true)` for the first window, so a window must not be born
143    /// inactive. Mutated only by `set_window_active`.
144    window_active_signal: crate::signal::Signal<bool>,
145    text_backend: Option<Rc<RefCell<dyn teksilo_canvas::TextBackend>>>,
146    focused: Option<WidgetId>,
147    /// Reactive mirror of `focused`. Same pattern as `hovered_signal`
148    /// — kept in sync via `set_focused`. Drives the inspector's Focus
149    /// tab without polling.
150    focused_signal: crate::signal::Signal<Option<WidgetId>>,
151    /// Every pointer the tree currently knows about, plus the primary and
152    /// hover-owner elections.
153    ///
154    /// Replaces the singular `hovered` / `last_pointer_position` /
155    /// `pointer_captured_by` this tree used to carry. Hover lives on the
156    /// **hover owner**'s entry (a contact never hovers), position and the
157    /// legacy singular accessors read the **primary**, and capture is per
158    /// pointer — two contacts hold independent captures, each released only by
159    /// its own Up or Cancel. See [`crate::pointer::table`].
160    pointers: crate::pointer::table::PointerTable,
161    /// Reactive mirror of the hover owner's hovered widget. Set whenever it
162    /// changes during dispatch / hit-test recovery so external observers
163    /// (notably the debug inspector's hover tooltip) can react without
164    /// polling. Held by handle so the field is a cheap clone.
165    hovered_signal: crate::signal::Signal<Option<WidgetId>>,
166    /// Reactive mirror of the kind of the pointer that most recently produced
167    /// a sample. Lets a widget switch an affordance between the mouse and the
168    /// touch form without a rebuild, and without every widget having to
169    /// remember an `on_pointer_event` of its own just to learn the modality.
170    last_pointer_kind_signal: crate::signal::Signal<teksilo_tokens::PointerKind>,
171    /// The pointer position *before* the move currently being
172    /// dispatched — i.e. the last sample that was still over the
173    /// previously-hovered widget. Read when arming an overlay's safe
174    /// triangle: the apex belongs at the point the pointer left the
175    /// anchor, not at the first sample past it (they coincide for a
176    /// real mouse, but the distinction is what keeps the cone from
177    /// degenerating to "the apex is wherever I am, so I am always
178    /// inside it").
179    previous_pointer_position: Option<teksilo_canvas::Point>,
180    /// A rebuild destroyed the focused widget: the ancestors it had inside the
181    /// subtree that owned focus, innermost first, remembered so the end of the
182    /// layout pass can land focus back inside the innermost one still alive.
183    ///
184    /// A rebuild allocates fresh `WidgetId`s for its children, so the focused
185    /// node dies and `revalidate_interaction_state` drops focus to `None`.
186    /// Leaving it there kicks the user out of the widget they were in — most
187    /// visibly, a popover that refreshes its content when it opens would throw
188    /// away the very row the popover had just focused, so the menu comes up with
189    /// no keyboard focus at all. Focus is re-entered *after* the layout walk
190    /// (see the tail of `layout_with_ops`), once the fresh children have real
191    /// bounds for the focus-driven scroll-into-view — the same shape as the
192    /// post-layout hover refresh next to it.
193    ///
194    /// The innermost survivor, not the rebuilt root: a reconciling rebuild
195    /// keeps the children it re-attaches, so the group that held focus is often
196    /// still there, and the root's first focusable descendant is the *first*
197    /// group, whichever one the user was in.
198    pending_focus_restore: Vec<WidgetId>,
199    /// The interaction anchors as of the last layout walk — the focused node,
200    /// each live pointer's captor, and an in-flight drag's source.
201    ///
202    /// A `culls_children` parent is told to keep what the user is in the
203    /// middle of, and it is only asked during layout. So the anchor set is an
204    /// *input* to that decision, and when it changes the decision is stale —
205    /// even though nothing moved and nothing resized, which is what the
206    /// idle-pass early-return keys off. Kept here so the pass can notice the
207    /// change and re-ask the culling parents it affects; see
208    /// `invalidate_culls_for_moved_interaction`.
209    last_interaction_anchors: Vec<WidgetId>,
210    last_proposal: SizeProposal,
211    pending_modal_requests: Vec<crate::modal::QueuedModalRequest>,
212    pending_modal_dismissal: bool,
213    shortcut_registry: crate::shortcut::ShortcutRegistry,
214    /// Queue of intents awaiting dispatch. Populated either by the
215    /// keystroke interception path (`dispatch_event` for KeyDown) or
216    /// by handlers calling `ctx.send_intent(...)`. Drained between
217    /// event-handler calls by [`WidgetTree::drain_pending_intents`].
218    /// The tuple carries the source widget (dispatch anchor), the
219    /// intent itself, and the firing shortcut's
220    /// `propagate_when_disabled` policy.
221    pending_intents: Vec<(WidgetId, crate::intent::Intent, bool)>,
222    /// Window-global actions registered via
223    /// [`BuildContext::register_action_global`](crate::BuildContext::register_action_global).
224    /// Consulted as a fallback at the end of every intent dispatch — *after* the
225    /// source→root walk finds no consuming node action — so an app-global command
226    /// is reachable no matter where the intent originated (a menu-bar dropdown
227    /// overlay, deep content, a global shortcut anchored at the root). Each entry
228    /// is owned by the registering widget and torn down on its rebuild/destroy,
229    /// mirroring `register_shortcut_global`.
230    global_actions: Vec<(WidgetId, crate::action::Action)>,
231    /// The widgets that edit text, registered via
232    /// [`BuildContext::register_text_surface`](crate::BuildContext::register_text_surface).
233    ///
234    /// Owned by the registering widget and torn down on its rebuild/destroy,
235    /// exactly like `global_actions` above. Read through
236    /// [`WidgetTree::focused_text_surface`] by a host that has taken a text
237    /// chord — `Ctrl+Z`, `Ctrl+C` — for itself and owes every text widget in the
238    /// tree an answer about what happens to it. See
239    /// [`crate::text_surface`] for why the framework is the only place that
240    /// question can be answered completely.
241    text_surfaces: crate::text_surface::TextSurfaces,
242    /// Currently-armed key-capture slot. `Some` when
243    /// [`WidgetTree::begin_key_capture`] has been called and the
244    /// returned [`CaptureHandle`](crate::shortcut::CaptureHandle)
245    /// is still alive. The slot is shared (via `Rc`) with the handle
246    /// so dropping the handle cancels the capture, and calling
247    /// `begin_key_capture` again creates a fresh slot without
248    /// touching the previous one (whose handle, if dropped later,
249    /// only clears its own orphaned slot).
250    key_capture: Option<crate::shortcut::KeyCaptureSlot>,
251    binding_registry: crate::binding::BindingRegistry,
252    idle_queue: crate::idle::IdleQueue,
253    /// Simulated clock for deterministic time-dependent testing.
254    ///
255    /// Its initial value is the tree's **epoch**, and [`Self::input_clock`] is
256    /// seeded from the very same `Instant` — so `EventTime::ZERO` and this
257    /// field's starting value name one moment, and the input timeline and the
258    /// animation timeline are one axis. See
259    /// [`crate::pointer::clock`] for why that matters.
260    sim_clock: std::time::Instant,
261    /// The one source of [`EventTime`](crate::pointer::EventTime)s for this
262    /// tree. A [`MonotonicClock`](crate::pointer::clock::MonotonicClock)
263    /// anchored at the tree epoch by default; a test swaps in a
264    /// [`ManualClock`](crate::pointer::clock::ManualClock) via
265    /// [`set_input_clock`](Self::set_input_clock).
266    input_clock: std::rc::Rc<dyn crate::pointer::clock::InputClock>,
267    /// What is known about the sample currently being dispatched, snapshotted
268    /// onto every [`EventContext`] built while it
269    /// runs. Holds its default — a mouse at the epoch — outside a pointer or
270    /// scroll dispatch.
271    current_input: crate::pointer::InputSnapshot,
272    /// Whether simulated time is *currently* what this tree measures against —
273    /// i.e. whether [`Self::sim_clock`], rather than the wall clock, is what
274    /// [`Self::animation_clock`] answers with and what freezes the input
275    /// timeline.
276    ///
277    /// Set by `enter_simulated_mode`, which
278    /// [`advance_time`](Self::advance_time) calls before it moves anything, and
279    /// cleared by [`resume_real_time`](Self::resume_real_time). Both axes turn
280    /// on this one flag, so the tree has one notion of "is time simulated right
281    /// now" rather than two that can disagree.
282    ///
283    /// It is not a latch. A headless test never hands the clock back, so for a
284    /// test it behaves like one: an animation may then only progress by
285    /// advancing the clock, never by the test taking a long time. A host
286    /// sharing a live tree with a real event loop — the debug automation bridge
287    /// — hands it back after every operation, and real time drives the tree
288    /// again until the next advance.
289    ///
290    /// What each axis does across the two transitions differs, because the two
291    /// carry different state. The animation scheduler holds absolute instants,
292    /// so switching axes **rebases** them (`AnimationScheduler::rebase`) and the
293    /// reading itself is simply whichever clock is in charge. The input axis
294    /// holds none, so it is the *reading* that is carried: see
295    /// [`Self::sim_input_origin`] and [`Self::sim_input_offset`].
296    sim_time_frozen: bool,
297    /// Where the input timeline stood when this tree entered simulated mode,
298    /// as `(the reading then, the `sim_clock` then)`.
299    ///
300    /// The input axis cannot simply become `sim_clock - epoch`: samples
301    /// dispatched *before* the switch were stamped from the wall clock, which
302    /// by then is ahead of `sim_clock`, so every one of them would sit in the
303    /// virtual future and no interval measured from them would ever elapse.
304    /// Continuing the axis from where it stood instead makes every stamp taken
305    /// before the switch lie in the past and every interval after it exactly
306    /// the duration advanced.
307    ///
308    /// `None` while the tree runs on real time, and also under a clock that has
309    /// no wall-clock anchor — a
310    /// [`ManualClock`](crate::pointer::clock::ManualClock) *is* the virtual
311    /// axis already, and is moved directly by `advance_time`.
312    ///
313    /// Cleared by [`resume_real_time`](Self::resume_real_time), which hands the
314    /// axis back to the wall clock with what was advanced carried forward in
315    /// [`Self::sim_input_offset`].
316    sim_input_origin: Option<(crate::pointer::EventTime, std::time::Instant)>,
317    /// How far ahead of the raw input clock this tree's input timeline runs,
318    /// having been advanced and then handed back to real time.
319    ///
320    /// Added to every reading of the clock, and **re-measured** (not
321    /// accumulated) at each hand-back as `frozen reading − raw reading`, floored
322    /// at zero. That is what makes the axis monotone across the hand-back: the
323    /// reading at the instant of
324    /// [`resume_real_time`](Self::resume_real_time) is the later of the frozen
325    /// reading it had and the raw one, and it moves with the wall clock from
326    /// there. Without it
327    /// the axis would jump *backwards* by everything that was advanced, and a
328    /// monotone [`EventTime`](crate::pointer::EventTime) is a platform
329    /// conformance invariant.
330    ///
331    /// So it is not monotone in itself: a tree that spent longer on the wall
332    /// clock than it was ever advanced is already ahead of its frozen reading
333    /// and the right offset is then zero, which is what the floor is for. It is
334    /// also dropped outright by
335    /// [`set_input_clock`](Self::set_input_clock) — it is a distance measured
336    /// against one clock's readings and means nothing against another's.
337    ///
338    /// It is also what keeps a deadline schedulable: `instant_for` subtracts it
339    /// again, so a long press armed after an advance is reported to the event
340    /// loop at a *future* `Instant` rather than one in the past that can never
341    /// ripen.
342    sim_input_offset: std::time::Duration,
343    /// Overlay manager for tooltips, menus, popovers.
344    pub(crate) overlay_manager: crate::overlay::OverlayManager,
345    /// Re-entrancy guard for the dismissal-callback drain. A callback may
346    /// dismiss another overlay, whose teardown drains again; the inner drain
347    /// returns at once and the outer loop picks up whatever it parked, so the
348    /// recursion is one level deep by construction rather than by luck.
349    pub(crate) draining_dismiss: std::cell::Cell<bool>,
350    /// Tooltip attachments, one per anchor. See [`TooltipEntry`].
351    tooltips: Vec<TooltipEntry>,
352    /// Simulated-clock end of the tooltip "reshow session". While any tip is
353    /// visible, or until this instant after the last tip dismissed, subsequent
354    /// anchors use `MotionTokens::tooltip_reshow_delay` instead of the full
355    /// initial delay (Windows `TTDT_RESHOW` behaviour).
356    tooltip_session_until_sim: Option<std::time::Instant>,
357    /// Real-clock counterpart of [`Self::tooltip_session_until_sim`].
358    tooltip_session_until_real: Option<std::time::Instant>,
359    /// The tooltip currently surfaced by keyboard menu navigation
360    /// (`show_highlight_tooltip`): `(overlay_id, content_id)`. At most one
361    /// is shown at a time; moving the highlight or closing the menu clears
362    /// it. Distinct from the hover/focus tooltip paths — this one is a
363    /// `Manual`-dismiss child of the menu overlay so a single Escape closes
364    /// the menu (and cascades the tooltip) rather than only the tooltip.
365    highlight_tooltip: Option<(crate::overlay::OverlayId, WidgetId)>,
366    /// How the currently focused widget gained focus.
367    focus_origin: Option<crate::focus::FocusOrigin>,
368    /// Every live pointer press, keyed by the node whose gesture arena took it.
369    /// The framework's press visual — see [`crate::press`] for the four things
370    /// a widget's own `PointerDown`/`PointerUp` bookkeeping cannot see.
371    presses: crate::press::PressTable,
372    /// Input-modality "focus-visible" state: `true` after keyboard input,
373    /// `false` after pointer input. Focus rings (e.g. `StandardItem`'s current
374    /// row) show only while this is `true`, the standard `:focus-visible`
375    /// behaviour — so a mouse click selects without a ring, and keyboard
376    /// navigation reveals it.
377    focus_visible: crate::signal::Signal<bool>,
378    /// Active focus-scope stack during build. A data view pushes its scope
379    /// (`begin_view_focus`) around its row loop so each row reads *its view's*
380    /// focus deterministically — independent of arena parenting, which may not
381    /// be wired yet while rows build (docked / virtualized content). Drives
382    /// focus-aware selection + focus rings in `StandardItem`.
383    view_focus_stack: Vec<crate::signal::Signal<bool>>,
384    /// Layout direction for RTL/LTR support.
385    pub(crate) layout_direction: crate::environment::LayoutDirection,
386    /// Animation scheduler for smooth animated state and signal transitions.
387    animation_scheduler: crate::animation::AnimationScheduler,
388    /// Weakly tracked animated values from both state and signal APIs.
389    animated_values: Vec<AnimatedRegistration>,
390    /// Registry of shader-driven animated quads (opt-in alternative to
391    /// `Signal<f32>::animate_looping` for decorative motion — progress
392    /// sweeps, sprite-atlas frame cycling, future pulse/shimmer). The
393    /// scheduler-style signal path stays for everything else. Per-slot
394    /// `AnimParams` are ticked and attached to every `RenderFrame`
395    /// produced by `render()` — the renderer reads them from there.
396    animated_quads: crate::animated_quad::AnimatedQuadRegistry,
397    /// Per-frame-effect scheduler. Owns the registry of widgets that
398    /// asked for a frame-tick subscription (Pulse, Cycle, …). Sits
399    /// alongside `animation_scheduler` and `animated_quads` as the
400    /// third visibility-aware motion source — they all consult the
401    /// same [`motion_visibility`](crate::motion_visibility) helpers.
402    /// After every `render()` the tree calls
403    /// `FrameTickScheduler::should_arm_frame_tick` and re-arms
404    /// `frame_tick_armed_by_subscribers` if any subscriber's owner was
405    /// painted this frame.
406    pub(crate) frame_tick_scheduler: crate::frame_tick_scheduler::FrameTickScheduler,
407    /// Live pans, live coasts, the window's pinch, and the palm watches — the
408    /// whole touch-motion layer, in one field. See
409    /// [`pan_arbiter`].
410    touch_motion: pan_arbiter::TouchMotion,
411    /// The claimant chain the next synthesised scroll is to walk.
412    ///
413    /// Armed immediately before that scroll is pushed through
414    /// [`dispatch_scroll`](Self::dispatch_scroll) and taken by the router arm
415    /// that routes it, because the two producers know different things: a pan
416    /// has a live session to read, a coast has only the chain it was launched
417    /// with. `None` for every scroll from a backend, which derives its own
418    /// chain from the sample's position.
419    armed_chain: Option<Vec<(WidgetId, crate::pointer::touch_action::PanClaim)>>,
420    /// Monotonic counter bumped at the start of each `render()` call.
421    /// Each widget's `last_painted_epoch` is set to this value whenever
422    /// the paint pass (or the cache-hit early-out) confirms the widget
423    /// intersects the window viewport. The animation scheduler uses it
424    /// to detect and pause animations for widgets that have scrolled
425    /// off-screen. Starts at `0`, which serves as the "never painted"
426    /// sentinel; tests that only call `layout()` see the gate bypass.
427    paint_epoch: u64,
428    /// Cached accessibility tree update, rebuilt only when something that
429    /// changes the AT tree has happened, not on every layout.
430    cached_a11y: Option<accesskit::TreeUpdate>,
431    /// Whether the accessibility tree needs rebuilding. Set by focus moves,
432    /// overlay changes, widget rebuilds, active↔dormant transitions,
433    /// `AccessibilityOnly` binding flips and `request_accessibility_update()`;
434    /// a plain relayout does not set it.
435    a11y_dirty: bool,
436    /// Snapshot of `shortcut_registry.version()` at the last
437    /// `sync_accessibility` call. When the live version differs the
438    /// AT cache is dirtied, so widgets that bound their announced
439    /// shortcut via `access_shortcut_id(id)` track user rebinds
440    /// without any explicit signaling from the settings UI.
441    last_synced_shortcut_version: u64,
442    /// Snapshot of `locale_signal` at the last `sync_accessibility`
443    /// call. When the locale differs the AT cache is dirtied, so
444    /// `access_label(tr!(...))` (stored as a locale-bound
445    /// `Prop<String>`) re-resolves into the announced node — even on a
446    /// same-direction switch that doesn't rebuild the composite.
447    last_synced_locale: Option<String>,
448    /// The window title the last accessibility walk named the root after.
449    /// A new title re-walks the tree, as a locale switch does, so the
450    /// window's name follows it. See `accessibility_emit_impl`.
451    last_synced_window_title: Option<String>,
452    /// Reverse map from synthetic (widget-emitted) AccessKit NodeIds
453    /// to the WidgetId that owns them. Rebuilt on every full
454    /// accessibility walk. `handle_accessibility_actions` uses this
455    /// to route an `ActionRequest` targeting a TextRun child back
456    /// to the owning rich-text editor, since synthetic NodeIds
457    /// can't be decoded back to a WidgetId by value alone.
458    pub(crate) synthetic_parent_map: std::collections::HashMap<accesskit::NodeId, WidgetId>,
459    /// Where each synthetic child sits inside its owner, for the ones that
460    /// declared their bounds in the owner's own space (a label's line
461    /// boxes, an editor's rows). A pure translation re-places them from
462    /// here; a synthetic node absent from this map — a scene item under a
463    /// view transform, which reports absolute rects — is moved by the
464    /// owner's delta instead.
465    pub(crate) synthetic_local_bounds:
466        std::collections::HashMap<accesskit::NodeId, teksilo_canvas::Rect>,
467    /// Monotonic count of accessibility walks. A consumer that has not
468    /// seen the latest one is holding a tree whose *shape* may be stale,
469    /// not merely its geometry.
470    pub(crate) a11y_walk_generation: u64,
471    /// Cached full render frame — reused when no widget needs painting.
472    /// `Rc<RenderFrame>` rather than `RenderFrame` so cache-hit frames
473    /// cost an atomic refcount bump instead of a deep clone of every
474    /// draw-command Vec. `render()` uses `Rc::make_mut` to update
475    /// `anim_params` in place when the tree is the sole owner (the
476    /// common case — the caller usually drops the previous frame
477    /// before calling render() again).
478    cached_frame: Option<std::rc::Rc<RenderFrame>>,
479    /// Dispatches that arrived while another dispatch was in flight, replayed
480    /// once the outer one completes.
481    ///
482    /// A handler that dispatches (a synthetic click, an AT action re-entering
483    /// the door) must not observe half-updated pointer state, and must not be
484    /// able to unwind the sample the outer dispatch is still standing on. So a
485    /// nested dispatch is queued here rather than run inline, and drained —
486    /// faithfully, event *and* input snapshot — after the outer sample
487    /// completes. From the caller's side nothing changes: the queue is empty
488    /// again before the top-level `dispatch_*` call returns.
489    pending_dispatch: std::collections::VecDeque<pointer_router::QueuedDispatch>,
490    /// How many dispatches are on the stack. Non-zero means "queue, do not
491    /// re-enter"; see [`Self::pending_dispatch`].
492    dispatch_depth: u32,
493    /// Pointers whose current press was cancelled and which have not pressed
494    /// again since.
495    ///
496    /// `PointerCancel` is terminal: the interaction was taken away, so an `Up`
497    /// arriving for the same press afterwards must not complete it. A platform
498    /// can genuinely send both (Windows delivers a `WM_POINTERUP` after a
499    /// capture loss), so the `Up` is swallowed rather than asserted against.
500    /// An entry is dropped by that swallowed `Up`, or by the pointer's next
501    /// press — a fresh press is a fresh interaction. Bounded by the contact
502    /// cap plus the mouse.
503    cancelled_pointers: Vec<crate::pointer::PointerId>,
504    /// Current cursor selected by hover/interaction routing.
505    current_cursor: crate::widget::CursorIcon,
506    /// What the **node-declared** cursor mechanism last resolved for the
507    /// hovered chain — the value `PointerEnter` wrote, or `Default` after the
508    /// `PointerLeave` that undid it.
509    ///
510    /// Kept so a handler can hand the cursor back
511    /// ([`EventContext::release_cursor`]) after having overridden it, without
512    /// having to re-derive the chain's declaration and risk disagreeing with
513    /// the walk that produced it. It is exactly as fresh as `current_cursor`:
514    /// both move only when the enter/leave pair fires, so a node whose
515    /// `.cursor(..)` changes under a stationary pointer is stale in the same
516    /// way, and by the same mechanism.
517    ///
518    /// [`EventContext::release_cursor`]: crate::widget::EventContext::release_cursor
519    node_declared_cursor: crate::widget::CursorIcon,
520    /// Delayed overlay requests (e.g., submenu hover-open delay).
521    pending_delayed_overlays: Vec<PendingDelayedOverlay>,
522    /// Reusable scratch buffer for active-id snapshots taken on hot
523    /// paths that mutate per-widget state inside the loop
524    /// (`tick_gestures_with_ops`, post-render dirty-bit clear,
525    /// post-layout `needs_layout` clear). Cleared and refilled on
526    /// every use via `WidgetArena::fill_active_ids`. Previously these
527    /// sites called the allocating `arena.active_ids()` per frame,
528    /// which `perf record` ranked at ~13 % of CPU on the
529    /// `widget_catalog --tab animations` scene.
530    active_ids_scratch: Vec<WidgetId>,
531    /// Widgets currently carrying a non-`None` `EventHandlers::gesture_arena`.
532    /// Updated on attach (`ensure_gesture_arena` install) and on
533    /// teardown (rebuild / destroy / handler-clear). Every per-frame
534    /// gesture pass (`tick_gestures_with_ops`, `next_gesture_deadline`)
535    /// iterates this set instead of every active widget — most active
536    /// widgets have `gesture_arena = None`, so the savings come from
537    /// not even visiting them. Filtered by `arena.is_active(id)` at
538    /// iteration time so dormant entries don't fire (a widget can be
539    /// dormant while still holding its handlers).
540    gesture_owners: std::collections::HashSet<WidgetId>,
541    /// OS-level accessibility preferences (high contrast, reduced motion, text scale).
542    prefers_high_contrast: bool,
543    prefers_reduced_motion: bool,
544    text_scale_factor: f64,
545    /// Whether an assistive technology is reading the tree, as reported by the
546    /// *operating system* — not by AccessKit. See
547    /// [`Self::set_screen_reader_state`] for why the distinction matters.
548    screen_reader: crate::environment::ScreenReaderState,
549    /// The app's explore-by-touch policy. See [`Self::set_explore_by_touch`].
550    explore_by_touch: crate::environment::ExploreByTouch,
551    /// Whether an AccessKit client is currently attached to this window's
552    /// adapter. Written by `teksilo-app` from the platform adapter's
553    /// activation / deactivation handlers.
554    at_client_attached: bool,
555    /// How a density switch should be worded to a screen reader, if the
556    /// application wants one announced. See
557    /// [`Self::set_density_announcement`].
558    density_announcement: Option<std::rc::Rc<dyn Fn(teksilo_tokens::TargetDensity) -> String>>,
559    /// How "a context menu opened" should be worded to a screen reader when a
560    /// **hold** opened it, if the application wants one announced. See
561    /// [`Self::set_context_menu_announcement`].
562    context_menu_announcement: Option<std::rc::Rc<dyn Fn() -> String>>,
563    /// The tree-owned long press the router is waiting out, if any. One at a
564    /// time: two fingers holding two different controls is not a gesture any
565    /// desktop idiom assigns a meaning to, and the second contact's arrival
566    /// replaces the first's route rather than racing it. See
567    /// [`touch_route`].
568    pending_touch_route: Option<touch_route::PendingTouchRoute>,
569    /// Host window HiDPI device scale (physical px per logical px), fed by
570    /// `teksilo-app` before each layout. Surfaced to widgets via
571    /// `LayoutContext::scale_factor`. The widget tree is otherwise fully
572    /// logical (the renderer applies this scale at the vertex stage); this is
573    /// the escape hatch for widgets that must size a device-pixel OS resource
574    /// (e.g. a `WebView`'s native subview). 1.0 in headless / test contexts.
575    device_scale_factor: f32,
576    /// Platform safe-area insets for the host window — a notch, a rounded
577    /// corner, a home indicator — in logical pixels, fed by `teksilo-app`
578    /// after every window resize. Reaches overlay placement through
579    /// [`OverlayViewport::safe_area`](crate::overlay::OverlayViewport::safe_area).
580    /// `ZERO` on every platform that reports nothing, which is every desktop
581    /// platform but macOS.
582    safe_area: teksilo_canvas::EdgeInsets,
583    /// A rectangle of the window currently covered by something outside the
584    /// tree — a soft keyboard, a platform IME candidate window — in
585    /// window-logical pixels. Reaches overlay placement through
586    /// [`OverlayViewport::occluded`](crate::overlay::OverlayViewport::occluded).
587    /// `None` on every frame where nothing is covering the window.
588    occluded_inset: Option<Rect>,
589    /// A pending `EventContext::request_soft_keyboard` call, taken by the app
590    /// layer once per dispatch. `Some(true)` asks for the keyboard,
591    /// `Some(false)` asks it to go away.
592    soft_keyboard_request: Option<bool>,
593    /// Active drag-and-drop session, if any.
594    pub(crate) active_drag: Option<crate::drag_state::DragSession>,
595    /// Source widget of an in-flight OS (outbound) drag that escalated past
596    /// the window boundary. Set only on the window that *started* the drag.
597    /// The in-app `active_drag` session is torn down at escalation (the OS owns
598    /// the pointer); this remembers who started it so the eventual `DragEnded`
599    /// can fire the source's `on_drag_ended`.
600    pub(crate) outbound_drag_source: Option<WidgetId>,
601    /// True while *this* window currently holds the re-entered internal session
602    /// for an in-flight app-originated OS drag (the OS drag wandered back over
603    /// this window — possibly a different window than the source — and we
604    /// restored the original typed payload). Distinguishes that session from a
605    /// plain internal drag so leaving again re-stashes instead of starting a
606    /// second OS drag, and dropping doesn't double-fire `on_drag_ended`.
607    pub(crate) os_drag_reentered: bool,
608    /// The accept state last pushed to the platform for an inbound OS drag, so
609    /// the same answer is not re-sent on every motion sample.
610    ///
611    /// `None` outside an OS drag, and reset when one ends — a fresh drag must
612    /// push its first verdict even if it happens to match the last drag's.
613    pub(crate) os_drop_accepted: Option<bool>,
614    /// Optional platform host for custom window chrome (set when the
615    /// application opts in via `WindowConfig::custom_chrome(true)`). Stored
616    /// here so that the root-builder closure has access during widget
617    /// construction; the same `Rc` is also held by `WindowManager` so it
618    /// outlives the widget tree if needed.
619    title_bar_host: Option<Rc<dyn crate::PlatformTitleBarHost>>,
620    /// App-level subscription state: registered event source adapter,
621    /// proxy poster, UI-side subscription callbacks. Default is empty;
622    /// teksilo-app installs a populated context when an event source is
623    /// registered on the builder.
624    pub(crate) app_context: Rc<crate::event_source::TreeAppContext>,
625    /// Active locale identifier. Cached for `Option<&str>` accessors; the
626    /// reactive source of truth is `locale_signal`. Both are updated in
627    /// lockstep by `set_locale`.
628    pub(crate) locale: Option<String>,
629    /// Reactive locale signal. Widgets and `LocalizedString` adapters bind to
630    /// this signal to react to locale changes; `set_locale` updates the signal
631    /// without rebuilding the widget tree.
632    pub(crate) locale_signal: crate::signal::Signal<Option<String>>,
633    /// Per-frame delta-seconds signal, advanced by `layout()` **only when
634    /// a frame was asked for**: through `request_frame()`, or by the
635    /// render-end re-arm for a painted frame-tick subscriber. This
636    /// preserves Teksilo's draw-when-needed model: idle trees stay idle
637    /// even if widgets have registered observers on this signal.
638    pub(crate) frame_tick: crate::signal::Signal<f32>,
639    /// Set by `request_frame()`; consumed by `advance_frame_tick()` on
640    /// the next `layout()`. Observers that need another tick after the
641    /// current one must re-request. Stored as `Rc<Cell>` so observers
642    /// fired from inside the layout pass (`ctx.effect` closures on
643    /// `frame_tick`) can chain-request without needing &mut access
644    /// to the tree — see [`frame_request_handle`](Self::frame_request_handle).
645    pub(crate) frame_tick_requested: std::rc::Rc<std::cell::Cell<bool>>,
646    /// Set after a render in which a frame-tick subscriber's owner was
647    /// painted; consumed alongside `frame_tick_requested` by
648    /// `advance_frame_tick()`.
649    ///
650    /// A flag of its own so that [`frame_tick_deadline`](Self::frame_tick_deadline)
651    /// knows *why* a frame is wanted. A throttled subscriber may stretch the
652    /// wait for its own tick to its interval; a frame asked for through
653    /// `frame_tick_requested` (the announcer's follow-up syncs, a caret, a
654    /// drag auto-scroll) is due at 60 Hz whatever is on screen. When both
655    /// reasons shared one flag they could not be told apart, and a
656    /// once-a-minute clock anywhere in the window made every requested frame
657    /// wait a minute.
658    pub(crate) frame_tick_armed_by_subscribers: bool,
659    /// Debug-only re-entrancy flag: `true` while a focus-change dispatch
660    /// (`FocusGained` / `FocusLost` handlers) is running. Threaded into each
661    /// `EventContext` so `open_window` / `focus_window` can warn if a handler
662    /// changes context merely because a control gained focus (WCAG 3.2.1). A
663    /// shared `Rc<Cell<bool>>` (like `frame_tick_requested`) so the flag is
664    /// readable from an `EventContext` that holds no `&mut` to the tree.
665    pub(crate) in_focus_dispatch: std::rc::Rc<std::cell::Cell<bool>>,
666    /// Shared "accessibility re-walk requested" flag. Set via
667    /// [`request_accessibility_update`](Self::request_accessibility_update)
668    /// (or its `BuildContext` / `EventContext` wrappers) and drained at the
669    /// top of [`sync_accessibility`](Self::sync_accessibility) into
670    /// `a11y_dirty`. A relayout no longer re-walks the AT tree on its own, so
671    /// widgets that restructure their subtree in an AT-affecting way (e.g.
672    /// `SceneView` materialising / destroying scene widgets) need this lever.
673    /// `Rc<Cell>` so the shared `&self` paths can toggle it like
674    /// `frame_tick_requested`.
675    pub(crate) a11y_update_requested: std::rc::Rc<std::cell::Cell<bool>>,
676    /// Delayed frame wake-up deadline. Widgets that need to schedule
677    /// a future frame without pumping at full framerate (caret blink,
678    /// etc.) store the target instant here via
679    /// [`wake_at_handle`](Self::wake_at_handle). `next_timer_deadline`
680    /// rolls it into the event loop's WaitUntil; when reached, the
681    /// next `layout()` automatically re-arms `frame_tick_requested`
682    /// so the frame-tick effects run on the wake-up pass.
683    pub(crate) pending_wake_at: std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>>,
684    /// One-shot post-mount actions enqueued during `build()` via
685    /// [`BuildContext::run_after_mount`](crate::BuildContext::run_after_mount), drained by the app loop (and by
686    /// tests) through [`WidgetTree::run_mount_actions`] with a real
687    /// [`EventContext`] — the only place a widget
688    /// can read the OS parent handle / app-state / poster together after it is
689    /// mounted. Used by widgets that own a native resource needing a window
690    /// handle to initialise (a `WebView`'s engine subview).
691    pub(crate) pending_mount_actions: Vec<Box<dyn FnOnce(&mut crate::widget::EventContext)>>,
692    /// Wall-clock time of the previous `layout()` call (for delta computation).
693    pub(crate) last_frame_time: Option<std::time::Instant>,
694    /// Set by [`EventContext::close_window`] during dispatch; drained
695    /// by the application event loop after each event via
696    /// [`WidgetTree::take_close_window_request`]. A *guarded* close
697    /// request — the app routes it through the window's close guard.
698    pub(crate) close_window_requested: bool,
699    /// Set by [`EventContext::close_window_forced`] during dispatch;
700    /// drained via [`WidgetTree::take_force_close_request`]. An
701    /// *unconditional* close request that bypasses the window's close
702    /// guard.
703    pub(crate) force_close_requested: bool,
704    /// Raised by [`EventContext::set_locale`] during dispatch; drained by
705    /// the application event loop (see
706    /// `WindowManager::drain_pending_locale_requests`) so the switch can be
707    /// routed through the `I18nManager` (active locale + version signal +
708    /// RTL direction). `WidgetTree::set_locale` alone would only update the
709    /// tree's local locale signal — the i18n thread-local would stay put
710    /// and `tr!` lookups would not re-resolve.
711    pub(crate) pending_locale_request: Option<String>,
712    /// Raised by [`EventContext::set_theme`] during dispatch; drained by
713    /// the application event loop (see
714    /// `WindowManager::drain_pending_theme_requests`) so the switch is
715    /// routed through `WindowManager::set_theme`, which fans the new theme
716    /// out to *every* window. Applying via `WidgetTree::set_theme` inline
717    /// would only re-theme the originating window — the rest of the app
718    /// would stay on the old theme. Mirrors `pending_locale_request`.
719    pub(crate) pending_theme_request: Option<crate::styles::Theme>,
720    /// Raised by [`EventContext::follow_system_theme`] during dispatch;
721    /// drained by the application event loop (see
722    /// `WindowManager::drain_pending_follow_system_requests`), which switches
723    /// the app to `ThemeMode::Native` and recomputes the theme from current
724    /// OS colours. Mirrors `pending_theme_request`.
725    pub(crate) pending_follow_system_request: bool,
726    /// Raised by [`EventContext::set_text_scale`] during dispatch; drained by
727    /// the application event loop (see
728    /// `WindowManager::drain_pending_text_scale_requests`) so the change is
729    /// routed through `WindowManager::set_text_scale`, fanning the new factor
730    /// out to *every* window. Mirrors `pending_theme_request`.
731    pub(crate) pending_text_scale_request: Option<f32>,
732    /// Monotonic version counter bumped after every *real* accessibility
733    /// rebuild in [`Self::sync_accessibility`] (cache hits don't bump).
734    /// Mirror of [`crate::shortcut::ShortcutRegistry::version`]: an
735    /// automation / test harness can poll it to know whether the AT tree
736    /// changed without diffing the whole `TreeUpdate`.
737    at_version: crate::signal::Signal<u64>,
738    /// The framework's own live regions, one per politeness level. See
739    /// [`crate::announcer`]: each speaks every message from a node the tree
740    /// has never had, which is the only mechanism all three platform adapters
741    /// agree announces, and never in an update that moves focus.
742    announcer_polite: crate::announcer::Announcer,
743    announcer_assertive: crate::announcer::Announcer,
744    /// Where both announcers draw the id of each message's node from, so no
745    /// message is spoken from an id the tree has used before.
746    announcer_ids: crate::announcer::AnnouncerIds,
747    /// The announcements the platform adapters would have made from the
748    /// updates `sync_accessibility` returned (see
749    /// [`crate::accessibility::Announcement`]), drained by
750    /// [`Self::announcements_since`], while the tree records them
751    /// ([`Self::set_records_announcements`]).
752    announcement_ring: crate::accessibility::announcements::AnnouncementRing,
753    /// The ids the window's platform adapter holds, which differ from the
754    /// tree's own for a node that left the tree a reader sees and came back.
755    /// See [`crate::accessibility::adapter_ids`] and
756    /// [`Self::deliver_accessibility`].
757    adapter_ids: crate::accessibility::adapter_ids::AdapterIds,
758    /// What the last delivered update said about descriptions and live
759    /// regions, which is what the next one's descriptions are measured
760    /// against. See [`accessibility_description_impl`].
761    description_memory: accessibility_description_impl::DescriptionMemory,
762    /// Whether the `WidgetEvent::AccessAction` currently being dispatched was
763    /// consumed by a handler. Written by the dispatcher's `AccessAction` arm,
764    /// read (and reset) by [`Self::dispatch_access_action`], which is the only
765    /// caller that can answer "did anything happen?" to its own caller.
766    ///
767    /// A side channel because `dispatch_event_with_ops` returns `()` for every
768    /// event kind, and routing AT actions through the *same* path as everything
769    /// else is load-bearing (it is what lets an action open a window). The
770    /// alternative — reporting success whenever a live widget merely *existed*
771    /// at the target — is how an unhandled action came to look like a
772    /// successful one to every automation client.
773    access_action_handled: bool,
774    /// The `WindowState` for this tree's hosting window. Populated
775    /// by the app-level window manager when the tree is registered;
776    /// `None` for standalone trees. Cloned into every `EventContext`
777    /// and `BuildContext` so widgets can bind to the current window's
778    /// signals via `ctx.window()`.
779    pub(crate) window_state: Option<crate::window::WindowState>,
780}
781
782/// How long the shortened reshow delay stays active after the last tooltip
783/// dismisses. Long enough to cover moving between adjacent toolbar icons;
784/// short enough that a later, deliberate hover still pays the full initial
785/// delay. Not a theme token — it is session bookkeeping, not a visual feel.
786const TOOLTIP_SESSION_GRACE: std::time::Duration = std::time::Duration::from_millis(1000);
787
788/// Number of visible steps a sticky-on-dwell tooltip's promotion window is
789/// divided into.
790///
791/// The tree uses this only to decide *how often to wake* while a dwell is
792/// running — one redraw per step boundary rather than a free-run — but it must
793/// match the step count the content widget actually renders, or the indicator
794/// would advance on a different beat from the wake-ups driving it.
795/// `teksilo-widgets`' `DWELL_STEPS` is defined *as* this constant, so the two
796/// cannot drift; the per-step *duration* is derived from each entry's own
797/// `sticky_after`, so a caller that picks a non-default promotion window still
798/// gets correctly-spaced wake-ups.
799pub const TOOLTIP_DWELL_STEPS: u32 = 4;
800
801/// Max pointer travel (logical px) from the hover-origin before a pending
802/// tooltip timer restarts. Mirrors Windows hover-tracking slop
803/// (`SPI_GETMOUSEHOVERWIDTH` / height, typically ~4 px): the tip waits for a
804/// *paused* pointer, not merely "entered the bounds."
805const TOOLTIP_STATIONARY_SLOP: f32 = 4.0;
806
807/// A tooltip attachment managed by the WidgetTree.
808struct TooltipEntry {
809    anchor_id: WidgetId,
810    content_id: WidgetId,
811    /// The widget whose accessibility node should carry this tooltip's
812    /// description, which is not always the node the overlay hangs off.
813    ///
814    /// A composing control anchors the *overlay* on an inner chrome node it
815    /// built -- the thing with the right bounds to open a tooltip against --
816    /// while its role, its name and its focusability live on its own outer
817    /// node. A description on the inner one is a description an assistive
818    /// technology never reads, because it never lands there.
819    ///
820    /// Recorded by `BuildContext`'s `attach_tooltip*` wrappers as the widget
821    /// that was building at the time. Defaults to `anchor_id`, which is both
822    /// the historic behaviour and the right answer for a widget that anchors
823    /// its tooltip on itself.
824    ///
825    /// Naming an owner is a *claim*, not a guarantee: the accessibility walk
826    /// honours it only where exactly one tooltip claims that node. See
827    /// `WidgetTree::build_accessibility_recursive`.
828    description_owner_id: WidgetId,
829    delay: std::time::Duration,
830    /// Simulated hover start (for deterministic tests via advance_time).
831    hover_start: Option<std::time::Instant>,
832    /// Real hover start (for windowed apps via layout).
833    real_hover_start: Option<std::time::Instant>,
834    /// Pointer position when the current pending hover started. Used to
835    /// restart the delay if the pointer keeps moving inside the anchor
836    /// (stationary-pointer intent filter).
837    hover_origin: Option<teksilo_canvas::Point>,
838    overlay_id: Option<crate::overlay::OverlayId>,
839    /// When set, the tooltip auto-promotes to "sticky" after this
840    /// much elapsed time since it was shown. The entry stays in the
841    /// table and is just flagged sticky — the difference is that
842    /// pointer-leave no longer dismisses it and the overlay's
843    /// dismiss behavior is swapped to `EscapeOrClickOutside`.
844    sticky_after: Option<std::time::Duration>,
845    /// True when the dwell timer reached `sticky_after`. Causes
846    /// `tooltip_pointer_leave` to skip the dismissal and lets the
847    /// overlay survive pointer-leave until the user explicitly
848    /// dismisses it via Escape or a click outside.
849    is_sticky: bool,
850    /// When the overlay was shown (simulated). Together with
851    /// `sticky_after` drives auto-promotion.
852    shown_at_sim: Option<std::time::Instant>,
853    /// When the overlay was shown (real).
854    shown_at_real: Option<std::time::Instant>,
855    /// Optional shared sink the tooltip widget can read from to
856    /// compute its own dwell progress. Mirrors `shown_at_real`:
857    /// set on show, cleared on dismissal. Used by `RichTooltipWidget`
858    /// to drive the dwell indicator without relying on a fragile
859    /// paint-gap heuristic.
860    shown_at_sink: Option<std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>>>,
861    /// True when the tooltip was shown by the keyboard-focus path
862    /// rather than the pointer-hover path. Focus-promoted tooltips
863    /// dismiss when focus moves outside both the anchor and the
864    /// tooltip content subtree (preventing accumulation as the user
865    /// Tabs through a form); pointer-dwelled stickies survive
866    /// focus changes and only dismiss via Escape or click-outside.
867    promoted_by_focus: bool,
868    /// Set while this entry's pending delay was started by keyboard focus
869    /// rather than by the pointer. Decides, at show time, that the surface
870    /// dismisses on `Escape`/click-outside rather than on pointer-leave (there
871    /// is no pointer in the story), and that it counts as focus-shown.
872    armed_by_focus: bool,
873    /// Set while this entry's pending delay was started by a **hold** — the
874    /// tree-owned long-press route in [`touch_route`].
875    ///
876    /// Decides two things at show time that neither the hover nor the focus arm
877    /// wants: the surface dismisses on `Escape` / a press outside (a finger has
878    /// already lifted, so there is no pointer left to leave), and it carries an
879    /// auto-dismiss of [`touch_route::TOUCH_TOOLTIP_DISMISS`] — because with no
880    /// pointer to leave and no focus to move, nothing else would ever retire it.
881    armed_by_hold: bool,
882    /// Set when the tip was dismissed while the focus that summoned it is
883    /// still inside its anchor — i.e. Escape on a focus-promoted tooltip.
884    ///
885    /// Escape restores focus to the anchor, and that restore runs the ordinary
886    /// focus path, which ends in `tooltip_focus_enter`. Without this flag the
887    /// tip the user just dismissed re-opens on the same keystroke, because
888    /// `dormant_dismissed_content` has already cleared `overlay_id` by then and
889    /// the entry looks eligible again. Cleared when focus genuinely leaves the
890    /// anchor (`tooltip_focus_leave_outside`), so Tabbing away and back
891    /// re-summons it normally. The hover path needs no equivalent: a stationary
892    /// pointer never re-fires `tooltip_pointer_enter`.
893    suppressed_until_focus_leaves: bool,
894    /// Where the tooltip opens relative to its anchor. `Below` (default)
895    /// for the common case; `Side` for anchors stacked vertically (menu
896    /// items, a vertical tab strip, list/tree rows) so the tooltip does
897    /// not cover the next sibling. Consulted at show time in both the
898    /// hover (`process_tooltips_impl`) and focus (`tooltip_focus_enter`)
899    /// paths.
900    placement: crate::overlay::TooltipPlacement,
901}
902
903/// A delayed overlay request (e.g., submenu hover-open delay).
904struct PendingDelayedOverlay {
905    request: crate::overlay::OverlayRequest,
906    delay: std::time::Duration,
907    focus_target: Option<WidgetId>,
908    /// Dismiss the anchor's sibling overlays when this one finally
909    /// shows, instead of when it was requested. See
910    /// [`EventContext::show_overlay_after_replacing_siblings`](crate::widget::EventContext::show_overlay_after_replacing_siblings).
911    replace_siblings: bool,
912    /// When the request was made (real time, for windowed apps).
913    real_requested_at: std::time::Instant,
914    /// When the request was made (simulated time, for tests).
915    sim_requested_at: std::time::Instant,
916}
917
918impl WidgetTree {
919    pub fn new() -> Self {
920        let initial_theme = crate::presets::intui::light();
921        // One signal, shared: the field the tree writes and the registry the
922        // application reads must be the same one, or a host mirroring "is the
923        // caret in a text widget" would never see focus move.
924        let focused_signal = crate::signal::Signal::new(None);
925        // ONE epoch. `sim_clock` starts here and the input clock is anchored
926        // here, so a single `advance_time` moves gesture deadlines, tooltips,
927        // overlays and animations against the same origin.
928        let epoch = std::time::Instant::now();
929        // ONE scheduler. The fling pump shares the tree's per-frame table
930        // rather than making a second one, so a coast wakes the loop through
931        // the same path a `Pulse` does.
932        let scheduler = crate::frame_tick_scheduler::FrameTickScheduler::new();
933        Self {
934            arena: WidgetArena::new(),
935            theme: initial_theme.clone(),
936            theme_signal: crate::signal::Signal::new(initial_theme.clone()),
937            density_policy: teksilo_tokens::DensityPolicy::default(),
938            user_text_scale: 1.0,
939            effective_theme: initial_theme,
940            effective_text_scale: 1.0,
941            text_scale_signal: crate::signal::Signal::new(1.0),
942            // Starts active: winit may not send `Focused(true)` for the first
943            // window, so a window must not be born inactive (caret hidden,
944            // selection muted) before the first focus event arrives.
945            window_active_signal: crate::signal::Signal::new(true),
946            text_backend: None,
947            focused: None,
948            focused_signal: focused_signal.clone(),
949            pointers: crate::pointer::table::PointerTable::new(),
950            hovered_signal: crate::signal::Signal::new(None),
951            last_pointer_kind_signal: crate::signal::Signal::new(
952                teksilo_tokens::PointerKind::Mouse,
953            ),
954            focus_visible: crate::signal::Signal::new(false),
955            presses: crate::press::PressTable::default(),
956            view_focus_stack: Vec::new(),
957            previous_pointer_position: None,
958            pending_focus_restore: Vec::new(),
959            last_interaction_anchors: Vec::new(),
960            last_proposal: SizeProposal::exact(800.0, 600.0),
961            pending_modal_requests: Vec::new(),
962            pending_modal_dismissal: false,
963            shortcut_registry: crate::shortcut::ShortcutRegistry::new(),
964            pending_intents: Vec::new(),
965            global_actions: Vec::new(),
966            text_surfaces: crate::text_surface::TextSurfaces::new(focused_signal.clone()),
967            key_capture: None,
968            binding_registry: crate::binding::BindingRegistry::new(),
969            idle_queue: crate::idle::IdleQueue::new(),
970            sim_clock: epoch,
971            input_clock: std::rc::Rc::new(crate::pointer::clock::MonotonicClock::new(epoch)),
972            current_input: crate::pointer::InputSnapshot::default(),
973            sim_time_frozen: false,
974            sim_input_origin: None,
975            sim_input_offset: std::time::Duration::ZERO,
976            focus_origin: None,
977            overlay_manager: crate::overlay::OverlayManager::new(),
978            draining_dismiss: std::cell::Cell::new(false),
979            tooltips: Vec::new(),
980            tooltip_session_until_sim: None,
981            tooltip_session_until_real: None,
982            highlight_tooltip: None,
983            layout_direction: crate::environment::LayoutDirection::default(),
984            animation_scheduler: crate::animation::AnimationScheduler::new(),
985            animated_values: Vec::new(),
986            animated_quads: crate::animated_quad::AnimatedQuadRegistry::new(),
987            frame_tick_scheduler: scheduler.clone(),
988            touch_motion: pan_arbiter::TouchMotion::new(scheduler),
989            armed_chain: None,
990            paint_epoch: 0,
991            cached_a11y: None,
992            a11y_dirty: true,
993            last_synced_shortcut_version: 0,
994            last_synced_locale: None,
995            last_synced_window_title: None,
996            synthetic_parent_map: std::collections::HashMap::new(),
997            synthetic_local_bounds: std::collections::HashMap::new(),
998            a11y_walk_generation: 0,
999            cached_frame: None,
1000            pending_dispatch: std::collections::VecDeque::new(),
1001            cancelled_pointers: Vec::new(),
1002            dispatch_depth: 0,
1003            current_cursor: crate::widget::CursorIcon::Default,
1004            node_declared_cursor: crate::widget::CursorIcon::Default,
1005            pending_delayed_overlays: Vec::new(),
1006            active_ids_scratch: Vec::new(),
1007            gesture_owners: std::collections::HashSet::new(),
1008            prefers_high_contrast: false,
1009            prefers_reduced_motion: false,
1010            text_scale_factor: 1.0,
1011            screen_reader: crate::environment::ScreenReaderState::default(),
1012            explore_by_touch: crate::environment::ExploreByTouch::default(),
1013            at_client_attached: false,
1014            density_announcement: None,
1015            context_menu_announcement: None,
1016            pending_touch_route: None,
1017            device_scale_factor: 1.0,
1018            safe_area: teksilo_canvas::EdgeInsets::ZERO,
1019            occluded_inset: None,
1020            soft_keyboard_request: None,
1021            active_drag: None,
1022            outbound_drag_source: None,
1023            os_drag_reentered: false,
1024            os_drop_accepted: None,
1025            title_bar_host: None,
1026            app_context: Rc::new(crate::event_source::TreeAppContext::empty()),
1027            locale: None,
1028            locale_signal: crate::signal::Signal::new(None),
1029            frame_tick: crate::signal::Signal::new(0.0_f32),
1030            frame_tick_requested: std::rc::Rc::new(std::cell::Cell::new(false)),
1031            frame_tick_armed_by_subscribers: false,
1032            in_focus_dispatch: std::rc::Rc::new(std::cell::Cell::new(false)),
1033            a11y_update_requested: std::rc::Rc::new(std::cell::Cell::new(false)),
1034            pending_wake_at: std::rc::Rc::new(std::cell::Cell::new(None)),
1035            pending_mount_actions: Vec::new(),
1036            last_frame_time: None,
1037            close_window_requested: false,
1038            force_close_requested: false,
1039            pending_locale_request: None,
1040            pending_theme_request: None,
1041            pending_follow_system_request: false,
1042            pending_text_scale_request: None,
1043            at_version: crate::signal::Signal::new(0),
1044            announcer_polite: crate::announcer::Announcer::new(
1045                crate::announcer::Politeness::Polite,
1046            ),
1047            announcer_assertive: crate::announcer::Announcer::new(
1048                crate::announcer::Politeness::Assertive,
1049            ),
1050            announcer_ids: crate::announcer::AnnouncerIds::new(),
1051            announcement_ring: crate::accessibility::announcements::AnnouncementRing::new(),
1052            adapter_ids: crate::accessibility::adapter_ids::AdapterIds::new(),
1053            description_memory: Default::default(),
1054            access_action_handled: false,
1055            window_state: None,
1056        }
1057    }
1058
1059    /// Construct an [`EventContext`]
1060    /// pre-populated with the tree's app-state registry, hosting
1061    /// `WindowState`, and a `&mut dyn WindowOps` handle so handlers
1062    /// can synchronously reach the multi-window API. Used by every
1063    /// dispatch site.
1064    pub(crate) fn make_event_context<'ops>(
1065        &self,
1066        ops: &'ops mut dyn crate::window::WindowOps,
1067    ) -> crate::widget::EventContext<'ops> {
1068        let drag_is_external = self.active_drag.as_ref().is_some_and(|d| d.is_external);
1069        // Read-only snapshot of tree query state that handlers may
1070        // need synchronously: the last pointer position and a
1071        // (content_id, bounds) slice of open overlays, both read by the
1072        // safe-triangle submenu hover gate, and the focused widget, read
1073        // by a container deciding whether a shortcut of its own should
1074        // yield to the widget the user is standing on.
1075        let overlay_snapshot: Vec<(
1076            crate::widget_id::WidgetId,
1077            teksilo_canvas::Rect,
1078            Option<teksilo_canvas::Point>,
1079        )> = self
1080            .overlay_manager
1081            .active_content_ids()
1082            .into_iter()
1083            .filter_map(|cid| {
1084                self.overlay_manager
1085                    .bounds_for_content(cid)
1086                    .map(|r| (cid, r, self.unexpired_safe_apex_for_content(cid)))
1087            })
1088            .collect();
1089        crate::widget::EventContext::new()
1090            .with_app_context(self.app_context.clone())
1091            .with_window_context(ops, self.window_state.clone())
1092            .with_drag_external(drag_is_external)
1093            .with_query_snapshot(
1094                self.last_pointer_position(),
1095                overlay_snapshot,
1096                self.focused(),
1097            )
1098            .with_pointer_captor(self.current_pointer_capture())
1099            .with_layout_direction(self.layout_direction)
1100            .with_window_active(self.is_window_active())
1101            .with_input_snapshot(self.current_input.clone())
1102            .with_touch_action(self.current_frozen_touch_action())
1103            .with_press(self.current_press_snapshot())
1104            .with_focus_dispatch_flag(self.in_focus_dispatch.clone())
1105    }
1106
1107    /// Run a closure with a fresh [`EventContext`] anchored at this
1108    /// tree, then collect any pending operations queued through the
1109    /// context (intents, modal requests, frame requests, idle
1110    /// callbacks…) so they take effect on the next event-loop tick.
1111    ///
1112    /// Used by the `teksilo-app` event-loop dispatcher to deliver
1113    /// async-result callbacks (file dialogs, future background
1114    /// tasks) on the main thread with full handler-equivalent
1115    /// semantics. There is no source widget for app-level events,
1116    /// so intents are anchored at the tree's first root id (or
1117    /// silently dropped when the tree is empty).
1118    pub fn run_with_event_context<F>(&mut self, ops: &mut dyn crate::window::WindowOps, f: F)
1119    where
1120        F: FnOnce(&mut crate::widget::EventContext),
1121    {
1122        let mut ctx = self.make_event_context(ops);
1123        f(&mut ctx);
1124        let anchor = self.arena.roots().first().copied();
1125        if let Some(anchor_id) = anchor {
1126            self.collect_from_ctx(ctx, anchor_id);
1127        } else {
1128            // Empty tree — nothing to anchor intents on. Drop ctx;
1129            // its only side effects (frame requests, cursor) are
1130            // not meaningful for an empty tree.
1131            drop(ctx);
1132        }
1133    }
1134
1135    /// Enqueue a one-shot action to run with a real
1136    /// [`EventContext`] after the current build,
1137    /// once the tree is mounted under its window. Used via
1138    /// [`BuildContext::run_after_mount`](crate::BuildContext::run_after_mount). Drained by
1139    /// [`Self::run_mount_actions`].
1140    pub(crate) fn queue_mount_action(
1141        &mut self,
1142        action: Box<dyn FnOnce(&mut crate::widget::EventContext)>,
1143    ) {
1144        self.pending_mount_actions.push(action);
1145    }
1146
1147    /// Whether any post-mount actions are waiting to run.
1148    pub fn has_pending_mount_actions(&self) -> bool {
1149        !self.pending_mount_actions.is_empty()
1150    }
1151
1152    /// Drain and run every queued post-mount action with a fresh
1153    /// [`EventContext`] built over `ops`. The app
1154    /// loop calls this each iteration with a real `WindowOps` sink (so
1155    /// `ctx.parent_window_handle()` resolves); headless tests call it with a
1156    /// `NoopWindowOps`. Actions enqueued *by* an action (rare) are left for the
1157    /// next drain rather than run re-entrantly.
1158    pub fn run_mount_actions(&mut self, ops: &mut dyn crate::window::WindowOps) {
1159        if self.pending_mount_actions.is_empty() {
1160            return;
1161        }
1162        let actions = std::mem::take(&mut self.pending_mount_actions);
1163        self.run_with_event_context(ops, move |ctx| {
1164            for action in actions {
1165                action(ctx);
1166            }
1167        });
1168    }
1169
1170    /// Attach the [`WindowState`](crate::window::WindowState) for this
1171    /// tree's hosting window. Called by `WindowManager::create_window`.
1172    pub fn set_window_state(&mut self, state: crate::window::WindowState) {
1173        self.window_state = Some(state);
1174    }
1175
1176    pub fn window_state(&self) -> Option<&crate::window::WindowState> {
1177        self.window_state.as_ref()
1178    }
1179
1180    /// The window's title as its accessible name: `None` without a window
1181    /// state or with a blank title, since a name that is empty is still a
1182    /// name to every adapter.
1183    pub(crate) fn window_title_for_accessibility(&self) -> Option<String> {
1184        let title = self.window_state.as_ref()?.title().get();
1185        (!title.trim().is_empty()).then_some(title)
1186    }
1187
1188    /// Clone the shared "frame requested" flag. Widgets stash this
1189    /// in their state and call `.set(true)` from inside frame-tick
1190    /// closures to chain-request another frame without needing
1191    /// mutable access to the tree. See `RichTextEditor` for the
1192    /// canonical use (caret blink, drag-select auto-scroll).
1193    pub fn frame_request_handle(&self) -> std::rc::Rc<std::cell::Cell<bool>> {
1194        self.frame_tick_requested.clone()
1195    }
1196
1197    /// Clone the shared wake-at deadline cell. Widgets stash this in
1198    /// their state and call `request_wake_at` from frame-tick effects
1199    /// to schedule a one-shot deadline without keeping the event loop
1200    /// in `Poll` mode. On the next `layout()` at or past the deadline,
1201    /// the tree auto-arms `frame_tick_requested` so the effect runs on
1202    /// the wake-up pass. Canonical use: the rich text editor's caret
1203    /// blink schedules a 500 ms wake instead of pumping every frame.
1204    pub fn wake_at_handle(&self) -> std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>> {
1205        self.pending_wake_at.clone()
1206    }
1207
1208    /// Schedule a one-shot frame wake at `at`. Merges with any existing
1209    /// deadline — keeps the earlier instant so the most urgent wake
1210    /// wins.
1211    pub fn request_wake_at(&self, at: std::time::Instant) {
1212        let current = self.pending_wake_at.get();
1213        let merged = match current {
1214            Some(existing) if existing <= at => existing,
1215            _ => at,
1216        };
1217        self.pending_wake_at.set(Some(merged));
1218    }
1219
1220    /// The per-frame delta-seconds signal. Observers fire **only on frames
1221    /// the tree was asked to pump** via [`request_frame`](Self::request_frame);
1222    /// merely observing the signal does not keep the event loop awake.
1223    /// See `BuildContext::frame_tick` for widget-side access and
1224    /// `BuildContext::request_frame` for the opt-in request side.
1225    pub fn frame_tick(&self) -> crate::signal::Signal<f32> {
1226        self.frame_tick.clone()
1227    }
1228
1229    /// Ask the tree to pump exactly one more frame. `needs_redraw()`
1230    /// returns true until the request is consumed by the next
1231    /// `layout()` call, which fires the per-frame tick signal and
1232    /// clears the flag. Observers that still need more frames (drag
1233    /// auto-scroll, caret blink, pending document events) must call
1234    /// `request_frame()` again from inside their tick closure.
1235    ///
1236    /// Takes `&self` on purpose: widget handlers and per-frame effects
1237    /// receive a shared reference to the tree via `EventContext` /
1238    /// `BuildContext`, and the request flag is a `Cell` specifically so
1239    /// those shared paths can toggle it without ceremony.
1240    pub fn request_frame(&self) {
1241        self.frame_tick_requested.set(true);
1242    }
1243
1244    /// Request that the AccessKit tree be re-walked on the next
1245    /// [`sync_accessibility`](Self::sync_accessibility). Takes `&self` (the
1246    /// flag is a `Cell`) so handlers and `build()` closures reaching the tree
1247    /// through a shared reference can request a re-walk without `&mut` access.
1248    /// The drain at the top of `sync_accessibility` flips `a11y_dirty`.
1249    pub fn request_accessibility_update(&self) {
1250        self.a11y_update_requested.set(true);
1251    }
1252
1253    /// Speak `message` to the screen reader, politely.
1254    ///
1255    /// For anything the user needs told that is not the name of a widget: a
1256    /// completed action, a changed count, the result of an undo. The message is
1257    /// delivered on the next two accessibility syncs, which this schedules.
1258    ///
1259    /// Prefer `EventContext::announce` inside a handler and
1260    /// `BuildContext::announce` inside a build; this is the tree-level entry
1261    /// point both of those reach.
1262    ///
1263    /// Takes `impl Into<String>`, so `tr!(…)` works directly. See
1264    /// [`crate::announcer`] for why it is a `String` and not a
1265    /// `LocalizedString`, and for why an announcement beside a `Toast` says
1266    /// everything twice.
1267    pub fn announce(&mut self, message: impl Into<String>) {
1268        self.announce_with(message, crate::announcer::Politeness::Polite);
1269    }
1270
1271    /// Speak `message` to the screen reader at the given urgency.
1272    ///
1273    /// [`Politeness::Assertive`](crate::announcer::Politeness::Assertive)
1274    /// interrupts whatever is being spoken; reserve it for something the user
1275    /// must not miss and cannot recover by re-reading the screen.
1276    pub fn announce_with(
1277        &mut self,
1278        message: impl Into<String>,
1279        politeness: crate::announcer::Politeness,
1280    ) {
1281        match politeness {
1282            crate::announcer::Politeness::Polite => self.announcer_polite.push(message.into()),
1283            crate::announcer::Politeness::Assertive => {
1284                self.announcer_assertive.push(message.into())
1285            }
1286        }
1287        // A message is put in the tree by a sync, and a sync only happens on
1288        // a frame. Without both of these a message queued from a handler that
1289        // changed nothing visible would sit unspoken until something else
1290        // happened to redraw.
1291        self.request_accessibility_update();
1292        self.request_frame();
1293    }
1294
1295    /// Clone the shared "accessibility re-walk requested" flag, for the same
1296    /// stash-and-toggle pattern as [`frame_request_handle`](Self::frame_request_handle).
1297    pub fn a11y_request_handle(&self) -> std::rc::Rc<std::cell::Cell<bool>> {
1298        self.a11y_update_requested.clone()
1299    }
1300
1301    /// Whether the next `layout()` will fire the per-frame tick: a frame
1302    /// was requested, or a render painted a frame-tick subscriber's owner
1303    /// and re-armed the chain. Exposed for tests and for the event-loop
1304    /// driver that decides when to schedule the next wake-up; *when* that
1305    /// frame is due is [`frame_tick_deadline`](Self::frame_tick_deadline).
1306    pub fn frame_requested(&self) -> bool {
1307        self.frame_tick_requested.get() || self.frame_tick_armed_by_subscribers
1308    }
1309
1310    /// Consume both reasons for a frame tick at once, returning whether
1311    /// there was one. Every path that fires `frame_tick` goes through here,
1312    /// so neither flag can outlive the tick it asked for.
1313    pub(crate) fn take_frame_tick_request(&mut self) -> bool {
1314        let requested = self.frame_tick_requested.replace(false);
1315        let armed = std::mem::take(&mut self.frame_tick_armed_by_subscribers);
1316        requested || armed
1317    }
1318
1319    /// The next wake-up deadline for the per-frame-effect path, or
1320    /// `None` when no per-frame effect is armed.
1321    ///
1322    /// This is the **60 Hz cap** for continuous per-frame animations
1323    /// (`Pulse`, caret blink, drag auto-scroll, `--cycle` drivers). The
1324    /// per-frame-effect path used to force `ControlFlow::Poll`, which
1325    /// free-runs at the display's refresh rate — so on a 300 Hz panel a
1326    /// single `Pulse`/`Cycle` rendered at 300 fps (measured ~45 % CPU) for
1327    /// motion that looks identical at 60 fps. Routing it through a fixed
1328    /// 16.667 ms deadline (folded into
1329    /// [`next_timer_deadline`](Self::next_timer_deadline)) makes it pace at
1330    /// 60 Hz regardless of refresh rate, matching the signal-tween
1331    /// [`AnimationScheduler`](crate::animation::AnimationScheduler) and
1332    /// shader-quad [`AnimatedQuadRegistry`](crate::animated_quad::AnimatedQuadRegistry),
1333    /// which already share the same interval.
1334    ///
1335    /// A **throttled** subscriber (registered via
1336    /// [`FrameTickScheduler::subscribe_throttled`](crate::frame_tick_scheduler::FrameTickScheduler::subscribe_throttled),
1337    /// e.g. `Cycle`, whose visible child only changes once per period)
1338    /// stretches the wait for **its own** tick to its interval: the loop
1339    /// then sleeps to the period instead of rendering identical 60 fps
1340    /// frames in between. The interval for the subscribers' re-arm is the
1341    /// **minimum across all currently-visible subscribers**, so a `Cycle`
1342    /// next to a `Pulse` still ticks at 60 Hz while a lone `Cycle` sleeps to
1343    /// its period.
1344    ///
1345    /// A frame asked for through [`request_frame`](Self::request_frame) or
1346    /// [`frame_request_handle`](Self::frame_request_handle) is due at 60 Hz
1347    /// whatever subscribers are visible, and the earlier of the two
1348    /// deadlines wins. The announcer, a caret, a drag auto-scroll and the
1349    /// bootstrap frame of a new subscription all ask that way, and none of
1350    /// them can be made to wait on somebody else's clock: an announcement
1351    /// queued behind a once-a-minute clock was spoken a minute late, or at
1352    /// the user's next key press.
1353    ///
1354    /// Paces from `last_frame_time` so the cadence is drift-free; before
1355    /// the first render it fires on the next loop turn.
1356    pub fn frame_tick_deadline(&self) -> Option<std::time::Instant> {
1357        const DEFAULT_INTERVAL: std::time::Duration = std::time::Duration::from_micros(16_667);
1358        // Each reason for a frame brings its own pace. A subscriber re-arm
1359        // with no visible subscriber left keeps the 60 Hz fallback, so the
1360        // one frame that finds nothing to re-arm still runs and the flag
1361        // does not linger.
1362        let requested = self.frame_tick_requested.get().then_some(DEFAULT_INTERVAL);
1363        let subscribed = self.frame_tick_armed_by_subscribers.then(|| {
1364            self.frame_tick_scheduler
1365                .min_visible_interval(&self.arena, self.paint_epoch)
1366                .unwrap_or(DEFAULT_INTERVAL)
1367        });
1368        let interval = requested.into_iter().chain(subscribed).min()?;
1369        Some(match self.last_frame_time {
1370            Some(prev) => prev + interval,
1371            None => std::time::Instant::now(),
1372        })
1373    }
1374
1375    /// Subscribe `owner` to the per-frame-effect scheduler. The
1376    /// returned [`FrameTickSubscription`](crate::frame_tick_scheduler::FrameTickSubscription)
1377    /// is an RAII guard — drop it (typically by replacing the field on
1378    /// the owning widget on rebuild, or letting the widget's `Drop`
1379    /// run) to remove the subscription. While the guard is alive, the
1380    /// tree will keep re-arming the frame tick after every render
1381    /// in which `owner` was painted, and stop on frames where it
1382    /// wasn't — so a subscribed widget hidden inside a non-selected
1383    /// `Switcher` branch contributes zero idle frames.
1384    ///
1385    /// Apps should not call this directly — use
1386    /// [`BuildContext::subscribe_frame_tick`](crate::build_context::BuildContext::subscribe_frame_tick)
1387    /// from inside `Widget::build`.
1388    pub fn subscribe_frame_tick(
1389        &self,
1390        owner: WidgetId,
1391    ) -> crate::frame_tick_scheduler::FrameTickSubscription {
1392        self.frame_tick_scheduler.subscribe(owner)
1393    }
1394
1395    /// Like [`subscribe_frame_tick`](Self::subscribe_frame_tick), but the
1396    /// owner only needs to wake **at most once per `interval`** while
1397    /// visible. Same visibility gate; between wakes the event loop sleeps
1398    /// to the interval deadline instead of rendering identical 60 fps
1399    /// frames. Use for effects whose visible output changes far less often
1400    /// than 60 Hz — e.g. `Cycle`'s once-per-period index advance.
1401    ///
1402    /// Apps should not call this directly — use
1403    /// [`BuildContext::subscribe_frame_tick_throttled`](crate::build_context::BuildContext::subscribe_frame_tick_throttled)
1404    /// from inside `Widget::build`.
1405    pub fn subscribe_frame_tick_throttled(
1406        &self,
1407        owner: WidgetId,
1408        interval: std::time::Duration,
1409    ) -> crate::frame_tick_scheduler::FrameTickSubscription {
1410        self.frame_tick_scheduler
1411            .subscribe_throttled(owner, interval)
1412    }
1413
1414    /// Advance the frame tick signal when (and only when) a frame was
1415    /// requested. Called by `layout()` before the scheduler tick so the
1416    /// per-frame observers fire on the same frame they asked for.
1417    pub(crate) fn advance_frame_tick(&mut self, now: std::time::Instant) {
1418        if !self.take_frame_tick_request() {
1419            self.last_frame_time = Some(now);
1420            return;
1421        }
1422        let delta = match self.last_frame_time {
1423            Some(prev) => {
1424                let d = now.saturating_duration_since(prev).as_secs_f32();
1425                // Clamp absurd deltas (pause/breakpoint) so observers never see a spike.
1426                d.clamp(0.0, 0.1)
1427            }
1428            None => 0.0,
1429        };
1430        self.last_frame_time = Some(now);
1431        self.frame_tick.set(delta);
1432    }
1433
1434    /// Replace the per-tree app context. Called by `teksilo-app` when
1435    /// constructing a window so the widget tree can reach the registered
1436    /// event source adapter and post subscription events through the
1437    /// event-loop proxy.
1438    pub fn set_app_context(&mut self, app_context: Rc<crate::event_source::TreeAppContext>) {
1439        self.app_context = app_context;
1440    }
1441
1442    /// Get the per-tree app context. Used by `BuildContext::subscribe_event`
1443    /// and by the event-loop handler when dispatching incoming
1444    /// `AppEvent::SubscriptionEvent`.
1445    pub fn app_context(&self) -> &Rc<crate::event_source::TreeAppContext> {
1446        &self.app_context
1447    }
1448
1449    /// Switch the tree-level locale at runtime.
1450    ///
1451    /// Updates `locale_signal` (a reactive `Signal<Option<String>>`) and marks
1452    /// all widgets dirty for relayout and repaint. Widgets are **not** rebuilt:
1453    /// per-string reactivity flows through `LocalizedString::to_signal()` which
1454    /// observes the teksilo-i18n manager, and anything else that depends on the
1455    /// tree-level locale can bind to `locale_signal()`.
1456    pub fn set_locale(&mut self, locale: String) {
1457        if self.locale.as_deref() == Some(locale.as_str()) {
1458            return;
1459        }
1460        let new = Some(locale);
1461        self.locale = new.clone();
1462        self.locale_signal.set(new);
1463        self.arena.mark_all_dirty();
1464    }
1465
1466    /// Currently active locale identifier, if any.
1467    pub fn locale(&self) -> Option<&str> {
1468        self.locale.as_deref()
1469    }
1470
1471    /// Reactive handle on the current locale. Mirrors `locale()` but updates
1472    /// observers when `set_locale` is called.
1473    pub fn locale_signal(&self) -> &crate::signal::Signal<Option<String>> {
1474        &self.locale_signal
1475    }
1476
1477    fn pointer_inside_overlay_region(
1478        &self,
1479        overlay_id: crate::overlay::OverlayId,
1480        position: Point,
1481    ) -> bool {
1482        let Some(overlay) = self
1483            .overlay_manager
1484            .stack
1485            .iter()
1486            .find(|overlay| overlay.id == overlay_id)
1487        else {
1488            return false;
1489        };
1490
1491        if self.arena.is_active(overlay.anchor)
1492            && self.arena.bounds(overlay.anchor).contains(position)
1493        {
1494            return true;
1495        }
1496
1497        self.overlay_manager.stack.iter().any(|candidate| {
1498            (candidate.id == overlay_id
1499                || self
1500                    .overlay_manager
1501                    .is_descendant_of(candidate.id, overlay_id))
1502                && candidate.bounds.contains(position)
1503        })
1504    }
1505
1506    /// Whether the overlay's safe region is armed and still within
1507    /// [`SAFE_REGION_BUDGET`](crate::overlay::SAFE_REGION_BUDGET).
1508    ///
1509    /// Both clocks are consulted and either expiring is enough: the real
1510    /// one drives a running app, the simulated one drives headless tests
1511    /// (`advance_time`), and an overlay armed in one and aged in the
1512    /// other must still expire.
1513    fn safe_region_unexpired(
1514        &self,
1515        overlay_id: crate::overlay::OverlayId,
1516        real_now: std::time::Instant,
1517        sim_now: std::time::Instant,
1518    ) -> bool {
1519        let Some(overlay) = self
1520            .overlay_manager
1521            .stack
1522            .iter()
1523            .find(|overlay| overlay.id == overlay_id)
1524        else {
1525            return false;
1526        };
1527        if overlay.safe_apex.is_none() {
1528            return false;
1529        }
1530        let budget = crate::overlay::SAFE_REGION_BUDGET;
1531        let real_ok = overlay
1532            .safe_apex_started_real
1533            .is_none_or(|started| real_now.saturating_duration_since(started) < budget);
1534        let sim_ok = overlay
1535            .safe_apex_started_sim
1536            .is_none_or(|started| sim_now.saturating_duration_since(started) < budget);
1537        real_ok && sim_ok
1538    }
1539
1540    /// The armed safe-triangle apex of the overlay rooted at
1541    /// `content_id`, or `None` when no region is armed or its budget is
1542    /// spent.
1543    ///
1544    /// This is the form the per-dispatch `EventContext` snapshot carries,
1545    /// because a widget asking "is a traversal toward that submenu still
1546    /// live?" must get the same answer the dismissal path acts on — an
1547    /// unfiltered apex outlives the region by up to a frame and makes a
1548    /// sibling row stand aside for a submenu the framework has already
1549    /// stopped protecting.
1550    fn unexpired_safe_apex_for_content(
1551        &self,
1552        content_id: crate::widget_id::WidgetId,
1553    ) -> Option<teksilo_canvas::Point> {
1554        // Cheap short-circuit first: nothing is armed in the common case,
1555        // and this runs once per node per pointer dispatch.
1556        let apex = self.overlay_manager.safe_apex_for_content(content_id)?;
1557        let id = self.overlay_manager.find_by_content(content_id)?;
1558        self.safe_region_unexpired(id, std::time::Instant::now(), self.sim_clock)
1559            .then_some(apex)
1560    }
1561
1562    fn update_pointer_leave_overlays(
1563        &mut self,
1564        position: Point,
1565        ops: &mut dyn crate::window::WindowOps,
1566    ) {
1567        let overlay_ids: Vec<crate::overlay::OverlayId> = self
1568            .overlay_manager
1569            .stack
1570            .iter()
1571            .filter(|overlay| {
1572                matches!(
1573                    overlay.dismiss,
1574                    crate::overlay::DismissBehavior::PointerLeave { .. }
1575                )
1576            })
1577            .map(|overlay| overlay.id)
1578            .collect();
1579
1580        let real_now = std::time::Instant::now();
1581        let sim_now = self.sim_clock;
1582
1583        for overlay_id in overlay_ids {
1584            let inside = self.pointer_inside_overlay_region(overlay_id, position);
1585            // A pointer travelling the safe triangle toward this overlay
1586            // is still "inside" as far as dismissal is concerned — that
1587            // is the whole point of the triangle. Without this the
1588            // grace period runs for the entire diagonal and closes the
1589            // submenu mid-flight, no matter what the hover handlers do.
1590            // See `overlay::safe_triangle`.
1591            let armed = self.safe_region_unexpired(overlay_id, real_now, sim_now);
1592            let travelling = !inside
1593                && armed
1594                && self
1595                    .overlay_manager
1596                    .point_in_safe_region(overlay_id, position);
1597            // Arrived, or returned to the trigger row: the traversal is
1598            // over and the ordinary rules apply again.
1599            //
1600            // Straying out of the cone deliberately does NOT disarm. The
1601            // cone is a needle at its apex — the first sample after the
1602            // pointer leaves the trigger row is a pixel or two away, so
1603            // whether it lands inside is one quantized step's direction
1604            // rather than the user's intent. Disarming there made that
1605            // sample final, because a region is only ever armed as the
1606            // pointer leaves the row and the pointer has already left:
1607            // nothing could re-arm it. Keeping it armed makes the cone a
1608            // per-sample hold that the grace below re-evaluates instead,
1609            // so a wobble mid-diagonal costs nothing while a real change
1610            // of mind still closes the submenu one close-delay later. The
1611            // budget is what retires a region for good; the frame pass
1612            // spends it even for a pointer that stopped moving entirely.
1613            if armed && inside {
1614                self.overlay_manager.clear_safe_region(overlay_id);
1615            }
1616            if let Some(overlay) = self
1617                .overlay_manager
1618                .stack
1619                .iter_mut()
1620                .find(|overlay| overlay.id == overlay_id)
1621            {
1622                if inside || travelling {
1623                    overlay.pointer_leave_started_real = None;
1624                    overlay.pointer_leave_started_sim = None;
1625                } else if overlay.pointer_leave_started_real.is_none() {
1626                    overlay.pointer_leave_started_real = Some(real_now);
1627                    overlay.pointer_leave_started_sim = Some(sim_now);
1628                    self.arena.mark_needs_paint(overlay.anchor);
1629                }
1630            }
1631        }
1632
1633        self.process_pointer_leave_overlays_real(&mut *ops);
1634    }
1635
1636    fn process_pointer_leave_overlays(&mut self) {
1637        let sim_now = self.sim_clock;
1638        let mut noop = crate::window::NoopWindowOps;
1639        self.process_pointer_leave_overlays_impl(
1640            |overlay| {
1641                overlay
1642                    .pointer_leave_started_sim
1643                    .map(|started| sim_now.saturating_duration_since(started))
1644            },
1645            &mut noop,
1646        );
1647    }
1648
1649    fn process_pointer_leave_overlays_real(&mut self, ops: &mut dyn crate::window::WindowOps) {
1650        let real_now = std::time::Instant::now();
1651        self.process_pointer_leave_overlays_impl(
1652            |overlay| {
1653                overlay
1654                    .pointer_leave_started_real
1655                    .map(|started| real_now.saturating_duration_since(started))
1656            },
1657            &mut *ops,
1658        );
1659    }
1660
1661    fn process_auto_dismiss_overlays(&mut self) {
1662        let sim_now = self.sim_clock;
1663        let mut noop = crate::window::NoopWindowOps;
1664        self.process_auto_dismiss_overlays_impl(
1665            |overlay| {
1666                overlay
1667                    .auto_dismiss_after
1668                    .map(|_| sim_now.saturating_duration_since(overlay.shown_at_sim))
1669            },
1670            &mut noop,
1671        );
1672    }
1673
1674    fn process_auto_dismiss_overlays_real(&mut self, ops: &mut dyn crate::window::WindowOps) {
1675        let real_now = std::time::Instant::now();
1676        self.process_auto_dismiss_overlays_impl(
1677            |overlay| {
1678                overlay
1679                    .auto_dismiss_after
1680                    .map(|_| real_now.saturating_duration_since(overlay.shown_at_real))
1681            },
1682            &mut *ops,
1683        );
1684    }
1685
1686    /// Drain overlays whose fade-out tween has completed (set up by
1687    /// `OverlayRequest::with_fade`). Parks the content as the normal
1688    /// dismiss path does, and hands focus back only when that leaves it
1689    /// nowhere ([`restore_focus_left_behind`](Self::restore_focus_left_behind)):
1690    /// the dismissal that started the fade may have meant to leave focus
1691    /// alone, and the user may have moved it on since; called once per layout pass
1692    /// after `process_auto_dismiss_overlays_real` so an overlay that
1693    /// hits its auto-dismiss deadline kicks off its fade-out tween
1694    /// in the same pass.
1695    pub(crate) fn process_overlay_fade_dismissals_real(
1696        &mut self,
1697        ops: &mut dyn crate::window::WindowOps,
1698    ) {
1699        let now = std::time::Instant::now();
1700        let pending = self.overlay_manager.process_pending_fade_dismissals(now);
1701        for (_id, dismissed, focus_restore) in pending {
1702            self.dormant_dismissed_content(&dismissed, &mut *ops);
1703            self.restore_focus_left_behind(focus_restore, &mut *ops);
1704        }
1705    }
1706
1707    /// Sim-clock variant for headless tests. Same shape as
1708    /// [`process_overlay_fade_dismissals_real`](Self::process_overlay_fade_dismissals_real)
1709    /// but reads `dismissing_started_sim`.
1710    pub(crate) fn process_overlay_fade_dismissals_sim(&mut self) {
1711        let mut noop = crate::window::NoopWindowOps;
1712        let pending = self
1713            .overlay_manager
1714            .process_pending_fade_dismissals_sim(self.sim_clock);
1715        for (_id, dismissed, focus_restore) in pending {
1716            self.dormant_dismissed_content(&dismissed, &mut noop);
1717            self.restore_focus_left_behind(focus_restore, &mut noop);
1718        }
1719    }
1720
1721    /// Hand focus to `restore` after an overlay has gone of its own accord
1722    /// (its auto-dismiss timer ran out, or its fade-out ended), but only when
1723    /// focus is left nowhere: the overlay held it and
1724    /// [`dormant_dismissed_content`](Self::dormant_dismissed_content) has just
1725    /// taken it away with the content, or nothing held it. Focus the user has
1726    /// moved elsewhere since the overlay opened stays where they put it. A tip
1727    /// that focus summoned holds its anchor as `restore`, and restoring that
1728    /// whatever held focus sent a reader who had Tabbed on back to the control
1729    /// they had just left.
1730    fn restore_focus_left_behind(
1731        &mut self,
1732        restore: Option<WidgetId>,
1733        ops: &mut dyn crate::window::WindowOps,
1734    ) {
1735        if let Some(restore) = restore
1736            && self.arena.is_active(restore)
1737            && self.focused.is_none_or(|id| !self.arena.is_active(id))
1738        {
1739            self.focus_ops(restore, ops);
1740        }
1741    }
1742
1743    fn process_auto_dismiss_overlays_impl(
1744        &mut self,
1745        elapsed_fn: impl Fn(&crate::overlay::ActiveOverlay) -> Option<std::time::Duration>,
1746        ops: &mut dyn crate::window::WindowOps,
1747    ) {
1748        let mut to_dismiss = Vec::new();
1749
1750        for overlay in self.overlay_manager.stack.iter().rev() {
1751            let Some(delay) = overlay.auto_dismiss_after else {
1752                continue;
1753            };
1754
1755            if to_dismiss
1756                .iter()
1757                .any(|ancestor| self.overlay_manager.is_descendant_of(overlay.id, *ancestor))
1758            {
1759                continue;
1760            }
1761
1762            if let Some(elapsed) = elapsed_fn(overlay)
1763                && elapsed >= delay
1764            {
1765                to_dismiss.push(overlay.id);
1766            }
1767        }
1768
1769        for overlay_id in to_dismiss {
1770            let (dismissed, focus_restore) =
1771                self.overlay_manager.dismiss_with_focus_restore(overlay_id);
1772            self.dormant_dismissed_content(&dismissed, &mut *ops);
1773            self.restore_focus_left_behind(focus_restore, &mut *ops);
1774        }
1775    }
1776
1777    fn process_pointer_leave_overlays_impl(
1778        &mut self,
1779        elapsed_fn: impl Fn(&crate::overlay::ActiveOverlay) -> Option<std::time::Duration>,
1780        ops: &mut dyn crate::window::WindowOps,
1781    ) {
1782        // Retire safe regions whose budget is spent. `update_pointer_leave_overlays`
1783        // does this too, but only when the pointer moves — and a pointer parked
1784        // inside the cone generates no moves at all, so without this pass the
1785        // submenu would stay open indefinitely. Expiring here also starts the
1786        // ordinary grace, so the overlay closes `delay` later exactly as if the
1787        // triangle had never been armed.
1788        let real_now = std::time::Instant::now();
1789        let sim_now = self.sim_clock;
1790        let expired: Vec<crate::overlay::OverlayId> = self
1791            .overlay_manager
1792            .stack
1793            .iter()
1794            .filter(|overlay| overlay.safe_apex.is_some())
1795            .map(|overlay| overlay.id)
1796            .filter(|id| !self.safe_region_unexpired(*id, real_now, sim_now))
1797            .collect();
1798        let budget = crate::overlay::SAFE_REGION_BUDGET;
1799        for id in expired {
1800            if let Some(overlay) = self
1801                .overlay_manager
1802                .stack
1803                .iter_mut()
1804                .find(|overlay| overlay.id == id)
1805                && overlay.pointer_leave_started_real.is_none()
1806            {
1807                // Backdate to the instant the budget ran out: the
1808                // pointer stopped counting as "inside" then, not when a
1809                // frame got around to noticing. Otherwise the grace
1810                // silently restarts from zero and the total wait
1811                // depends on the frame rate.
1812                let backdate = |started: Option<std::time::Instant>, now: std::time::Instant| {
1813                    started
1814                        .and_then(|s| s.checked_add(budget))
1815                        .map(|deadline| deadline.min(now))
1816                        .unwrap_or(now)
1817                };
1818                overlay.pointer_leave_started_real =
1819                    Some(backdate(overlay.safe_apex_started_real, real_now));
1820                overlay.pointer_leave_started_sim =
1821                    Some(backdate(overlay.safe_apex_started_sim, sim_now));
1822            }
1823            self.overlay_manager.clear_safe_region(id);
1824        }
1825
1826        let mut to_dismiss = Vec::new();
1827
1828        for overlay in self.overlay_manager.stack.iter().rev() {
1829            let crate::overlay::DismissBehavior::PointerLeave { delay } = overlay.dismiss else {
1830                continue;
1831            };
1832
1833            if to_dismiss
1834                .iter()
1835                .any(|ancestor| self.overlay_manager.is_descendant_of(overlay.id, *ancestor))
1836            {
1837                continue;
1838            }
1839
1840            if let Some(elapsed) = elapsed_fn(overlay)
1841                && elapsed >= delay
1842            {
1843                to_dismiss.push(overlay.id);
1844            }
1845        }
1846
1847        for overlay_id in to_dismiss {
1848            let (dismissed, focus_restore) =
1849                self.overlay_manager.dismiss_with_focus_restore(overlay_id);
1850            self.dormant_dismissed_content(&dismissed, &mut *ops);
1851            if let Some(restore_id) = focus_restore
1852                && self.arena.is_active(restore_id)
1853            {
1854                self.focus_ops(restore_id, &mut *ops);
1855            }
1856        }
1857    }
1858
1859    pub fn with_theme(mut self, theme: Theme) -> Self {
1860        // Update both the cached `Theme` AND the reactive
1861        // `theme_signal` — widgets that observe the signal (e.g.
1862        // `TextInputField` resetting the rich-text engine's default
1863        // text colour) would otherwise see the constructor's
1864        // `presets::intui::light()` initial value forever, even when
1865        // `TeksiloAppBuilder.theme(crate::presets::intui::dark())` was used.
1866        // `set_theme` already does this; `with_theme` was the
1867        // builder-time analogue that forgot to keep them aligned.
1868        self.theme = theme.clone();
1869        self.theme_signal.set(theme);
1870        self.recompute_effective_theme();
1871        self
1872    }
1873
1874    pub fn with_text_backend(
1875        mut self,
1876        backend: Rc<RefCell<dyn teksilo_canvas::TextBackend>>,
1877    ) -> Self {
1878        self.text_backend = Some(backend);
1879        self
1880    }
1881
1882    /// Attach a platform host for custom window chrome. Set by the
1883    /// `WindowManager` when the application opts in via
1884    /// `WindowConfig::custom_chrome(true)`. Widgets like `TitleBar` retrieve
1885    /// it from inside the root-builder closure via [`Self::title_bar_host`].
1886    pub fn with_title_bar_host(mut self, host: Rc<dyn crate::PlatformTitleBarHost>) -> Self {
1887        self.title_bar_host = Some(host);
1888        self
1889    }
1890
1891    pub fn set_title_bar_host(&mut self, host: Rc<dyn crate::PlatformTitleBarHost>) {
1892        self.title_bar_host = Some(host);
1893    }
1894
1895    /// Get the platform title bar host, if one was attached. Returns `None`
1896    /// when the application did not opt into custom chrome, or when the
1897    /// platform does not support it (X11 without an EWMH-capable window
1898    /// manager, or a headless build).
1899    pub fn title_bar_host(&self) -> Option<Rc<dyn crate::PlatformTitleBarHost>> {
1900        self.title_bar_host.clone()
1901    }
1902
1903    pub fn theme(&self) -> &Theme {
1904        &self.theme
1905    }
1906
1907    /// Reactive handle on the current theme. Updates fire when `set_theme`
1908    /// is called; widgets that want theme-derived values to stay live should
1909    /// build derived signals via `theme_signal.map(...)` or combine with
1910    /// other inputs using `.zip(...)`.
1911    pub fn theme_signal(&self) -> &crate::signal::Signal<Theme> {
1912        &self.theme_signal
1913    }
1914
1915    /// Whether any widget needs layout or paint (i.e., a redraw would be useful).
1916    ///
1917    /// Uses `has_running` rather than `has_active` so that animations
1918    /// parked by the window-inactive gate stop forcing the event loop
1919    /// into `ControlFlow::WaitUntil`. Without this, an unfocused window
1920    /// would still wake at the animation frame interval and the
1921    /// pause would save nothing. Both the signal scheduler AND the
1922    /// shader-driven animated-quad registry are consulted — a
1923    /// ProgressBar::indeterminate whose widget has no pending paint
1924    /// dirt still needs the loop to keep waking at the animation
1925    /// frame interval so its phase advances.
1926    pub fn needs_redraw(&self) -> bool {
1927        self.arena.any_needs_layout()
1928            || self.arena.any_needs_paint()
1929            || self.animation_scheduler.has_running()
1930            || self.animated_quads.has_running()
1931            || self.frame_requested()
1932    }
1933
1934    /// Whether a render pass is needed (any widget needs layout or paint).
1935    pub fn needs_render(&self) -> bool {
1936        self.arena.any_needs_layout() || self.arena.any_needs_paint()
1937    }
1938
1939    /// Whether this tree has reactive work that only a `layout()` pass can
1940    /// turn into arena dirt — i.e. whether reconciling it right now could
1941    /// change what [`needs_render`](Self::needs_render) reports.
1942    ///
1943    /// Read-only and cheap: `O(unique bound sources)` `u64` comparisons
1944    /// plus one peek per registered animated signal. No arena walk, no
1945    /// rebuilds, no geometry. Asking does not consume the answer, so it
1946    /// can be asked every dispatch.
1947    ///
1948    /// # Why this is exactly the right question, and no broader
1949    ///
1950    /// `teksilo_app::WindowManager::request_redraw_needing_render` exists
1951    /// for ONE case: a handler in window A wrote a `Signal` that window
1952    /// B's widgets also bind, and B — which never saw the event — must be
1953    /// reconciled before anyone can tell it needs repainting. Every OTHER
1954    /// thing `layout_with_ops` drives already has its own scheduling
1955    /// path and does not need this sweep:
1956    ///
1957    /// - tooltip dwell + sticky steps, delayed overlays, auto-dismiss,
1958    ///   overlay fades, the animation scheduler, animated quads,
1959    ///   gestures, `wake_at` and the 60 Hz frame tick are all timing
1960    ///   driven, and every one of them contributes to
1961    ///   [`next_timer_deadline`](Self::next_timer_deadline) — which
1962    ///   `request_redraw_due` polls to wake precisely the due windows;
1963    /// - drag ticks follow that window's own pointer stream;
1964    /// - a handler that called `request_rebuild` marked the arena
1965    ///   directly, so `needs_render()` is already true without any
1966    ///   reconcile.
1967    ///
1968    /// So the two terms below are what the sweep uniquely covers:
1969    /// binding-registry staleness (the whole point), and a *pending*
1970    /// `animate_to` — which the scheduler has not started yet, so it
1971    /// contributes no deadline, and which only `process_pending_animations`
1972    /// (inside `layout`) can promote into one. The second term is
1973    /// belt-and-braces: arming an animation also advances the signal's
1974    /// generation, so a bound animated signal is already covered by the
1975    /// first — but an animated signal registered without being bound
1976    /// would not be, and this makes that impossible to get wrong.
1977    pub fn needs_reconcile(&self) -> bool {
1978        self.binding_registry.any_dirty()
1979            || self
1980                .animated_values
1981                .iter()
1982                .any(AnimatedRegistration::has_pending_animation)
1983    }
1984
1985    /// Register a `Signal<f32>` for animation support. The framework
1986    /// checks registered signals each frame for pending `animate_to`
1987    /// requests. Called automatically by `BuildContext::animated_signal()`
1988    /// — `owner` is `ctx.self_id()` of the widget whose `build()` created
1989    /// the signal. Used by the scheduler to pause/cancel animations when
1990    /// the owning widget is offscreen, dormant, or destroyed.
1991    pub fn register_animated_signal(
1992        &mut self,
1993        signal: &crate::signal::Signal<f32>,
1994        owner: WidgetId,
1995    ) {
1996        self.animated_values
1997            .retain(|registration| registration.is_alive());
1998        if let Some(existing) = self
1999            .animated_values
2000            .iter_mut()
2001            .find(|registration| registration.same_signal(signal))
2002        {
2003            // Signal may have been registered earlier with a placeholder
2004            // owner (e.g. a widget field constructed pre-build and
2005            // re-registered during build()) — prefer the latest owner.
2006            existing.owner = owner;
2007            return;
2008        }
2009        if let Some(weak_signal) = signal.weak_handle() {
2010            self.animated_values.push(AnimatedRegistration {
2011                weak: weak_signal,
2012                owner,
2013            });
2014        }
2015    }
2016
2017    /// Whether any animation is currently running.
2018    pub fn has_active_animations(&self) -> bool {
2019        self.animation_scheduler.has_active()
2020    }
2021
2022    /// Pick up pending `animate_to` requests from registered signals
2023    /// and start them on the animation scheduler.
2024    fn process_pending_animations(&mut self) {
2025        let now = self.animation_clock();
2026        self.process_pending_animations_at(now);
2027    }
2028
2029    /// Pick up pending animations using the given time (for sim clock).
2030    fn process_pending_animations_at(&mut self, now: std::time::Instant) {
2031        let mut pending = Vec::new();
2032        self.animated_values.retain(|registration| {
2033            if let Some(animation) = registration.take_pending_animation() {
2034                pending.push(animation);
2035                true
2036            } else {
2037                registration.is_alive()
2038            }
2039        });
2040
2041        for (signal, req, owner) in pending {
2042            if req.looping {
2043                let start = signal.get();
2044                self.animation_scheduler.animate_looping(
2045                    &signal,
2046                    owner,
2047                    start,
2048                    req.target,
2049                    req.duration,
2050                    req.easing,
2051                    req.frame_interval,
2052                    req.epsilon,
2053                    req.max_duration,
2054                    now,
2055                );
2056            } else {
2057                self.animation_scheduler.animate_with_options(
2058                    &signal,
2059                    owner,
2060                    req.target,
2061                    req.duration,
2062                    req.easing,
2063                    req.frame_interval,
2064                    req.epsilon,
2065                    req.max_duration,
2066                    now,
2067                );
2068            }
2069        }
2070    }
2071
2072    /// Mark the owning window as active (focused AND not occluded) or
2073    /// inactive. Propagates to the animation scheduler AND the
2074    /// animated-quad registry so both pause-resume in lockstep — no
2075    /// ticks, no frame wakes, no GPU submits.
2076    ///
2077    /// On an actual state change it also fires `window_active_signal`
2078    /// (so build-time binders and `DimWhenInactive` react) and issues a
2079    /// global paint-only dirty mark, so every widget that reads
2080    /// `PaintContext::window_active` (caret gates, selection bands) repaints
2081    /// once. This is a repaint, not a relayout — geometry never changes when
2082    /// the window's active state flips (the caret keeps its space). Window
2083    /// focus changes are rare and user-driven, so the O(n) mark is cheap and
2084    /// Mark every node paint-dirty (no relayout, no rebuild) so the next
2085    /// render re-runs their `paint()`. This is the paint-cache invalidation an
2086    /// off-thread source needs after posting a [`RepaintWindowRequest`](crate::RepaintWindowRequest):
2087    /// a bare redraw request re-presents the cached frame, so a widget whose
2088    /// content changed off the UI thread (a terminal's PTY output) must be
2089    /// marked dirty for its `paint()` to run again.
2090    pub fn mark_all_needs_paint_only(&mut self) {
2091        self.arena.mark_all_needs_paint_only();
2092    }
2093
2094    /// strictly lighter than `set_theme`'s `mark_all_dirty` (layout + paint).
2095    pub fn set_window_active(&mut self, active: bool) {
2096        let mut noop = crate::window::NoopWindowOps;
2097        self.set_window_active_with_ops(active, &mut noop);
2098    }
2099
2100    /// [`set_window_active`](Self::set_window_active) with the caller's
2101    /// app-level [`WindowOps`](crate::window::WindowOps) sink, so the
2102    /// `on_pointer_cancel` handlers a deactivation fires can reach the
2103    /// multi-window API like any other handler.
2104    pub fn set_window_active_with_ops(
2105        &mut self,
2106        active: bool,
2107        ops: &mut dyn crate::window::WindowOps,
2108    ) {
2109        // The scheduler is measured on the tree's animation axis, so its pause
2110        // mark has to be taken there too — a pause stamped on the wall clock
2111        // while time is simulated would rebase every animation by the gap
2112        // between the axes on resume. The shader-driven quad registry has no
2113        // simulated door at all (it is ticked from `render()`), so it keeps the
2114        // wall clock.
2115        self.animation_scheduler
2116            .set_window_active(active, self.animation_clock());
2117        self.animated_quads
2118            .set_window_active(active, std::time::Instant::now());
2119        if self.window_active_signal.get() != active {
2120            self.window_active_signal.set(active);
2121            self.arena.mark_all_needs_paint_only();
2122            if !active {
2123                // A held pointer first, before any other state is cleared: a
2124                // widget that captured the pointer for a drag (a column-resize
2125                // grip, a splitter divider, a scrollbar thumb, a slider) will
2126                // never see the matching `PointerUp` — the user releases the
2127                // button over the window that took focus, and this window is
2128                // told nothing. Releasing the capture silently, which is what
2129                // this used to do, strands the widget instead: it keeps the
2130                // half of the interaction it owns, with no event left that
2131                // could clear it. The cancel funnel releases the capture *and*
2132                // tells it, so it can let go.
2133                self.cancel_all_pointers(
2134                    crate::pointer::CancelReason::WindowDeactivated,
2135                    &mut *ops,
2136                );
2137                // The pointer has left for another window; the OS sends no
2138                // leave event we can rely on, so a tooltip shown at the moment
2139                // of the switch would float over the newly-focused window's
2140                // chrome with nothing left to dismiss it. Retire tips and
2141                // cancel pending dwells — but leave *sticky* ones, which the
2142                // user pinned deliberately and expects to find on return.
2143                self.tooltip_window_deactivated();
2144            }
2145        }
2146    }
2147
2148    /// Whether the owning window is currently active (`focused AND not
2149    /// occluded`). The reactive companion is [`Self::window_active_signal`].
2150    pub fn is_window_active(&self) -> bool {
2151        self.window_active_signal.get()
2152    }
2153
2154    /// Reactive handle on window-active state. Fires when the window gains or
2155    /// loses active status. Bind at [`BindingLevel::RepaintOnly`] — an
2156    /// active-state flip never affects geometry. Starts `true`.
2157    ///
2158    /// [`BindingLevel::RepaintOnly`]: crate::binding::BindingLevel::RepaintOnly
2159    pub fn window_active_signal(&self) -> crate::signal::Signal<bool> {
2160        self.window_active_signal.clone()
2161    }
2162
2163    /// Register a new animated quad for the currently-building widget.
2164    /// Called by [`crate::build_context::BuildContext::animated_quad`];
2165    /// returns an opaque handle the widget stashes for its `paint()`
2166    /// call.
2167    pub fn register_animated_quad(
2168        &mut self,
2169        owner: WidgetId,
2170        kind: crate::animated_quad::AnimatedQuadKind,
2171    ) -> crate::animated_quad::AnimatedQuadHandle {
2172        self.animated_quads
2173            .register(owner, kind, std::time::Instant::now())
2174    }
2175
2176    /// Active animated-quad slot count. Test / debug helper.
2177    pub fn animated_quad_count(&self) -> usize {
2178        self.animated_quads.active_count()
2179    }
2180
2181    /// Advance animations by simulated time (for deterministic testing).
2182    ///
2183    /// An **alias** of [`advance_time`](Self::advance_time), not a second door.
2184    /// It was one once, and the two moved disjoint halves of the tree from
2185    /// clocks they each advanced independently: a caller that wanted both had
2186    /// to call both, which advanced simulated time twice, and a caller that
2187    /// wanted one silently froze the other — an animation and the fling it was
2188    /// racing could not be moved to the same instant by any sequence of calls.
2189    /// Kept as a name rather than folded away because it reads correctly at
2190    /// its ~120 call sites, all of which mean "advance the clock".
2191    pub fn tick_animations(&mut self, duration: std::time::Duration) {
2192        self.advance_time(duration);
2193    }
2194
2195    /// Switch the tree-level theme at runtime.
2196    ///
2197    /// Updates `theme_signal` (a reactive `Signal<Theme>`) and marks all widgets
2198    /// dirty for relayout and repaint. Widgets are **not** rebuilt: the
2199    /// `LayoutContext` and `PaintContext` already resolve the current theme on
2200    /// every pass, and any widget that derives state from theme tokens should
2201    /// do so through a `theme_signal()` subscription rather than a build-time
2202    /// capture. Preserves focus, scroll offsets, and other interaction state.
2203    pub fn set_theme(&mut self, theme: Theme) {
2204        self.theme = theme.clone();
2205        self.theme_signal.set(theme);
2206        self.recompute_effective_theme();
2207        self.arena.mark_all_dirty();
2208        // A theme change re-resolves typography, so every label re-shapes —
2209        // inside bounds the layout pass may leave untouched, which means no
2210        // resize is recorded and nothing else would dirty the tree. The
2211        // label's lines, and therefore its text runs, can be a different
2212        // set at the same size.
2213        self.a11y_dirty = true;
2214    }
2215
2216    /// The [`TargetDensity`] the active theme was projected onto.
2217    ///
2218    /// [`TargetDensity`]: teksilo_tokens::TargetDensity
2219    pub fn input_density(&self) -> teksilo_tokens::TargetDensity {
2220        self.theme.input.density
2221    }
2222
2223    /// Project the active theme onto another density and **rebuild** the tree.
2224    ///
2225    /// A rebuild, not [`Self::set_theme`]'s `mark_all_dirty()`: a target size is
2226    /// baked in `build()` (a `MinSize` wrapper, a recipe's `Rc<dyn FooStyle>`,
2227    /// the number of `Toolbar` items that fit), and marking layout + paint
2228    /// cannot re-bake it. This reuses the exact path a
2229    /// `BindingLevel::Rebuild` binding takes — `mark_needs_rebuild` on each
2230    /// root plus `mark_ancestors_need_layout` — so the next layout pass drains
2231    /// it through `process_rebuilds`, which already handles focus restoration,
2232    /// the a11y re-walk and interaction-state revalidation.
2233    ///
2234    /// A no-op when the density is already the requested one: a density switch
2235    /// throws away every widget id in the tree, so it must not fire on a
2236    /// repeated set.
2237    ///
2238    /// [`TargetDensity`]: teksilo_tokens::TargetDensity
2239    pub fn set_input_density(&mut self, density: teksilo_tokens::TargetDensity) {
2240        if self.theme.input.density == density {
2241            return;
2242        }
2243        // Exactly one utterance per switch, guaranteed by the guard above:
2244        // every widget id in the tree is about to be thrown away, so a screen
2245        // reader that was reading one is about to lose its place and needs to
2246        // be told what happened.
2247        if let Some(wording) = self.density_announcement.clone() {
2248            self.announce(wording(density));
2249        }
2250        self.set_theme(self.theme.with_density(density));
2251        // The `BindingLevel::Rebuild` arm of `process_state_changes`
2252        // (`widget_tree/layout_impl.rs`), applied at every root.
2253        for root in self.arena.roots() {
2254            self.arena.mark_needs_rebuild(root);
2255            self.arena.mark_ancestors_need_layout(root);
2256        }
2257    }
2258
2259    /// Announce density switches to a screen reader, in the application's own
2260    /// words.
2261    ///
2262    /// A density switch rebuilds the entire tree, so a screen reader loses its
2263    /// place and the user hears no explanation for it. Registering a wording
2264    /// makes [`Self::set_input_density`] speak once — and only once — per real
2265    /// switch, through the same [`Self::announce`] path everything else uses.
2266    ///
2267    /// The wording is the application's because it cannot be the framework's:
2268    /// `teksilo-i18n` depends on this crate, so nothing here can name
2269    /// `LocalizedString` or reach a translation bundle, and a hardcoded English
2270    /// sentence spoken into a French screen reader is worse than silence. Pass
2271    /// a closure that resolves `tr!(…)`:
2272    ///
2273    /// ```ignore
2274    /// tree.set_density_announcement(Some(std::rc::Rc::new(|d| match d {
2275    ///     TargetDensity::Compact => tr!(layout_compact()).into(),
2276    ///     TargetDensity::Comfortable => tr!(layout_comfortable()).into(),
2277    ///     TargetDensity::Touch => tr!(layout_touch()).into(),
2278    /// })));
2279    /// ```
2280    ///
2281    /// `None` — the default — announces nothing.
2282    pub fn set_density_announcement(
2283        &mut self,
2284        wording: Option<std::rc::Rc<dyn Fn(teksilo_tokens::TargetDensity) -> String>>,
2285    ) {
2286        self.density_announcement = wording;
2287    }
2288
2289    /// How to word "a context menu opened" for a screen reader, when the menu
2290    /// was opened by a **hold**.
2291    ///
2292    /// The other three routes need nothing: a secondary press, `Shift+F10` and
2293    /// the AccessKit `ShowContextMenu` action are all deliberate, and the menu
2294    /// takes focus, which is announcement enough. A hold is the one route whose
2295    /// user cannot see the menu appear — a finger is on top of where it opens —
2296    /// and which they may not have meant.
2297    ///
2298    /// The wording is the application's for the same reason
2299    /// [`Self::set_density_announcement`]'s is: `teksilo-i18n` depends on this
2300    /// crate, so nothing here can name a `LocalizedString`, and a hardcoded
2301    /// English sentence spoken into a French screen reader is worse than
2302    /// silence.
2303    ///
2304    /// ```ignore
2305    /// tree.set_context_menu_announcement(Some(std::rc::Rc::new(|| {
2306    ///     tr!(context_menu_opened()).into()
2307    /// })));
2308    /// ```
2309    ///
2310    /// `None` — the default — announces nothing. Where it is set, the
2311    /// announcement is still suppressed if the **pressed node's** own subtree
2312    /// already carries a live region — the widget speaking for itself, so the
2313    /// framework does not speak over it — through
2314    /// [`Self::announce_unless_widget_speaks`]. The menu's own subtree is not
2315    /// consulted: it is raised by this very call and has not been walked yet.
2316    pub fn set_context_menu_announcement(
2317        &mut self,
2318        wording: Option<std::rc::Rc<dyn Fn() -> String>>,
2319    ) {
2320        self.context_menu_announcement = wording;
2321    }
2322
2323    /// Speak `message`, unless `widget` already speaks for itself.
2324    ///
2325    /// A framework announcement that lands beside a widget's own live region
2326    /// says everything twice — the failure mode [`crate::announcer`] warns
2327    /// about for `Toast`. This is the check that avoids it: if the last
2328    /// accessibility tree carried a live region *inside* `widget`'s subtree
2329    /// that the platform adapters would speak for (in the filtered tree, with
2330    /// a name), the widget is already talking and this stays quiet. A live
2331    /// region that is hidden, or that carries its text where its role takes
2332    /// no name from, is silent on every platform and does not count.
2333    /// Returns whether the message was queued.
2334    ///
2335    /// It necessarily reads **one tree behind**. An announcement is queued
2336    /// during event dispatch; the live-region text it would duplicate is
2337    /// whatever the *last* built update carried, because the next one has not
2338    /// been built yet. A widget that speaks for the first time in the same
2339    /// dispatch is therefore not yet visible here — which is the right bias:
2340    /// it errs toward saying something rather than toward silence.
2341    pub fn announce_unless_widget_speaks(
2342        &mut self,
2343        widget: WidgetId,
2344        message: impl Into<String>,
2345    ) -> bool {
2346        if self.widget_subtree_speaks(widget) {
2347            return false;
2348        }
2349        self.announce(message);
2350        true
2351    }
2352
2353    /// Whether the last delivered accessibility tree had a live node in
2354    /// `widget`'s subtree that the platform adapters would speak for.
2355    ///
2356    /// Read through `accesskit_consumer`, so by the adapters' rules, whether
2357    /// or not this tree records announcements: the node is in the filtered
2358    /// tree (not hidden, not inside a hidden subtree), it is live, itself or
2359    /// through an ancestor, and it has a name, which for a `Status` is its
2360    /// label and not its value.
2361    /// A live region no platform can hear does not speak, and must not keep
2362    /// the framework quiet. The politeness must be set inside the subtree,
2363    /// too: a widget that is live only because it sits in somebody else's
2364    /// live region is not the one speaking.
2365    ///
2366    /// Synthetic children count too, resolved to their owning widget through
2367    /// the same parent map the AccessKit action router uses. `teksilo-scene`
2368    /// can mark a scene item as a live region, and a live region is a live
2369    /// region wherever it was emitted from.
2370    fn widget_subtree_speaks(&self, widget: WidgetId) -> bool {
2371        let mut wanted: std::collections::HashSet<accesskit::NodeId> =
2372            std::collections::HashSet::new();
2373        let mut stack = vec![widget];
2374        while let Some(id) = stack.pop() {
2375            if self.arena.get(id).is_none() {
2376                continue;
2377            }
2378            wanted.insert(crate::accessibility::widget_id_to_node_id(id));
2379            stack.extend_from_slice(self.arena.children(id));
2380        }
2381        let Some(update) = &self.cached_a11y else {
2382            return false;
2383        };
2384        crate::accessibility::announcements::speaks_within(update, |node_id| {
2385            wanted.contains(&node_id)
2386                || self
2387                    .synthetic_parent_map
2388                    .get(&node_id)
2389                    .is_some_and(|owner| {
2390                        wanted.contains(&crate::accessibility::widget_id_to_node_id(*owner))
2391                    })
2392        })
2393    }
2394
2395    /// How the active density is chosen. See [`DensityPolicy`].
2396    ///
2397    /// [`DensityPolicy`]: teksilo_tokens::DensityPolicy
2398    pub fn density_policy(&self) -> teksilo_tokens::DensityPolicy {
2399        self.density_policy
2400    }
2401
2402    /// Set the density-selection policy.
2403    ///
2404    /// Storing a `Fixed(d)` policy does **not** by itself switch the density —
2405    /// call [`Self::set_input_density`] for that. `FollowLastPointer` is not
2406    /// acted on either: it is state and an accessor, and the field's own
2407    /// documentation says what is still undecided about honouring it.
2408    pub fn set_density_policy(&mut self, policy: teksilo_tokens::DensityPolicy) {
2409        self.density_policy = policy;
2410    }
2411
2412    /// Whether touch input is accepted. See
2413    /// [`InputTokens::touch_enabled`](teksilo_tokens::InputTokens::touch_enabled).
2414    pub fn touch_enabled(&self) -> bool {
2415        self.theme.input.touch_enabled
2416    }
2417
2418    /// The runtime touch kill switch. With `false`, the platform translator
2419    /// drops touch input and the router installs no touch-only recognizers,
2420    /// so an app can fall back to mouse-only behaviour at runtime.
2421    ///
2422    /// Repaint-level only: turning touch off changes which events are accepted,
2423    /// never a dimension, so nothing is rebuilt or relaid out here. (The
2424    /// translator and router honour it from P08 / P15; this is the state.)
2425    pub fn set_touch_enabled(&mut self, enabled: bool) {
2426        if self.theme.input.touch_enabled == enabled {
2427            return;
2428        }
2429        let mut theme = self.theme.clone();
2430        theme.input.touch_enabled = enabled;
2431        self.theme = theme.clone();
2432        self.theme_signal.set(theme);
2433        self.recompute_effective_theme();
2434    }
2435
2436    /// Recompute [`Self::effective_theme`] from the current `theme` and the
2437    /// combined text scale (`user_text_scale * text_scale_factor`). Callers
2438    /// that change either input are responsible for `mark_all_dirty()`.
2439    fn recompute_effective_theme(&mut self) {
2440        let combined = (self.user_text_scale as f64 * self.text_scale_factor) as f32;
2441        self.effective_theme = if (combined - 1.0).abs() < f32::EPSILON {
2442            self.theme.clone()
2443        } else {
2444            let mut t = self.theme.clone();
2445            t.typography = t.typography.scaled(combined);
2446            t
2447        };
2448        // Single source: every downstream consumer (the layout/paint context
2449        // `text_scale` field, the reactive `text_scale_signal`) reads from here.
2450        self.effective_text_scale = combined;
2451        self.text_scale_signal.set(combined);
2452    }
2453
2454    /// The combined effective text scale (`user_text_scale * OS text_scale_factor`).
2455    /// Read by the layout/paint walkers to populate `ctx.text_scale` for widgets
2456    /// that size from a source other than `Theme.typography`.
2457    pub fn effective_text_scale(&self) -> f32 {
2458        self.effective_text_scale
2459    }
2460
2461    /// Reactive handle on [`Self::effective_text_scale`]. Build-time binders that
2462    /// must react to a scale change without their own rebuild path bind this
2463    /// (e.g. `Calendar` binds it at `Rebuild` level so its fixed cell constants
2464    /// recompute). Fires on `set_user_text_scale` / theme / OS-pref change.
2465    pub fn text_scale_signal(&self) -> crate::signal::Signal<f32> {
2466        self.text_scale_signal.clone()
2467    }
2468
2469    /// Set the user-controlled global text-scale factor (`1.0` = 100 %).
2470    ///
2471    /// The factor multiplies with the OS accessibility text-scale preference to
2472    /// produce the rendered scale. Recomputes the effective theme and marks all
2473    /// widgets dirty so every text widget grows on the next pass; no rebuild,
2474    /// so focus/scroll/interaction state survive. Values outside `[0.25, 8.0]`
2475    /// are clamped. Persisted by the application via
2476    /// `teksilo_settings::TEXT_SCALE_KEY`.
2477    pub fn set_user_text_scale(&mut self, factor: f32) {
2478        let clamped = factor.clamp(0.25, 8.0);
2479        if (self.user_text_scale - clamped).abs() < f32::EPSILON {
2480            return;
2481        }
2482        self.user_text_scale = clamped;
2483        self.recompute_effective_theme();
2484        self.arena.mark_all_dirty();
2485        // Same reasoning as `set_theme`: bigger text re-wraps inside a box
2486        // whose size the parent may hold fixed.
2487        self.a11y_dirty = true;
2488    }
2489
2490    /// The current user-controlled text-scale factor (`1.0` = 100 %).
2491    pub fn user_text_scale(&self) -> f32 {
2492        self.user_text_scale
2493    }
2494
2495    /// After a rebuild that destroyed subtrees — or after a `visible_when` /
2496    /// `Switcher` pass parks the focused widget dormant — drop any interaction
2497    /// state (focus, hover) whose target `WidgetId` is no longer active.
2498    ///
2499    /// **FocusLost is load-bearing.** Clearing `self.focused` alone leaves the
2500    /// widget's own `on_focus` / `has_focus` / caret-blink state thinking it is
2501    /// still focused. A rich-text editor in that state keeps scheduling
2502    /// `wake_at` caret toggles and re-arming `frame_request` from its tick
2503    /// effect — and because `frame_tick` observers are **not** gated on
2504    /// dormancy, every open tab's editor (TabWidget mounts them all) still runs
2505    /// on those wakes. Rapid tab switches that park a focused editor without a
2506    /// real focus move (programmatic selection, race with pointer focus) used
2507    /// to accumulate stuck "focused" editors and unbounded frame work. Dispatch
2508    /// `FocusLost` first so widgets clear that state, then drop the tree's
2509    /// focus pointer.
2510    ///
2511    /// Preserves state when the target still exists *and* is active. Called from
2512    /// data-driven rebuild paths (`process_state_changes`) and after every
2513    /// rebuild drain; theme and locale switches no longer rebuild.
2514    pub(crate) fn revalidate_interaction_state(&mut self, ops: &mut dyn crate::window::WindowOps) {
2515        if let Some(id) = self.focused
2516            && !self.arena.is_active(id)
2517        {
2518            let old = self.focused;
2519            // Deliver FocusLost while the node still exists (dormant or about to
2520            // be torn down). Skip if the node is already gone — destroy paths
2521            // take care of bookkeeping without a deliverable target.
2522            if self.arena.get(id).is_some() {
2523                // Direct: no bubble through dormant ancestors, no overlay
2524                // dismiss side-effects — this is a teardown signal, not a
2525                // user-driven focus move.
2526                self.dispatch_to_widget_direct(
2527                    id,
2528                    &crate::event::WidgetEvent::FocusLost,
2529                    &mut *ops,
2530                );
2531            }
2532            self.set_focused(None);
2533            self.focus_origin = None;
2534            self.update_focus_within_signals(old, None);
2535            self.update_view_focus_signals(old, None);
2536            self.a11y_dirty = true;
2537        }
2538        if self.focused.is_none() {
2539            self.focus_origin = None;
2540        }
2541        if let Some(id) = self.hovered_id()
2542            && !self.arena.is_active(id)
2543        {
2544            let old = self.hovered_id();
2545            self.set_hovered(None);
2546            self.update_hover_within_signals(old, None);
2547        }
2548        // Pointer capture anchored at a destroyed widget would otherwise
2549        // swallow every subsequent Move/Up — dispatch_to_widget rejects
2550        // inactive targets. Drop the capture so events resume normal
2551        // hit-test dispatch. Same for any in-flight drag session whose
2552        // source was torn down: the user sees the drag "stick".
2553        self.pointers.retain_active(&self.arena);
2554        // External (OS) drags have no in-app source widget, so they are never
2555        // torn down by source destruction — only internal drags are salvaged.
2556        let source_gone = self
2557            .active_drag
2558            .as_ref()
2559            .and_then(|s| s.source_widget)
2560            .is_some_and(|sw| !self.arena.is_active(sw));
2561        if source_gone {
2562            // `cancel_active_drag` fires on_drag_leave on the current
2563            // target before cleanup — the same contract as Escape.
2564            self.cancel_active_drag(&mut *ops);
2565        } else {
2566            // The drag *source* survived but its current hover **target** was
2567            // torn down by the rebuild (e.g. a side disabled / collapsed
2568            // mid-drag destroyed the panel under the pointer). Clear the stale
2569            // target id so a subsequent drop doesn't resolve to a destroyed
2570            // widget (and silently vanish); the next move — or the drop's own
2571            // re-hit-test — re-engages a live target.
2572            let stale_target = self
2573                .active_drag
2574                .as_ref()
2575                .and_then(|d| d.current_target)
2576                .is_some_and(|t| !self.arena.is_active(t));
2577            if stale_target && let Some(drag) = self.active_drag.as_mut() {
2578                drag.current_target = None;
2579            }
2580        }
2581    }
2582
2583    /// Rebuild a single composite widget: destroy old children, re-run `build()`,
2584    /// and wire up new children. Called from `process_state_changes()` when a
2585    /// binding at `BindingLevel::Rebuild` fires (data-driven rebuild). Theme
2586    /// and locale changes do **not** rebuild — they update reactive signals
2587    /// that widgets bind to via `theme_signal()` / `locale_signal()`.
2588    /// Test-only: force-mark a widget for rebuild on the next layout
2589    /// pass. Lets regression tests exercise the rebuild path without
2590    /// needing to trip a Signal binding. Exposed cross-crate (not
2591    /// `#[cfg(test)]`-gated) so widget-crate tests in `teksilo-widgets`
2592    /// and elsewhere can also drive rebuilds; the `_for_testing`
2593    /// suffix marks it as not intended for application code.
2594    pub fn arena_mark_needs_rebuild_for_testing(&mut self, id: WidgetId) {
2595        self.arena.mark_needs_rebuild(id);
2596    }
2597
2598    /// Force a [`DeferredSubtree`](crate::deferred_subtree::DeferredSubtree) at
2599    /// `id` to build its content now. A no-op for any other widget.
2600    ///
2601    /// The framework's own door into deferred content, for the case where the
2602    /// decision to show is the tree's rather than a widget's: a tooltip whose
2603    /// dwell has just matured has no open signal anyone could have handed over.
2604    pub(crate) fn materialize_deferred(&mut self, id: WidgetId) {
2605        let forced = self
2606            .arena
2607            .get_mut(id)
2608            .and_then(|n| n.widget.as_any_mut())
2609            .and_then(|any| any.downcast_mut::<crate::deferred_subtree::DeferredSubtree>())
2610            .map(|deferred| {
2611                let needed = !deferred.is_materialized();
2612                deferred.force();
2613                needed
2614            })
2615            .unwrap_or(false);
2616        if forced {
2617            self.rebuild_single_widget(id);
2618        }
2619    }
2620
2621    pub(crate) fn rebuild_single_widget(&mut self, widget_id: WidgetId) {
2622        // Per §9.4.5, drop the source handle first (stops further source-side
2623        // dispatch) and then remove the UI-side callback. Either order gives
2624        // the same user-visible outcome for events that get posted between
2625        // the two steps, but dropping the source handle first stops the
2626        // publisher thread's work sooner.
2627        //
2628        // ⚠ That reasoning is about the two steps below, and it used to be
2629        // read as covering the whole problem. It does not. The dangerous gap
2630        // is not the microseconds between these two lines, it is the whole
2631        // span from *publish* to *dispatch*: a backend event is posted with
2632        // the id its publisher captured and is handled by the UI thread
2633        // frames later, so any rebuild in between used to strand it. The ids
2634        // are therefore carried across into the new build (see
2635        // `BuildContext::reusable_sub_ids`) rather than being retired here.
2636        // Skribisto's Analysis pane hit this every time it was the restored
2637        // view at project open: it starts a long operation in `build()` and
2638        // sets its own `Rebuild`-bound state signal, the operation finished
2639        // inside its own rebuild, and the pane sat on "Reading the
2640        // manuscript…" for the rest of the session with nothing logged.
2641        // Cancel any looping/one-shot animations owned by this widget
2642        // before build() runs. Without this, a widget that creates a
2643        // fresh `animated_signal` in build() would leak the previous
2644        // instance's scheduler entry: the old Signal<f32> clone lives
2645        // in `animations` forever, ticking against an orphaned signal
2646        // (silent CPU waste) and, for looping animations, doubling up
2647        // when the new one registers.
2648        self.animation_scheduler.cancel_by_widget(widget_id);
2649        // Same pattern for shader-driven animated quads: free the
2650        // widget's slot(s) so `build()` can allocate fresh handles.
2651        // The old cached_paint (if any) carries stale slot indices —
2652        // clear it so paint() re-runs and re-emits DrawCommands with
2653        // the newly-allocated slot.
2654        self.animated_quads.cancel_by_widget(widget_id);
2655
2656        let drained_subs = if let Some(node) = self.arena.get_mut(widget_id) {
2657            node.effect_handles.clear();
2658            node.actions.clear();
2659            node.dirty.needs_rebuild = false;
2660            node.cached_paint = None;
2661            node.dirty.needs_paint = true;
2662            // Reset only the OWN handler bucket so `apply_self_handlers`
2663            // during this build's fresh build() starts from empty and
2664            // doesn't stack N-fold handler chains across rebuilds.
2665            // `external_handlers` — set by the `WidgetBuilder` chain at
2666            // creation time or by a composing parent's
2667            // `apply_handlers(child_id, ...)` — persists: those handlers
2668            // come from outside the widget and aren't re-emitted by its
2669            // own `build()`.
2670            //
2671            // `node_focusable` / `node_tab_index` / `node_cursor` /
2672            // `clips_children` / `context_menu_factory` are simple
2673            // values, not accumulating closures. Leave them alone —
2674            // apply_self_handlers rewrites them if the new build
2675            // specifies non-None values; otherwise values from the
2676            // creation site survive the rebuild.
2677            node.handlers = crate::event_handlers::EventHandlers::new();
2678            std::mem::take(&mut node.subscription_handles)
2679        } else {
2680            Vec::new()
2681        };
2682        // Rebuild wiped the OWN handler bucket above (the gesture arena
2683        // lived there), so the widget no longer owns any recognizers.
2684        // The next pointer hit re-runs `ensure_gesture_arena` and
2685        // re-inserts if the new build still wires gesture handlers.
2686        // External handlers (set via the builder chain at creation time)
2687        // persist, but `external_handlers` never carries a gesture arena
2688        // directly — it's always built by `ensure_gesture_arena` into
2689        // the OWN bucket.
2690        self.gesture_owners.remove(&widget_id);
2691        // Shortcuts the widget declared are torn down too — they will
2692        // be re-registered during the upcoming `build()` call. User
2693        // overrides live in a separate map keyed by id, so user
2694        // rebindings survive this round-trip (see ShortcutRegistry
2695        // graveyard semantics).
2696        self.shortcut_registry.unregister_all_for_owner(widget_id);
2697        self.global_actions.retain(|(owner, _)| *owner != widget_id);
2698        self.text_surfaces.remove(widget_id);
2699        // Re-apply `Widget::declare_shortcuts` so the static metadata
2700        // survives the rebuild (the unregister above wiped both
2701        // declared and build-registered entries; build() will refill
2702        // the handler-bearing ones, but it can't be relied on to
2703        // refill the metadata-only declarations).
2704        self.apply_declared_shortcuts(widget_id);
2705        // Drop any signal→widget bindings from the previous build
2706        // cycle so `build()` can re-register a fresh set without
2707        // accumulating duplicates across rebuilds.
2708        self.binding_registry.unregister_for_widget(widget_id);
2709        // Kept, in order, and handed to the upcoming `build()` so it re-subscribes under
2710        // the same ids. A subscription's id is what a publisher captured and posted with;
2711        // minting new ones here would leave every event already queued for this widget
2712        // naming an id nothing answers to. See `BuildContext::reusable_sub_ids`.
2713        let mut reusable_sub_ids = Vec::with_capacity(drained_subs.len());
2714        for (sub_id, handle) in drained_subs {
2715            drop(handle);
2716            self.app_context
2717                .subscription_callbacks
2718                .borrow_mut()
2719                .remove(&sub_id);
2720            self.app_context
2721                .subscription_ctx_callbacks
2722                .borrow_mut()
2723                .remove(&sub_id);
2724            reusable_sub_ids.push(sub_id);
2725        }
2726
2727        // Decide how to treat the existing children. Two modes:
2728        //
2729        // * Default (`preserves_children_on_rebuild() == false`): the widget
2730        //   re-derives its whole subtree, so tear down every old child up
2731        //   front and let `build()` produce a fresh set.
2732        //
2733        // * Reconcile (`preserves_children_on_rebuild() == true`): the widget
2734        //   re-attaches the children it keeps (by id) and drops the rest. We
2735        //   snapshot the old children, run `build()`, then destroy only the
2736        //   old children the new build did NOT re-attach and did NOT re-parent
2737        //   elsewhere. Re-attached children keep their state (focus, scroll,
2738        //   text, subscriptions); dropped children are reaped rather than left
2739        //   as stranded, still-active orphans.
2740        let preserve_children = self
2741            .arena
2742            .get(widget_id)
2743            .map(|n| n.widget.preserves_children_on_rebuild())
2744            .unwrap_or(false);
2745        let old_children: Vec<WidgetId> = self.arena.children(widget_id).to_vec();
2746        if !preserve_children {
2747            for child_id in &old_children {
2748                self.destroy_subtree(*child_id);
2749            }
2750        }
2751
2752        // The parentless nodes the *previous* build owned. Taken now so
2753        // `build()` records its new set into an empty list, and destroyed after
2754        // it returns — by then the widget's own fields point at the new nodes,
2755        // so tearing the old ones down cannot strand a live id in the widget.
2756        // Both the `preserve_children` reconcile and the plain path want this:
2757        // detached content is rebuilt wholesale either way (it is not addressed
2758        // by id from the outside, so there is nothing to preserve).
2759        let old_detached: Vec<WidgetId> = self
2760            .arena
2761            .get_mut(widget_id)
2762            .map(|node| std::mem::take(&mut node.detached))
2763            .unwrap_or_default();
2764
2765        let mut widget_box = match self.arena.take_widget(widget_id) {
2766            Some(widget) => widget,
2767            None => return,
2768        };
2769
2770        let mut build_ctx = crate::build_context::BuildContext {
2771            tree: self,
2772            composite_id: Some(widget_id),
2773            effect_handles: Vec::new(),
2774            subscription_handles: Vec::new(),
2775            reusable_sub_ids,
2776        };
2777        let new_children = widget_box.build(&mut build_ctx);
2778        let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
2779        let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
2780
2781        self.arena.restore_widget(widget_id, widget_box);
2782
2783        for &child_id in &new_children {
2784            if let Some(child_node) = self.arena.get_mut(child_id) {
2785                child_node.parent = Some(widget_id);
2786            }
2787        }
2788
2789        // Reconcile the preserve path: reap any old child the new build
2790        // dropped (not in `new_children`) and did not re-parent elsewhere
2791        // (its `parent` still points here). Authoritative parent pointers mean
2792        // a kept subtree re-parented out of a dropped sibling survives. Runs
2793        // before `node.children` is overwritten so the destroy walk can't see
2794        // the new list. Re-parented survivors already have their new parent by
2795        // now (`ctx.add` builds nested widgets synchronously and re-homes their
2796        // children), so the `parent == widget_id` test correctly excludes them.
2797        if preserve_children {
2798            let new_set: std::collections::HashSet<WidgetId> =
2799                new_children.iter().copied().collect();
2800            for &old_c in &old_children {
2801                if !new_set.contains(&old_c) && self.arena.parent(old_c) == Some(widget_id) {
2802                    self.destroy_subtree_inner(old_c, true);
2803                }
2804            }
2805        }
2806
2807        if let Some(node) = self.arena.get_mut(widget_id) {
2808            node.children = new_children;
2809            node.effect_handles = effect_handles;
2810            node.subscription_handles = subscription_handles;
2811        }
2812
2813        // Reap the previous build's parentless content, now that the fresh set
2814        // is recorded and the widget points at it.
2815        for id in old_detached {
2816            self.destroy_subtree_inner(id, false);
2817        }
2818    }
2819
2820    /// Record that `owner` created and owns the parentless node `detached` —
2821    /// pre-built overlay content that is deliberately not a child. See
2822    /// [`BuildContext::add_detached`](crate::build_context::BuildContext::add_detached)
2823    /// and [`WidgetNode::detached`](crate::arena::WidgetNode).
2824    pub(crate) fn record_detached(&mut self, owner: WidgetId, detached: WidgetId) {
2825        if let Some(node) = self.arena.get_mut(owner) {
2826            node.detached.push(detached);
2827        }
2828    }
2829
2830    /// Destroy every parentless node `owner` owns, and forget them.
2831    ///
2832    /// Taken out of the node first: the destroy walk below can re-enter this
2833    /// function (a detached node may own detached nodes of its own — a rich
2834    /// tooltip's cascade children each pre-build their own), and it must not
2835    /// see a list it is halfway through consuming.
2836    fn destroy_detached_of(&mut self, owner: WidgetId) {
2837        let detached = self
2838            .arena
2839            .get_mut(owner)
2840            .map(|node| std::mem::take(&mut node.detached))
2841            .unwrap_or_default();
2842        for id in detached {
2843            self.destroy_subtree_inner(id, false);
2844        }
2845    }
2846
2847    /// Recursively destroy a subtree, dropping per-widget subscription
2848    /// handles and removing their UI-side callbacks. Use this in place of
2849    /// `arena.destroy()` whenever a widget that may have subscribed to
2850    /// events is being torn down.
2851    pub(crate) fn destroy_subtree(&mut self, widget_id: WidgetId) {
2852        self.destroy_subtree_inner(widget_id, false);
2853    }
2854
2855    /// Shared teardown for [`destroy_subtree`](Self::destroy_subtree) and the
2856    /// reconciling rebuild path. When `reparent_aware` is `true`, recursion
2857    /// descends into a child only if that child's `parent` still points at
2858    /// `widget_id`.
2859    ///
2860    /// A reconciling rebuild (a [`preserves_children_on_rebuild`] widget) may
2861    /// re-parent a kept subtree *out* of a dropped sibling and *into* the new
2862    /// tree. The dropped sibling's `children` list still lists that subtree
2863    /// (stale), so following it would tear down a node that is actually alive
2864    /// elsewhere. Following the authoritative `parent` pointer instead stops
2865    /// at the boundary of what genuinely still belongs to the node being
2866    /// destroyed. The per-node teardown ends with `arena.remove_node` (a
2867    /// single-node removal), NOT `arena.destroy` (which would re-recurse the
2868    /// stale `children` list and undo the skip).
2869    ///
2870    /// [`preserves_children_on_rebuild`]: crate::widget::Widget::preserves_children_on_rebuild
2871    fn destroy_subtree_inner(&mut self, widget_id: WidgetId, reparent_aware: bool) {
2872        // See the matching cancel in `rebuild_single_widget` — the
2873        // scheduler holds strong Signal<f32> clones, so the animation
2874        // would outlive its widget without this explicit cancellation.
2875        self.animation_scheduler.cancel_by_widget(widget_id);
2876        // Release the animated-quad slot(s) too.
2877        self.animated_quads.cancel_by_widget(widget_id);
2878        // A tooltip's content widget is parentless (`ctx.add`), so the child
2879        // walk below never reaches it — reap it explicitly or the entry and
2880        // its node outlive the anchor for the lifetime of the tree.
2881        self.retire_tooltips_of_destroyed_anchor(widget_id);
2882        // Same reasoning, one level up: every *other* parentless node this
2883        // widget built (a dropdown menu, a calendar, a tooltip's nested
2884        // cascade children) is unreachable from the child walk and dies here
2885        // or never.
2886        self.destroy_detached_of(widget_id);
2887
2888        let children: Vec<WidgetId> = self.arena.children(widget_id).to_vec();
2889        for child in children {
2890            if reparent_aware && self.arena.parent(child) != Some(widget_id) {
2891                // Re-parented into the surviving tree by this rebuild — leave it.
2892                continue;
2893            }
2894            self.destroy_subtree_inner(child, reparent_aware);
2895        }
2896        let drained_subs = self
2897            .arena
2898            .get_mut(widget_id)
2899            .map(|node| std::mem::take(&mut node.subscription_handles))
2900            .unwrap_or_default();
2901        for (sub_id, handle) in drained_subs {
2902            drop(handle);
2903            self.app_context
2904                .subscription_callbacks
2905                .borrow_mut()
2906                .remove(&sub_id);
2907            self.app_context
2908                .subscription_ctx_callbacks
2909                .borrow_mut()
2910                .remove(&sub_id);
2911        }
2912        // Drop any shortcuts the destroyed widget owned. Unlike
2913        // `rebuild_single_widget`, destruction is permanent; if the
2914        // user had overrides, they stay in the graveyard.
2915        self.shortcut_registry.unregister_all_for_owner(widget_id);
2916        self.global_actions.retain(|(owner, _)| *owner != widget_id);
2917        self.text_surfaces.remove(widget_id);
2918        // Bindings from this widget stop being relevant; clean them
2919        // up so the registry doesn't leak dead entries for the
2920        // lifetime of the app.
2921        self.binding_registry.unregister_for_widget(widget_id);
2922        // Keep `gesture_owners` honest — destroying the widget tears
2923        // down its handlers, so the per-frame gesture pass must stop
2924        // visiting it.
2925        self.gesture_owners.remove(&widget_id);
2926        // If focus pointed at the widget about to disappear, drop it
2927        // so later dispatch doesn't anchor intent walks at a dead id
2928        // (which would silently swallow the intent).
2929        if self.focused == Some(widget_id) {
2930            let old = self.focused;
2931            self.set_focused(None);
2932            self.focus_origin = None;
2933            self.update_focus_within_signals(old, None);
2934            self.update_view_focus_signals(old, None);
2935        }
2936        if self.hovered_id() == Some(widget_id) {
2937            let old = self.hovered_id();
2938            self.set_hovered(None);
2939            self.update_hover_within_signals(old, None);
2940        }
2941        // Symmetric with focus/hover above: a pointer capture anchored at the
2942        // widget about to disappear would otherwise swallow every subsequent
2943        // Move/Up (dispatch rejects inactive targets) until the next layout
2944        // pass runs `revalidate_interaction_state`. Drop it eagerly so capture
2945        // never outlives its owner, even when a destroy happens mid-gesture.
2946        self.pointers.release_captures_of(widget_id);
2947        // Single-node removal: this function already recursed into the
2948        // children above (honouring re-parenting when `reparent_aware`).
2949        // `arena.destroy` would re-recurse the now-stale `children` list and
2950        // tear down a survivor re-homed out of this subtree.
2951        self.arena.remove_node(widget_id);
2952    }
2953
2954    /// Set the layout direction (LTR/RTL). Marks all widgets as needing layout.
2955    pub fn set_layout_direction(&mut self, direction: crate::environment::LayoutDirection) {
2956        self.layout_direction = direction;
2957        self.arena.mark_all_dirty();
2958    }
2959
2960    /// The current layout direction.
2961    pub fn layout_direction(&self) -> crate::environment::LayoutDirection {
2962        self.layout_direction
2963    }
2964
2965    /// Set OS-level accessibility preferences.
2966    ///
2967    /// Called by `teksilo-app` after querying the platform layer. Updates the
2968    /// values fed into `PaintContext` and `Environment` on subsequent frames.
2969    /// Marks all widgets dirty so the new preferences take effect immediately.
2970    pub fn set_accessibility_preferences(
2971        &mut self,
2972        high_contrast: bool,
2973        reduced_motion: bool,
2974        text_scale_factor: f64,
2975    ) {
2976        let changed = self.prefers_high_contrast != high_contrast
2977            || self.prefers_reduced_motion != reduced_motion
2978            || (self.text_scale_factor - text_scale_factor).abs() > f64::EPSILON;
2979
2980        if changed {
2981            self.prefers_high_contrast = high_contrast;
2982            self.prefers_reduced_motion = reduced_motion;
2983            self.text_scale_factor = text_scale_factor;
2984            // The OS factor feeds the effective text scale (multiplied with the
2985            // user factor), so refresh the cached scaled typography.
2986            self.recompute_effective_theme();
2987            self.arena.mark_all_dirty();
2988        }
2989    }
2990
2991    /// Whether the OS has requested high-contrast mode.
2992    pub fn prefers_high_contrast(&self) -> bool {
2993        self.prefers_high_contrast
2994    }
2995
2996    /// Whether the OS has requested reduced motion.
2997    pub fn prefers_reduced_motion(&self) -> bool {
2998        self.prefers_reduced_motion
2999    }
3000
3001    /// OS text scaling factor (1.0 = normal).
3002    pub fn text_scale_factor(&self) -> f64 {
3003        self.text_scale_factor
3004    }
3005
3006    /// Report whether the *operating system* says an assistive technology is
3007    /// reading the screen.
3008    ///
3009    /// Fed by `teksilo-app` from `teksilo_platform::AccessibilityPreferences`,
3010    /// which asks Windows for `SPI_GETSCREENREADER`, AT-SPI for
3011    /// `org.a11y.Status.ScreenReaderEnabled`, and macOS for
3012    /// `NSWorkspace::isVoiceOverEnabled`. A platform that cannot answer leaves
3013    /// it [`ScreenReaderState::Unknown`], which behaves as "no".
3014    ///
3015    /// [`ScreenReaderState::Unknown`]: crate::environment::ScreenReaderState::Unknown
3016    ///
3017    /// **Not** AccessKit activation. An AccessKit adapter activates for
3018    /// anything that walks the tree — a screen magnifier, a voice-control front
3019    /// end, a UI-automation inspector, a tree browser like Accerciser — none of
3020    /// which want a touch to become a probe. Treating activation as evidence of
3021    /// a screen reader is how explore-by-touch gets switched on under an
3022    /// inspector and makes the app untouchable.
3023    ///
3024    /// [`ScreenReaderState`]: crate::environment::ScreenReaderState
3025    pub fn set_screen_reader_state(&mut self, state: crate::environment::ScreenReaderState) {
3026        self.screen_reader = state;
3027    }
3028
3029    /// The screen-reader state most recently reported by the platform.
3030    ///
3031    /// [`ScreenReaderState::Unknown`] until something reports one.
3032    ///
3033    /// [`ScreenReaderState::Unknown`]: crate::environment::ScreenReaderState::Unknown
3034    pub fn screen_reader_state(&self) -> crate::environment::ScreenReaderState {
3035        self.screen_reader
3036    }
3037
3038    /// Choose how explore-by-touch is decided for this window.
3039    ///
3040    /// [`ExploreByTouch::Off`] is the default and today's behaviour;
3041    /// [`ExploreByTouch::Auto`] follows [`Self::screen_reader_state`];
3042    /// [`ExploreByTouch::On`] forces it regardless. Read the resolved answer
3043    /// with [`Self::explore_by_touch_active`].
3044    ///
3045    /// [`ExploreByTouch::Off`]: crate::environment::ExploreByTouch::Off
3046    /// [`ExploreByTouch::Auto`]: crate::environment::ExploreByTouch::Auto
3047    /// [`ExploreByTouch::On`]: crate::environment::ExploreByTouch::On
3048    pub fn set_explore_by_touch(&mut self, mode: crate::environment::ExploreByTouch) {
3049        self.explore_by_touch = mode;
3050    }
3051
3052    /// The explore-by-touch policy most recently set.
3053    pub fn explore_by_touch(&self) -> crate::environment::ExploreByTouch {
3054        self.explore_by_touch
3055    }
3056
3057    /// Whether explore-by-touch is in force right now.
3058    ///
3059    /// `On` is unconditional; `Auto` requires the platform to have reported an
3060    /// active screen reader; `Off` is never in force. Nothing in the framework
3061    /// consumes this yet — the touch-as-probe interaction it gates has no
3062    /// owner — so it is a supply, a policy and a query, and no pointer path
3063    /// branches on it.
3064    pub fn explore_by_touch_active(&self) -> bool {
3065        use crate::environment::{ExploreByTouch, ScreenReaderState};
3066        match self.explore_by_touch {
3067            ExploreByTouch::Off => false,
3068            ExploreByTouch::On => true,
3069            ExploreByTouch::Auto => self.screen_reader == ScreenReaderState::Active,
3070        }
3071    }
3072
3073    /// Report whether an AccessKit client is attached to this window.
3074    ///
3075    /// Written by `teksilo-app` from the platform adapter's activation and
3076    /// deactivation handlers, and used **asymmetrically** on purpose:
3077    ///
3078    /// * Attaching proves nothing. Magnifier, Voice Access and a UI-automation
3079    ///   inspector all activate the adapter, so this never sets
3080    ///   [`ScreenReaderState::Active`].
3081    /// * Detaching proves something. When the last client goes away there is
3082    ///   no screen reader either, so a `true` → `false` transition forces
3083    ///   [`ScreenReaderState::Inactive`] and an
3084    ///   [`ExploreByTouch::Auto`](crate::environment::ExploreByTouch::Auto)
3085    ///   window stops exploring immediately, without waiting for the next OS
3086    ///   query. A later OS query is free to say `Active` again.
3087    ///
3088    /// [`ScreenReaderState::Active`]: crate::environment::ScreenReaderState::Active
3089    /// [`ScreenReaderState::Inactive`]: crate::environment::ScreenReaderState::Inactive
3090    pub fn set_at_client_attached(&mut self, attached: bool) {
3091        if self.at_client_attached && !attached {
3092            self.screen_reader = crate::environment::ScreenReaderState::Inactive;
3093        }
3094        self.at_client_attached = attached;
3095    }
3096
3097    /// Whether an AccessKit client is currently attached to this window.
3098    pub fn at_client_attached(&self) -> bool {
3099        self.at_client_attached
3100    }
3101
3102    /// Set the host window HiDPI device scale (physical px per logical px).
3103    /// Written by `teksilo-app` when the window is created and again on
3104    /// `WindowEvent::ScaleFactorChanged`. Surfaced to widgets via
3105    /// `LayoutContext::scale_factor`.
3106    ///
3107    /// Layout needs no dirty-marking here: it rides the layout pass that
3108    /// follows, and a scale change already triggers a relayout. The
3109    /// accessibility tree does, because the scale is the root node's
3110    /// transform (AccessKit wants physical coordinates, the tree emits
3111    /// logical ones) and a plain relayout does not invalidate the AT cache —
3112    /// so dragging a window between a 1x and a 2x monitor would otherwise
3113    /// leave every reported rectangle at the old display's scale.
3114    pub fn set_device_scale_factor(&mut self, scale_factor: f32) {
3115        if self.device_scale_factor != scale_factor {
3116            self.device_scale_factor = scale_factor;
3117            self.a11y_dirty = true;
3118        }
3119    }
3120
3121    /// The host window HiDPI device scale most recently set (1.0 by default).
3122    pub fn device_scale_factor(&self) -> f32 {
3123        self.device_scale_factor
3124    }
3125
3126    /// Report the host window's platform safe-area insets — the region the
3127    /// window owns but a person cannot fully see or touch (a display cutout, a
3128    /// rounded corner, a home indicator).
3129    ///
3130    /// Fed by `teksilo-app` from
3131    /// `teksilo_platform::safe_area`, which reads the window on macOS and
3132    /// answers `ZERO` everywhere else because no other desktop platform
3133    /// reports one. Overlays clamp into what is left; the root layout
3134    /// proposal is deliberately **not** shrunk — a safe area moves what floats
3135    /// over the content, not the content.
3136    pub fn set_safe_area(&mut self, insets: teksilo_canvas::EdgeInsets) {
3137        if self.safe_area != insets {
3138            self.safe_area = insets;
3139            // Overlay placement is recomputed from scratch by every layout
3140            // pass, so the change reaches the screen as soon as one runs; the
3141            // frame request is what guarantees one does.
3142            self.request_frame();
3143        }
3144    }
3145
3146    /// The safe-area insets most recently set (`ZERO` by default).
3147    pub fn safe_area(&self) -> teksilo_canvas::EdgeInsets {
3148        self.safe_area
3149    }
3150
3151    /// Report a rectangle of the window currently covered from outside the
3152    /// tree — a soft keyboard, a platform IME candidate window — in
3153    /// window-logical pixels, or `None` when nothing covers it.
3154    ///
3155    /// A **rectangle**, not a named edge, because that is what a platform
3156    /// reports and because the placement code resolves it by keeping the
3157    /// largest free slab rather than by insetting an edge: a keyboard at the
3158    /// bottom gives the band above it, a candidate window at a side gives the
3159    /// band beside it, and neither needs the platform to say which edge it
3160    /// came from.
3161    ///
3162    /// Scope: like the safe area, this reaches **overlay placement only**. The
3163    /// root layout proposal keeps the whole window, so a scroll container
3164    /// still extends behind the keyboard and nothing reflows when one rises —
3165    /// which is what the desktop convention wants, and what keeps a keyboard
3166    /// appearing from being a full relayout of the document. Bringing a
3167    /// focused field out from behind the band is a scroll, against
3168    /// [`usable_viewport`](Self::usable_viewport), not a resize.
3169    pub fn set_occluded_inset(&mut self, occluded: Option<Rect>) {
3170        if self.occluded_inset != occluded {
3171            self.occluded_inset = occluded;
3172            self.request_frame();
3173        }
3174    }
3175
3176    /// The occluding rectangle most recently set (`None` by default).
3177    pub fn occluded_inset(&self) -> Option<Rect> {
3178        self.occluded_inset
3179    }
3180
3181    /// The viewport overlays are placed into: the last laid-out window size,
3182    /// less the safe area, less anything covering it.
3183    ///
3184    /// The same rectangle `position_overlays` clamps into, exposed so a
3185    /// consumer that must put something *in front of* a keyboard — a
3186    /// scroll-into-view for the focused field — can ask for it rather than
3187    /// re-deriving it.
3188    pub fn usable_viewport(&self) -> Rect {
3189        let proposal = self.last_proposal();
3190        let size = teksilo_canvas::Size::new(
3191            proposal.width.unwrap_or(0.0),
3192            proposal.height.unwrap_or(0.0),
3193        );
3194        self.overlay_viewport_for(size)
3195            .usable(self.layout_direction)
3196    }
3197
3198    /// Build the overlay viewport for a window of `size`, folding in the
3199    /// safe area and the occluding rectangle.
3200    pub(crate) fn overlay_viewport_for(
3201        &self,
3202        size: teksilo_canvas::Size,
3203    ) -> crate::overlay::OverlayViewport {
3204        crate::overlay::OverlayViewport::new(size)
3205            .with_safe_area(self.safe_area)
3206            .with_occluded(self.occluded_inset)
3207    }
3208
3209    /// Ask the platform to show (`true`) or hide (`false`) its on-screen
3210    /// keyboard.
3211    ///
3212    /// Recorded here rather than pushed straight at the window because the one
3213    /// thing the request must not do is re-assert IME allowance while a
3214    /// composition is live, and the IME-allowance state lives in the app
3215    /// layer's per-window reconcile. `teksilo-app` takes the request once per
3216    /// dispatch, after that reconcile, and applies it against the platform's
3217    /// [`SoftKeyboardSupport`](crate::window::SoftKeyboardSupport) answer.
3218    pub fn request_soft_keyboard(&mut self, visible: bool) {
3219        self.soft_keyboard_request = Some(visible);
3220    }
3221
3222    /// Take the pending soft-keyboard request, if any. Called by the app layer
3223    /// once per dispatch.
3224    pub fn take_soft_keyboard_request(&mut self) -> Option<bool> {
3225        self.soft_keyboard_request.take()
3226    }
3227
3228    /// Mark a widget as clipping its children to its bounds (scroll areas).
3229    pub fn set_clips_children(&mut self, id: WidgetId, clips: bool) {
3230        self.arena.set_clips_children(id, clips);
3231    }
3232
3233    /// Apply a `HandlerSet` to an existing node in the arena, routed
3234    /// into the rebuild-cleared `handlers` slot (the widget's own
3235    /// self-applied handlers).
3236    /// Register any *bound* builder-level accessibility Props
3237    /// (`access_hidden` / `access_label` / `access_description` /
3238    /// `access_value`) at `BindingLevel::AccessibilityOnly`, so that a change
3239    /// to the underlying signal flips `a11y_dirty` and the AccessKit tree
3240    /// re-walks — re-resolving the announced hidden-state / name / description
3241    /// / value — without a visual relayout. Static Props are ignored by
3242    /// `register_if_bound`. Takes the registry explicitly (rather than `&self`)
3243    /// so insertion-path callers can keep a disjoint `&mut self.arena` borrow
3244    /// on the node alive.
3245    fn register_access_prop_bindings(
3246        access: &crate::widget_builder::AccessibilityOverrides,
3247        id: WidgetId,
3248        registry: &crate::binding::BindingRegistry,
3249    ) {
3250        use crate::binding::BindingLevel::AccessibilityOnly;
3251        if let Some(p) = access.hidden.as_ref() {
3252            p.register_if_bound(id, registry, AccessibilityOnly);
3253        }
3254        if let Some(p) = access.label.as_ref() {
3255            p.register_if_bound(id, registry, AccessibilityOnly);
3256        }
3257        if let Some(p) = access.description.as_ref() {
3258            p.register_if_bound(id, registry, AccessibilityOnly);
3259        }
3260        if let Some(p) = access.value.as_ref() {
3261            p.register_if_bound(id, registry, AccessibilityOnly);
3262        }
3263    }
3264
3265    pub(crate) fn apply_self_handler_set(
3266        &mut self,
3267        id: WidgetId,
3268        mut handler_set: crate::widget_builder::HandlerSet,
3269    ) {
3270        // `visible_when` needs the binding registry (which the arena lacks), so
3271        // pull it out here and apply it via `self.visible_when` after.
3272        let visible_when = handler_set.visible_when.take();
3273        // Same reason for the reactive access Props: the arena can't reach the
3274        // registry, so register them here before handing the set to the arena.
3275        if let Some(access) = handler_set.access.as_ref() {
3276            Self::register_access_prop_bindings(access, id, &self.binding_registry);
3277        }
3278        self.arena
3279            .apply_handler_set(id, handler_set, crate::arena::HandlerScope::Own);
3280        if let Some(prop) = visible_when {
3281            self.visible_when(id, prop);
3282        }
3283    }
3284
3285    /// Apply a `HandlerSet` to an existing node as *external* handlers —
3286    /// the kind attached by a composing parent via
3287    /// `BuildContext::apply_handlers(child_id, ...)` or by the
3288    /// `WidgetBuilder` chain at insertion time. These persist across
3289    /// the target widget's own rebuilds.
3290    pub(crate) fn apply_external_handler_set(
3291        &mut self,
3292        id: WidgetId,
3293        mut handler_set: crate::widget_builder::HandlerSet,
3294    ) {
3295        // See `apply_self_handler_set`: route `visible_when` and the reactive
3296        // access Props through the registry (the arena can't reach it).
3297        let visible_when = handler_set.visible_when.take();
3298        if let Some(access) = handler_set.access.as_ref() {
3299            Self::register_access_prop_bindings(access, id, &self.binding_registry);
3300        }
3301        self.arena
3302            .apply_handler_set(id, handler_set, crate::arena::HandlerScope::External);
3303        if let Some(prop) = visible_when {
3304            self.visible_when(id, prop);
3305        }
3306    }
3307
3308    /// Append an accessibility `labelled_by` relation onto an already-mounted
3309    /// node, *preserving* any overrides the widget already carries — unlike
3310    /// `apply_external_handler_set`, which replaces the whole override struct.
3311    /// Used by container widgets (e.g. `FormLayout`) to name a field after its
3312    /// label once both ids are known. Idempotent: re-adding the same target is
3313    /// a no-op, so a composite may re-register the relation on every rebuild.
3314    pub(crate) fn push_access_labelled_by(&mut self, id: WidgetId, label_id: WidgetId) {
3315        if let Some(node) = self.arena.get_mut(id) {
3316            let overrides = node.access_overrides.get_or_insert_with(|| {
3317                Box::new(crate::widget_builder::AccessibilityOverrides::default())
3318            });
3319            // A composite that names itself from its content re-registers the
3320            // relation on every rebuild. Appending blindly would concatenate the
3321            // title into the name once per rebuild.
3322            if overrides.labelled_by.contains(&label_id) {
3323                return;
3324            }
3325            overrides.labelled_by.push(label_id);
3326            self.a11y_dirty = true;
3327        }
3328    }
3329
3330    /// Append an accessibility `described_by` relation onto an already-mounted
3331    /// node, preserving existing overrides (the `described_by` counterpart of
3332    /// [`push_access_labelled_by`](Self::push_access_labelled_by)).
3333    pub(crate) fn push_access_described_by(&mut self, id: WidgetId, target_id: WidgetId) {
3334        if let Some(node) = self.arena.get_mut(id) {
3335            let overrides = node.access_overrides.get_or_insert_with(|| {
3336                Box::new(crate::widget_builder::AccessibilityOverrides::default())
3337            });
3338            if overrides.described_by.contains(&target_id) {
3339                return;
3340            }
3341            overrides.described_by.push(target_id);
3342            self.a11y_dirty = true;
3343        }
3344    }
3345
3346    /// Set a per-child alignment override on a widget.
3347    pub fn set_alignment(&mut self, id: WidgetId, alignment: teksilo_tokens::Alignment) {
3348        self.arena.set_alignment_override(id, alignment);
3349    }
3350
3351    /// Get the binding registry for registering State→Widget bindings.
3352    pub fn binding_registry(&self) -> &crate::binding::BindingRegistry {
3353        &self.binding_registry
3354    }
3355
3356    /// Shared access to the shortcut registry. Widgets register their
3357    /// default shortcuts through here during `build()` (via
3358    /// `BuildContext::register_shortcut`); settings UIs and
3359    /// persistence layers read and mutate overrides directly.
3360    pub fn shortcut_registry(&self) -> &crate::shortcut::ShortcutRegistry {
3361        &self.shortcut_registry
3362    }
3363
3364    pub fn shortcut_registry_mut(&mut self) -> &mut crate::shortcut::ShortcutRegistry {
3365        &mut self.shortcut_registry
3366    }
3367
3368    /// Install a one-shot key-capture callback, returning a
3369    /// [`CaptureHandle`](crate::shortcut::CaptureHandle) whose `Drop`
3370    /// cancels the capture if it hasn't already fired. The next
3371    /// `KeyDown` the tree receives bypasses shortcut-registry lookup
3372    /// and invokes the callback with:
3373    /// - the captured [`KeyStroke`](crate::shortcut::KeyStroke)
3374    /// - mutable access to the registry (rebind in-place)
3375    /// - a mutable [`EventContext`] (so the handler can also emit
3376    ///   commands, send intents, dismiss overlays, …)
3377    ///
3378    /// Calling this while a previous capture is armed creates a
3379    /// **separate** slot; the prior handle, when eventually dropped,
3380    /// cancels only its own (now-orphaned) slot. The new capture
3381    /// wins.
3382    pub fn begin_key_capture(
3383        &mut self,
3384        callback: impl FnOnce(
3385            crate::shortcut::KeyStroke,
3386            &mut crate::shortcut::ShortcutRegistry,
3387            &mut EventContext,
3388        ) + 'static,
3389    ) -> crate::shortcut::CaptureHandle {
3390        let slot: crate::shortcut::KeyCaptureSlot =
3391            std::rc::Rc::new(std::cell::RefCell::new(Some(Box::new(callback))));
3392        self.key_capture = Some(slot.clone());
3393        crate::shortcut::CaptureHandle::new(slot)
3394    }
3395
3396    /// Cancel any currently-armed key capture without invoking it.
3397    /// Equivalent to dropping the [`CaptureHandle`](crate::shortcut::CaptureHandle),
3398    /// but exposed here so callers that lost the handle (or never
3399    /// kept one) can still bail out.
3400    pub fn cancel_key_capture(&mut self) {
3401        if let Some(slot) = self.key_capture.take() {
3402            slot.borrow_mut().take();
3403        }
3404    }
3405
3406    /// Whether a key-capture callback is currently armed.
3407    pub fn is_capturing_keys(&self) -> bool {
3408        self.key_capture
3409            .as_ref()
3410            .map(|slot| slot.borrow().is_some())
3411            .unwrap_or(false)
3412    }
3413
3414    /// Consume any pending key-capture callback. Used internally by
3415    /// the dispatch path — returns the boxed closure so the caller
3416    /// can invoke it once the KeyStroke has been constructed. Also
3417    /// drops the outer `Option<Rc<...>>` so `is_capturing_keys` goes
3418    /// back to `false`.
3419    pub(crate) fn take_key_capture(&mut self) -> Option<crate::shortcut::KeyCaptureCallback> {
3420        let slot = self.key_capture.take()?;
3421        slot.borrow_mut().take()
3422    }
3423
3424    /// Append an [`Action`](crate::action::Action) to a widget's arena
3425    /// node. Invoked by `BuildContext::register_action`; not meant
3426    /// to be called directly.
3427    /// Record that `widget_id` edits text. Replaces any previous registration
3428    /// from the same widget, so a rebuild re-points rather than accumulating.
3429    pub(crate) fn push_text_surface(
3430        &mut self,
3431        widget_id: WidgetId,
3432        surface: std::rc::Rc<dyn crate::text_surface::TextSurface>,
3433    ) {
3434        self.text_surfaces.insert(widget_id, surface);
3435    }
3436
3437    /// A cloneable view of this tree's text surfaces, for a caller that must ask
3438    /// the question later, without a `&WidgetTree` in hand.
3439    pub fn text_surfaces(&self) -> crate::text_surface::TextSurfaces {
3440        self.text_surfaces.clone()
3441    }
3442
3443    /// The text-editing widget that currently holds the keyboard focus.
3444    ///
3445    /// `None` when focus is elsewhere — or nowhere — which is exactly what a
3446    /// host needs in order to know that a text chord is safe to route itself.
3447    pub fn focused_text_surface(
3448        &self,
3449    ) -> Option<std::rc::Rc<dyn crate::text_surface::TextSurface>> {
3450        self.text_surfaces.focused()
3451    }
3452
3453    /// Is the keyboard focus inside a widget that edits text?
3454    ///
3455    /// The cheap half of [`focused_text_surface`](Self::focused_text_surface),
3456    /// for a host that only needs to decide whether to step aside.
3457    pub fn focused_is_text_surface(&self) -> bool {
3458        self.text_surfaces.focused_is_text_surface()
3459    }
3460
3461    pub(crate) fn push_action(&mut self, widget_id: WidgetId, action: crate::action::Action) {
3462        if let Some(node) = self.arena.get_mut(widget_id) {
3463            node.actions.push(action);
3464        }
3465    }
3466
3467    /// Telemetry dispatch tap. Looks up a registered
3468    /// [`crate::telemetry::TelemetryContext`] in `app_state` and emits
3469    /// an `intent.dispatched` event with the intent's name. No-op when
3470    /// no telemetry is configured. Errors and consent gating are
3471    /// handled inside the reporter — this site only needs to call
3472    /// `record`.
3473    fn tap_intent_dispatched(&self, intent: &crate::intent::Intent) {
3474        let Some(tcx) = self
3475            .app_context()
3476            .app_state::<crate::telemetry::TelemetryContext>()
3477        else {
3478            return;
3479        };
3480        let install_id = tcx.reporter.install_id();
3481        let props = [
3482            crate::telemetry::Prop {
3483                key: "name",
3484                value: crate::telemetry::PropValue::StaticStr(intent.name),
3485            },
3486            crate::telemetry::Prop {
3487                key: "source",
3488                value: crate::telemetry::PropValue::Enum {
3489                    variant: intent.source.as_str(),
3490                },
3491            },
3492        ];
3493        let event = crate::telemetry::Event {
3494            name: "intent.dispatched",
3495            category: crate::telemetry::EventCategory::Intent,
3496            timestamp: std::time::SystemTime::now(),
3497            install_id,
3498            session_id: &tcx.session_id,
3499            schema_version: tcx.schema_version,
3500            props: &props,
3501        };
3502        tcx.reporter.record(&event);
3503    }
3504
3505    /// Histogram of widget concrete-type names across the active
3506    /// arena. Used by the `widget.census` telemetry emitter to surface
3507    /// "which widgets does this app actually use" data back to the
3508    /// framework. Keyed by
3509    /// `std::any::type_name::<T>()` of the concrete widget — a
3510    /// dotted, fully-qualified path like
3511    /// `teksilo_widgets::button::Button`.
3512    ///
3513    /// `&'static str` keys: `type_name_of_val` returns a
3514    /// compile-time string, so the histogram preserves the static
3515    /// lifetime all the way to the wire-format prop. This avoids
3516    /// any allocation for the type-name strings themselves.
3517    ///
3518    /// Cost: one `Box<dyn Widget>` indirection per active node plus
3519    /// a `HashMap` insert. Sub-millisecond on arenas with thousands
3520    /// of widgets. Safe to call every frame in tests; in production
3521    /// gate behind a periodic ticker (hourly or on-idle).
3522    pub fn widget_type_histogram(&self) -> std::collections::HashMap<&'static str, u32> {
3523        let mut out = std::collections::HashMap::<&'static str, u32>::new();
3524        for id in self.arena.active_ids_iter() {
3525            if let Some(node) = self.arena.get(id) {
3526                // `Widget::type_name` is monomorphized per impl, so
3527                // calling through the vtable correctly resolves to
3528                // the concrete type — `type_name_of_val(&*widget)`
3529                // alone would collapse to `"dyn teksilo_core::widget::Widget"`.
3530                let name: &'static str = node.widget.type_name();
3531                *out.entry(name).or_insert(0) += 1;
3532            }
3533        }
3534        out
3535    }
3536
3537    /// Number of active widgets in the arena. Cheap; matches the
3538    /// totals returned by `widget_type_histogram` when summed.
3539    pub fn active_widget_count(&self) -> usize {
3540        self.arena.active_ids_iter().count()
3541    }
3542
3543    /// Enqueue an intent for dispatch from `source`. Called from
3544    /// `collect_from_ctx` after a handler runs `ctx.send_intent(...)`
3545    /// and from the KeyDown shortcut-interception path.
3546    pub(crate) fn enqueue_intent(
3547        &mut self,
3548        source: WidgetId,
3549        intent: crate::intent::Intent,
3550        propagate_when_disabled: bool,
3551    ) {
3552        self.pending_intents
3553            .push((source, intent, propagate_when_disabled));
3554    }
3555
3556    /// Dispatch every queued intent. Handlers may call
3557    /// `ctx.send_intent(...)` to enqueue more; the loop consumes
3558    /// those too until the queue drains. No ordering guarantee
3559    /// beyond "first-enqueued is first-dispatched"; the `pop` path
3560    /// uses `remove(0)` to keep that FIFO behavior.
3561    pub(crate) fn drain_pending_intents(&mut self, ops: &mut dyn crate::window::WindowOps) {
3562        while !self.pending_intents.is_empty() {
3563            let (source, intent, propagate) = self.pending_intents.remove(0);
3564            self.dispatch_intent(source, intent, propagate, &mut *ops);
3565        }
3566    }
3567
3568    /// Walk `source → root` invoking any [`Action`](crate::action::Action)
3569    /// whose `intent` name matches. The first enabled, `Handled`
3570    /// response stops the walk. A `Propagated` or disabled action
3571    /// (when the shortcut's `propagate_when_disabled` is true) lets
3572    /// the walk continue. A disabled action with
3573    /// `propagate_when_disabled == false` consumes the intent at that
3574    /// level without invoking a handler.
3575    pub(crate) fn dispatch_intent(
3576        &mut self,
3577        source: WidgetId,
3578        intent: crate::intent::Intent,
3579        propagate_when_disabled: bool,
3580        ops: &mut dyn crate::window::WindowOps,
3581    ) {
3582        // Telemetry tap. Single insertion point catches every intent
3583        // — shortcut-driven, programmatic via `send_intent`, etc. —
3584        // because every dispatch funnels through here. A no-op when
3585        // no `TelemetryContext` is registered.
3586        self.tap_intent_dispatched(&intent);
3587
3588        // Pre-compute the source → root chain so the walk doesn't
3589        // need to hold any arena borrow while invoking handlers.
3590        let chain: Vec<WidgetId> = {
3591            let mut v = vec![source];
3592            let mut current = self.arena.parent(source);
3593            while let Some(id) = current {
3594                v.push(id);
3595                current = self.arena.parent(id);
3596            }
3597            v
3598        };
3599
3600        for id in chain {
3601            if !self.arena.is_active(id) || !self.arena.is_enabled(id) {
3602                continue;
3603            }
3604
3605            // Take out the first matching action by intent name so
3606            // we can invoke its FnMut handler without holding an
3607            // arena-wide borrow. The action is reinserted at its
3608            // original position so declaration order is preserved
3609            // for any follow-on dispatch.
3610            let Some((mut action, idx, enabled)) = self.arena.get_mut(id).and_then(|node| {
3611                let idx = node.actions.iter().position(|a| a.intent == intent.name)?;
3612                let enabled = node.actions[idx].is_enabled();
3613                Some((node.actions.remove(idx), idx, enabled))
3614            }) else {
3615                continue;
3616            };
3617
3618            if !enabled {
3619                // Return the action untouched.
3620                if let Some(node) = self.arena.get_mut(id) {
3621                    node.actions.insert(idx, action);
3622                }
3623                if propagate_when_disabled {
3624                    continue;
3625                }
3626                return;
3627            }
3628
3629            let mut ctx = self.make_event_context(&mut *ops);
3630            let response = (action.handler)(&intent, &mut ctx);
3631            if let Some(node) = self.arena.get_mut(id) {
3632                node.actions.insert(idx, action);
3633            }
3634            self.collect_from_ctx(ctx, id);
3635
3636            match response {
3637                crate::intent::IntentResponse::Handled => return,
3638                crate::intent::IntentResponse::Propagated => continue,
3639            }
3640        }
3641
3642        // Fallback: window-global actions (registered via
3643        // `register_action_global`). The source→root walk found no consuming
3644        // node action, so consult app-global commands — reachable regardless of
3645        // where the intent originated (menu-bar overlay, content, shortcut).
3646        let mut i = 0;
3647        while i < self.global_actions.len() {
3648            let matches = {
3649                let (_, action) = &self.global_actions[i];
3650                action.intent == intent.name && action.is_enabled()
3651            };
3652            if !matches {
3653                i += 1;
3654                continue;
3655            }
3656            // Take the action out so the FnMut handler can run without holding a
3657            // borrow on `self`; reinsert at its slot afterwards.
3658            let (owner, mut action) = self.global_actions.remove(i);
3659            let mut ctx = self.make_event_context(&mut *ops);
3660            let response = (action.handler)(&intent, &mut ctx);
3661            self.global_actions.insert(i, (owner, action));
3662            self.collect_from_ctx(ctx, owner);
3663            match response {
3664                crate::intent::IntentResponse::Handled => return,
3665                crate::intent::IntentResponse::Propagated => {
3666                    i += 1;
3667                    continue;
3668                }
3669            }
3670        }
3671    }
3672
3673    /// Register a window-global [`Action`](crate::action::Action) owned by
3674    /// `owner`. Consulted as a dispatch fallback (see [`Self::dispatch_intent`]);
3675    /// torn down when `owner` rebuilds or is destroyed. Backs
3676    /// [`BuildContext::register_action_global`](crate::BuildContext::register_action_global).
3677    pub(crate) fn push_global_action(&mut self, owner: WidgetId, action: crate::action::Action) {
3678        self.global_actions.push((owner, action));
3679    }
3680
3681    // --- Window-close request (drained by the app loop) ---
3682
3683    /// Drain the "close this window" flag set by
3684    /// [`EventContext::close_window`] during dispatch. A *guarded* close
3685    /// — the app routes it through the window's close guard.
3686    pub fn take_close_window_request(&mut self) -> bool {
3687        std::mem::replace(&mut self.close_window_requested, false)
3688    }
3689
3690    /// Drain the "close this window, no questions asked" flag set by
3691    /// [`EventContext::close_window_forced`] during dispatch. An
3692    /// *unconditional* close that bypasses the window's close guard.
3693    pub fn take_force_close_request(&mut self) -> bool {
3694        std::mem::replace(&mut self.force_close_requested, false)
3695    }
3696
3697    /// Drain the pending locale switch raised by
3698    /// [`EventContext::set_locale`] during dispatch. The app layer
3699    /// (`WindowManager::drain_pending_locale_requests`) parses the
3700    /// result and routes it through `WindowManager::set_locale` so the
3701    /// `I18nManager`'s active locale, version signal, and layout
3702    /// direction all stay in sync with the tree.
3703    pub fn take_pending_locale_request(&mut self) -> Option<String> {
3704        self.pending_locale_request.take()
3705    }
3706
3707    /// Drain the pending theme switch raised by
3708    /// [`EventContext::set_theme`] during dispatch. The app layer
3709    /// (`WindowManager::drain_pending_theme_requests`) routes it through
3710    /// `WindowManager::set_theme` so the new theme is applied to every
3711    /// window, not just the one whose handler requested it.
3712    pub fn take_pending_theme_request(&mut self) -> Option<crate::styles::Theme> {
3713        self.pending_theme_request.take()
3714    }
3715
3716    /// Drain the pending "follow OS theme" request raised by
3717    /// [`EventContext::follow_system_theme`] during dispatch. The app layer
3718    /// (`WindowManager::drain_pending_follow_system_requests`) switches to
3719    /// `ThemeMode::Native` and recomputes the theme from the OS for every
3720    /// window. Returns `true` if a request was pending.
3721    pub fn take_pending_follow_system_request(&mut self) -> bool {
3722        std::mem::take(&mut self.pending_follow_system_request)
3723    }
3724
3725    /// Drain the pending text-scale change raised by
3726    /// [`EventContext::set_text_scale`] during dispatch. The app layer
3727    /// (`WindowManager::drain_pending_text_scale_requests`) routes it through
3728    /// `WindowManager::set_text_scale` so the new factor is applied to every
3729    /// window, not just the one whose handler requested it.
3730    pub fn take_pending_text_scale_request(&mut self) -> Option<f32> {
3731        self.pending_text_scale_request.take()
3732    }
3733
3734    /// Drain all pending modal requests recorded during event handling.
3735    ///
3736    /// Each request includes the originating widget so higher layers can
3737    /// resolve routing and focus behavior relative to the source tree.
3738    pub fn drain_pending_modal_requests(&mut self) -> Vec<crate::modal::QueuedModalRequest> {
3739        std::mem::take(&mut self.pending_modal_requests)
3740    }
3741
3742    /// Drain whether the current native modal window should be dismissed.
3743    pub fn drain_pending_modal_dismissal(&mut self) -> bool {
3744        std::mem::replace(&mut self.pending_modal_dismissal, false)
3745    }
3746
3747    // --- Widget insertion ---
3748
3749    /// Walk `Widget::declare_shortcuts` for an already-inserted widget
3750    /// and register every returned shortcut with the registry, owned
3751    /// by `id`. Called at insertion AND at rebuild so the declared
3752    /// metadata survives across rebuilds (which `unregister_all_for_owner`
3753    /// would otherwise wipe). Build-time `ctx.register_shortcut` calls
3754    /// upsert handlers on top; the registry is idempotent on id.
3755    pub(crate) fn apply_declared_shortcuts(&mut self, id: WidgetId) {
3756        let declared = self
3757            .arena
3758            .get(id)
3759            .map(|n| n.widget.declare_shortcuts())
3760            .unwrap_or_default();
3761        for shortcut in declared {
3762            self.shortcut_registry.register_owned(shortcut, id);
3763        }
3764    }
3765
3766    /// Internal: insert a widget, call build(), wire children, register clips.
3767    fn insert_widget(&mut self, widget: Box<dyn Widget>) -> WidgetId {
3768        let id = self.arena.insert(widget);
3769
3770        {
3771            if let Some(mut widget_box) = self.arena.take_widget(id) {
3772                if let Some(handler_set) = widget_box.take_handler_set() {
3773                    self.arena.restore_widget(id, widget_box);
3774                    if let Some(node) = self.arena.get_mut(id) {
3775                        // Handlers attached at the widget's creation site
3776                        // are external from its own perspective — keep
3777                        // them out of the rebuild-cleared `handlers`
3778                        // slot so they survive data-driven rebuilds.
3779                        node.external_handlers = handler_set.handlers;
3780                        node.node_focusable = handler_set.focusable;
3781                        node.node_tab_index = handler_set.tab_index;
3782                        node.node_cursor = handler_set.cursor;
3783                        // `clips_children` and `event_pass_through` are
3784                        // node-level flags on `WidgetNode` — they must
3785                        // be mirrored here too. Without this an
3786                        // `Inner::new().event_pass_through(true)` chain
3787                        // silently no-ops (the flag stays at default
3788                        // `false`), and any widget wrapped with it
3789                        // catches every pointer event in its bounds.
3790                        if let Some(clips) = handler_set.clips_children {
3791                            node.clips_children = clips;
3792                        }
3793                        if let Some(pass_through) = handler_set.event_pass_through {
3794                            node.event_pass_through = pass_through;
3795                        }
3796                        if let Some(dead_zone) = handler_set.gesture_dead_zone {
3797                            node.gesture_dead_zone = dead_zone;
3798                        }
3799                        if let Some(role) = handler_set.long_press_role {
3800                            node.long_press_role = role;
3801                        }
3802                        if let Some(action) = handler_set.touch_action {
3803                            node.touch_action = action;
3804                        }
3805                        if let Some(claim) = handler_set.pan_claim {
3806                            node.pan_claim = Some(claim);
3807                        }
3808                        if let Some(behavior) = handler_set.overscroll_behavior {
3809                            node.overscroll_behavior = behavior;
3810                        }
3811                        if let Some(activation) = handler_set.drag_activation {
3812                            node.drag_activation = activation;
3813                        }
3814                        if let Some(policy) = handler_set.multi_contact {
3815                            node.multi_contact = policy;
3816                        }
3817                        if let Some(keyboard_capture) = handler_set.keyboard_capture {
3818                            node.keyboard_capture = keyboard_capture;
3819                        }
3820                        if let Some(hit_transparent) = handler_set.hit_transparent {
3821                            node.hit_transparent = hit_transparent;
3822                        }
3823                        if let Some(slop) = handler_set.hit_slop {
3824                            node.hit_slop = Some(slop);
3825                        }
3826                        if let Some(no_slop) = handler_set.no_hit_slop {
3827                            node.no_hit_slop = no_slop;
3828                        }
3829                        if handler_set.context_menu_factory.is_some() {
3830                            node.context_menu_factory = handler_set.context_menu_factory;
3831                        }
3832                        if let Some(sig) = handler_set.focus_within {
3833                            node.focus_within_signal = Some(sig);
3834                        }
3835                        if let Some(sig) = handler_set.hover_within {
3836                            node.hover_within_signal = Some(sig);
3837                        }
3838                        // Builder-chained `visible_when: prop`. Mirror of
3839                        // `WidgetTree::visible_when`: register a bound prop at
3840                        // Relayout, then store it on the node. (Disjoint field
3841                        // borrow, like `access_hidden` below.)
3842                        if let Some(prop) = handler_set.visible_when {
3843                            prop.register_if_bound(
3844                                id,
3845                                &self.binding_registry,
3846                                crate::binding::BindingLevel::Relayout,
3847                            );
3848                            node.visible_state = Some(prop);
3849                        }
3850                        // Builder-level accessibility overrides + subtree
3851                        // mode. Mirrored here because this insertion path
3852                        // bypasses `apply_handler_set`.
3853                        if handler_set.access.is_some() {
3854                            // Register any bound access_hidden/label/description/
3855                            // value Props at AccessibilityOnly so the AT tree
3856                            // re-walks when they flip. (Disjoint field borrow:
3857                            // `node` borrows `self.arena`, this reads
3858                            // `self.binding_registry`.)
3859                            if let Some(access) = handler_set.access.as_ref() {
3860                                Self::register_access_prop_bindings(
3861                                    access,
3862                                    id,
3863                                    &self.binding_registry,
3864                                );
3865                            }
3866                            // Merged, not assigned: a node can already carry a
3867                            // block from its builder chain, and replacing it
3868                            // drops everything in it (see
3869                            // `AccessibilityOverrides::merge_from`).
3870                            match (&mut node.access_overrides, handler_set.access) {
3871                                (Some(existing), Some(incoming)) => existing.merge_from(*incoming),
3872                                (slot, incoming) => *slot = incoming,
3873                            }
3874                        }
3875                        if let Some(mode) = handler_set.access_subtree {
3876                            node.access_subtree = mode;
3877                        }
3878                    }
3879                } else {
3880                    self.arena.restore_widget(id, widget_box);
3881                }
3882            }
3883        }
3884
3885        // Walk Widget::declare_shortcuts before build() so the
3886        // declared metadata lands in the registry first; if build()
3887        // also registers the same id with a real on_activate, the
3888        // registry upserts (preserving any user override).
3889        self.apply_declared_shortcuts(id);
3890
3891        {
3892            let mut widget_box = match self.arena.take_widget(id) {
3893                Some(widget) => widget,
3894                None => return id,
3895            };
3896            let mut build_ctx = crate::build_context::BuildContext {
3897                tree: self,
3898                composite_id: Some(id),
3899                effect_handles: Vec::new(),
3900                subscription_handles: Vec::new(),
3901                // A first mount has no previous build to inherit ids from.
3902                reusable_sub_ids: Vec::new(),
3903            };
3904            let built_children = widget_box.build(&mut build_ctx);
3905            let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
3906            let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
3907
3908            self.arena.restore_widget(id, widget_box);
3909
3910            // Transfer per-widget handles to the node. Both lists are
3911            // stored unconditionally — a leaf widget that registers an
3912            // effect in its build() still needs its ObserverHandle to
3913            // persist (otherwise the effect unregisters the moment
3914            // BuildContext drops).
3915            if let Some(node) = self.arena.get_mut(id) {
3916                node.subscription_handles = subscription_handles;
3917                node.effect_handles = effect_handles;
3918            }
3919
3920            if !built_children.is_empty() {
3921                for &child_id in &built_children {
3922                    if let Some(child_node) = self.arena.get_mut(child_id) {
3923                        child_node.parent = Some(id);
3924                    }
3925                }
3926                if let Some(node) = self.arena.get_mut(id) {
3927                    node.children = built_children;
3928                }
3929            }
3930        }
3931
3932        let clips = self
3933            .arena
3934            .get(id)
3935            .is_some_and(|node| node.widget.clips_children());
3936        if clips {
3937            self.arena.set_clips_children(id, true);
3938        }
3939
3940        id
3941    }
3942
3943    /// Add a widget to the tree.
3944    pub fn add(&mut self, widget: impl Widget + 'static) -> WidgetId {
3945        self.insert_widget(Box::new(widget))
3946    }
3947
3948    /// Add a pre-boxed widget to the tree.
3949    pub fn add_boxed(&mut self, widget: Box<dyn Widget>) -> WidgetId {
3950        self.insert_widget(widget)
3951    }
3952
3953    /// The widget that paints `id`'s title, when it has one.
3954    ///
3955    /// See [`Widget::accessible_title_node`].
3956    pub fn widget_accessible_title_node(&self, id: WidgetId) -> Option<WidgetId> {
3957        self.arena.get(id)?.widget.accessible_title_node()
3958    }
3959
3960    /// Add a widget as a child of another widget.
3961    pub fn add_child(&mut self, parent: WidgetId, widget: impl Widget + 'static) -> WidgetId {
3962        let boxed: Box<dyn Widget> = Box::new(widget);
3963
3964        let id = self.arena.insert_child(parent, boxed);
3965
3966        {
3967            if let Some(mut widget_box) = self.arena.take_widget(id) {
3968                if let Some(handler_set) = widget_box.take_handler_set() {
3969                    self.arena.restore_widget(id, widget_box);
3970                    if let Some(node) = self.arena.get_mut(id) {
3971                        // Creation-site handlers are external (persist
3972                        // across the widget's own rebuilds) — see the
3973                        // matching block in `insert_widget`.
3974                        node.external_handlers = handler_set.handlers;
3975                        node.node_focusable = handler_set.focusable;
3976                        node.node_tab_index = handler_set.tab_index;
3977                        node.node_cursor = handler_set.cursor;
3978                        if let Some(clips) = handler_set.clips_children {
3979                            node.clips_children = clips;
3980                        }
3981                        if let Some(pass_through) = handler_set.event_pass_through {
3982                            node.event_pass_through = pass_through;
3983                        }
3984                        if let Some(dead_zone) = handler_set.gesture_dead_zone {
3985                            node.gesture_dead_zone = dead_zone;
3986                        }
3987                        if let Some(role) = handler_set.long_press_role {
3988                            node.long_press_role = role;
3989                        }
3990                        if let Some(action) = handler_set.touch_action {
3991                            node.touch_action = action;
3992                        }
3993                        if let Some(claim) = handler_set.pan_claim {
3994                            node.pan_claim = Some(claim);
3995                        }
3996                        if let Some(behavior) = handler_set.overscroll_behavior {
3997                            node.overscroll_behavior = behavior;
3998                        }
3999                        if let Some(activation) = handler_set.drag_activation {
4000                            node.drag_activation = activation;
4001                        }
4002                        if let Some(policy) = handler_set.multi_contact {
4003                            node.multi_contact = policy;
4004                        }
4005                        if let Some(keyboard_capture) = handler_set.keyboard_capture {
4006                            node.keyboard_capture = keyboard_capture;
4007                        }
4008                        if let Some(hit_transparent) = handler_set.hit_transparent {
4009                            node.hit_transparent = hit_transparent;
4010                        }
4011                        if let Some(slop) = handler_set.hit_slop {
4012                            node.hit_slop = Some(slop);
4013                        }
4014                        if let Some(no_slop) = handler_set.no_hit_slop {
4015                            node.no_hit_slop = no_slop;
4016                        }
4017                        if handler_set.context_menu_factory.is_some() {
4018                            node.context_menu_factory = handler_set.context_menu_factory;
4019                        }
4020                        if let Some(sig) = handler_set.focus_within {
4021                            node.focus_within_signal = Some(sig);
4022                        }
4023                        if let Some(sig) = handler_set.hover_within {
4024                            node.hover_within_signal = Some(sig);
4025                        }
4026                        // Builder-chained `visible_when: prop`. Same as in
4027                        // `insert_widget`.
4028                        if let Some(prop) = handler_set.visible_when {
4029                            prop.register_if_bound(
4030                                id,
4031                                &self.binding_registry,
4032                                crate::binding::BindingLevel::Relayout,
4033                            );
4034                            node.visible_state = Some(prop);
4035                        }
4036                        // Builder-level accessibility overrides + subtree
4037                        // mode. Same rationale as in `insert_widget`.
4038                        if handler_set.access.is_some() {
4039                            // Register any bound access_hidden/label/description/
4040                            // value Props at AccessibilityOnly so the AT tree
4041                            // re-walks when they flip. (Disjoint field borrow:
4042                            // `node` borrows `self.arena`, this reads
4043                            // `self.binding_registry`.)
4044                            if let Some(access) = handler_set.access.as_ref() {
4045                                Self::register_access_prop_bindings(
4046                                    access,
4047                                    id,
4048                                    &self.binding_registry,
4049                                );
4050                            }
4051                            // Merged, not assigned: a node can already carry a
4052                            // block from its builder chain, and replacing it
4053                            // drops everything in it (see
4054                            // `AccessibilityOverrides::merge_from`).
4055                            match (&mut node.access_overrides, handler_set.access) {
4056                                (Some(existing), Some(incoming)) => existing.merge_from(*incoming),
4057                                (slot, incoming) => *slot = incoming,
4058                            }
4059                        }
4060                        if let Some(mode) = handler_set.access_subtree {
4061                            node.access_subtree = mode;
4062                        }
4063                    }
4064                } else {
4065                    self.arena.restore_widget(id, widget_box);
4066                }
4067            }
4068        }
4069
4070        // Same shortcut-declaration walk as `insert_widget` — keeps
4071        // metadata visible from the moment the child mounts, before
4072        // build() runs.
4073        self.apply_declared_shortcuts(id);
4074
4075        {
4076            if let Some(mut widget_box) = self.arena.take_widget(id) {
4077                let mut build_ctx = crate::build_context::BuildContext {
4078                    tree: self,
4079                    composite_id: Some(id),
4080                    effect_handles: Vec::new(),
4081                    subscription_handles: Vec::new(),
4082                    // A first mount has no previous build to inherit ids from.
4083                    reusable_sub_ids: Vec::new(),
4084                };
4085                let built_children = widget_box.build(&mut build_ctx);
4086                let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
4087                let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
4088
4089                self.arena.restore_widget(id, widget_box);
4090
4091                // Transfer per-widget handles to the node. See the
4092                // matching block in `insert_widget` — effect and
4093                // subscription handles must persist for leaf widgets
4094                // too, not only composite ones.
4095                if let Some(node) = self.arena.get_mut(id) {
4096                    node.subscription_handles = subscription_handles;
4097                    node.effect_handles = effect_handles;
4098                }
4099
4100                if !built_children.is_empty() {
4101                    for &child_id in &built_children {
4102                        if let Some(child_node) = self.arena.get_mut(child_id) {
4103                            child_node.parent = Some(id);
4104                        }
4105                    }
4106                    if let Some(node) = self.arena.get_mut(id) {
4107                        node.children = built_children;
4108                    }
4109                }
4110            }
4111        }
4112
4113        let clips = self
4114            .arena
4115            .get(id)
4116            .is_some_and(|node| node.widget.clips_children());
4117        if clips {
4118            self.arena.set_clips_children(id, true);
4119        }
4120
4121        id
4122    }
4123
4124    // --- Property bindings ---
4125
4126    /// Bind a widget's visibility to a boolean prop.
4127    /// When false, the widget is set dormant; when true, it is activated.
4128    /// Accepts `Signal<bool>`, `Prop<bool>`, or plain `bool`.
4129    pub fn visible_when(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
4130        let prop = state.into();
4131        prop.register_if_bound(
4132            id,
4133            &self.binding_registry,
4134            crate::binding::BindingLevel::Relayout,
4135        );
4136        if let Some(node) = self.arena.get_mut(id) {
4137            node.visible_state = Some(prop);
4138        }
4139    }
4140
4141    /// Install (or reuse) the activation signal on a node and return a
4142    /// handle to it. The framework sets it to `false` when the node is
4143    /// parked dormant (`Switcher` / `visible_when`) and `true` when it is
4144    /// re-activated — see [`crate::arena::WidgetArena::set_dormant`] /
4145    /// [`activate`](crate::arena::WidgetArena::activate). The returned
4146    /// signal is initialised to the node's current active state. Used by
4147    /// widgets owning a resource outside the paint pass (a native subview)
4148    /// that must hide/show it in lockstep with framework activation.
4149    pub fn activation_signal(&mut self, id: WidgetId) -> crate::signal::Signal<bool> {
4150        if let Some(node) = self.arena.get_mut(id) {
4151            if let Some(existing) = node.activation_signal.clone() {
4152                return existing;
4153            }
4154            let active = node.activation == crate::arena::ActivationState::Active;
4155            let sig = crate::signal::Signal::new(active);
4156            node.activation_signal = Some(sig.clone());
4157            sig
4158        } else {
4159            // Node missing (shouldn't happen in build) — hand back a
4160            // detached signal so the caller still gets a valid handle.
4161            crate::signal::Signal::new(true)
4162        }
4163    }
4164
4165    // -----------------------------------------------------------------
4166    // In-node target geometry
4167    // -----------------------------------------------------------------
4168
4169    /// The interactive sub-regions the widget at `id` paints inside its own
4170    /// single node, in absolute arena coordinates.
4171    ///
4172    /// The read side of [`Widget::target_regions`]:
4173    /// a scroll bar's thumb, a slider's knob, a header cell's filter
4174    /// affordance. Empty for the overwhelming majority of widgets, whose node
4175    /// *is* their target and which therefore have nothing to add.
4176    ///
4177    /// Reporting only — reading this changes nothing. It exists so a
4178    /// conformance audit, and a test of one, can see geometry that no layout
4179    /// ever produced.
4180    pub fn widget_target_regions(&self, id: WidgetId) -> Vec<crate::partition::TargetRegion> {
4181        let Some(node) = self.arena.get(id) else {
4182            return Vec::new();
4183        };
4184        node.widget.target_regions(self.arena.bounds(id))
4185    }
4186
4187    /// The hit outset the **mounted** widget at `id` declares for `kind`,
4188    /// against the tree's live input tokens.
4189    ///
4190    /// The read side of [`Widget::hit_outset`], and the companion of
4191    /// [`widget_target_regions`](Self::widget_target_regions): both let a
4192    /// conformance audit — and a test of one — see target geometry that no
4193    /// layout ever produced.
4194    ///
4195    /// It has to read the mounted node rather than a freshly-built widget,
4196    /// because an outset is usually derived from what the widget *painted*,
4197    /// and an unmounted one has painted nothing. That is also what makes the
4198    /// **gates** assertable: a decorative avatar, an inert twist arrow, a
4199    /// disabled swatch and a breadcrumb's current crumb all take no press, so
4200    /// each must declare `EdgeInsets::ZERO` — a widened node that then refuses
4201    /// the press is a hole punched in whatever is behind it.
4202    ///
4203    /// The tokens are the **effective** theme's, not `theme`'s, because that
4204    /// is what the hit path itself reads:
4205    /// `hit_test_for_excluding` builds its `HitContext` from
4206    /// `effective_theme.input`, as do the pointer profile and the touch-enabled
4207    /// gate in `pointer_state.rs`. The two themes agree only for as long as
4208    /// nothing between them touches `input` — `recompute_effective_theme`
4209    /// currently projects typography alone — and an accessor that describes a
4210    /// path has to read that path's source rather than one that happens to
4211    /// match it.
4212    ///
4213    /// Reporting only — reading this changes nothing.
4214    pub fn widget_hit_outset(
4215        &self,
4216        id: WidgetId,
4217        kind: teksilo_tokens::PointerKind,
4218    ) -> teksilo_canvas::EdgeInsets {
4219        let Some(node) = self.arena.get(id) else {
4220            return teksilo_canvas::EdgeInsets::ZERO;
4221        };
4222        node.widget.hit_outset(kind, &self.effective_theme.input)
4223    }
4224
4225    // -----------------------------------------------------------------
4226    // Press state
4227    // -----------------------------------------------------------------
4228
4229    /// Install (or reuse) the framework press signal on a node and return a
4230    /// handle to it.
4231    ///
4232    /// `true` while the node holds a pointer press whose visual is showing:
4233    /// between press and release, `false` once the pointer leaves the press's
4234    /// tap boundary and `true` again on re-entry, cleared on a cancel or when
4235    /// a peer wins the arbitration. See `docs/touch-and-pen.md` §7.
4236    pub fn pressed_signal(&mut self, id: WidgetId) -> crate::signal::Signal<bool> {
4237        let showing = self.is_pressed(id);
4238        let Some(node) = self.arena.get_mut(id) else {
4239            // Node missing (should not happen during build) — hand back a
4240            // detached signal so the caller still gets a valid handle.
4241            return crate::signal::Signal::new(false);
4242        };
4243        if let Some(existing) = node.pressed_signal.clone() {
4244            return existing;
4245        }
4246        let sig = crate::signal::Signal::new(showing);
4247        node.pressed_signal = Some(sig.clone());
4248        sig
4249    }
4250
4251    /// The press held by the pointer being dispatched, as `(inside, pending)`,
4252    /// for [`EventContext`]'s per-dispatch
4253    /// snapshot. `None` when that pointer holds no press.
4254    pub(crate) fn current_press_snapshot(&self) -> Option<(bool, bool)> {
4255        self.presses
4256            .get(self.current_pointer_id())
4257            .map(|p| (p.inside, p.pending()))
4258    }
4259
4260    /// The contact holding `id`'s press, whether or not its visual is showing.
4261    ///
4262    /// `None` for a node nothing is pressing. A node held by a finger whose
4263    /// press-feedback delay has not elapsed still answers with that finger:
4264    /// the press is real, only its visual is waiting.
4265    pub fn pressed_by(&self, id: WidgetId) -> Option<crate::pointer::PointerId> {
4266        self.presses.owner_of(id)
4267    }
4268
4269    /// Whether `id`'s press visual is showing — held, inside its tap boundary,
4270    /// and past any press-feedback delay. What the node's
4271    /// [`pressed_signal`](Self::pressed_signal) mirrors.
4272    pub fn is_pressed(&self, id: WidgetId) -> bool {
4273        self.presses
4274            .for_node(id)
4275            .is_some_and(crate::press::Press::showing)
4276    }
4277
4278    /// Whether `id` is held and the pointer has not left the press's tap
4279    /// boundary. True during a press-feedback delay, unlike
4280    /// [`is_pressed`](Self::is_pressed).
4281    pub fn press_is_inside(&self, id: WidgetId) -> bool {
4282        self.presses.for_node(id).is_some_and(|p| p.inside)
4283    }
4284
4285    /// Whether `id` is held but its press-feedback delay has not elapsed, so
4286    /// the visual is deliberately withheld.
4287    pub fn press_pending(&self, id: WidgetId) -> bool {
4288        self.presses
4289            .for_node(id)
4290            .is_some_and(crate::press::Press::pending)
4291    }
4292
4293    /// Publish `id`'s press signal from the table. The one place a press
4294    /// signal is written, so "the table changed" and "the recipe was told"
4295    /// cannot drift apart.
4296    pub(crate) fn publish_pressed(&mut self, id: WidgetId) {
4297        let showing = self.is_pressed(id);
4298        if let Some(node) = self.arena.get(id)
4299            && let Some(sig) = node.pressed_signal.clone()
4300            && sig.get() != showing
4301        {
4302            sig.set(showing);
4303        }
4304    }
4305
4306    /// Fire the `activation_signal` of every node that transitioned
4307    /// Active↔Dormant since the last flush. Called at a well-defined tree-level
4308    /// point (the end of `process_state_changes`), never from inside the arena
4309    /// recursion — so an observer (e.g. a `WebView` calling the engine's
4310    /// `set_visible`) runs after the visibility pass has fully committed,
4311    /// matching the `focus_within` / `hover_within` update discipline.
4312    pub(crate) fn flush_activation_signals(&mut self) {
4313        let changes = self.arena.take_activation_changes();
4314        for (id, _recorded) in changes {
4315            // Re-read the node at flush time; it still exists (the transition
4316            // was recorded in the same synchronous operation).
4317            let Some(node) = self.arena.get(id) else {
4318                continue;
4319            };
4320            let Some(sig) = node.activation_signal.clone() else {
4321                continue;
4322            };
4323            // Fire the node's **current** state, not the value recorded at the
4324            // transition, and only when it differs from what observers last
4325            // saw. `pending_activation_changes` is an append-only queue: a
4326            // node parked and re-activated inside one batch records both
4327            // edges, and replaying them in order hands observers a `false`
4328            // that was never observable — the node is already Active by the
4329            // time anyone is told anything.
4330            //
4331            // The in-tree modal path does exactly that on every open: build
4332            // the content, `set_dormant` it, mount the scrim, `activate` it,
4333            // then move focus in. Both edges land in one batch and flush
4334            // *after* the focus dispatch, so the stale `false` arrives last
4335            // and observers act on a state that has already been superseded.
4336            // For a text editor that meant its dormancy handler wiped the
4337            // `has_focus` it had just been granted, and the dialog opened with
4338            // no caret; a `WebView` would have taken a real `set_visible(false)`
4339            // OS call for a subview that never left the screen.
4340            //
4341            // Collapsing to the final state also makes the flush idempotent
4342            // over duplicate ids: the first iteration syncs the signal, the
4343            // rest find it already equal and skip. `Signal::set` notifies
4344            // unconditionally, so the equality guard is what stops the
4345            // redundant fanout.
4346            let active = node.activation == crate::arena::ActivationState::Active;
4347            if sig.get() != active {
4348                sig.set(active);
4349            }
4350        }
4351    }
4352
4353    /// Bind an opacity multiplier (0..1) to a widget. The render walker
4354    /// emits `SetOpacity(value)` before painting the widget's subtree
4355    /// and `RestoreOpacity` afterwards, so the multiplier composes
4356    /// correctly with ancestor opacity scopes via the canvas's stacked
4357    /// opacity model. Bound at `Repaint` level: opacity changes never
4358    /// trigger relayout. Pass any `Prop<f32>` or `Signal<f32>` source
4359    /// (typically an animated signal driven by a `Fade` wrapper).
4360    pub fn set_opacity(&mut self, id: WidgetId, opacity: impl Into<crate::signal::Prop<f32>>) {
4361        let prop = opacity.into();
4362        prop.register_if_bound(
4363            id,
4364            &self.binding_registry,
4365            crate::binding::BindingLevel::RepaintOnly,
4366        );
4367        if let Some(node) = self.arena.get_mut(id) {
4368            node.opacity_prop = Some(prop);
4369        }
4370    }
4371
4372    /// Bind a 2D affine transform to a widget. The render walker emits
4373    /// `PushTransform(value)` before painting the widget's subtree and
4374    /// `PopTransform` afterwards; the renderer composes the transform
4375    /// onto its stack so nested wrappers and widget-internal canvas
4376    /// transforms compose correctly. Bound at `Repaint` level: visual-
4377    /// only transforms never trigger relayout. Wrappers that want the
4378    /// transform's *value change* to also drive layout (e.g.
4379    /// `Scale::reflow(true)`) must additionally bind the *driver*
4380    /// signal to themselves at `Relayout` level — the transform prop
4381    /// itself stays at Repaint. Pass a `Transform2D`, `Signal<Transform2D>`,
4382    /// or `Prop<Transform2D>`.
4383    pub fn set_transform(
4384        &mut self,
4385        id: WidgetId,
4386        transform: impl Into<crate::signal::Prop<teksilo_canvas::Transform2D>>,
4387    ) {
4388        let prop = transform.into();
4389        prop.register_if_bound(
4390            id,
4391            &self.binding_registry,
4392            crate::binding::BindingLevel::RepaintOnly,
4393        );
4394        if let Some(node) = self.arena.get_mut(id) {
4395            node.transform_prop = Some(prop);
4396            // A plain transform is a *self* transform — clear any prior
4397            // content-transform marker so the flag can never go stale if a
4398            // node switches from `set_content_transform` to `set_transform`.
4399            node.content_transform = false;
4400        }
4401    }
4402
4403    /// Like [`set_transform`](Self::set_transform), but marks the transform as
4404    /// a **content** transform: it positions the node's content within a fixed
4405    /// parent-space viewport (the node's bounds) rather than transforming the
4406    /// node itself. Hit-testing then keeps the whole viewport interactive at
4407    /// any pan / zoom. Used by `SceneView`; see
4408    /// `WidgetNode::content_transform`.
4409    pub fn set_content_transform(
4410        &mut self,
4411        id: WidgetId,
4412        transform: impl Into<crate::signal::Prop<teksilo_canvas::Transform2D>>,
4413    ) {
4414        let prop = transform.into();
4415        prop.register_if_bound(
4416            id,
4417            &self.binding_registry,
4418            crate::binding::BindingLevel::RepaintOnly,
4419        );
4420        if let Some(node) = self.arena.get_mut(id) {
4421            node.transform_prop = Some(prop);
4422            node.content_transform = true;
4423        }
4424    }
4425
4426    /// Bind a Gaussian-equivalent blur radius to a widget. The render
4427    /// walker emits `BeginBlurredSubtree { bounds, radius }` before
4428    /// painting the widget's subtree and `EndBlurredSubtree` afterwards;
4429    /// the renderer redirects drawing into an intermediate texture, runs
4430    /// a dual-Kawase blur chain at the requested radius, and composites
4431    /// the blurred result back into the parent pass. Bound at `Repaint`
4432    /// level: blur radius changes never trigger relayout. Sub-perceptual
4433    /// radii (< 0.5) skip the Begin/End pair entirely so animated
4434    /// enable/disable patterns have zero per-frame cost when fully off.
4435    /// Pass any `Prop<f32>` or `Signal<f32>` source.
4436    pub fn set_blur(&mut self, id: WidgetId, radius: impl Into<crate::signal::Prop<f32>>) {
4437        let prop = radius.into();
4438        prop.register_if_bound(
4439            id,
4440            &self.binding_registry,
4441            crate::binding::BindingLevel::RepaintOnly,
4442        );
4443        if let Some(node) = self.arena.get_mut(id) {
4444            node.blur_prop = Some(prop);
4445        }
4446    }
4447
4448    /// Bind a widget's enabled state to a boolean prop or compatibility state binding.
4449    /// When false, the widget and its entire subtree ignore all events but remain
4450    /// visible. Focus traversal skips disabled subtrees and AccessKit marks their
4451    /// nodes as disabled. Accepts `Signal<bool>`, `Prop<bool>`, compatibility state
4452    /// bindings, or plain `bool`.
4453    ///
4454    /// The bound signal registers at `BindingLevel::SubtreeRepaint`: when
4455    /// it flips, the entire subtree rooted at `id` is marked for repaint
4456    /// (not relayout — geometry doesn't change). Leaves like
4457    /// `IconWidget` then re-resolve their role color
4458    /// using the new `PaintContext::effective_enabled` value, so a
4459    /// disabled subtree's icons and text dim automatically.
4460    pub fn enabled_when(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
4461        let prop = state.into();
4462        // SubtreeRepaint propagates the visual dirty mark through the
4463        // disabled subtree so leaves re-resolve their role colors.
4464        prop.register_if_bound(
4465            id,
4466            &self.binding_registry,
4467            crate::binding::BindingLevel::SubtreeRepaint,
4468        );
4469        // AccessibilityOnly is orthogonal — it flips `a11y_dirty` so
4470        // AccessKit's `disabled` flag refreshes on the next a11y sync
4471        // (the accessibility walker reads `arena.is_enabled(id)`,
4472        // which is already correct via the prop, but the tree needs
4473        // to be told to rebuild).
4474        prop.register_if_bound(
4475            id,
4476            &self.binding_registry,
4477            crate::binding::BindingLevel::AccessibilityOnly,
4478        );
4479        if let Some(node) = self.arena.get_mut(id) {
4480            node.enabled_state = Some(prop);
4481        }
4482    }
4483
4484    /// Reactive view of "is this widget effectively enabled?" — the AND
4485    /// of the widget's own `enabled_state` and every ancestor's.
4486    /// [`Self::is_enabled`] is the non-reactive equivalent; this method
4487    /// gives composite widgets a `Signal<bool>` for derived state.
4488    ///
4489    /// Leaves (`IconWidget`, `TextWidget`, `RectWidget`) do NOT need this
4490    /// — they receive the resolved bool via
4491    /// [`crate::widget::PaintContext::effective_enabled`] at paint time.
4492    /// This method is for composites that want to derive cursor / custom
4493    /// paint roles / etc. reactively.
4494    ///
4495    /// Install-or-reuse, exactly like [`Self::activation_signal`]: the signal
4496    /// lives on the node and the framework refreshes it from the live arena
4497    /// once per state-change pass (`flush_effective_enabled_signals`).
4498    ///
4499    /// It is deliberately NOT a signal derived by walking the ancestor chain
4500    /// here. A widget's `parent` is still `None` while its own `build()` runs
4501    /// — `insert_widget` inserts the node parentless and wires the parent link
4502    /// only after `build()` returns — so an ancestor walk performed from
4503    /// inside `build()` (which is how every caller uses this) sees an empty
4504    /// chain and would capture the widget's OWN `enabled` prop as the whole
4505    /// answer, permanently. That was a real bug: a Button inside a disabled
4506    /// form stayed painted as if enabled.
4507    ///
4508    /// The value is seeded from the live arena and corrected on the next
4509    /// flush, so a first-`build()` caller (parent not yet wired) and a
4510    /// rebuild caller (parent wired) both converge before anything paints.
4511    pub fn effective_enabled_signal(&mut self, id: WidgetId) -> crate::signal::Signal<bool> {
4512        if let Some(existing) = self
4513            .arena
4514            .get(id)
4515            .and_then(|n| n.effective_enabled_signal.clone())
4516        {
4517            return existing;
4518        }
4519        // Seed from the live tree. Mid-`build()` the parent is not wired yet,
4520        // so this is the widget's own state only; `flush_effective_enabled_signals`
4521        // corrects it against the fully-wired tree before the first paint.
4522        let seed = self.arena.is_enabled(id);
4523        let sig = crate::signal::Signal::new(seed);
4524        let Some(node) = self.arena.get_mut(id) else {
4525            // Node missing (shouldn't happen in build) — hand back a detached
4526            // handle so the caller still gets a valid signal.
4527            return crate::signal::Signal::new(true);
4528        };
4529        node.effective_enabled_signal = Some(sig.clone());
4530        self.arena.watch_effective_enabled(id);
4531        sig
4532    }
4533
4534    /// Refresh every node-resident `effective_enabled_signal` against the live
4535    /// arena, firing observers only where the value actually changed.
4536    ///
4537    /// Unlike [`Self::flush_activation_signals`] this cannot be driven off a
4538    /// change queue: a node's `enabled_state` is a `Prop<bool>` that may be
4539    /// bound to an app `Signal` which flips without the arena being notified,
4540    /// so there is no mutation site at which to record a transition. Instead
4541    /// this recomputes the (cheap, `O(depth)`) ancestor AND for each opted-in
4542    /// node and diffs. Only nodes that called
4543    /// [`Self::effective_enabled_signal`] are visited, so a tree with no
4544    /// interactive widgets pays nothing.
4545    ///
4546    /// Values are collected first and set afterwards: a `Signal::set` observer
4547    /// may mutate the tree, and must not run while the arena is being walked —
4548    /// the same discipline as `flush_activation_signals` and the
4549    /// `focus_within` / `hover_within` updates.
4550    pub(crate) fn flush_effective_enabled_signals(&mut self) {
4551        self.arena.prune_effective_enabled_watchers();
4552        let mut updates: Vec<(crate::signal::Signal<bool>, bool)> = Vec::new();
4553        for id in self.arena.effective_enabled_watchers() {
4554            let Some(sig) = self
4555                .arena
4556                .get(id)
4557                .and_then(|n| n.effective_enabled_signal.clone())
4558            else {
4559                continue;
4560            };
4561            let now = self.arena.is_enabled(id);
4562            if sig.get() != now {
4563                updates.push((sig, now));
4564            }
4565        }
4566        for (sig, value) in updates {
4567            sig.set(value);
4568        }
4569    }
4570
4571    /// Whether a widget is effectively enabled. Returns `false` if the widget
4572    /// itself or any ancestor has `enabled_state` bound to `false`.
4573    pub fn is_enabled(&self, id: WidgetId) -> bool {
4574        self.arena.is_enabled(id)
4575    }
4576
4577    /// Bind a widget's Tab-key participation to a boolean prop or
4578    /// compatibility state binding. When false, the widget is removed
4579    /// from Tab / Shift+Tab traversal (`cycle_focus`) but remains
4580    /// reachable via `request_focus` and arrow-key navigation that
4581    /// calls `request_focus`. Implements the ARIA roving-tabindex
4582    /// pattern (HTML `tabindex="-1"` semantics). Accepts
4583    /// `Signal<bool>`, `Prop<bool>`, or plain `bool`.
4584    /// Publish what a data view's `Space` should do when the row containing
4585    /// `id` holds the keyboard cursor. See
4586    /// [`WidgetNode::keyboard_toggle`](crate::arena::WidgetNode).
4587    pub fn set_keyboard_toggle(
4588        &mut self,
4589        id: WidgetId,
4590        f: std::rc::Rc<dyn Fn(&mut crate::widget::EventContext)>,
4591    ) {
4592        if let Some(node) = self.arena.get_mut(id) {
4593            node.keyboard_toggle = Some(f);
4594        }
4595    }
4596
4597    /// The first keyboard-toggle action published in `root`'s subtree, in
4598    /// traversal order.
4599    ///
4600    /// Searched per keypress rather than cached: a data view rebuilds its rows
4601    /// as they realize, so an id recorded at build time would outlive the
4602    /// widget it named.
4603    pub fn keyboard_toggle_in(
4604        &self,
4605        root: WidgetId,
4606    ) -> Option<std::rc::Rc<dyn Fn(&mut crate::widget::EventContext)>> {
4607        if let Some(f) = self.arena.get(root).and_then(|n| n.keyboard_toggle.clone()) {
4608            return Some(f);
4609        }
4610        for &child in self.arena.children(root) {
4611            if let Some(found) = self.keyboard_toggle_in(child) {
4612                return Some(found);
4613            }
4614        }
4615        None
4616    }
4617
4618    pub fn set_tab_stop(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
4619        let prop = state.into();
4620        // Bind at the lightest level — tab-stop changes never affect
4621        // layout or paint; cycle_focus reads the current value on
4622        // each Tab keypress.
4623        prop.register_if_bound(
4624            id,
4625            &self.binding_registry,
4626            crate::binding::BindingLevel::RepaintOnly,
4627        );
4628        if let Some(node) = self.arena.get_mut(id) {
4629            node.tab_stop = Some(prop);
4630        }
4631    }
4632
4633    /// Current Tab-key participation for a widget. Returns the value
4634    /// of the `tab_stop` prop if bound, or `true` (the default) when
4635    /// no binding is present. Mirrors the filter used by
4636    /// `cycle_focus` — primarily for tests asserting the
4637    /// roving-tabindex contract.
4638    pub fn tab_stop(&self, id: WidgetId) -> bool {
4639        self.arena
4640            .get(id)
4641            .and_then(|node| node.tab_stop.as_ref())
4642            .map(|prop| prop.get())
4643            .unwrap_or(true)
4644    }
4645
4646    /// Declare `id` as a **traversal-scope boundary** with the given policy.
4647    /// `cycle_focus` then treats the node's subtree as an independent Tab
4648    /// group: `tab_index` values inside it are scoped (they never collide
4649    /// with sibling scopes) and `policy` governs Tab at the scope's ends.
4650    ///
4651    /// The scope node is forced non-focusable — it is a transparent boundary,
4652    /// never itself a Tab stop. Called from `BuildContext::set_traversal_scope`
4653    /// (which the `FocusScope` wrapper widget invokes during `build`), and
4654    /// directly usable from tests with no dependency on the widgets crate.
4655    pub fn set_traversal_scope(
4656        &mut self,
4657        id: WidgetId,
4658        policy: crate::focus::TraversalScopePolicy,
4659    ) {
4660        if let Some(node) = self.arena.get_mut(id) {
4661            node.node_traversal_scope = Some(policy);
4662            node.node_focusable = Some(false);
4663        }
4664    }
4665
4666    /// Remove a previously set traversal-scope marker from `id` (rebuild
4667    /// paths where a `FocusScope` is replaced by a non-scope widget). Leaves
4668    /// `node_focusable` untouched — a later handler-set application resets it.
4669    pub fn clear_traversal_scope(&mut self, id: WidgetId) {
4670        if let Some(node) = self.arena.get_mut(id) {
4671            node.node_traversal_scope = None;
4672        }
4673    }
4674
4675    /// Current traversal-scope policy on `id`, if any. For tests asserting
4676    /// the scope marker contract.
4677    pub fn traversal_scope(&self, id: WidgetId) -> Option<crate::focus::TraversalScopePolicy> {
4678        self.arena
4679            .get(id)
4680            .and_then(|node| node.node_traversal_scope)
4681    }
4682
4683    // --- Theme override ---
4684
4685    /// Set a theme override on a widget. All descendants of this widget
4686    /// will see the modified theme during layout and paint.
4687    /// The override function receives a mutable `Theme` to modify.
4688    ///
4689    /// ```
4690    /// # use teksilo_core::{Widget, LayoutResponse, LayoutContext, widget_tree::WidgetTree};
4691    /// # use teksilo_canvas::{Size, SizeProposal};
4692    /// # use teksilo_tokens::ColorTokens;
4693    /// # #[derive(Debug)] struct MinWidget;
4694    /// # impl Widget for MinWidget {
4695    /// #     fn layout_response(&self, _: SizeProposal, _: &LayoutContext) -> LayoutResponse {
4696    /// #         Size::new(0.0, 0.0).into()
4697    /// #     }
4698    /// # }
4699    /// # let mut tree = WidgetTree::new();
4700    /// # let panel_id = tree.add(MinWidget);
4701    /// tree.set_theme_override(panel_id, |theme| {
4702    ///     theme.colors = ColorTokens::dark_default();
4703    /// });
4704    /// ```
4705    pub fn set_theme_override(
4706        &mut self,
4707        id: WidgetId,
4708        f: impl Fn(&mut crate::styles::Theme) + 'static,
4709    ) {
4710        let had_override = self
4711            .arena
4712            .get(id)
4713            .is_some_and(|n| n.theme_override.is_some());
4714        if let Some(node) = self.arena.get_mut(id) {
4715            node.theme_override = Some(crate::environment::ThemeOverride { func: Box::new(f) });
4716            node.dirty.needs_layout = true;
4717            node.dirty.needs_paint = true;
4718        }
4719        if !had_override {
4720            self.arena.theme_override_count += 1;
4721        }
4722    }
4723
4724    /// Get the resolved theme for a specific widget (applying ancestor overrides).
4725    pub fn resolved_theme(&self, id: WidgetId) -> crate::styles::Theme {
4726        self.arena.resolve_theme(id, &self.theme).into_owned()
4727    }
4728}
4729
4730impl Default for WidgetTree {
4731    fn default() -> Self {
4732        Self::new()
4733    }
4734}
4735
4736#[cfg(test)]
4737mod activation_signal_tests {
4738    use super::*;
4739    use crate::build_context::BuildContext;
4740    use crate::signal::Signal;
4741    use crate::widget::{LayoutContext, LayoutResponse, Widget};
4742    use teksilo_canvas::SizeProposal;
4743
4744    /// A leaf that, on build, opts into its activation signal and mirrors it
4745    /// into an out-of-band signal the test can read.
4746    #[derive(Debug)]
4747    struct ActivationProbe {
4748        log: Signal<Vec<bool>>,
4749    }
4750
4751    impl Widget for ActivationProbe {
4752        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
4753            let id = ctx.self_id();
4754            let vis = ctx.activation_signal(id);
4755            let log = self.log.clone();
4756            ctx.effect(&vis, move |active| {
4757                let mut v = log.get();
4758                v.push(*active);
4759                log.set(v);
4760            });
4761            Vec::new()
4762        }
4763
4764        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
4765            proposal.resolve(10.0, 10.0).into()
4766        }
4767    }
4768
4769    /// A widget that enqueues a post-mount action via `run_after_mount` has it
4770    /// run exactly once, with a real `EventContext`, when the tree drains
4771    /// (`run_mount_actions`) — and `has_pending_mount_actions` reflects the
4772    /// queue state.
4773    #[derive(Debug)]
4774    struct MountActionProbe {
4775        ran: Signal<u32>,
4776    }
4777
4778    impl Widget for MountActionProbe {
4779        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
4780            let ran = self.ran.clone();
4781            ctx.run_after_mount(move |_ectx| ran.set(ran.get() + 1));
4782            Vec::new()
4783        }
4784
4785        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
4786            proposal.resolve(10.0, 10.0).into()
4787        }
4788    }
4789
4790    #[test]
4791    fn run_after_mount_runs_once_on_drain() {
4792        let mut tree = WidgetTree::new();
4793        let ran = Signal::new(0_u32);
4794        tree.add(MountActionProbe { ran: ran.clone() });
4795        tree.layout(SizeProposal::exact(100.0, 100.0));
4796
4797        // Queued during build, not yet run.
4798        assert!(tree.has_pending_mount_actions());
4799        assert_eq!(ran.get(), 0);
4800
4801        // Drain with a Noop sink (as headless callers do).
4802        tree.run_mount_actions(&mut crate::window::NoopWindowOps);
4803        assert_eq!(ran.get(), 1);
4804        assert!(!tree.has_pending_mount_actions());
4805
4806        // Draining again is a no-op (the queue is empty).
4807        tree.run_mount_actions(&mut crate::window::NoopWindowOps);
4808        assert_eq!(ran.get(), 1);
4809    }
4810
4811    #[test]
4812    fn activation_signal_fires_on_dormant_and_reactivate() {
4813        let mut tree = WidgetTree::new();
4814        let log = Signal::new(Vec::<bool>::new());
4815        let probe = tree.add(ActivationProbe { log: log.clone() });
4816
4817        // Gate the probe's visibility on a signal.
4818        let visible = Signal::new(true);
4819        tree.visible_when(probe, visible.clone());
4820        tree.layout(SizeProposal::exact(100.0, 100.0));
4821
4822        // Initially active: effect registration alone fires nothing.
4823        assert_eq!(log.get(), Vec::<bool>::new());
4824
4825        // Hide → dormant → activation signal false.
4826        visible.set(false);
4827        tree.layout(SizeProposal::exact(100.0, 100.0));
4828        assert_eq!(log.get(), vec![false]);
4829
4830        // Show → active → activation signal true.
4831        visible.set(true);
4832        tree.layout(SizeProposal::exact(100.0, 100.0));
4833        assert_eq!(log.get(), vec![false, true]);
4834
4835        // Redundant relayout while active fires nothing new.
4836        tree.layout(SizeProposal::exact(100.0, 100.0));
4837        assert_eq!(log.get(), vec![false, true]);
4838    }
4839
4840    /// **A node parked and re-woken before the flush never looks dormant.**
4841    ///
4842    /// `pending_activation_changes` is an append-only queue, so this records
4843    /// two edges; replaying them in order would hand observers a `false` that
4844    /// was already superseded — for a state signal that is a lie, not a
4845    /// history. `present_in_tree_modal_request` takes exactly this route on
4846    /// every dialog (build the content, park it, mount the scrim, wake it,
4847    /// *then* move focus in), and the stale `false` landed after the focus
4848    /// dispatch: a text editor's dormancy handler wiped the focus it had just
4849    /// been granted and the dialog opened with no caret.
4850    #[test]
4851    fn a_park_and_wake_inside_one_batch_fires_nothing() {
4852        let mut tree = WidgetTree::new();
4853        let log = Signal::new(Vec::<bool>::new());
4854        let probe = tree.add(ActivationProbe { log: log.clone() });
4855        tree.layout(SizeProposal::exact(100.0, 100.0));
4856        assert_eq!(log.get(), Vec::<bool>::new());
4857
4858        tree.set_dormant(probe);
4859        tree.activate(probe);
4860        tree.layout(SizeProposal::exact(100.0, 100.0));
4861        assert_eq!(
4862            log.get(),
4863            Vec::<bool>::new(),
4864            "a node that ends the batch where it started never observably \
4865             changed — firing the intermediate `false` makes observers act on \
4866             a state that was never visible",
4867        );
4868
4869        // The converse still reports: a batch with a *net* transition fires
4870        // once, with the state the node actually ended in.
4871        tree.activate(probe);
4872        tree.set_dormant(probe);
4873        tree.layout(SizeProposal::exact(100.0, 100.0));
4874        assert_eq!(
4875            log.get(),
4876            vec![false],
4877            "a net Active→Dormant batch must still report, exactly once",
4878        );
4879
4880        tree.activate(probe);
4881        tree.layout(SizeProposal::exact(100.0, 100.0));
4882        assert_eq!(log.get(), vec![false, true]);
4883    }
4884}
4885
4886#[cfg(test)]
4887mod visible_when_builder_tests {
4888    use super::*;
4889    use crate::signal::{Prop, Signal};
4890    use crate::widget_builder::WidgetBuilder;
4891
4892    /// `.visible_when(signal)` on any widget builder threads a *bound*
4893    /// visibility prop onto the inserted node — so `teksu!`'s property form
4894    /// (`Widget { visible_when: sig }`) reaches the same `node.visible_state`
4895    /// slot as the imperative `ctx.visible_when(id, sig)`.
4896    #[test]
4897    fn visible_when_builder_binds_node_visibility() {
4898        let mut tree = WidgetTree::new();
4899        let shown = Signal::new(false);
4900        let id = tree.add(crate::test_widgets::FillWidget::new().visible_when(shown.clone()));
4901
4902        let node = tree.arena.get(id).expect("node exists");
4903        assert!(
4904            matches!(node.visible_state, Some(Prop::Bound(_))),
4905            "`.visible_when(Signal)` must store a bound visibility prop"
4906        );
4907    }
4908
4909    /// A static `bool` is accepted too (`Prop::Static`), matching
4910    /// `ctx.visible_when` / `access_hidden` semantics.
4911    #[test]
4912    fn visible_when_builder_accepts_static_bool() {
4913        let mut tree = WidgetTree::new();
4914        let id = tree.add(crate::test_widgets::FillWidget::new().visible_when(false));
4915
4916        let node = tree.arena.get(id).expect("node exists");
4917        assert!(matches!(node.visible_state, Some(Prop::Static(false))));
4918    }
4919}
4920
4921#[cfg(test)]
4922mod text_scale_tests {
4923    use super::*;
4924
4925    #[test]
4926    fn effective_theme_starts_equal_to_theme() {
4927        let tree = WidgetTree::new();
4928        assert_eq!(
4929            tree.effective_theme.typography.body.size,
4930            tree.theme.typography.body.size
4931        );
4932        assert_eq!(tree.user_text_scale(), 1.0);
4933    }
4934
4935    #[test]
4936    fn effective_text_scale_and_signal_track_the_combined_factor() {
4937        let mut tree = WidgetTree::new();
4938        assert_eq!(tree.effective_text_scale(), 1.0);
4939        assert_eq!(tree.text_scale_signal().get(), 1.0);
4940
4941        tree.set_user_text_scale(1.5);
4942        assert!((tree.effective_text_scale() - 1.5).abs() < 0.001);
4943        assert!((tree.text_scale_signal().get() - 1.5).abs() < 0.001);
4944
4945        // OS preference multiplies in.
4946        tree.set_accessibility_preferences(false, false, 2.0);
4947        assert!((tree.effective_text_scale() - 3.0).abs() < 0.01);
4948        assert!((tree.text_scale_signal().get() - 3.0).abs() < 0.01);
4949    }
4950
4951    #[test]
4952    fn set_user_text_scale_scales_effective_typography() {
4953        let mut tree = WidgetTree::new();
4954        let base = tree.theme.typography.body.size;
4955        tree.set_user_text_scale(1.5);
4956        assert!((tree.effective_theme.typography.body.size - base * 1.5).abs() < 0.001);
4957        // The unscaled base theme is untouched.
4958        assert_eq!(tree.theme.typography.body.size, base);
4959    }
4960
4961    #[test]
4962    fn set_theme_preserves_existing_user_scale() {
4963        let mut tree = WidgetTree::new();
4964        tree.set_user_text_scale(2.0);
4965        let dark = crate::presets::intui::dark();
4966        let dark_base = dark.typography.body.size;
4967        tree.set_theme(dark);
4968        assert!((tree.effective_theme.typography.body.size - dark_base * 2.0).abs() < 0.001);
4969    }
4970
4971    #[test]
4972    fn os_text_scale_multiplies_with_user_scale() {
4973        let mut tree = WidgetTree::new();
4974        let base = tree.theme.typography.body.size;
4975        tree.set_user_text_scale(1.5);
4976        // OS preference reports 1.2 → combined 1.8.
4977        tree.set_accessibility_preferences(false, false, 1.2);
4978        assert!((tree.effective_theme.typography.body.size - base * 1.8).abs() < 0.01);
4979    }
4980
4981    #[test]
4982    fn same_scale_is_a_noop_and_factor_is_clamped() {
4983        let mut tree = WidgetTree::new();
4984        tree.set_user_text_scale(1.5);
4985        // Re-setting the same value should not panic / change anything.
4986        tree.set_user_text_scale(1.5);
4987        assert_eq!(tree.user_text_scale(), 1.5);
4988        // Out-of-range clamps into [0.25, 8.0].
4989        tree.set_user_text_scale(100.0);
4990        assert_eq!(tree.user_text_scale(), 8.0);
4991    }
4992}
4993
4994/// Covers the `WidgetTree`-level facts
4995/// `teksilo_app::WindowManager::request_redraw_needing_render` (the
4996/// targeted cross-window redraw added for shared-`Signal` dispatch
4997/// fan-out) relies on. Neither test touches windows at all — they exist
4998/// to pin down `needs_render()`'s contract in isolation, since
4999/// teksilo-app cannot stand up a real `PlatformWindow` in a unit test.
5000#[cfg(test)]
5001mod cross_window_redraw_signal_tests {
5002    use super::*;
5003    use crate::signal::Signal;
5004    use crate::test_widgets::{FillWidget, StackWidget};
5005    use teksilo_canvas::SizeProposal;
5006
5007    /// The premise the fix acts on, AND the trap a naive fix would fall
5008    /// into. A `Signal` shared by two independent trees (standing in for
5009    /// two windows) is supposed to dirty both when mutated, even though
5010    /// only one of them is the tree whose dispatch made the mutation —
5011    /// but `Signal::set` only flips a dirty flag on the signal itself and
5012    /// in the `BindingRegistry`; nothing walks that into a tree's
5013    /// `needs_layout` / `needs_paint` bits (what `needs_render()` reads)
5014    /// except that tree's OWN `process_state_changes`, run at the top of
5015    /// its OWN `layout()`. So immediately after the mutation, with
5016    /// neither tree having re-run `layout()`, BOTH read clean — a naive
5017    /// "just check `needs_render()`" cross-window redraw would see
5018    /// nothing to do and stay a permanent no-op. Once tree B's `layout()`
5019    /// runs (what `request_redraw_needing_render` does for every window
5020    /// before checking it), the same mutation is finally visible there.
5021    ///
5022    /// Each tree wraps its gated leaf in a `StackWidget` parent (rather
5023    /// than gating a bare root leaf) so the fact under test — an ACTIVE
5024    /// widget ending up dirty — is unambiguous: `any_needs_layout()` /
5025    /// `any_needs_paint()` only ever look at `Active` nodes, and a leaf
5026    /// that itself goes dormant is deliberately excluded from both (a
5027    /// hidden widget has nothing to paint). What must go dirty here is
5028    /// the STILL-ACTIVE stack, via `mark_ancestors_need_layout` — the
5029    /// same mechanism that makes a real window's content re-flow around
5030    /// a child that just appeared or disappeared.
5031    #[test]
5032    fn a_shared_signal_mutation_only_shows_up_after_that_trees_own_layout_reconciles_it() {
5033        let shared = Signal::new(true);
5034
5035        let mut tree_a = WidgetTree::new();
5036        let stack_a = tree_a.add(StackWidget::new());
5037        let id_a = tree_a.add_child(stack_a, FillWidget::new());
5038        tree_a.visible_when(id_a, shared.clone());
5039
5040        let mut tree_b = WidgetTree::new();
5041        let stack_b = tree_b.add(StackWidget::new());
5042        let id_b = tree_b.add_child(stack_b, FillWidget::new());
5043        tree_b.visible_when(id_b, shared.clone());
5044
5045        let proposal = SizeProposal::exact(100.0, 100.0);
5046
5047        // Bring both to the same clean baseline a real event loop reaches
5048        // after its initial layout + paint.
5049        tree_a.layout(proposal);
5050        tree_a.render();
5051        tree_b.layout(proposal);
5052        tree_b.render();
5053        assert!(!tree_a.needs_render(), "precondition: tree A starts clean");
5054        assert!(!tree_b.needs_render(), "precondition: tree B starts clean");
5055
5056        // Simulate a handler mutating the shared Signal during tree A's
5057        // dispatch. Neither tree re-runs layout() here yet.
5058        shared.set(false);
5059
5060        assert!(
5061            !tree_a.needs_render(),
5062            "the mutation alone does not retroactively dirty tree A either — \
5063             a Signal write cannot poke an arena directly, only the next \
5064             process_state_changes (inside layout()) can"
5065        );
5066        assert!(
5067            !tree_b.needs_render(),
5068            "and tree B reads exactly as clean as tree A does at this point — \
5069             checking needs_render() without reconciling first cannot tell them apart"
5070        );
5071
5072        // ...but they are NOT indistinguishable to `needs_reconcile()`,
5073        // which is what `request_redraw_needing_render` actually gates
5074        // its reconcile on. Both trees observe the shared Signal, so
5075        // both report pending reactive work here — and asking is
5076        // read-only, so asking tree A first does not answer for tree B.
5077        assert!(
5078            tree_a.needs_reconcile() && tree_b.needs_reconcile(),
5079            "both trees must report pending reactive work from the shared write"
5080        );
5081
5082        // This is what `request_redraw_needing_render` does for a window
5083        // whose gate is open — reconcile at the window's OWN current
5084        // size, which is what walks a pending Signal-driven change into
5085        // the arena.
5086        tree_b.layout(proposal);
5087
5088        assert!(
5089            tree_b.needs_render(),
5090            "tree B, which merely OBSERVES the shared Signal, is now dirty — \
5091             this is the cross-tree fan-out request_redraw_needing_render \
5092             exists to notice (via its own reconcile-then-check) and repaint"
5093        );
5094        assert!(
5095            !tree_b.needs_reconcile(),
5096            "and having reconciled, tree B's gate closes again"
5097        );
5098        assert!(
5099            tree_a.needs_reconcile(),
5100            "while tree A — which has NOT reconciled — is still waiting; one \
5101             window's reconcile must never close another's gate"
5102        );
5103    }
5104
5105    /// The gate `request_redraw_needing_render` gained must stay SHUT for
5106    /// a window with nothing reactive pending, or it saves nothing: that
5107    /// method runs after every dispatched event, and an open gate costs
5108    /// a full `layout_with_ops` — a dozen per-frame passes (pending
5109    /// animations, frame tick, scheduler tick, drag tick,
5110    /// `process_state_changes`, tooltips, four overlay passes) before it
5111    /// reaches the geometry short-circuit, for every open window, on
5112    /// every event of a fast mouse-move stream.
5113    #[test]
5114    fn needs_reconcile_is_false_for_an_idle_tree() {
5115        let shared = Signal::new(true);
5116        let mut idle = WidgetTree::new();
5117        let stack = idle.add(StackWidget::new());
5118        let leaf = idle.add_child(stack, FillWidget::new());
5119        idle.visible_when(leaf, shared.clone());
5120        idle.layout(SizeProposal::exact(100.0, 100.0));
5121        idle.render();
5122
5123        assert!(!idle.needs_reconcile(), "nothing written — gate shut");
5124        assert!(!idle.needs_reconcile(), "and asking does not open it");
5125
5126        shared.set(false);
5127        assert!(idle.needs_reconcile(), "a write opens it");
5128        idle.layout(SizeProposal::exact(100.0, 100.0));
5129        assert!(!idle.needs_reconcile(), "reconciling closes it again");
5130    }
5131
5132    /// A *pending* `animate_to` contributes no scheduler deadline until
5133    /// `process_pending_animations` promotes it, so `next_timer_deadline`
5134    /// (and therefore `request_redraw_due`) cannot see it. The gate must,
5135    /// or arming an animation from another window's handler would leave
5136    /// it parked until something unrelated woke the window.
5137    #[test]
5138    fn needs_reconcile_sees_an_animation_armed_but_not_yet_started() {
5139        let mut tree = WidgetTree::new();
5140        let id = tree.add(FillWidget::new());
5141        tree.layout(SizeProposal::exact(50.0, 50.0));
5142        tree.render();
5143
5144        // Registered but deliberately NOT bound to any widget, so the
5145        // binding-registry term cannot be what notices it.
5146        let anim = Signal::new_animated(0.0_f32);
5147        tree.register_animated_signal(&anim, id);
5148        assert!(!tree.needs_reconcile(), "precondition: nothing armed yet");
5149
5150        anim.animate_to(
5151            1.0,
5152            std::time::Duration::from_millis(200),
5153            teksilo_tokens::Easing::Linear,
5154        );
5155        assert!(
5156            tree.needs_reconcile(),
5157            "an armed-but-unstarted animation is reactive work only layout() can pick up"
5158        );
5159        assert!(
5160            anim.has_pending_animation(),
5161            "and asking must not have consumed the request"
5162        );
5163
5164        tree.layout(SizeProposal::exact(50.0, 50.0));
5165        assert!(
5166            !anim.has_pending_animation(),
5167            "the reconcile promoted it into the scheduler"
5168        );
5169    }
5170
5171    /// An animation armed *after* the wall clock has overtaken the simulated one
5172    /// must still run.
5173    ///
5174    /// `layout` promotes a pending `animate_to` into the scheduler; once
5175    /// `tick_animations` is driving the tree, the scheduler is only ever ticked at
5176    /// `sim_clock`. Stamping the promotion with `Instant::now()` therefore put the
5177    /// start in the scheduler's *future* the moment a test's real time outran the
5178    /// simulated time it had asked for — and a start in the future does not run
5179    /// slow, it does not run at all. That made animated headless tests a function
5180    /// of machine load: green run alone, frozen once a full suite filled the cores
5181    /// and stretched each test's wall-clock time past its simulated budget.
5182    ///
5183    /// The two clocks below are the shape of that: 90 ms simulated against at
5184    /// least 100 ms real, so simulated time never catches up. Under the old
5185    /// behaviour the animation stays pinned at its start value forever.
5186    #[test]
5187    fn an_animation_armed_after_real_time_outran_the_sim_clock_still_runs() {
5188        let mut tree = WidgetTree::new();
5189        let id = tree.add(FillWidget::new());
5190        tree.layout(SizeProposal::exact(50.0, 50.0));
5191
5192        // Put the tree in simulated time, then let the wall clock get ahead of it.
5193        tree.tick_animations(std::time::Duration::from_millis(10));
5194        std::thread::sleep(std::time::Duration::from_millis(100));
5195
5196        let anim = Signal::new_animated(0.0_f32);
5197        tree.register_animated_signal(&anim, id);
5198        anim.animate_to(
5199            1.0,
5200            std::time::Duration::from_millis(50),
5201            teksilo_tokens::Easing::Linear,
5202        );
5203        tree.layout(SizeProposal::exact(50.0, 50.0));
5204
5205        // 80 ms of simulated time against a 50 ms animation: comfortably finished
5206        // on the only clock the scheduler is ever ticked with, and still short of
5207        // the ~100 ms of real time that has passed.
5208        tree.tick_animations(std::time::Duration::from_millis(80));
5209
5210        assert_eq!(
5211            anim.get(),
5212            1.0,
5213            "the animation must be measured against the clock it is ticked with, \
5214             not the wall clock that has already run past it"
5215        );
5216        assert!(
5217            !tree.has_active_animations(),
5218            "and having reached its target it must be off the scheduler"
5219        );
5220    }
5221
5222    /// A layout pass on a simulated tree advances no animation.
5223    ///
5224    /// The mirror image of the test above, and the other half of the same
5225    /// contract: `layout` both **promotes** a pending `animate_to` and
5226    /// **ticks** the scheduler, and it has to do both against the same clock.
5227    /// Promoting at `sim_clock` while ticking at `Instant::now()` hands the
5228    /// freshly promoted animation an elapsed time equal to the tree's entire
5229    /// wall-clock age — so it finishes inside the very layout pass that started
5230    /// it, and how much of it a test ever observes depends on how long that
5231    /// test took to get there.
5232    ///
5233    /// The 120 ms slept below is what the wall clock would contribute; the
5234    /// tween is 100 ms, so under the old behaviour it is already over before
5235    /// the caller advances anything.
5236    #[test]
5237    fn a_layout_pass_on_a_simulated_tree_advances_no_animation() {
5238        let mut tree = WidgetTree::new();
5239        let id = tree.add(FillWidget::new());
5240        tree.layout(SizeProposal::exact(50.0, 50.0));
5241
5242        // Put the tree on the simulated clock, then let real time run past the
5243        // whole duration of the animation that is about to be armed.
5244        tree.advance_time(std::time::Duration::from_millis(1));
5245        std::thread::sleep(std::time::Duration::from_millis(120));
5246
5247        let anim = Signal::new_animated(0.0_f32);
5248        tree.register_animated_signal(&anim, id);
5249        anim.animate_to(
5250            100.0,
5251            std::time::Duration::from_millis(100),
5252            teksilo_tokens::Easing::Linear,
5253        );
5254        tree.layout(SizeProposal::exact(50.0, 50.0));
5255
5256        assert_eq!(
5257            anim.get(),
5258            0.0,
5259            "a layout pass promotes the animation; it does not also age it by \
5260             however long the tree has been alive"
5261        );
5262
5263        // It moves when, and only when, the clock is advanced.
5264        tree.advance_time(std::time::Duration::from_millis(50));
5265        assert!(
5266            (anim.get() - 50.0).abs() < 2.0,
5267            "half of a 100 ms linear tween: {}",
5268            anim.get()
5269        );
5270    }
5271
5272    /// `needs_render()` (paint/layout dirt only) must stay `false` while a
5273    /// per-frame `Signal<f32>` animation is merely *running*, with nothing
5274    /// new to paint. `request_redraw_needing_render` filters on
5275    /// `needs_render()`, not the broader `needs_redraw()`, precisely so a
5276    /// window with a live animation isn't forced into an extra immediate
5277    /// redraw on every sibling-window event — that would defeat the 60 Hz
5278    /// `WaitUntil` pacing those animations already get elsewhere and
5279    /// reintroduce the uncapped free-running redraw bug that pacing was
5280    /// written to remove.
5281    #[test]
5282    fn needs_render_excludes_a_running_animation_with_no_dirty_paint() {
5283        let mut tree = WidgetTree::new();
5284        let id = tree.add(FillWidget::new());
5285        tree.layout(SizeProposal::exact(50.0, 50.0));
5286        tree.render();
5287        assert!(!tree.needs_render(), "precondition: tree starts clean");
5288        assert!(!tree.needs_redraw(), "precondition: nothing running yet");
5289
5290        let anim = Signal::new_animated(0.0_f32);
5291        tree.register_animated_signal(&anim, id);
5292        anim.animate_to(
5293            1.0,
5294            std::time::Duration::from_millis(200),
5295            teksilo_tokens::Easing::Linear,
5296        );
5297        // `process_pending_animations` (which picks up the pending
5298        // `animate_to` and starts it on the scheduler) runs inside `layout`.
5299        tree.layout(SizeProposal::exact(50.0, 50.0));
5300
5301        assert!(
5302            tree.needs_redraw(),
5303            "an animation just started, so needs_redraw() (has_running()) must be true"
5304        );
5305        assert!(
5306            !tree.needs_render(),
5307            "but nothing is actually dirty for paint/layout — needs_render() must stay false, \
5308             which is the whole point of using it (not needs_redraw()) as the cross-window filter"
5309        );
5310    }
5311}
5312
5313#[cfg(test)]
5314mod effective_enabled_signal_tests {
5315    use super::*;
5316    use crate::build_context::BuildContext;
5317    use crate::signal::Signal;
5318    use crate::widget::{LayoutContext, LayoutResponse, Widget};
5319    use std::cell::RefCell;
5320    use std::rc::Rc;
5321    use teksilo_canvas::SizeProposal;
5322
5323    type SignalSlot = Rc<RefCell<Option<Signal<bool>>>>;
5324
5325    /// A leaf that opts into `effective_enabled_signal` from inside its own
5326    /// `build()` — the only way real widgets use it, and the case that was
5327    /// broken. It publishes the handle so the test can read the live value.
5328    #[derive(Debug)]
5329    struct EnabledProbe {
5330        out: SignalSlot,
5331    }
5332
5333    impl Widget for EnabledProbe {
5334        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
5335            let id = ctx.self_id();
5336            let sig = ctx.effective_enabled_signal(id);
5337            // Also pins that the signal is *mutable*: the previous derived
5338            // implementation panicked here with "observe() is only supported
5339            // on mutable signals", which is why widgets could not use
5340            // `ctx.effect` to react to being disabled.
5341            ctx.effect(&sig, |_| {});
5342            *self.out.borrow_mut() = Some(sig);
5343            Vec::new()
5344        }
5345
5346        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
5347            proposal.resolve(10.0, 10.0).into()
5348        }
5349    }
5350
5351    /// A composite that adds the probe through the ordinary `ctx.add` idiom, so
5352    /// the child is inserted PARENTLESS and builds before its parent link is
5353    /// wired — the exact situation that defeated the old
5354    /// walk-the-ancestors-at-call-time implementation.
5355    #[derive(Debug)]
5356    struct Form {
5357        enabled: Signal<bool>,
5358        out: SignalSlot,
5359    }
5360
5361    impl Widget for Form {
5362        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
5363            let id = ctx.self_id();
5364            ctx.enabled_when(id, self.enabled.clone());
5365            vec![ctx.add(EnabledProbe {
5366                out: self.out.clone(),
5367            })]
5368        }
5369
5370        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
5371            proposal.resolve(10.0, 10.0).into()
5372        }
5373    }
5374
5375    fn mount_form(enabled: Signal<bool>) -> (WidgetTree, WidgetId, Signal<bool>) {
5376        let out: SignalSlot = Rc::new(RefCell::new(None));
5377        let mut tree = WidgetTree::new();
5378        let form = tree.add(Form {
5379            enabled,
5380            out: out.clone(),
5381        });
5382        tree.layout(SizeProposal::exact(100.0, 100.0));
5383        let sig = out.borrow().clone().expect("probe published its signal");
5384        (tree, form, sig)
5385    }
5386
5387    /// THE REGRESSION. A widget whose own `enabled` is untouched must still
5388    /// report disabled when an ANCESTOR is disabled. This failed before the
5389    /// signal became node-resident: `insert_widget` inserts the node with
5390    /// `parent: None` and wires the parent only after `build()` returns, so an
5391    /// ancestor walk done during `build()` saw an empty chain and captured
5392    /// "enabled" for the widget's whole life.
5393    #[test]
5394    fn tracks_an_ancestor_disabled_before_mount() {
5395        let (_tree, _form, sig) = mount_form(Signal::new(false));
5396        assert!(
5397            !sig.get(),
5398            "a child of a disabled ancestor must report effectively-disabled"
5399        );
5400    }
5401
5402    /// The live case: the ancestor's bound signal flips after mount. The child
5403    /// must follow, in both directions, with no rebuild.
5404    #[test]
5405    fn follows_an_ancestor_flipping_after_mount() {
5406        let enabled = Signal::new(true);
5407        let (mut tree, _form, sig) = mount_form(enabled.clone());
5408        assert!(sig.get(), "starts enabled");
5409
5410        enabled.set(false);
5411        tree.layout(SizeProposal::exact(100.0, 100.0));
5412        assert!(!sig.get(), "child follows the ancestor going disabled");
5413
5414        enabled.set(true);
5415        tree.layout(SizeProposal::exact(100.0, 100.0));
5416        assert!(sig.get(), "and follows it coming back");
5417    }
5418
5419    /// A widget's own `enabled_state` still works on its own.
5420    #[test]
5421    fn honours_the_widgets_own_state() {
5422        let out: SignalSlot = Rc::new(RefCell::new(None));
5423        let mut tree = WidgetTree::new();
5424        let probe = tree.add(EnabledProbe { out: out.clone() });
5425        tree.enabled_when(probe, false);
5426        tree.layout(SizeProposal::exact(100.0, 100.0));
5427        let sig = out.borrow().clone().unwrap();
5428        assert!(!sig.get(), "own enabled_state alone disables");
5429    }
5430
5431    /// The signal must agree with the paint-time bool the render walker
5432    /// computes. If they disagreed, role-driven chrome (which dims from
5433    /// `PaintContext::effective_enabled`) and signal-driven chrome (which dims
5434    /// from this signal) would grey out at different moments.
5435    #[test]
5436    fn agrees_with_the_paint_time_effective_enabled() {
5437        let enabled = Signal::new(true);
5438        let (mut tree, form, sig) = mount_form(enabled.clone());
5439        let probe = tree.children(form)[0];
5440
5441        for value in [false, true, false] {
5442            enabled.set(value);
5443            tree.layout(SizeProposal::exact(100.0, 100.0));
5444            assert_eq!(
5445                sig.get(),
5446                tree.is_enabled(probe),
5447                "signal and the arena's live is_enabled must agree (enabled={value})"
5448            );
5449        }
5450    }
5451
5452    /// Install-or-reuse: asking twice hands back the same signal.
5453    #[test]
5454    fn is_install_or_reuse() {
5455        let out: SignalSlot = Rc::new(RefCell::new(None));
5456        let mut tree = WidgetTree::new();
5457        let id = tree.add(EnabledProbe { out });
5458        let a = tree.effective_enabled_signal(id);
5459        let b = tree.effective_enabled_signal(id);
5460        assert!(
5461            Signal::same(&a, &b),
5462            "must hand back the same signal handle"
5463        );
5464    }
5465}
5466
5467#[cfg(test)]
5468mod density_tests {
5469    use super::*;
5470    use teksilo_tokens::{DensityPolicy, TargetDensity};
5471
5472    /// A fresh tree is Compact — today's behaviour — and reports it.
5473    #[test]
5474    fn a_fresh_tree_is_compact() {
5475        let tree = WidgetTree::new();
5476        assert_eq!(tree.input_density(), TargetDensity::Compact);
5477        assert_eq!(tree.theme().input, teksilo_tokens::InputTokens::default());
5478        assert!(tree.touch_enabled());
5479        assert_eq!(
5480            tree.density_policy(),
5481            DensityPolicy::Fixed(TargetDensity::Compact)
5482        );
5483    }
5484
5485    /// A density switch changes what the tree reports **and** dirties it at the
5486    /// rebuild level — a target size is baked in `build()`, so layout+paint
5487    /// alone cannot re-bake it.
5488    #[test]
5489    fn switching_density_reports_and_dirties_at_rebuild_level() {
5490        let mut tree = WidgetTree::new();
5491        let root = tree.add(crate::test_widgets::FillWidget::new());
5492        tree.layout(SizeProposal::exact(400.0, 300.0));
5493        assert!(
5494            tree.arena.collect_needs_rebuild().is_empty(),
5495            "a laid-out tree starts clean"
5496        );
5497
5498        tree.set_input_density(TargetDensity::Touch);
5499
5500        assert_eq!(tree.input_density(), TargetDensity::Touch);
5501        assert_eq!(tree.theme().input.target_size, 44.0);
5502        assert_eq!(tree.theme().input.grab_size, 16.0);
5503        assert!(
5504            tree.arena.collect_needs_rebuild().contains(&root),
5505            "the root must be marked for rebuild, not merely relayout"
5506        );
5507    }
5508
5509    /// Re-setting the same density must not throw away every widget id in the
5510    /// tree for nothing.
5511    #[test]
5512    fn re_setting_the_same_density_is_a_no_op() {
5513        let mut tree = WidgetTree::new();
5514        let _root = tree.add(crate::test_widgets::FillWidget::new());
5515        tree.layout(SizeProposal::exact(400.0, 300.0));
5516
5517        tree.set_input_density(TargetDensity::Compact);
5518
5519        assert!(tree.arena.collect_needs_rebuild().is_empty());
5520    }
5521
5522    /// The theme signal follows a density switch, so a `theme_signal`-bound
5523    /// widget re-resolves without its own wiring.
5524    #[test]
5525    fn the_theme_signal_follows_a_density_switch() {
5526        let mut tree = WidgetTree::new();
5527        tree.set_input_density(TargetDensity::Comfortable);
5528        assert_eq!(
5529            tree.theme_signal().get().input.density,
5530            TargetDensity::Comfortable
5531        );
5532        assert_eq!(tree.theme_signal().get().input.target_size, 32.0);
5533    }
5534
5535    /// The kill switch is state on the theme, reachable both ways, and does
5536    /// not rebuild — it changes which events are accepted, not a dimension.
5537    #[test]
5538    fn the_touch_kill_switch_round_trips_without_a_rebuild() {
5539        let mut tree = WidgetTree::new();
5540        let _root = tree.add(crate::test_widgets::FillWidget::new());
5541        tree.layout(SizeProposal::exact(400.0, 300.0));
5542
5543        tree.set_touch_enabled(false);
5544
5545        assert!(!tree.touch_enabled());
5546        assert!(!tree.theme().input.touch_enabled);
5547        assert!(!tree.theme_signal().get().input.touch_enabled);
5548        assert!(tree.arena.collect_needs_rebuild().is_empty());
5549
5550        tree.set_touch_enabled(true);
5551        assert!(tree.touch_enabled());
5552    }
5553
5554    /// The policy is stored verbatim and does not itself move the density.
5555    #[test]
5556    fn setting_a_policy_does_not_switch_the_density() {
5557        let mut tree = WidgetTree::new();
5558        let policy = DensityPolicy::FollowLastPointer {
5559            coarse: TargetDensity::Touch,
5560            fine: TargetDensity::Compact,
5561            hysteresis: std::time::Duration::from_secs(1),
5562        };
5563        tree.set_density_policy(policy);
5564
5565        assert_eq!(tree.density_policy(), policy);
5566        assert_eq!(tree.input_density(), TargetDensity::Compact);
5567    }
5568}