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teksilo_core/widget_tree/
pointer_state.rs

1// SPDX-License-Identifier: MPL-2.0
2// SPDX-FileCopyrightText: 2026 FernTech
3
4//! Pointer / hover / capture / gesture-owner state: the per-node probes
5//! the router consults, the per-pointer `PointerSequence` arbitration that
6//! enrols the competing ancestors, and the gesture-recognizer tick that
7//! drives them.
8
9use super::*;
10use crate::pointer::touch_action::{Axis, PanClaim, TouchAction};
11
12impl WidgetTree {
13    /// This tree's input clock — the one source of
14    /// [`EventTime`](crate::pointer::EventTime)s for everything the pointer
15    /// path does.
16    ///
17    /// A [`MonotonicClock`](crate::pointer::clock::MonotonicClock) anchored at
18    /// the tree epoch by default. The epoch is the same `Instant`
19    /// [`simulated_now`](Self::simulated_now) starts at, so the input timeline
20    /// and the simulated animation timeline are one axis rather than two.
21    pub fn input_clock(&self) -> std::rc::Rc<dyn crate::pointer::clock::InputClock> {
22        self.input_clock.clone()
23    }
24
25    /// Replace the input clock.
26    ///
27    /// A headless test installs a
28    /// [`ManualClock`](crate::pointer::clock::ManualClock) here so gesture
29    /// deadlines fire exactly when it says, with no sleeping and no dependence
30    /// on how long the test itself took.
31    pub fn set_input_clock(&mut self, clock: std::rc::Rc<dyn crate::pointer::clock::InputClock>) {
32        self.input_clock = clock;
33        // The axis just changed underneath. Any offset carried forward from a
34        // hand-back belongs to the *old* clock's readings and means nothing
35        // against the new one, so it goes with it; then re-anchor the simulated
36        // origin against the new clock (or drop it, if the new clock is itself
37        // the virtual axis).
38        self.sim_input_offset = std::time::Duration::ZERO;
39        self.sim_input_origin = None;
40        self.rearm_sim_input_origin();
41    }
42
43    /// Put this tree on the simulated clock, if it is not already.
44    ///
45    /// Called from the one door that moves simulated time, and it moves **both**
46    /// axes together:
47    ///
48    /// * the animation scheduler's stored instants are rebased from the wall
49    ///   clock onto [`simulated_now`](Self::simulated_now), so an animation
50    ///   in flight when the freeze happens keeps the phase it had. Without the
51    ///   rebase every such animation would be measured from a start lying in
52    ///   the simulated clock's future — the simulated clock reads the tree's
53    ///   epoch plus whatever has been advanced, which on a live window is far
54    ///   behind the wall clock — and its elapsed time would clamp to zero for
55    ///   good;
56    /// * the input axis is anchored where it stood — see the
57    ///   `sim_input_origin` field — so no stamp taken before the switch lands
58    ///   in the virtual future.
59    ///
60    /// Re-entrant on purpose: [`resume_real_time`](Self::resume_real_time) may
61    /// have handed time back since the last call, and the next advance has to
62    /// take it again.
63    pub(super) fn enter_simulated_mode(&mut self) {
64        if !self.sim_time_frozen {
65            self.sim_time_frozen = true;
66            self.animation_scheduler
67                .rebase(std::time::Instant::now(), self.sim_clock);
68        }
69        if self.sim_input_origin.is_none() {
70            self.rearm_sim_input_origin();
71        }
72    }
73
74    /// Hand time back to the wall clock, carrying forward everything that was
75    /// advanced while it was simulated.
76    ///
77    /// **Who calls this.** A host that shares a live tree with a real event
78    /// loop — the debug automation bridge — after each operation that may have
79    /// advanced the clock. A headless test does not: a test wants the freeze,
80    /// and wants it to survive between calls, so that two samples it dispatches
81    /// without advancing are stamped the *same* instant rather than however
82    /// many microseconds apart the machine happened to run them.
83    ///
84    /// **The animation axis** is handed back by rebasing the scheduler's stored
85    /// instants the other way, the exact inverse of what
86    /// `enter_simulated_mode` did. An animation half-way through when the
87    /// operation ends is half-way through on the wall clock too, and the next
88    /// real layout pass advances it from there — neither snapped to its end
89    /// (which is what ticking at the wall clock against a start stamped on the
90    /// simulated one gives) nor stuck (which is what ticking a live tree at a
91    /// simulated clock nothing is advancing any more gives).
92    ///
93    /// **The input axis cannot simply drop its origin.** A frozen axis that has
94    /// been advanced reads *ahead* of the raw clock; dropping the origin would
95    /// send [`input_now`](Self::input_now) backwards, and a monotone
96    /// [`EventTime`](crate::pointer::EventTime) is a platform conformance
97    /// invariant every velocity tracker, tap streak and hold relies on. So the
98    /// gap is measured — afresh, against this hand-back's own readings, never
99    /// added to what a previous one measured, and floored at zero for the case
100    /// where the raw clock is already the later of the two — and kept in
101    /// `sim_input_offset`: the reading at this instant is the later of the
102    /// frozen reading and the raw one, and it moves with the wall clock from
103    /// here.
104    ///
105    /// A no-op on a tree that is not simulating time, so calling it after every
106    /// operation costs nothing.
107    pub fn resume_real_time(&mut self) {
108        if !self.sim_time_frozen {
109            return;
110        }
111        self.sim_time_frozen = false;
112        self.animation_scheduler
113            .rebase(self.sim_clock, std::time::Instant::now());
114        let Some((base, base_at)) = self.sim_input_origin.take() else {
115            // An unanchored clock — a `ManualClock` — *is* the virtual axis and
116            // was never frozen against the wall clock, so there is nothing to
117            // carry forward.
118            return;
119        };
120        let frozen = base + self.sim_clock.saturating_duration_since(base_at);
121        // `saturating_since` rather than `-`: on a tree advanced by less than
122        // it spent on the wall clock the raw reading is already ahead, and the
123        // right offset is then none at all.
124        self.sim_input_offset = frozen.saturating_since(self.input_clock.now());
125    }
126
127    /// Anchor (or drop) the simulated input origin against the current clock.
128    fn rearm_sim_input_origin(&mut self) {
129        self.sim_input_origin = if self.sim_time_frozen && self.input_clock.epoch().is_some() {
130            // `input_now`, not the raw clock: after a hand-back the axis runs
131            // an offset ahead of the clock, and re-freezing at the raw reading
132            // would step it backwards by exactly that offset.
133            Some((self.input_now(), self.sim_clock))
134        } else {
135            // Either the tree still runs on real time, or its clock has no
136            // wall-clock anchor and is moved directly by `advance_time`.
137            None
138        };
139    }
140
141    /// The current time on this tree's input timeline.
142    ///
143    /// While the axis is frozen this is a reading of
144    /// [`sim_clock`](Self::simulated_now), not of the wall clock, so a deadline
145    /// can only be reached by advancing the clock. Once
146    /// [`resume_real_time`](Self::resume_real_time) has handed it back it is
147    /// the clock again, plus everything that was advanced.
148    pub fn input_now(&self) -> crate::pointer::EventTime {
149        match self.sim_input_origin {
150            Some((base, base_at)) => base + self.sim_clock.saturating_duration_since(base_at),
151            None => self.input_clock.now() + self.sim_input_offset,
152        }
153    }
154
155    /// Everything a recognizer on `id` is allowed to know beyond the event in
156    /// front of it: now, the profile for the pointer being dispatched, the
157    /// node's own bounds, and the pointer itself.
158    ///
159    /// Rebuilt per dispatch rather than cached, so a theme change, a density
160    /// change or a different pointer kind reaches the recognizers without any
161    /// of them holding a copy of a threshold.
162    pub(crate) fn recognizer_context(
163        &self,
164        id: WidgetId,
165    ) -> crate::gesture::RecognizerContext<'static> {
166        let pointer = self.current_input.pointer;
167        let profile = *self.effective_theme.input.profile(pointer.kind);
168        let size = self.bounds(id).size();
169        // A dispatch that carries no timestamp of its own (a hand-built
170        // `WidgetEvent` from a test) reads the tree clock instead.
171        let now = if pointer.time == crate::pointer::EventTime::ZERO {
172            self.input_now()
173        } else {
174            pointer.time
175        };
176        crate::gesture::RecognizerContext::new(
177            now,
178            profile,
179            Rect::new(0.0, 0.0, size.width, size.height),
180            pointer,
181        )
182    }
183
184    // -----------------------------------------------------------------
185    // The pointer table
186    // -----------------------------------------------------------------
187
188    /// The pointer this dispatch is serving.
189    ///
190    /// Outside a pointer dispatch the input snapshot holds its default — the
191    /// mouse — which is exactly what every legacy `WidgetEvent` has always
192    /// meant, so a caller that names no pointer keeps naming the mouse.
193    pub(crate) fn current_pointer_id(&self) -> crate::pointer::PointerId {
194        self.current_input.pointer.id
195    }
196
197    /// The widget holding the capture of the pointer this dispatch is serving.
198    ///
199    /// Capture is **per pointer**: two contacts hold independent captures and
200    /// each is released only by its own Up or Cancel. For the mouse — the only
201    /// pointer that existed before the touch programme — this is the old
202    /// singular `pointer_captured_by`, unchanged.
203    pub(crate) fn current_pointer_capture(&self) -> Option<WidgetId> {
204        self.pointers
205            .get(self.current_pointer_id())
206            .and_then(|e| e.captured_by)
207    }
208
209    /// Set (or clear) the capture of the pointer this dispatch is serving.
210    pub(crate) fn set_current_pointer_capture(&mut self, captor: Option<WidgetId>) {
211        let id = self.current_pointer_id();
212        if let Some(entry) = self.pointers.get_mut(id) {
213            entry.captured_by = captor;
214        }
215    }
216
217    /// Set (or clear) the capture of a *named* pointer — the door
218    /// [`EventContext::capture_pointer_id`](crate::widget::EventContext::capture_pointer_id)
219    /// opens for a handler driving a pointer other than the one it is serving.
220    ///
221    /// A capture asked for on a pointer that is not live is dropped, not
222    /// invented: no sample will ever be delivered to it, so an entry conjured
223    /// to hold it would be a capture nothing can release. Reaching this means
224    /// the handler ran outside a pointer dispatch entirely (an assistive
225    /// technology action, a timer), where there is no pointer to capture.
226    pub(crate) fn set_pointer_capture(
227        &mut self,
228        pointer: crate::pointer::PointerId,
229        captor: Option<WidgetId>,
230    ) {
231        if let Some(entry) = self.pointers.get_mut(pointer) {
232            entry.captured_by = captor;
233        }
234    }
235
236    /// Release the capture a drag session was holding.
237    ///
238    /// A drag owns one pointer, but which one is not recorded on the session
239    /// yet (arbitration lands with the gesture package), so this releases both
240    /// the pointer being dispatched and anything the drag's source widget
241    /// still holds. For the mouse those are the same capture, which is why
242    /// this is a faithful stand-in for the old blanket clear.
243    pub(super) fn release_drag_capture(&mut self, source: Option<WidgetId>) {
244        self.set_current_pointer_capture(None);
245        if let Some(src) = source {
246            self.pointers.release_captures_of(src);
247        }
248    }
249
250    /// The widget the **hover owner** is over.
251    ///
252    /// Hover belongs to the hover owner and to nobody else: a contact never
253    /// produces hover, so a finger arriving beside a hovering mouse leaves
254    /// this — and every `on_hover` handler, tooltip dwell and cursor shape —
255    /// exactly where it was.
256    pub(crate) fn hovered_id(&self) -> Option<WidgetId> {
257        self.pointers.hover_owner().and_then(|e| e.hovered)
258    }
259
260    /// Where the hover owner is, if one is live.
261    ///
262    /// The position hover recovery must re-hit-test at. Distinct from
263    /// [`last_pointer_position`](Self::last_pointer_position), which reports
264    /// the *primary* pointer and so answers for a touch-only device too —
265    /// where re-deriving hover from it would invent a hover no finger ever
266    /// produced.
267    pub(crate) fn hover_owner_position(&self) -> Option<teksilo_canvas::Point> {
268        self.pointers.hover_owner().map(|e| e.position)
269    }
270
271    /// Admit the sample being dispatched into the pointer table, refreshing
272    /// its position and its [`PointerInfo`](crate::pointer::PointerInfo), and
273    /// publish the modality.
274    ///
275    /// Returns `false` when the table refused the pointer (a palm, or the
276    /// contact cap), in which case the sample must not be dispatched at all.
277    pub(super) fn admit_current_pointer(
278        &mut self,
279        position: teksilo_canvas::Point,
280        is_down: bool,
281        is_move: bool,
282    ) -> bool {
283        let info = self.current_input.pointer;
284        // Where this pointer was *before* this sample. Only a move of the
285        // hover owner updates `previous_pointer_position`, because the one
286        // reader — the overlay safe triangle — wants the last sample that was
287        // still over the anchor the pointer is leaving, and a press or a
288        // second contact is not that.
289        let was_hover_owner = self.pointers.hover_owner_id() == Some(info.id);
290        let before = self.pointers.get(info.id).map(|e| e.position);
291        if self.pointers.admit(info, position, is_down).is_none() {
292            return false;
293        }
294        if is_move && was_hover_owner {
295            self.previous_pointer_position = before;
296        }
297        if self.last_pointer_kind_signal.get() != info.kind {
298            self.last_pointer_kind_signal.set(info.kind);
299        }
300        true
301    }
302
303    /// Hand the hover-owner role to the pointer being dispatched, and take
304    /// hover away from whoever held it.
305    ///
306    /// The later sample wins: on a machine with both a mouse and a pen, the
307    /// device the user just moved owns hover, and the one that lost it is sent
308    /// a [`PointerLeave`](crate::event::WidgetEvent::PointerLeave) for the
309    /// widget it was over — otherwise that widget stays lit for a pointer that
310    /// is no longer pointing at it. A contact is refused outright.
311    pub(super) fn claim_hover_owner_for_current(&mut self, ops: &mut dyn crate::window::WindowOps) {
312        let id = self.current_pointer_id();
313        let Some(displaced) = self.pointers.claim_hover_owner(id) else {
314            return;
315        };
316        let stale = self
317            .pointers
318            .get_mut(displaced)
319            .and_then(|entry| entry.hovered.take());
320        if let Some(old) = stale {
321            // Credited to the pointer that just *lost* the role — it is the one
322            // no longer pointing at `old` — not to the claimant.
323            let leave = WidgetEvent::PointerLeave {
324                pointer: self
325                    .pointers
326                    .get(displaced)
327                    .map(|entry| entry.info)
328                    .unwrap_or_else(|| crate::pointer::PointerInfo::mouse(self.input_now())),
329            };
330            self.dispatch_to_widget(old, &leave, &mut *ops);
331            self.tooltip_pointer_leave(old, &mut *ops);
332        }
333        // The new owner starts with no hover of its own; the move that gave it
334        // the role establishes one immediately afterwards.
335        self.update_hover_within_signals(stale, None);
336        self.set_hovered(None);
337    }
338
339    /// Whether `id` carries a drag or swipe handler (hence gets a drag/swipe
340    /// recognizer once its arena is built).
341    fn widget_has_drag(&self, id: WidgetId) -> bool {
342        self.arena
343            .get(id)
344            .map(|n| n.any_handler(|h| h.on_drag.is_some() || h.on_swipe.is_some()))
345            .unwrap_or(false)
346    }
347
348    /// Whether `id` is a gesture dead-zone boundary — a press inside its
349    /// subtree must not arm a drag/swipe on any ancestor above it. See
350    /// [`WidgetNode::gesture_dead_zone`](crate::arena::WidgetNode::gesture_dead_zone).
351    fn is_gesture_dead_zone(&self, id: WidgetId) -> bool {
352        self.arena
353            .get(id)
354            .map(|n| n.gesture_dead_zone)
355            .unwrap_or(false)
356    }
357
358    /// Whether `id` is a keyboard-capture surface — while focused it
359    /// receives every `KeyDown` raw, bypassing shortcut resolution. See
360    /// [`WidgetNode::keyboard_capture`](crate::arena::WidgetNode::keyboard_capture).
361    pub(super) fn is_keyboard_capture(&self, id: WidgetId) -> bool {
362        self.arena
363            .get(id)
364            .map(|n| n.keyboard_capture)
365            .unwrap_or(false)
366    }
367
368    // -----------------------------------------------------------------
369    // The arbitration spine: one `PointerSequence` per live pointer
370    // -----------------------------------------------------------------
371
372    /// The frozen hit path for `target`: target → root.
373    fn hit_path(&self, target: WidgetId) -> Vec<WidgetId> {
374        let mut path = Vec::new();
375        let mut current = Some(target);
376        while let Some(id) = current {
377            path.push(id);
378            current = self.arena.parent(id);
379        }
380        path
381    }
382
383    /// The **innermost** gesture dead zone on `path`.
384    ///
385    /// Nothing at or above it may be enrolled — for a mouse exactly as for a
386    /// finger. A dead zone is deliberately *not* sugar for
387    /// [`TouchAction::NONE`]: a mouse ignores touch actions entirely, so the
388    /// substitution would delete the mouse behaviour the flag exists for, and
389    /// on a direct pointer it would drop the latch to `slop_precise` and turn
390    /// the `DeadZone` widget's own regression into a 2 px hair trigger.
391    fn dead_zone_on(&self, path: &[WidgetId]) -> Option<WidgetId> {
392        path.iter()
393            .copied()
394            .find(|id| self.is_gesture_dead_zone(*id))
395    }
396
397    /// The gesture profile for the pointer this dispatch is serving.
398    pub(super) fn current_profile(&self) -> teksilo_tokens::GestureProfile {
399        *self
400            .effective_theme
401            .input
402            .profile(self.current_input.pointer.kind)
403    }
404
405    /// The sequence for the pointer this dispatch is serving.
406    pub(crate) fn current_sequence(&self) -> Option<&crate::gesture::PointerSequence> {
407        self.pointers
408            .get(self.current_pointer_id())
409            .and_then(|e| e.sequence.as_ref())
410    }
411
412    /// Run `f` against the current pointer's sequence, taking it out of the
413    /// table for the duration so `self` stays fully borrowable.
414    ///
415    /// The sequence is put back only if the pointer is still live afterwards —
416    /// a handler that ended the pointer must not have its sequence resurrected.
417    fn with_sequence<R>(
418        &mut self,
419        f: impl FnOnce(&mut Self, &mut crate::gesture::PointerSequence) -> R,
420    ) -> Option<R> {
421        let pointer = self.current_pointer_id();
422        let mut sequence = self.pointers.get_mut(pointer)?.sequence.take()?;
423        let result = f(self, &mut sequence);
424        if let Some(entry) = self.pointers.get_mut(pointer) {
425            entry.sequence = Some(sequence);
426        }
427        Some(result)
428    }
429
430    /// Open the arbitration for the press being dispatched, **before** any
431    /// handler runs.
432    ///
433    /// It has to be before: `ctx.touch_action()` reports the frozen value from
434    /// inside the press handler, and an explicit `capture_pointer()` made there
435    /// needs a sequence to enrol into. Pan claimants are enrolled here too, so
436    /// that the `DragActivation::Auto` question — "is anything else already
437    /// claiming this axis?" — has an answer during the press.
438    ///
439    /// A direct pointer forms **no sequence at all** when
440    /// [`InputTokens::touch_enabled`](teksilo_tokens::InputTokens::touch_enabled)
441    /// is off: the kill switch means the framework arbitrates nothing for a
442    /// contact, and the sample takes the legacy route unchanged.
443    pub(super) fn begin_sequence(&mut self, target: WidgetId, position: teksilo_canvas::Point) {
444        use crate::gesture::{MemberRole, PointerSequence};
445
446        let pointer = self.current_input.pointer;
447        if pointer.kind.is_direct() && !self.effective_theme.input.touch_enabled {
448            crate::trace_input!(
449                Gestures,
450                "no sequence for {:?}: touch_enabled=false",
451                pointer.id
452            );
453            return;
454        }
455        let path = self.hit_path(target);
456        let touch_action = self.effective_touch_action(target);
457        let boundary = self.dead_zone_on(&path);
458        let now = self.recognizer_context(target).now;
459        let mut sequence =
460            PointerSequence::new(pointer, path, touch_action, boundary, position, now);
461
462        // Pan claimants: direct pointers only. `PanClaim::devices` defaults to
463        // DIRECT and the mouse profile has no `pan_slop` at all, so this loop
464        // adds nothing for a mouse — which is what keeps every mouse sequence
465        // arbitrating exactly as `drag_observers` did.
466        let profile = self.current_profile();
467        if pointer.kind.is_direct() {
468            for (id, claim) in self.pan_candidates(target, touch_action) {
469                if sequence.pan_is_eligible(&claim, &profile) {
470                    sequence.enrol(id, MemberRole::Pan(claim));
471                }
472            }
473        }
474
475        crate::trace_input!(
476            Gestures,
477            "sequence opened for {:?}: action={:?} dead_zone={:?} pan_members={}",
478            pointer.id,
479            touch_action,
480            boundary,
481            sequence.members().len()
482        );
483        if let Some(entry) = self.pointers.get_mut(pointer.id) {
484            entry.sequence = Some(sequence);
485        }
486    }
487
488    /// Enrol the competitors that only become knowable once the press has been
489    /// dispatched, and feed each of them the `Down`.
490    ///
491    /// The gesture members are the pre-existing drag observers, expressed on
492    /// the sequence and with the same three rules:
493    ///
494    /// * the captured widget's own drag owns the gesture — it is enrolled as
495    ///   the innermost member and no ancestor is;
496    /// * a dead-zone boundary stops the walk;
497    /// * only nodes carrying `on_drag` / `on_swipe` compete.
498    ///
499    /// The captured widget's arena has already seen this `Down` through the
500    /// normal bubble, so only the ancestors are fed here.
501    ///
502    /// **Both enrolment doors have a dual-role fallback.** A node that declares
503    /// a [`PanClaim`] is already a member by the time this runs —
504    /// `begin_sequence` enrols pan claimants before any handler does anything —
505    /// so if that same node also carries `on_drag`, `enrol` (captured) and
506    /// `enrol_drag` (ancestor) both refuse it. Neither refusal is a decision: it
507    /// is a slot collision. Each falls through to
508    /// [`PointerSequence::defer_own_drag`](crate::gesture::PointerSequence::defer_own_drag),
509    /// which attaches the drag's activation to the member the node already has.
510    ///
511    /// The ancestor door additionally **feeds** the deferred node its `Down`,
512    /// exactly as an ordinarily-enrolled drag ancestor is fed: the press bubble
513    /// stops at the captor (`try_handler_bubble`'s `Down` arm answers `Handled`
514    /// the moment a node has an arena), so without that feed the ancestor's
515    /// `DragRecognizer` has no origin and could never latch however the
516    /// arbitration ruled. The *move* bubble has no such stop, so nothing
517    /// afterwards needs feeding.
518    pub(super) fn enrol_sequence_members(
519        &mut self,
520        down_event: &WidgetEvent,
521        ops: &mut dyn crate::window::WindowOps,
522    ) {
523        use crate::gesture::MemberRole;
524
525        let captured = self.current_pointer_capture();
526        let profile = self.current_profile();
527
528        // Which ancestors compete, decided against the frozen path.
529        let Some(to_enrol) = self.with_sequence(|tree, sequence| {
530            sequence.set_capture(captured);
531            sequence.set_pressed_owner(captured);
532            // A decided sequence still enrols its competitors — as **rejected**
533            // ones. Enrolling them is what lets the router stop their
534            // recognizers from being fed at all: an ancestor that never becomes
535            // a member is invisible to the arbitration, and an explicit captor
536            // would lose the press to it on the very next move.
537            let decided = sequence.is_decided();
538            let Some(captured) = captured else {
539                // Nothing took the press, so there is nothing for an ancestor
540                // to observe *through* — the pre-existing gate, kept verbatim.
541                return Vec::new();
542            };
543            if tree.widget_has_drag(captured) {
544                // The innermost drag owns the gesture: it is the member, and no
545                // ancestor is. Its own arena drives it through the capture
546                // route, so it is never fed here.
547                if sequence.enrol(captured, MemberRole::Gesture) {
548                    if decided {
549                        sequence.reject(captured);
550                    }
551                } else {
552                    // Already enrolled — today only as the pan claimant
553                    // `begin_sequence` put there before any handler ran. One
554                    // node, one member, so its drag does not get a slot of its
555                    // own; `defer_own_drag` gives it a say on the member it
556                    // has, resolving its `DragActivation` against the pan it is
557                    // competing with. A mouse enrols no pan member, so it never
558                    // reaches this arm.
559                    let activation = Self::sequence_drag_activation(tree, sequence, captured);
560                    sequence.defer_own_drag(captured, activation, &profile);
561                }
562                return Vec::new();
563            }
564            if !sequence.may_enrol(captured) {
565                // The press landed inside a dead zone (the captured control
566                // *is* the dead zone) — arm no ancestor at all.
567                return Vec::new();
568            }
569            let mut out = Vec::new();
570            let mut current = tree.arena.parent(captured);
571            while let Some(id) = current {
572                if !sequence.may_enrol(id) {
573                    break;
574                }
575                if tree.widget_has_drag(id) {
576                    let activation = Self::sequence_drag_activation(tree, sequence, id);
577                    if sequence.enrol_drag(id, MemberRole::Gesture, activation, &profile) {
578                        if decided {
579                            sequence.reject(id);
580                        } else {
581                            out.push((id, true));
582                        }
583                    } else if sequence.defer_own_drag(id, activation, &profile) {
584                        // The second door to the same refusal, and the one a
585                        // *heavyweight* child's press goes through: `enrol_drag`
586                        // opens with `enrol`, which declines an ancestor already
587                        // enrolled as this sequence's pan claimant. Without this
588                        // arm that ancestor's drag is never fed the press at all
589                        // — so a dual-role container could not be dragged from
590                        // anywhere its own content took the capture.
591                        //
592                        // No `decided` guard, unlike the branch above: a decided
593                        // sequence is `defer_own_drag`'s own first refusal, so
594                        // this arm is unreachable once one exists.
595                        out.push((id, true));
596                    }
597                }
598                current = tree.arena.parent(id);
599            }
600            out
601        }) else {
602            return;
603        };
604
605        for (id, feed) in to_enrol {
606            if !feed {
607                continue;
608            }
609            // Build the arena (the bubble never reached this ancestor) and feed
610            // it the press so its DragRecognizer records the origin.
611            {
612                let WidgetTree {
613                    arena,
614                    gesture_owners,
615                    ..
616                } = self;
617                if let Some(node) = arena.get_mut(id) {
618                    Self::ensure_gesture_arena(node, id, gesture_owners);
619                }
620            }
621            self.feed_member_arena(id, down_event, &mut *ops);
622        }
623    }
624
625    /// The [`DragActivation`](teksilo_tokens::DragActivation) that governs
626    /// `id`'s own drag for **this** press: the per-press override a handler
627    /// queued with
628    /// [`set_drag_activation`](crate::widget::EventContext::set_drag_activation),
629    /// or failing that the node's build-time declaration.
630    ///
631    /// The override is read off the sequence rather than the node because a
632    /// press handler answers per *press*, not per node — see
633    /// `PointerSequence::drag_activation_overrides`.
634    fn sequence_drag_activation(
635        tree: &WidgetTree,
636        sequence: &crate::gesture::PointerSequence,
637        id: WidgetId,
638    ) -> teksilo_tokens::DragActivation {
639        sequence.drag_activation_override(id).unwrap_or_else(|| {
640            tree.arena
641                .get(id)
642                .map(|n| n.drag_activation)
643                .unwrap_or(teksilo_tokens::DragActivation::Auto)
644        })
645    }
646
647    /// A handler chose a [`DragActivation`](teksilo_tokens::DragActivation) for
648    /// **this press** with
649    /// [`set_drag_activation`](crate::widget::EventContext::set_drag_activation).
650    ///
651    /// Stashed on the sequence, so it dies with the press. Writing it back onto
652    /// the node would outlive the press it was chosen for — and
653    /// `on_pointer_event` previews root-first over every strict ancestor of the
654    /// target, so a node that answers here also answers for presses it does not
655    /// own.
656    pub(super) fn note_drag_activation_override(
657        &mut self,
658        source: WidgetId,
659        activation: teksilo_tokens::DragActivation,
660    ) {
661        self.with_sequence(|_, sequence| {
662            sequence.set_drag_activation_override(source, activation);
663        });
664    }
665
666    /// Record where the pointer is, so every positional threshold reads one
667    /// number rather than each member tracking its own.
668    pub(super) fn note_sequence_position(&mut self, position: teksilo_canvas::Point) {
669        let pointer = self.current_pointer_id();
670        if let Some(entry) = self.pointers.get_mut(pointer)
671            && let Some(sequence) = entry.sequence.as_mut()
672        {
673            sequence.set_last_position(position);
674        }
675    }
676
677    /// Now, on the input timeline, for the sample being dispatched.
678    ///
679    /// A hand-built `WidgetEvent` carries no timestamp, so it reads the tree
680    /// clock — which is what lets a test drive a deadline with a
681    /// [`ManualClock`](crate::pointer::clock::ManualClock).
682    pub(super) fn sequence_now(&self) -> crate::pointer::EventTime {
683        let stamped = self.current_input.pointer.time;
684        if stamped == crate::pointer::EventTime::ZERO {
685            self.input_now()
686        } else {
687            stamped
688        }
689    }
690
691    /// **Timers before positional thresholds** — step 4 of the decision
692    /// procedure, run before the move is dispatched anywhere.
693    ///
694    /// It has to be before: a member reached through the ordinary capture
695    /// bubble would otherwise recognize on this very sample, and a deferred
696    /// drag that should have withdrawn — or a peer that should have been frozen
697    /// by a hold — would already have won by the time the arbitration was
698    /// consulted.
699    ///
700    /// Three rules, all no-ops for a press that stayed where it landed:
701    ///
702    /// * a hold older than `profile.max_hold` is released, because the
703    ///   framework never trusts a holder to answer — the one rule here that is
704    ///   *also* driven by the clock, through
705    ///   [`expire_sequence_holds`](Self::expire_sequence_holds), so a contact
706    ///   that never moves is released on time too;
707    /// * a member armed by [`DragActivation::AfterLongPress`](teksilo_tokens::DragActivation::AfterLongPress) withdraws once
708    ///   the press leaves the tap boundary — that travel is a pan, not a
709    ///   considered grab — and so does the *self-drag* half of a dual-role
710    ///   member, which is deferred by the same resolution but cannot withdraw
711    ///   the member itself (the member is a pan claimant and goes on competing).
712    ///   The self-drag has a **second** positional rule the whole-member case
713    ///   does not: travel past `long_press_slop` before the deadline, the rule
714    ///   [`LongPressRecognizer`](crate::gesture::LongPressRecognizer) applies to
715    ///   itself, which is what makes its deferral a hold rather than a timer;
716    /// * the pressed node's **tap family** is revoked, once, when the press
717    ///   leaves the tap boundary — WCAG 2.2 SC 2.5.2's "slide off to abort":
718    ///   the activation is abandoned, a drag the same press started is not.
719    ///
720    /// All of them but that second self-drag rule read the one
721    /// [`TapBoundary`](crate::gesture::TapBoundary) predicate, which is also
722    /// what `TapRecognizer` fails on, so the router and the recognizer cannot
723    /// disagree about whether a press has slid off.
724    pub(super) fn tick_sequence_timers(&mut self) {
725        use crate::gesture::MemberState;
726
727        let profile = self.current_profile();
728        let now = self.sequence_now();
729        let Some(revoke) = self.with_sequence(|tree, sequence| {
730            sequence.expire_holds(now, &profile);
731            if sequence.is_decided() {
732                return None;
733            }
734            let origin = sequence.press_origin();
735            let position = sequence.last_position();
736            let boundary = crate::gesture::TapBoundary::for_pointer(&sequence.pointer(), &profile);
737            let left = |id: WidgetId| {
738                let bounds = tree.arena.is_active(id).then(|| tree.arena.bounds(id));
739                boundary.left(origin, position, bounds, &profile)
740            };
741            let rejects: Vec<WidgetId> = sequence
742                .members()
743                .iter()
744                .filter(|m| m.state == MemberState::Possible && m.rejects_on_tap_slop)
745                .filter(|m| left(m.id))
746                .map(|m| m.id)
747                .collect();
748            for id in rejects {
749                sequence.reject(id);
750            }
751            // The *self*-drag half of a dual-role member withdraws on either
752            // positional rule, because the member itself is a pan claimant and
753            // goes on competing — only its drag half can be taken out.
754            //
755            // `long_press_slop` is the load-bearing one, and it is the rule
756            // `LongPressRecognizer` applies to itself: it fails on the first
757            // move past that slop rather than waiting for its timer. Arming the
758            // self-drag on the clock alone made the deferral a *timer*, so a
759            // deliberate, slow pan — a finger positioning precisely, which is
760            // exactly when a scene is panned slowly — crossed the deadline
761            // mid-travel, armed the grab and lost the pan for the rest of the
762            // press. A hold that has already wandered 18 dp is not a hold.
763            //
764            // `TapBoundary` stays beside it and is not redundant: it is the
765            // node's own rect for a coarse pointer, so it bites on a small node
766            // the finger slides off without travelling far, where the radius
767            // does not. Conversely a viewport-filling claimant is never left, so
768            // on that shape the radius is the only positional rule there is.
769            //
770            // Both apply only while the self-drag is still unripe. Once the hold
771            // has been served the grab is live, and travel is the grab doing its
772            // job.
773            let travelled_past_hold = sequence.travel() > profile.long_press_slop;
774            let withdraw: Vec<WidgetId> = sequence
775                .unripe_own_drag_members(now)
776                .into_iter()
777                .filter(|id| travelled_past_hold || left(*id))
778                .collect();
779            for id in withdraw {
780                sequence.withdraw_own_drag(id);
781            }
782            let owner = sequence.pressed_owner()?;
783            if sequence.taps_cancelled() || !left(owner) {
784                return None;
785            }
786            sequence.set_taps_cancelled();
787            Some(owner)
788        }) else {
789            return;
790        };
791        let Some(owner) = revoke else {
792            return;
793        };
794        let pointer = self.current_pointer_id();
795        if let Some(node) = self.arena.get_mut(owner)
796            && let Some(set) = node.handlers.gesture_arena.as_mut()
797        {
798            set.cancel_taps(pointer);
799        }
800    }
801
802    /// Advance an undecided sequence with a move: **timers before positional
803    /// thresholds**, then members innermost-first.
804    ///
805    /// * a `RawDrag` member wins past the sequence's latch slop;
806    /// * a `Gesture` member wins when its own recognizer recognizes — which for
807    ///   a mouse is at `drag_slop`, the 5.0 it has always been;
808    /// * a `Pan` member wins only on an axis the frozen `TouchAction` permits
809    ///   and only past `pan_slop`, which a mouse profile does not have;
810    /// * a member deferred by [`DragActivation::AfterLongPress`](teksilo_tokens::DragActivation::AfterLongPress) cannot win
811    ///   before its timer and self-rejects once the press leaves the tap
812    ///   boundary.
813    ///
814    /// A `Gesture` member whose id is the press owner is skipped **and stops
815    /// the walk**: its recognizer is already being driven by the capture
816    /// dispatch, and letting an ancestor past it would break the "innermost
817    /// drag owns the gesture" rule. A `RawDrag` and a `Pan` are not, because
818    /// this walk is the *only* place either is ever evaluated — the press owner
819    /// is very often a pan claimant, since an implicit arena capture makes any
820    /// node with a tap handler the owner, and an editing surface has both.
821    /// `RawPreview` rides along in the same match and is dead there: a preview
822    /// claim decides the sequence as it is enrolled, and a decided sequence
823    /// yields no candidates at all.
824    ///
825    /// A **dual-role** member — one whose node also owns `on_drag`, so
826    /// [`PointerSequence::defer_own_drag`](crate::gesture::PointerSequence::defer_own_drag)
827    /// attached its self-drag to the same slot — is evaluated here **only** as
828    /// the pan it is enrolled as. Its own recognizers are driven by the ordinary
829    /// move bubble and gated there by `sequence_blocks_arena`, which reads the
830    /// same deferral, so its drag half needs nothing from this walk.
831    ///
832    /// That asymmetry is the bubble's, not this walk's, and it is worth stating
833    /// because it decides where a dual-role node's press and its moves each come
834    /// from. `try_handler_bubble`'s **`Down`** arm returns `Handled` the moment a
835    /// node has an arena, so the press bubble stops at the captor and an
836    /// *ancestor*'s recognizers never see the origin — which is why
837    /// `enrol_sequence_members` feeds the `Down` explicitly, for a dual-role
838    /// ancestor exactly as for an ordinary drag ancestor. Its **`Move`** arm
839    /// returns `Ignored` when nothing recognized, so the move bubble carries on
840    /// past the captor and reaches every ancestor by itself.
841    pub(super) fn advance_sequence(
842        &mut self,
843        move_event: &WidgetEvent,
844        ops: &mut dyn crate::window::WindowOps,
845    ) {
846        use crate::gesture::MemberRole;
847
848        let profile = self.current_profile();
849        let now = self.sequence_now();
850
851        let Some(candidates) = self.with_sequence(|_, sequence| {
852            if sequence.is_decided() || sequence.is_held() {
853                // No peer may win while a member is deferring its own answer.
854                return Vec::new();
855            }
856            sequence
857                .members()
858                .iter()
859                .filter(|m| m.is_eligible_at(now))
860                .map(|m| (m.id, m.role))
861                .collect()
862        }) else {
863            return;
864        };
865
866        // The stop rule reads the node whose arena took the **press**, not the
867        // live captor: a member that wins mid-dispatch takes the capture, and
868        // keying on the live value would make the winner look like the thing
869        // that stops the walk.
870        let owner = self.current_sequence().and_then(|s| s.pressed_owner());
871        for (id, role) in candidates {
872            // The stop rule is about the roles the **capture dispatch** drives,
873            // and only those. A `Gesture` member's recognizer is fed through the
874            // ordinary capture bubble, so evaluating it here would double-drive
875            // it, and letting an ancestor past it would break "the innermost
876            // drag owns the gesture" — it stops the walk.
877            //
878            // A `RawDrag` and a `Pan` are both decided *here* and nowhere else:
879            // a raw drag on the sequence's own travel, a pan on
880            // `pan_axis_past_slop`, whose product is a synthesised `Scroll`
881            // rather than a `GestureEvent` fed to an arena. Breaking at either
882            // would mean a member that also owns the press arena could never
883            // win — and for a pan claimant that is every editing surface, which
884            // takes the press for its caret (so the implicit arena capture makes
885            // it the `pressed_owner`) and scrolls itself under a finger.
886            if Some(id) == owner && matches!(role, MemberRole::Gesture | MemberRole::RawPreview) {
887                break;
888            }
889            let won = match role {
890                MemberRole::Gesture => self.feed_member_arena(id, move_event, &mut *ops),
891                MemberRole::RawDrag => self
892                    .current_sequence()
893                    .is_some_and(|s| s.travel() >= s.latch_slop(&profile)),
894                // A **dual-role** member is evaluated here only as the pan it is
895                // enrolled as; its own recognizers ride the ordinary move
896                // bubble, which reaches them either way. See this function's
897                // doc comment for why that asymmetry is the bubble's.
898                MemberRole::Pan(claim) => self
899                    .current_sequence()
900                    .and_then(|s| s.pan_axis_past_slop(&claim, &profile))
901                    .is_some(),
902                MemberRole::RawPreview => false,
903            };
904            // The `active_drag` half is a **guard**, not a second way in. The
905            // router enters this walk only while no drag is in flight (both
906            // call sites in `pointer_router.rs` test `active_drag.is_none()`),
907            // and the only thing here that can raise one is
908            // `feed_member_arena` on this very candidate — which reports it as
909            // `won` in the same breath. So the `else` winner below is not
910            // reachable on today's call paths, and the winner recorded is
911            // always the member that won. What DOES happen when a surface
912            // raises its own drag from the capture dispatch is that this walk
913            // is not entered at all, leaving the sequence undecided:
914            // `a_drag_raised_by_the_press_owner_takes_the_press_out_of_the_arbitration`
915            // (`pan_arbiter/tests.rs`) pins that.
916            if won || self.active_drag.is_some() {
917                let winner = if won { id } else { owner.unwrap_or(id) };
918                self.decide_sequence(winner);
919                // A pan claimant that won owns the rest of the press as a
920                // *scroll*: from here every sample for this contact is
921                // synthesised onto the claimant chain rather than delivered as
922                // a pointer move. Recorded only for a genuine pan win.
923                if won && matches!(role, MemberRole::Pan(_)) {
924                    let pointer = self.current_pointer_id();
925                    self.note_pan_claimed(pointer, winner);
926                    // The pan half of a dual-role member won, so its self-drag
927                    // is out for the rest of the press. Without this the
928                    // member's `Won` state would unblock its arena and a
929                    // deferral ripening mid-pan would start its drag under a
930                    // scrolling finger. Inert for a claimant that carries no
931                    // drag of its own.
932                    self.with_sequence(|_, sequence| sequence.withdraw_own_drag(winner));
933                    // …and the claimant's own **tap family** goes with it. A pan
934                    // that won IS the press; leaving the winner's
935                    // `TapRecognizer` armed fires its `on_tap` on the release as
936                    // well, and on a viewport-filling claimant the slide-off
937                    // sweep never revokes it — a coarse pointer's tap boundary
938                    // is the node's own rect, and a finger panning a full-window
939                    // surface never leaves it. Tap-family only: the same
940                    // `cancel_taps` grain WCAG 2.2 SC 2.5.2's slide-off rule
941                    // uses, so a drag the same press started is untouched and
942                    // the winner receives no `PointerCancel`.
943                    self.cancel_member_taps(winner, pointer);
944                }
945                return;
946            }
947        }
948    }
949
950    /// Declare `winner` the owner of the current sequence and cancel every
951    /// competitor it knocked out — each exactly once.
952    ///
953    /// "Exactly once" is structural rather than bookkept:
954    /// [`PointerSequence::decide`](crate::gesture::PointerSequence::decide)
955    /// reports only the members that were still live and flips them to
956    /// `Rejected` as it goes, and a decided sequence returns early above — so a
957    /// loser knocked out in an earlier sample cannot be knocked out again.
958    pub(super) fn decide_sequence(&mut self, winner: WidgetId) {
959        let mut noop = crate::window::NoopWindowOps;
960        self.decide_sequence_with_ops(winner, &mut noop);
961    }
962
963    /// [`decide_sequence`](Self::decide_sequence) with the caller's
964    /// [`WindowOps`](crate::window::WindowOps), so a loser's
965    /// `on_pointer_cancel` can reach the multi-window API like any other
966    /// handler.
967    pub(super) fn decide_sequence_with_ops(
968        &mut self,
969        winner: WidgetId,
970        ops: &mut dyn crate::window::WindowOps,
971    ) {
972        let Some(losers) = self.with_sequence(|_, sequence| {
973            if sequence.is_decided() {
974                return Vec::new();
975            }
976            crate::trace_input!(
977                Gestures,
978                "sequence for {:?} decided: {:?}",
979                sequence.pointer().id,
980                winner
981            );
982            sequence.decide(winner)
983        }) else {
984            return;
985        };
986        let pointer = self.current_pointer_id();
987        for id in losers {
988            // Member-level, not pointer-level: the pointer is very much alive
989            // and its winner is about to go on using it.
990            self.revoke_sequence_member(
991                pointer,
992                id,
993                crate::pointer::CancelReason::PeerClaimed,
994                &mut *ops,
995            );
996        }
997    }
998
999    /// Revoke only `id`'s **tap family** for `pointer` — tap, double tap,
1000    /// triple tap, long press — and leave everything else on the node running.
1001    ///
1002    /// The [`cancel_taps`](crate::gesture::GestureArenaSet::cancel_taps) grain,
1003    /// not [`cancel`](crate::gesture::GestureArenaSet::cancel): the node has not
1004    /// had an interaction taken away, so it is sent no `PointerCancel`, and a
1005    /// drag the same press is driving survives.
1006    pub(super) fn cancel_member_taps(&mut self, id: WidgetId, pointer: crate::pointer::PointerId) {
1007        if let Some(node) = self.arena.get_mut(id)
1008            && let Some(set) = node.handlers.gesture_arena.as_mut()
1009        {
1010            set.cancel_taps(pointer);
1011        }
1012    }
1013
1014    /// Take a member out of the running and revoke whatever its recognizers had
1015    /// accumulated for this contact.
1016    pub(super) fn cancel_member_arena(&mut self, id: WidgetId, pointer: crate::pointer::PointerId) {
1017        if let Some(node) = self.arena.get_mut(id)
1018            && let Some(set) = node.handlers.gesture_arena.as_mut()
1019        {
1020            set.cancel(pointer);
1021        }
1022    }
1023
1024    /// Re-check every member against the arena, once per sample.
1025    ///
1026    /// A member whose node was destroyed is cancelled **individually** and
1027    /// dropped; the sequence itself dies only when its winner or its captor
1028    /// goes away, because those are the two nodes the press actually belongs
1029    /// to.
1030    pub(super) fn revalidate_sequence(&mut self, ops: &mut dyn crate::window::WindowOps) {
1031        let pointer = self.current_pointer_id();
1032        let capture = self.current_pointer_capture();
1033        let Some((dead, lost_owner)) = self.with_sequence(|tree, sequence| {
1034            sequence.set_capture(capture);
1035            let dead = sequence.revalidate(&tree.arena);
1036            // Which owner died decides how the cancel reads: a winner that went
1037            // away had won the press outright, a captor that went away leaves
1038            // the capture with nobody holding it.
1039            let lost_owner = sequence
1040                .lost_owner(&tree.arena)
1041                .then(|| match sequence.winner() {
1042                    Some(winner) if !tree.arena.is_active(winner) => {
1043                        crate::pointer::CancelReason::WidgetDestroyed
1044                    }
1045                    _ => crate::pointer::CancelReason::CaptureOrphaned,
1046                });
1047            if lost_owner.is_some() {
1048                // The cancel that finishes the teardown is queued behind this
1049                // sample, so the sequence outlives this line by one dispatch.
1050                // Nothing may win a press whose owner is already gone in the
1051                // meantime — withdraw every competitor now, which also silences
1052                // their recognizers for the rest of the sample
1053                // (`sequence_blocks_arena`).
1054                let live: Vec<WidgetId> = sequence.members().iter().map(|m| m.id).collect();
1055                for id in live {
1056                    sequence.reject(id);
1057                }
1058            }
1059            (dead, lost_owner)
1060        }) else {
1061            return;
1062        };
1063        for id in dead {
1064            self.revoke_sequence_member(
1065                pointer,
1066                id,
1067                crate::pointer::CancelReason::WidgetDestroyed,
1068                &mut *ops,
1069            );
1070        }
1071        if let Some(reason) = lost_owner {
1072            crate::trace_input!(
1073                Gestures,
1074                "sequence for {pointer:?} cancelled: its owner is gone ({reason:?})"
1075            );
1076            self.cancel_pointer(pointer, reason, &mut *ops);
1077        }
1078    }
1079
1080    /// The release sweep. The pointer sequence ended without a positional
1081    /// competitor latching, so feed the terminating `Up` to every member that
1082    /// is still following the press.
1083    ///
1084    /// This is what stops an ancestor `DragRecognizer` — armed on the press
1085    /// while an interactive descendant held the capture — from staying armed
1086    /// indefinitely and starting a phantom drag on the next *hover* move.
1087    pub(super) fn end_sequence(
1088        &mut self,
1089        up_event: &WidgetEvent,
1090        ops: &mut dyn crate::window::WindowOps,
1091    ) {
1092        use crate::gesture::MemberRole;
1093
1094        let pointer = self.current_pointer_id();
1095        let capture = self.current_pointer_capture();
1096        let Some(members) = self.with_sequence(|_, sequence| {
1097            sequence.set_terminating(true);
1098            sequence.live_ids_with(|role| matches!(role, MemberRole::Gesture))
1099        }) else {
1100            return;
1101        };
1102        for id in members {
1103            if Some(id) == capture {
1104                // Its own arena is about to see this `Up` through the capture
1105                // dispatch; feeding it twice would count the release twice.
1106                continue;
1107            }
1108            // An `Up` while the recognizer is not mid-drag resolves it to
1109            // `Failed` and clears `down_position` — no gesture is produced, so
1110            // this only tidies recognizer state.
1111            self.feed_member_arena(id, up_event, &mut *ops);
1112        }
1113        if let Some(entry) = self.pointers.get_mut(pointer) {
1114            entry.sequence = None;
1115        }
1116    }
1117
1118    /// Stop every gesture arena that is still following `pointer`.
1119    ///
1120    /// A press ends at exactly one node — the captor — and the release is
1121    /// delivered only there, so any *other* arena that saw the `Down` is left
1122    /// following a contact that no longer exists. It happens on the ordinary
1123    /// path: an ancestor drag that wins a press a tapping descendant was
1124    /// holding takes the capture with it, and the descendant's arena never
1125    /// sees the `Up`.
1126    ///
1127    /// A stale entry is not inert. The next press reuses it instead of
1128    /// instantiating fresh recognizers, so a contact starts mid-gesture on
1129    /// state left over from the previous one. Ended rather than cancelled: the
1130    /// press was completed, not revoked, and the node's
1131    /// [`TapStreak`](crate::gesture::TapStreak) — which lives outside the live
1132    /// set precisely so it can outlive a contact — must survive, or touch
1133    /// double-tap would be impossible.
1134    pub(super) fn release_arenas_following(&mut self, pointer: crate::pointer::PointerId) {
1135        let owners: Vec<WidgetId> = self.gesture_owners.iter().copied().collect();
1136        for id in owners {
1137            if let Some(node) = self.arena.get_mut(id)
1138                && let Some(set) = node.handlers.gesture_arena.as_mut()
1139            {
1140                set.end(pointer);
1141            }
1142        }
1143    }
1144
1145    /// Apply the arbitration acts a handler queued on its context.
1146    pub(super) fn apply_gesture_acts(
1147        &mut self,
1148        acts: &[crate::widget::GestureAct],
1149        source: WidgetId,
1150    ) {
1151        use crate::widget::GestureAct;
1152
1153        let now = self.sequence_now();
1154        let mut claim = false;
1155        self.with_sequence(|_, sequence| {
1156            for act in acts {
1157                match act {
1158                    GestureAct::Claim => claim = true,
1159                    GestureAct::Reject => {
1160                        claim = false;
1161                        sequence.reject(source);
1162                    }
1163                    GestureAct::Hold => {
1164                        claim = false;
1165                        if !sequence.has_member(source) {
1166                            sequence.enrol(source, crate::gesture::MemberRole::Gesture);
1167                        }
1168                        sequence.hold(source, now);
1169                    }
1170                    GestureAct::Release => {
1171                        sequence.release_hold(source);
1172                    }
1173                }
1174            }
1175        });
1176        if claim {
1177            self.with_sequence(|_, sequence| {
1178                if !sequence.has_member(source) {
1179                    sequence.enrol(source, crate::gesture::MemberRole::Gesture);
1180                }
1181            });
1182            self.decide_sequence(source);
1183        }
1184    }
1185
1186    /// A handler took the pointer with an explicit
1187    /// [`capture_pointer`](crate::widget::EventContext::capture_pointer).
1188    ///
1189    /// That is an arbitration act, not plumbing: the caller is enrolled as a
1190    /// [`MemberRole::RawDrag`](crate::gesture::MemberRole::RawDrag) competitor,
1191    /// and for a precise pointer with no eligible pan competitor the sequence
1192    /// is decided there and then — which is what makes the splitter handle, the
1193    /// dock resize handle and the table column grip win their own presses
1194    /// instead of losing them to an ancestor that happens to carry `on_drag`.
1195    pub(super) fn note_explicit_capture(&mut self, source: WidgetId) {
1196        use crate::gesture::MemberRole;
1197
1198        let Some(decide) = self.with_sequence(|_, sequence| {
1199            if sequence.is_decided() {
1200                return false;
1201            }
1202            if !sequence.enrol(source, MemberRole::RawDrag) && !sequence.has_member(source) {
1203                return false;
1204            }
1205            // A precise pointer has no pan competitor by construction
1206            // (`GestureProfile::pan_slop` is `None` for a mouse), so this is a
1207            // decision at press. A contact defers to `drag_slop` instead, which
1208            // is what lets a scroller still beat it at `pan_slop`.
1209            !sequence.pointer().kind.is_direct() && !sequence.has_eligible_pan()
1210        }) else {
1211            return;
1212        };
1213        if decide {
1214            self.decide_sequence(source);
1215        }
1216    }
1217
1218    /// A recognizer on `source` produced a gesture that owns the rest of the
1219    /// press (a drag or a swipe). That is the observable act of winning, so it
1220    /// decides the sequence — whether the recognizer was reached through the
1221    /// ordinary capture bubble or fed by the arbitration itself.
1222    pub(super) fn note_gesture_recognized(&mut self, source: WidgetId) {
1223        use crate::gesture::MemberRole;
1224
1225        let now = self.sequence_now();
1226        let claimed = self
1227            .with_sequence(|_, sequence| {
1228                if sequence.is_decided() {
1229                    return false;
1230                }
1231                // A self-drag still inside its deferral cannot claim. The arena
1232                // gate normally makes this unreachable — a blocked recognizer
1233                // produces nothing to report — but the guard is what makes "the
1234                // deferral binds every route" true by *reading* it rather than
1235                // by enumerating the routes.
1236                if sequence.own_drag_blocked(source, now) {
1237                    return false;
1238                }
1239                if !sequence.has_member(source) {
1240                    sequence.enrol(source, MemberRole::Gesture);
1241                }
1242                // The self-drag half of a dual-role member won: say so, so
1243                // `sequence_members` names the half that took the press rather
1244                // than the pan claim the node was also holding.
1245                sequence.promote_own_drag(source);
1246                sequence.has_member(source)
1247            })
1248            .unwrap_or(false);
1249        if claimed {
1250            self.decide_sequence(source);
1251        }
1252    }
1253
1254    /// Whether `id`'s gesture recognizers must be kept out of this pointer
1255    /// event.
1256    ///
1257    /// A member that lost — because a peer won, because it withdrew, or because
1258    /// another member is holding — must not go on recognizing through the
1259    /// ordinary bubble. Only its *recognizers* are silenced: its
1260    /// `on_pointer_event`, `on_hover` and everything else still run, because
1261    /// losing an arbitration is not the same as being removed from the tree.
1262    ///
1263    /// Inert for every sequence nothing has decided, held or rejected — which
1264    /// is every plain mouse tap.
1265    ///
1266    /// Asked of the sequence belonging to the pointer being dispatched. The
1267    /// timer-driven path has no pointer being dispatched and asks
1268    /// [`sequence_blocks_arena_for`](Self::sequence_blocks_arena_for) instead,
1269    /// naming the contact whose gesture is in hand.
1270    pub(super) fn sequence_blocks_arena(&self, id: WidgetId) -> bool {
1271        match self.current_sequence() {
1272            Some(sequence) => Self::sequence_blocks_member(sequence, id, self.sequence_now()),
1273            None => false,
1274        }
1275    }
1276
1277    /// [`sequence_blocks_arena`](Self::sequence_blocks_arena) for a named
1278    /// contact and a named instant, rather than for whatever sample is being
1279    /// dispatched.
1280    ///
1281    /// The timer path needs both: nothing is being dispatched during a tick, so
1282    /// `current_sequence` would answer about the wrong contact (or about none),
1283    /// and `sequence_now` would answer with the timestamp of the last sample
1284    /// dispatched — which for a contact resting on a control is its own press.
1285    pub(super) fn sequence_blocks_arena_for(
1286        &self,
1287        pointer: crate::pointer::PointerId,
1288        id: WidgetId,
1289        now: crate::pointer::EventTime,
1290    ) -> bool {
1291        match self.pointers.get(pointer).and_then(|e| e.sequence.as_ref()) {
1292            Some(sequence) => Self::sequence_blocks_member(sequence, id, now),
1293            None => false,
1294        }
1295    }
1296
1297    /// The rule itself, shared by both doors above.
1298    fn sequence_blocks_member(
1299        sequence: &crate::gesture::PointerSequence,
1300        id: WidgetId,
1301        now: crate::pointer::EventTime,
1302    ) -> bool {
1303        use crate::gesture::MemberState;
1304
1305        let Some(member) = sequence.members().iter().find(|m| m.id == id) else {
1306            return false;
1307        };
1308        // A node that also claims a pan has its *own* drag recognizers gated
1309        // separately from its membership: the member goes on competing as a pan
1310        // while its self-drag waits out the deferral its `DragActivation` asked
1311        // for, and stays silenced for good once that self-drag is withdrawn —
1312        // which is why the clause is read in the `Won` arm too. A withdrawal
1313        // means the pan took the press, and a pan that owns the press owns the
1314        // node's recognizers with it. Inert for every member carrying no
1315        // self-drag, which is every member a mouse ever enrols.
1316        let own_drag_armed = member.own_drag_armed_at(now);
1317        match member.state {
1318            MemberState::Rejected => true,
1319            MemberState::Won => !own_drag_armed,
1320            _ => {
1321                if !own_drag_armed {
1322                    return true;
1323                }
1324                if let Some(winner) = sequence.winner() {
1325                    return winner != id;
1326                }
1327                // A hold freezes every peer: no one may win while a member is
1328                // still deciding.
1329                if sequence.is_held() && member.state != MemberState::Held {
1330                    return true;
1331                }
1332                // A member deferred by `DragActivation::AfterLongPress` cannot
1333                // win before its timer, and that has to hold on the ordinary
1334                // bubble too — otherwise the deferral would only bind the
1335                // arbitration's own walk.
1336                !member.is_eligible_at(now)
1337            }
1338        }
1339    }
1340
1341    /// A preview handler answered `Handled` on a press. The **root-first**
1342    /// preview pass is the first step of the decision procedure, so this claims
1343    /// the sequence outright.
1344    pub(super) fn note_preview_claim(&mut self, source: WidgetId) {
1345        use crate::gesture::MemberRole;
1346
1347        let claimed = self
1348            .with_sequence(|_, sequence| {
1349                if sequence.is_decided() {
1350                    return false;
1351                }
1352                sequence.enrol(source, MemberRole::RawPreview)
1353            })
1354            .unwrap_or(false);
1355        if claimed {
1356            self.decide_sequence(source);
1357        }
1358    }
1359
1360    /// The winner of `pointer`'s sequence, if one has been decided.
1361    pub fn sequence_winner(&self, pointer: crate::pointer::PointerId) -> Option<WidgetId> {
1362        self.pointers
1363            .get(pointer)
1364            .and_then(|e| e.sequence.as_ref())
1365            .and_then(|s| s.winner())
1366    }
1367
1368    /// Every competitor for `pointer`'s press, innermost first.
1369    ///
1370    /// The observable form of the cross-widget arbitration, and the successor
1371    /// to the old `armed_drag_observers()`: an app can assert that a press on a
1372    /// control inside a draggable container enrols no ancestor at all.
1373    pub fn sequence_members(
1374        &self,
1375        pointer: crate::pointer::PointerId,
1376    ) -> Vec<(
1377        WidgetId,
1378        crate::gesture::MemberRole,
1379        crate::gesture::MemberState,
1380    )> {
1381        self.pointers
1382            .get(pointer)
1383            .and_then(|e| e.sequence.as_ref())
1384            .map(|s| s.member_report())
1385            .unwrap_or_default()
1386    }
1387
1388    /// The [`TouchAction`] frozen for the pointer this dispatch is serving —
1389    /// what [`EventContext::touch_action`](crate::widget::EventContext::touch_action)
1390    /// reports.
1391    pub(crate) fn current_frozen_touch_action(&self) -> TouchAction {
1392        self.current_sequence()
1393            .map(|s| s.touch_action())
1394            .unwrap_or(TouchAction::AUTO)
1395    }
1396
1397    /// The [`TouchAction`] frozen for `pointer`'s press.
1398    pub fn sequence_touch_action(&self, pointer: crate::pointer::PointerId) -> TouchAction {
1399        self.pointers
1400            .get(pointer)
1401            .and_then(|e| e.sequence.as_ref())
1402            .map(|s| s.touch_action())
1403            .unwrap_or(TouchAction::AUTO)
1404    }
1405
1406    /// Feed one raw pointer event to `id`'s gesture arena set WITHOUT firing
1407    /// its `on_pointer_event` or taking the implicit capture (another node
1408    /// already holds it). Returns `true` if a gesture was recognized, in which
1409    /// case it is dispatched so the `on_drag` handler's `start_drag` runs and
1410    /// `active_drag` takes over.
1411    fn feed_member_arena(
1412        &mut self,
1413        id: WidgetId,
1414        event: &WidgetEvent,
1415        ops: &mut dyn crate::window::WindowOps,
1416    ) -> bool {
1417        let localized = self.localize_event(id, event);
1418        let event = localized.as_ref().unwrap_or(event);
1419        let cx = self.recognizer_context(id);
1420        let raw = match event {
1421            WidgetEvent::PointerDown {
1422                position,
1423                button,
1424                modifiers,
1425                ..
1426            } => crate::gesture::RawPointerEvent::Down {
1427                position: *position,
1428                button: *button,
1429                modifiers: *modifiers,
1430                pointer: cx.pointer,
1431                time: cx.now,
1432            },
1433            WidgetEvent::PointerMove { position, .. } => crate::gesture::RawPointerEvent::Move {
1434                position: *position,
1435                pointer: cx.pointer,
1436                time: cx.now,
1437            },
1438            WidgetEvent::PointerUp {
1439                position,
1440                button,
1441                modifiers,
1442                ..
1443            } => crate::gesture::RawPointerEvent::Up {
1444                position: *position,
1445                button: *button,
1446                modifiers: *modifiers,
1447                pointer: cx.pointer,
1448                time: cx.now,
1449            },
1450            _ => return false,
1451        };
1452        let mut ctx = self.make_event_context(&mut *ops);
1453        let WidgetTree { arena, .. } = self;
1454        let recognized = if let Some(node) = arena.get_mut(id) {
1455            if let Some(arena_ref) = node.handlers.gesture_arena.as_mut() {
1456                if let Some(gesture) = arena_ref.process(&raw, &cx) {
1457                    Self::dispatch_recognized_gesture(node, gesture, &mut ctx);
1458                    true
1459                } else {
1460                    false
1461                }
1462            } else {
1463                false
1464            }
1465        } else {
1466            false
1467        };
1468        self.collect_from_ctx(ctx, id);
1469        recognized
1470    }
1471
1472    /// The clock a newly promoted animation must be stamped with: the same one
1473    /// the scheduler will later be ticked against.
1474    ///
1475    /// The wall clock, unless [`advance_time`](Self::advance_time) has taken
1476    /// this tree onto its simulated one and not yet handed it back — see
1477    /// [`resume_real_time`](Self::resume_real_time), which is what returns the
1478    /// answer to the wall clock, rebasing the scheduler as it goes.
1479    ///
1480    /// Everything that reads a time on the animation axis has to read it here,
1481    /// promotion and tick alike, or the two drift apart and the drift *is* the
1482    /// elapsed time the animation is measured by. Promoting at
1483    /// `Instant::now()` while ticking at [`Self::sim_clock`] gave every
1484    /// animation a start in the scheduler's future and froze its progress
1485    /// completely, with no number of further ticks recovering it — a failure
1486    /// that reproduced as a function of machine load rather than of behaviour,
1487    /// green when the suite ran alone and red once the runner filled the cores
1488    /// and each test's wall-clock time stretched past the simulated time it was
1489    /// asking for. The overlay manager keeps its real and simulated timestamps
1490    /// apart for the same reason.
1491    pub(super) fn animation_clock(&self) -> std::time::Instant {
1492        if self.sim_time_frozen {
1493            self.sim_clock
1494        } else {
1495            std::time::Instant::now()
1496        }
1497    }
1498
1499    /// Advance time-driven gesture recognizers (currently only
1500    /// [`crate::gesture::LongPressRecognizer`]) across every widget that
1501    /// has a gesture arena. Must be called by the event loop on each
1502    /// wake-up; otherwise long-press will never fire during an idle hold.
1503    ///
1504    /// When a recognizer transitions to `Recognized`, the corresponding
1505    /// handler on the owning widget is invoked with a fresh
1506    /// [`EventContext`], and any commands / overlay requests it emits are
1507    /// collected through the normal post-event path.
1508    /// Release every hold that has stood for `profile.max_hold`, across every
1509    /// contact — the time-driven half of
1510    /// [`tick_sequence_timers`](Self::tick_sequence_timers), lifted out so the
1511    /// gesture tick can run it too.
1512    ///
1513    /// Two things separate it from its move-driven sibling and are why it is a
1514    /// distinct function rather than a call to that one.
1515    ///
1516    /// * **It reads the caller's `now`, not the sample's.** `sequence_now`
1517    ///   answers with the timestamp of the last event *dispatched*, which
1518    ///   during a tick is the press — so calling `tick_sequence_timers` from
1519    ///   here would expire holds against the instant they were taken and never
1520    ///   expire anything at all.
1521    /// * **It is not scoped to the current pointer.** The rest of the sequence
1522    ///   machinery serves the contact being dispatched; a tick serves the whole
1523    ///   tree, and two fingers each holding on their own node must both be
1524    ///   released.
1525    ///
1526    /// The other two rules in `tick_sequence_timers` — the deferred member's
1527    /// withdrawal and the tap family's revocation — stay behind, because both
1528    /// are decided by the [`TapBoundary`](crate::gesture::TapBoundary)
1529    /// against where the pointer now is. A contact that has not moved cannot
1530    /// have left the boundary, so running them here could only ever repeat the
1531    /// answer the last move already gave.
1532    pub(super) fn expire_sequence_holds(&mut self, now: crate::pointer::EventTime) {
1533        let Self {
1534            pointers,
1535            effective_theme,
1536            ..
1537        } = self;
1538        for entry in pointers.iter_mut() {
1539            let Some(sequence) = entry.sequence.as_mut() else {
1540                continue;
1541            };
1542            let profile = effective_theme.input.profile(sequence.pointer().kind);
1543            sequence.expire_holds(now, profile);
1544        }
1545    }
1546
1547    pub fn tick_gestures(&mut self, now: std::time::Instant) {
1548        let mut noop = crate::window::NoopWindowOps;
1549        self.tick_gestures_with_ops(now, &mut noop);
1550    }
1551
1552    /// App-facing variant of [`tick_gestures`](Self::tick_gestures)
1553    /// that accepts a real [`WindowOps`](crate::window::WindowOps)
1554    /// sink so gesture-recognized handlers can call the multi-window
1555    /// API synchronously.
1556    pub fn tick_gestures_with_ops(
1557        &mut self,
1558        now: std::time::Instant,
1559        ops: &mut dyn crate::window::WindowOps,
1560    ) {
1561        // Snapshot the gesture-owners set into the reusable scratch.
1562        // Previously this iterated every active widget; in practice
1563        // only a tiny fraction carry a gesture arena, so visiting the
1564        // rest was pure overhead.
1565        // `mem::take` lets the loop borrow `&mut self` for
1566        // `make_event_context` etc. without conflicting with the
1567        // scratch buffer; we put the storage back at the end.
1568        // The fling pump rides the same pass. It is an input deadline like a
1569        // long press, it is folded into the same `WaitUntil`
1570        // (`next_input_deadline`), and giving it its own call site would mean
1571        // every host had to learn a second one.
1572        self.tick_flings_with_ops(now, &mut *ops);
1573        // …and so does the press-feedback delay, for the same reason: it is an
1574        // input deadline folded into the same `WaitUntil`, and a finger resting
1575        // on a control produces no further samples to resolve it from.
1576        self.resolve_press_delays(self.event_time_for(now));
1577        // …and so does a standing hold's expiry, for the third time for the same
1578        // reason: a contact resting on a control produces no further samples,
1579        // and the framework's promise is that it stops trusting a holder after
1580        // `max_hold` — not that it stops trusting one after `max_hold` *and* a
1581        // move. See `expire_sequence_holds`.
1582        self.expire_sequence_holds(self.event_time_for(now));
1583        // …and so does the tree-owned long press, for the fourth time for the
1584        // same reason. It is not a recognizer: the affordances it reaches (a
1585        // context-menu factory the router walks up to, a tooltip on a node that
1586        // may be **disabled** and so has no arena at all) are the tree's, not a
1587        // widget's. See `super::touch_route`.
1588        self.resolve_touch_routes(self.event_time_for(now), &mut *ops);
1589
1590        let mut ids = std::mem::take(&mut self.active_ids_scratch);
1591        ids.clear();
1592        ids.extend(
1593            self.gesture_owners
1594                .iter()
1595                .copied()
1596                .filter(|id| self.arena.is_active(*id)),
1597        );
1598        let now = self.event_time_for(now);
1599        for &id in &ids {
1600            let cx = self.recognizer_context(id);
1601            let cx = crate::gesture::RecognizerContext { now, ..cx };
1602            let gestures = match self.arena.get_mut(id) {
1603                Some(node) => node
1604                    .handlers
1605                    .gesture_arena
1606                    .as_mut()
1607                    .map(|arena| arena.tick(&cx))
1608                    .unwrap_or_default(),
1609                None => Vec::new(),
1610            };
1611            if gestures.is_empty() {
1612                continue;
1613            }
1614
1615            // One entry per contact: two fingers holding on the same node both
1616            // long-press, and neither may be dropped.
1617            for (pointer, gesture) in gestures {
1618                // The arbitration binds the timer path exactly as it binds the
1619                // sample path: a member that has been rejected, or that a peer's
1620                // hold has frozen, does not get to deliver a gesture just
1621                // because its own timer came due. Asked per contact, since two
1622                // fingers on one node are two independent sequences.
1623                //
1624                // It comes out one step later than on the sample path, which
1625                // withholds the *feed* — a tick is not addressed to a member,
1626                // so the whole node's recognizers advance and the gesture is
1627                // then dropped rather than deferred. That is what `Rejected`
1628                // wants anyway; for the transient `Held` case it means a peer
1629                // silenced at the instant its timer ripened loses that gesture
1630                // rather than firing it late, and the hold that silenced it is
1631                // released in this same pass (`expire_sequence_holds`, above)
1632                // once it reaches `max_hold`.
1633                if self.sequence_blocks_arena_for(pointer, id, now) {
1634                    continue;
1635                }
1636                // One hold cannot mean two things. Where the hold is what arms
1637                // a grab — a reorderable row under a finger, whose drag member
1638                // was deferred to this very deadline, or one inside a node that
1639                // declared `LongPressRole::DragHandle` — the row's own long
1640                // press does not also fire.
1641                //
1642                // A mouse keeps its hold wherever the claim was *inferred*: it
1643                // enrols no pan competitor, so `DragActivation::Auto` is never
1644                // resolved to `AfterLongPress` on its sequence and nothing is
1645                // deferred by that route, and the `DragHandle` walk is gated on
1646                // a direct pointer because a mouse spends no hold arming a drag
1647                // it never asked for. A node that *declares*
1648                // `DragActivation::AfterLongPress` has asked: the declaration
1649                // passes through `resolve_activation` untouched, so the grab is
1650                // deferred to the hold for every pointer kind and that node's
1651                // own long press is spent under a mouse too. See
1652                // `long_press_is_a_grab` for the three doors.
1653                if matches!(gesture, crate::gesture::GestureEvent::LongPress(_))
1654                    && self.long_press_is_a_grab(pointer, id)
1655                {
1656                    continue;
1657                }
1658                // Install the contact this gesture belongs to for the length
1659                // of the dispatch. A hold is recognised here, by a deadline,
1660                // not by a sample — and `current_input` is saved-and-restored
1661                // around every dispatch (`run_one_dispatch`), so without this
1662                // it holds `InputSnapshot::default()` and every handler reached
1663                // from a hold is told it is serving **the mouse**, whatever the
1664                // device was.
1665                //
1666                // The snapshot is more than the device: it is the key
1667                // `make_event_context` builds the rest of the context from, so
1668                // every answer looked up by `current_pointer_id()` comes out
1669                // for the wrong pointer without it. What the context carries
1670                // in, and all of it: the device and the id the snapshot holds
1671                // outright (`EventContext::pointer_kind`, `pointer`), the
1672                // captor (`current_pointer_capture`), the frozen `TouchAction`
1673                // (`current_frozen_touch_action`, keyed through the contact's
1674                // sequence) and the press snapshot (`current_press_snapshot`).
1675                // What the context carries back out is a separate list, below.
1676                // The fling pump resolves its pointer from the table the same
1677                // way (`dispatch_chained_scroll`).
1678                let installed = self
1679                    .pointers
1680                    .get(pointer)
1681                    .map(|entry| entry.info)
1682                    .unwrap_or(self.current_input.pointer);
1683                let previous_input = std::mem::replace(
1684                    &mut self.current_input,
1685                    crate::pointer::InputSnapshot::for_recognized_gesture(installed),
1686                );
1687                let mut ctx = self.make_event_context(&mut *ops);
1688                if let Some(node) = self.arena.get_mut(id) {
1689                    Self::dispatch_recognized_gesture(node, gesture, &mut ctx);
1690                }
1691                // `collect_from_ctx` **after** the restore would be wrong:
1692                // two of the requests a handler can queue name no pointer and
1693                // are applied to whichever one `current_pointer_id()` answers
1694                // with at collection time — an unnamed
1695                // `capture_pointer()`/`release_pointer()`, and
1696                // `cancel_pointer_sequence()`. Collected after the restore,
1697                // a hold that captured would have captured the mouse and a
1698                // hold that cancelled would have cancelled it. The sample path
1699                // has the same order — `run_one_dispatch` restores only once
1700                // `dispatch_event_impl`, collection included, has returned.
1701                self.collect_from_ctx(ctx, id);
1702                self.current_input = previous_input;
1703            }
1704            self.arena.mark_needs_paint(id);
1705        }
1706        self.active_ids_scratch = ids;
1707    }
1708
1709    /// Read an `Instant` handed in by the event loop on this tree's input
1710    /// timeline.
1711    ///
1712    /// Three answers, and not one of them is unconditionally the plain
1713    /// subtraction from the shared epoch (see
1714    /// [`input_clock`](Self::input_clock)) that a single axis would suggest:
1715    /// two ignore the caller's instant outright, and the third subtracts and
1716    /// then adds back whatever was advanced before the axis was handed back.
1717    ///
1718    /// * **Time is simulated.** The argument is discarded: the tree has one
1719    ///   now, and it is not the caller's — an `Instant` handed in by a real
1720    ///   event loop is on an axis this tree has stopped following.
1721    /// * **Time is real, under an anchored clock.** The caller's instant is
1722    ///   honoured, as the distance from the shared epoch, *plus* whatever was
1723    ///   advanced before the axis was handed back — a subtraction and then an
1724    ///   addition, because the axis runs `sim_input_offset` ahead of the clock
1725    ///   the caller read.
1726    /// * **A clock with no wall-clock anchor** — a
1727    ///   [`ManualClock`](crate::pointer::clock::ManualClock) in a test — also
1728    ///   ignores the argument and answers with its own reading, which is the
1729    ///   whole point of installing one.
1730    pub(super) fn event_time_for(&self, now: std::time::Instant) -> crate::pointer::EventTime {
1731        match self.input_clock.epoch() {
1732            // While the axis is frozen the tree has one now, and it is not the
1733            // caller's: an `Instant` handed in by a real event loop is on an
1734            // axis this tree has stopped following for the length of the
1735            // advance.
1736            Some(_) if self.sim_input_origin.is_some() => self.input_now(),
1737            // Otherwise the caller's instant is honoured — two real events
1738            // milliseconds apart must not be stamped the same moment — shifted
1739            // by whatever was advanced before the axis was handed back.
1740            Some(epoch) => {
1741                crate::pointer::EventTime::from_duration(now.saturating_duration_since(epoch))
1742                    + self.sim_input_offset
1743            }
1744            None => self.input_now(),
1745        }
1746    }
1747
1748    /// Turn an input-timeline deadline back into an `Instant` for the event
1749    /// loop, which schedules in wall-clock terms.
1750    pub(super) fn instant_for(&self, time: crate::pointer::EventTime) -> std::time::Instant {
1751        match self.input_clock.epoch() {
1752            // Inverse of the frozen branch of `event_time_for`: a deadline on
1753            // the virtual axis is reported against the virtual clock, so what
1754            // comes back is comparable with `simulated_now()` and not with a
1755            // wall clock this tree is not following for the length of the
1756            // advance.
1757            Some(_) if self.sim_input_origin.is_some() => {
1758                self.sim_clock + time.saturating_since(self.input_now())
1759            }
1760            // Inverse of the offset branch. Subtracting what was advanced is
1761            // what keeps this in the future: the deadline was stamped on an
1762            // axis running `sim_input_offset` ahead of the clock the event loop
1763            // schedules against, and reporting it unshifted would hand back an
1764            // instant already past — a `WaitUntil` that can never ripen and a
1765            // loop that spins on it.
1766            Some(epoch) => epoch + time.as_duration().saturating_sub(self.sim_input_offset),
1767            // An unanchored clock has no wall-clock answer; the best available
1768            // one is "as far from now as it is from the clock's reading".
1769            None => std::time::Instant::now() + time.saturating_since(self.input_now()),
1770        }
1771    }
1772
1773    /// Earliest wall-clock deadline at which any active gesture arena
1774    /// needs [`WidgetTree::tick_gestures`] called — typically a pending
1775    /// long-press timeout. Returns `None` when no recognizer is waiting.
1776    pub fn next_gesture_deadline(&self) -> Option<std::time::Instant> {
1777        // Iterate just the widgets that actually carry a gesture arena.
1778        // `filter` for `is_active` skips dormant entries that may still
1779        // be in the set after a hide-without-detach.
1780        self.gesture_owners
1781            .iter()
1782            .copied()
1783            .filter(|id| self.arena.is_active(*id))
1784            .filter_map(|id| self.arena.get(id))
1785            .filter_map(|node| node.handlers.gesture_arena.as_ref())
1786            .filter_map(|arena| arena.next_deadline())
1787            .min()
1788            .map(|deadline| self.instant_for(deadline))
1789    }
1790
1791    /// The earliest instant at which a standing hold reaches its
1792    /// `max_hold` and [`expire_sequence_holds`](Self::expire_sequence_holds)
1793    /// has work.
1794    ///
1795    /// Folded into [`next_input_deadline`](Self::next_input_deadline) beside
1796    /// the gesture, fling and press-feedback terms. A deadline the tick can
1797    /// serve but nothing reports is a wake the event loop never takes, which
1798    /// leaves the hold standing exactly as long as it did before the tick knew
1799    /// how to release it.
1800    pub(super) fn next_sequence_hold_deadline(&self) -> Option<crate::pointer::EventTime> {
1801        self.pointers
1802            .iter()
1803            .filter_map(|entry| entry.sequence.as_ref())
1804            .filter_map(|sequence| {
1805                let profile = self.effective_theme.input.profile(sequence.pointer().kind);
1806                sequence.next_hold_deadline(profile)
1807            })
1808            .min()
1809    }
1810
1811    /// The [`TouchAction`] permitted for `target`: every node's own
1812    /// declaration from the root down to `target` (inclusive), intersected.
1813    /// An ancestor's `NONE` wins no matter what a descendant declares —
1814    /// intersection is absorbing at `NONE` (see
1815    /// `crate::pointer::touch_action`), so this needs no early exit to get
1816    /// that right; it just folds the whole chain.
1817    ///
1818    /// One of the two path folds the arbitration reads: `begin_sequence` asks
1819    /// it what a press may do, and `feed_pinch` asks it whether a subtree
1820    /// admits a two-contact pinch.
1821    pub(crate) fn effective_touch_action(&self, target: WidgetId) -> TouchAction {
1822        let mut chain = Vec::new();
1823        let mut current = Some(target);
1824        while let Some(id) = current {
1825            chain.push(id);
1826            current = self.arena.parent(id);
1827        }
1828        // `chain` is target..=root (innermost first); fold root-to-target so
1829        // the read matches the CSS `touch-action` model this mirrors — an
1830        // ancestor's declaration is applied before a descendant's narrows it
1831        // further. `intersect` is commutative and associative, so the fold
1832        // order can never change the *answer*, only which step "loses" reads
1833        // as the natural one.
1834        chain
1835            .iter()
1836            .rev()
1837            .map(|&id| {
1838                self.arena
1839                    .get(id)
1840                    .map(|n| n.touch_action)
1841                    .unwrap_or(TouchAction::AUTO)
1842            })
1843            .fold(TouchAction::AUTO, TouchAction::intersect)
1844    }
1845
1846    /// Every [`PanClaim`] from `target` up to the root, **innermost first**
1847    /// — the order a boundary pan chains along (a nested scrollable hits its
1848    /// edge and hands off to its container), so it is normative. A claimant
1849    /// is excluded entirely — never narrowed — when `allowed` forbids any
1850    /// axis it declares.
1851    ///
1852    /// The second of the two path folds the arbitration reads, and the chain
1853    /// a synthesised pan is delivered along — see `widget_tree::pan_arbiter`.
1854    pub(crate) fn pan_candidates(
1855        &self,
1856        target: WidgetId,
1857        allowed: TouchAction,
1858    ) -> Vec<(WidgetId, PanClaim)> {
1859        let mut result = Vec::new();
1860        let mut current = Some(target);
1861        while let Some(id) = current {
1862            if let Some(claim) = self.arena.get(id).and_then(|n| n.pan_claim) {
1863                let x_ok = !claim.axes.contains(Axis::X) || allowed.allows_pan_x();
1864                let y_ok = !claim.axes.contains(Axis::Y) || allowed.allows_pan_y();
1865                if x_ok && y_ok {
1866                    result.push((id, claim));
1867                }
1868            }
1869            current = self.arena.parent(id);
1870        }
1871        result
1872    }
1873}
1874
1875#[cfg(test)]
1876mod tests {
1877    use super::*;
1878    use crate::test_widgets::FillWidget;
1879    use crate::widget_builder::WidgetBuilder;
1880
1881    #[test]
1882    fn destroy_subtree_clears_dangling_pointer_capture() {
1883        use crate::event::{EventResponse, Modifiers, PointerButton};
1884        use crate::test_widgets::StackWidget;
1885
1886        let mut tree = WidgetTree::new();
1887        let child = tree.add(FillWidget::new().on_pointer_event(|event, ctx| {
1888            if matches!(event, WidgetEvent::PointerDown { .. }) {
1889                ctx.capture_pointer();
1890            }
1891            EventResponse::Ignored
1892        }));
1893        let parent = tree.add(StackWidget::new().child(child));
1894        tree.layout(SizeProposal::exact(100.0, 50.0));
1895
1896        // A press inside the child captures the pointer to it.
1897        tree.dispatch_event(WidgetEvent::pointer_down(
1898            Point::new(50.0, 25.0),
1899            PointerButton::Primary,
1900            Modifiers::NONE,
1901        ));
1902        assert_eq!(
1903            tree.pointer_captured_by(),
1904            Some(child),
1905            "PointerDown handler should have captured the pointer"
1906        );
1907
1908        // Tearing down the capturing subtree (e.g. mid-gesture rebuild) must
1909        // release the capture eagerly rather than leaving a dangling id that
1910        // swallows every later Move/Up until the next layout pass heals it.
1911        tree.destroy_subtree(parent);
1912        assert_eq!(
1913            tree.pointer_captured_by(),
1914            None,
1915            "destroy_subtree must clear a capture anchored at a destroyed widget"
1916        );
1917    }
1918}
1919
1920/// The two path folds `effective_touch_action` / `pan_candidates` declare
1921/// for the arbitration package (P08) — exercised here in isolation, apart
1922/// from the dispatch paths that now read them (`begin_sequence`,
1923/// `feed_pinch`, and the pan arbiter).
1924#[cfg(test)]
1925mod touch_action_tests {
1926    use super::*;
1927    use crate::pointer::touch_action::PanAxes;
1928    use crate::test_widgets::FillWidget;
1929    use crate::widget_builder::WidgetBuilder;
1930
1931    /// A 20-deep chain, root to target, where one mid-level node declares
1932    /// `PAN_Y` and another declares `PINCH_ZOOM`. Neither permission is
1933    /// shared by the other, so the intersection collapses to `NONE` — the
1934    /// clearest possible demonstration that the fold really intersects the
1935    /// *whole* chain rather than reading only the nearest declaration.
1936    #[test]
1937    fn effective_touch_action_intersects_the_whole_root_to_target_chain() {
1938        let mut tree = WidgetTree::new();
1939        let mut chain = vec![tree.add(FillWidget::new())]; // depth 0: the root
1940        for depth in 1..20usize {
1941            let parent = *chain.last().expect("root was pushed");
1942            let id = if depth == 5 {
1943                tree.add_child(parent, FillWidget::new().touch_action(TouchAction::PAN_Y))
1944            } else if depth == 12 {
1945                tree.add_child(
1946                    parent,
1947                    FillWidget::new().touch_action(TouchAction::PINCH_ZOOM),
1948                )
1949            } else {
1950                tree.add_child(parent, FillWidget::new())
1951            };
1952            chain.push(id);
1953        }
1954        assert_eq!(chain.len(), 20, "the path must be 20 nodes deep");
1955        let target = *chain.last().expect("chain is non-empty");
1956        tree.layout(SizeProposal::exact(50.0, 50.0));
1957
1958        assert_eq!(
1959            tree.effective_touch_action(target),
1960            TouchAction::NONE,
1961            "PAN_Y at depth 5 and PINCH_ZOOM at depth 12 share no permission"
1962        );
1963
1964        // Every node above depth 5 (inclusive) is untouched: the plain
1965        // `AUTO` prefix intersects down to exactly `PAN_Y`.
1966        assert_eq!(tree.effective_touch_action(chain[5]), TouchAction::PAN_Y);
1967    }
1968
1969    /// `pan_candidates` walks target-to-root (innermost first) and drops a
1970    /// claimant whose declared axes the allowed action forbids, rather than
1971    /// narrowing it.
1972    #[test]
1973    fn pan_candidates_orders_innermost_first_and_filters_by_allowed_axes() {
1974        let mut tree = WidgetTree::new();
1975        // root claims X; an unclaimed node in between; target (innermost)
1976        // claims Y.
1977        let root = tree.add(FillWidget::new().scroll_container(PanAxes::X));
1978        let mid = tree.add_child(root, FillWidget::new());
1979        let target = tree.add_child(mid, FillWidget::new().scroll_container(PanAxes::Y));
1980        tree.layout(SizeProposal::exact(50.0, 50.0));
1981
1982        let x_claim = PanClaim {
1983            axes: PanAxes::X,
1984            devices: teksilo_tokens::PointerKindMask::DIRECT,
1985            kinetic: true,
1986        };
1987        let y_claim = PanClaim {
1988            axes: PanAxes::Y,
1989            devices: teksilo_tokens::PointerKindMask::DIRECT,
1990            kinetic: true,
1991        };
1992
1993        // Both axes allowed: both claims survive, innermost (target) first.
1994        assert_eq!(
1995            tree.pan_candidates(target, TouchAction::PAN),
1996            vec![(target, y_claim), (root, x_claim)]
1997        );
1998
1999        // Only PAN_X allowed: target's Y-axis claim is forbidden and
2000        // excluded outright; root's X-axis claim still survives.
2001        assert_eq!(
2002            tree.pan_candidates(target, TouchAction::PAN_X),
2003            vec![(root, x_claim)]
2004        );
2005
2006        // Only PAN_Y allowed: the reverse — root's claim is excluded,
2007        // target's survives.
2008        assert_eq!(
2009            tree.pan_candidates(target, TouchAction::PAN_Y),
2010            vec![(target, y_claim)]
2011        );
2012    }
2013}
2014
2015/// The one-clock rule: the input timeline and the tree's simulated clock are
2016/// one axis, seeded from one epoch.
2017#[cfg(test)]
2018mod clock_tests {
2019    use super::*;
2020    use crate::pointer::EventTime;
2021    use crate::pointer::clock::ManualClock;
2022
2023    /// The whole point of taking the epoch as a parameter rather than
2024    /// capturing it: `EventTime::ZERO` and the tree's simulated clock name the
2025    /// *same* instant, so one `advance_time` moves gesture deadlines and
2026    /// animations against the same origin.
2027    ///
2028    /// If this ever fails, the two timelines have drifted apart and a test that
2029    /// advances one has silently stopped advancing the other.
2030    #[test]
2031    fn the_input_clock_shares_the_trees_epoch() {
2032        let tree = WidgetTree::new();
2033        assert_eq!(
2034            tree.input_clock().epoch(),
2035            Some(tree.simulated_now()),
2036            "the input clock must be anchored at the instant sim_clock starts from"
2037        );
2038    }
2039
2040    /// …and stays one axis as simulated time moves: the offset between the
2041    /// simulated clock and the epoch is exactly what was advanced.
2042    #[test]
2043    fn advancing_simulated_time_moves_along_the_input_axis() {
2044        let mut tree = WidgetTree::new();
2045        let epoch = tree
2046            .input_clock()
2047            .epoch()
2048            .expect("the default input clock is monotonic");
2049
2050        tree.advance_time(std::time::Duration::from_millis(400));
2051        assert_eq!(
2052            tree.simulated_now().duration_since(epoch),
2053            std::time::Duration::from_millis(400)
2054        );
2055
2056        tree.advance_time(std::time::Duration::from_millis(100));
2057        assert_eq!(
2058            tree.simulated_now().duration_since(epoch),
2059            std::time::Duration::from_millis(500)
2060        );
2061    }
2062
2063    /// The simulated input axis continues from where the wall clock left it,
2064    /// rather than restarting at the simulated clock's own offset.
2065    ///
2066    /// A stamp taken before the switch would otherwise land in the virtual
2067    /// *future*: `sim_clock` only moves when it is advanced, so on a tree that
2068    /// has been alive for 50 ms it still reads the epoch while every sample
2069    /// dispatched so far is stamped 50 ms. Every interval measured from one of
2070    /// those is then clamped to zero — a hold that can never elapse, a coast
2071    /// that never starts.
2072    #[test]
2073    fn the_simulated_input_axis_continues_from_the_wall_clock() {
2074        let mut tree = WidgetTree::new();
2075        // Time the tree spent on the wall clock before anything simulated it —
2076        // in a real suite this is however long the test took to get here.
2077        std::thread::sleep(std::time::Duration::from_millis(50));
2078        let stamped_before_the_switch = tree.input_now();
2079        assert!(
2080            stamped_before_the_switch >= EventTime::from_millis(50),
2081            "the default clock is the wall clock until told otherwise: {stamped_before_the_switch:?}"
2082        );
2083
2084        tree.advance_time(std::time::Duration::from_millis(20));
2085        let after_one = tree.input_now();
2086        assert!(
2087            after_one >= stamped_before_the_switch + std::time::Duration::from_millis(20),
2088            "the axis carries on from the reading it had, not from the epoch: \
2089             {stamped_before_the_switch:?} -> {after_one:?}"
2090        );
2091
2092        // …and from then on it moves by exactly what is advanced, and by
2093        // nothing else — however long this test itself takes.
2094        std::thread::sleep(std::time::Duration::from_millis(20));
2095        tree.advance_time(std::time::Duration::from_millis(30));
2096        assert_eq!(
2097            tree.input_now(),
2098            after_one + std::time::Duration::from_millis(30),
2099            "a simulated tree's input timeline answers to the clock alone"
2100        );
2101    }
2102
2103    /// A test can take the input timeline over entirely.
2104    #[test]
2105    fn a_manual_clock_replaces_the_default() {
2106        let mut tree = WidgetTree::new();
2107        let manual = std::rc::Rc::new(ManualClock::new(EventTime::from_millis(30)));
2108        tree.set_input_clock(manual.clone());
2109
2110        assert_eq!(tree.input_now(), EventTime::from_millis(30));
2111        manual.advance(std::time::Duration::from_millis(70));
2112        assert_eq!(tree.input_now(), EventTime::from_millis(100));
2113        // Reading does not move it — a manual clock is only moved by its owner.
2114        assert_eq!(tree.input_now(), EventTime::from_millis(100));
2115    }
2116
2117    /// The default clock actually reads the wall clock, so a real window's
2118    /// gestures advance without anyone ticking anything.
2119    #[test]
2120    fn the_default_clock_is_monotonic() {
2121        let tree = WidgetTree::new();
2122        let a = tree.input_now();
2123        let b = tree.input_now();
2124        assert!(b >= a);
2125    }
2126
2127    /// Handing the axis back never steps it backwards.
2128    ///
2129    /// The whole reason the hand-back is not just "drop the origin": a frozen
2130    /// axis that has been advanced reads *ahead* of the raw clock, and every
2131    /// stamp already issued sits at that reading. Going back to the raw clock
2132    /// would re-issue times that have already been handed out — a velocity
2133    /// tracker fitting a negative interval, a tap streak whose second tap is
2134    /// older than its first, a hold that un-elapses.
2135    #[test]
2136    fn handing_the_axis_back_never_steps_it_backwards() {
2137        let mut tree = WidgetTree::new();
2138        tree.advance_time(std::time::Duration::from_millis(500));
2139        let frozen = tree.input_now();
2140
2141        tree.resume_real_time();
2142        let resumed = tree.input_now();
2143
2144        assert!(
2145            resumed >= frozen,
2146            "the axis must carry the advance forward, not discard it: \
2147             {frozen:?} -> {resumed:?}"
2148        );
2149        // …and it keeps every bit of what was advanced, rather than trading it
2150        // for however little wall time the test itself took.
2151        assert!(
2152            resumed >= EventTime::from_millis(500),
2153            "500 ms was advanced and must still be on the axis: {resumed:?}"
2154        );
2155    }
2156
2157    /// After the hand-back, real events are stamped from the real clock again:
2158    /// two of them separated by real time are two distinct moments.
2159    ///
2160    /// This is the whole point of the hand-back. While the axis is frozen every
2161    /// dispatch reads one instant, which is exactly right for a test driving
2162    /// the clock itself and exactly wrong for a live window: a bridge that
2163    /// advanced the clock once would leave every subsequent human keystroke,
2164    /// tap and drag stamped the same moment, and no gesture decided by time
2165    /// could ever be recognized again.
2166    #[test]
2167    fn after_the_hand_back_real_events_get_distinct_and_later_times() {
2168        use crate::test_widgets::FillWidget;
2169        use crate::widget_builder::WidgetBuilder;
2170        use std::cell::RefCell;
2171        use std::rc::Rc;
2172
2173        let seen: Rc<RefCell<Vec<EventTime>>> = Rc::new(RefCell::new(Vec::new()));
2174        let log = seen.clone();
2175        let mut tree = WidgetTree::new();
2176        tree.add(FillWidget::new().on_pointer_event(move |_event, ctx| {
2177            log.borrow_mut().push(ctx.pointer().time);
2178            crate::event::EventResponse::Ignored
2179        }));
2180        tree.layout(SizeProposal::exact(100.0, 100.0));
2181
2182        tree.pointer_move(Point::new(10.0, 10.0));
2183        tree.advance_time(std::time::Duration::from_millis(200));
2184        tree.resume_real_time();
2185
2186        tree.pointer_move(Point::new(20.0, 20.0));
2187        std::thread::sleep(std::time::Duration::from_millis(5));
2188        tree.pointer_move(Point::new(30.0, 30.0));
2189
2190        let seen = seen.borrow();
2191        assert_eq!(seen.len(), 3, "three moves reached the widget: {seen:?}");
2192        assert!(
2193            seen[1] >= seen[0] + std::time::Duration::from_millis(200),
2194            "an event after the advance is at least the advance later: {seen:?}"
2195        );
2196        assert!(
2197            seen[2] > seen[1],
2198            "two real events 5 ms apart are two moments, not one: {seen:?}"
2199        );
2200    }
2201
2202    /// …and the next advance freezes it again.
2203    ///
2204    /// The hand-back is not a latch in the other direction: a bridge running a
2205    /// second operation must get the same determinism the first one did, and a
2206    /// test's helpers (which enter simulated mode on every sample) must keep
2207    /// stamping two un-advanced samples the same instant.
2208    #[test]
2209    fn the_freeze_comes_back_after_a_hand_back() {
2210        let mut tree = WidgetTree::new();
2211        tree.advance_time(std::time::Duration::from_millis(100));
2212        tree.resume_real_time();
2213
2214        tree.advance_time(std::time::Duration::from_millis(100));
2215        let a = tree.input_now();
2216        std::thread::sleep(std::time::Duration::from_millis(5));
2217        let b = tree.input_now();
2218        assert_eq!(a, b, "re-frozen: the wall clock stopped moving the axis");
2219    }
2220
2221    /// Every hand-back re-measures the offset against its own readings; none
2222    /// of them adds to what the last one measured.
2223    ///
2224    /// The live bridge hands the axis back after **every** operation, so this
2225    /// is its ordinary path rather than an edge case — and accumulating
2226    /// instead of assigning compounds: each cycle would carry the previous
2227    /// offset into the frozen reading *and* add the previous offset again, so
2228    /// the axis would run `2ⁿ − 1` advances ahead after `n` of them. Four
2229    /// 50 ms cycles is 200 ms of advance and would be reported as 750 ms, and
2230    /// every duration measured from a stamp taken before the run — a hold, a
2231    /// tap streak, a fling's velocity window — would be wrong by the
2232    /// difference.
2233    ///
2234    /// **This is the only guard on the offset's magnitude.** Its companion
2235    /// `a_deadline_armed_after_the_hand_back_is_in_the_future` is insensitive
2236    /// to it by construction — the offset cancels between `event_time_for` and
2237    /// `instant_for`, so that test holds for a wrong offset as readily as for a
2238    /// right one — and nothing else asserts a number. So the
2239    /// ceiling below is expressed **per cycle**: the allowance scales with the
2240    /// work done, so the error it admits per hand-back stays at
2241    /// `SLACK_PER_CYCLE` whatever `CYCLES` is. A single absolute ceiling
2242    /// instead divides by the cycle count — slack at a handful of cycles, and
2243    /// firing on the loop's own wall-clock noise at a hundred.
2244    #[test]
2245    fn repeated_hand_backs_re_measure_the_offset_rather_than_accumulating_it() {
2246        const CYCLES: u32 = 4;
2247        const PER_CYCLE: std::time::Duration = std::time::Duration::from_millis(50);
2248        // What one hand-back may cost beyond what it advanced: the wall clock
2249        // moves while the loop runs, and the loop's own work is not free.
2250        const SLACK_PER_CYCLE: std::time::Duration = std::time::Duration::from_millis(10);
2251        let advanced = PER_CYCLE * CYCLES;
2252
2253        let mut tree = WidgetTree::new();
2254        let before = tree.input_now();
2255        for _ in 0..CYCLES {
2256            tree.advance_time(PER_CYCLE);
2257            tree.resume_real_time();
2258        }
2259        let after = tree.input_now();
2260        let gained = after.saturating_since(before);
2261
2262        assert!(
2263            gained >= advanced,
2264            "every advance must still be on the axis: {gained:?} < {advanced:?}"
2265        );
2266        // The wall clock also moved while the loop ran, so the axis is allowed
2267        // to have gained a little more than was advanced — but only a little,
2268        // and the allowance is per hand-back rather than for the run.
2269        // Accumulating would put it at 750 ms, three and a half times over.
2270        assert!(
2271            gained <= advanced + SLACK_PER_CYCLE * CYCLES,
2272            "the axis gained {gained:?} for {advanced:?} of advancing over \
2273             {CYCLES} hand-backs — the offset is compounding across them"
2274        );
2275    }
2276
2277    /// An animation in flight when the tree is put on the simulated clock
2278    /// keeps the phase it had, and goes on progressing.
2279    ///
2280    /// The scheduler stores absolute instants, and the simulated clock reads
2281    /// the tree's epoch plus whatever has been advanced — on a live window,
2282    /// far behind the wall clock the animation was stamped against. Measuring
2283    /// it there without rebasing clamps its elapsed time to roughly zero and
2284    /// it never moves again, however many frames the operation advances.
2285    #[test]
2286    fn an_animation_in_flight_keeps_its_phase_when_time_is_taken_over() {
2287        use crate::signal::Signal;
2288        use crate::test_widgets::FillWidget;
2289        use std::time::Duration;
2290
2291        let mut tree = WidgetTree::new();
2292        let owner = tree.add(FillWidget::new());
2293        tree.layout(SizeProposal::exact(100.0, 100.0));
2294
2295        // Long enough that a loaded CI runner overshooting the sleep below by
2296        // a few hundred milliseconds — a macOS runner has been seen to take
2297        // 250 ms over a 100 ms sleep — cannot run it to completion before the
2298        // take-over, which would leave nothing for the advance to move.
2299        const DURATION: Duration = Duration::from_millis(4000);
2300
2301        let value = Signal::<f32>::new_animated(0.0);
2302        tree.register_animated_signal(&value, owner);
2303        value.animate_to(1.0, DURATION, teksilo_tokens::Easing::Linear);
2304
2305        // Promote and age it on the wall clock, exactly as a live window does.
2306        tree.layout(SizeProposal::exact(100.0, 100.0));
2307        std::thread::sleep(Duration::from_millis(100));
2308        tree.layout(SizeProposal::exact(100.0, 100.0));
2309        let on_the_wall_clock = value.get();
2310        // 100 ms of 4000 is 0.025; the sleep never undershoots, and the bound
2311        // above allows the runner nearly two seconds of overshoot.
2312        assert!(
2313            (0.02..0.5).contains(&on_the_wall_clock),
2314            "in flight after 100 ms of {DURATION:?}: {on_the_wall_clock}"
2315        );
2316
2317        // Now an automation operation takes time over and advances a further
2318        // 1000 ms. The animation must have moved on by exactly that share of
2319        // its duration — not stuck where the wall clock left it, and not
2320        // restarted from the simulated clock's own reading.
2321        tree.advance_time(Duration::from_millis(1000));
2322        let simulated = value.get();
2323        let moved = simulated - on_the_wall_clock;
2324        // 1000 ms of 4000 is 0.25. Whatever wall-clock time passed between the
2325        // reading above and the take-over is in there too, so the bound is
2326        // loose above — by 400 ms — and tight below.
2327        assert!(
2328            (0.245..0.35).contains(&moved),
2329            "the advance keeps the phase and adds its own 1000 ms of \
2330             {DURATION:?}: {on_the_wall_clock} -> {simulated}"
2331        );
2332    }
2333
2334    /// …and once time is handed back, the wall clock goes on driving it from
2335    /// where the advance left it — neither frozen nor snapped to its end.
2336    ///
2337    /// The two failures this rules out are the two halves of getting the axis
2338    /// wrong on a *live* attached window. Ticking at the simulated clock a
2339    /// live tree no longer advances freezes every animation outright. Ticking
2340    /// at the wall clock against a start stamped on the simulated one hands
2341    /// the animation an elapsed time of the tree's whole age and completes it
2342    /// on the first real frame.
2343    #[test]
2344    fn an_animation_goes_on_progressing_after_the_hand_back() {
2345        use crate::signal::Signal;
2346        use crate::test_widgets::FillWidget;
2347        use std::time::Duration;
2348
2349        let mut tree = WidgetTree::new();
2350        let owner = tree.add(FillWidget::new());
2351        tree.layout(SizeProposal::exact(100.0, 100.0));
2352
2353        // The tree spends real time alive before anything simulates it, and
2354        // more of it than will be advanced. That is the live condition, and it
2355        // is what makes the *second* assertion below discriminating: with the
2356        // wall clock ahead of the simulated one, an un-rebased hand-back hands
2357        // the animation an elapsed time longer than its whole duration.
2358        std::thread::sleep(Duration::from_millis(300));
2359
2360        let value = Signal::<f32>::new_animated(0.0);
2361        tree.register_animated_signal(&value, owner);
2362        // 2 s rather than something short: the 100 ms slept after the
2363        // hand-back is a floor, not a figure, and a loaded runner has
2364        // overshot it by 150 ms — the "not snapped to the end" bound below
2365        // must hold through that.
2366        value.animate_to(
2367            1.0,
2368            Duration::from_millis(2000),
2369            teksilo_tokens::Easing::Linear,
2370        );
2371
2372        // The operation promotes it and advances it a twentieth of the way.
2373        tree.advance_time(Duration::from_millis(100));
2374        let at_hand_back = value.get();
2375        assert!(
2376            (0.04..0.06).contains(&at_hand_back),
2377            "a twentieth through after 100 ms of 2000: {at_hand_back}"
2378        );
2379
2380        // The operation ends and the window goes back to painting frames.
2381        tree.resume_real_time();
2382        std::thread::sleep(Duration::from_millis(100));
2383        tree.layout(SizeProposal::exact(100.0, 100.0));
2384
2385        let after = value.get();
2386        // At least 100 ms of 2000 (0.05) moved it; the sleep only overshoots.
2387        assert!(
2388            after > at_hand_back + 0.045,
2389            "frozen: 100 ms of real time moved it from {at_hand_back} to {after}"
2390        );
2391        assert!(
2392            after < 0.95,
2393            "snapped to the end: 100 ms of 2000 took it from {at_hand_back} to {after}"
2394        );
2395    }
2396
2397    /// A `max_duration` cap measures the animation's own age across the
2398    /// hand-back, not the tree's.
2399    ///
2400    /// `started_at` is the only stored instant the cap reads, and until this
2401    /// test nothing asserted that the rebase shifts it: no production caller
2402    /// sets `max_duration` at all, so the branch is entered only from the
2403    /// public
2404    /// [`Signal::try_animate_with_options`](crate::signal::Signal::try_animate_with_options)
2405    /// and from the scheduler's own unit tests, which never change axis.
2406    /// Left behind on the abandoned axis, `started_at` makes the cap measure
2407    /// the tree's whole wall-clock age instead of the animation's own elapsed
2408    /// time, and the first real frame after the hand-back retires the
2409    /// animation outright — the same snap the rebase exists to prevent,
2410    /// arriving through a different door.
2411    ///
2412    /// The cap is deliberately smaller than the tree's age at the final layout
2413    /// and larger than the animation's own elapsed time there, so the two ways
2414    /// of measuring it disagree about whether it has been reached.
2415    #[test]
2416    fn a_capped_animation_survives_the_hand_back() {
2417        use crate::animation::AnimationRequest;
2418        use crate::signal::Signal;
2419        use crate::test_widgets::FillWidget;
2420        use std::time::Duration;
2421
2422        // The animation lives 200 ms before the final reading — 100 simulated,
2423        // 100 real — and the tree at least 600 ms. The cap sits between the
2424        // two with room on both sides: a loaded runner overshoots a sleep by
2425        // 100 ms or more, and every overshoot ages the tree further but the
2426        // animation only through the real half.
2427        const CAP: Duration = Duration::from_millis(400);
2428        const DURATION: Duration = Duration::from_millis(2000);
2429
2430        let mut tree = WidgetTree::new();
2431        let owner = tree.add(FillWidget::new());
2432        tree.layout(SizeProposal::exact(100.0, 100.0));
2433
2434        // Age the tree past the cap before the animation is armed at all.
2435        std::thread::sleep(Duration::from_millis(500));
2436
2437        let value = Signal::<f32>::new_animated(0.0);
2438        tree.register_animated_signal(&value, owner);
2439        value
2440            .try_animate_with_options(AnimationRequest {
2441                target: 1.0,
2442                duration: DURATION,
2443                easing: teksilo_tokens::Easing::Linear,
2444                max_duration: Some(CAP),
2445                ..AnimationRequest::default()
2446            })
2447            .expect("an animated signal accepts a request");
2448
2449        // 100 ms simulated, then 100 ms real: 200 ms of the animation's own
2450        // life, against a tree already older than the cap.
2451        tree.advance_time(Duration::from_millis(100));
2452        let at_hand_back = value.get();
2453        tree.resume_real_time();
2454        std::thread::sleep(Duration::from_millis(100));
2455        tree.layout(SizeProposal::exact(100.0, 100.0));
2456
2457        let after = value.get();
2458        assert!(
2459            tree.has_active_animations(),
2460            "a {CAP:?} cap retired a {DURATION:?} animation 200 ms in: \
2461             {at_hand_back} -> {after}"
2462        );
2463        assert!(
2464            after > at_hand_back,
2465            "the animation must go on progressing: {at_hand_back} -> {after}"
2466        );
2467    }
2468
2469    /// An animation paused across a hand-back resumes from where it was
2470    /// paused, rather than being driven backwards by the gap between the axes.
2471    ///
2472    /// The pause mark is the scheduler's one instant that is not per-animation,
2473    /// and until this test nothing asserted that the rebase shifts it: on
2474    /// reactivate the scheduler moves each `start_time` forward by
2475    /// `now - paused_at`, so a mark left behind on the abandoned axis measures
2476    /// the whole gap between the axes and puts the start ahead of the reading
2477    /// that follows it — the animation's elapsed time collapses, and it
2478    /// replays from near zero once the wall clock reaches the new start.
2479    ///
2480    /// The wall clock is deliberately left further ahead of the simulated one
2481    /// than the real time that elapses after the hand-back, which is exactly
2482    /// the condition under which the collapse leaves the animation *behind*
2483    /// where it was paused rather than merely slowed.
2484    #[test]
2485    fn an_animation_paused_across_the_hand_back_resumes_forwards() {
2486        use crate::signal::Signal;
2487        use crate::test_widgets::FillWidget;
2488        use std::time::Duration;
2489
2490        let mut tree = WidgetTree::new();
2491        let owner = tree.add(FillWidget::new());
2492        tree.layout(SizeProposal::exact(100.0, 100.0));
2493        std::thread::sleep(Duration::from_millis(300));
2494
2495        let value = Signal::<f32>::new_animated(0.0);
2496        tree.register_animated_signal(&value, owner);
2497        value.animate_to(
2498            1.0,
2499            Duration::from_millis(1000),
2500            teksilo_tokens::Easing::Linear,
2501        );
2502
2503        tree.advance_time(Duration::from_millis(100));
2504        let at_pause = value.get();
2505        assert!(
2506            (0.05..0.2).contains(&at_pause),
2507            "a tenth through after 100 ms of 1000: {at_pause}"
2508        );
2509
2510        // The window loses focus while the operation still owns the clock, and
2511        // regains it after the hand-back — the ordering that makes the pause
2512        // mark and the reading it is subtracted from land on different axes.
2513        tree.set_window_active(false);
2514        tree.resume_real_time();
2515        tree.set_window_active(true);
2516
2517        std::thread::sleep(Duration::from_millis(150));
2518        tree.layout(SizeProposal::exact(100.0, 100.0));
2519
2520        let after = value.get();
2521        assert!(
2522            after > at_pause,
2523            "frozen or driven backwards across a paused hand-back: \
2524             {at_pause} -> {after}"
2525        );
2526    }
2527
2528    /// …and the same, with the gap between the two axes the other way round:
2529    /// the pause mark is stamped on the axis the scheduler is measured
2530    /// against, not on the wall clock.
2531    ///
2532    /// The twin of the test above, and it cannot be merged with it. Which of
2533    /// the two mistakes is observable depends on the *sign* of the gap at the
2534    /// moment of the pause: a mark the rebase left behind only yields a
2535    /// spurious offset while the wall clock leads, and a mark taken from the
2536    /// wall clock instead of the animation clock only survives the
2537    /// subtraction — rather than flooring at zero — while the simulated clock
2538    /// leads. Each test rules out the sign the other needs, so each covers one
2539    /// mistake.
2540    ///
2541    /// Here the simulated clock is advanced past a tree milliseconds old, so
2542    /// it leads — and a wall-clock mark, shifted by the hand-back's rebase
2543    /// like the animation-axis instant it is not, comes out a whole advance
2544    /// early and is subtracted from the reading on reactivate as if the window
2545    /// had been dark for that long.
2546    #[test]
2547    fn a_pause_mark_is_stamped_on_the_animation_axis() {
2548        use crate::signal::Signal;
2549        use crate::test_widgets::FillWidget;
2550        use std::time::Duration;
2551
2552        let mut tree = WidgetTree::new();
2553        let owner = tree.add(FillWidget::new());
2554        tree.layout(SizeProposal::exact(100.0, 100.0));
2555
2556        let value = Signal::<f32>::new_animated(0.0);
2557        tree.register_animated_signal(&value, owner);
2558        value.animate_to(
2559            1.0,
2560            Duration::from_millis(5000),
2561            teksilo_tokens::Easing::Linear,
2562        );
2563
2564        // A second of simulated time on a tree milliseconds old: the advance,
2565        // not a sleep, is what separates the axes, and it separates them the
2566        // other way.
2567        tree.advance_time(Duration::from_millis(1000));
2568        let at_pause = value.get();
2569        assert!(
2570            (0.15..0.25).contains(&at_pause),
2571            "a fifth through after 1000 ms of 5000: {at_pause}"
2572        );
2573
2574        tree.set_window_active(false);
2575        tree.resume_real_time();
2576        tree.set_window_active(true);
2577
2578        std::thread::sleep(Duration::from_millis(150));
2579        tree.layout(SizeProposal::exact(100.0, 100.0));
2580
2581        let after = value.get();
2582        assert!(
2583            after > at_pause,
2584            "the deactivation cost the animation its phase: {at_pause} -> {after}"
2585        );
2586    }
2587
2588    /// A gesture the **timer** recognised is dispatched under its own contact.
2589    ///
2590    /// The whole class of defect this pins: a hold is not a sample, so nothing
2591    /// on the sample path installs a snapshot for it, and `current_input` is
2592    /// saved-and-restored around every dispatch — so a handler reached from a
2593    /// hold used to be told, unconditionally, that it was serving the mouse.
2594    /// It was measured that way (a probe on a real `long_press_at(Touch, ..)`
2595    /// printed `Mouse`), and it cost the first host of the touch-text contract
2596    /// a duplicate guard: `TouchSelection::on_long_press` refused every finger.
2597    ///
2598    /// This asserts the whole of what the context carries **in**: the device,
2599    /// the id, the captor, the frozen `TouchAction` and the press snapshot.
2600    /// What a handler asks the tree *for* from inside a hold — a capture, a
2601    /// cancel — travels the other way and is asserted by
2602    /// `a_hold_captures_and_cancels_the_contact_that_held`.
2603    ///
2604    /// The mouse half is not decoration: it is what proves the fix installs the
2605    /// *holding contact* rather than hard-coding a finger.
2606    #[test]
2607    fn a_hold_is_dispatched_under_the_contact_that_held() {
2608        use crate::TouchAction;
2609        use crate::test_widgets::FillWidget;
2610        use crate::widget_builder::WidgetBuilder;
2611
2612        /// Every answer the context is built from the installed snapshot.
2613        #[derive(Debug, Clone, Copy)]
2614        struct Answers {
2615            kind: teksilo_tokens::PointerKind,
2616            id: crate::pointer::PointerId,
2617            captor: Option<WidgetId>,
2618            touch_action: TouchAction,
2619            press_inside: bool,
2620        }
2621
2622        for kind in [
2623            teksilo_tokens::PointerKind::Touch,
2624            teksilo_tokens::PointerKind::Mouse,
2625        ] {
2626            let seen: std::rc::Rc<std::cell::Cell<Option<Answers>>> = Default::default();
2627            let mut tree = WidgetTree::new();
2628            let held_by = {
2629                let seen = seen.clone();
2630                tree.add(
2631                    // A declared, non-`AUTO` action so the frozen value is
2632                    // distinguishable from the neutral one a pointer with no
2633                    // sequence answers with.
2634                    FillWidget::new()
2635                        .touch_action(TouchAction::PAN_Y)
2636                        .on_long_press(move |_e, ctx| {
2637                            seen.set(Some(Answers {
2638                                kind: ctx.pointer_kind(),
2639                                id: ctx.pointer().id,
2640                                // Read off the field rather than through
2641                                // `owns_pointer()`, which also needs a
2642                                // `dispatch_node` — and a timer dispatch,
2643                                // addressed to a node rather than walking to
2644                                // one, sets none.
2645                                captor: ctx.pointer_captor,
2646                                touch_action: ctx.touch_action(),
2647                                press_inside: ctx.press_is_inside(),
2648                            }));
2649                        }),
2650                )
2651            };
2652            tree.layout(SizeProposal::exact(100.0, 100.0));
2653
2654            let held = tree.long_press_at(kind, Point::new(50.0, 50.0));
2655            let seen = seen.get().expect("the hold was dispatched");
2656
2657            assert_eq!(
2658                seen.kind, kind,
2659                "a {kind:?} hold was dispatched as {:?}",
2660                seen.kind
2661            );
2662            assert_eq!(
2663                seen.id, held,
2664                "a hold must carry the identity of the contact that held"
2665            );
2666            assert_eq!(
2667                seen.captor,
2668                Some(held_by),
2669                "the captor is looked up by the dispatched pointer, and the \
2670                 holding contact's is the node whose arena took its press"
2671            );
2672            assert_eq!(
2673                seen.touch_action,
2674                TouchAction::PAN_Y,
2675                "the frozen action is read off the dispatched pointer's \
2676                 sequence, so a hold under the wrong pointer reads the \
2677                 neutral {:?} of a pointer that has none",
2678                TouchAction::AUTO
2679            );
2680            assert!(
2681                seen.press_inside,
2682                "the press snapshot is keyed by the dispatched pointer, and \
2683                 the contact that held is holding a press"
2684            );
2685        }
2686    }
2687
2688    /// What a hold handler asks the tree **for** is applied to the contact that
2689    /// held.
2690    ///
2691    /// The other half of
2692    /// `a_hold_is_dispatched_under_the_contact_that_held`: that one asserts
2693    /// what the context is built with, this one what the context is collected
2694    /// into. Two requests carry no pointer of their own
2695    /// and are resolved against `current_pointer_id()` at collection —
2696    /// `capture_pointer()` and `cancel_pointer_sequence()` — so collecting
2697    /// after `current_input` is restored, rather than before, silently
2698    /// addresses both to the mouse.
2699    ///
2700    /// The mouse is made live in both arms and is *not* the contact under test,
2701    /// so a misrouted request lands somewhere the assertions can see rather
2702    /// than on a pointer the table does not hold.
2703    #[test]
2704    fn a_hold_captures_and_cancels_the_contact_that_held() {
2705        use crate::pointer::{CancelReason, PointerId};
2706        use crate::test_widgets::FillWidget;
2707        use crate::widget_builder::WidgetBuilder;
2708
2709        // The capture the handler takes rides on the contact, and the mouse —
2710        // live, hovering, holding nothing — is left alone. The contact's own
2711        // entry is already captured by this node (the arena takes it implicitly
2712        // at the press), so the mouse half is what a misroute shows up in.
2713        {
2714            let mut tree = WidgetTree::new();
2715            let node = tree.add(FillWidget::new().on_long_press(|_e, ctx| {
2716                ctx.capture_pointer();
2717            }));
2718            tree.layout(SizeProposal::exact(100.0, 100.0));
2719            tree.pointer_move(Point::new(10.0, 10.0));
2720
2721            let contact = hold_a_finger(&mut tree, Point::new(50.0, 50.0));
2722
2723            assert_eq!(
2724                tree.captured_by(contact),
2725                Some(node),
2726                "a capture taken from a hold belongs to the contact that held"
2727            );
2728            assert_eq!(
2729                tree.captured_by(PointerId::MOUSE),
2730                None,
2731                "the mouse was not the thing holding, and must not have been \
2732                 captured on its behalf"
2733            );
2734        }
2735
2736        // The cancel the handler raises revokes the contact, and only it. The
2737        // finger's entry is gone (a contact that is taken away ceases to exist);
2738        // the mouse's press-less entry is untouched.
2739        {
2740            let mut tree = WidgetTree::new();
2741            tree.add(FillWidget::new().on_long_press(|_e, ctx| {
2742                ctx.cancel_pointer_sequence(CancelReason::WidgetDestroyed);
2743            }));
2744            tree.layout(SizeProposal::exact(100.0, 100.0));
2745            tree.pointer_move(Point::new(10.0, 10.0));
2746
2747            let contact = hold_a_finger(&mut tree, Point::new(50.0, 50.0));
2748
2749            assert!(
2750                !tree.live_pointers().any(|p| p.id == contact),
2751                "a cancel raised from a hold revokes the contact that held"
2752            );
2753            assert!(
2754                tree.live_pointers().any(|p| p.id == PointerId::MOUSE),
2755                "and revokes nothing else"
2756            );
2757        }
2758    }
2759
2760    /// Press one finger at `at` and let its hold ripen, without releasing it.
2761    ///
2762    /// [`long_press_at`](WidgetTree::long_press_at) lifts the contact, and a
2763    /// lift takes the capture back and ends the entry — so what the hold's own
2764    /// handler did to the pointer table is only observable before it.
2765    fn hold_a_finger(tree: &mut WidgetTree, at: Point) -> crate::pointer::PointerId {
2766        let hold = tree
2767            .effective_theme
2768            .input
2769            .profile(teksilo_tokens::PointerKind::Touch)
2770            .long_press;
2771        let contact = tree.new_contact();
2772        tree.touch_down(contact, at);
2773        tree.advance_input_time(hold);
2774        contact
2775    }
2776
2777    /// A deadline armed after the hand-back is reported to the event loop as a
2778    /// *future* instant.
2779    ///
2780    /// `instant_for` is what the winit loop turns into
2781    /// `ControlFlow::WaitUntil`. A deadline reported in the past is not a
2782    /// harmless rounding error: the loop wakes immediately, finds nothing
2783    /// ripe, re-derives the same past instant and spins at full CPU on a
2784    /// deadline that can never arrive.
2785    ///
2786    /// The advance is deliberately a large fraction of the hold, so that
2787    /// shifting by it once too often or once too few — the two ways
2788    /// `instant_for` can be wrong — moves the answer by far more than the
2789    /// tolerance below. Reported *early* is the spinning loop above; reported
2790    /// *late* is a long press the user waits an extra advance for.
2791    ///
2792    /// What this test does **not** cover is the offset's magnitude: it is
2793    /// subtracted here by exactly the amount `event_time_for` added, so the two
2794    /// cancel and the assertions below hold for a wrong offset as readily as
2795    /// for a right one. That number is guarded only by
2796    /// `repeated_hand_backs_re_measure_the_offset_rather_than_accumulating_it`.
2797    #[test]
2798    fn a_deadline_armed_after_the_hand_back_is_in_the_future() {
2799        use crate::test_widgets::FillWidget;
2800        use crate::widget_builder::WidgetBuilder;
2801
2802        // The tree spends real time alive before anything simulates it — which
2803        // on a live app is every second since launch, and is what makes a
2804        // deadline reported against the simulated clock land in the past.
2805        let mut tree = WidgetTree::new();
2806        tree.add(FillWidget::new().on_long_press(|_e, _c| {}));
2807        tree.layout(SizeProposal::exact(100.0, 100.0));
2808        std::thread::sleep(std::time::Duration::from_millis(60));
2809
2810        let advanced = std::time::Duration::from_millis(200);
2811        tree.advance_time(advanced);
2812        tree.resume_real_time();
2813
2814        tree.pointer_down_button(Point::new(50.0, 50.0), PointerButton::Primary);
2815        let hold = tree
2816            .theme()
2817            .input
2818            .profile(teksilo_tokens::PointerKind::Mouse)
2819            .long_press;
2820        let slack = std::time::Duration::from_millis(50);
2821        // The two assertions below only mean something while the advance
2822        // dominates the tolerance. Stated here so a later change to either
2823        // constant fails loudly instead of quietly re-opening the gap a 10 ms
2824        // advance and a 30 ms tolerance left.
2825        assert!(
2826            slack * 4 <= advanced && advanced * 4 >= hold,
2827            "the tolerance must be a fraction of the advance, and the advance a \
2828             large fraction of the hold: slack {slack:?}, advanced {advanced:?}, \
2829             hold {hold:?}"
2830        );
2831        let deadline = tree
2832            .next_timer_deadline()
2833            .expect("a held press has a long-press deadline");
2834        let wait = deadline.saturating_duration_since(std::time::Instant::now());
2835
2836        assert!(
2837            wait > std::time::Duration::ZERO,
2838            "the loop must be given something it can wait for"
2839        );
2840        // And it is the hold away — not the hold minus what was advanced
2841        // (subtracted a second time, the spinning loop), and not the hold plus
2842        // it (never subtracted at all). The tolerance is a quarter of the
2843        // advance, so neither can hide inside it.
2844        assert!(
2845            wait <= hold,
2846            "wake in ~{hold:?} after a {advanced:?} advance, got {wait:?} — reported late"
2847        );
2848        assert!(
2849            wait + slack >= hold,
2850            "wake in ~{hold:?} after a {advanced:?} advance, got {wait:?} — reported early"
2851        );
2852        tree.pointer_up_button(Point::new(50.0, 50.0), PointerButton::Primary);
2853    }
2854}
2855
2856/// The per-pointer table replacing the tree's singular pointer state: two
2857/// contacts hold two captures, hover belongs to the hover owner alone, the
2858/// contact cap is enforced at the door, and a nested dispatch waits its turn.
2859#[cfg(test)]
2860mod pointer_table_tests {
2861    use super::*;
2862    use crate::event::{EventResponse, Modifiers, PointerButton};
2863    use crate::pointer::{
2864        BackendDeviceKey, EventTime, PointerId, PointerIdAllocator, PointerInfo, PointerPhase,
2865        PointerSample,
2866    };
2867    use crate::test_widgets::FillWidget;
2868    use crate::widget_builder::WidgetBuilder;
2869    use std::cell::RefCell;
2870    use std::rc::Rc;
2871
2872    /// A fresh contact identity. Minted through the real allocator so it is
2873    /// monotonic and distinct from [`PointerId::MOUSE`].
2874    fn contact_id(raw: u64) -> PointerId {
2875        let alloc = PointerIdAllocator::global();
2876        let device = BackendDeviceKey::new(0xC0FFEE);
2877        let id = alloc.begin(device, raw);
2878        alloc.end(device, raw);
2879        id
2880    }
2881
2882    fn contact(id: PointerId, phase: PointerPhase, at: Point) -> PointerSample {
2883        PointerSample {
2884            pointer: PointerInfo::touch(id, EventTime::ZERO),
2885            phase,
2886            position: at,
2887            button: None,
2888            modifiers: Modifiers::NONE,
2889            coalesced: Vec::new(),
2890        }
2891    }
2892
2893    /// A widget that captures the pointer on press and holds it. The shape of
2894    /// every real drag handle (a slider knob, a splitter divider).
2895    fn capturing() -> impl crate::widget::Widget + 'static {
2896        FillWidget::new().on_pointer_event(|event, ctx| {
2897            if matches!(event, WidgetEvent::PointerDown { .. }) {
2898                ctx.capture_pointer();
2899            }
2900            EventResponse::Ignored
2901        })
2902    }
2903
2904    /// Two contacts on two widgets hold **independent** captures, and one
2905    /// lifting leaves the other's alone. With a single `pointer_captured_by`
2906    /// the second press overwrote the first, and the first finger's stream
2907    /// silently moved to the second widget.
2908    #[test]
2909    fn two_contacts_hold_independent_captures() {
2910        let mut tree = WidgetTree::new();
2911        let a = tree.add(capturing());
2912        let b = tree.add(capturing());
2913        let _root = tree.add(SideBySide { a, b });
2914        tree.layout(SizeProposal::exact(100.0, 100.0));
2915
2916        let first = contact_id(1);
2917        let second = contact_id(2);
2918        tree.dispatch_pointer(contact(first, PointerPhase::Down, Point::new(25.0, 50.0)));
2919        tree.dispatch_pointer(contact(second, PointerPhase::Down, Point::new(75.0, 50.0)));
2920
2921        assert_eq!(tree.captured_by(first), Some(a));
2922        assert_eq!(tree.captured_by(second), Some(b));
2923
2924        tree.dispatch_pointer(contact(first, PointerPhase::Up, Point::new(25.0, 50.0)));
2925        assert_eq!(tree.captured_by(first), None, "the lifted contact is gone");
2926        assert_eq!(
2927            tree.captured_by(second),
2928            Some(b),
2929            "one contact lifting must not release the other's capture"
2930        );
2931    }
2932
2933    /// A finger arriving while the mouse hovers must not touch hover at all —
2934    /// not the id, not the signal, not the `on_hover` handlers behind it.
2935    #[test]
2936    fn a_second_contact_never_churns_the_hover_signal() {
2937        let mut tree = WidgetTree::new();
2938        let a = tree.add(FillWidget::new());
2939        let b = tree.add(FillWidget::new());
2940        let _root = tree.add(SideBySide { a, b });
2941        tree.layout(SizeProposal::exact(100.0, 100.0));
2942
2943        tree.dispatch_event(WidgetEvent::pointer_move(Point::new(25.0, 50.0)));
2944        assert_eq!(tree.hovered(), Some(a));
2945
2946        let churn = Rc::new(std::cell::Cell::new(0usize));
2947        let observer = {
2948            let churn = churn.clone();
2949            tree.hovered_signal()
2950                .observe(move |_| churn.set(churn.get() + 1))
2951        };
2952
2953        let finger = contact_id(3);
2954        tree.dispatch_pointer(contact(finger, PointerPhase::Down, Point::new(75.0, 50.0)));
2955        tree.dispatch_pointer(contact(finger, PointerPhase::Move, Point::new(80.0, 50.0)));
2956        tree.dispatch_pointer(contact(finger, PointerPhase::Up, Point::new(80.0, 50.0)));
2957
2958        assert_eq!(
2959            tree.hovered(),
2960            Some(a),
2961            "the mouse is still hovering where it was"
2962        );
2963        assert_eq!(churn.get(), 0, "a contact must not write the hover signal");
2964        drop(observer);
2965    }
2966
2967    /// …and the contact is never the hover owner, so it has no hover of its
2968    /// own to report either.
2969    #[test]
2970    fn a_contact_is_never_the_hover_owner() {
2971        let mut tree = WidgetTree::new();
2972        let target = tree.add(FillWidget::new());
2973        tree.layout(SizeProposal::exact(100.0, 100.0));
2974
2975        let finger = contact_id(4);
2976        tree.dispatch_pointer(contact(finger, PointerPhase::Down, Point::new(50.0, 50.0)));
2977        tree.dispatch_pointer(contact(finger, PointerPhase::Move, Point::new(52.0, 50.0)));
2978
2979        assert_eq!(tree.hover_owner(), None, "a finger cannot own hover");
2980        assert_eq!(tree.hovered(), None);
2981        assert_eq!(tree.hovered_for(finger), None);
2982        assert_eq!(
2983            tree.primary_pointer().map(|p| p.id),
2984            Some(finger),
2985            "it is still the primary pointer — primary and hover owner are not the same role"
2986        );
2987        assert_eq!(
2988            tree.pointer_position(finger),
2989            Some(Point::new(52.0, 50.0)),
2990            "and its position is tracked all the same"
2991        );
2992        let _ = target;
2993    }
2994
2995    /// A synthetic pen: a hovering-capable pointer *does* take the role, and
2996    /// the mouse it displaces is told its widget is no longer hovered.
2997    #[test]
2998    fn a_pen_takes_the_hover_owner_role_from_the_mouse() {
2999        let mut tree = WidgetTree::new();
3000        let a = tree.add(FillWidget::new());
3001        let b = tree.add(FillWidget::new());
3002        let _root = tree.add(SideBySide { a, b });
3003        tree.layout(SizeProposal::exact(100.0, 100.0));
3004
3005        tree.dispatch_event(WidgetEvent::pointer_move(Point::new(25.0, 50.0)));
3006        assert_eq!(tree.hovered(), Some(a));
3007
3008        let stylus = contact_id(5);
3009        let mut pen = PointerInfo::touch(stylus, EventTime::ZERO);
3010        pen.kind = teksilo_tokens::PointerKind::Pen(teksilo_tokens::PenKind::Pen);
3011        let mut sample = contact(stylus, PointerPhase::Move, Point::new(75.0, 50.0));
3012        sample.pointer = pen;
3013        tree.dispatch_pointer(sample);
3014
3015        assert_eq!(
3016            tree.hover_owner().map(|p| p.id),
3017            Some(stylus),
3018            "the later hovering sample wins the role"
3019        );
3020        assert_eq!(tree.hovered(), Some(b));
3021        assert_eq!(
3022            tree.hovered_for(PointerId::MOUSE),
3023            None,
3024            "the displaced owner was told to let go"
3025        );
3026    }
3027
3028    /// The tenth simultaneous contact is admitted; the eleventh is refused at
3029    /// the door and produces no event at all.
3030    #[test]
3031    fn the_eleventh_contact_is_dropped_at_the_door() {
3032        use crate::pointer::table::PointerTable;
3033
3034        let presses = Rc::new(std::cell::Cell::new(0usize));
3035        let mut tree = WidgetTree::new();
3036        let counted = {
3037            let presses = presses.clone();
3038            tree.add(FillWidget::new().on_pointer_event(move |event, _ctx| {
3039                if matches!(event, WidgetEvent::PointerDown { .. }) {
3040                    presses.set(presses.get() + 1);
3041                }
3042                EventResponse::Ignored
3043            }))
3044        };
3045        tree.layout(SizeProposal::exact(100.0, 100.0));
3046
3047        let ids: Vec<_> = (0..PointerTable::DEFAULT_CAP)
3048            .map(|n| contact_id(100 + n as u64))
3049            .collect();
3050        for &id in &ids {
3051            tree.dispatch_pointer(contact(id, PointerPhase::Down, Point::new(50.0, 50.0)));
3052        }
3053        assert_eq!(presses.get(), PointerTable::DEFAULT_CAP);
3054        assert_eq!(tree.live_pointers().count(), PointerTable::DEFAULT_CAP);
3055
3056        let overflow = contact_id(200);
3057        tree.dispatch_pointer(contact(
3058            overflow,
3059            PointerPhase::Down,
3060            Point::new(50.0, 50.0),
3061        ));
3062        assert_eq!(
3063            presses.get(),
3064            PointerTable::DEFAULT_CAP,
3065            "the eleventh contact must not reach a widget"
3066        );
3067        assert_eq!(tree.captured_by(overflow), None);
3068        assert_eq!(tree.live_pointers().count(), PointerTable::DEFAULT_CAP);
3069        let _ = counted;
3070    }
3071
3072    /// A palm the digitizer flagged never reaches a widget either.
3073    #[test]
3074    fn a_palm_never_reaches_a_widget() {
3075        let presses = Rc::new(std::cell::Cell::new(0usize));
3076        let mut tree = WidgetTree::new();
3077        {
3078            let presses = presses.clone();
3079            tree.add(FillWidget::new().on_pointer_event(move |event, _ctx| {
3080                if matches!(event, WidgetEvent::PointerDown { .. }) {
3081                    presses.set(presses.get() + 1);
3082                }
3083                EventResponse::Ignored
3084            }));
3085        }
3086        tree.layout(SizeProposal::exact(100.0, 100.0));
3087
3088        let id = contact_id(300);
3089        let mut sample = contact(id, PointerPhase::Down, Point::new(50.0, 50.0));
3090        sample.pointer.palm = true;
3091        tree.dispatch_pointer(sample);
3092        assert_eq!(presses.get(), 0);
3093        assert_eq!(tree.live_pointers().count(), 0);
3094    }
3095
3096    /// A dispatch reached from inside a dispatch is queued, not run inline:
3097    /// the rest of the outer bubble runs on the state it started with, and the
3098    /// nested dispatch replays afterwards — still before the top-level call
3099    /// returns.
3100    #[test]
3101    fn a_nested_dispatch_is_queued_and_drained_after() {
3102        let log: Rc<RefCell<Vec<&'static str>>> = Rc::new(RefCell::new(Vec::new()));
3103
3104        let mut tree = WidgetTree::new();
3105        let other = {
3106            let log = log.clone();
3107            tree.add(FillWidget::new().on_tap(move |_e, _ctx| {
3108                log.borrow_mut().push("nested");
3109            }))
3110        };
3111        // Two handlers on the child, in the order the bubble runs them:
3112        // `on_pointer_event` (the pre-gesture intercept) queues the nested
3113        // dispatch, `on_tap` is the outer work still to come after it. That
3114        // pair is what makes the ordering below evidence rather than
3115        // coincidence.
3116        let child = {
3117            let log_pointer = log.clone();
3118            let log_tap = log.clone();
3119            tree.add(
3120                FillWidget::new()
3121                    .on_pointer_event(move |event, ctx| {
3122                        if matches!(event, WidgetEvent::PointerUp { .. }) {
3123                            log_pointer.borrow_mut().push("child-press");
3124                            // Re-enters the dispatch door from inside a handler.
3125                            ctx.synthetic_click(other);
3126                        }
3127                        EventResponse::Ignored
3128                    })
3129                    .on_tap(move |_e, _ctx| {
3130                        log_tap.borrow_mut().push("child-tap");
3131                    }),
3132            )
3133        };
3134        // Keep the two halves disjoint, so the synthetic click lands on
3135        // `other` and not back on `child` (which would re-enter for ever).
3136        let _root = tree.add(SideBySide { a: child, b: other });
3137        tree.layout(SizeProposal::exact(100.0, 100.0));
3138
3139        let at = tree.bounds(child).center();
3140        tree.dispatch_event(WidgetEvent::pointer_down(
3141            at,
3142            PointerButton::Primary,
3143            Modifiers::NONE,
3144        ));
3145        tree.dispatch_event(WidgetEvent::pointer_up(
3146            at,
3147            PointerButton::Primary,
3148            Modifiers::NONE,
3149        ));
3150
3151        assert_eq!(
3152            *log.borrow(),
3153            vec!["child-press", "child-tap", "nested"],
3154            "the outer dispatch must finish on the state it started with, and the \
3155             nested dispatch replay only once it has — run inline it would read \
3156             child-press, nested, child-tap"
3157        );
3158        assert!(
3159            !tree.has_pending_dispatch(),
3160            "the queue must be empty again before the top-level call returns"
3161        );
3162    }
3163
3164    /// Localisation reads the captor's **current** bounds on every event, so a
3165    /// captured control inside a container that moves keeps reporting sensible
3166    /// widget-local coordinates rather than coordinates relative to where it
3167    /// used to be.
3168    #[test]
3169    fn a_captured_widget_localises_against_its_moving_bounds() {
3170        let seen: Rc<RefCell<Vec<Point>>> = Rc::new(RefCell::new(Vec::new()));
3171        let mut tree = WidgetTree::new();
3172        let knob = {
3173            let seen = seen.clone();
3174            tree.add(FillWidget::new().on_pointer_event(move |event, ctx| {
3175                match event {
3176                    WidgetEvent::PointerDown { .. } => ctx.capture_pointer(),
3177                    WidgetEvent::PointerMove { position, .. } => seen.borrow_mut().push(*position),
3178                    _ => {}
3179                }
3180                EventResponse::Ignored
3181            }))
3182        };
3183        let offset = crate::signal::Signal::new(0.0f32);
3184        let _root = tree.add(ShiftedSlot {
3185            child: knob,
3186            offset: offset.clone(),
3187        });
3188        tree.layout(SizeProposal::exact(100.0, 100.0));
3189
3190        tree.dispatch_event(WidgetEvent::pointer_down(
3191            Point::new(30.0, 40.0),
3192            PointerButton::Primary,
3193            Modifiers::NONE,
3194        ));
3195        assert_eq!(tree.pointer_captured_by(), Some(knob));
3196        tree.dispatch_event(WidgetEvent::pointer_move(Point::new(30.0, 40.0)));
3197
3198        // The container slides its child 20 dp to the trailing side.
3199        offset.set(20.0);
3200        tree.arena.mark_all_dirty();
3201        tree.layout(SizeProposal::exact(100.0, 100.0));
3202
3203        tree.dispatch_event(WidgetEvent::pointer_move(Point::new(30.0, 40.0)));
3204
3205        assert_eq!(
3206            *seen.borrow(),
3207            vec![Point::new(30.0, 40.0), Point::new(10.0, 40.0)],
3208            "the same window position must localise against the captor's new origin"
3209        );
3210    }
3211
3212    /// The localisation contract is **deliberately asymmetric**, and this pins
3213    /// the asymmetry so nobody "fixes" it into a defect.
3214    ///
3215    /// `localize_event` rewrites `PointerDown` / `PointerUp` / `PointerMove` /
3216    /// `Gesture` into the receiver's own space, and has no arm for `Scroll` or
3217    /// `PointerCancel`. That is why those two name their position
3218    /// `window_position`: the router routes by the first (hit-testing is
3219    /// necessarily window-space), and `common/scrollable.rs` feeds it to
3220    /// `KineticScroller::pan`, whose tracker follows the *pointer* — and since
3221    /// localisation resolves against the captor's **current** bounds on every
3222    /// event (the test above), a localised value would fold the measured
3223    /// widget's own motion into the velocity.
3224    ///
3225    /// Two independent things keep it that way, and the two assertions below
3226    /// answer for one each — which is why both are here rather than one
3227    /// standing in for the other:
3228    ///
3229    /// * **`Scroll`** reaches its handler through the localising route
3230    ///   (`dispatch_to_widget` → `localize_event`), so the missing arm is the
3231    ///   whole of its protection. Adding one reads like a tidy-up; the scroll
3232    ///   assertion is what goes red.
3233    /// * **`PointerCancel`** is delivered by the cancel funnel through
3234    ///   `dispatch_to_widget_direct`, which does not localise at all, so an arm
3235    ///   added to `localize_event` would be inert on that path. What guards it
3236    ///   is that `pointer_cancel_event` records the pointer table's own
3237    ///   (window-space) position verbatim; localising it at the funnel, which
3238    ///   knows the recipient and could, is the single change the cancel
3239    ///   assertion catches.
3240    #[test]
3241    fn scroll_and_cancel_stay_in_window_space_while_a_press_is_localised() {
3242        #[derive(Default)]
3243        struct Seen {
3244            press: Vec<Point>,
3245            scroll: Vec<Option<Point>>,
3246            cancel: Vec<Option<Point>>,
3247        }
3248        let seen: Rc<RefCell<Seen>> = Rc::new(RefCell::new(Seen::default()));
3249        let mut tree = WidgetTree::new();
3250        let target = {
3251            let a = seen.clone();
3252            let b = seen.clone();
3253            tree.add(
3254                FillWidget::new()
3255                    .on_pointer_event(move |event, ctx| {
3256                        match event {
3257                            WidgetEvent::PointerDown { position, .. } => {
3258                                a.borrow_mut().press.push(*position);
3259                                // Hold the pointer so the cancel funnel has
3260                                // someone to address.
3261                                ctx.capture_pointer();
3262                            }
3263                            WidgetEvent::PointerCancel {
3264                                window_position, ..
3265                            } => a.borrow_mut().cancel.push(*window_position),
3266                            _ => {}
3267                        }
3268                        EventResponse::Ignored
3269                    })
3270                    .on_scroll(move |event, _ctx| {
3271                        if let WidgetEvent::Scroll {
3272                            window_position, ..
3273                        } = event
3274                        {
3275                            b.borrow_mut().scroll.push(*window_position);
3276                        }
3277                        EventResponse::Ignored
3278                    }),
3279            )
3280        };
3281        // The slot puts its child 20 dp along, so window x and local x differ by
3282        // exactly 20 and a localised value is distinguishable from a raw one.
3283        let _root = tree.add(ShiftedSlot {
3284            child: target,
3285            offset: crate::signal::Signal::new(20.0f32),
3286        });
3287        tree.layout(SizeProposal::exact(100.0, 100.0));
3288
3289        let at = Point::new(30.0, 40.0);
3290        tree.dispatch_event(WidgetEvent::pointer_down(
3291            at,
3292            PointerButton::Primary,
3293            Modifiers::NONE,
3294        ));
3295        tree.dispatch_event(WidgetEvent::Scroll {
3296            delta: crate::event::ScrollDelta::Lines { x: 0.0, y: 1.0 },
3297            modifiers: Modifiers::NONE,
3298            window_position: Some(at),
3299            phase: crate::pointer::ScrollPhase::Discrete,
3300            pointer: crate::pointer::PointerInfo::mouse(crate::pointer::EventTime::ZERO),
3301        });
3302        let captor = tree.pointer_captured_by();
3303        assert_eq!(
3304            captor,
3305            Some(target),
3306            "the press must have taken the capture"
3307        );
3308        let pointer = tree.pointers.primary_id().expect("a live pointer");
3309        tree.cancel_pointer(
3310            pointer,
3311            crate::pointer::CancelReason::Platform,
3312            &mut crate::window::NoopWindowOps,
3313        );
3314
3315        let seen = seen.borrow();
3316        assert_eq!(
3317            seen.press,
3318            vec![Point::new(10.0, 40.0)],
3319            "a press is localised: window x 30 minus the slot's 20 dp offset"
3320        );
3321        assert_eq!(
3322            seen.scroll,
3323            vec![Some(at)],
3324            "`Scroll::window_position` must arrive as produced: localising it would feed \
3325             the kinetic tracker a frame that moves with the widget it measures"
3326        );
3327        assert_eq!(
3328            seen.cancel,
3329            vec![Some(at)],
3330            "`PointerCancel::window_position` must arrive as the revoking path recorded \
3331             it, for the same reason"
3332        );
3333    }
3334
3335    // --- fixtures --------------------------------------------------------
3336
3337    /// Splits its bounds down the middle: `a` on the leading half, `b` on the
3338    /// trailing one, so two pointers can land on two different widgets.
3339    #[derive(Debug)]
3340    struct SideBySide {
3341        a: WidgetId,
3342        b: WidgetId,
3343    }
3344
3345    impl crate::widget::Widget for SideBySide {
3346        fn layout_response(
3347            &self,
3348            proposal: SizeProposal,
3349            _ctx: &crate::widget::LayoutContext,
3350        ) -> crate::widget::LayoutResponse {
3351            proposal.resolve(0.0, 0.0).into()
3352        }
3353        fn place_children(
3354            &self,
3355            bounds: Rect,
3356            _proposal: SizeProposal,
3357            children: &mut [crate::widget::WidgetPlacement],
3358            _ctx: &crate::widget::LayoutContext,
3359        ) {
3360            let half = bounds.width / 2.0;
3361            for (index, c) in children.iter_mut().enumerate() {
3362                c.origin = Point::new(bounds.x + half * index as f32, bounds.y);
3363                c.size = teksilo_canvas::Size::new(half, bounds.height);
3364            }
3365        }
3366        fn children(&self) -> Vec<WidgetId> {
3367            vec![self.a, self.b]
3368        }
3369    }
3370
3371    /// Places its single child at a signal-driven horizontal offset, so a test
3372    /// can move a captured widget between two pointer samples.
3373    #[derive(Debug)]
3374    struct ShiftedSlot {
3375        child: WidgetId,
3376        offset: crate::signal::Signal<f32>,
3377    }
3378
3379    impl crate::widget::Widget for ShiftedSlot {
3380        fn layout_response(
3381            &self,
3382            proposal: SizeProposal,
3383            _ctx: &crate::widget::LayoutContext,
3384        ) -> crate::widget::LayoutResponse {
3385            proposal.resolve(0.0, 0.0).into()
3386        }
3387        fn place_children(
3388            &self,
3389            bounds: Rect,
3390            _proposal: SizeProposal,
3391            children: &mut [crate::widget::WidgetPlacement],
3392            _ctx: &crate::widget::LayoutContext,
3393        ) {
3394            for c in children.iter_mut() {
3395                c.origin = Point::new(bounds.x + self.offset.get(), bounds.y);
3396                c.size = bounds.size();
3397            }
3398        }
3399        fn children(&self) -> Vec<WidgetId> {
3400            vec![self.child]
3401        }
3402    }
3403}
3404
3405/// The arbitration binds the **timer** path, not only the sample path.
3406#[cfg(test)]
3407mod tick_arbitration_tests {
3408    use super::*;
3409    use crate::event::EventResponse;
3410    use crate::test_widgets::{FillWidget, StackWidget};
3411    use crate::widget_builder::WidgetBuilder;
3412    use std::cell::Cell;
3413    use std::rc::Rc;
3414    use std::time::Duration;
3415
3416    /// A tree whose innermost child holds the sequence on its press, under an
3417    /// ancestor that competes for the same press (`on_drag` is what enrols it)
3418    /// and also carries a long-press recognizer.
3419    ///
3420    /// `max_hold` is raised past `long_press` so the hold is still standing
3421    /// when the ancestor's timer comes due; with the shipped 250 ms hold and
3422    /// 500 ms long press the hold always expires first and the two never
3423    /// overlap, so there would be nothing to observe.
3424    fn tree_with_a_holder_under_a_long_pressing_peer(
3425        hold_on_press: bool,
3426    ) -> (WidgetTree, Rc<Cell<bool>>) {
3427        let long_pressed = Rc::new(Cell::new(false));
3428        let flag = long_pressed.clone();
3429
3430        let mut tree = WidgetTree::new();
3431        let mut theme = tree.theme().clone();
3432        theme.input.gestures.mouse.max_hold = Duration::from_millis(2000);
3433        tree.set_theme(theme);
3434
3435        let child = tree.add(FillWidget::new().on_pointer_event(move |event, ctx| {
3436            if hold_on_press && matches!(event, WidgetEvent::PointerDown { .. }) {
3437                ctx.hold_gesture();
3438            }
3439            EventResponse::Ignored
3440        }));
3441        tree.add(
3442            StackWidget::new()
3443                .child(child)
3444                .on_drag(|_phase, _c| {})
3445                .on_long_press(move |_e, _c| flag.set(true)),
3446        );
3447        tree.layout(SizeProposal::exact(300.0, 50.0));
3448        (tree, long_pressed)
3449    }
3450
3451    /// The control: with nothing holding, the peer's long press does fire on
3452    /// the tick. Without this the test below would pass on a fixture that
3453    /// could never long-press at all.
3454    #[test]
3455    fn a_peers_long_press_fires_on_the_tick_when_nothing_holds() {
3456        let (mut tree, long_pressed) = tree_with_a_holder_under_a_long_pressing_peer(false);
3457        tree.pointer_down_button(Point::new(20.0, 25.0), PointerButton::Primary);
3458        tree.advance_time(Duration::from_millis(600));
3459        assert!(
3460            long_pressed.get(),
3461            "the ancestor is a member with a long-press recognizer and its \
3462             timer came due"
3463        );
3464    }
3465
3466    /// …and it does not while a peer is holding.
3467    ///
3468    /// `hold_gesture` freezes the arbitration: no other member may win while a
3469    /// member is still deciding. The sample path has always honoured that
3470    /// (`sequence_blocks_arena`); the timer path dispatched whatever a
3471    /// recognizer produced, so a long press whose deadline happened to fall
3472    /// inside a hold fired anyway — which is the same recognizer winning, one
3473    /// door over.
3474    #[test]
3475    fn a_peers_long_press_does_not_fire_on_the_tick_while_a_member_holds() {
3476        let (mut tree, long_pressed) = tree_with_a_holder_under_a_long_pressing_peer(true);
3477        tree.pointer_down_button(Point::new(20.0, 25.0), PointerButton::Primary);
3478        assert!(
3479            tree.sequence_members(crate::pointer::PointerId::MOUSE)
3480                .iter()
3481                .any(|(_, _, state)| *state == crate::gesture::MemberState::Held),
3482            "the fixture must actually be holding"
3483        );
3484
3485        tree.advance_time(Duration::from_millis(600));
3486        assert!(
3487            !long_pressed.get(),
3488            "no peer may win while a member is holding — the timer path is not \
3489             a way around the arbitration"
3490        );
3491    }
3492}