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teksilo_core/
widget_tree.rs

1// SPDX-License-Identifier: MPL-2.0
2// SPDX-FileCopyrightText: 2026 FernTech
3
4use std::cell::RefCell;
5use std::rc::Rc;
6
7use crate::styles::Theme;
8use teksilo_canvas::{Canvas, Point, Rect, RenderFrame, SizeProposal};
9
10use crate::arena::WidgetArena;
11use crate::event::{EventResponse, Key, Modifiers, PointerButton, WidgetEvent};
12use crate::widget::{EventContext, LayoutContext, PaintContext, Widget, WidgetPlacement};
13use crate::widget_id::WidgetId;
14
15mod accessibility_emit_impl;
16mod accessibility_impl;
17mod drag_drop_impl;
18mod focus_impl;
19mod gesture_dispatch_impl;
20#[cfg(test)]
21mod hit_targeting_tests;
22mod layout_impl;
23mod overlay_impl;
24pub mod pan_arbiter;
25mod pointer_cancel;
26mod pointer_router;
27mod pointer_state;
28mod query_impl;
29mod rendering_impl;
30mod test_api;
31pub mod touch_route;
32
33struct AnimatedRegistration {
34    weak: crate::signal::WeakAnimatedSignal,
35    owner: WidgetId,
36}
37
38impl AnimatedRegistration {
39    fn same_signal(&self, signal: &crate::signal::Signal<f32>) -> bool {
40        self.weak.same_signal(signal)
41    }
42
43    fn is_alive(&self) -> bool {
44        self.weak.upgrade().is_some()
45    }
46
47    fn take_pending_animation(
48        &self,
49    ) -> Option<(
50        crate::signal::Signal<f32>,
51        crate::animation::AnimationRequest,
52        WidgetId,
53    )> {
54        let signal = self.weak.upgrade()?;
55        let request = signal.take_pending_animation()?;
56        Some((signal, request, self.owner))
57    }
58
59    /// Non-consuming counterpart to [`take_pending_animation`](Self::take_pending_animation),
60    /// for [`WidgetTree::needs_reconcile`] — which must be able to ask
61    /// "is there work here?" without doing any.
62    fn has_pending_animation(&self) -> bool {
63        self.weak
64            .upgrade()
65            .is_some_and(|signal| signal.has_pending_animation())
66    }
67}
68
69// (line 33, above `struct AnimatedRegistration`) — remove entirely
70// (line 71, above `#[allow(clippy::type_complexity)]` / `pub struct WidgetTree`)
71/// The main widget tree orchestrating arena, layout, events, accessibility, and paint.
72/// Provides both the runtime API and the headless test API.
73#[allow(clippy::type_complexity)]
74pub struct WidgetTree {
75    pub(crate) arena: WidgetArena,
76    /// Current theme value cached for `&Theme` accessors used by layout/paint
77    /// contexts and by widgets that need an immediate read. The reactive source
78    /// of truth is `theme_signal`; both are updated in lockstep by `set_theme`.
79    theme: Theme,
80    /// Reactive theme signal. Widgets that want their visual or derived state
81    /// to track theme changes bind to this signal or build derived signals via
82    /// `zip`/`map`. `set_theme` updates the signal (firing observers) without
83    /// rebuilding the widget tree, so interaction state (focus, scroll, expanded
84    /// panels, …) survives theme switches.
85    theme_signal: crate::signal::Signal<Theme>,
86    /// How the active [`TargetDensity`](teksilo_tokens::TargetDensity) is chosen. `Fixed(Compact)` by default,
87    /// so nothing switches density unless the app asks.
88    ///
89    /// `FollowLastPointer` is **stored and read by nobody**. The pointer
90    /// ingress it was written for exists — the app event loop routes contacts
91    /// into `dispatch_pointer_with_ops` — but honouring the policy means
92    /// deciding what a stray tap costs (a density switch discards every widget
93    /// id in the tree), whether a pen counts as coarse, and how the hysteresis
94    /// commits when the user simply stops touching. None of that is settled, so
95    /// the policy is a declaration the framework does not yet act on.
96    density_policy: teksilo_tokens::DensityPolicy,
97    /// User-controlled global text-scale factor (`1.0` = 100 %). Layered on top
98    /// of the OS `text_scale_factor`: the two multiply. Set via
99    /// `set_user_text_scale`; persisted by the application through
100    /// `teksilo_settings::TEXT_SCALE_KEY`.
101    user_text_scale: f32,
102    /// Cached projection of `theme` whose `typography` is scaled by
103    /// `user_text_scale * text_scale_factor`. Recomputed by
104    /// `recompute_effective_theme` whenever the theme or either scale factor
105    /// changes; the layout and paint walkers read this instead of `theme` so
106    /// all text grows uniformly. Equal to `theme` when the combined factor is 1.
107    effective_theme: Theme,
108    /// The combined `user_text_scale * text_scale_factor`, cached so the
109    /// layout/paint context construction sites don't recompute it. The single
110    /// scalar published to widgets that size from a source *other* than
111    /// `Theme.typography` (icons, the rich-text engine, calendar constants,
112    /// scene text). Written alongside `effective_theme` in
113    /// `recompute_effective_theme`.
114    effective_text_scale: f32,
115    /// Reactive mirror of `effective_text_scale`, for build-time binders that
116    /// must react to a scale change without a rebuild path of their own (e.g.
117    /// `Calendar` binds this at `Rebuild` level). Fired by
118    /// `recompute_effective_theme`.
119    text_scale_signal: crate::signal::Signal<f32>,
120    /// Reactive window-active state (`focused AND not occluded`), the
121    /// occlusion-aware companion to `WindowState::focused` (which is raw OS
122    /// focus only). The single source of truth for "is this window active",
123    /// read by `is_window_active()` and published to widgets via
124    /// `window_active_signal()` / `BuildContext::window_active*` /
125    /// `PaintContext::window_active`. Drives caret hiding, selection
126    /// desaturation and `DimWhenInactive`. Starts `true` — winit may not send
127    /// `Focused(true)` for the first window, so a window must not be born
128    /// inactive. Mutated only by `set_window_active`.
129    window_active_signal: crate::signal::Signal<bool>,
130    text_backend: Option<Rc<RefCell<dyn teksilo_canvas::TextBackend>>>,
131    focused: Option<WidgetId>,
132    /// Reactive mirror of `focused`. Same pattern as `hovered_signal`
133    /// — kept in sync via `set_focused`. Drives the inspector's Focus
134    /// tab without polling.
135    focused_signal: crate::signal::Signal<Option<WidgetId>>,
136    /// Every pointer the tree currently knows about, plus the primary and
137    /// hover-owner elections.
138    ///
139    /// Replaces the singular `hovered` / `last_pointer_position` /
140    /// `pointer_captured_by` this tree used to carry. Hover lives on the
141    /// **hover owner**'s entry (a contact never hovers), position and the
142    /// legacy singular accessors read the **primary**, and capture is per
143    /// pointer — two contacts hold independent captures, each released only by
144    /// its own Up or Cancel. See [`crate::pointer::table`].
145    pointers: crate::pointer::table::PointerTable,
146    /// Reactive mirror of the hover owner's hovered widget. Set whenever it
147    /// changes during dispatch / hit-test recovery so external observers
148    /// (notably the debug inspector's hover tooltip) can react without
149    /// polling. Held by handle so the field is a cheap clone.
150    hovered_signal: crate::signal::Signal<Option<WidgetId>>,
151    /// Reactive mirror of the kind of the pointer that most recently produced
152    /// a sample. Lets a widget switch an affordance between the mouse and the
153    /// touch form without a rebuild, and without every widget having to
154    /// remember an `on_pointer_event` of its own just to learn the modality.
155    last_pointer_kind_signal: crate::signal::Signal<teksilo_tokens::PointerKind>,
156    /// The pointer position *before* the move currently being
157    /// dispatched — i.e. the last sample that was still over the
158    /// previously-hovered widget. Read when arming an overlay's safe
159    /// triangle: the apex belongs at the point the pointer left the
160    /// anchor, not at the first sample past it (they coincide for a
161    /// real mouse, but the distinction is what keeps the cone from
162    /// degenerating to "the apex is wherever I am, so I am always
163    /// inside it").
164    previous_pointer_position: Option<teksilo_canvas::Point>,
165    /// A rebuild destroyed the focused widget: the subtree that owned focus,
166    /// remembered so the end of the layout pass can land focus back inside it.
167    ///
168    /// A rebuild allocates fresh `WidgetId`s for its children, so the focused
169    /// node dies and `revalidate_interaction_state` drops focus to `None`.
170    /// Leaving it there kicks the user out of the widget they were in — most
171    /// visibly, a popover that refreshes its content when it opens would throw
172    /// away the very row the popover had just focused, so the menu comes up with
173    /// no keyboard focus at all. Focus is re-entered *after* the layout walk
174    /// (see the tail of `layout_with_ops`), once the fresh children have real
175    /// bounds for the focus-driven scroll-into-view — the same shape as the
176    /// post-layout hover refresh next to it.
177    pending_focus_restore: Option<WidgetId>,
178    /// The interaction anchors as of the last layout walk — the focused node,
179    /// each live pointer's captor, and an in-flight drag's source.
180    ///
181    /// A `culls_children` parent is told to keep what the user is in the
182    /// middle of, and it is only asked during layout. So the anchor set is an
183    /// *input* to that decision, and when it changes the decision is stale —
184    /// even though nothing moved and nothing resized, which is what the
185    /// idle-pass early-return keys off. Kept here so the pass can notice the
186    /// change and re-ask the culling parents it affects; see
187    /// `invalidate_culls_for_moved_interaction`.
188    last_interaction_anchors: Vec<WidgetId>,
189    last_proposal: SizeProposal,
190    pending_modal_requests: Vec<crate::modal::QueuedModalRequest>,
191    pending_modal_dismissal: bool,
192    shortcut_registry: crate::shortcut::ShortcutRegistry,
193    /// Queue of intents awaiting dispatch. Populated either by the
194    /// keystroke interception path (`dispatch_event` for KeyDown) or
195    /// by handlers calling `ctx.send_intent(...)`. Drained between
196    /// event-handler calls by [`WidgetTree::drain_pending_intents`].
197    /// The tuple carries the source widget (dispatch anchor), the
198    /// intent itself, and the firing shortcut's
199    /// `propagate_when_disabled` policy.
200    pending_intents: Vec<(WidgetId, crate::intent::Intent, bool)>,
201    /// Window-global actions registered via
202    /// [`BuildContext::register_action_global`](crate::BuildContext::register_action_global).
203    /// Consulted as a fallback at the end of every intent dispatch — *after* the
204    /// source→root walk finds no consuming node action — so an app-global command
205    /// is reachable no matter where the intent originated (a menu-bar dropdown
206    /// overlay, deep content, a global shortcut anchored at the root). Each entry
207    /// is owned by the registering widget and torn down on its rebuild/destroy,
208    /// mirroring `register_shortcut_global`.
209    global_actions: Vec<(WidgetId, crate::action::Action)>,
210    /// The widgets that edit text, registered via
211    /// [`BuildContext::register_text_surface`](crate::BuildContext::register_text_surface).
212    ///
213    /// Owned by the registering widget and torn down on its rebuild/destroy,
214    /// exactly like `global_actions` above. Read through
215    /// [`WidgetTree::focused_text_surface`] by a host that has taken a text
216    /// chord — `Ctrl+Z`, `Ctrl+C` — for itself and owes every text widget in the
217    /// tree an answer about what happens to it. See
218    /// [`crate::text_surface`] for why the framework is the only place that
219    /// question can be answered completely.
220    text_surfaces: crate::text_surface::TextSurfaces,
221    /// Currently-armed key-capture slot. `Some` when
222    /// [`WidgetTree::begin_key_capture`] has been called and the
223    /// returned [`CaptureHandle`](crate::shortcut::CaptureHandle)
224    /// is still alive. The slot is shared (via `Rc`) with the handle
225    /// so dropping the handle cancels the capture, and calling
226    /// `begin_key_capture` again creates a fresh slot without
227    /// touching the previous one (whose handle, if dropped later,
228    /// only clears its own orphaned slot).
229    key_capture: Option<crate::shortcut::KeyCaptureSlot>,
230    binding_registry: crate::binding::BindingRegistry,
231    idle_queue: crate::idle::IdleQueue,
232    /// Simulated clock for deterministic time-dependent testing.
233    ///
234    /// Its initial value is the tree's **epoch**, and [`Self::input_clock`] is
235    /// seeded from the very same `Instant` — so `EventTime::ZERO` and this
236    /// field's starting value name one moment, and the input timeline and the
237    /// animation timeline are one axis. See
238    /// [`crate::pointer::clock`] for why that matters.
239    sim_clock: std::time::Instant,
240    /// The one source of [`EventTime`](crate::pointer::EventTime)s for this
241    /// tree. A [`MonotonicClock`](crate::pointer::clock::MonotonicClock)
242    /// anchored at the tree epoch by default; a test swaps in a
243    /// [`ManualClock`](crate::pointer::clock::ManualClock) via
244    /// [`set_input_clock`](Self::set_input_clock).
245    input_clock: std::rc::Rc<dyn crate::pointer::clock::InputClock>,
246    /// What is known about the sample currently being dispatched, snapshotted
247    /// onto every [`EventContext`] built while it
248    /// runs. Holds its default — a mouse at the epoch — outside a pointer or
249    /// scroll dispatch.
250    current_input: crate::pointer::InputSnapshot,
251    /// Whether simulated time is *currently* what this tree measures against —
252    /// i.e. whether [`Self::sim_clock`], rather than the wall clock, is what
253    /// [`Self::animation_clock`] answers with and what freezes the input
254    /// timeline.
255    ///
256    /// Set by `enter_simulated_mode`, which
257    /// [`advance_time`](Self::advance_time) calls before it moves anything, and
258    /// cleared by [`resume_real_time`](Self::resume_real_time). Both axes turn
259    /// on this one flag, so the tree has one notion of "is time simulated right
260    /// now" rather than two that can disagree.
261    ///
262    /// It is not a latch. A headless test never hands the clock back, so for a
263    /// test it behaves like one: an animation may then only progress by
264    /// advancing the clock, never by the test taking a long time. A host
265    /// sharing a live tree with a real event loop — the debug automation bridge
266    /// — hands it back after every operation, and real time drives the tree
267    /// again until the next advance.
268    ///
269    /// What each axis does across the two transitions differs, because the two
270    /// carry different state. The animation scheduler holds absolute instants,
271    /// so switching axes **rebases** them (`AnimationScheduler::rebase`) and the
272    /// reading itself is simply whichever clock is in charge. The input axis
273    /// holds none, so it is the *reading* that is carried: see
274    /// [`Self::sim_input_origin`] and [`Self::sim_input_offset`].
275    sim_time_frozen: bool,
276    /// Where the input timeline stood when this tree entered simulated mode,
277    /// as `(the reading then, the `sim_clock` then)`.
278    ///
279    /// The input axis cannot simply become `sim_clock - epoch`: samples
280    /// dispatched *before* the switch were stamped from the wall clock, which
281    /// by then is ahead of `sim_clock`, so every one of them would sit in the
282    /// virtual future and no interval measured from them would ever elapse.
283    /// Continuing the axis from where it stood instead makes every stamp taken
284    /// before the switch lie in the past and every interval after it exactly
285    /// the duration advanced.
286    ///
287    /// `None` while the tree runs on real time, and also under a clock that has
288    /// no wall-clock anchor — a
289    /// [`ManualClock`](crate::pointer::clock::ManualClock) *is* the virtual
290    /// axis already, and is moved directly by `advance_time`.
291    ///
292    /// Cleared by [`resume_real_time`](Self::resume_real_time), which hands the
293    /// axis back to the wall clock with what was advanced carried forward in
294    /// [`Self::sim_input_offset`].
295    sim_input_origin: Option<(crate::pointer::EventTime, std::time::Instant)>,
296    /// How far ahead of the raw input clock this tree's input timeline runs,
297    /// having been advanced and then handed back to real time.
298    ///
299    /// Added to every reading of the clock, and **re-measured** (not
300    /// accumulated) at each hand-back as `frozen reading − raw reading`, floored
301    /// at zero. That is what makes the axis monotone across the hand-back: the
302    /// reading at the instant of
303    /// [`resume_real_time`](Self::resume_real_time) is the later of the frozen
304    /// reading it had and the raw one, and it moves with the wall clock from
305    /// there. Without it
306    /// the axis would jump *backwards* by everything that was advanced, and a
307    /// monotone [`EventTime`](crate::pointer::EventTime) is a platform
308    /// conformance invariant.
309    ///
310    /// So it is not monotone in itself: a tree that spent longer on the wall
311    /// clock than it was ever advanced is already ahead of its frozen reading
312    /// and the right offset is then zero, which is what the floor is for. It is
313    /// also dropped outright by
314    /// [`set_input_clock`](Self::set_input_clock) — it is a distance measured
315    /// against one clock's readings and means nothing against another's.
316    ///
317    /// It is also what keeps a deadline schedulable: `instant_for` subtracts it
318    /// again, so a long press armed after an advance is reported to the event
319    /// loop at a *future* `Instant` rather than one in the past that can never
320    /// ripen.
321    sim_input_offset: std::time::Duration,
322    /// Overlay manager for tooltips, menus, popovers.
323    pub(crate) overlay_manager: crate::overlay::OverlayManager,
324    /// Re-entrancy guard for the dismissal-callback drain. A callback may
325    /// dismiss another overlay, whose teardown drains again; the inner drain
326    /// returns at once and the outer loop picks up whatever it parked, so the
327    /// recursion is one level deep by construction rather than by luck.
328    pub(crate) draining_dismiss: std::cell::Cell<bool>,
329    /// Tooltip attachments, one per anchor. See [`TooltipEntry`].
330    tooltips: Vec<TooltipEntry>,
331    /// Simulated-clock end of the tooltip "reshow session". While any tip is
332    /// visible, or until this instant after the last tip dismissed, subsequent
333    /// anchors use `MotionTokens::tooltip_reshow_delay` instead of the full
334    /// initial delay (Windows `TTDT_RESHOW` behaviour).
335    tooltip_session_until_sim: Option<std::time::Instant>,
336    /// Real-clock counterpart of [`Self::tooltip_session_until_sim`].
337    tooltip_session_until_real: Option<std::time::Instant>,
338    /// The tooltip currently surfaced by keyboard menu navigation
339    /// (`show_highlight_tooltip`): `(overlay_id, content_id)`. At most one
340    /// is shown at a time; moving the highlight or closing the menu clears
341    /// it. Distinct from the hover/focus tooltip paths — this one is a
342    /// `Manual`-dismiss child of the menu overlay so a single Escape closes
343    /// the menu (and cascades the tooltip) rather than only the tooltip.
344    highlight_tooltip: Option<(crate::overlay::OverlayId, WidgetId)>,
345    /// How the currently focused widget gained focus.
346    focus_origin: Option<crate::focus::FocusOrigin>,
347    /// Every live pointer press, keyed by the node whose gesture arena took it.
348    /// The framework's press visual — see [`crate::press`] for the four things
349    /// a widget's own `PointerDown`/`PointerUp` bookkeeping cannot see.
350    presses: crate::press::PressTable,
351    /// Input-modality "focus-visible" state: `true` after keyboard input,
352    /// `false` after pointer input. Focus rings (e.g. `StandardItem`'s current
353    /// row) show only while this is `true`, the standard `:focus-visible`
354    /// behaviour — so a mouse click selects without a ring, and keyboard
355    /// navigation reveals it.
356    focus_visible: crate::signal::Signal<bool>,
357    /// Active focus-scope stack during build. A data view pushes its scope
358    /// (`begin_view_focus`) around its row loop so each row reads *its view's*
359    /// focus deterministically — independent of arena parenting, which may not
360    /// be wired yet while rows build (docked / virtualized content). Drives
361    /// focus-aware selection + focus rings in `StandardItem`.
362    view_focus_stack: Vec<crate::signal::Signal<bool>>,
363    /// Layout direction for RTL/LTR support.
364    pub(crate) layout_direction: crate::environment::LayoutDirection,
365    /// Animation scheduler for smooth animated state and signal transitions.
366    animation_scheduler: crate::animation::AnimationScheduler,
367    /// Weakly tracked animated values from both state and signal APIs.
368    animated_values: Vec<AnimatedRegistration>,
369    /// Registry of shader-driven animated quads (opt-in alternative to
370    /// `Signal<f32>::animate_looping` for decorative motion — progress
371    /// sweeps, sprite-atlas frame cycling, future pulse/shimmer). The
372    /// scheduler-style signal path stays for everything else. Per-slot
373    /// `AnimParams` are ticked and attached to every `RenderFrame`
374    /// produced by `render()` — the renderer reads them from there.
375    animated_quads: crate::animated_quad::AnimatedQuadRegistry,
376    /// Per-frame-effect scheduler. Owns the registry of widgets that
377    /// asked for a frame-tick subscription (Pulse, Cycle, …). Sits
378    /// alongside `animation_scheduler` and `animated_quads` as the
379    /// third visibility-aware motion source — they all consult the
380    /// same [`motion_visibility`](crate::motion_visibility) helpers.
381    /// After every `render()` the tree calls
382    /// `FrameTickScheduler::should_arm_frame_tick` and re-arms
383    /// `frame_tick_requested` if any subscriber's owner was painted
384    /// this frame.
385    pub(crate) frame_tick_scheduler: crate::frame_tick_scheduler::FrameTickScheduler,
386    /// Live pans, live coasts, the window's pinch, and the palm watches — the
387    /// whole touch-motion layer, in one field. See
388    /// [`pan_arbiter`].
389    touch_motion: pan_arbiter::TouchMotion,
390    /// The claimant chain the next synthesised scroll is to walk.
391    ///
392    /// Armed immediately before that scroll is pushed through
393    /// [`dispatch_scroll`](Self::dispatch_scroll) and taken by the router arm
394    /// that routes it, because the two producers know different things: a pan
395    /// has a live session to read, a coast has only the chain it was launched
396    /// with. `None` for every scroll from a backend, which derives its own
397    /// chain from the sample's position.
398    armed_chain: Option<Vec<(WidgetId, crate::pointer::touch_action::PanClaim)>>,
399    /// Monotonic counter bumped at the start of each `render()` call.
400    /// Each widget's `last_painted_epoch` is set to this value whenever
401    /// the paint pass (or the cache-hit early-out) confirms the widget
402    /// intersects the window viewport. The animation scheduler uses it
403    /// to detect and pause animations for widgets that have scrolled
404    /// off-screen. Starts at `0`, which serves as the "never painted"
405    /// sentinel; tests that only call `layout()` see the gate bypass.
406    paint_epoch: u64,
407    /// Cached accessibility tree update, rebuilt only when something that
408    /// changes the AT tree has happened, not on every layout.
409    cached_a11y: Option<accesskit::TreeUpdate>,
410    /// Whether the accessibility tree needs rebuilding. Set by focus moves,
411    /// overlay changes, widget rebuilds, active↔dormant transitions,
412    /// `AccessibilityOnly` binding flips and `request_accessibility_update()`;
413    /// a plain relayout does not set it.
414    a11y_dirty: bool,
415    /// Snapshot of `shortcut_registry.version()` at the last
416    /// `sync_accessibility` call. When the live version differs the
417    /// AT cache is dirtied, so widgets that bound their announced
418    /// shortcut via `access_shortcut_id(id)` track user rebinds
419    /// without any explicit signaling from the settings UI.
420    last_synced_shortcut_version: u64,
421    /// Snapshot of `locale_signal` at the last `sync_accessibility`
422    /// call. When the locale differs the AT cache is dirtied, so
423    /// `access_label(tr!(...))` (stored as a locale-bound
424    /// `Prop<String>`) re-resolves into the announced node — even on a
425    /// same-direction switch that doesn't rebuild the composite.
426    last_synced_locale: Option<String>,
427    /// Reverse map from synthetic (widget-emitted) AccessKit NodeIds
428    /// to the WidgetId that owns them. Rebuilt on every full
429    /// accessibility walk. `handle_accessibility_actions` uses this
430    /// to route an `ActionRequest` targeting a TextRun child back
431    /// to the owning rich-text editor, since synthetic NodeIds
432    /// can't be decoded back to a WidgetId by value alone.
433    pub(crate) synthetic_parent_map: std::collections::HashMap<accesskit::NodeId, WidgetId>,
434    /// Where each synthetic child sits inside its owner, for the ones that
435    /// declared their bounds in the owner's own space (a label's line
436    /// boxes, an editor's rows). A pure translation re-places them from
437    /// here; a synthetic node absent from this map — a scene item under a
438    /// view transform, which reports absolute rects — is moved by the
439    /// owner's delta instead.
440    pub(crate) synthetic_local_bounds:
441        std::collections::HashMap<accesskit::NodeId, teksilo_canvas::Rect>,
442    /// Monotonic count of accessibility walks. A consumer that has not
443    /// seen the latest one is holding a tree whose *shape* may be stale,
444    /// not merely its geometry.
445    pub(crate) a11y_walk_generation: u64,
446    /// Cached full render frame — reused when no widget needs painting.
447    /// `Rc<RenderFrame>` rather than `RenderFrame` so cache-hit frames
448    /// cost an atomic refcount bump instead of a deep clone of every
449    /// draw-command Vec. `render()` uses `Rc::make_mut` to update
450    /// `anim_params` in place when the tree is the sole owner (the
451    /// common case — the caller usually drops the previous frame
452    /// before calling render() again).
453    cached_frame: Option<std::rc::Rc<RenderFrame>>,
454    /// Dispatches that arrived while another dispatch was in flight, replayed
455    /// once the outer one completes.
456    ///
457    /// A handler that dispatches (a synthetic click, an AT action re-entering
458    /// the door) must not observe half-updated pointer state, and must not be
459    /// able to unwind the sample the outer dispatch is still standing on. So a
460    /// nested dispatch is queued here rather than run inline, and drained —
461    /// faithfully, event *and* input snapshot — after the outer sample
462    /// completes. From the caller's side nothing changes: the queue is empty
463    /// again before the top-level `dispatch_*` call returns.
464    pending_dispatch: std::collections::VecDeque<pointer_router::QueuedDispatch>,
465    /// How many dispatches are on the stack. Non-zero means "queue, do not
466    /// re-enter"; see [`Self::pending_dispatch`].
467    dispatch_depth: u32,
468    /// Pointers whose current press was cancelled and which have not pressed
469    /// again since.
470    ///
471    /// `PointerCancel` is terminal: the interaction was taken away, so an `Up`
472    /// arriving for the same press afterwards must not complete it. A platform
473    /// can genuinely send both (Windows delivers a `WM_POINTERUP` after a
474    /// capture loss), so the `Up` is swallowed rather than asserted against.
475    /// An entry is dropped by that swallowed `Up`, or by the pointer's next
476    /// press — a fresh press is a fresh interaction. Bounded by the contact
477    /// cap plus the mouse.
478    cancelled_pointers: Vec<crate::pointer::PointerId>,
479    /// Current cursor selected by hover/interaction routing.
480    current_cursor: crate::widget::CursorIcon,
481    /// What the **node-declared** cursor mechanism last resolved for the
482    /// hovered chain — the value `PointerEnter` wrote, or `Default` after the
483    /// `PointerLeave` that undid it.
484    ///
485    /// Kept so a handler can hand the cursor back
486    /// ([`EventContext::release_cursor`]) after having overridden it, without
487    /// having to re-derive the chain's declaration and risk disagreeing with
488    /// the walk that produced it. It is exactly as fresh as `current_cursor`:
489    /// both move only when the enter/leave pair fires, so a node whose
490    /// `.cursor(..)` changes under a stationary pointer is stale in the same
491    /// way, and by the same mechanism.
492    ///
493    /// [`EventContext::release_cursor`]: crate::widget::EventContext::release_cursor
494    node_declared_cursor: crate::widget::CursorIcon,
495    /// Delayed overlay requests (e.g., submenu hover-open delay).
496    pending_delayed_overlays: Vec<PendingDelayedOverlay>,
497    /// Reusable scratch buffer for active-id snapshots taken on hot
498    /// paths that mutate per-widget state inside the loop
499    /// (`tick_gestures_with_ops`, post-render dirty-bit clear,
500    /// post-layout `needs_layout` clear). Cleared and refilled on
501    /// every use via `WidgetArena::fill_active_ids`. Previously these
502    /// sites called the allocating `arena.active_ids()` per frame,
503    /// which `perf record` ranked at ~13 % of CPU on the
504    /// `widget_catalog --tab animations` scene.
505    active_ids_scratch: Vec<WidgetId>,
506    /// Widgets currently carrying a non-`None` `EventHandlers::gesture_arena`.
507    /// Updated on attach (`ensure_gesture_arena` install) and on
508    /// teardown (rebuild / destroy / handler-clear). Every per-frame
509    /// gesture pass (`tick_gestures_with_ops`, `next_gesture_deadline`)
510    /// iterates this set instead of every active widget — most active
511    /// widgets have `gesture_arena = None`, so the savings come from
512    /// not even visiting them. Filtered by `arena.is_active(id)` at
513    /// iteration time so dormant entries don't fire (a widget can be
514    /// dormant while still holding its handlers).
515    gesture_owners: std::collections::HashSet<WidgetId>,
516    /// OS-level accessibility preferences (high contrast, reduced motion, text scale).
517    prefers_high_contrast: bool,
518    prefers_reduced_motion: bool,
519    text_scale_factor: f64,
520    /// Whether an assistive technology is reading the tree, as reported by the
521    /// *operating system* — not by AccessKit. See
522    /// [`Self::set_screen_reader_state`] for why the distinction matters.
523    screen_reader: crate::environment::ScreenReaderState,
524    /// The app's explore-by-touch policy. See [`Self::set_explore_by_touch`].
525    explore_by_touch: crate::environment::ExploreByTouch,
526    /// Whether an AccessKit client is currently attached to this window's
527    /// adapter. Written by `teksilo-app` from the platform adapter's
528    /// activation / deactivation handlers.
529    at_client_attached: bool,
530    /// How a density switch should be worded to a screen reader, if the
531    /// application wants one announced. See
532    /// [`Self::set_density_announcement`].
533    density_announcement: Option<std::rc::Rc<dyn Fn(teksilo_tokens::TargetDensity) -> String>>,
534    /// How "a context menu opened" should be worded to a screen reader when a
535    /// **hold** opened it, if the application wants one announced. See
536    /// [`Self::set_context_menu_announcement`].
537    context_menu_announcement: Option<std::rc::Rc<dyn Fn() -> String>>,
538    /// The tree-owned long press the router is waiting out, if any. One at a
539    /// time: two fingers holding two different controls is not a gesture any
540    /// desktop idiom assigns a meaning to, and the second contact's arrival
541    /// replaces the first's route rather than racing it. See
542    /// [`touch_route`].
543    pending_touch_route: Option<touch_route::PendingTouchRoute>,
544    /// Host window HiDPI device scale (physical px per logical px), fed by
545    /// `teksilo-app` before each layout. Surfaced to widgets via
546    /// `LayoutContext::scale_factor`. The widget tree is otherwise fully
547    /// logical (the renderer applies this scale at the vertex stage); this is
548    /// the escape hatch for widgets that must size a device-pixel OS resource
549    /// (e.g. a `WebView`'s native subview). 1.0 in headless / test contexts.
550    device_scale_factor: f32,
551    /// Platform safe-area insets for the host window — a notch, a rounded
552    /// corner, a home indicator — in logical pixels, fed by `teksilo-app`
553    /// after every window resize. Reaches overlay placement through
554    /// [`OverlayViewport::safe_area`](crate::overlay::OverlayViewport::safe_area).
555    /// `ZERO` on every platform that reports nothing, which is every desktop
556    /// platform but macOS.
557    safe_area: teksilo_canvas::EdgeInsets,
558    /// A rectangle of the window currently covered by something outside the
559    /// tree — a soft keyboard, a platform IME candidate window — in
560    /// window-logical pixels. Reaches overlay placement through
561    /// [`OverlayViewport::occluded`](crate::overlay::OverlayViewport::occluded).
562    /// `None` on every frame where nothing is covering the window.
563    occluded_inset: Option<Rect>,
564    /// A pending `EventContext::request_soft_keyboard` call, taken by the app
565    /// layer once per dispatch. `Some(true)` asks for the keyboard,
566    /// `Some(false)` asks it to go away.
567    soft_keyboard_request: Option<bool>,
568    /// Active drag-and-drop session, if any.
569    pub(crate) active_drag: Option<crate::drag_state::DragSession>,
570    /// Source widget of an in-flight OS (outbound) drag that escalated past
571    /// the window boundary. Set only on the window that *started* the drag.
572    /// The in-app `active_drag` session is torn down at escalation (the OS owns
573    /// the pointer); this remembers who started it so the eventual `DragEnded`
574    /// can fire the source's `on_drag_ended`.
575    pub(crate) outbound_drag_source: Option<WidgetId>,
576    /// True while *this* window currently holds the re-entered internal session
577    /// for an in-flight app-originated OS drag (the OS drag wandered back over
578    /// this window — possibly a different window than the source — and we
579    /// restored the original typed payload). Distinguishes that session from a
580    /// plain internal drag so leaving again re-stashes instead of starting a
581    /// second OS drag, and dropping doesn't double-fire `on_drag_ended`.
582    pub(crate) os_drag_reentered: bool,
583    /// The accept state last pushed to the platform for an inbound OS drag, so
584    /// the same answer is not re-sent on every motion sample.
585    ///
586    /// `None` outside an OS drag, and reset when one ends — a fresh drag must
587    /// push its first verdict even if it happens to match the last drag's.
588    pub(crate) os_drop_accepted: Option<bool>,
589    /// Optional platform host for custom window chrome (set when the
590    /// application opts in via `WindowConfig::custom_chrome(true)`). Stored
591    /// here so that the root-builder closure has access during widget
592    /// construction; the same `Rc` is also held by `WindowManager` so it
593    /// outlives the widget tree if needed.
594    title_bar_host: Option<Rc<dyn crate::PlatformTitleBarHost>>,
595    /// App-level subscription state: registered event source adapter,
596    /// proxy poster, UI-side subscription callbacks. Default is empty;
597    /// teksilo-app installs a populated context when an event source is
598    /// registered on the builder.
599    pub(crate) app_context: Rc<crate::event_source::TreeAppContext>,
600    /// Active locale identifier. Cached for `Option<&str>` accessors; the
601    /// reactive source of truth is `locale_signal`. Both are updated in
602    /// lockstep by `set_locale`.
603    pub(crate) locale: Option<String>,
604    /// Reactive locale signal. Widgets and `LocalizedString` adapters bind to
605    /// this signal to react to locale changes; `set_locale` updates the signal
606    /// without rebuilding the widget tree.
607    pub(crate) locale_signal: crate::signal::Signal<Option<String>>,
608    /// Per-frame delta-seconds signal, advanced by `layout()` **only when
609    /// a widget has explicitly requested a frame** via `request_frame()`.
610    /// This preserves Teksilo's draw-when-needed model: idle trees stay
611    /// idle even if widgets have registered observers on this signal.
612    pub(crate) frame_tick: crate::signal::Signal<f32>,
613    /// Set by `request_frame()`; consumed by `advance_frame_tick()` on
614    /// the next `layout()`. Observers that need another tick after the
615    /// current one must re-request. Stored as `Rc<Cell>` so observers
616    /// fired from inside the layout pass (`ctx.effect` closures on
617    /// `frame_tick`) can chain-request without needing &mut access
618    /// to the tree — see [`frame_request_handle`](Self::frame_request_handle).
619    pub(crate) frame_tick_requested: std::rc::Rc<std::cell::Cell<bool>>,
620    /// Debug-only re-entrancy flag: `true` while a focus-change dispatch
621    /// (`FocusGained` / `FocusLost` handlers) is running. Threaded into each
622    /// `EventContext` so `open_window` / `focus_window` can warn if a handler
623    /// changes context merely because a control gained focus (WCAG 3.2.1). A
624    /// shared `Rc<Cell<bool>>` (like `frame_tick_requested`) so the flag is
625    /// readable from an `EventContext` that holds no `&mut` to the tree.
626    pub(crate) in_focus_dispatch: std::rc::Rc<std::cell::Cell<bool>>,
627    /// Shared "accessibility re-walk requested" flag. Set via
628    /// [`request_accessibility_update`](Self::request_accessibility_update)
629    /// (or its `BuildContext` / `EventContext` wrappers) and drained at the
630    /// top of [`sync_accessibility`](Self::sync_accessibility) into
631    /// `a11y_dirty`. A relayout no longer re-walks the AT tree on its own, so
632    /// widgets that restructure their subtree in an AT-affecting way (e.g.
633    /// `SceneView` materialising / destroying scene widgets) need this lever.
634    /// `Rc<Cell>` so the shared `&self` paths can toggle it like
635    /// `frame_tick_requested`.
636    pub(crate) a11y_update_requested: std::rc::Rc<std::cell::Cell<bool>>,
637    /// Delayed frame wake-up deadline. Widgets that need to schedule
638    /// a future frame without pumping at full framerate (caret blink,
639    /// etc.) store the target instant here via
640    /// [`wake_at_handle`](Self::wake_at_handle). `next_timer_deadline`
641    /// rolls it into the event loop's WaitUntil; when reached, the
642    /// next `layout()` automatically re-arms `frame_tick_requested`
643    /// so the frame-tick effects run on the wake-up pass.
644    pub(crate) pending_wake_at: std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>>,
645    /// One-shot post-mount actions enqueued during `build()` via
646    /// [`BuildContext::run_after_mount`](crate::BuildContext::run_after_mount), drained by the app loop (and by
647    /// tests) through [`WidgetTree::run_mount_actions`] with a real
648    /// [`EventContext`] — the only place a widget
649    /// can read the OS parent handle / app-state / poster together after it is
650    /// mounted. Used by widgets that own a native resource needing a window
651    /// handle to initialise (a `WebView`'s engine subview).
652    pub(crate) pending_mount_actions: Vec<Box<dyn FnOnce(&mut crate::widget::EventContext)>>,
653    /// Wall-clock time of the previous `layout()` call (for delta computation).
654    pub(crate) last_frame_time: Option<std::time::Instant>,
655    /// Set by [`EventContext::close_window`] during dispatch; drained
656    /// by the application event loop after each event via
657    /// [`WidgetTree::take_close_window_request`]. A *guarded* close
658    /// request — the app routes it through the window's close guard.
659    pub(crate) close_window_requested: bool,
660    /// Set by [`EventContext::close_window_forced`] during dispatch;
661    /// drained via [`WidgetTree::take_force_close_request`]. An
662    /// *unconditional* close request that bypasses the window's close
663    /// guard.
664    pub(crate) force_close_requested: bool,
665    /// Raised by [`EventContext::set_locale`] during dispatch; drained by
666    /// the application event loop (see
667    /// `WindowManager::drain_pending_locale_requests`) so the switch can be
668    /// routed through the `I18nManager` (active locale + version signal +
669    /// RTL direction). `WidgetTree::set_locale` alone would only update the
670    /// tree's local locale signal — the i18n thread-local would stay put
671    /// and `tr!` lookups would not re-resolve.
672    pub(crate) pending_locale_request: Option<String>,
673    /// Raised by [`EventContext::set_theme`] during dispatch; drained by
674    /// the application event loop (see
675    /// `WindowManager::drain_pending_theme_requests`) so the switch is
676    /// routed through `WindowManager::set_theme`, which fans the new theme
677    /// out to *every* window. Applying via `WidgetTree::set_theme` inline
678    /// would only re-theme the originating window — the rest of the app
679    /// would stay on the old theme. Mirrors `pending_locale_request`.
680    pub(crate) pending_theme_request: Option<crate::styles::Theme>,
681    /// Raised by [`EventContext::follow_system_theme`] during dispatch;
682    /// drained by the application event loop (see
683    /// `WindowManager::drain_pending_follow_system_requests`), which switches
684    /// the app to `ThemeMode::Native` and recomputes the theme from current
685    /// OS colours. Mirrors `pending_theme_request`.
686    pub(crate) pending_follow_system_request: bool,
687    /// Raised by [`EventContext::set_text_scale`] during dispatch; drained by
688    /// the application event loop (see
689    /// `WindowManager::drain_pending_text_scale_requests`) so the change is
690    /// routed through `WindowManager::set_text_scale`, fanning the new factor
691    /// out to *every* window. Mirrors `pending_theme_request`.
692    pub(crate) pending_text_scale_request: Option<f32>,
693    /// Monotonic version counter bumped after every *real* accessibility
694    /// rebuild in [`Self::sync_accessibility`] (cache hits don't bump).
695    /// Mirror of [`crate::shortcut::ShortcutRegistry::version`]: an
696    /// automation / test harness can poll it to know whether the AT tree
697    /// changed without diffing the whole `TreeUpdate`.
698    at_version: crate::signal::Signal<u64>,
699    /// The framework's own live regions, one per politeness level. See
700    /// [`crate::announcer`]: each owns a reserved AccessKit node and cycles it
701    /// in and out of the filtered tree, which is the only mechanism all three
702    /// platform adapters agree announces.
703    announcer_polite: crate::announcer::Announcer,
704    announcer_assertive: crate::announcer::Announcer,
705    /// Ring buffer of captured live-region announcements (see
706    /// [`crate::accessibility::Announcement`]). Filled by a `&mut self`
707    /// post-pass in `sync_accessibility` that diffs `Live::{Polite,
708    /// Assertive}` nodes against `automation_last_text`. Capped at
709    /// [`AUTOMATION_ANNOUNCE_CAP`]; drained by
710    /// [`Self::announcements_since`].
711    automation_announcements: std::collections::VecDeque<crate::accessibility::Announcement>,
712    /// Monotonic sequence number for the next announcement (starts at 0;
713    /// the first announcement is assigned `1`).
714    automation_announce_seq: u64,
715    /// Last announced text per live-region node, so a re-sync only emits a
716    /// new announcement when the text actually changes. Pruned each pass
717    /// to the set of currently-present live nodes, so a node that
718    /// disappears and reappears with the same text re-announces.
719    automation_last_text: std::collections::HashMap<accesskit::NodeId, String>,
720    /// Whether the `WidgetEvent::AccessAction` currently being dispatched was
721    /// consumed by a handler. Written by the dispatcher's `AccessAction` arm,
722    /// read (and reset) by [`Self::dispatch_access_action`], which is the only
723    /// caller that can answer "did anything happen?" to its own caller.
724    ///
725    /// A side channel because `dispatch_event_with_ops` returns `()` for every
726    /// event kind, and routing AT actions through the *same* path as everything
727    /// else is load-bearing (it is what lets an action open a window). The
728    /// alternative — reporting success whenever a live widget merely *existed*
729    /// at the target — is how an unhandled action came to look like a
730    /// successful one to every automation client.
731    access_action_handled: bool,
732    /// The `WindowState` for this tree's hosting window. Populated
733    /// by the app-level window manager when the tree is registered;
734    /// `None` for standalone trees. Cloned into every `EventContext`
735    /// and `BuildContext` so widgets can bind to the current window's
736    /// signals via `ctx.window()`.
737    pub(crate) window_state: Option<crate::window::WindowState>,
738}
739
740/// Maximum number of live-region [`crate::accessibility::Announcement`]s
741/// the [`WidgetTree`] retains. The oldest is evicted when the buffer is
742/// full; `announcements_since` only ever returns the retained tail.
743const AUTOMATION_ANNOUNCE_CAP: usize = 256;
744
745/// How long the shortened reshow delay stays active after the last tooltip
746/// dismisses. Long enough to cover moving between adjacent toolbar icons;
747/// short enough that a later, deliberate hover still pays the full initial
748/// delay. Not a theme token — it is session bookkeeping, not a visual feel.
749const TOOLTIP_SESSION_GRACE: std::time::Duration = std::time::Duration::from_millis(1000);
750
751/// Number of visible steps a sticky-on-dwell tooltip's promotion window is
752/// divided into.
753///
754/// The tree uses this only to decide *how often to wake* while a dwell is
755/// running — one redraw per step boundary rather than a free-run — but it must
756/// match the step count the content widget actually renders, or the indicator
757/// would advance on a different beat from the wake-ups driving it.
758/// `teksilo-widgets`' `DWELL_STEPS` is defined *as* this constant, so the two
759/// cannot drift; the per-step *duration* is derived from each entry's own
760/// `sticky_after`, so a caller that picks a non-default promotion window still
761/// gets correctly-spaced wake-ups.
762pub const TOOLTIP_DWELL_STEPS: u32 = 4;
763
764/// Max pointer travel (logical px) from the hover-origin before a pending
765/// tooltip timer restarts. Mirrors Windows hover-tracking slop
766/// (`SPI_GETMOUSEHOVERWIDTH` / height, typically ~4 px): the tip waits for a
767/// *paused* pointer, not merely "entered the bounds."
768const TOOLTIP_STATIONARY_SLOP: f32 = 4.0;
769
770/// A tooltip attachment managed by the WidgetTree.
771struct TooltipEntry {
772    anchor_id: WidgetId,
773    content_id: WidgetId,
774    /// The widget whose accessibility node should carry this tooltip's
775    /// description, which is not always the node the overlay hangs off.
776    ///
777    /// A composing control anchors the *overlay* on an inner chrome node it
778    /// built -- the thing with the right bounds to open a tooltip against --
779    /// while its role, its name and its focusability live on its own outer
780    /// node. A description on the inner one is a description an assistive
781    /// technology never reads, because it never lands there.
782    ///
783    /// Recorded by `BuildContext`'s `attach_tooltip*` wrappers as the widget
784    /// that was building at the time. Defaults to `anchor_id`, which is both
785    /// the historic behaviour and the right answer for a widget that anchors
786    /// its tooltip on itself.
787    ///
788    /// Naming an owner is a *claim*, not a guarantee: the accessibility walk
789    /// honours it only where exactly one tooltip claims that node. See
790    /// `WidgetTree::build_accessibility_recursive`.
791    description_owner_id: WidgetId,
792    delay: std::time::Duration,
793    /// Simulated hover start (for deterministic tests via advance_time).
794    hover_start: Option<std::time::Instant>,
795    /// Real hover start (for windowed apps via layout).
796    real_hover_start: Option<std::time::Instant>,
797    /// Pointer position when the current pending hover started. Used to
798    /// restart the delay if the pointer keeps moving inside the anchor
799    /// (stationary-pointer intent filter).
800    hover_origin: Option<teksilo_canvas::Point>,
801    overlay_id: Option<crate::overlay::OverlayId>,
802    /// When set, the tooltip auto-promotes to "sticky" after this
803    /// much elapsed time since it was shown. The entry stays in the
804    /// table and is just flagged sticky — the difference is that
805    /// pointer-leave no longer dismisses it and the overlay's
806    /// dismiss behavior is swapped to `EscapeOrClickOutside`.
807    sticky_after: Option<std::time::Duration>,
808    /// True when the dwell timer reached `sticky_after`. Causes
809    /// `tooltip_pointer_leave` to skip the dismissal and lets the
810    /// overlay survive pointer-leave until the user explicitly
811    /// dismisses it via Escape or a click outside.
812    is_sticky: bool,
813    /// When the overlay was shown (simulated). Together with
814    /// `sticky_after` drives auto-promotion.
815    shown_at_sim: Option<std::time::Instant>,
816    /// When the overlay was shown (real).
817    shown_at_real: Option<std::time::Instant>,
818    /// Optional shared sink the tooltip widget can read from to
819    /// compute its own dwell progress. Mirrors `shown_at_real`:
820    /// set on show, cleared on dismissal. Used by `RichTooltipWidget`
821    /// to drive the dwell indicator without relying on a fragile
822    /// paint-gap heuristic.
823    shown_at_sink: Option<std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>>>,
824    /// True when the tooltip was shown by the keyboard-focus path
825    /// rather than the pointer-hover path. Focus-promoted tooltips
826    /// dismiss when focus moves outside both the anchor and the
827    /// tooltip content subtree (preventing accumulation as the user
828    /// Tabs through a form); pointer-dwelled stickies survive
829    /// focus changes and only dismiss via Escape or click-outside.
830    promoted_by_focus: bool,
831    /// Set while this entry's pending delay was started by keyboard focus
832    /// rather than by the pointer. Decides, at show time, that the surface
833    /// dismisses on `Escape`/click-outside rather than on pointer-leave (there
834    /// is no pointer in the story), and that it counts as focus-shown.
835    armed_by_focus: bool,
836    /// Set while this entry's pending delay was started by a **hold** — the
837    /// tree-owned long-press route in [`touch_route`].
838    ///
839    /// Decides two things at show time that neither the hover nor the focus arm
840    /// wants: the surface dismisses on `Escape` / a press outside (a finger has
841    /// already lifted, so there is no pointer left to leave), and it carries an
842    /// auto-dismiss of [`touch_route::TOUCH_TOOLTIP_DISMISS`] — because with no
843    /// pointer to leave and no focus to move, nothing else would ever retire it.
844    armed_by_hold: bool,
845    /// Set when the tip was dismissed while the focus that summoned it is
846    /// still inside its anchor — i.e. Escape on a focus-promoted tooltip.
847    ///
848    /// Escape restores focus to the anchor, and that restore runs the ordinary
849    /// focus path, which ends in `tooltip_focus_enter`. Without this flag the
850    /// tip the user just dismissed re-opens on the same keystroke, because
851    /// `dormant_dismissed_content` has already cleared `overlay_id` by then and
852    /// the entry looks eligible again. Cleared when focus genuinely leaves the
853    /// anchor (`tooltip_focus_leave_outside`), so Tabbing away and back
854    /// re-summons it normally. The hover path needs no equivalent: a stationary
855    /// pointer never re-fires `tooltip_pointer_enter`.
856    suppressed_until_focus_leaves: bool,
857    /// Where the tooltip opens relative to its anchor. `Below` (default)
858    /// for the common case; `Side` for anchors stacked vertically (menu
859    /// items, a vertical tab strip, list/tree rows) so the tooltip does
860    /// not cover the next sibling. Consulted at show time in both the
861    /// hover (`process_tooltips_impl`) and focus (`tooltip_focus_enter`)
862    /// paths.
863    placement: crate::overlay::TooltipPlacement,
864}
865
866/// A delayed overlay request (e.g., submenu hover-open delay).
867struct PendingDelayedOverlay {
868    request: crate::overlay::OverlayRequest,
869    delay: std::time::Duration,
870    focus_target: Option<WidgetId>,
871    /// Dismiss the anchor's sibling overlays when this one finally
872    /// shows, instead of when it was requested. See
873    /// [`EventContext::show_overlay_after_replacing_siblings`](crate::widget::EventContext::show_overlay_after_replacing_siblings).
874    replace_siblings: bool,
875    /// When the request was made (real time, for windowed apps).
876    real_requested_at: std::time::Instant,
877    /// When the request was made (simulated time, for tests).
878    sim_requested_at: std::time::Instant,
879}
880
881impl WidgetTree {
882    pub fn new() -> Self {
883        let initial_theme = crate::presets::intui::light();
884        // One signal, shared: the field the tree writes and the registry the
885        // application reads must be the same one, or a host mirroring "is the
886        // caret in a text widget" would never see focus move.
887        let focused_signal = crate::signal::Signal::new(None);
888        // ONE epoch. `sim_clock` starts here and the input clock is anchored
889        // here, so a single `advance_time` moves gesture deadlines, tooltips,
890        // overlays and animations against the same origin.
891        let epoch = std::time::Instant::now();
892        // ONE scheduler. The fling pump shares the tree's per-frame table
893        // rather than making a second one, so a coast wakes the loop through
894        // the same path a `Pulse` does.
895        let scheduler = crate::frame_tick_scheduler::FrameTickScheduler::new();
896        Self {
897            arena: WidgetArena::new(),
898            theme: initial_theme.clone(),
899            theme_signal: crate::signal::Signal::new(initial_theme.clone()),
900            density_policy: teksilo_tokens::DensityPolicy::default(),
901            user_text_scale: 1.0,
902            effective_theme: initial_theme,
903            effective_text_scale: 1.0,
904            text_scale_signal: crate::signal::Signal::new(1.0),
905            // Starts active: winit may not send `Focused(true)` for the first
906            // window, so a window must not be born inactive (caret hidden,
907            // selection muted) before the first focus event arrives.
908            window_active_signal: crate::signal::Signal::new(true),
909            text_backend: None,
910            focused: None,
911            focused_signal: focused_signal.clone(),
912            pointers: crate::pointer::table::PointerTable::new(),
913            hovered_signal: crate::signal::Signal::new(None),
914            last_pointer_kind_signal: crate::signal::Signal::new(
915                teksilo_tokens::PointerKind::Mouse,
916            ),
917            focus_visible: crate::signal::Signal::new(false),
918            presses: crate::press::PressTable::default(),
919            view_focus_stack: Vec::new(),
920            previous_pointer_position: None,
921            pending_focus_restore: None,
922            last_interaction_anchors: Vec::new(),
923            last_proposal: SizeProposal::exact(800.0, 600.0),
924            pending_modal_requests: Vec::new(),
925            pending_modal_dismissal: false,
926            shortcut_registry: crate::shortcut::ShortcutRegistry::new(),
927            pending_intents: Vec::new(),
928            global_actions: Vec::new(),
929            text_surfaces: crate::text_surface::TextSurfaces::new(focused_signal.clone()),
930            key_capture: None,
931            binding_registry: crate::binding::BindingRegistry::new(),
932            idle_queue: crate::idle::IdleQueue::new(),
933            sim_clock: epoch,
934            input_clock: std::rc::Rc::new(crate::pointer::clock::MonotonicClock::new(epoch)),
935            current_input: crate::pointer::InputSnapshot::default(),
936            sim_time_frozen: false,
937            sim_input_origin: None,
938            sim_input_offset: std::time::Duration::ZERO,
939            focus_origin: None,
940            overlay_manager: crate::overlay::OverlayManager::new(),
941            draining_dismiss: std::cell::Cell::new(false),
942            tooltips: Vec::new(),
943            tooltip_session_until_sim: None,
944            tooltip_session_until_real: None,
945            highlight_tooltip: None,
946            layout_direction: crate::environment::LayoutDirection::default(),
947            animation_scheduler: crate::animation::AnimationScheduler::new(),
948            animated_values: Vec::new(),
949            animated_quads: crate::animated_quad::AnimatedQuadRegistry::new(),
950            frame_tick_scheduler: scheduler.clone(),
951            touch_motion: pan_arbiter::TouchMotion::new(scheduler),
952            armed_chain: None,
953            paint_epoch: 0,
954            cached_a11y: None,
955            a11y_dirty: true,
956            last_synced_shortcut_version: 0,
957            last_synced_locale: None,
958            synthetic_parent_map: std::collections::HashMap::new(),
959            synthetic_local_bounds: std::collections::HashMap::new(),
960            a11y_walk_generation: 0,
961            cached_frame: None,
962            pending_dispatch: std::collections::VecDeque::new(),
963            cancelled_pointers: Vec::new(),
964            dispatch_depth: 0,
965            current_cursor: crate::widget::CursorIcon::Default,
966            node_declared_cursor: crate::widget::CursorIcon::Default,
967            pending_delayed_overlays: Vec::new(),
968            active_ids_scratch: Vec::new(),
969            gesture_owners: std::collections::HashSet::new(),
970            prefers_high_contrast: false,
971            prefers_reduced_motion: false,
972            text_scale_factor: 1.0,
973            screen_reader: crate::environment::ScreenReaderState::default(),
974            explore_by_touch: crate::environment::ExploreByTouch::default(),
975            at_client_attached: false,
976            density_announcement: None,
977            context_menu_announcement: None,
978            pending_touch_route: None,
979            device_scale_factor: 1.0,
980            safe_area: teksilo_canvas::EdgeInsets::ZERO,
981            occluded_inset: None,
982            soft_keyboard_request: None,
983            active_drag: None,
984            outbound_drag_source: None,
985            os_drag_reentered: false,
986            os_drop_accepted: None,
987            title_bar_host: None,
988            app_context: Rc::new(crate::event_source::TreeAppContext::empty()),
989            locale: None,
990            locale_signal: crate::signal::Signal::new(None),
991            frame_tick: crate::signal::Signal::new(0.0_f32),
992            frame_tick_requested: std::rc::Rc::new(std::cell::Cell::new(false)),
993            in_focus_dispatch: std::rc::Rc::new(std::cell::Cell::new(false)),
994            a11y_update_requested: std::rc::Rc::new(std::cell::Cell::new(false)),
995            pending_wake_at: std::rc::Rc::new(std::cell::Cell::new(None)),
996            pending_mount_actions: Vec::new(),
997            last_frame_time: None,
998            close_window_requested: false,
999            force_close_requested: false,
1000            pending_locale_request: None,
1001            pending_theme_request: None,
1002            pending_follow_system_request: false,
1003            pending_text_scale_request: None,
1004            at_version: crate::signal::Signal::new(0),
1005            announcer_polite: crate::announcer::Announcer::new(
1006                crate::announcer::Politeness::Polite,
1007            ),
1008            announcer_assertive: crate::announcer::Announcer::new(
1009                crate::announcer::Politeness::Assertive,
1010            ),
1011            automation_announcements: std::collections::VecDeque::new(),
1012            automation_announce_seq: 0,
1013            automation_last_text: std::collections::HashMap::new(),
1014            access_action_handled: false,
1015            window_state: None,
1016        }
1017    }
1018
1019    /// Construct an [`EventContext`]
1020    /// pre-populated with the tree's app-state registry, hosting
1021    /// `WindowState`, and a `&mut dyn WindowOps` handle so handlers
1022    /// can synchronously reach the multi-window API. Used by every
1023    /// dispatch site.
1024    pub(crate) fn make_event_context<'ops>(
1025        &self,
1026        ops: &'ops mut dyn crate::window::WindowOps,
1027    ) -> crate::widget::EventContext<'ops> {
1028        let drag_is_external = self.active_drag.as_ref().is_some_and(|d| d.is_external);
1029        // Read-only snapshot of tree query state that handlers may
1030        // need synchronously: the last pointer position and a
1031        // (content_id, bounds) slice of open overlays, both read by the
1032        // safe-triangle submenu hover gate, and the focused widget, read
1033        // by a container deciding whether a shortcut of its own should
1034        // yield to the widget the user is standing on.
1035        let overlay_snapshot: Vec<(
1036            crate::widget_id::WidgetId,
1037            teksilo_canvas::Rect,
1038            Option<teksilo_canvas::Point>,
1039        )> = self
1040            .overlay_manager
1041            .active_content_ids()
1042            .into_iter()
1043            .filter_map(|cid| {
1044                self.overlay_manager
1045                    .bounds_for_content(cid)
1046                    .map(|r| (cid, r, self.unexpired_safe_apex_for_content(cid)))
1047            })
1048            .collect();
1049        crate::widget::EventContext::new()
1050            .with_app_context(self.app_context.clone())
1051            .with_window_context(ops, self.window_state.clone())
1052            .with_drag_external(drag_is_external)
1053            .with_query_snapshot(
1054                self.last_pointer_position(),
1055                overlay_snapshot,
1056                self.focused(),
1057            )
1058            .with_pointer_captor(self.current_pointer_capture())
1059            .with_layout_direction(self.layout_direction)
1060            .with_window_active(self.is_window_active())
1061            .with_input_snapshot(self.current_input.clone())
1062            .with_touch_action(self.current_frozen_touch_action())
1063            .with_press(self.current_press_snapshot())
1064            .with_focus_dispatch_flag(self.in_focus_dispatch.clone())
1065    }
1066
1067    /// Run a closure with a fresh [`EventContext`] anchored at this
1068    /// tree, then collect any pending operations queued through the
1069    /// context (intents, modal requests, frame requests, idle
1070    /// callbacks…) so they take effect on the next event-loop tick.
1071    ///
1072    /// Used by the `teksilo-app` event-loop dispatcher to deliver
1073    /// async-result callbacks (file dialogs, future background
1074    /// tasks) on the main thread with full handler-equivalent
1075    /// semantics. There is no source widget for app-level events,
1076    /// so intents are anchored at the tree's first root id (or
1077    /// silently dropped when the tree is empty).
1078    pub fn run_with_event_context<F>(&mut self, ops: &mut dyn crate::window::WindowOps, f: F)
1079    where
1080        F: FnOnce(&mut crate::widget::EventContext),
1081    {
1082        let mut ctx = self.make_event_context(ops);
1083        f(&mut ctx);
1084        let anchor = self.arena.roots().first().copied();
1085        if let Some(anchor_id) = anchor {
1086            self.collect_from_ctx(ctx, anchor_id);
1087        } else {
1088            // Empty tree — nothing to anchor intents on. Drop ctx;
1089            // its only side effects (frame requests, cursor) are
1090            // not meaningful for an empty tree.
1091            drop(ctx);
1092        }
1093    }
1094
1095    /// Enqueue a one-shot action to run with a real
1096    /// [`EventContext`] after the current build,
1097    /// once the tree is mounted under its window. Used via
1098    /// [`BuildContext::run_after_mount`](crate::BuildContext::run_after_mount). Drained by
1099    /// [`Self::run_mount_actions`].
1100    pub(crate) fn queue_mount_action(
1101        &mut self,
1102        action: Box<dyn FnOnce(&mut crate::widget::EventContext)>,
1103    ) {
1104        self.pending_mount_actions.push(action);
1105    }
1106
1107    /// Whether any post-mount actions are waiting to run.
1108    pub fn has_pending_mount_actions(&self) -> bool {
1109        !self.pending_mount_actions.is_empty()
1110    }
1111
1112    /// Drain and run every queued post-mount action with a fresh
1113    /// [`EventContext`] built over `ops`. The app
1114    /// loop calls this each iteration with a real `WindowOps` sink (so
1115    /// `ctx.parent_window_handle()` resolves); headless tests call it with a
1116    /// `NoopWindowOps`. Actions enqueued *by* an action (rare) are left for the
1117    /// next drain rather than run re-entrantly.
1118    pub fn run_mount_actions(&mut self, ops: &mut dyn crate::window::WindowOps) {
1119        if self.pending_mount_actions.is_empty() {
1120            return;
1121        }
1122        let actions = std::mem::take(&mut self.pending_mount_actions);
1123        self.run_with_event_context(ops, move |ctx| {
1124            for action in actions {
1125                action(ctx);
1126            }
1127        });
1128    }
1129
1130    /// Attach the [`WindowState`](crate::window::WindowState) for this
1131    /// tree's hosting window. Called by `WindowManager::create_window`.
1132    pub fn set_window_state(&mut self, state: crate::window::WindowState) {
1133        self.window_state = Some(state);
1134    }
1135
1136    pub fn window_state(&self) -> Option<&crate::window::WindowState> {
1137        self.window_state.as_ref()
1138    }
1139
1140    /// Clone the shared "frame requested" flag. Widgets stash this
1141    /// in their state and call `.set(true)` from inside frame-tick
1142    /// closures to chain-request another frame without needing
1143    /// mutable access to the tree. See `RichTextEditor` for the
1144    /// canonical use (caret blink, drag-select auto-scroll).
1145    pub fn frame_request_handle(&self) -> std::rc::Rc<std::cell::Cell<bool>> {
1146        self.frame_tick_requested.clone()
1147    }
1148
1149    /// Clone the shared wake-at deadline cell. Widgets stash this in
1150    /// their state and call `request_wake_at` from frame-tick effects
1151    /// to schedule a one-shot deadline without keeping the event loop
1152    /// in `Poll` mode. On the next `layout()` at or past the deadline,
1153    /// the tree auto-arms `frame_tick_requested` so the effect runs on
1154    /// the wake-up pass. Canonical use: the rich text editor's caret
1155    /// blink schedules a 500 ms wake instead of pumping every frame.
1156    pub fn wake_at_handle(&self) -> std::rc::Rc<std::cell::Cell<Option<std::time::Instant>>> {
1157        self.pending_wake_at.clone()
1158    }
1159
1160    /// Schedule a one-shot frame wake at `at`. Merges with any existing
1161    /// deadline — keeps the earlier instant so the most urgent wake
1162    /// wins.
1163    pub fn request_wake_at(&self, at: std::time::Instant) {
1164        let current = self.pending_wake_at.get();
1165        let merged = match current {
1166            Some(existing) if existing <= at => existing,
1167            _ => at,
1168        };
1169        self.pending_wake_at.set(Some(merged));
1170    }
1171
1172    /// The per-frame delta-seconds signal. Observers fire **only on frames
1173    /// the tree was asked to pump** via [`request_frame`](Self::request_frame);
1174    /// merely observing the signal does not keep the event loop awake.
1175    /// See `BuildContext::frame_tick` for widget-side access and
1176    /// `BuildContext::request_frame` for the opt-in request side.
1177    pub fn frame_tick(&self) -> crate::signal::Signal<f32> {
1178        self.frame_tick.clone()
1179    }
1180
1181    /// Ask the tree to pump exactly one more frame. `needs_redraw()`
1182    /// returns true until the request is consumed by the next
1183    /// `layout()` call, which fires the per-frame tick signal and
1184    /// clears the flag. Observers that still need more frames (drag
1185    /// auto-scroll, caret blink, pending document events) must call
1186    /// `request_frame()` again from inside their tick closure.
1187    ///
1188    /// Takes `&self` on purpose: widget handlers and per-frame effects
1189    /// receive a shared reference to the tree via `EventContext` /
1190    /// `BuildContext`, and the request flag is a `Cell` specifically so
1191    /// those shared paths can toggle it without ceremony.
1192    pub fn request_frame(&self) {
1193        self.frame_tick_requested.set(true);
1194    }
1195
1196    /// Request that the AccessKit tree be re-walked on the next
1197    /// [`sync_accessibility`](Self::sync_accessibility). Takes `&self` (the
1198    /// flag is a `Cell`) so handlers and `build()` closures reaching the tree
1199    /// through a shared reference can request a re-walk without `&mut` access.
1200    /// The drain at the top of `sync_accessibility` flips `a11y_dirty`.
1201    pub fn request_accessibility_update(&self) {
1202        self.a11y_update_requested.set(true);
1203    }
1204
1205    /// Speak `message` to the screen reader, politely.
1206    ///
1207    /// For anything the user needs told that is not the name of a widget: a
1208    /// completed action, a changed count, the result of an undo. The message is
1209    /// delivered on the next two accessibility syncs, which this schedules.
1210    ///
1211    /// Prefer `EventContext::announce` inside a handler and
1212    /// `BuildContext::announce` inside a build; this is the tree-level entry
1213    /// point both of those reach.
1214    ///
1215    /// Takes `impl Into<String>`, so `tr!(…)` works directly. See
1216    /// [`crate::announcer`] for why it is a `String` and not a
1217    /// `LocalizedString`, and for why an announcement beside a `Toast` says
1218    /// everything twice.
1219    pub fn announce(&mut self, message: impl Into<String>) {
1220        self.announce_with(message, crate::announcer::Politeness::Polite);
1221    }
1222
1223    /// Speak `message` to the screen reader at the given urgency.
1224    ///
1225    /// [`Politeness::Assertive`](crate::announcer::Politeness::Assertive)
1226    /// interrupts whatever is being spoken; reserve it for something the user
1227    /// must not miss and cannot recover by re-reading the screen.
1228    pub fn announce_with(
1229        &mut self,
1230        message: impl Into<String>,
1231        politeness: crate::announcer::Politeness,
1232    ) {
1233        match politeness {
1234            crate::announcer::Politeness::Polite => self.announcer_polite.push(message.into()),
1235            crate::announcer::Politeness::Assertive => {
1236                self.announcer_assertive.push(message.into())
1237            }
1238        }
1239        // Two syncs are needed per message (expose, then retract), and a sync
1240        // only happens on a frame. Without both of these a message queued from
1241        // a handler that changed nothing visible would sit unspoken until
1242        // something else happened to redraw.
1243        self.request_accessibility_update();
1244        self.request_frame();
1245    }
1246
1247    /// Clone the shared "accessibility re-walk requested" flag, for the same
1248    /// stash-and-toggle pattern as [`frame_request_handle`](Self::frame_request_handle).
1249    pub fn a11y_request_handle(&self) -> std::rc::Rc<std::cell::Cell<bool>> {
1250        self.a11y_update_requested.clone()
1251    }
1252
1253    /// Whether a frame was explicitly requested. Exposed for tests and
1254    /// for the event-loop driver that decides when to schedule the next
1255    /// wake-up.
1256    pub fn frame_requested(&self) -> bool {
1257        self.frame_tick_requested.get()
1258    }
1259
1260    /// The next wake-up deadline for the per-frame-effect path, or
1261    /// `None` when no per-frame effect is armed.
1262    ///
1263    /// This is the **60 Hz cap** for continuous per-frame animations
1264    /// (`Pulse`, caret blink, drag auto-scroll, `--cycle` drivers). The
1265    /// per-frame-effect path used to force `ControlFlow::Poll`, which
1266    /// free-runs at the display's refresh rate — so on a 300 Hz panel a
1267    /// single `Pulse`/`Cycle` rendered at 300 fps (measured ~45 % CPU) for
1268    /// motion that looks identical at 60 fps. Routing it through a fixed
1269    /// 16.667 ms deadline (folded into
1270    /// [`next_timer_deadline`](Self::next_timer_deadline)) makes it pace at
1271    /// 60 Hz regardless of refresh rate, matching the signal-tween
1272    /// [`AnimationScheduler`](crate::animation::AnimationScheduler) and
1273    /// shader-quad [`AnimatedQuadRegistry`](crate::animated_quad::AnimatedQuadRegistry),
1274    /// which already share the same interval.
1275    ///
1276    /// A **throttled** subscriber (registered via
1277    /// [`FrameTickScheduler::subscribe_throttled`](crate::frame_tick_scheduler::FrameTickScheduler::subscribe_throttled)
1278    /// — e.g. `Cycle`, whose visible child only changes once per period)
1279    /// stretches the deadline to its own interval: the loop then sleeps to
1280    /// the period instead of rendering identical 60 fps frames in between.
1281    /// The interval used is the **minimum across all currently-visible
1282    /// subscribers**, so a `Cycle` next to a `Pulse` still ticks at 60 Hz
1283    /// while a lone `Cycle` sleeps to its period. Raw `request_frame`
1284    /// consumers with no subscription fall back to 60 Hz.
1285    ///
1286    /// Paces from `last_frame_time` so the cadence is drift-free; before
1287    /// the first render it fires on the next loop turn.
1288    pub fn frame_tick_deadline(&self) -> Option<std::time::Instant> {
1289        // 60 Hz fallback for raw `request_frame` consumers (no subscriber).
1290        const DEFAULT_INTERVAL: std::time::Duration = std::time::Duration::from_micros(16_667);
1291        if !self.frame_tick_requested.get() {
1292            return None;
1293        }
1294        let interval = self
1295            .frame_tick_scheduler
1296            .min_visible_interval(&self.arena, self.paint_epoch)
1297            .unwrap_or(DEFAULT_INTERVAL);
1298        Some(match self.last_frame_time {
1299            Some(prev) => prev + interval,
1300            None => std::time::Instant::now(),
1301        })
1302    }
1303
1304    /// Subscribe `owner` to the per-frame-effect scheduler. The
1305    /// returned [`FrameTickSubscription`](crate::frame_tick_scheduler::FrameTickSubscription)
1306    /// is an RAII guard — drop it (typically by replacing the field on
1307    /// the owning widget on rebuild, or letting the widget's `Drop`
1308    /// run) to remove the subscription. While the guard is alive, the
1309    /// tree will keep arming `frame_tick_requested` after every render
1310    /// in which `owner` was painted, and stop on frames where it
1311    /// wasn't — so a subscribed widget hidden inside a non-selected
1312    /// `Switcher` branch contributes zero idle frames.
1313    ///
1314    /// Apps should not call this directly — use
1315    /// [`BuildContext::subscribe_frame_tick`](crate::build_context::BuildContext::subscribe_frame_tick)
1316    /// from inside `Widget::build`.
1317    pub fn subscribe_frame_tick(
1318        &self,
1319        owner: WidgetId,
1320    ) -> crate::frame_tick_scheduler::FrameTickSubscription {
1321        self.frame_tick_scheduler.subscribe(owner)
1322    }
1323
1324    /// Like [`subscribe_frame_tick`](Self::subscribe_frame_tick), but the
1325    /// owner only needs to wake **at most once per `interval`** while
1326    /// visible. Same visibility gate; between wakes the event loop sleeps
1327    /// to the interval deadline instead of rendering identical 60 fps
1328    /// frames. Use for effects whose visible output changes far less often
1329    /// than 60 Hz — e.g. `Cycle`'s once-per-period index advance.
1330    ///
1331    /// Apps should not call this directly — use
1332    /// [`BuildContext::subscribe_frame_tick_throttled`](crate::build_context::BuildContext::subscribe_frame_tick_throttled)
1333    /// from inside `Widget::build`.
1334    pub fn subscribe_frame_tick_throttled(
1335        &self,
1336        owner: WidgetId,
1337        interval: std::time::Duration,
1338    ) -> crate::frame_tick_scheduler::FrameTickSubscription {
1339        self.frame_tick_scheduler
1340            .subscribe_throttled(owner, interval)
1341    }
1342
1343    /// Advance the frame tick signal when (and only when) a frame was
1344    /// requested. Called by `layout()` before the scheduler tick so the
1345    /// per-frame observers fire on the same frame they asked for.
1346    pub(crate) fn advance_frame_tick(&mut self, now: std::time::Instant) {
1347        if !self.frame_tick_requested.get() {
1348            self.last_frame_time = Some(now);
1349            return;
1350        }
1351        self.frame_tick_requested.set(false);
1352        let delta = match self.last_frame_time {
1353            Some(prev) => {
1354                let d = now.saturating_duration_since(prev).as_secs_f32();
1355                // Clamp absurd deltas (pause/breakpoint) so observers never see a spike.
1356                d.clamp(0.0, 0.1)
1357            }
1358            None => 0.0,
1359        };
1360        self.last_frame_time = Some(now);
1361        self.frame_tick.set(delta);
1362    }
1363
1364    /// Replace the per-tree app context. Called by `teksilo-app` when
1365    /// constructing a window so the widget tree can reach the registered
1366    /// event source adapter and post subscription events through the
1367    /// event-loop proxy.
1368    pub fn set_app_context(&mut self, app_context: Rc<crate::event_source::TreeAppContext>) {
1369        self.app_context = app_context;
1370    }
1371
1372    /// Get the per-tree app context. Used by `BuildContext::subscribe_event`
1373    /// and by the event-loop handler when dispatching incoming
1374    /// `AppEvent::SubscriptionEvent`.
1375    pub fn app_context(&self) -> &Rc<crate::event_source::TreeAppContext> {
1376        &self.app_context
1377    }
1378
1379    /// Switch the tree-level locale at runtime.
1380    ///
1381    /// Updates `locale_signal` (a reactive `Signal<Option<String>>`) and marks
1382    /// all widgets dirty for relayout and repaint. Widgets are **not** rebuilt:
1383    /// per-string reactivity flows through `LocalizedString::to_signal()` which
1384    /// observes the teksilo-i18n manager, and anything else that depends on the
1385    /// tree-level locale can bind to `locale_signal()`.
1386    pub fn set_locale(&mut self, locale: String) {
1387        if self.locale.as_deref() == Some(locale.as_str()) {
1388            return;
1389        }
1390        let new = Some(locale);
1391        self.locale = new.clone();
1392        self.locale_signal.set(new);
1393        self.arena.mark_all_dirty();
1394    }
1395
1396    /// Currently active locale identifier, if any.
1397    pub fn locale(&self) -> Option<&str> {
1398        self.locale.as_deref()
1399    }
1400
1401    /// Reactive handle on the current locale. Mirrors `locale()` but updates
1402    /// observers when `set_locale` is called.
1403    pub fn locale_signal(&self) -> &crate::signal::Signal<Option<String>> {
1404        &self.locale_signal
1405    }
1406
1407    fn pointer_inside_overlay_region(
1408        &self,
1409        overlay_id: crate::overlay::OverlayId,
1410        position: Point,
1411    ) -> bool {
1412        let Some(overlay) = self
1413            .overlay_manager
1414            .stack
1415            .iter()
1416            .find(|overlay| overlay.id == overlay_id)
1417        else {
1418            return false;
1419        };
1420
1421        if self.arena.is_active(overlay.anchor)
1422            && self.arena.bounds(overlay.anchor).contains(position)
1423        {
1424            return true;
1425        }
1426
1427        self.overlay_manager.stack.iter().any(|candidate| {
1428            (candidate.id == overlay_id
1429                || self
1430                    .overlay_manager
1431                    .is_descendant_of(candidate.id, overlay_id))
1432                && candidate.bounds.contains(position)
1433        })
1434    }
1435
1436    /// Whether the overlay's safe region is armed and still within
1437    /// [`SAFE_REGION_BUDGET`](crate::overlay::SAFE_REGION_BUDGET).
1438    ///
1439    /// Both clocks are consulted and either expiring is enough: the real
1440    /// one drives a running app, the simulated one drives headless tests
1441    /// (`advance_time`), and an overlay armed in one and aged in the
1442    /// other must still expire.
1443    fn safe_region_unexpired(
1444        &self,
1445        overlay_id: crate::overlay::OverlayId,
1446        real_now: std::time::Instant,
1447        sim_now: std::time::Instant,
1448    ) -> bool {
1449        let Some(overlay) = self
1450            .overlay_manager
1451            .stack
1452            .iter()
1453            .find(|overlay| overlay.id == overlay_id)
1454        else {
1455            return false;
1456        };
1457        if overlay.safe_apex.is_none() {
1458            return false;
1459        }
1460        let budget = crate::overlay::SAFE_REGION_BUDGET;
1461        let real_ok = overlay
1462            .safe_apex_started_real
1463            .is_none_or(|started| real_now.saturating_duration_since(started) < budget);
1464        let sim_ok = overlay
1465            .safe_apex_started_sim
1466            .is_none_or(|started| sim_now.saturating_duration_since(started) < budget);
1467        real_ok && sim_ok
1468    }
1469
1470    /// The armed safe-triangle apex of the overlay rooted at
1471    /// `content_id`, or `None` when no region is armed or its budget is
1472    /// spent.
1473    ///
1474    /// This is the form the per-dispatch `EventContext` snapshot carries,
1475    /// because a widget asking "is a traversal toward that submenu still
1476    /// live?" must get the same answer the dismissal path acts on — an
1477    /// unfiltered apex outlives the region by up to a frame and makes a
1478    /// sibling row stand aside for a submenu the framework has already
1479    /// stopped protecting.
1480    fn unexpired_safe_apex_for_content(
1481        &self,
1482        content_id: crate::widget_id::WidgetId,
1483    ) -> Option<teksilo_canvas::Point> {
1484        // Cheap short-circuit first: nothing is armed in the common case,
1485        // and this runs once per node per pointer dispatch.
1486        let apex = self.overlay_manager.safe_apex_for_content(content_id)?;
1487        let id = self.overlay_manager.find_by_content(content_id)?;
1488        self.safe_region_unexpired(id, std::time::Instant::now(), self.sim_clock)
1489            .then_some(apex)
1490    }
1491
1492    fn update_pointer_leave_overlays(
1493        &mut self,
1494        position: Point,
1495        ops: &mut dyn crate::window::WindowOps,
1496    ) {
1497        let overlay_ids: Vec<crate::overlay::OverlayId> = self
1498            .overlay_manager
1499            .stack
1500            .iter()
1501            .filter(|overlay| {
1502                matches!(
1503                    overlay.dismiss,
1504                    crate::overlay::DismissBehavior::PointerLeave { .. }
1505                )
1506            })
1507            .map(|overlay| overlay.id)
1508            .collect();
1509
1510        let real_now = std::time::Instant::now();
1511        let sim_now = self.sim_clock;
1512
1513        for overlay_id in overlay_ids {
1514            let inside = self.pointer_inside_overlay_region(overlay_id, position);
1515            // A pointer travelling the safe triangle toward this overlay
1516            // is still "inside" as far as dismissal is concerned — that
1517            // is the whole point of the triangle. Without this the
1518            // grace period runs for the entire diagonal and closes the
1519            // submenu mid-flight, no matter what the hover handlers do.
1520            // See `overlay::safe_triangle`.
1521            let armed = self.safe_region_unexpired(overlay_id, real_now, sim_now);
1522            let travelling = !inside
1523                && armed
1524                && self
1525                    .overlay_manager
1526                    .point_in_safe_region(overlay_id, position);
1527            // Arrived, or returned to the trigger row: the traversal is
1528            // over and the ordinary rules apply again.
1529            //
1530            // Straying out of the cone deliberately does NOT disarm. The
1531            // cone is a needle at its apex — the first sample after the
1532            // pointer leaves the trigger row is a pixel or two away, so
1533            // whether it lands inside is one quantized step's direction
1534            // rather than the user's intent. Disarming there made that
1535            // sample final, because a region is only ever armed as the
1536            // pointer leaves the row and the pointer has already left:
1537            // nothing could re-arm it. Keeping it armed makes the cone a
1538            // per-sample hold that the grace below re-evaluates instead,
1539            // so a wobble mid-diagonal costs nothing while a real change
1540            // of mind still closes the submenu one close-delay later. The
1541            // budget is what retires a region for good; the frame pass
1542            // spends it even for a pointer that stopped moving entirely.
1543            if armed && inside {
1544                self.overlay_manager.clear_safe_region(overlay_id);
1545            }
1546            if let Some(overlay) = self
1547                .overlay_manager
1548                .stack
1549                .iter_mut()
1550                .find(|overlay| overlay.id == overlay_id)
1551            {
1552                if inside || travelling {
1553                    overlay.pointer_leave_started_real = None;
1554                    overlay.pointer_leave_started_sim = None;
1555                } else if overlay.pointer_leave_started_real.is_none() {
1556                    overlay.pointer_leave_started_real = Some(real_now);
1557                    overlay.pointer_leave_started_sim = Some(sim_now);
1558                    self.arena.mark_needs_paint(overlay.anchor);
1559                }
1560            }
1561        }
1562
1563        self.process_pointer_leave_overlays_real(&mut *ops);
1564    }
1565
1566    fn process_pointer_leave_overlays(&mut self) {
1567        let sim_now = self.sim_clock;
1568        let mut noop = crate::window::NoopWindowOps;
1569        self.process_pointer_leave_overlays_impl(
1570            |overlay| {
1571                overlay
1572                    .pointer_leave_started_sim
1573                    .map(|started| sim_now.saturating_duration_since(started))
1574            },
1575            &mut noop,
1576        );
1577    }
1578
1579    fn process_pointer_leave_overlays_real(&mut self, ops: &mut dyn crate::window::WindowOps) {
1580        let real_now = std::time::Instant::now();
1581        self.process_pointer_leave_overlays_impl(
1582            |overlay| {
1583                overlay
1584                    .pointer_leave_started_real
1585                    .map(|started| real_now.saturating_duration_since(started))
1586            },
1587            &mut *ops,
1588        );
1589    }
1590
1591    fn process_auto_dismiss_overlays(&mut self) {
1592        let sim_now = self.sim_clock;
1593        let mut noop = crate::window::NoopWindowOps;
1594        self.process_auto_dismiss_overlays_impl(
1595            |overlay| {
1596                overlay
1597                    .auto_dismiss_after
1598                    .map(|_| sim_now.saturating_duration_since(overlay.shown_at_sim))
1599            },
1600            &mut noop,
1601        );
1602    }
1603
1604    fn process_auto_dismiss_overlays_real(&mut self, ops: &mut dyn crate::window::WindowOps) {
1605        let real_now = std::time::Instant::now();
1606        self.process_auto_dismiss_overlays_impl(
1607            |overlay| {
1608                overlay
1609                    .auto_dismiss_after
1610                    .map(|_| real_now.saturating_duration_since(overlay.shown_at_real))
1611            },
1612            &mut *ops,
1613        );
1614    }
1615
1616    /// Drain overlays whose fade-out tween has completed (set up by
1617    /// `OverlayRequest::with_fade`). Same dormant-and-restore-focus
1618    /// flow as the normal dismiss path; called once per layout pass
1619    /// after `process_auto_dismiss_overlays_real` so an overlay that
1620    /// hits its auto-dismiss deadline kicks off its fade-out tween
1621    /// in the same pass.
1622    pub(crate) fn process_overlay_fade_dismissals_real(
1623        &mut self,
1624        ops: &mut dyn crate::window::WindowOps,
1625    ) {
1626        let now = std::time::Instant::now();
1627        let pending = self.overlay_manager.process_pending_fade_dismissals(now);
1628        for (_id, dismissed, focus_restore) in pending {
1629            self.dormant_dismissed_content(&dismissed, &mut *ops);
1630            if let Some(restore_id) = focus_restore
1631                && self.arena.is_active(restore_id)
1632            {
1633                self.focus_ops(restore_id, &mut *ops);
1634            }
1635        }
1636    }
1637
1638    /// Sim-clock variant for headless tests. Same shape as
1639    /// [`process_overlay_fade_dismissals_real`](Self::process_overlay_fade_dismissals_real)
1640    /// but reads `dismissing_started_sim`.
1641    pub(crate) fn process_overlay_fade_dismissals_sim(&mut self) {
1642        let mut noop = crate::window::NoopWindowOps;
1643        let pending = self
1644            .overlay_manager
1645            .process_pending_fade_dismissals_sim(self.sim_clock);
1646        for (_id, dismissed, focus_restore) in pending {
1647            self.dormant_dismissed_content(&dismissed, &mut noop);
1648            if let Some(restore_id) = focus_restore
1649                && self.arena.is_active(restore_id)
1650            {
1651                self.focus_ops(restore_id, &mut noop);
1652            }
1653        }
1654    }
1655
1656    fn process_auto_dismiss_overlays_impl(
1657        &mut self,
1658        elapsed_fn: impl Fn(&crate::overlay::ActiveOverlay) -> Option<std::time::Duration>,
1659        ops: &mut dyn crate::window::WindowOps,
1660    ) {
1661        let mut to_dismiss = Vec::new();
1662
1663        for overlay in self.overlay_manager.stack.iter().rev() {
1664            let Some(delay) = overlay.auto_dismiss_after else {
1665                continue;
1666            };
1667
1668            if to_dismiss
1669                .iter()
1670                .any(|ancestor| self.overlay_manager.is_descendant_of(overlay.id, *ancestor))
1671            {
1672                continue;
1673            }
1674
1675            if let Some(elapsed) = elapsed_fn(overlay)
1676                && elapsed >= delay
1677            {
1678                to_dismiss.push(overlay.id);
1679            }
1680        }
1681
1682        for overlay_id in to_dismiss {
1683            let (dismissed, focus_restore) =
1684                self.overlay_manager.dismiss_with_focus_restore(overlay_id);
1685            self.dormant_dismissed_content(&dismissed, &mut *ops);
1686            if let Some(restore_id) = focus_restore
1687                && self.arena.is_active(restore_id)
1688            {
1689                self.focus_ops(restore_id, &mut *ops);
1690            }
1691        }
1692    }
1693
1694    fn process_pointer_leave_overlays_impl(
1695        &mut self,
1696        elapsed_fn: impl Fn(&crate::overlay::ActiveOverlay) -> Option<std::time::Duration>,
1697        ops: &mut dyn crate::window::WindowOps,
1698    ) {
1699        // Retire safe regions whose budget is spent. `update_pointer_leave_overlays`
1700        // does this too, but only when the pointer moves — and a pointer parked
1701        // inside the cone generates no moves at all, so without this pass the
1702        // submenu would stay open indefinitely. Expiring here also starts the
1703        // ordinary grace, so the overlay closes `delay` later exactly as if the
1704        // triangle had never been armed.
1705        let real_now = std::time::Instant::now();
1706        let sim_now = self.sim_clock;
1707        let expired: Vec<crate::overlay::OverlayId> = self
1708            .overlay_manager
1709            .stack
1710            .iter()
1711            .filter(|overlay| overlay.safe_apex.is_some())
1712            .map(|overlay| overlay.id)
1713            .filter(|id| !self.safe_region_unexpired(*id, real_now, sim_now))
1714            .collect();
1715        let budget = crate::overlay::SAFE_REGION_BUDGET;
1716        for id in expired {
1717            if let Some(overlay) = self
1718                .overlay_manager
1719                .stack
1720                .iter_mut()
1721                .find(|overlay| overlay.id == id)
1722                && overlay.pointer_leave_started_real.is_none()
1723            {
1724                // Backdate to the instant the budget ran out: the
1725                // pointer stopped counting as "inside" then, not when a
1726                // frame got around to noticing. Otherwise the grace
1727                // silently restarts from zero and the total wait
1728                // depends on the frame rate.
1729                let backdate = |started: Option<std::time::Instant>, now: std::time::Instant| {
1730                    started
1731                        .and_then(|s| s.checked_add(budget))
1732                        .map(|deadline| deadline.min(now))
1733                        .unwrap_or(now)
1734                };
1735                overlay.pointer_leave_started_real =
1736                    Some(backdate(overlay.safe_apex_started_real, real_now));
1737                overlay.pointer_leave_started_sim =
1738                    Some(backdate(overlay.safe_apex_started_sim, sim_now));
1739            }
1740            self.overlay_manager.clear_safe_region(id);
1741        }
1742
1743        let mut to_dismiss = Vec::new();
1744
1745        for overlay in self.overlay_manager.stack.iter().rev() {
1746            let crate::overlay::DismissBehavior::PointerLeave { delay } = overlay.dismiss else {
1747                continue;
1748            };
1749
1750            if to_dismiss
1751                .iter()
1752                .any(|ancestor| self.overlay_manager.is_descendant_of(overlay.id, *ancestor))
1753            {
1754                continue;
1755            }
1756
1757            if let Some(elapsed) = elapsed_fn(overlay)
1758                && elapsed >= delay
1759            {
1760                to_dismiss.push(overlay.id);
1761            }
1762        }
1763
1764        for overlay_id in to_dismiss {
1765            let (dismissed, focus_restore) =
1766                self.overlay_manager.dismiss_with_focus_restore(overlay_id);
1767            self.dormant_dismissed_content(&dismissed, &mut *ops);
1768            if let Some(restore_id) = focus_restore
1769                && self.arena.is_active(restore_id)
1770            {
1771                self.focus_ops(restore_id, &mut *ops);
1772            }
1773        }
1774    }
1775
1776    pub fn with_theme(mut self, theme: Theme) -> Self {
1777        // Update both the cached `Theme` AND the reactive
1778        // `theme_signal` — widgets that observe the signal (e.g.
1779        // `TextInputField` resetting the rich-text engine's default
1780        // text colour) would otherwise see the constructor's
1781        // `presets::intui::light()` initial value forever, even when
1782        // `TeksiloAppBuilder.theme(crate::presets::intui::dark())` was used.
1783        // `set_theme` already does this; `with_theme` was the
1784        // builder-time analogue that forgot to keep them aligned.
1785        self.theme = theme.clone();
1786        self.theme_signal.set(theme);
1787        self.recompute_effective_theme();
1788        self
1789    }
1790
1791    pub fn with_text_backend(
1792        mut self,
1793        backend: Rc<RefCell<dyn teksilo_canvas::TextBackend>>,
1794    ) -> Self {
1795        self.text_backend = Some(backend);
1796        self
1797    }
1798
1799    /// Attach a platform host for custom window chrome. Set by the
1800    /// `WindowManager` when the application opts in via
1801    /// `WindowConfig::custom_chrome(true)`. Widgets like `TitleBar` retrieve
1802    /// it from inside the root-builder closure via [`Self::title_bar_host`].
1803    pub fn with_title_bar_host(mut self, host: Rc<dyn crate::PlatformTitleBarHost>) -> Self {
1804        self.title_bar_host = Some(host);
1805        self
1806    }
1807
1808    pub fn set_title_bar_host(&mut self, host: Rc<dyn crate::PlatformTitleBarHost>) {
1809        self.title_bar_host = Some(host);
1810    }
1811
1812    /// Get the platform title bar host, if one was attached. Returns `None`
1813    /// when the application did not opt into custom chrome, or when the
1814    /// platform does not support it (X11 without an EWMH-capable window
1815    /// manager, or a headless build).
1816    pub fn title_bar_host(&self) -> Option<Rc<dyn crate::PlatformTitleBarHost>> {
1817        self.title_bar_host.clone()
1818    }
1819
1820    pub fn theme(&self) -> &Theme {
1821        &self.theme
1822    }
1823
1824    /// Reactive handle on the current theme. Updates fire when `set_theme`
1825    /// is called; widgets that want theme-derived values to stay live should
1826    /// build derived signals via `theme_signal.map(...)` or combine with
1827    /// other inputs using `.zip(...)`.
1828    pub fn theme_signal(&self) -> &crate::signal::Signal<Theme> {
1829        &self.theme_signal
1830    }
1831
1832    /// Whether any widget needs layout or paint (i.e., a redraw would be useful).
1833    ///
1834    /// Uses `has_running` rather than `has_active` so that animations
1835    /// parked by the window-inactive gate stop forcing the event loop
1836    /// into `ControlFlow::WaitUntil`. Without this, an unfocused window
1837    /// would still wake at the animation frame interval and the
1838    /// pause would save nothing. Both the signal scheduler AND the
1839    /// shader-driven animated-quad registry are consulted — a
1840    /// ProgressBar::indeterminate whose widget has no pending paint
1841    /// dirt still needs the loop to keep waking at the animation
1842    /// frame interval so its phase advances.
1843    pub fn needs_redraw(&self) -> bool {
1844        self.arena.any_needs_layout()
1845            || self.arena.any_needs_paint()
1846            || self.animation_scheduler.has_running()
1847            || self.animated_quads.has_running()
1848            || self.frame_tick_requested.get()
1849    }
1850
1851    /// Whether a render pass is needed (any widget needs layout or paint).
1852    pub fn needs_render(&self) -> bool {
1853        self.arena.any_needs_layout() || self.arena.any_needs_paint()
1854    }
1855
1856    /// Whether this tree has reactive work that only a `layout()` pass can
1857    /// turn into arena dirt — i.e. whether reconciling it right now could
1858    /// change what [`needs_render`](Self::needs_render) reports.
1859    ///
1860    /// Read-only and cheap: `O(unique bound sources)` `u64` comparisons
1861    /// plus one peek per registered animated signal. No arena walk, no
1862    /// rebuilds, no geometry. Asking does not consume the answer, so it
1863    /// can be asked every dispatch.
1864    ///
1865    /// # Why this is exactly the right question, and no broader
1866    ///
1867    /// `teksilo_app::WindowManager::request_redraw_needing_render` exists
1868    /// for ONE case: a handler in window A wrote a `Signal` that window
1869    /// B's widgets also bind, and B — which never saw the event — must be
1870    /// reconciled before anyone can tell it needs repainting. Every OTHER
1871    /// thing `layout_with_ops` drives already has its own scheduling
1872    /// path and does not need this sweep:
1873    ///
1874    /// - tooltip dwell + sticky steps, delayed overlays, auto-dismiss,
1875    ///   overlay fades, the animation scheduler, animated quads,
1876    ///   gestures, `wake_at` and the 60 Hz frame tick are all timing
1877    ///   driven, and every one of them contributes to
1878    ///   [`next_timer_deadline`](Self::next_timer_deadline) — which
1879    ///   `request_redraw_due` polls to wake precisely the due windows;
1880    /// - drag ticks follow that window's own pointer stream;
1881    /// - a handler that called `request_rebuild` marked the arena
1882    ///   directly, so `needs_render()` is already true without any
1883    ///   reconcile.
1884    ///
1885    /// So the two terms below are what the sweep uniquely covers:
1886    /// binding-registry staleness (the whole point), and a *pending*
1887    /// `animate_to` — which the scheduler has not started yet, so it
1888    /// contributes no deadline, and which only `process_pending_animations`
1889    /// (inside `layout`) can promote into one. The second term is
1890    /// belt-and-braces: arming an animation also advances the signal's
1891    /// generation, so a bound animated signal is already covered by the
1892    /// first — but an animated signal registered without being bound
1893    /// would not be, and this makes that impossible to get wrong.
1894    pub fn needs_reconcile(&self) -> bool {
1895        self.binding_registry.any_dirty()
1896            || self
1897                .animated_values
1898                .iter()
1899                .any(AnimatedRegistration::has_pending_animation)
1900    }
1901
1902    /// Register a `Signal<f32>` for animation support. The framework
1903    /// checks registered signals each frame for pending `animate_to`
1904    /// requests. Called automatically by `BuildContext::animated_signal()`
1905    /// — `owner` is `ctx.self_id()` of the widget whose `build()` created
1906    /// the signal. Used by the scheduler to pause/cancel animations when
1907    /// the owning widget is offscreen, dormant, or destroyed.
1908    pub fn register_animated_signal(
1909        &mut self,
1910        signal: &crate::signal::Signal<f32>,
1911        owner: WidgetId,
1912    ) {
1913        self.animated_values
1914            .retain(|registration| registration.is_alive());
1915        if let Some(existing) = self
1916            .animated_values
1917            .iter_mut()
1918            .find(|registration| registration.same_signal(signal))
1919        {
1920            // Signal may have been registered earlier with a placeholder
1921            // owner (e.g. a widget field constructed pre-build and
1922            // re-registered during build()) — prefer the latest owner.
1923            existing.owner = owner;
1924            return;
1925        }
1926        if let Some(weak_signal) = signal.weak_handle() {
1927            self.animated_values.push(AnimatedRegistration {
1928                weak: weak_signal,
1929                owner,
1930            });
1931        }
1932    }
1933
1934    /// Whether any animation is currently running.
1935    pub fn has_active_animations(&self) -> bool {
1936        self.animation_scheduler.has_active()
1937    }
1938
1939    /// Pick up pending `animate_to` requests from registered signals
1940    /// and start them on the animation scheduler.
1941    fn process_pending_animations(&mut self) {
1942        let now = self.animation_clock();
1943        self.process_pending_animations_at(now);
1944    }
1945
1946    /// Pick up pending animations using the given time (for sim clock).
1947    fn process_pending_animations_at(&mut self, now: std::time::Instant) {
1948        let mut pending = Vec::new();
1949        self.animated_values.retain(|registration| {
1950            if let Some(animation) = registration.take_pending_animation() {
1951                pending.push(animation);
1952                true
1953            } else {
1954                registration.is_alive()
1955            }
1956        });
1957
1958        for (signal, req, owner) in pending {
1959            if req.looping {
1960                let start = signal.get();
1961                self.animation_scheduler.animate_looping(
1962                    &signal,
1963                    owner,
1964                    start,
1965                    req.target,
1966                    req.duration,
1967                    req.easing,
1968                    req.frame_interval,
1969                    req.epsilon,
1970                    req.max_duration,
1971                    now,
1972                );
1973            } else {
1974                self.animation_scheduler.animate_with_options(
1975                    &signal,
1976                    owner,
1977                    req.target,
1978                    req.duration,
1979                    req.easing,
1980                    req.frame_interval,
1981                    req.epsilon,
1982                    req.max_duration,
1983                    now,
1984                );
1985            }
1986        }
1987    }
1988
1989    /// Mark the owning window as active (focused AND not occluded) or
1990    /// inactive. Propagates to the animation scheduler AND the
1991    /// animated-quad registry so both pause-resume in lockstep — no
1992    /// ticks, no frame wakes, no GPU submits.
1993    ///
1994    /// On an actual state change it also fires `window_active_signal`
1995    /// (so build-time binders and `DimWhenInactive` react) and issues a
1996    /// global paint-only dirty mark, so every widget that reads
1997    /// `PaintContext::window_active` (caret gates, selection bands) repaints
1998    /// once. This is a repaint, not a relayout — geometry never changes when
1999    /// the window's active state flips (the caret keeps its space). Window
2000    /// focus changes are rare and user-driven, so the O(n) mark is cheap and
2001    /// Mark every node paint-dirty (no relayout, no rebuild) so the next
2002    /// render re-runs their `paint()`. This is the paint-cache invalidation an
2003    /// off-thread source needs after posting a [`RepaintWindowRequest`](crate::RepaintWindowRequest):
2004    /// a bare redraw request re-presents the cached frame, so a widget whose
2005    /// content changed off the UI thread (a terminal's PTY output) must be
2006    /// marked dirty for its `paint()` to run again.
2007    pub fn mark_all_needs_paint_only(&mut self) {
2008        self.arena.mark_all_needs_paint_only();
2009    }
2010
2011    /// strictly lighter than `set_theme`'s `mark_all_dirty` (layout + paint).
2012    pub fn set_window_active(&mut self, active: bool) {
2013        let mut noop = crate::window::NoopWindowOps;
2014        self.set_window_active_with_ops(active, &mut noop);
2015    }
2016
2017    /// [`set_window_active`](Self::set_window_active) with the caller's
2018    /// app-level [`WindowOps`](crate::window::WindowOps) sink, so the
2019    /// `on_pointer_cancel` handlers a deactivation fires can reach the
2020    /// multi-window API like any other handler.
2021    pub fn set_window_active_with_ops(
2022        &mut self,
2023        active: bool,
2024        ops: &mut dyn crate::window::WindowOps,
2025    ) {
2026        // The scheduler is measured on the tree's animation axis, so its pause
2027        // mark has to be taken there too — a pause stamped on the wall clock
2028        // while time is simulated would rebase every animation by the gap
2029        // between the axes on resume. The shader-driven quad registry has no
2030        // simulated door at all (it is ticked from `render()`), so it keeps the
2031        // wall clock.
2032        self.animation_scheduler
2033            .set_window_active(active, self.animation_clock());
2034        self.animated_quads
2035            .set_window_active(active, std::time::Instant::now());
2036        if self.window_active_signal.get() != active {
2037            self.window_active_signal.set(active);
2038            self.arena.mark_all_needs_paint_only();
2039            if !active {
2040                // A held pointer first, before any other state is cleared: a
2041                // widget that captured the pointer for a drag (a column-resize
2042                // grip, a splitter divider, a scrollbar thumb, a slider) will
2043                // never see the matching `PointerUp` — the user releases the
2044                // button over the window that took focus, and this window is
2045                // told nothing. Releasing the capture silently, which is what
2046                // this used to do, strands the widget instead: it keeps the
2047                // half of the interaction it owns, with no event left that
2048                // could clear it. The cancel funnel releases the capture *and*
2049                // tells it, so it can let go.
2050                self.cancel_all_pointers(
2051                    crate::pointer::CancelReason::WindowDeactivated,
2052                    &mut *ops,
2053                );
2054                // The pointer has left for another window; the OS sends no
2055                // leave event we can rely on, so a tooltip shown at the moment
2056                // of the switch would float over the newly-focused window's
2057                // chrome with nothing left to dismiss it. Retire tips and
2058                // cancel pending dwells — but leave *sticky* ones, which the
2059                // user pinned deliberately and expects to find on return.
2060                self.tooltip_window_deactivated();
2061            }
2062        }
2063    }
2064
2065    /// Whether the owning window is currently active (`focused AND not
2066    /// occluded`). The reactive companion is [`Self::window_active_signal`].
2067    pub fn is_window_active(&self) -> bool {
2068        self.window_active_signal.get()
2069    }
2070
2071    /// Reactive handle on window-active state. Fires when the window gains or
2072    /// loses active status. Bind at [`BindingLevel::RepaintOnly`] — an
2073    /// active-state flip never affects geometry. Starts `true`.
2074    ///
2075    /// [`BindingLevel::RepaintOnly`]: crate::binding::BindingLevel::RepaintOnly
2076    pub fn window_active_signal(&self) -> crate::signal::Signal<bool> {
2077        self.window_active_signal.clone()
2078    }
2079
2080    /// Register a new animated quad for the currently-building widget.
2081    /// Called by [`crate::build_context::BuildContext::animated_quad`];
2082    /// returns an opaque handle the widget stashes for its `paint()`
2083    /// call.
2084    pub fn register_animated_quad(
2085        &mut self,
2086        owner: WidgetId,
2087        kind: crate::animated_quad::AnimatedQuadKind,
2088    ) -> crate::animated_quad::AnimatedQuadHandle {
2089        self.animated_quads
2090            .register(owner, kind, std::time::Instant::now())
2091    }
2092
2093    /// Active animated-quad slot count. Test / debug helper.
2094    pub fn animated_quad_count(&self) -> usize {
2095        self.animated_quads.active_count()
2096    }
2097
2098    /// Advance animations by simulated time (for deterministic testing).
2099    ///
2100    /// An **alias** of [`advance_time`](Self::advance_time), not a second door.
2101    /// It was one once, and the two moved disjoint halves of the tree from
2102    /// clocks they each advanced independently: a caller that wanted both had
2103    /// to call both, which advanced simulated time twice, and a caller that
2104    /// wanted one silently froze the other — an animation and the fling it was
2105    /// racing could not be moved to the same instant by any sequence of calls.
2106    /// Kept as a name rather than folded away because it reads correctly at
2107    /// its ~120 call sites, all of which mean "advance the clock".
2108    pub fn tick_animations(&mut self, duration: std::time::Duration) {
2109        self.advance_time(duration);
2110    }
2111
2112    /// Switch the tree-level theme at runtime.
2113    ///
2114    /// Updates `theme_signal` (a reactive `Signal<Theme>`) and marks all widgets
2115    /// dirty for relayout and repaint. Widgets are **not** rebuilt: the
2116    /// `LayoutContext` and `PaintContext` already resolve the current theme on
2117    /// every pass, and any widget that derives state from theme tokens should
2118    /// do so through a `theme_signal()` subscription rather than a build-time
2119    /// capture. Preserves focus, scroll offsets, and other interaction state.
2120    pub fn set_theme(&mut self, theme: Theme) {
2121        self.theme = theme.clone();
2122        self.theme_signal.set(theme);
2123        self.recompute_effective_theme();
2124        self.arena.mark_all_dirty();
2125        // A theme change re-resolves typography, so every label re-shapes —
2126        // inside bounds the layout pass may leave untouched, which means no
2127        // resize is recorded and nothing else would dirty the tree. The
2128        // label's lines, and therefore its text runs, can be a different
2129        // set at the same size.
2130        self.a11y_dirty = true;
2131    }
2132
2133    /// The [`TargetDensity`] the active theme was projected onto.
2134    ///
2135    /// [`TargetDensity`]: teksilo_tokens::TargetDensity
2136    pub fn input_density(&self) -> teksilo_tokens::TargetDensity {
2137        self.theme.input.density
2138    }
2139
2140    /// Project the active theme onto another density and **rebuild** the tree.
2141    ///
2142    /// A rebuild, not [`Self::set_theme`]'s `mark_all_dirty()`: a target size is
2143    /// baked in `build()` (a `MinSize` wrapper, a recipe's `Rc<dyn FooStyle>`,
2144    /// the number of `Toolbar` items that fit), and marking layout + paint
2145    /// cannot re-bake it. This reuses the exact path a
2146    /// `BindingLevel::Rebuild` binding takes — `mark_needs_rebuild` on each
2147    /// root plus `mark_ancestors_need_layout` — so the next layout pass drains
2148    /// it through `process_rebuilds`, which already handles focus restoration,
2149    /// the a11y re-walk and interaction-state revalidation.
2150    ///
2151    /// A no-op when the density is already the requested one: a density switch
2152    /// throws away every widget id in the tree, so it must not fire on a
2153    /// repeated set.
2154    ///
2155    /// [`TargetDensity`]: teksilo_tokens::TargetDensity
2156    pub fn set_input_density(&mut self, density: teksilo_tokens::TargetDensity) {
2157        if self.theme.input.density == density {
2158            return;
2159        }
2160        // Exactly one utterance per switch, guaranteed by the guard above:
2161        // every widget id in the tree is about to be thrown away, so a screen
2162        // reader that was reading one is about to lose its place and needs to
2163        // be told what happened.
2164        if let Some(wording) = self.density_announcement.clone() {
2165            self.announce(wording(density));
2166        }
2167        self.set_theme(self.theme.with_density(density));
2168        // The `BindingLevel::Rebuild` arm of `process_state_changes`
2169        // (`widget_tree/layout_impl.rs`), applied at every root.
2170        for root in self.arena.roots() {
2171            self.arena.mark_needs_rebuild(root);
2172            self.arena.mark_ancestors_need_layout(root);
2173        }
2174    }
2175
2176    /// Announce density switches to a screen reader, in the application's own
2177    /// words.
2178    ///
2179    /// A density switch rebuilds the entire tree, so a screen reader loses its
2180    /// place and the user hears no explanation for it. Registering a wording
2181    /// makes [`Self::set_input_density`] speak once — and only once — per real
2182    /// switch, through the same [`Self::announce`] path everything else uses.
2183    ///
2184    /// The wording is the application's because it cannot be the framework's:
2185    /// `teksilo-i18n` depends on this crate, so nothing here can name
2186    /// `LocalizedString` or reach a translation bundle, and a hardcoded English
2187    /// sentence spoken into a French screen reader is worse than silence. Pass
2188    /// a closure that resolves `tr!(…)`:
2189    ///
2190    /// ```ignore
2191    /// tree.set_density_announcement(Some(std::rc::Rc::new(|d| match d {
2192    ///     TargetDensity::Compact => tr!(layout_compact()).into(),
2193    ///     TargetDensity::Comfortable => tr!(layout_comfortable()).into(),
2194    ///     TargetDensity::Touch => tr!(layout_touch()).into(),
2195    /// })));
2196    /// ```
2197    ///
2198    /// `None` — the default — announces nothing.
2199    pub fn set_density_announcement(
2200        &mut self,
2201        wording: Option<std::rc::Rc<dyn Fn(teksilo_tokens::TargetDensity) -> String>>,
2202    ) {
2203        self.density_announcement = wording;
2204    }
2205
2206    /// How to word "a context menu opened" for a screen reader, when the menu
2207    /// was opened by a **hold**.
2208    ///
2209    /// The other three routes need nothing: a secondary press, `Shift+F10` and
2210    /// the AccessKit `ShowContextMenu` action are all deliberate, and the menu
2211    /// takes focus, which is announcement enough. A hold is the one route whose
2212    /// user cannot see the menu appear — a finger is on top of where it opens —
2213    /// and which they may not have meant.
2214    ///
2215    /// The wording is the application's for the same reason
2216    /// [`Self::set_density_announcement`]'s is: `teksilo-i18n` depends on this
2217    /// crate, so nothing here can name a `LocalizedString`, and a hardcoded
2218    /// English sentence spoken into a French screen reader is worse than
2219    /// silence.
2220    ///
2221    /// ```ignore
2222    /// tree.set_context_menu_announcement(Some(std::rc::Rc::new(|| {
2223    ///     tr!(context_menu_opened()).into()
2224    /// })));
2225    /// ```
2226    ///
2227    /// `None` — the default — announces nothing. Where it is set, the
2228    /// announcement is still suppressed if the **pressed node's** own subtree
2229    /// already carries a live region — the widget speaking for itself, so the
2230    /// framework does not speak over it — through
2231    /// [`Self::announce_unless_widget_speaks`]. The menu's own subtree is not
2232    /// consulted: it is raised by this very call and has not been walked yet.
2233    pub fn set_context_menu_announcement(
2234        &mut self,
2235        wording: Option<std::rc::Rc<dyn Fn() -> String>>,
2236    ) {
2237        self.context_menu_announcement = wording;
2238    }
2239
2240    /// Speak `message`, unless `widget` already speaks for itself.
2241    ///
2242    /// A framework announcement that lands beside a widget's own live region
2243    /// says everything twice — the failure mode [`crate::announcer`] warns
2244    /// about for `Toast`. This is the check that avoids it: if the last
2245    /// accessibility tree carried a live region *inside* `widget`'s subtree
2246    /// with text in it, the widget is already talking and this stays quiet.
2247    /// Returns whether the message was queued.
2248    ///
2249    /// It necessarily reads **one tree behind**. An announcement is queued
2250    /// during event dispatch; the live-region text it would duplicate is
2251    /// whatever the *last* built update carried, because the next one has not
2252    /// been built yet. A widget that speaks for the first time in the same
2253    /// dispatch is therefore not yet visible here — which is the right bias:
2254    /// it errs toward saying something rather than toward silence.
2255    pub fn announce_unless_widget_speaks(
2256        &mut self,
2257        widget: WidgetId,
2258        message: impl Into<String>,
2259    ) -> bool {
2260        if self.widget_subtree_speaks(widget) {
2261            return false;
2262        }
2263        self.announce(message);
2264        true
2265    }
2266
2267    /// Whether the last built accessibility tree carried a non-empty live
2268    /// region anywhere in `widget`'s subtree.
2269    ///
2270    /// Synthetic children count too, resolved to their owning widget through
2271    /// the same parent map the AccessKit action router uses. `teksilo-scene`
2272    /// can mark a scene item as a live region, and a live region is a live
2273    /// region wherever it was emitted from.
2274    fn widget_subtree_speaks(&self, widget: WidgetId) -> bool {
2275        use accesskit::Live;
2276        let Some(update) = &self.cached_a11y else {
2277            return false;
2278        };
2279        let mut wanted: std::collections::HashSet<accesskit::NodeId> =
2280            std::collections::HashSet::new();
2281        let mut stack = vec![widget];
2282        while let Some(id) = stack.pop() {
2283            if self.arena.get(id).is_none() {
2284                continue;
2285            }
2286            wanted.insert(crate::accessibility::widget_id_to_node_id(id));
2287            stack.extend_from_slice(self.arena.children(id));
2288        }
2289        update.nodes.iter().any(|(node_id, node)| {
2290            let owned_by_subtree = wanted.contains(node_id)
2291                || self.synthetic_parent_map.get(node_id).is_some_and(|owner| {
2292                    wanted.contains(&crate::accessibility::widget_id_to_node_id(*owner))
2293                });
2294            owned_by_subtree
2295                && matches!(node.live(), Some(Live::Polite) | Some(Live::Assertive))
2296                && !node
2297                    .value()
2298                    .or_else(|| node.label())
2299                    .unwrap_or("")
2300                    .trim()
2301                    .is_empty()
2302        })
2303    }
2304
2305    /// How the active density is chosen. See [`DensityPolicy`].
2306    ///
2307    /// [`DensityPolicy`]: teksilo_tokens::DensityPolicy
2308    pub fn density_policy(&self) -> teksilo_tokens::DensityPolicy {
2309        self.density_policy
2310    }
2311
2312    /// Set the density-selection policy.
2313    ///
2314    /// Storing a `Fixed(d)` policy does **not** by itself switch the density —
2315    /// call [`Self::set_input_density`] for that. `FollowLastPointer` is not
2316    /// acted on either: it is state and an accessor, and the field's own
2317    /// documentation says what is still undecided about honouring it.
2318    pub fn set_density_policy(&mut self, policy: teksilo_tokens::DensityPolicy) {
2319        self.density_policy = policy;
2320    }
2321
2322    /// Whether touch input is accepted. See
2323    /// [`InputTokens::touch_enabled`](teksilo_tokens::InputTokens::touch_enabled).
2324    pub fn touch_enabled(&self) -> bool {
2325        self.theme.input.touch_enabled
2326    }
2327
2328    /// The runtime touch kill switch. With `false`, the platform translator
2329    /// drops touch input and the router installs no touch-only recognizers,
2330    /// so an app can fall back to mouse-only behaviour at runtime.
2331    ///
2332    /// Repaint-level only: turning touch off changes which events are accepted,
2333    /// never a dimension, so nothing is rebuilt or relaid out here. (The
2334    /// translator and router honour it from P08 / P15; this is the state.)
2335    pub fn set_touch_enabled(&mut self, enabled: bool) {
2336        if self.theme.input.touch_enabled == enabled {
2337            return;
2338        }
2339        let mut theme = self.theme.clone();
2340        theme.input.touch_enabled = enabled;
2341        self.theme = theme.clone();
2342        self.theme_signal.set(theme);
2343        self.recompute_effective_theme();
2344    }
2345
2346    /// Recompute [`Self::effective_theme`] from the current `theme` and the
2347    /// combined text scale (`user_text_scale * text_scale_factor`). Callers
2348    /// that change either input are responsible for `mark_all_dirty()`.
2349    fn recompute_effective_theme(&mut self) {
2350        let combined = (self.user_text_scale as f64 * self.text_scale_factor) as f32;
2351        self.effective_theme = if (combined - 1.0).abs() < f32::EPSILON {
2352            self.theme.clone()
2353        } else {
2354            let mut t = self.theme.clone();
2355            t.typography = t.typography.scaled(combined);
2356            t
2357        };
2358        // Single source: every downstream consumer (the layout/paint context
2359        // `text_scale` field, the reactive `text_scale_signal`) reads from here.
2360        self.effective_text_scale = combined;
2361        self.text_scale_signal.set(combined);
2362    }
2363
2364    /// The combined effective text scale (`user_text_scale * OS text_scale_factor`).
2365    /// Read by the layout/paint walkers to populate `ctx.text_scale` for widgets
2366    /// that size from a source other than `Theme.typography`.
2367    pub fn effective_text_scale(&self) -> f32 {
2368        self.effective_text_scale
2369    }
2370
2371    /// Reactive handle on [`Self::effective_text_scale`]. Build-time binders that
2372    /// must react to a scale change without their own rebuild path bind this
2373    /// (e.g. `Calendar` binds it at `Rebuild` level so its fixed cell constants
2374    /// recompute). Fires on `set_user_text_scale` / theme / OS-pref change.
2375    pub fn text_scale_signal(&self) -> crate::signal::Signal<f32> {
2376        self.text_scale_signal.clone()
2377    }
2378
2379    /// Set the user-controlled global text-scale factor (`1.0` = 100 %).
2380    ///
2381    /// The factor multiplies with the OS accessibility text-scale preference to
2382    /// produce the rendered scale. Recomputes the effective theme and marks all
2383    /// widgets dirty so every text widget grows on the next pass; no rebuild,
2384    /// so focus/scroll/interaction state survive. Values outside `[0.25, 8.0]`
2385    /// are clamped. Persisted by the application via
2386    /// `teksilo_settings::TEXT_SCALE_KEY`.
2387    pub fn set_user_text_scale(&mut self, factor: f32) {
2388        let clamped = factor.clamp(0.25, 8.0);
2389        if (self.user_text_scale - clamped).abs() < f32::EPSILON {
2390            return;
2391        }
2392        self.user_text_scale = clamped;
2393        self.recompute_effective_theme();
2394        self.arena.mark_all_dirty();
2395        // Same reasoning as `set_theme`: bigger text re-wraps inside a box
2396        // whose size the parent may hold fixed.
2397        self.a11y_dirty = true;
2398    }
2399
2400    /// The current user-controlled text-scale factor (`1.0` = 100 %).
2401    pub fn user_text_scale(&self) -> f32 {
2402        self.user_text_scale
2403    }
2404
2405    /// After a rebuild that destroyed subtrees — or after a `visible_when` /
2406    /// `Switcher` pass parks the focused widget dormant — drop any interaction
2407    /// state (focus, hover) whose target `WidgetId` is no longer active.
2408    ///
2409    /// **FocusLost is load-bearing.** Clearing `self.focused` alone leaves the
2410    /// widget's own `on_focus` / `has_focus` / caret-blink state thinking it is
2411    /// still focused. A rich-text editor in that state keeps scheduling
2412    /// `wake_at` caret toggles and re-arming `frame_request` from its tick
2413    /// effect — and because `frame_tick` observers are **not** gated on
2414    /// dormancy, every open tab's editor (TabWidget mounts them all) still runs
2415    /// on those wakes. Rapid tab switches that park a focused editor without a
2416    /// real focus move (programmatic selection, race with pointer focus) used
2417    /// to accumulate stuck "focused" editors and unbounded frame work. Dispatch
2418    /// `FocusLost` first so widgets clear that state, then drop the tree's
2419    /// focus pointer.
2420    ///
2421    /// Preserves state when the target still exists *and* is active. Called from
2422    /// data-driven rebuild paths (`process_state_changes`) and after every
2423    /// rebuild drain; theme and locale switches no longer rebuild.
2424    pub(crate) fn revalidate_interaction_state(&mut self, ops: &mut dyn crate::window::WindowOps) {
2425        if let Some(id) = self.focused
2426            && !self.arena.is_active(id)
2427        {
2428            let old = self.focused;
2429            // Deliver FocusLost while the node still exists (dormant or about to
2430            // be torn down). Skip if the node is already gone — destroy paths
2431            // take care of bookkeeping without a deliverable target.
2432            if self.arena.get(id).is_some() {
2433                // Direct: no bubble through dormant ancestors, no overlay
2434                // dismiss side-effects — this is a teardown signal, not a
2435                // user-driven focus move.
2436                self.dispatch_to_widget_direct(
2437                    id,
2438                    &crate::event::WidgetEvent::FocusLost,
2439                    &mut *ops,
2440                );
2441            }
2442            self.set_focused(None);
2443            self.focus_origin = None;
2444            self.update_focus_within_signals(old, None);
2445            self.update_view_focus_signals(old, None);
2446            self.a11y_dirty = true;
2447        }
2448        if self.focused.is_none() {
2449            self.focus_origin = None;
2450        }
2451        if let Some(id) = self.hovered_id()
2452            && !self.arena.is_active(id)
2453        {
2454            let old = self.hovered_id();
2455            self.set_hovered(None);
2456            self.update_hover_within_signals(old, None);
2457        }
2458        // Pointer capture anchored at a destroyed widget would otherwise
2459        // swallow every subsequent Move/Up — dispatch_to_widget rejects
2460        // inactive targets. Drop the capture so events resume normal
2461        // hit-test dispatch. Same for any in-flight drag session whose
2462        // source was torn down: the user sees the drag "stick".
2463        self.pointers.retain_active(&self.arena);
2464        // External (OS) drags have no in-app source widget, so they are never
2465        // torn down by source destruction — only internal drags are salvaged.
2466        let source_gone = self
2467            .active_drag
2468            .as_ref()
2469            .and_then(|s| s.source_widget)
2470            .is_some_and(|sw| !self.arena.is_active(sw));
2471        if source_gone {
2472            // `cancel_active_drag` fires on_drag_leave on the current
2473            // target before cleanup — the same contract as Escape.
2474            self.cancel_active_drag(&mut *ops);
2475        } else {
2476            // The drag *source* survived but its current hover **target** was
2477            // torn down by the rebuild (e.g. a side disabled / collapsed
2478            // mid-drag destroyed the panel under the pointer). Clear the stale
2479            // target id so a subsequent drop doesn't resolve to a destroyed
2480            // widget (and silently vanish); the next move — or the drop's own
2481            // re-hit-test — re-engages a live target.
2482            let stale_target = self
2483                .active_drag
2484                .as_ref()
2485                .and_then(|d| d.current_target)
2486                .is_some_and(|t| !self.arena.is_active(t));
2487            if stale_target && let Some(drag) = self.active_drag.as_mut() {
2488                drag.current_target = None;
2489            }
2490        }
2491    }
2492
2493    /// Rebuild a single composite widget: destroy old children, re-run `build()`,
2494    /// and wire up new children. Called from `process_state_changes()` when a
2495    /// binding at `BindingLevel::Rebuild` fires (data-driven rebuild). Theme
2496    /// and locale changes do **not** rebuild — they update reactive signals
2497    /// that widgets bind to via `theme_signal()` / `locale_signal()`.
2498    /// Test-only: force-mark a widget for rebuild on the next layout
2499    /// pass. Lets regression tests exercise the rebuild path without
2500    /// needing to trip a Signal binding. Exposed cross-crate (not
2501    /// `#[cfg(test)]`-gated) so widget-crate tests in `teksilo-widgets`
2502    /// and elsewhere can also drive rebuilds; the `_for_testing`
2503    /// suffix marks it as not intended for application code.
2504    pub fn arena_mark_needs_rebuild_for_testing(&mut self, id: WidgetId) {
2505        self.arena.mark_needs_rebuild(id);
2506    }
2507
2508    /// Force a [`DeferredSubtree`](crate::deferred_subtree::DeferredSubtree) at
2509    /// `id` to build its content now. A no-op for any other widget.
2510    ///
2511    /// The framework's own door into deferred content, for the case where the
2512    /// decision to show is the tree's rather than a widget's: a tooltip whose
2513    /// dwell has just matured has no open signal anyone could have handed over.
2514    pub(crate) fn materialize_deferred(&mut self, id: WidgetId) {
2515        let forced = self
2516            .arena
2517            .get_mut(id)
2518            .and_then(|n| n.widget.as_any_mut())
2519            .and_then(|any| any.downcast_mut::<crate::deferred_subtree::DeferredSubtree>())
2520            .map(|deferred| {
2521                let needed = !deferred.is_materialized();
2522                deferred.force();
2523                needed
2524            })
2525            .unwrap_or(false);
2526        if forced {
2527            self.rebuild_single_widget(id);
2528        }
2529    }
2530
2531    pub(crate) fn rebuild_single_widget(&mut self, widget_id: WidgetId) {
2532        // Per §9.4.5, drop the source handle first (stops further source-side
2533        // dispatch) and then remove the UI-side callback. Either order gives
2534        // the same user-visible outcome for events that get posted between
2535        // the two steps, but dropping the source handle first stops the
2536        // publisher thread's work sooner.
2537        //
2538        // ⚠ That reasoning is about the two steps below, and it used to be
2539        // read as covering the whole problem. It does not. The dangerous gap
2540        // is not the microseconds between these two lines, it is the whole
2541        // span from *publish* to *dispatch*: a backend event is posted with
2542        // the id its publisher captured and is handled by the UI thread
2543        // frames later, so any rebuild in between used to strand it. The ids
2544        // are therefore carried across into the new build (see
2545        // `BuildContext::reusable_sub_ids`) rather than being retired here.
2546        // Skribisto's Analysis pane hit this every time it was the restored
2547        // view at project open: it starts a long operation in `build()` and
2548        // sets its own `Rebuild`-bound state signal, the operation finished
2549        // inside its own rebuild, and the pane sat on "Reading the
2550        // manuscript…" for the rest of the session with nothing logged.
2551        // Cancel any looping/one-shot animations owned by this widget
2552        // before build() runs. Without this, a widget that creates a
2553        // fresh `animated_signal` in build() would leak the previous
2554        // instance's scheduler entry: the old Signal<f32> clone lives
2555        // in `animations` forever, ticking against an orphaned signal
2556        // (silent CPU waste) and, for looping animations, doubling up
2557        // when the new one registers.
2558        self.animation_scheduler.cancel_by_widget(widget_id);
2559        // Same pattern for shader-driven animated quads: free the
2560        // widget's slot(s) so `build()` can allocate fresh handles.
2561        // The old cached_paint (if any) carries stale slot indices —
2562        // clear it so paint() re-runs and re-emits DrawCommands with
2563        // the newly-allocated slot.
2564        self.animated_quads.cancel_by_widget(widget_id);
2565
2566        let drained_subs = if let Some(node) = self.arena.get_mut(widget_id) {
2567            node.effect_handles.clear();
2568            node.actions.clear();
2569            node.dirty.needs_rebuild = false;
2570            node.cached_paint = None;
2571            node.dirty.needs_paint = true;
2572            // Reset only the OWN handler bucket so `apply_self_handlers`
2573            // during this build's fresh build() starts from empty and
2574            // doesn't stack N-fold handler chains across rebuilds.
2575            // `external_handlers` — set by the `WidgetBuilder` chain at
2576            // creation time or by a composing parent's
2577            // `apply_handlers(child_id, ...)` — persists: those handlers
2578            // come from outside the widget and aren't re-emitted by its
2579            // own `build()`.
2580            //
2581            // `node_focusable` / `node_tab_index` / `node_cursor` /
2582            // `clips_children` / `context_menu_factory` are simple
2583            // values, not accumulating closures. Leave them alone —
2584            // apply_self_handlers rewrites them if the new build
2585            // specifies non-None values; otherwise values from the
2586            // creation site survive the rebuild.
2587            node.handlers = crate::event_handlers::EventHandlers::new();
2588            std::mem::take(&mut node.subscription_handles)
2589        } else {
2590            Vec::new()
2591        };
2592        // Rebuild wiped the OWN handler bucket above (the gesture arena
2593        // lived there), so the widget no longer owns any recognizers.
2594        // The next pointer hit re-runs `ensure_gesture_arena` and
2595        // re-inserts if the new build still wires gesture handlers.
2596        // External handlers (set via the builder chain at creation time)
2597        // persist, but `external_handlers` never carries a gesture arena
2598        // directly — it's always built by `ensure_gesture_arena` into
2599        // the OWN bucket.
2600        self.gesture_owners.remove(&widget_id);
2601        // Shortcuts the widget declared are torn down too — they will
2602        // be re-registered during the upcoming `build()` call. User
2603        // overrides live in a separate map keyed by id, so user
2604        // rebindings survive this round-trip (see ShortcutRegistry
2605        // graveyard semantics).
2606        self.shortcut_registry.unregister_all_for_owner(widget_id);
2607        self.global_actions.retain(|(owner, _)| *owner != widget_id);
2608        self.text_surfaces.remove(widget_id);
2609        // Re-apply `Widget::declare_shortcuts` so the static metadata
2610        // survives the rebuild (the unregister above wiped both
2611        // declared and build-registered entries; build() will refill
2612        // the handler-bearing ones, but it can't be relied on to
2613        // refill the metadata-only declarations).
2614        self.apply_declared_shortcuts(widget_id);
2615        // Drop any signal→widget bindings from the previous build
2616        // cycle so `build()` can re-register a fresh set without
2617        // accumulating duplicates across rebuilds.
2618        self.binding_registry.unregister_for_widget(widget_id);
2619        // Kept, in order, and handed to the upcoming `build()` so it re-subscribes under
2620        // the same ids. A subscription's id is what a publisher captured and posted with;
2621        // minting new ones here would leave every event already queued for this widget
2622        // naming an id nothing answers to. See `BuildContext::reusable_sub_ids`.
2623        let mut reusable_sub_ids = Vec::with_capacity(drained_subs.len());
2624        for (sub_id, handle) in drained_subs {
2625            drop(handle);
2626            self.app_context
2627                .subscription_callbacks
2628                .borrow_mut()
2629                .remove(&sub_id);
2630            self.app_context
2631                .subscription_ctx_callbacks
2632                .borrow_mut()
2633                .remove(&sub_id);
2634            reusable_sub_ids.push(sub_id);
2635        }
2636
2637        // Decide how to treat the existing children. Two modes:
2638        //
2639        // * Default (`preserves_children_on_rebuild() == false`): the widget
2640        //   re-derives its whole subtree, so tear down every old child up
2641        //   front and let `build()` produce a fresh set.
2642        //
2643        // * Reconcile (`preserves_children_on_rebuild() == true`): the widget
2644        //   re-attaches the children it keeps (by id) and drops the rest. We
2645        //   snapshot the old children, run `build()`, then destroy only the
2646        //   old children the new build did NOT re-attach and did NOT re-parent
2647        //   elsewhere. Re-attached children keep their state (focus, scroll,
2648        //   text, subscriptions); dropped children are reaped rather than left
2649        //   as stranded, still-active orphans.
2650        let preserve_children = self
2651            .arena
2652            .get(widget_id)
2653            .map(|n| n.widget.preserves_children_on_rebuild())
2654            .unwrap_or(false);
2655        let old_children: Vec<WidgetId> = self.arena.children(widget_id).to_vec();
2656        if !preserve_children {
2657            for child_id in &old_children {
2658                self.destroy_subtree(*child_id);
2659            }
2660        }
2661
2662        // The parentless nodes the *previous* build owned. Taken now so
2663        // `build()` records its new set into an empty list, and destroyed after
2664        // it returns — by then the widget's own fields point at the new nodes,
2665        // so tearing the old ones down cannot strand a live id in the widget.
2666        // Both the `preserve_children` reconcile and the plain path want this:
2667        // detached content is rebuilt wholesale either way (it is not addressed
2668        // by id from the outside, so there is nothing to preserve).
2669        let old_detached: Vec<WidgetId> = self
2670            .arena
2671            .get_mut(widget_id)
2672            .map(|node| std::mem::take(&mut node.detached))
2673            .unwrap_or_default();
2674
2675        let mut widget_box = match self.arena.take_widget(widget_id) {
2676            Some(widget) => widget,
2677            None => return,
2678        };
2679
2680        let mut build_ctx = crate::build_context::BuildContext {
2681            tree: self,
2682            composite_id: Some(widget_id),
2683            effect_handles: Vec::new(),
2684            subscription_handles: Vec::new(),
2685            reusable_sub_ids,
2686        };
2687        let new_children = widget_box.build(&mut build_ctx);
2688        let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
2689        let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
2690
2691        self.arena.restore_widget(widget_id, widget_box);
2692
2693        for &child_id in &new_children {
2694            if let Some(child_node) = self.arena.get_mut(child_id) {
2695                child_node.parent = Some(widget_id);
2696            }
2697        }
2698
2699        // Reconcile the preserve path: reap any old child the new build
2700        // dropped (not in `new_children`) and did not re-parent elsewhere
2701        // (its `parent` still points here). Authoritative parent pointers mean
2702        // a kept subtree re-parented out of a dropped sibling survives. Runs
2703        // before `node.children` is overwritten so the destroy walk can't see
2704        // the new list. Re-parented survivors already have their new parent by
2705        // now (`ctx.add` builds nested widgets synchronously and re-homes their
2706        // children), so the `parent == widget_id` test correctly excludes them.
2707        if preserve_children {
2708            let new_set: std::collections::HashSet<WidgetId> =
2709                new_children.iter().copied().collect();
2710            for &old_c in &old_children {
2711                if !new_set.contains(&old_c) && self.arena.parent(old_c) == Some(widget_id) {
2712                    self.destroy_subtree_inner(old_c, true);
2713                }
2714            }
2715        }
2716
2717        if let Some(node) = self.arena.get_mut(widget_id) {
2718            node.children = new_children;
2719            node.effect_handles = effect_handles;
2720            node.subscription_handles = subscription_handles;
2721        }
2722
2723        // Reap the previous build's parentless content, now that the fresh set
2724        // is recorded and the widget points at it.
2725        for id in old_detached {
2726            self.destroy_subtree_inner(id, false);
2727        }
2728    }
2729
2730    /// Record that `owner` created and owns the parentless node `detached` —
2731    /// pre-built overlay content that is deliberately not a child. See
2732    /// [`BuildContext::add_detached`](crate::build_context::BuildContext::add_detached)
2733    /// and [`WidgetNode::detached`](crate::arena::WidgetNode).
2734    pub(crate) fn record_detached(&mut self, owner: WidgetId, detached: WidgetId) {
2735        if let Some(node) = self.arena.get_mut(owner) {
2736            node.detached.push(detached);
2737        }
2738    }
2739
2740    /// Destroy every parentless node `owner` owns, and forget them.
2741    ///
2742    /// Taken out of the node first: the destroy walk below can re-enter this
2743    /// function (a detached node may own detached nodes of its own — a rich
2744    /// tooltip's cascade children each pre-build their own), and it must not
2745    /// see a list it is halfway through consuming.
2746    fn destroy_detached_of(&mut self, owner: WidgetId) {
2747        let detached = self
2748            .arena
2749            .get_mut(owner)
2750            .map(|node| std::mem::take(&mut node.detached))
2751            .unwrap_or_default();
2752        for id in detached {
2753            self.destroy_subtree_inner(id, false);
2754        }
2755    }
2756
2757    /// Recursively destroy a subtree, dropping per-widget subscription
2758    /// handles and removing their UI-side callbacks. Use this in place of
2759    /// `arena.destroy()` whenever a widget that may have subscribed to
2760    /// events is being torn down.
2761    pub(crate) fn destroy_subtree(&mut self, widget_id: WidgetId) {
2762        self.destroy_subtree_inner(widget_id, false);
2763    }
2764
2765    /// Shared teardown for [`destroy_subtree`](Self::destroy_subtree) and the
2766    /// reconciling rebuild path. When `reparent_aware` is `true`, recursion
2767    /// descends into a child only if that child's `parent` still points at
2768    /// `widget_id`.
2769    ///
2770    /// A reconciling rebuild (a [`preserves_children_on_rebuild`] widget) may
2771    /// re-parent a kept subtree *out* of a dropped sibling and *into* the new
2772    /// tree. The dropped sibling's `children` list still lists that subtree
2773    /// (stale), so following it would tear down a node that is actually alive
2774    /// elsewhere. Following the authoritative `parent` pointer instead stops
2775    /// at the boundary of what genuinely still belongs to the node being
2776    /// destroyed. The per-node teardown ends with `arena.remove_node` (a
2777    /// single-node removal), NOT `arena.destroy` (which would re-recurse the
2778    /// stale `children` list and undo the skip).
2779    ///
2780    /// [`preserves_children_on_rebuild`]: crate::widget::Widget::preserves_children_on_rebuild
2781    fn destroy_subtree_inner(&mut self, widget_id: WidgetId, reparent_aware: bool) {
2782        // See the matching cancel in `rebuild_single_widget` — the
2783        // scheduler holds strong Signal<f32> clones, so the animation
2784        // would outlive its widget without this explicit cancellation.
2785        self.animation_scheduler.cancel_by_widget(widget_id);
2786        // Release the animated-quad slot(s) too.
2787        self.animated_quads.cancel_by_widget(widget_id);
2788        // A tooltip's content widget is parentless (`ctx.add`), so the child
2789        // walk below never reaches it — reap it explicitly or the entry and
2790        // its node outlive the anchor for the lifetime of the tree.
2791        self.retire_tooltips_of_destroyed_anchor(widget_id);
2792        // Same reasoning, one level up: every *other* parentless node this
2793        // widget built (a dropdown menu, a calendar, a tooltip's nested
2794        // cascade children) is unreachable from the child walk and dies here
2795        // or never.
2796        self.destroy_detached_of(widget_id);
2797
2798        let children: Vec<WidgetId> = self.arena.children(widget_id).to_vec();
2799        for child in children {
2800            if reparent_aware && self.arena.parent(child) != Some(widget_id) {
2801                // Re-parented into the surviving tree by this rebuild — leave it.
2802                continue;
2803            }
2804            self.destroy_subtree_inner(child, reparent_aware);
2805        }
2806        let drained_subs = self
2807            .arena
2808            .get_mut(widget_id)
2809            .map(|node| std::mem::take(&mut node.subscription_handles))
2810            .unwrap_or_default();
2811        for (sub_id, handle) in drained_subs {
2812            drop(handle);
2813            self.app_context
2814                .subscription_callbacks
2815                .borrow_mut()
2816                .remove(&sub_id);
2817            self.app_context
2818                .subscription_ctx_callbacks
2819                .borrow_mut()
2820                .remove(&sub_id);
2821        }
2822        // Drop any shortcuts the destroyed widget owned. Unlike
2823        // `rebuild_single_widget`, destruction is permanent; if the
2824        // user had overrides, they stay in the graveyard.
2825        self.shortcut_registry.unregister_all_for_owner(widget_id);
2826        self.global_actions.retain(|(owner, _)| *owner != widget_id);
2827        self.text_surfaces.remove(widget_id);
2828        // Bindings from this widget stop being relevant; clean them
2829        // up so the registry doesn't leak dead entries for the
2830        // lifetime of the app.
2831        self.binding_registry.unregister_for_widget(widget_id);
2832        // Keep `gesture_owners` honest — destroying the widget tears
2833        // down its handlers, so the per-frame gesture pass must stop
2834        // visiting it.
2835        self.gesture_owners.remove(&widget_id);
2836        // If focus pointed at the widget about to disappear, drop it
2837        // so later dispatch doesn't anchor intent walks at a dead id
2838        // (which would silently swallow the intent).
2839        if self.focused == Some(widget_id) {
2840            let old = self.focused;
2841            self.set_focused(None);
2842            self.focus_origin = None;
2843            self.update_focus_within_signals(old, None);
2844            self.update_view_focus_signals(old, None);
2845        }
2846        if self.hovered_id() == Some(widget_id) {
2847            let old = self.hovered_id();
2848            self.set_hovered(None);
2849            self.update_hover_within_signals(old, None);
2850        }
2851        // Symmetric with focus/hover above: a pointer capture anchored at the
2852        // widget about to disappear would otherwise swallow every subsequent
2853        // Move/Up (dispatch rejects inactive targets) until the next layout
2854        // pass runs `revalidate_interaction_state`. Drop it eagerly so capture
2855        // never outlives its owner, even when a destroy happens mid-gesture.
2856        self.pointers.release_captures_of(widget_id);
2857        // Single-node removal: this function already recursed into the
2858        // children above (honouring re-parenting when `reparent_aware`).
2859        // `arena.destroy` would re-recurse the now-stale `children` list and
2860        // tear down a survivor re-homed out of this subtree.
2861        self.arena.remove_node(widget_id);
2862    }
2863
2864    /// Set the layout direction (LTR/RTL). Marks all widgets as needing layout.
2865    pub fn set_layout_direction(&mut self, direction: crate::environment::LayoutDirection) {
2866        self.layout_direction = direction;
2867        self.arena.mark_all_dirty();
2868    }
2869
2870    /// The current layout direction.
2871    pub fn layout_direction(&self) -> crate::environment::LayoutDirection {
2872        self.layout_direction
2873    }
2874
2875    /// Set OS-level accessibility preferences.
2876    ///
2877    /// Called by `teksilo-app` after querying the platform layer. Updates the
2878    /// values fed into `PaintContext` and `Environment` on subsequent frames.
2879    /// Marks all widgets dirty so the new preferences take effect immediately.
2880    pub fn set_accessibility_preferences(
2881        &mut self,
2882        high_contrast: bool,
2883        reduced_motion: bool,
2884        text_scale_factor: f64,
2885    ) {
2886        let changed = self.prefers_high_contrast != high_contrast
2887            || self.prefers_reduced_motion != reduced_motion
2888            || (self.text_scale_factor - text_scale_factor).abs() > f64::EPSILON;
2889
2890        if changed {
2891            self.prefers_high_contrast = high_contrast;
2892            self.prefers_reduced_motion = reduced_motion;
2893            self.text_scale_factor = text_scale_factor;
2894            // The OS factor feeds the effective text scale (multiplied with the
2895            // user factor), so refresh the cached scaled typography.
2896            self.recompute_effective_theme();
2897            self.arena.mark_all_dirty();
2898        }
2899    }
2900
2901    /// Whether the OS has requested high-contrast mode.
2902    pub fn prefers_high_contrast(&self) -> bool {
2903        self.prefers_high_contrast
2904    }
2905
2906    /// Whether the OS has requested reduced motion.
2907    pub fn prefers_reduced_motion(&self) -> bool {
2908        self.prefers_reduced_motion
2909    }
2910
2911    /// OS text scaling factor (1.0 = normal).
2912    pub fn text_scale_factor(&self) -> f64 {
2913        self.text_scale_factor
2914    }
2915
2916    /// Report whether the *operating system* says an assistive technology is
2917    /// reading the screen.
2918    ///
2919    /// Fed by `teksilo-app` from `teksilo_platform::AccessibilityPreferences`,
2920    /// which asks Windows for `SPI_GETSCREENREADER`, AT-SPI for
2921    /// `org.a11y.Status.ScreenReaderEnabled`, and macOS for
2922    /// `NSWorkspace::isVoiceOverEnabled`. A platform that cannot answer leaves
2923    /// it [`ScreenReaderState::Unknown`], which behaves as "no".
2924    ///
2925    /// [`ScreenReaderState::Unknown`]: crate::environment::ScreenReaderState::Unknown
2926    ///
2927    /// **Not** AccessKit activation. An AccessKit adapter activates for
2928    /// anything that walks the tree — a screen magnifier, a voice-control front
2929    /// end, a UI-automation inspector, a tree browser like Accerciser — none of
2930    /// which want a touch to become a probe. Treating activation as evidence of
2931    /// a screen reader is how explore-by-touch gets switched on under an
2932    /// inspector and makes the app untouchable.
2933    ///
2934    /// [`ScreenReaderState`]: crate::environment::ScreenReaderState
2935    pub fn set_screen_reader_state(&mut self, state: crate::environment::ScreenReaderState) {
2936        self.screen_reader = state;
2937    }
2938
2939    /// The screen-reader state most recently reported by the platform.
2940    ///
2941    /// [`ScreenReaderState::Unknown`] until something reports one.
2942    ///
2943    /// [`ScreenReaderState::Unknown`]: crate::environment::ScreenReaderState::Unknown
2944    pub fn screen_reader_state(&self) -> crate::environment::ScreenReaderState {
2945        self.screen_reader
2946    }
2947
2948    /// Choose how explore-by-touch is decided for this window.
2949    ///
2950    /// [`ExploreByTouch::Off`] is the default and today's behaviour;
2951    /// [`ExploreByTouch::Auto`] follows [`Self::screen_reader_state`];
2952    /// [`ExploreByTouch::On`] forces it regardless. Read the resolved answer
2953    /// with [`Self::explore_by_touch_active`].
2954    ///
2955    /// [`ExploreByTouch::Off`]: crate::environment::ExploreByTouch::Off
2956    /// [`ExploreByTouch::Auto`]: crate::environment::ExploreByTouch::Auto
2957    /// [`ExploreByTouch::On`]: crate::environment::ExploreByTouch::On
2958    pub fn set_explore_by_touch(&mut self, mode: crate::environment::ExploreByTouch) {
2959        self.explore_by_touch = mode;
2960    }
2961
2962    /// The explore-by-touch policy most recently set.
2963    pub fn explore_by_touch(&self) -> crate::environment::ExploreByTouch {
2964        self.explore_by_touch
2965    }
2966
2967    /// Whether explore-by-touch is in force right now.
2968    ///
2969    /// `On` is unconditional; `Auto` requires the platform to have reported an
2970    /// active screen reader; `Off` is never in force. Nothing in the framework
2971    /// consumes this yet — the touch-as-probe interaction it gates has no
2972    /// owner — so it is a supply, a policy and a query, and no pointer path
2973    /// branches on it.
2974    pub fn explore_by_touch_active(&self) -> bool {
2975        use crate::environment::{ExploreByTouch, ScreenReaderState};
2976        match self.explore_by_touch {
2977            ExploreByTouch::Off => false,
2978            ExploreByTouch::On => true,
2979            ExploreByTouch::Auto => self.screen_reader == ScreenReaderState::Active,
2980        }
2981    }
2982
2983    /// Report whether an AccessKit client is attached to this window.
2984    ///
2985    /// Written by `teksilo-app` from the platform adapter's activation and
2986    /// deactivation handlers, and used **asymmetrically** on purpose:
2987    ///
2988    /// * Attaching proves nothing. Magnifier, Voice Access and a UI-automation
2989    ///   inspector all activate the adapter, so this never sets
2990    ///   [`ScreenReaderState::Active`].
2991    /// * Detaching proves something. When the last client goes away there is
2992    ///   no screen reader either, so a `true` → `false` transition forces
2993    ///   [`ScreenReaderState::Inactive`] and an
2994    ///   [`ExploreByTouch::Auto`](crate::environment::ExploreByTouch::Auto)
2995    ///   window stops exploring immediately, without waiting for the next OS
2996    ///   query. A later OS query is free to say `Active` again.
2997    ///
2998    /// [`ScreenReaderState::Active`]: crate::environment::ScreenReaderState::Active
2999    /// [`ScreenReaderState::Inactive`]: crate::environment::ScreenReaderState::Inactive
3000    pub fn set_at_client_attached(&mut self, attached: bool) {
3001        if self.at_client_attached && !attached {
3002            self.screen_reader = crate::environment::ScreenReaderState::Inactive;
3003        }
3004        self.at_client_attached = attached;
3005    }
3006
3007    /// Whether an AccessKit client is currently attached to this window.
3008    pub fn at_client_attached(&self) -> bool {
3009        self.at_client_attached
3010    }
3011
3012    /// Set the host window HiDPI device scale (physical px per logical px).
3013    /// Written by `teksilo-app` when the window is created and again on
3014    /// `WindowEvent::ScaleFactorChanged`. Surfaced to widgets via
3015    /// `LayoutContext::scale_factor`.
3016    ///
3017    /// Layout needs no dirty-marking here: it rides the layout pass that
3018    /// follows, and a scale change already triggers a relayout. The
3019    /// accessibility tree does, because the scale is the root node's
3020    /// transform (AccessKit wants physical coordinates, the tree emits
3021    /// logical ones) and a plain relayout does not invalidate the AT cache —
3022    /// so dragging a window between a 1x and a 2x monitor would otherwise
3023    /// leave every reported rectangle at the old display's scale.
3024    pub fn set_device_scale_factor(&mut self, scale_factor: f32) {
3025        if self.device_scale_factor != scale_factor {
3026            self.device_scale_factor = scale_factor;
3027            self.a11y_dirty = true;
3028        }
3029    }
3030
3031    /// The host window HiDPI device scale most recently set (1.0 by default).
3032    pub fn device_scale_factor(&self) -> f32 {
3033        self.device_scale_factor
3034    }
3035
3036    /// Report the host window's platform safe-area insets — the region the
3037    /// window owns but a person cannot fully see or touch (a display cutout, a
3038    /// rounded corner, a home indicator).
3039    ///
3040    /// Fed by `teksilo-app` from
3041    /// `teksilo_platform::safe_area`, which reads the window on macOS and
3042    /// answers `ZERO` everywhere else because no other desktop platform
3043    /// reports one. Overlays clamp into what is left; the root layout
3044    /// proposal is deliberately **not** shrunk — a safe area moves what floats
3045    /// over the content, not the content.
3046    pub fn set_safe_area(&mut self, insets: teksilo_canvas::EdgeInsets) {
3047        if self.safe_area != insets {
3048            self.safe_area = insets;
3049            // Overlay placement is recomputed from scratch by every layout
3050            // pass, so the change reaches the screen as soon as one runs; the
3051            // frame request is what guarantees one does.
3052            self.request_frame();
3053        }
3054    }
3055
3056    /// The safe-area insets most recently set (`ZERO` by default).
3057    pub fn safe_area(&self) -> teksilo_canvas::EdgeInsets {
3058        self.safe_area
3059    }
3060
3061    /// Report a rectangle of the window currently covered from outside the
3062    /// tree — a soft keyboard, a platform IME candidate window — in
3063    /// window-logical pixels, or `None` when nothing covers it.
3064    ///
3065    /// A **rectangle**, not a named edge, because that is what a platform
3066    /// reports and because the placement code resolves it by keeping the
3067    /// largest free slab rather than by insetting an edge: a keyboard at the
3068    /// bottom gives the band above it, a candidate window at a side gives the
3069    /// band beside it, and neither needs the platform to say which edge it
3070    /// came from.
3071    ///
3072    /// Scope: like the safe area, this reaches **overlay placement only**. The
3073    /// root layout proposal keeps the whole window, so a scroll container
3074    /// still extends behind the keyboard and nothing reflows when one rises —
3075    /// which is what the desktop convention wants, and what keeps a keyboard
3076    /// appearing from being a full relayout of the document. Bringing a
3077    /// focused field out from behind the band is a scroll, against
3078    /// [`usable_viewport`](Self::usable_viewport), not a resize.
3079    pub fn set_occluded_inset(&mut self, occluded: Option<Rect>) {
3080        if self.occluded_inset != occluded {
3081            self.occluded_inset = occluded;
3082            self.request_frame();
3083        }
3084    }
3085
3086    /// The occluding rectangle most recently set (`None` by default).
3087    pub fn occluded_inset(&self) -> Option<Rect> {
3088        self.occluded_inset
3089    }
3090
3091    /// The viewport overlays are placed into: the last laid-out window size,
3092    /// less the safe area, less anything covering it.
3093    ///
3094    /// The same rectangle `position_overlays` clamps into, exposed so a
3095    /// consumer that must put something *in front of* a keyboard — a
3096    /// scroll-into-view for the focused field — can ask for it rather than
3097    /// re-deriving it.
3098    pub fn usable_viewport(&self) -> Rect {
3099        let proposal = self.last_proposal();
3100        let size = teksilo_canvas::Size::new(
3101            proposal.width.unwrap_or(0.0),
3102            proposal.height.unwrap_or(0.0),
3103        );
3104        self.overlay_viewport_for(size)
3105            .usable(self.layout_direction)
3106    }
3107
3108    /// Build the overlay viewport for a window of `size`, folding in the
3109    /// safe area and the occluding rectangle.
3110    pub(crate) fn overlay_viewport_for(
3111        &self,
3112        size: teksilo_canvas::Size,
3113    ) -> crate::overlay::OverlayViewport {
3114        crate::overlay::OverlayViewport::new(size)
3115            .with_safe_area(self.safe_area)
3116            .with_occluded(self.occluded_inset)
3117    }
3118
3119    /// Ask the platform to show (`true`) or hide (`false`) its on-screen
3120    /// keyboard.
3121    ///
3122    /// Recorded here rather than pushed straight at the window because the one
3123    /// thing the request must not do is re-assert IME allowance while a
3124    /// composition is live, and the IME-allowance state lives in the app
3125    /// layer's per-window reconcile. `teksilo-app` takes the request once per
3126    /// dispatch, after that reconcile, and applies it against the platform's
3127    /// [`SoftKeyboardSupport`](crate::window::SoftKeyboardSupport) answer.
3128    pub fn request_soft_keyboard(&mut self, visible: bool) {
3129        self.soft_keyboard_request = Some(visible);
3130    }
3131
3132    /// Take the pending soft-keyboard request, if any. Called by the app layer
3133    /// once per dispatch.
3134    pub fn take_soft_keyboard_request(&mut self) -> Option<bool> {
3135        self.soft_keyboard_request.take()
3136    }
3137
3138    /// Mark a widget as clipping its children to its bounds (scroll areas).
3139    pub fn set_clips_children(&mut self, id: WidgetId, clips: bool) {
3140        self.arena.set_clips_children(id, clips);
3141    }
3142
3143    /// Apply a `HandlerSet` to an existing node in the arena, routed
3144    /// into the rebuild-cleared `handlers` slot (the widget's own
3145    /// self-applied handlers).
3146    /// Register any *bound* builder-level accessibility Props
3147    /// (`access_hidden` / `access_label` / `access_description` /
3148    /// `access_value`) at `BindingLevel::AccessibilityOnly`, so that a change
3149    /// to the underlying signal flips `a11y_dirty` and the AccessKit tree
3150    /// re-walks — re-resolving the announced hidden-state / name / description
3151    /// / value — without a visual relayout. Static Props are ignored by
3152    /// `register_if_bound`. Takes the registry explicitly (rather than `&self`)
3153    /// so insertion-path callers can keep a disjoint `&mut self.arena` borrow
3154    /// on the node alive.
3155    fn register_access_prop_bindings(
3156        access: &crate::widget_builder::AccessibilityOverrides,
3157        id: WidgetId,
3158        registry: &crate::binding::BindingRegistry,
3159    ) {
3160        use crate::binding::BindingLevel::AccessibilityOnly;
3161        if let Some(p) = access.hidden.as_ref() {
3162            p.register_if_bound(id, registry, AccessibilityOnly);
3163        }
3164        if let Some(p) = access.label.as_ref() {
3165            p.register_if_bound(id, registry, AccessibilityOnly);
3166        }
3167        if let Some(p) = access.description.as_ref() {
3168            p.register_if_bound(id, registry, AccessibilityOnly);
3169        }
3170        if let Some(p) = access.value.as_ref() {
3171            p.register_if_bound(id, registry, AccessibilityOnly);
3172        }
3173    }
3174
3175    pub(crate) fn apply_self_handler_set(
3176        &mut self,
3177        id: WidgetId,
3178        mut handler_set: crate::widget_builder::HandlerSet,
3179    ) {
3180        // `visible_when` needs the binding registry (which the arena lacks), so
3181        // pull it out here and apply it via `self.visible_when` after.
3182        let visible_when = handler_set.visible_when.take();
3183        // Same reason for the reactive access Props: the arena can't reach the
3184        // registry, so register them here before handing the set to the arena.
3185        if let Some(access) = handler_set.access.as_ref() {
3186            Self::register_access_prop_bindings(access, id, &self.binding_registry);
3187        }
3188        self.arena
3189            .apply_handler_set(id, handler_set, crate::arena::HandlerScope::Own);
3190        if let Some(prop) = visible_when {
3191            self.visible_when(id, prop);
3192        }
3193    }
3194
3195    /// Apply a `HandlerSet` to an existing node as *external* handlers —
3196    /// the kind attached by a composing parent via
3197    /// `BuildContext::apply_handlers(child_id, ...)` or by the
3198    /// `WidgetBuilder` chain at insertion time. These persist across
3199    /// the target widget's own rebuilds.
3200    pub(crate) fn apply_external_handler_set(
3201        &mut self,
3202        id: WidgetId,
3203        mut handler_set: crate::widget_builder::HandlerSet,
3204    ) {
3205        // See `apply_self_handler_set`: route `visible_when` and the reactive
3206        // access Props through the registry (the arena can't reach it).
3207        let visible_when = handler_set.visible_when.take();
3208        if let Some(access) = handler_set.access.as_ref() {
3209            Self::register_access_prop_bindings(access, id, &self.binding_registry);
3210        }
3211        self.arena
3212            .apply_handler_set(id, handler_set, crate::arena::HandlerScope::External);
3213        if let Some(prop) = visible_when {
3214            self.visible_when(id, prop);
3215        }
3216    }
3217
3218    /// Append an accessibility `labelled_by` relation onto an already-mounted
3219    /// node, *preserving* any overrides the widget already carries — unlike
3220    /// `apply_external_handler_set`, which replaces the whole override struct.
3221    /// Used by container widgets (e.g. `FormLayout`) to name a field after its
3222    /// label once both ids are known. Idempotent: re-adding the same target is
3223    /// a no-op, so a composite may re-register the relation on every rebuild.
3224    pub(crate) fn push_access_labelled_by(&mut self, id: WidgetId, label_id: WidgetId) {
3225        if let Some(node) = self.arena.get_mut(id) {
3226            let overrides = node.access_overrides.get_or_insert_with(|| {
3227                Box::new(crate::widget_builder::AccessibilityOverrides::default())
3228            });
3229            // A composite that names itself from its content re-registers the
3230            // relation on every rebuild. Appending blindly would concatenate the
3231            // title into the name once per rebuild.
3232            if overrides.labelled_by.contains(&label_id) {
3233                return;
3234            }
3235            overrides.labelled_by.push(label_id);
3236            self.a11y_dirty = true;
3237        }
3238    }
3239
3240    /// Append an accessibility `described_by` relation onto an already-mounted
3241    /// node, preserving existing overrides (the `described_by` counterpart of
3242    /// [`push_access_labelled_by`](Self::push_access_labelled_by)).
3243    pub(crate) fn push_access_described_by(&mut self, id: WidgetId, target_id: WidgetId) {
3244        if let Some(node) = self.arena.get_mut(id) {
3245            let overrides = node.access_overrides.get_or_insert_with(|| {
3246                Box::new(crate::widget_builder::AccessibilityOverrides::default())
3247            });
3248            if overrides.described_by.contains(&target_id) {
3249                return;
3250            }
3251            overrides.described_by.push(target_id);
3252            self.a11y_dirty = true;
3253        }
3254    }
3255
3256    /// Set a per-child alignment override on a widget.
3257    pub fn set_alignment(&mut self, id: WidgetId, alignment: teksilo_tokens::Alignment) {
3258        self.arena.set_alignment_override(id, alignment);
3259    }
3260
3261    /// Get the binding registry for registering State→Widget bindings.
3262    pub fn binding_registry(&self) -> &crate::binding::BindingRegistry {
3263        &self.binding_registry
3264    }
3265
3266    /// Shared access to the shortcut registry. Widgets register their
3267    /// default shortcuts through here during `build()` (via
3268    /// `BuildContext::register_shortcut`); settings UIs and
3269    /// persistence layers read and mutate overrides directly.
3270    pub fn shortcut_registry(&self) -> &crate::shortcut::ShortcutRegistry {
3271        &self.shortcut_registry
3272    }
3273
3274    pub fn shortcut_registry_mut(&mut self) -> &mut crate::shortcut::ShortcutRegistry {
3275        &mut self.shortcut_registry
3276    }
3277
3278    /// Install a one-shot key-capture callback, returning a
3279    /// [`CaptureHandle`](crate::shortcut::CaptureHandle) whose `Drop`
3280    /// cancels the capture if it hasn't already fired. The next
3281    /// `KeyDown` the tree receives bypasses shortcut-registry lookup
3282    /// and invokes the callback with:
3283    /// - the captured [`KeyStroke`](crate::shortcut::KeyStroke)
3284    /// - mutable access to the registry (rebind in-place)
3285    /// - a mutable [`EventContext`] (so the handler can also emit
3286    ///   commands, send intents, dismiss overlays, …)
3287    ///
3288    /// Calling this while a previous capture is armed creates a
3289    /// **separate** slot; the prior handle, when eventually dropped,
3290    /// cancels only its own (now-orphaned) slot. The new capture
3291    /// wins.
3292    pub fn begin_key_capture(
3293        &mut self,
3294        callback: impl FnOnce(
3295            crate::shortcut::KeyStroke,
3296            &mut crate::shortcut::ShortcutRegistry,
3297            &mut EventContext,
3298        ) + 'static,
3299    ) -> crate::shortcut::CaptureHandle {
3300        let slot: crate::shortcut::KeyCaptureSlot =
3301            std::rc::Rc::new(std::cell::RefCell::new(Some(Box::new(callback))));
3302        self.key_capture = Some(slot.clone());
3303        crate::shortcut::CaptureHandle::new(slot)
3304    }
3305
3306    /// Cancel any currently-armed key capture without invoking it.
3307    /// Equivalent to dropping the [`CaptureHandle`](crate::shortcut::CaptureHandle),
3308    /// but exposed here so callers that lost the handle (or never
3309    /// kept one) can still bail out.
3310    pub fn cancel_key_capture(&mut self) {
3311        if let Some(slot) = self.key_capture.take() {
3312            slot.borrow_mut().take();
3313        }
3314    }
3315
3316    /// Whether a key-capture callback is currently armed.
3317    pub fn is_capturing_keys(&self) -> bool {
3318        self.key_capture
3319            .as_ref()
3320            .map(|slot| slot.borrow().is_some())
3321            .unwrap_or(false)
3322    }
3323
3324    /// Consume any pending key-capture callback. Used internally by
3325    /// the dispatch path — returns the boxed closure so the caller
3326    /// can invoke it once the KeyStroke has been constructed. Also
3327    /// drops the outer `Option<Rc<...>>` so `is_capturing_keys` goes
3328    /// back to `false`.
3329    pub(crate) fn take_key_capture(&mut self) -> Option<crate::shortcut::KeyCaptureCallback> {
3330        let slot = self.key_capture.take()?;
3331        slot.borrow_mut().take()
3332    }
3333
3334    /// Append an [`Action`](crate::action::Action) to a widget's arena
3335    /// node. Invoked by `BuildContext::register_action`; not meant
3336    /// to be called directly.
3337    /// Record that `widget_id` edits text. Replaces any previous registration
3338    /// from the same widget, so a rebuild re-points rather than accumulating.
3339    pub(crate) fn push_text_surface(
3340        &mut self,
3341        widget_id: WidgetId,
3342        surface: std::rc::Rc<dyn crate::text_surface::TextSurface>,
3343    ) {
3344        self.text_surfaces.insert(widget_id, surface);
3345    }
3346
3347    /// A cloneable view of this tree's text surfaces, for a caller that must ask
3348    /// the question later, without a `&WidgetTree` in hand.
3349    pub fn text_surfaces(&self) -> crate::text_surface::TextSurfaces {
3350        self.text_surfaces.clone()
3351    }
3352
3353    /// The text-editing widget that currently holds the keyboard focus.
3354    ///
3355    /// `None` when focus is elsewhere — or nowhere — which is exactly what a
3356    /// host needs in order to know that a text chord is safe to route itself.
3357    pub fn focused_text_surface(
3358        &self,
3359    ) -> Option<std::rc::Rc<dyn crate::text_surface::TextSurface>> {
3360        self.text_surfaces.focused()
3361    }
3362
3363    /// Is the keyboard focus inside a widget that edits text?
3364    ///
3365    /// The cheap half of [`focused_text_surface`](Self::focused_text_surface),
3366    /// for a host that only needs to decide whether to step aside.
3367    pub fn focused_is_text_surface(&self) -> bool {
3368        self.text_surfaces.focused_is_text_surface()
3369    }
3370
3371    pub(crate) fn push_action(&mut self, widget_id: WidgetId, action: crate::action::Action) {
3372        if let Some(node) = self.arena.get_mut(widget_id) {
3373            node.actions.push(action);
3374        }
3375    }
3376
3377    /// Telemetry dispatch tap. Looks up a registered
3378    /// [`crate::telemetry::TelemetryContext`] in `app_state` and emits
3379    /// an `intent.dispatched` event with the intent's name. No-op when
3380    /// no telemetry is configured. Errors and consent gating are
3381    /// handled inside the reporter — this site only needs to call
3382    /// `record`.
3383    fn tap_intent_dispatched(&self, intent: &crate::intent::Intent) {
3384        let Some(tcx) = self
3385            .app_context()
3386            .app_state::<crate::telemetry::TelemetryContext>()
3387        else {
3388            return;
3389        };
3390        let install_id = tcx.reporter.install_id();
3391        let props = [
3392            crate::telemetry::Prop {
3393                key: "name",
3394                value: crate::telemetry::PropValue::StaticStr(intent.name),
3395            },
3396            crate::telemetry::Prop {
3397                key: "source",
3398                value: crate::telemetry::PropValue::Enum {
3399                    variant: intent.source.as_str(),
3400                },
3401            },
3402        ];
3403        let event = crate::telemetry::Event {
3404            name: "intent.dispatched",
3405            category: crate::telemetry::EventCategory::Intent,
3406            timestamp: std::time::SystemTime::now(),
3407            install_id,
3408            session_id: &tcx.session_id,
3409            schema_version: tcx.schema_version,
3410            props: &props,
3411        };
3412        tcx.reporter.record(&event);
3413    }
3414
3415    /// Histogram of widget concrete-type names across the active
3416    /// arena. Used by the `widget.census` telemetry emitter to surface
3417    /// "which widgets does this app actually use" data back to the
3418    /// framework. Keyed by
3419    /// `std::any::type_name::<T>()` of the concrete widget — a
3420    /// dotted, fully-qualified path like
3421    /// `teksilo_widgets::button::Button`.
3422    ///
3423    /// `&'static str` keys: `type_name_of_val` returns a
3424    /// compile-time string, so the histogram preserves the static
3425    /// lifetime all the way to the wire-format prop. This avoids
3426    /// any allocation for the type-name strings themselves.
3427    ///
3428    /// Cost: one `Box<dyn Widget>` indirection per active node plus
3429    /// a `HashMap` insert. Sub-millisecond on arenas with thousands
3430    /// of widgets. Safe to call every frame in tests; in production
3431    /// gate behind a periodic ticker (hourly or on-idle).
3432    pub fn widget_type_histogram(&self) -> std::collections::HashMap<&'static str, u32> {
3433        let mut out = std::collections::HashMap::<&'static str, u32>::new();
3434        for id in self.arena.active_ids_iter() {
3435            if let Some(node) = self.arena.get(id) {
3436                // `Widget::type_name` is monomorphized per impl, so
3437                // calling through the vtable correctly resolves to
3438                // the concrete type — `type_name_of_val(&*widget)`
3439                // alone would collapse to `"dyn teksilo_core::widget::Widget"`.
3440                let name: &'static str = node.widget.type_name();
3441                *out.entry(name).or_insert(0) += 1;
3442            }
3443        }
3444        out
3445    }
3446
3447    /// Number of active widgets in the arena. Cheap; matches the
3448    /// totals returned by `widget_type_histogram` when summed.
3449    pub fn active_widget_count(&self) -> usize {
3450        self.arena.active_ids_iter().count()
3451    }
3452
3453    /// Enqueue an intent for dispatch from `source`. Called from
3454    /// `collect_from_ctx` after a handler runs `ctx.send_intent(...)`
3455    /// and from the KeyDown shortcut-interception path.
3456    pub(crate) fn enqueue_intent(
3457        &mut self,
3458        source: WidgetId,
3459        intent: crate::intent::Intent,
3460        propagate_when_disabled: bool,
3461    ) {
3462        self.pending_intents
3463            .push((source, intent, propagate_when_disabled));
3464    }
3465
3466    /// Dispatch every queued intent. Handlers may call
3467    /// `ctx.send_intent(...)` to enqueue more; the loop consumes
3468    /// those too until the queue drains. No ordering guarantee
3469    /// beyond "first-enqueued is first-dispatched"; the `pop` path
3470    /// uses `remove(0)` to keep that FIFO behavior.
3471    pub(crate) fn drain_pending_intents(&mut self, ops: &mut dyn crate::window::WindowOps) {
3472        while !self.pending_intents.is_empty() {
3473            let (source, intent, propagate) = self.pending_intents.remove(0);
3474            self.dispatch_intent(source, intent, propagate, &mut *ops);
3475        }
3476    }
3477
3478    /// Walk `source → root` invoking any [`Action`](crate::action::Action)
3479    /// whose `intent` name matches. The first enabled, `Handled`
3480    /// response stops the walk. A `Propagated` or disabled action
3481    /// (when the shortcut's `propagate_when_disabled` is true) lets
3482    /// the walk continue. A disabled action with
3483    /// `propagate_when_disabled == false` consumes the intent at that
3484    /// level without invoking a handler.
3485    pub(crate) fn dispatch_intent(
3486        &mut self,
3487        source: WidgetId,
3488        intent: crate::intent::Intent,
3489        propagate_when_disabled: bool,
3490        ops: &mut dyn crate::window::WindowOps,
3491    ) {
3492        // Telemetry tap. Single insertion point catches every intent
3493        // — shortcut-driven, programmatic via `send_intent`, etc. —
3494        // because every dispatch funnels through here. A no-op when
3495        // no `TelemetryContext` is registered.
3496        self.tap_intent_dispatched(&intent);
3497
3498        // Pre-compute the source → root chain so the walk doesn't
3499        // need to hold any arena borrow while invoking handlers.
3500        let chain: Vec<WidgetId> = {
3501            let mut v = vec![source];
3502            let mut current = self.arena.parent(source);
3503            while let Some(id) = current {
3504                v.push(id);
3505                current = self.arena.parent(id);
3506            }
3507            v
3508        };
3509
3510        for id in chain {
3511            if !self.arena.is_active(id) || !self.arena.is_enabled(id) {
3512                continue;
3513            }
3514
3515            // Take out the first matching action by intent name so
3516            // we can invoke its FnMut handler without holding an
3517            // arena-wide borrow. The action is reinserted at its
3518            // original position so declaration order is preserved
3519            // for any follow-on dispatch.
3520            let Some((mut action, idx, enabled)) = self.arena.get_mut(id).and_then(|node| {
3521                let idx = node.actions.iter().position(|a| a.intent == intent.name)?;
3522                let enabled = node.actions[idx].is_enabled();
3523                Some((node.actions.remove(idx), idx, enabled))
3524            }) else {
3525                continue;
3526            };
3527
3528            if !enabled {
3529                // Return the action untouched.
3530                if let Some(node) = self.arena.get_mut(id) {
3531                    node.actions.insert(idx, action);
3532                }
3533                if propagate_when_disabled {
3534                    continue;
3535                }
3536                return;
3537            }
3538
3539            let mut ctx = self.make_event_context(&mut *ops);
3540            let response = (action.handler)(&intent, &mut ctx);
3541            if let Some(node) = self.arena.get_mut(id) {
3542                node.actions.insert(idx, action);
3543            }
3544            self.collect_from_ctx(ctx, id);
3545
3546            match response {
3547                crate::intent::IntentResponse::Handled => return,
3548                crate::intent::IntentResponse::Propagated => continue,
3549            }
3550        }
3551
3552        // Fallback: window-global actions (registered via
3553        // `register_action_global`). The source→root walk found no consuming
3554        // node action, so consult app-global commands — reachable regardless of
3555        // where the intent originated (menu-bar overlay, content, shortcut).
3556        let mut i = 0;
3557        while i < self.global_actions.len() {
3558            let matches = {
3559                let (_, action) = &self.global_actions[i];
3560                action.intent == intent.name && action.is_enabled()
3561            };
3562            if !matches {
3563                i += 1;
3564                continue;
3565            }
3566            // Take the action out so the FnMut handler can run without holding a
3567            // borrow on `self`; reinsert at its slot afterwards.
3568            let (owner, mut action) = self.global_actions.remove(i);
3569            let mut ctx = self.make_event_context(&mut *ops);
3570            let response = (action.handler)(&intent, &mut ctx);
3571            self.global_actions.insert(i, (owner, action));
3572            self.collect_from_ctx(ctx, owner);
3573            match response {
3574                crate::intent::IntentResponse::Handled => return,
3575                crate::intent::IntentResponse::Propagated => {
3576                    i += 1;
3577                    continue;
3578                }
3579            }
3580        }
3581    }
3582
3583    /// Register a window-global [`Action`](crate::action::Action) owned by
3584    /// `owner`. Consulted as a dispatch fallback (see [`Self::dispatch_intent`]);
3585    /// torn down when `owner` rebuilds or is destroyed. Backs
3586    /// [`BuildContext::register_action_global`](crate::BuildContext::register_action_global).
3587    pub(crate) fn push_global_action(&mut self, owner: WidgetId, action: crate::action::Action) {
3588        self.global_actions.push((owner, action));
3589    }
3590
3591    // --- Window-close request (drained by the app loop) ---
3592
3593    /// Drain the "close this window" flag set by
3594    /// [`EventContext::close_window`] during dispatch. A *guarded* close
3595    /// — the app routes it through the window's close guard.
3596    pub fn take_close_window_request(&mut self) -> bool {
3597        std::mem::replace(&mut self.close_window_requested, false)
3598    }
3599
3600    /// Drain the "close this window, no questions asked" flag set by
3601    /// [`EventContext::close_window_forced`] during dispatch. An
3602    /// *unconditional* close that bypasses the window's close guard.
3603    pub fn take_force_close_request(&mut self) -> bool {
3604        std::mem::replace(&mut self.force_close_requested, false)
3605    }
3606
3607    /// Drain the pending locale switch raised by
3608    /// [`EventContext::set_locale`] during dispatch. The app layer
3609    /// (`WindowManager::drain_pending_locale_requests`) parses the
3610    /// result and routes it through `WindowManager::set_locale` so the
3611    /// `I18nManager`'s active locale, version signal, and layout
3612    /// direction all stay in sync with the tree.
3613    pub fn take_pending_locale_request(&mut self) -> Option<String> {
3614        self.pending_locale_request.take()
3615    }
3616
3617    /// Drain the pending theme switch raised by
3618    /// [`EventContext::set_theme`] during dispatch. The app layer
3619    /// (`WindowManager::drain_pending_theme_requests`) routes it through
3620    /// `WindowManager::set_theme` so the new theme is applied to every
3621    /// window, not just the one whose handler requested it.
3622    pub fn take_pending_theme_request(&mut self) -> Option<crate::styles::Theme> {
3623        self.pending_theme_request.take()
3624    }
3625
3626    /// Drain the pending "follow OS theme" request raised by
3627    /// [`EventContext::follow_system_theme`] during dispatch. The app layer
3628    /// (`WindowManager::drain_pending_follow_system_requests`) switches to
3629    /// `ThemeMode::Native` and recomputes the theme from the OS for every
3630    /// window. Returns `true` if a request was pending.
3631    pub fn take_pending_follow_system_request(&mut self) -> bool {
3632        std::mem::take(&mut self.pending_follow_system_request)
3633    }
3634
3635    /// Drain the pending text-scale change raised by
3636    /// [`EventContext::set_text_scale`] during dispatch. The app layer
3637    /// (`WindowManager::drain_pending_text_scale_requests`) routes it through
3638    /// `WindowManager::set_text_scale` so the new factor is applied to every
3639    /// window, not just the one whose handler requested it.
3640    pub fn take_pending_text_scale_request(&mut self) -> Option<f32> {
3641        self.pending_text_scale_request.take()
3642    }
3643
3644    /// Drain all pending modal requests recorded during event handling.
3645    ///
3646    /// Each request includes the originating widget so higher layers can
3647    /// resolve routing and focus behavior relative to the source tree.
3648    pub fn drain_pending_modal_requests(&mut self) -> Vec<crate::modal::QueuedModalRequest> {
3649        std::mem::take(&mut self.pending_modal_requests)
3650    }
3651
3652    /// Drain whether the current native modal window should be dismissed.
3653    pub fn drain_pending_modal_dismissal(&mut self) -> bool {
3654        std::mem::replace(&mut self.pending_modal_dismissal, false)
3655    }
3656
3657    // --- Widget insertion ---
3658
3659    /// Walk `Widget::declare_shortcuts` for an already-inserted widget
3660    /// and register every returned shortcut with the registry, owned
3661    /// by `id`. Called at insertion AND at rebuild so the declared
3662    /// metadata survives across rebuilds (which `unregister_all_for_owner`
3663    /// would otherwise wipe). Build-time `ctx.register_shortcut` calls
3664    /// upsert handlers on top; the registry is idempotent on id.
3665    pub(crate) fn apply_declared_shortcuts(&mut self, id: WidgetId) {
3666        let declared = self
3667            .arena
3668            .get(id)
3669            .map(|n| n.widget.declare_shortcuts())
3670            .unwrap_or_default();
3671        for shortcut in declared {
3672            self.shortcut_registry.register_owned(shortcut, id);
3673        }
3674    }
3675
3676    /// Internal: insert a widget, call build(), wire children, register clips.
3677    fn insert_widget(&mut self, widget: Box<dyn Widget>) -> WidgetId {
3678        let id = self.arena.insert(widget);
3679
3680        {
3681            if let Some(mut widget_box) = self.arena.take_widget(id) {
3682                if let Some(handler_set) = widget_box.take_handler_set() {
3683                    self.arena.restore_widget(id, widget_box);
3684                    if let Some(node) = self.arena.get_mut(id) {
3685                        // Handlers attached at the widget's creation site
3686                        // are external from its own perspective — keep
3687                        // them out of the rebuild-cleared `handlers`
3688                        // slot so they survive data-driven rebuilds.
3689                        node.external_handlers = handler_set.handlers;
3690                        node.node_focusable = handler_set.focusable;
3691                        node.node_tab_index = handler_set.tab_index;
3692                        node.node_cursor = handler_set.cursor;
3693                        // `clips_children` and `event_pass_through` are
3694                        // node-level flags on `WidgetNode` — they must
3695                        // be mirrored here too. Without this an
3696                        // `Inner::new().event_pass_through(true)` chain
3697                        // silently no-ops (the flag stays at default
3698                        // `false`), and any widget wrapped with it
3699                        // catches every pointer event in its bounds.
3700                        if let Some(clips) = handler_set.clips_children {
3701                            node.clips_children = clips;
3702                        }
3703                        if let Some(pass_through) = handler_set.event_pass_through {
3704                            node.event_pass_through = pass_through;
3705                        }
3706                        if let Some(dead_zone) = handler_set.gesture_dead_zone {
3707                            node.gesture_dead_zone = dead_zone;
3708                        }
3709                        if let Some(role) = handler_set.long_press_role {
3710                            node.long_press_role = role;
3711                        }
3712                        if let Some(action) = handler_set.touch_action {
3713                            node.touch_action = action;
3714                        }
3715                        if let Some(claim) = handler_set.pan_claim {
3716                            node.pan_claim = Some(claim);
3717                        }
3718                        if let Some(behavior) = handler_set.overscroll_behavior {
3719                            node.overscroll_behavior = behavior;
3720                        }
3721                        if let Some(activation) = handler_set.drag_activation {
3722                            node.drag_activation = activation;
3723                        }
3724                        if let Some(policy) = handler_set.multi_contact {
3725                            node.multi_contact = policy;
3726                        }
3727                        if let Some(keyboard_capture) = handler_set.keyboard_capture {
3728                            node.keyboard_capture = keyboard_capture;
3729                        }
3730                        if let Some(hit_transparent) = handler_set.hit_transparent {
3731                            node.hit_transparent = hit_transparent;
3732                        }
3733                        if let Some(slop) = handler_set.hit_slop {
3734                            node.hit_slop = Some(slop);
3735                        }
3736                        if let Some(no_slop) = handler_set.no_hit_slop {
3737                            node.no_hit_slop = no_slop;
3738                        }
3739                        if handler_set.context_menu_factory.is_some() {
3740                            node.context_menu_factory = handler_set.context_menu_factory;
3741                        }
3742                        if let Some(sig) = handler_set.focus_within {
3743                            node.focus_within_signal = Some(sig);
3744                        }
3745                        if let Some(sig) = handler_set.hover_within {
3746                            node.hover_within_signal = Some(sig);
3747                        }
3748                        // Builder-chained `visible_when: prop`. Mirror of
3749                        // `WidgetTree::visible_when`: register a bound prop at
3750                        // Relayout, then store it on the node. (Disjoint field
3751                        // borrow, like `access_hidden` below.)
3752                        if let Some(prop) = handler_set.visible_when {
3753                            prop.register_if_bound(
3754                                id,
3755                                &self.binding_registry,
3756                                crate::binding::BindingLevel::Relayout,
3757                            );
3758                            node.visible_state = Some(prop);
3759                        }
3760                        // Builder-level accessibility overrides + subtree
3761                        // mode. Mirrored here because this insertion path
3762                        // bypasses `apply_handler_set`.
3763                        if handler_set.access.is_some() {
3764                            // Register any bound access_hidden/label/description/
3765                            // value Props at AccessibilityOnly so the AT tree
3766                            // re-walks when they flip. (Disjoint field borrow:
3767                            // `node` borrows `self.arena`, this reads
3768                            // `self.binding_registry`.)
3769                            if let Some(access) = handler_set.access.as_ref() {
3770                                Self::register_access_prop_bindings(
3771                                    access,
3772                                    id,
3773                                    &self.binding_registry,
3774                                );
3775                            }
3776                            // Merged, not assigned: a node can already carry a
3777                            // block from its builder chain, and replacing it
3778                            // drops everything in it (see
3779                            // `AccessibilityOverrides::merge_from`).
3780                            match (&mut node.access_overrides, handler_set.access) {
3781                                (Some(existing), Some(incoming)) => existing.merge_from(*incoming),
3782                                (slot, incoming) => *slot = incoming,
3783                            }
3784                        }
3785                        if let Some(mode) = handler_set.access_subtree {
3786                            node.access_subtree = mode;
3787                        }
3788                    }
3789                } else {
3790                    self.arena.restore_widget(id, widget_box);
3791                }
3792            }
3793        }
3794
3795        // Walk Widget::declare_shortcuts before build() so the
3796        // declared metadata lands in the registry first; if build()
3797        // also registers the same id with a real on_activate, the
3798        // registry upserts (preserving any user override).
3799        self.apply_declared_shortcuts(id);
3800
3801        {
3802            let mut widget_box = match self.arena.take_widget(id) {
3803                Some(widget) => widget,
3804                None => return id,
3805            };
3806            let mut build_ctx = crate::build_context::BuildContext {
3807                tree: self,
3808                composite_id: Some(id),
3809                effect_handles: Vec::new(),
3810                subscription_handles: Vec::new(),
3811                // A first mount has no previous build to inherit ids from.
3812                reusable_sub_ids: Vec::new(),
3813            };
3814            let built_children = widget_box.build(&mut build_ctx);
3815            let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
3816            let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
3817
3818            self.arena.restore_widget(id, widget_box);
3819
3820            // Transfer per-widget handles to the node. Both lists are
3821            // stored unconditionally — a leaf widget that registers an
3822            // effect in its build() still needs its ObserverHandle to
3823            // persist (otherwise the effect unregisters the moment
3824            // BuildContext drops).
3825            if let Some(node) = self.arena.get_mut(id) {
3826                node.subscription_handles = subscription_handles;
3827                node.effect_handles = effect_handles;
3828            }
3829
3830            if !built_children.is_empty() {
3831                for &child_id in &built_children {
3832                    if let Some(child_node) = self.arena.get_mut(child_id) {
3833                        child_node.parent = Some(id);
3834                    }
3835                }
3836                if let Some(node) = self.arena.get_mut(id) {
3837                    node.children = built_children;
3838                }
3839            }
3840        }
3841
3842        let clips = self
3843            .arena
3844            .get(id)
3845            .is_some_and(|node| node.widget.clips_children());
3846        if clips {
3847            self.arena.set_clips_children(id, true);
3848        }
3849
3850        id
3851    }
3852
3853    /// Add a widget to the tree.
3854    pub fn add(&mut self, widget: impl Widget + 'static) -> WidgetId {
3855        self.insert_widget(Box::new(widget))
3856    }
3857
3858    /// Add a pre-boxed widget to the tree.
3859    pub fn add_boxed(&mut self, widget: Box<dyn Widget>) -> WidgetId {
3860        self.insert_widget(widget)
3861    }
3862
3863    /// The widget that paints `id`'s title, when it has one.
3864    ///
3865    /// See [`Widget::accessible_title_node`].
3866    pub fn widget_accessible_title_node(&self, id: WidgetId) -> Option<WidgetId> {
3867        self.arena.get(id)?.widget.accessible_title_node()
3868    }
3869
3870    /// Add a widget as a child of another widget.
3871    pub fn add_child(&mut self, parent: WidgetId, widget: impl Widget + 'static) -> WidgetId {
3872        let boxed: Box<dyn Widget> = Box::new(widget);
3873
3874        let id = self.arena.insert_child(parent, boxed);
3875
3876        {
3877            if let Some(mut widget_box) = self.arena.take_widget(id) {
3878                if let Some(handler_set) = widget_box.take_handler_set() {
3879                    self.arena.restore_widget(id, widget_box);
3880                    if let Some(node) = self.arena.get_mut(id) {
3881                        // Creation-site handlers are external (persist
3882                        // across the widget's own rebuilds) — see the
3883                        // matching block in `insert_widget`.
3884                        node.external_handlers = handler_set.handlers;
3885                        node.node_focusable = handler_set.focusable;
3886                        node.node_tab_index = handler_set.tab_index;
3887                        node.node_cursor = handler_set.cursor;
3888                        if let Some(clips) = handler_set.clips_children {
3889                            node.clips_children = clips;
3890                        }
3891                        if let Some(pass_through) = handler_set.event_pass_through {
3892                            node.event_pass_through = pass_through;
3893                        }
3894                        if let Some(dead_zone) = handler_set.gesture_dead_zone {
3895                            node.gesture_dead_zone = dead_zone;
3896                        }
3897                        if let Some(role) = handler_set.long_press_role {
3898                            node.long_press_role = role;
3899                        }
3900                        if let Some(action) = handler_set.touch_action {
3901                            node.touch_action = action;
3902                        }
3903                        if let Some(claim) = handler_set.pan_claim {
3904                            node.pan_claim = Some(claim);
3905                        }
3906                        if let Some(behavior) = handler_set.overscroll_behavior {
3907                            node.overscroll_behavior = behavior;
3908                        }
3909                        if let Some(activation) = handler_set.drag_activation {
3910                            node.drag_activation = activation;
3911                        }
3912                        if let Some(policy) = handler_set.multi_contact {
3913                            node.multi_contact = policy;
3914                        }
3915                        if let Some(keyboard_capture) = handler_set.keyboard_capture {
3916                            node.keyboard_capture = keyboard_capture;
3917                        }
3918                        if let Some(hit_transparent) = handler_set.hit_transparent {
3919                            node.hit_transparent = hit_transparent;
3920                        }
3921                        if let Some(slop) = handler_set.hit_slop {
3922                            node.hit_slop = Some(slop);
3923                        }
3924                        if let Some(no_slop) = handler_set.no_hit_slop {
3925                            node.no_hit_slop = no_slop;
3926                        }
3927                        if handler_set.context_menu_factory.is_some() {
3928                            node.context_menu_factory = handler_set.context_menu_factory;
3929                        }
3930                        if let Some(sig) = handler_set.focus_within {
3931                            node.focus_within_signal = Some(sig);
3932                        }
3933                        if let Some(sig) = handler_set.hover_within {
3934                            node.hover_within_signal = Some(sig);
3935                        }
3936                        // Builder-chained `visible_when: prop`. Same as in
3937                        // `insert_widget`.
3938                        if let Some(prop) = handler_set.visible_when {
3939                            prop.register_if_bound(
3940                                id,
3941                                &self.binding_registry,
3942                                crate::binding::BindingLevel::Relayout,
3943                            );
3944                            node.visible_state = Some(prop);
3945                        }
3946                        // Builder-level accessibility overrides + subtree
3947                        // mode. Same rationale as in `insert_widget`.
3948                        if handler_set.access.is_some() {
3949                            // Register any bound access_hidden/label/description/
3950                            // value Props at AccessibilityOnly so the AT tree
3951                            // re-walks when they flip. (Disjoint field borrow:
3952                            // `node` borrows `self.arena`, this reads
3953                            // `self.binding_registry`.)
3954                            if let Some(access) = handler_set.access.as_ref() {
3955                                Self::register_access_prop_bindings(
3956                                    access,
3957                                    id,
3958                                    &self.binding_registry,
3959                                );
3960                            }
3961                            // Merged, not assigned: a node can already carry a
3962                            // block from its builder chain, and replacing it
3963                            // drops everything in it (see
3964                            // `AccessibilityOverrides::merge_from`).
3965                            match (&mut node.access_overrides, handler_set.access) {
3966                                (Some(existing), Some(incoming)) => existing.merge_from(*incoming),
3967                                (slot, incoming) => *slot = incoming,
3968                            }
3969                        }
3970                        if let Some(mode) = handler_set.access_subtree {
3971                            node.access_subtree = mode;
3972                        }
3973                    }
3974                } else {
3975                    self.arena.restore_widget(id, widget_box);
3976                }
3977            }
3978        }
3979
3980        // Same shortcut-declaration walk as `insert_widget` — keeps
3981        // metadata visible from the moment the child mounts, before
3982        // build() runs.
3983        self.apply_declared_shortcuts(id);
3984
3985        {
3986            if let Some(mut widget_box) = self.arena.take_widget(id) {
3987                let mut build_ctx = crate::build_context::BuildContext {
3988                    tree: self,
3989                    composite_id: Some(id),
3990                    effect_handles: Vec::new(),
3991                    subscription_handles: Vec::new(),
3992                    // A first mount has no previous build to inherit ids from.
3993                    reusable_sub_ids: Vec::new(),
3994                };
3995                let built_children = widget_box.build(&mut build_ctx);
3996                let effect_handles = std::mem::take(&mut build_ctx.effect_handles);
3997                let subscription_handles = std::mem::take(&mut build_ctx.subscription_handles);
3998
3999                self.arena.restore_widget(id, widget_box);
4000
4001                // Transfer per-widget handles to the node. See the
4002                // matching block in `insert_widget` — effect and
4003                // subscription handles must persist for leaf widgets
4004                // too, not only composite ones.
4005                if let Some(node) = self.arena.get_mut(id) {
4006                    node.subscription_handles = subscription_handles;
4007                    node.effect_handles = effect_handles;
4008                }
4009
4010                if !built_children.is_empty() {
4011                    for &child_id in &built_children {
4012                        if let Some(child_node) = self.arena.get_mut(child_id) {
4013                            child_node.parent = Some(id);
4014                        }
4015                    }
4016                    if let Some(node) = self.arena.get_mut(id) {
4017                        node.children = built_children;
4018                    }
4019                }
4020            }
4021        }
4022
4023        let clips = self
4024            .arena
4025            .get(id)
4026            .is_some_and(|node| node.widget.clips_children());
4027        if clips {
4028            self.arena.set_clips_children(id, true);
4029        }
4030
4031        id
4032    }
4033
4034    // --- Property bindings ---
4035
4036    /// Bind a widget's visibility to a boolean prop.
4037    /// When false, the widget is set dormant; when true, it is activated.
4038    /// Accepts `Signal<bool>`, `Prop<bool>`, or plain `bool`.
4039    pub fn visible_when(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
4040        let prop = state.into();
4041        prop.register_if_bound(
4042            id,
4043            &self.binding_registry,
4044            crate::binding::BindingLevel::Relayout,
4045        );
4046        if let Some(node) = self.arena.get_mut(id) {
4047            node.visible_state = Some(prop);
4048        }
4049    }
4050
4051    /// Install (or reuse) the activation signal on a node and return a
4052    /// handle to it. The framework sets it to `false` when the node is
4053    /// parked dormant (`Switcher` / `visible_when`) and `true` when it is
4054    /// re-activated — see [`crate::arena::WidgetArena::set_dormant`] /
4055    /// [`activate`](crate::arena::WidgetArena::activate). The returned
4056    /// signal is initialised to the node's current active state. Used by
4057    /// widgets owning a resource outside the paint pass (a native subview)
4058    /// that must hide/show it in lockstep with framework activation.
4059    pub fn activation_signal(&mut self, id: WidgetId) -> crate::signal::Signal<bool> {
4060        if let Some(node) = self.arena.get_mut(id) {
4061            if let Some(existing) = node.activation_signal.clone() {
4062                return existing;
4063            }
4064            let active = node.activation == crate::arena::ActivationState::Active;
4065            let sig = crate::signal::Signal::new(active);
4066            node.activation_signal = Some(sig.clone());
4067            sig
4068        } else {
4069            // Node missing (shouldn't happen in build) — hand back a
4070            // detached signal so the caller still gets a valid handle.
4071            crate::signal::Signal::new(true)
4072        }
4073    }
4074
4075    // -----------------------------------------------------------------
4076    // In-node target geometry
4077    // -----------------------------------------------------------------
4078
4079    /// The interactive sub-regions the widget at `id` paints inside its own
4080    /// single node, in absolute arena coordinates.
4081    ///
4082    /// The read side of [`Widget::target_regions`]:
4083    /// a scroll bar's thumb, a slider's knob, a header cell's filter
4084    /// affordance. Empty for the overwhelming majority of widgets, whose node
4085    /// *is* their target and which therefore have nothing to add.
4086    ///
4087    /// Reporting only — reading this changes nothing. It exists so a
4088    /// conformance audit, and a test of one, can see geometry that no layout
4089    /// ever produced.
4090    pub fn widget_target_regions(&self, id: WidgetId) -> Vec<crate::partition::TargetRegion> {
4091        let Some(node) = self.arena.get(id) else {
4092            return Vec::new();
4093        };
4094        node.widget.target_regions(self.arena.bounds(id))
4095    }
4096
4097    /// The hit outset the **mounted** widget at `id` declares for `kind`,
4098    /// against the tree's live input tokens.
4099    ///
4100    /// The read side of [`Widget::hit_outset`], and the companion of
4101    /// [`widget_target_regions`](Self::widget_target_regions): both let a
4102    /// conformance audit — and a test of one — see target geometry that no
4103    /// layout ever produced.
4104    ///
4105    /// It has to read the mounted node rather than a freshly-built widget,
4106    /// because an outset is usually derived from what the widget *painted*,
4107    /// and an unmounted one has painted nothing. That is also what makes the
4108    /// **gates** assertable: a decorative avatar, an inert twist arrow, a
4109    /// disabled swatch and a breadcrumb's current crumb all take no press, so
4110    /// each must declare `EdgeInsets::ZERO` — a widened node that then refuses
4111    /// the press is a hole punched in whatever is behind it.
4112    ///
4113    /// The tokens are the **effective** theme's, not `theme`'s, because that
4114    /// is what the hit path itself reads:
4115    /// `hit_test_for_excluding` builds its `HitContext` from
4116    /// `effective_theme.input`, as do the pointer profile and the touch-enabled
4117    /// gate in `pointer_state.rs`. The two themes agree only for as long as
4118    /// nothing between them touches `input` — `recompute_effective_theme`
4119    /// currently projects typography alone — and an accessor that describes a
4120    /// path has to read that path's source rather than one that happens to
4121    /// match it.
4122    ///
4123    /// Reporting only — reading this changes nothing.
4124    pub fn widget_hit_outset(
4125        &self,
4126        id: WidgetId,
4127        kind: teksilo_tokens::PointerKind,
4128    ) -> teksilo_canvas::EdgeInsets {
4129        let Some(node) = self.arena.get(id) else {
4130            return teksilo_canvas::EdgeInsets::ZERO;
4131        };
4132        node.widget.hit_outset(kind, &self.effective_theme.input)
4133    }
4134
4135    // -----------------------------------------------------------------
4136    // Press state
4137    // -----------------------------------------------------------------
4138
4139    /// Install (or reuse) the framework press signal on a node and return a
4140    /// handle to it.
4141    ///
4142    /// `true` while the node holds a pointer press whose visual is showing:
4143    /// between press and release, `false` once the pointer leaves the press's
4144    /// tap boundary and `true` again on re-entry, cleared on a cancel or when
4145    /// a peer wins the arbitration. See `docs/touch-and-pen.md` §7.
4146    pub fn pressed_signal(&mut self, id: WidgetId) -> crate::signal::Signal<bool> {
4147        let showing = self.is_pressed(id);
4148        let Some(node) = self.arena.get_mut(id) else {
4149            // Node missing (should not happen during build) — hand back a
4150            // detached signal so the caller still gets a valid handle.
4151            return crate::signal::Signal::new(false);
4152        };
4153        if let Some(existing) = node.pressed_signal.clone() {
4154            return existing;
4155        }
4156        let sig = crate::signal::Signal::new(showing);
4157        node.pressed_signal = Some(sig.clone());
4158        sig
4159    }
4160
4161    /// The press held by the pointer being dispatched, as `(inside, pending)`,
4162    /// for [`EventContext`]'s per-dispatch
4163    /// snapshot. `None` when that pointer holds no press.
4164    pub(crate) fn current_press_snapshot(&self) -> Option<(bool, bool)> {
4165        self.presses
4166            .get(self.current_pointer_id())
4167            .map(|p| (p.inside, p.pending()))
4168    }
4169
4170    /// The contact holding `id`'s press, whether or not its visual is showing.
4171    ///
4172    /// `None` for a node nothing is pressing. A node held by a finger whose
4173    /// press-feedback delay has not elapsed still answers with that finger:
4174    /// the press is real, only its visual is waiting.
4175    pub fn pressed_by(&self, id: WidgetId) -> Option<crate::pointer::PointerId> {
4176        self.presses.owner_of(id)
4177    }
4178
4179    /// Whether `id`'s press visual is showing — held, inside its tap boundary,
4180    /// and past any press-feedback delay. What the node's
4181    /// [`pressed_signal`](Self::pressed_signal) mirrors.
4182    pub fn is_pressed(&self, id: WidgetId) -> bool {
4183        self.presses
4184            .for_node(id)
4185            .is_some_and(crate::press::Press::showing)
4186    }
4187
4188    /// Whether `id` is held and the pointer has not left the press's tap
4189    /// boundary. True during a press-feedback delay, unlike
4190    /// [`is_pressed`](Self::is_pressed).
4191    pub fn press_is_inside(&self, id: WidgetId) -> bool {
4192        self.presses.for_node(id).is_some_and(|p| p.inside)
4193    }
4194
4195    /// Whether `id` is held but its press-feedback delay has not elapsed, so
4196    /// the visual is deliberately withheld.
4197    pub fn press_pending(&self, id: WidgetId) -> bool {
4198        self.presses
4199            .for_node(id)
4200            .is_some_and(crate::press::Press::pending)
4201    }
4202
4203    /// Publish `id`'s press signal from the table. The one place a press
4204    /// signal is written, so "the table changed" and "the recipe was told"
4205    /// cannot drift apart.
4206    pub(crate) fn publish_pressed(&mut self, id: WidgetId) {
4207        let showing = self.is_pressed(id);
4208        if let Some(node) = self.arena.get(id)
4209            && let Some(sig) = node.pressed_signal.clone()
4210            && sig.get() != showing
4211        {
4212            sig.set(showing);
4213        }
4214    }
4215
4216    /// Fire the `activation_signal` of every node that transitioned
4217    /// Active↔Dormant since the last flush. Called at a well-defined tree-level
4218    /// point (the end of `process_state_changes`), never from inside the arena
4219    /// recursion — so an observer (e.g. a `WebView` calling the engine's
4220    /// `set_visible`) runs after the visibility pass has fully committed,
4221    /// matching the `focus_within` / `hover_within` update discipline.
4222    pub(crate) fn flush_activation_signals(&mut self) {
4223        let changes = self.arena.take_activation_changes();
4224        for (id, _recorded) in changes {
4225            // Re-read the node at flush time; it still exists (the transition
4226            // was recorded in the same synchronous operation).
4227            let Some(node) = self.arena.get(id) else {
4228                continue;
4229            };
4230            let Some(sig) = node.activation_signal.clone() else {
4231                continue;
4232            };
4233            // Fire the node's **current** state, not the value recorded at the
4234            // transition, and only when it differs from what observers last
4235            // saw. `pending_activation_changes` is an append-only queue: a
4236            // node parked and re-activated inside one batch records both
4237            // edges, and replaying them in order hands observers a `false`
4238            // that was never observable — the node is already Active by the
4239            // time anyone is told anything.
4240            //
4241            // The in-tree modal path does exactly that on every open: build
4242            // the content, `set_dormant` it, mount the scrim, `activate` it,
4243            // then move focus in. Both edges land in one batch and flush
4244            // *after* the focus dispatch, so the stale `false` arrives last
4245            // and observers act on a state that has already been superseded.
4246            // For a text editor that meant its dormancy handler wiped the
4247            // `has_focus` it had just been granted, and the dialog opened with
4248            // no caret; a `WebView` would have taken a real `set_visible(false)`
4249            // OS call for a subview that never left the screen.
4250            //
4251            // Collapsing to the final state also makes the flush idempotent
4252            // over duplicate ids: the first iteration syncs the signal, the
4253            // rest find it already equal and skip. `Signal::set` notifies
4254            // unconditionally, so the equality guard is what stops the
4255            // redundant fanout.
4256            let active = node.activation == crate::arena::ActivationState::Active;
4257            if sig.get() != active {
4258                sig.set(active);
4259            }
4260        }
4261    }
4262
4263    /// Bind an opacity multiplier (0..1) to a widget. The render walker
4264    /// emits `SetOpacity(value)` before painting the widget's subtree
4265    /// and `RestoreOpacity` afterwards, so the multiplier composes
4266    /// correctly with ancestor opacity scopes via the canvas's stacked
4267    /// opacity model. Bound at `Repaint` level: opacity changes never
4268    /// trigger relayout. Pass any `Prop<f32>` or `Signal<f32>` source
4269    /// (typically an animated signal driven by a `Fade` wrapper).
4270    pub fn set_opacity(&mut self, id: WidgetId, opacity: impl Into<crate::signal::Prop<f32>>) {
4271        let prop = opacity.into();
4272        prop.register_if_bound(
4273            id,
4274            &self.binding_registry,
4275            crate::binding::BindingLevel::RepaintOnly,
4276        );
4277        if let Some(node) = self.arena.get_mut(id) {
4278            node.opacity_prop = Some(prop);
4279        }
4280    }
4281
4282    /// Bind a 2D affine transform to a widget. The render walker emits
4283    /// `PushTransform(value)` before painting the widget's subtree and
4284    /// `PopTransform` afterwards; the renderer composes the transform
4285    /// onto its stack so nested wrappers and widget-internal canvas
4286    /// transforms compose correctly. Bound at `Repaint` level: visual-
4287    /// only transforms never trigger relayout. Wrappers that want the
4288    /// transform's *value change* to also drive layout (e.g.
4289    /// `Scale::reflow(true)`) must additionally bind the *driver*
4290    /// signal to themselves at `Relayout` level — the transform prop
4291    /// itself stays at Repaint. Pass a `Transform2D`, `Signal<Transform2D>`,
4292    /// or `Prop<Transform2D>`.
4293    pub fn set_transform(
4294        &mut self,
4295        id: WidgetId,
4296        transform: impl Into<crate::signal::Prop<teksilo_canvas::Transform2D>>,
4297    ) {
4298        let prop = transform.into();
4299        prop.register_if_bound(
4300            id,
4301            &self.binding_registry,
4302            crate::binding::BindingLevel::RepaintOnly,
4303        );
4304        if let Some(node) = self.arena.get_mut(id) {
4305            node.transform_prop = Some(prop);
4306            // A plain transform is a *self* transform — clear any prior
4307            // content-transform marker so the flag can never go stale if a
4308            // node switches from `set_content_transform` to `set_transform`.
4309            node.content_transform = false;
4310        }
4311    }
4312
4313    /// Like [`set_transform`](Self::set_transform), but marks the transform as
4314    /// a **content** transform: it positions the node's content within a fixed
4315    /// parent-space viewport (the node's bounds) rather than transforming the
4316    /// node itself. Hit-testing then keeps the whole viewport interactive at
4317    /// any pan / zoom. Used by `SceneView`; see
4318    /// `WidgetNode::content_transform`.
4319    pub fn set_content_transform(
4320        &mut self,
4321        id: WidgetId,
4322        transform: impl Into<crate::signal::Prop<teksilo_canvas::Transform2D>>,
4323    ) {
4324        let prop = transform.into();
4325        prop.register_if_bound(
4326            id,
4327            &self.binding_registry,
4328            crate::binding::BindingLevel::RepaintOnly,
4329        );
4330        if let Some(node) = self.arena.get_mut(id) {
4331            node.transform_prop = Some(prop);
4332            node.content_transform = true;
4333        }
4334    }
4335
4336    /// Bind a Gaussian-equivalent blur radius to a widget. The render
4337    /// walker emits `BeginBlurredSubtree { bounds, radius }` before
4338    /// painting the widget's subtree and `EndBlurredSubtree` afterwards;
4339    /// the renderer redirects drawing into an intermediate texture, runs
4340    /// a dual-Kawase blur chain at the requested radius, and composites
4341    /// the blurred result back into the parent pass. Bound at `Repaint`
4342    /// level: blur radius changes never trigger relayout. Sub-perceptual
4343    /// radii (< 0.5) skip the Begin/End pair entirely so animated
4344    /// enable/disable patterns have zero per-frame cost when fully off.
4345    /// Pass any `Prop<f32>` or `Signal<f32>` source.
4346    pub fn set_blur(&mut self, id: WidgetId, radius: impl Into<crate::signal::Prop<f32>>) {
4347        let prop = radius.into();
4348        prop.register_if_bound(
4349            id,
4350            &self.binding_registry,
4351            crate::binding::BindingLevel::RepaintOnly,
4352        );
4353        if let Some(node) = self.arena.get_mut(id) {
4354            node.blur_prop = Some(prop);
4355        }
4356    }
4357
4358    /// Bind a widget's enabled state to a boolean prop or compatibility state binding.
4359    /// When false, the widget and its entire subtree ignore all events but remain
4360    /// visible. Focus traversal skips disabled subtrees and AccessKit marks their
4361    /// nodes as disabled. Accepts `Signal<bool>`, `Prop<bool>`, compatibility state
4362    /// bindings, or plain `bool`.
4363    ///
4364    /// The bound signal registers at `BindingLevel::SubtreeRepaint`: when
4365    /// it flips, the entire subtree rooted at `id` is marked for repaint
4366    /// (not relayout — geometry doesn't change). Leaves like
4367    /// `IconWidget` then re-resolve their role color
4368    /// using the new `PaintContext::effective_enabled` value, so a
4369    /// disabled subtree's icons and text dim automatically.
4370    pub fn enabled_when(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
4371        let prop = state.into();
4372        // SubtreeRepaint propagates the visual dirty mark through the
4373        // disabled subtree so leaves re-resolve their role colors.
4374        prop.register_if_bound(
4375            id,
4376            &self.binding_registry,
4377            crate::binding::BindingLevel::SubtreeRepaint,
4378        );
4379        // AccessibilityOnly is orthogonal — it flips `a11y_dirty` so
4380        // AccessKit's `disabled` flag refreshes on the next a11y sync
4381        // (the accessibility walker reads `arena.is_enabled(id)`,
4382        // which is already correct via the prop, but the tree needs
4383        // to be told to rebuild).
4384        prop.register_if_bound(
4385            id,
4386            &self.binding_registry,
4387            crate::binding::BindingLevel::AccessibilityOnly,
4388        );
4389        if let Some(node) = self.arena.get_mut(id) {
4390            node.enabled_state = Some(prop);
4391        }
4392    }
4393
4394    /// Reactive view of "is this widget effectively enabled?" — the AND
4395    /// of the widget's own `enabled_state` and every ancestor's.
4396    /// [`Self::is_enabled`] is the non-reactive equivalent; this method
4397    /// gives composite widgets a `Signal<bool>` for derived state.
4398    ///
4399    /// Leaves (`IconWidget`, `TextWidget`, `RectWidget`) do NOT need this
4400    /// — they receive the resolved bool via
4401    /// [`crate::widget::PaintContext::effective_enabled`] at paint time.
4402    /// This method is for composites that want to derive cursor / custom
4403    /// paint roles / etc. reactively.
4404    ///
4405    /// Install-or-reuse, exactly like [`Self::activation_signal`]: the signal
4406    /// lives on the node and the framework refreshes it from the live arena
4407    /// once per state-change pass (`flush_effective_enabled_signals`).
4408    ///
4409    /// It is deliberately NOT a signal derived by walking the ancestor chain
4410    /// here. A widget's `parent` is still `None` while its own `build()` runs
4411    /// — `insert_widget` inserts the node parentless and wires the parent link
4412    /// only after `build()` returns — so an ancestor walk performed from
4413    /// inside `build()` (which is how every caller uses this) sees an empty
4414    /// chain and would capture the widget's OWN `enabled` prop as the whole
4415    /// answer, permanently. That was a real bug: a Button inside a disabled
4416    /// form stayed painted as if enabled.
4417    ///
4418    /// The value is seeded from the live arena and corrected on the next
4419    /// flush, so a first-`build()` caller (parent not yet wired) and a
4420    /// rebuild caller (parent wired) both converge before anything paints.
4421    pub fn effective_enabled_signal(&mut self, id: WidgetId) -> crate::signal::Signal<bool> {
4422        if let Some(existing) = self
4423            .arena
4424            .get(id)
4425            .and_then(|n| n.effective_enabled_signal.clone())
4426        {
4427            return existing;
4428        }
4429        // Seed from the live tree. Mid-`build()` the parent is not wired yet,
4430        // so this is the widget's own state only; `flush_effective_enabled_signals`
4431        // corrects it against the fully-wired tree before the first paint.
4432        let seed = self.arena.is_enabled(id);
4433        let sig = crate::signal::Signal::new(seed);
4434        let Some(node) = self.arena.get_mut(id) else {
4435            // Node missing (shouldn't happen in build) — hand back a detached
4436            // handle so the caller still gets a valid signal.
4437            return crate::signal::Signal::new(true);
4438        };
4439        node.effective_enabled_signal = Some(sig.clone());
4440        self.arena.watch_effective_enabled(id);
4441        sig
4442    }
4443
4444    /// Refresh every node-resident `effective_enabled_signal` against the live
4445    /// arena, firing observers only where the value actually changed.
4446    ///
4447    /// Unlike [`Self::flush_activation_signals`] this cannot be driven off a
4448    /// change queue: a node's `enabled_state` is a `Prop<bool>` that may be
4449    /// bound to an app `Signal` which flips without the arena being notified,
4450    /// so there is no mutation site at which to record a transition. Instead
4451    /// this recomputes the (cheap, `O(depth)`) ancestor AND for each opted-in
4452    /// node and diffs. Only nodes that called
4453    /// [`Self::effective_enabled_signal`] are visited, so a tree with no
4454    /// interactive widgets pays nothing.
4455    ///
4456    /// Values are collected first and set afterwards: a `Signal::set` observer
4457    /// may mutate the tree, and must not run while the arena is being walked —
4458    /// the same discipline as `flush_activation_signals` and the
4459    /// `focus_within` / `hover_within` updates.
4460    pub(crate) fn flush_effective_enabled_signals(&mut self) {
4461        self.arena.prune_effective_enabled_watchers();
4462        let mut updates: Vec<(crate::signal::Signal<bool>, bool)> = Vec::new();
4463        for id in self.arena.effective_enabled_watchers() {
4464            let Some(sig) = self
4465                .arena
4466                .get(id)
4467                .and_then(|n| n.effective_enabled_signal.clone())
4468            else {
4469                continue;
4470            };
4471            let now = self.arena.is_enabled(id);
4472            if sig.get() != now {
4473                updates.push((sig, now));
4474            }
4475        }
4476        for (sig, value) in updates {
4477            sig.set(value);
4478        }
4479    }
4480
4481    /// Whether a widget is effectively enabled. Returns `false` if the widget
4482    /// itself or any ancestor has `enabled_state` bound to `false`.
4483    pub fn is_enabled(&self, id: WidgetId) -> bool {
4484        self.arena.is_enabled(id)
4485    }
4486
4487    /// Bind a widget's Tab-key participation to a boolean prop or
4488    /// compatibility state binding. When false, the widget is removed
4489    /// from Tab / Shift+Tab traversal (`cycle_focus`) but remains
4490    /// reachable via `request_focus` and arrow-key navigation that
4491    /// calls `request_focus`. Implements the ARIA roving-tabindex
4492    /// pattern (HTML `tabindex="-1"` semantics). Accepts
4493    /// `Signal<bool>`, `Prop<bool>`, or plain `bool`.
4494    /// Publish what a data view's `Space` should do when the row containing
4495    /// `id` holds the keyboard cursor. See
4496    /// [`WidgetNode::keyboard_toggle`](crate::arena::WidgetNode).
4497    pub fn set_keyboard_toggle(
4498        &mut self,
4499        id: WidgetId,
4500        f: std::rc::Rc<dyn Fn(&mut crate::widget::EventContext)>,
4501    ) {
4502        if let Some(node) = self.arena.get_mut(id) {
4503            node.keyboard_toggle = Some(f);
4504        }
4505    }
4506
4507    /// The first keyboard-toggle action published in `root`'s subtree, in
4508    /// traversal order.
4509    ///
4510    /// Searched per keypress rather than cached: a data view rebuilds its rows
4511    /// as they realize, so an id recorded at build time would outlive the
4512    /// widget it named.
4513    pub fn keyboard_toggle_in(
4514        &self,
4515        root: WidgetId,
4516    ) -> Option<std::rc::Rc<dyn Fn(&mut crate::widget::EventContext)>> {
4517        if let Some(f) = self.arena.get(root).and_then(|n| n.keyboard_toggle.clone()) {
4518            return Some(f);
4519        }
4520        for &child in self.arena.children(root) {
4521            if let Some(found) = self.keyboard_toggle_in(child) {
4522                return Some(found);
4523            }
4524        }
4525        None
4526    }
4527
4528    pub fn set_tab_stop(&mut self, id: WidgetId, state: impl Into<crate::signal::Prop<bool>>) {
4529        let prop = state.into();
4530        // Bind at the lightest level — tab-stop changes never affect
4531        // layout or paint; cycle_focus reads the current value on
4532        // each Tab keypress.
4533        prop.register_if_bound(
4534            id,
4535            &self.binding_registry,
4536            crate::binding::BindingLevel::RepaintOnly,
4537        );
4538        if let Some(node) = self.arena.get_mut(id) {
4539            node.tab_stop = Some(prop);
4540        }
4541    }
4542
4543    /// Current Tab-key participation for a widget. Returns the value
4544    /// of the `tab_stop` prop if bound, or `true` (the default) when
4545    /// no binding is present. Mirrors the filter used by
4546    /// `cycle_focus` — primarily for tests asserting the
4547    /// roving-tabindex contract.
4548    pub fn tab_stop(&self, id: WidgetId) -> bool {
4549        self.arena
4550            .get(id)
4551            .and_then(|node| node.tab_stop.as_ref())
4552            .map(|prop| prop.get())
4553            .unwrap_or(true)
4554    }
4555
4556    /// Declare `id` as a **traversal-scope boundary** with the given policy.
4557    /// `cycle_focus` then treats the node's subtree as an independent Tab
4558    /// group: `tab_index` values inside it are scoped (they never collide
4559    /// with sibling scopes) and `policy` governs Tab at the scope's ends.
4560    ///
4561    /// The scope node is forced non-focusable — it is a transparent boundary,
4562    /// never itself a Tab stop. Called from `BuildContext::set_traversal_scope`
4563    /// (which the `FocusScope` wrapper widget invokes during `build`), and
4564    /// directly usable from tests with no dependency on the widgets crate.
4565    pub fn set_traversal_scope(
4566        &mut self,
4567        id: WidgetId,
4568        policy: crate::focus::TraversalScopePolicy,
4569    ) {
4570        if let Some(node) = self.arena.get_mut(id) {
4571            node.node_traversal_scope = Some(policy);
4572            node.node_focusable = Some(false);
4573        }
4574    }
4575
4576    /// Remove a previously set traversal-scope marker from `id` (rebuild
4577    /// paths where a `FocusScope` is replaced by a non-scope widget). Leaves
4578    /// `node_focusable` untouched — a later handler-set application resets it.
4579    pub fn clear_traversal_scope(&mut self, id: WidgetId) {
4580        if let Some(node) = self.arena.get_mut(id) {
4581            node.node_traversal_scope = None;
4582        }
4583    }
4584
4585    /// Current traversal-scope policy on `id`, if any. For tests asserting
4586    /// the scope marker contract.
4587    pub fn traversal_scope(&self, id: WidgetId) -> Option<crate::focus::TraversalScopePolicy> {
4588        self.arena
4589            .get(id)
4590            .and_then(|node| node.node_traversal_scope)
4591    }
4592
4593    // --- Theme override ---
4594
4595    /// Set a theme override on a widget. All descendants of this widget
4596    /// will see the modified theme during layout and paint.
4597    /// The override function receives a mutable `Theme` to modify.
4598    ///
4599    /// ```
4600    /// # use teksilo_core::{Widget, LayoutResponse, LayoutContext, widget_tree::WidgetTree};
4601    /// # use teksilo_canvas::{Size, SizeProposal};
4602    /// # use teksilo_tokens::ColorTokens;
4603    /// # #[derive(Debug)] struct MinWidget;
4604    /// # impl Widget for MinWidget {
4605    /// #     fn layout_response(&self, _: SizeProposal, _: &LayoutContext) -> LayoutResponse {
4606    /// #         Size::new(0.0, 0.0).into()
4607    /// #     }
4608    /// # }
4609    /// # let mut tree = WidgetTree::new();
4610    /// # let panel_id = tree.add(MinWidget);
4611    /// tree.set_theme_override(panel_id, |theme| {
4612    ///     theme.colors = ColorTokens::dark_default();
4613    /// });
4614    /// ```
4615    pub fn set_theme_override(
4616        &mut self,
4617        id: WidgetId,
4618        f: impl Fn(&mut crate::styles::Theme) + 'static,
4619    ) {
4620        let had_override = self
4621            .arena
4622            .get(id)
4623            .is_some_and(|n| n.theme_override.is_some());
4624        if let Some(node) = self.arena.get_mut(id) {
4625            node.theme_override = Some(crate::environment::ThemeOverride { func: Box::new(f) });
4626            node.dirty.needs_layout = true;
4627            node.dirty.needs_paint = true;
4628        }
4629        if !had_override {
4630            self.arena.theme_override_count += 1;
4631        }
4632    }
4633
4634    /// Get the resolved theme for a specific widget (applying ancestor overrides).
4635    pub fn resolved_theme(&self, id: WidgetId) -> crate::styles::Theme {
4636        self.arena.resolve_theme(id, &self.theme).into_owned()
4637    }
4638}
4639
4640impl Default for WidgetTree {
4641    fn default() -> Self {
4642        Self::new()
4643    }
4644}
4645
4646#[cfg(test)]
4647mod activation_signal_tests {
4648    use super::*;
4649    use crate::build_context::BuildContext;
4650    use crate::signal::Signal;
4651    use crate::widget::{LayoutContext, LayoutResponse, Widget};
4652    use teksilo_canvas::SizeProposal;
4653
4654    /// A leaf that, on build, opts into its activation signal and mirrors it
4655    /// into an out-of-band signal the test can read.
4656    #[derive(Debug)]
4657    struct ActivationProbe {
4658        log: Signal<Vec<bool>>,
4659    }
4660
4661    impl Widget for ActivationProbe {
4662        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
4663            let id = ctx.self_id();
4664            let vis = ctx.activation_signal(id);
4665            let log = self.log.clone();
4666            ctx.effect(&vis, move |active| {
4667                let mut v = log.get();
4668                v.push(*active);
4669                log.set(v);
4670            });
4671            Vec::new()
4672        }
4673
4674        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
4675            proposal.resolve(10.0, 10.0).into()
4676        }
4677    }
4678
4679    /// A widget that enqueues a post-mount action via `run_after_mount` has it
4680    /// run exactly once, with a real `EventContext`, when the tree drains
4681    /// (`run_mount_actions`) — and `has_pending_mount_actions` reflects the
4682    /// queue state.
4683    #[derive(Debug)]
4684    struct MountActionProbe {
4685        ran: Signal<u32>,
4686    }
4687
4688    impl Widget for MountActionProbe {
4689        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
4690            let ran = self.ran.clone();
4691            ctx.run_after_mount(move |_ectx| ran.set(ran.get() + 1));
4692            Vec::new()
4693        }
4694
4695        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
4696            proposal.resolve(10.0, 10.0).into()
4697        }
4698    }
4699
4700    #[test]
4701    fn run_after_mount_runs_once_on_drain() {
4702        let mut tree = WidgetTree::new();
4703        let ran = Signal::new(0_u32);
4704        tree.add(MountActionProbe { ran: ran.clone() });
4705        tree.layout(SizeProposal::exact(100.0, 100.0));
4706
4707        // Queued during build, not yet run.
4708        assert!(tree.has_pending_mount_actions());
4709        assert_eq!(ran.get(), 0);
4710
4711        // Drain with a Noop sink (as headless callers do).
4712        tree.run_mount_actions(&mut crate::window::NoopWindowOps);
4713        assert_eq!(ran.get(), 1);
4714        assert!(!tree.has_pending_mount_actions());
4715
4716        // Draining again is a no-op (the queue is empty).
4717        tree.run_mount_actions(&mut crate::window::NoopWindowOps);
4718        assert_eq!(ran.get(), 1);
4719    }
4720
4721    #[test]
4722    fn activation_signal_fires_on_dormant_and_reactivate() {
4723        let mut tree = WidgetTree::new();
4724        let log = Signal::new(Vec::<bool>::new());
4725        let probe = tree.add(ActivationProbe { log: log.clone() });
4726
4727        // Gate the probe's visibility on a signal.
4728        let visible = Signal::new(true);
4729        tree.visible_when(probe, visible.clone());
4730        tree.layout(SizeProposal::exact(100.0, 100.0));
4731
4732        // Initially active: effect registration alone fires nothing.
4733        assert_eq!(log.get(), Vec::<bool>::new());
4734
4735        // Hide → dormant → activation signal false.
4736        visible.set(false);
4737        tree.layout(SizeProposal::exact(100.0, 100.0));
4738        assert_eq!(log.get(), vec![false]);
4739
4740        // Show → active → activation signal true.
4741        visible.set(true);
4742        tree.layout(SizeProposal::exact(100.0, 100.0));
4743        assert_eq!(log.get(), vec![false, true]);
4744
4745        // Redundant relayout while active fires nothing new.
4746        tree.layout(SizeProposal::exact(100.0, 100.0));
4747        assert_eq!(log.get(), vec![false, true]);
4748    }
4749
4750    /// **A node parked and re-woken before the flush never looks dormant.**
4751    ///
4752    /// `pending_activation_changes` is an append-only queue, so this records
4753    /// two edges; replaying them in order would hand observers a `false` that
4754    /// was already superseded — for a state signal that is a lie, not a
4755    /// history. `present_in_tree_modal_request` takes exactly this route on
4756    /// every dialog (build the content, park it, mount the scrim, wake it,
4757    /// *then* move focus in), and the stale `false` landed after the focus
4758    /// dispatch: a text editor's dormancy handler wiped the focus it had just
4759    /// been granted and the dialog opened with no caret.
4760    #[test]
4761    fn a_park_and_wake_inside_one_batch_fires_nothing() {
4762        let mut tree = WidgetTree::new();
4763        let log = Signal::new(Vec::<bool>::new());
4764        let probe = tree.add(ActivationProbe { log: log.clone() });
4765        tree.layout(SizeProposal::exact(100.0, 100.0));
4766        assert_eq!(log.get(), Vec::<bool>::new());
4767
4768        tree.set_dormant(probe);
4769        tree.activate(probe);
4770        tree.layout(SizeProposal::exact(100.0, 100.0));
4771        assert_eq!(
4772            log.get(),
4773            Vec::<bool>::new(),
4774            "a node that ends the batch where it started never observably \
4775             changed — firing the intermediate `false` makes observers act on \
4776             a state that was never visible",
4777        );
4778
4779        // The converse still reports: a batch with a *net* transition fires
4780        // once, with the state the node actually ended in.
4781        tree.activate(probe);
4782        tree.set_dormant(probe);
4783        tree.layout(SizeProposal::exact(100.0, 100.0));
4784        assert_eq!(
4785            log.get(),
4786            vec![false],
4787            "a net Active→Dormant batch must still report, exactly once",
4788        );
4789
4790        tree.activate(probe);
4791        tree.layout(SizeProposal::exact(100.0, 100.0));
4792        assert_eq!(log.get(), vec![false, true]);
4793    }
4794}
4795
4796#[cfg(test)]
4797mod visible_when_builder_tests {
4798    use super::*;
4799    use crate::signal::{Prop, Signal};
4800    use crate::widget_builder::WidgetBuilder;
4801
4802    /// `.visible_when(signal)` on any widget builder threads a *bound*
4803    /// visibility prop onto the inserted node — so `teksu!`'s property form
4804    /// (`Widget { visible_when: sig }`) reaches the same `node.visible_state`
4805    /// slot as the imperative `ctx.visible_when(id, sig)`.
4806    #[test]
4807    fn visible_when_builder_binds_node_visibility() {
4808        let mut tree = WidgetTree::new();
4809        let shown = Signal::new(false);
4810        let id = tree.add(crate::test_widgets::FillWidget::new().visible_when(shown.clone()));
4811
4812        let node = tree.arena.get(id).expect("node exists");
4813        assert!(
4814            matches!(node.visible_state, Some(Prop::Bound(_))),
4815            "`.visible_when(Signal)` must store a bound visibility prop"
4816        );
4817    }
4818
4819    /// A static `bool` is accepted too (`Prop::Static`), matching
4820    /// `ctx.visible_when` / `access_hidden` semantics.
4821    #[test]
4822    fn visible_when_builder_accepts_static_bool() {
4823        let mut tree = WidgetTree::new();
4824        let id = tree.add(crate::test_widgets::FillWidget::new().visible_when(false));
4825
4826        let node = tree.arena.get(id).expect("node exists");
4827        assert!(matches!(node.visible_state, Some(Prop::Static(false))));
4828    }
4829}
4830
4831#[cfg(test)]
4832mod text_scale_tests {
4833    use super::*;
4834
4835    #[test]
4836    fn effective_theme_starts_equal_to_theme() {
4837        let tree = WidgetTree::new();
4838        assert_eq!(
4839            tree.effective_theme.typography.body.size,
4840            tree.theme.typography.body.size
4841        );
4842        assert_eq!(tree.user_text_scale(), 1.0);
4843    }
4844
4845    #[test]
4846    fn effective_text_scale_and_signal_track_the_combined_factor() {
4847        let mut tree = WidgetTree::new();
4848        assert_eq!(tree.effective_text_scale(), 1.0);
4849        assert_eq!(tree.text_scale_signal().get(), 1.0);
4850
4851        tree.set_user_text_scale(1.5);
4852        assert!((tree.effective_text_scale() - 1.5).abs() < 0.001);
4853        assert!((tree.text_scale_signal().get() - 1.5).abs() < 0.001);
4854
4855        // OS preference multiplies in.
4856        tree.set_accessibility_preferences(false, false, 2.0);
4857        assert!((tree.effective_text_scale() - 3.0).abs() < 0.01);
4858        assert!((tree.text_scale_signal().get() - 3.0).abs() < 0.01);
4859    }
4860
4861    #[test]
4862    fn set_user_text_scale_scales_effective_typography() {
4863        let mut tree = WidgetTree::new();
4864        let base = tree.theme.typography.body.size;
4865        tree.set_user_text_scale(1.5);
4866        assert!((tree.effective_theme.typography.body.size - base * 1.5).abs() < 0.001);
4867        // The unscaled base theme is untouched.
4868        assert_eq!(tree.theme.typography.body.size, base);
4869    }
4870
4871    #[test]
4872    fn set_theme_preserves_existing_user_scale() {
4873        let mut tree = WidgetTree::new();
4874        tree.set_user_text_scale(2.0);
4875        let dark = crate::presets::intui::dark();
4876        let dark_base = dark.typography.body.size;
4877        tree.set_theme(dark);
4878        assert!((tree.effective_theme.typography.body.size - dark_base * 2.0).abs() < 0.001);
4879    }
4880
4881    #[test]
4882    fn os_text_scale_multiplies_with_user_scale() {
4883        let mut tree = WidgetTree::new();
4884        let base = tree.theme.typography.body.size;
4885        tree.set_user_text_scale(1.5);
4886        // OS preference reports 1.2 → combined 1.8.
4887        tree.set_accessibility_preferences(false, false, 1.2);
4888        assert!((tree.effective_theme.typography.body.size - base * 1.8).abs() < 0.01);
4889    }
4890
4891    #[test]
4892    fn same_scale_is_a_noop_and_factor_is_clamped() {
4893        let mut tree = WidgetTree::new();
4894        tree.set_user_text_scale(1.5);
4895        // Re-setting the same value should not panic / change anything.
4896        tree.set_user_text_scale(1.5);
4897        assert_eq!(tree.user_text_scale(), 1.5);
4898        // Out-of-range clamps into [0.25, 8.0].
4899        tree.set_user_text_scale(100.0);
4900        assert_eq!(tree.user_text_scale(), 8.0);
4901    }
4902}
4903
4904/// Covers the `WidgetTree`-level facts
4905/// `teksilo_app::WindowManager::request_redraw_needing_render` (the
4906/// targeted cross-window redraw added for shared-`Signal` dispatch
4907/// fan-out) relies on. Neither test touches windows at all — they exist
4908/// to pin down `needs_render()`'s contract in isolation, since
4909/// teksilo-app cannot stand up a real `PlatformWindow` in a unit test.
4910#[cfg(test)]
4911mod cross_window_redraw_signal_tests {
4912    use super::*;
4913    use crate::signal::Signal;
4914    use crate::test_widgets::{FillWidget, StackWidget};
4915    use teksilo_canvas::SizeProposal;
4916
4917    /// The premise the fix acts on, AND the trap a naive fix would fall
4918    /// into. A `Signal` shared by two independent trees (standing in for
4919    /// two windows) is supposed to dirty both when mutated, even though
4920    /// only one of them is the tree whose dispatch made the mutation —
4921    /// but `Signal::set` only flips a dirty flag on the signal itself and
4922    /// in the `BindingRegistry`; nothing walks that into a tree's
4923    /// `needs_layout` / `needs_paint` bits (what `needs_render()` reads)
4924    /// except that tree's OWN `process_state_changes`, run at the top of
4925    /// its OWN `layout()`. So immediately after the mutation, with
4926    /// neither tree having re-run `layout()`, BOTH read clean — a naive
4927    /// "just check `needs_render()`" cross-window redraw would see
4928    /// nothing to do and stay a permanent no-op. Once tree B's `layout()`
4929    /// runs (what `request_redraw_needing_render` does for every window
4930    /// before checking it), the same mutation is finally visible there.
4931    ///
4932    /// Each tree wraps its gated leaf in a `StackWidget` parent (rather
4933    /// than gating a bare root leaf) so the fact under test — an ACTIVE
4934    /// widget ending up dirty — is unambiguous: `any_needs_layout()` /
4935    /// `any_needs_paint()` only ever look at `Active` nodes, and a leaf
4936    /// that itself goes dormant is deliberately excluded from both (a
4937    /// hidden widget has nothing to paint). What must go dirty here is
4938    /// the STILL-ACTIVE stack, via `mark_ancestors_need_layout` — the
4939    /// same mechanism that makes a real window's content re-flow around
4940    /// a child that just appeared or disappeared.
4941    #[test]
4942    fn a_shared_signal_mutation_only_shows_up_after_that_trees_own_layout_reconciles_it() {
4943        let shared = Signal::new(true);
4944
4945        let mut tree_a = WidgetTree::new();
4946        let stack_a = tree_a.add(StackWidget::new());
4947        let id_a = tree_a.add_child(stack_a, FillWidget::new());
4948        tree_a.visible_when(id_a, shared.clone());
4949
4950        let mut tree_b = WidgetTree::new();
4951        let stack_b = tree_b.add(StackWidget::new());
4952        let id_b = tree_b.add_child(stack_b, FillWidget::new());
4953        tree_b.visible_when(id_b, shared.clone());
4954
4955        let proposal = SizeProposal::exact(100.0, 100.0);
4956
4957        // Bring both to the same clean baseline a real event loop reaches
4958        // after its initial layout + paint.
4959        tree_a.layout(proposal);
4960        tree_a.render();
4961        tree_b.layout(proposal);
4962        tree_b.render();
4963        assert!(!tree_a.needs_render(), "precondition: tree A starts clean");
4964        assert!(!tree_b.needs_render(), "precondition: tree B starts clean");
4965
4966        // Simulate a handler mutating the shared Signal during tree A's
4967        // dispatch. Neither tree re-runs layout() here yet.
4968        shared.set(false);
4969
4970        assert!(
4971            !tree_a.needs_render(),
4972            "the mutation alone does not retroactively dirty tree A either — \
4973             a Signal write cannot poke an arena directly, only the next \
4974             process_state_changes (inside layout()) can"
4975        );
4976        assert!(
4977            !tree_b.needs_render(),
4978            "and tree B reads exactly as clean as tree A does at this point — \
4979             checking needs_render() without reconciling first cannot tell them apart"
4980        );
4981
4982        // ...but they are NOT indistinguishable to `needs_reconcile()`,
4983        // which is what `request_redraw_needing_render` actually gates
4984        // its reconcile on. Both trees observe the shared Signal, so
4985        // both report pending reactive work here — and asking is
4986        // read-only, so asking tree A first does not answer for tree B.
4987        assert!(
4988            tree_a.needs_reconcile() && tree_b.needs_reconcile(),
4989            "both trees must report pending reactive work from the shared write"
4990        );
4991
4992        // This is what `request_redraw_needing_render` does for a window
4993        // whose gate is open — reconcile at the window's OWN current
4994        // size, which is what walks a pending Signal-driven change into
4995        // the arena.
4996        tree_b.layout(proposal);
4997
4998        assert!(
4999            tree_b.needs_render(),
5000            "tree B, which merely OBSERVES the shared Signal, is now dirty — \
5001             this is the cross-tree fan-out request_redraw_needing_render \
5002             exists to notice (via its own reconcile-then-check) and repaint"
5003        );
5004        assert!(
5005            !tree_b.needs_reconcile(),
5006            "and having reconciled, tree B's gate closes again"
5007        );
5008        assert!(
5009            tree_a.needs_reconcile(),
5010            "while tree A — which has NOT reconciled — is still waiting; one \
5011             window's reconcile must never close another's gate"
5012        );
5013    }
5014
5015    /// The gate `request_redraw_needing_render` gained must stay SHUT for
5016    /// a window with nothing reactive pending, or it saves nothing: that
5017    /// method runs after every dispatched event, and an open gate costs
5018    /// a full `layout_with_ops` — a dozen per-frame passes (pending
5019    /// animations, frame tick, scheduler tick, drag tick,
5020    /// `process_state_changes`, tooltips, four overlay passes) before it
5021    /// reaches the geometry short-circuit, for every open window, on
5022    /// every event of a fast mouse-move stream.
5023    #[test]
5024    fn needs_reconcile_is_false_for_an_idle_tree() {
5025        let shared = Signal::new(true);
5026        let mut idle = WidgetTree::new();
5027        let stack = idle.add(StackWidget::new());
5028        let leaf = idle.add_child(stack, FillWidget::new());
5029        idle.visible_when(leaf, shared.clone());
5030        idle.layout(SizeProposal::exact(100.0, 100.0));
5031        idle.render();
5032
5033        assert!(!idle.needs_reconcile(), "nothing written — gate shut");
5034        assert!(!idle.needs_reconcile(), "and asking does not open it");
5035
5036        shared.set(false);
5037        assert!(idle.needs_reconcile(), "a write opens it");
5038        idle.layout(SizeProposal::exact(100.0, 100.0));
5039        assert!(!idle.needs_reconcile(), "reconciling closes it again");
5040    }
5041
5042    /// A *pending* `animate_to` contributes no scheduler deadline until
5043    /// `process_pending_animations` promotes it, so `next_timer_deadline`
5044    /// (and therefore `request_redraw_due`) cannot see it. The gate must,
5045    /// or arming an animation from another window's handler would leave
5046    /// it parked until something unrelated woke the window.
5047    #[test]
5048    fn needs_reconcile_sees_an_animation_armed_but_not_yet_started() {
5049        let mut tree = WidgetTree::new();
5050        let id = tree.add(FillWidget::new());
5051        tree.layout(SizeProposal::exact(50.0, 50.0));
5052        tree.render();
5053
5054        // Registered but deliberately NOT bound to any widget, so the
5055        // binding-registry term cannot be what notices it.
5056        let anim = Signal::new_animated(0.0_f32);
5057        tree.register_animated_signal(&anim, id);
5058        assert!(!tree.needs_reconcile(), "precondition: nothing armed yet");
5059
5060        anim.animate_to(
5061            1.0,
5062            std::time::Duration::from_millis(200),
5063            teksilo_tokens::Easing::Linear,
5064        );
5065        assert!(
5066            tree.needs_reconcile(),
5067            "an armed-but-unstarted animation is reactive work only layout() can pick up"
5068        );
5069        assert!(
5070            anim.has_pending_animation(),
5071            "and asking must not have consumed the request"
5072        );
5073
5074        tree.layout(SizeProposal::exact(50.0, 50.0));
5075        assert!(
5076            !anim.has_pending_animation(),
5077            "the reconcile promoted it into the scheduler"
5078        );
5079    }
5080
5081    /// An animation armed *after* the wall clock has overtaken the simulated one
5082    /// must still run.
5083    ///
5084    /// `layout` promotes a pending `animate_to` into the scheduler; once
5085    /// `tick_animations` is driving the tree, the scheduler is only ever ticked at
5086    /// `sim_clock`. Stamping the promotion with `Instant::now()` therefore put the
5087    /// start in the scheduler's *future* the moment a test's real time outran the
5088    /// simulated time it had asked for — and a start in the future does not run
5089    /// slow, it does not run at all. That made animated headless tests a function
5090    /// of machine load: green run alone, frozen once a full suite filled the cores
5091    /// and stretched each test's wall-clock time past its simulated budget.
5092    ///
5093    /// The two clocks below are the shape of that: 90 ms simulated against at
5094    /// least 100 ms real, so simulated time never catches up. Under the old
5095    /// behaviour the animation stays pinned at its start value forever.
5096    #[test]
5097    fn an_animation_armed_after_real_time_outran_the_sim_clock_still_runs() {
5098        let mut tree = WidgetTree::new();
5099        let id = tree.add(FillWidget::new());
5100        tree.layout(SizeProposal::exact(50.0, 50.0));
5101
5102        // Put the tree in simulated time, then let the wall clock get ahead of it.
5103        tree.tick_animations(std::time::Duration::from_millis(10));
5104        std::thread::sleep(std::time::Duration::from_millis(100));
5105
5106        let anim = Signal::new_animated(0.0_f32);
5107        tree.register_animated_signal(&anim, id);
5108        anim.animate_to(
5109            1.0,
5110            std::time::Duration::from_millis(50),
5111            teksilo_tokens::Easing::Linear,
5112        );
5113        tree.layout(SizeProposal::exact(50.0, 50.0));
5114
5115        // 80 ms of simulated time against a 50 ms animation: comfortably finished
5116        // on the only clock the scheduler is ever ticked with, and still short of
5117        // the ~100 ms of real time that has passed.
5118        tree.tick_animations(std::time::Duration::from_millis(80));
5119
5120        assert_eq!(
5121            anim.get(),
5122            1.0,
5123            "the animation must be measured against the clock it is ticked with, \
5124             not the wall clock that has already run past it"
5125        );
5126        assert!(
5127            !tree.has_active_animations(),
5128            "and having reached its target it must be off the scheduler"
5129        );
5130    }
5131
5132    /// A layout pass on a simulated tree advances no animation.
5133    ///
5134    /// The mirror image of the test above, and the other half of the same
5135    /// contract: `layout` both **promotes** a pending `animate_to` and
5136    /// **ticks** the scheduler, and it has to do both against the same clock.
5137    /// Promoting at `sim_clock` while ticking at `Instant::now()` hands the
5138    /// freshly promoted animation an elapsed time equal to the tree's entire
5139    /// wall-clock age — so it finishes inside the very layout pass that started
5140    /// it, and how much of it a test ever observes depends on how long that
5141    /// test took to get there.
5142    ///
5143    /// The 120 ms slept below is what the wall clock would contribute; the
5144    /// tween is 100 ms, so under the old behaviour it is already over before
5145    /// the caller advances anything.
5146    #[test]
5147    fn a_layout_pass_on_a_simulated_tree_advances_no_animation() {
5148        let mut tree = WidgetTree::new();
5149        let id = tree.add(FillWidget::new());
5150        tree.layout(SizeProposal::exact(50.0, 50.0));
5151
5152        // Put the tree on the simulated clock, then let real time run past the
5153        // whole duration of the animation that is about to be armed.
5154        tree.advance_time(std::time::Duration::from_millis(1));
5155        std::thread::sleep(std::time::Duration::from_millis(120));
5156
5157        let anim = Signal::new_animated(0.0_f32);
5158        tree.register_animated_signal(&anim, id);
5159        anim.animate_to(
5160            100.0,
5161            std::time::Duration::from_millis(100),
5162            teksilo_tokens::Easing::Linear,
5163        );
5164        tree.layout(SizeProposal::exact(50.0, 50.0));
5165
5166        assert_eq!(
5167            anim.get(),
5168            0.0,
5169            "a layout pass promotes the animation; it does not also age it by \
5170             however long the tree has been alive"
5171        );
5172
5173        // It moves when, and only when, the clock is advanced.
5174        tree.advance_time(std::time::Duration::from_millis(50));
5175        assert!(
5176            (anim.get() - 50.0).abs() < 2.0,
5177            "half of a 100 ms linear tween: {}",
5178            anim.get()
5179        );
5180    }
5181
5182    /// `needs_render()` (paint/layout dirt only) must stay `false` while a
5183    /// per-frame `Signal<f32>` animation is merely *running*, with nothing
5184    /// new to paint. `request_redraw_needing_render` filters on
5185    /// `needs_render()`, not the broader `needs_redraw()`, precisely so a
5186    /// window with a live animation isn't forced into an extra immediate
5187    /// redraw on every sibling-window event — that would defeat the 60 Hz
5188    /// `WaitUntil` pacing those animations already get elsewhere and
5189    /// reintroduce the uncapped free-running redraw bug that pacing was
5190    /// written to remove.
5191    #[test]
5192    fn needs_render_excludes_a_running_animation_with_no_dirty_paint() {
5193        let mut tree = WidgetTree::new();
5194        let id = tree.add(FillWidget::new());
5195        tree.layout(SizeProposal::exact(50.0, 50.0));
5196        tree.render();
5197        assert!(!tree.needs_render(), "precondition: tree starts clean");
5198        assert!(!tree.needs_redraw(), "precondition: nothing running yet");
5199
5200        let anim = Signal::new_animated(0.0_f32);
5201        tree.register_animated_signal(&anim, id);
5202        anim.animate_to(
5203            1.0,
5204            std::time::Duration::from_millis(200),
5205            teksilo_tokens::Easing::Linear,
5206        );
5207        // `process_pending_animations` (which picks up the pending
5208        // `animate_to` and starts it on the scheduler) runs inside `layout`.
5209        tree.layout(SizeProposal::exact(50.0, 50.0));
5210
5211        assert!(
5212            tree.needs_redraw(),
5213            "an animation just started, so needs_redraw() (has_running()) must be true"
5214        );
5215        assert!(
5216            !tree.needs_render(),
5217            "but nothing is actually dirty for paint/layout — needs_render() must stay false, \
5218             which is the whole point of using it (not needs_redraw()) as the cross-window filter"
5219        );
5220    }
5221}
5222
5223#[cfg(test)]
5224mod effective_enabled_signal_tests {
5225    use super::*;
5226    use crate::build_context::BuildContext;
5227    use crate::signal::Signal;
5228    use crate::widget::{LayoutContext, LayoutResponse, Widget};
5229    use std::cell::RefCell;
5230    use std::rc::Rc;
5231    use teksilo_canvas::SizeProposal;
5232
5233    type SignalSlot = Rc<RefCell<Option<Signal<bool>>>>;
5234
5235    /// A leaf that opts into `effective_enabled_signal` from inside its own
5236    /// `build()` — the only way real widgets use it, and the case that was
5237    /// broken. It publishes the handle so the test can read the live value.
5238    #[derive(Debug)]
5239    struct EnabledProbe {
5240        out: SignalSlot,
5241    }
5242
5243    impl Widget for EnabledProbe {
5244        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
5245            let id = ctx.self_id();
5246            let sig = ctx.effective_enabled_signal(id);
5247            // Also pins that the signal is *mutable*: the previous derived
5248            // implementation panicked here with "observe() is only supported
5249            // on mutable signals", which is why widgets could not use
5250            // `ctx.effect` to react to being disabled.
5251            ctx.effect(&sig, |_| {});
5252            *self.out.borrow_mut() = Some(sig);
5253            Vec::new()
5254        }
5255
5256        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
5257            proposal.resolve(10.0, 10.0).into()
5258        }
5259    }
5260
5261    /// A composite that adds the probe through the ordinary `ctx.add` idiom, so
5262    /// the child is inserted PARENTLESS and builds before its parent link is
5263    /// wired — the exact situation that defeated the old
5264    /// walk-the-ancestors-at-call-time implementation.
5265    #[derive(Debug)]
5266    struct Form {
5267        enabled: Signal<bool>,
5268        out: SignalSlot,
5269    }
5270
5271    impl Widget for Form {
5272        fn build(&mut self, ctx: &mut BuildContext) -> Vec<WidgetId> {
5273            let id = ctx.self_id();
5274            ctx.enabled_when(id, self.enabled.clone());
5275            vec![ctx.add(EnabledProbe {
5276                out: self.out.clone(),
5277            })]
5278        }
5279
5280        fn layout_response(&self, proposal: SizeProposal, _ctx: &LayoutContext) -> LayoutResponse {
5281            proposal.resolve(10.0, 10.0).into()
5282        }
5283    }
5284
5285    fn mount_form(enabled: Signal<bool>) -> (WidgetTree, WidgetId, Signal<bool>) {
5286        let out: SignalSlot = Rc::new(RefCell::new(None));
5287        let mut tree = WidgetTree::new();
5288        let form = tree.add(Form {
5289            enabled,
5290            out: out.clone(),
5291        });
5292        tree.layout(SizeProposal::exact(100.0, 100.0));
5293        let sig = out.borrow().clone().expect("probe published its signal");
5294        (tree, form, sig)
5295    }
5296
5297    /// THE REGRESSION. A widget whose own `enabled` is untouched must still
5298    /// report disabled when an ANCESTOR is disabled. This failed before the
5299    /// signal became node-resident: `insert_widget` inserts the node with
5300    /// `parent: None` and wires the parent only after `build()` returns, so an
5301    /// ancestor walk done during `build()` saw an empty chain and captured
5302    /// "enabled" for the widget's whole life.
5303    #[test]
5304    fn tracks_an_ancestor_disabled_before_mount() {
5305        let (_tree, _form, sig) = mount_form(Signal::new(false));
5306        assert!(
5307            !sig.get(),
5308            "a child of a disabled ancestor must report effectively-disabled"
5309        );
5310    }
5311
5312    /// The live case: the ancestor's bound signal flips after mount. The child
5313    /// must follow, in both directions, with no rebuild.
5314    #[test]
5315    fn follows_an_ancestor_flipping_after_mount() {
5316        let enabled = Signal::new(true);
5317        let (mut tree, _form, sig) = mount_form(enabled.clone());
5318        assert!(sig.get(), "starts enabled");
5319
5320        enabled.set(false);
5321        tree.layout(SizeProposal::exact(100.0, 100.0));
5322        assert!(!sig.get(), "child follows the ancestor going disabled");
5323
5324        enabled.set(true);
5325        tree.layout(SizeProposal::exact(100.0, 100.0));
5326        assert!(sig.get(), "and follows it coming back");
5327    }
5328
5329    /// A widget's own `enabled_state` still works on its own.
5330    #[test]
5331    fn honours_the_widgets_own_state() {
5332        let out: SignalSlot = Rc::new(RefCell::new(None));
5333        let mut tree = WidgetTree::new();
5334        let probe = tree.add(EnabledProbe { out: out.clone() });
5335        tree.enabled_when(probe, false);
5336        tree.layout(SizeProposal::exact(100.0, 100.0));
5337        let sig = out.borrow().clone().unwrap();
5338        assert!(!sig.get(), "own enabled_state alone disables");
5339    }
5340
5341    /// The signal must agree with the paint-time bool the render walker
5342    /// computes. If they disagreed, role-driven chrome (which dims from
5343    /// `PaintContext::effective_enabled`) and signal-driven chrome (which dims
5344    /// from this signal) would grey out at different moments.
5345    #[test]
5346    fn agrees_with_the_paint_time_effective_enabled() {
5347        let enabled = Signal::new(true);
5348        let (mut tree, form, sig) = mount_form(enabled.clone());
5349        let probe = tree.children(form)[0];
5350
5351        for value in [false, true, false] {
5352            enabled.set(value);
5353            tree.layout(SizeProposal::exact(100.0, 100.0));
5354            assert_eq!(
5355                sig.get(),
5356                tree.is_enabled(probe),
5357                "signal and the arena's live is_enabled must agree (enabled={value})"
5358            );
5359        }
5360    }
5361
5362    /// Install-or-reuse: asking twice hands back the same signal.
5363    #[test]
5364    fn is_install_or_reuse() {
5365        let out: SignalSlot = Rc::new(RefCell::new(None));
5366        let mut tree = WidgetTree::new();
5367        let id = tree.add(EnabledProbe { out });
5368        let a = tree.effective_enabled_signal(id);
5369        let b = tree.effective_enabled_signal(id);
5370        assert!(
5371            Signal::same(&a, &b),
5372            "must hand back the same signal handle"
5373        );
5374    }
5375}
5376
5377#[cfg(test)]
5378mod density_tests {
5379    use super::*;
5380    use teksilo_tokens::{DensityPolicy, TargetDensity};
5381
5382    /// A fresh tree is Compact — today's behaviour — and reports it.
5383    #[test]
5384    fn a_fresh_tree_is_compact() {
5385        let tree = WidgetTree::new();
5386        assert_eq!(tree.input_density(), TargetDensity::Compact);
5387        assert_eq!(tree.theme().input, teksilo_tokens::InputTokens::default());
5388        assert!(tree.touch_enabled());
5389        assert_eq!(
5390            tree.density_policy(),
5391            DensityPolicy::Fixed(TargetDensity::Compact)
5392        );
5393    }
5394
5395    /// A density switch changes what the tree reports **and** dirties it at the
5396    /// rebuild level — a target size is baked in `build()`, so layout+paint
5397    /// alone cannot re-bake it.
5398    #[test]
5399    fn switching_density_reports_and_dirties_at_rebuild_level() {
5400        let mut tree = WidgetTree::new();
5401        let root = tree.add(crate::test_widgets::FillWidget::new());
5402        tree.layout(SizeProposal::exact(400.0, 300.0));
5403        assert!(
5404            tree.arena.collect_needs_rebuild().is_empty(),
5405            "a laid-out tree starts clean"
5406        );
5407
5408        tree.set_input_density(TargetDensity::Touch);
5409
5410        assert_eq!(tree.input_density(), TargetDensity::Touch);
5411        assert_eq!(tree.theme().input.target_size, 44.0);
5412        assert_eq!(tree.theme().input.grab_size, 16.0);
5413        assert!(
5414            tree.arena.collect_needs_rebuild().contains(&root),
5415            "the root must be marked for rebuild, not merely relayout"
5416        );
5417    }
5418
5419    /// Re-setting the same density must not throw away every widget id in the
5420    /// tree for nothing.
5421    #[test]
5422    fn re_setting_the_same_density_is_a_no_op() {
5423        let mut tree = WidgetTree::new();
5424        let _root = tree.add(crate::test_widgets::FillWidget::new());
5425        tree.layout(SizeProposal::exact(400.0, 300.0));
5426
5427        tree.set_input_density(TargetDensity::Compact);
5428
5429        assert!(tree.arena.collect_needs_rebuild().is_empty());
5430    }
5431
5432    /// The theme signal follows a density switch, so a `theme_signal`-bound
5433    /// widget re-resolves without its own wiring.
5434    #[test]
5435    fn the_theme_signal_follows_a_density_switch() {
5436        let mut tree = WidgetTree::new();
5437        tree.set_input_density(TargetDensity::Comfortable);
5438        assert_eq!(
5439            tree.theme_signal().get().input.density,
5440            TargetDensity::Comfortable
5441        );
5442        assert_eq!(tree.theme_signal().get().input.target_size, 32.0);
5443    }
5444
5445    /// The kill switch is state on the theme, reachable both ways, and does
5446    /// not rebuild — it changes which events are accepted, not a dimension.
5447    #[test]
5448    fn the_touch_kill_switch_round_trips_without_a_rebuild() {
5449        let mut tree = WidgetTree::new();
5450        let _root = tree.add(crate::test_widgets::FillWidget::new());
5451        tree.layout(SizeProposal::exact(400.0, 300.0));
5452
5453        tree.set_touch_enabled(false);
5454
5455        assert!(!tree.touch_enabled());
5456        assert!(!tree.theme().input.touch_enabled);
5457        assert!(!tree.theme_signal().get().input.touch_enabled);
5458        assert!(tree.arena.collect_needs_rebuild().is_empty());
5459
5460        tree.set_touch_enabled(true);
5461        assert!(tree.touch_enabled());
5462    }
5463
5464    /// The policy is stored verbatim and does not itself move the density.
5465    #[test]
5466    fn setting_a_policy_does_not_switch_the_density() {
5467        let mut tree = WidgetTree::new();
5468        let policy = DensityPolicy::FollowLastPointer {
5469            coarse: TargetDensity::Touch,
5470            fine: TargetDensity::Compact,
5471            hysteresis: std::time::Duration::from_secs(1),
5472        };
5473        tree.set_density_policy(policy);
5474
5475        assert_eq!(tree.density_policy(), policy);
5476        assert_eq!(tree.input_density(), TargetDensity::Compact);
5477    }
5478}