Expand description
Session — a top-level grouping of windows that survives across client disconnects.
Structs§
- Tear
Session - One session: the top-level entity in the multiplexer hierarchy. A session owns a set of windows; each window owns a layout tree of panes. Sessions persist across client attach/detach cycles — this is what makes tear (and tmux) a multiplexer rather than a shell wrapper.
Enums§
- Session
Source - Who/what created a session. Operator-visible provenance.
Internally tagged so the wire shape stays compact + future
Named(_)etc. can land without churning the variant ordering. - Session
State - Session lifecycle states.