Expand description
TCP connect is a ~ drop in replacment of the std::net::TcpStream::connect
with for DNS caching.
TCPConnect allows you to cache the DNS resolution result for a configured TTL, once cached subsequent calls will pick a random IP adddress from the original list of IP addresses returned, with the goal of distributing connections among all IP addresses.
During cache miss stampede events TCPConnect will make sure that only one concurrent DNS resolution is allowed per host, queing other calls for the same host. This would reduce drastically the number of DNS resolutions.
In the example below, a TCPConnect
is built and used to
further connect to any host using a DNS TTL of 60 seconds and a maximum stale time of 1 second.
use std::time::Duration;
use tcp_connect::*;
use std::io::Write;
fn main() {
let tcp_connect = TCPConnect::builder()
.dns_ttl(Duration::from_secs(60))
.dns_max_stale_time(Duration::from_secs(1))
.build();
tcp_connect.connect("localhost:80");
}
Structsยง
- TCPConnect
- TCP stream connector with DNS caching.
- TCPConnect
Builder - This builder allows you to configure the
TCPConnect
instance.