Struct tauri_runtime::menu::SystemTrayMenu [−][src]
#[non_exhaustive]pub struct SystemTrayMenu<I: MenuId> { pub items: Vec<SystemTrayMenuEntry<I>>, }
This is supported on crate features
menu
or system-tray
only.Expand description
A system tray menu.
Fields (Non-exhaustive)
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.items: Vec<SystemTrayMenuEntry<I>>
Implementations
Adds the custom menu item to the system tray menu.
Adds a native item to the system tray menu.
Adds an entry with submenu.
Trait Implementations
Auto Trait Implementations
impl<I> RefUnwindSafe for SystemTrayMenu<I> where
I: RefUnwindSafe,
impl<I> Send for SystemTrayMenu<I>
impl<I> Sync for SystemTrayMenu<I>
impl<I> Unpin for SystemTrayMenu<I> where
I: Unpin,
impl<I> UnwindSafe for SystemTrayMenu<I> where
I: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more