pub async fn timeline_subscriber_handler(
room: Room,
timeline: Arc<Timeline>,
timeline_update_sender: Sender<TimelineUpdate>,
request_receiver: Receiver<Vec<BackwardsPaginateUntilEventRequest>>,
)Expand description
A per-room async task that listens for timeline updates and sends them to the UI thread.
One instance of this async task is spawned for each room the client knows about.