Enum tato::Shape

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pub enum Shape {
    None,
    Sprite {
        tileset: u8,
        anim_id: u8,
        flip_h: bool,
        flip_v: bool,
    },
    BgSprite {
        tileset: u8,
        anim_id: u8,
        tilemap_entity: EntityID,
        flip_h: bool,
        flip_v: bool,
    },
    Bg {
        tileset: u8,
        tilemap_id: u8,
    },
}
Expand description

Determines how an entity’s rectangle is rendered to pixels.

Variants§

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None

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Sprite

Fields

§tileset: u8
§anim_id: u8
§flip_h: bool
§flip_v: bool
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BgSprite

Fields

§tileset: u8
§anim_id: u8
§tilemap_entity: EntityID
§flip_h: bool
§flip_v: bool
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Bg

Fields

§tileset: u8
§tilemap_id: u8

Implementations§

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impl Shape

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pub fn sprite_from_anim( tileset: impl TilesetEnum, anim_id: impl Into<u8> ) -> Self

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pub fn anim_tiles_from_anim( tileset: impl TilesetEnum, anim_id: impl Into<u8>, tilemap_entity: EntityID ) -> Self

Trait Implementations§

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impl Clone for Shape

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fn clone(&self) -> Shape

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Shape

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Shape

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fn default() -> Shape

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl Freeze for Shape

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impl RefUnwindSafe for Shape

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impl Send for Shape

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impl Sync for Shape

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impl Unpin for Shape

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impl UnwindSafe for Shape

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.