Expand description
Multi-dialect compute shader code generation.
Generates compute kernels in WGSL, MSL (Metal Shading Language), CUDA C, and plain C from the same expression graph. The expression syntax is nearly identical across dialects — only kernel boilerplate and a few edge cases (select, literal suffixes) differ.
Structs§
- Compute
Kernel - A generated compute kernel.
Enums§
- Dialect
- Target shader dialect.