pub trait Screen {
// Required methods
fn update(&mut self);
fn set_pixel(&mut self, x: usize, y: usize, value: bool);
fn set_icon(&mut self, icon: usize, value: bool);
}
pub trait Screen {
// Required methods
fn update(&mut self);
fn set_pixel(&mut self, x: usize, y: usize, value: bool);
fn set_icon(&mut self, icon: usize, value: bool);
}