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pub mod parser;
use crate::{TailwindAspect, TailwindBreak, TailwindTableLayout};
pub mod setter;
use crate::{
BreakPointSystem, CssAttribute, FontSystem, PaletteSystem, PreflightSystem, Result, TailWindZIndex, TailwindInstance,
};
use std::{collections::BTreeSet, fmt::Debug};
use tailwind_error::nom::{
branch::alt, bytes::complete::tag, character::complete::digit1, combinator::opt, multi::many0, sequence::tuple, IResult,
};
#[derive(Debug)]
pub struct TailwindBuilder {
pub objects: BTreeSet<Box<dyn TailwindInstance>>,
pub preflight: PreflightSystem,
pub screens: BreakPointSystem,
pub colors: PaletteSystem,
pub fonts: FontSystem,
}
impl TailwindBuilder {
#[inline]
pub fn clear(&mut self) {
self.objects.clear()
}
#[inline]
#[track_caller]
pub fn trace(&mut self, style: &str) -> String {
self.try_trace(style).unwrap()
}
pub fn try_trace(&mut self, style: &str) -> Result<String> {
let parsed = Self::parse_styles(style)?;
let out: Vec<String> = parsed.iter().map(|s| s.id()).collect();
for i in parsed.into_iter() {
self.objects.insert(i.get_instance()?);
}
Ok(out.join(" "))
}
pub fn inline(&self, style: &str) -> BTreeSet<CssAttribute> {
let mut out = BTreeSet::new();
let parsed = match Self::parse_styles(style) {
Ok(o) => o,
Err(_) => return out,
};
for item in parsed {
out.extend(item.attributes(self))
}
out
}
pub fn bundle(&self) -> String {
self.bundle_objects(1024 * 10).unwrap_or_default()
}
fn bundle_objects(&self, cap: usize) -> Result<String> {
let mut out = String::with_capacity(cap);
self.preflight.write_css(&mut out, self)?;
for item in &self.objects {
item.write_css(&mut out, self)?;
}
Ok(out)
}
}