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pub mod parser;
use crate::{BreakPointSystem, CssAttribute, FontSystem, PaletteSystem, PreflightSystem, Result, TailwindInstance};
use itertools::Itertools;
use std::{
collections::{BTreeSet, HashSet},
fmt::Debug,
};
#[derive(Debug)]
pub struct TailwindBuilder {
buffer: BTreeSet<Box<dyn TailwindInstance>>,
preflight: PreflightSystem,
screens: BreakPointSystem,
colors: PaletteSystem,
fonts: FontSystem,
}
impl Default for TailwindBuilder {
fn default() -> Self {
Self {
buffer: Default::default(),
screens: BreakPointSystem::builtin(),
colors: PaletteSystem::builtin(),
fonts: FontSystem::builtin(),
preflight: PreflightSystem::default(),
}
}
}
impl TailwindBuilder {
#[inline]
pub fn clear(&mut self) {
self.buffer.clear()
}
#[track_caller]
pub fn trace(&mut self, style: &str) -> String {
let parsed = self.parse(style);
let out = parsed.iter().map(|s| s.id()).join(" ");
for i in parsed.into_iter() {
self.buffer.insert(i);
}
return out;
}
pub fn inline(&self, style: &str) -> BTreeSet<CssAttribute> {
let mut out = BTreeSet::new();
for item in self.parse(style) {
out.extend(item.attributes())
}
return out;
}
pub fn bundle(&self) -> Result<String> {
let mut out = String::with_capacity(1024 * 10);
self.preflight.write_css(&mut out)?;
for item in &self.buffer {
item.write_css(&mut out)?;
}
return Ok(out);
}
}