tailwind_css/modules/transition/animate/
mod.rs1use super::*;
2
3use self::animation::Animation;
4
5mod animation;
6
7#[doc=include_str!("readme.md")]
8#[derive(Clone, Debug)]
9pub struct TailwindAnimate {
10 kind: Animation,
11}
12
13impl Display for TailwindAnimate {
14 fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
15 write!(f, "animate-{}", self.kind)
16 }
17}
18
19impl TailwindInstance for TailwindAnimate {
20 fn attributes(&self, _: &TailwindBuilder) -> CssAttributes {
21 let animation = match &self.kind {
22 Animation::None => "none".to_string(),
23 Animation::Spin => "animation: spin 1s linear infinite;".to_string(),
24 Animation::Ping => "animation: ping 1s cubic-bezier(0, 0, 0.2, 1) infinite;".to_string(),
25 Animation::Pulse => "animation: pulse 2s cubic-bezier(0.4, 0, 0.6, 1) infinite;".to_string(),
26 Animation::Bounce => "animation: bounce 1s infinite;".to_string(),
27 Animation::Arbitrary(s) => s.get_properties(),
28 };
29 css_attributes! {
30 "animation" => animation
31 }
32 }
33 fn additional(&self, _: &TailwindBuilder) -> String {
34 match &self.kind {
35 Animation::None => "",
36 Animation::Spin => "@keyframes spin {from{transform: rotate(0deg);}to{transform: rotate(360deg);}}",
37 Animation::Ping => "@keyframes ping {75%,100%{transform:scale(2);opacity:0;}}",
38 Animation::Pulse => "@keyframes pulse {0%,100%{opacity:1;}50%{opacity:.5;}}",
39 Animation::Bounce => {"@key frames bounce {0%,100%{transform:translateY(-25%);animation-timing-function:cubic-bezier(0.8,0,1,1);}50%{transform:translateY(0);animation-timing-function:cubic-bezier(0,0,0.2,1);}}"},
40 Animation::Arbitrary(_) => "",
41 }
42 .to_string()
43 }
44}
45
46impl TailwindAnimate {
47 pub fn parse(pattern: &[&str], arbitrary: &TailwindArbitrary) -> Result<Self> {
48 Ok(Self { kind: Animation::parse(pattern, arbitrary)? })
49 }
50 pub fn parse_arbitrary(arbitrary: &TailwindArbitrary) -> Result<Self> {
51 Ok(Self { kind: Animation::parse_arbitrary(arbitrary)? })
52 }
53}