use super::*;
mod methods;
mod traits;
/// The `css-global-attribute` system.
#[derive(Debug, Clone, Default, Ord, PartialOrd, Eq, PartialEq, Hash)]
pub struct ImportantSet {
important: bool,
set: BTreeSet<String>,
}
/// The `css-global-attribute` system.
#[derive(Debug, Clone, Default, Ord, PartialOrd, Eq, PartialEq, Hash)]
pub struct ImportantMap {
map: BTreeMap<String, (bool, String)>,
}