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load_game

Function load_game 

Source
pub fn load_game(
    runner: &mut FixtureRunner,
    file_data: &[u8],
) -> Result<LoadedApp, String>
Expand description

Load a game ROM from raw file bytes (BinHex, MacBinary, StuffIt archive, or raw resource fork).

Handles StuffIt archives (populates VFS with all entries, finds executable), MacBinary files, and macOS resource fork paths. Returns the LoadedApp on success.