pub fn render_cursor(
pixels: &mut [u8],
width: u32,
height: u32,
cursor: &CursorImage,
mouse_pos: (i16, i16),
)Expand description
Overlay the cursor onto an RGBA pixel buffer.
cursor is (bitmap, mask, hotspot_v, hotspot_h) — 16x16 1-bit cursor.
mouse_pos is (v, h) in Mac screen coordinates.