pub fn load_game(
runner: &mut FixtureRunner,
file_data: &[u8],
) -> Result<LoadedApp, String>Expand description
Load an application from BinHex, MacBinary, StuffIt, web-pack, or raw resource-fork bytes.
Handles StuffIt archives (populates VFS with all entries, finds executable), MacBinary files, and macOS resource fork paths. Returns the LoadedApp on success.