pub struct EventQueue { /* private fields */ }Implementations§
Source§impl EventQueue
impl EventQueue
pub fn new(capacity: usize) -> Self
Sourcepub fn push(&self, event: Event) -> Result<(), String>
pub fn push(&self, event: Event) -> Result<(), String>
Push an event. Critical goes to front, High goes after existing Criticals, everything else goes to the back. Returns Err if queue is full.
Sourcepub fn push_priority(&self, event: Event)
pub fn push_priority(&self, event: Event)
Force push to front regardless of severity. Evicts the oldest (back) if full.
pub fn pop(&self) -> Option<Event>
pub fn peek(&self) -> Option<Event>
pub fn len(&self) -> usize
Sourcepub fn notified(&self) -> impl Future<Output = ()> + '_
pub fn notified(&self) -> impl Future<Output = ()> + '_
Wait until an event is pushed. Use in tokio::select! for instant wake.
pub fn is_empty(&self) -> bool
pub fn drain(&self) -> Vec<Event>
Auto Trait Implementations§
impl !Freeze for EventQueue
impl RefUnwindSafe for EventQueue
impl Send for EventQueue
impl Sync for EventQueue
impl Unpin for EventQueue
impl UnsafeUnpin for EventQueue
impl UnwindSafe for EventQueue
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T: ?Sized,
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T: Any,
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