Enum symbolic::unreal::Unreal4FileType
source · #[non_exhaustive]pub enum Unreal4FileType {
Minidump,
AppleCrashReport,
Log,
Config,
Context,
Unknown,
}
Expand description
The type of the file within the UE4 crash.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
Minidump
Microsoft or Breakpad Minidump.
AppleCrashReport
Apple crash report text file.
Log
Log file.
Config
The .ini config file.
Context
The XML context file.
Unknown
Unknown file type.
Implementations§
Trait Implementations§
source§impl Clone for Unreal4FileType
impl Clone for Unreal4FileType
source§fn clone(&self) -> Unreal4FileType
fn clone(&self) -> Unreal4FileType
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for Unreal4FileType
impl Debug for Unreal4FileType
source§impl Display for Unreal4FileType
impl Display for Unreal4FileType
source§impl Hash for Unreal4FileType
impl Hash for Unreal4FileType
source§impl PartialEq for Unreal4FileType
impl PartialEq for Unreal4FileType
source§fn eq(&self, other: &Unreal4FileType) -> bool
fn eq(&self, other: &Unreal4FileType) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for Unreal4FileType
impl Eq for Unreal4FileType
impl StructuralPartialEq for Unreal4FileType
Auto Trait Implementations§
impl Freeze for Unreal4FileType
impl RefUnwindSafe for Unreal4FileType
impl Send for Unreal4FileType
impl Sync for Unreal4FileType
impl Unpin for Unreal4FileType
impl UnwindSafe for Unreal4FileType
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Given the context attached to a nom error, and given the original
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