Struct symbolic_unreal::Unreal4LogEntry [−][src]
A log entry from an Unreal Engine 4 crash.
Fields
timestamp: Option<DateTime<Utc>>
The timestamp of the message, when available.
component: Option<String>
The component that issued the log, when available.
message: String
The log message.
Implementations
impl Unreal4LogEntry
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pub fn parse(log_slice: &[u8], limit: usize) -> Result<Vec<Self>, Unreal4Error>
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Tries to parse a blob normally coming from a logs file inside an Unreal4Crash into a vector of Unreal4LogEntry.
Trait Implementations
impl Serialize for Unreal4LogEntry
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Auto Trait Implementations
impl RefUnwindSafe for Unreal4LogEntry
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impl Send for Unreal4LogEntry
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impl Sync for Unreal4LogEntry
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impl Unpin for Unreal4LogEntry
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impl UnwindSafe for Unreal4LogEntry
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,