[−][src]Struct symbolic_unreal::Unreal4File
A file withing an Unreal4Crash
.
The file internally holds a reference to the entire unreal 4 crash data.
Implementations
impl Unreal4File
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pub fn index(&self) -> usize
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Returns the original index of this file in the unreal crash.
pub fn name(&self) -> &str
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Returns the file name of this file (without path).
pub fn data(&self) -> &[u8]
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Returns the raw contents of this file.
pub fn ty(&self) -> Unreal4FileType
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Returns the file type.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Unreal4File
impl Send for Unreal4File
impl Sync for Unreal4File
impl Unpin for Unreal4File
impl UnwindSafe for Unreal4File
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,