[][src]Enum symbolic_unreal::Unreal4FileType

pub enum Unreal4FileType {
    Minidump,
    Log,
    Config,
    Context,
    Unknown,
}

The type of the file within the UE4 crash.

Variants

Minidump

Minidump.

Log

Log file.

Config

The .ini config file.

Context

The XML context file.

Unknown

Unknown file type.

Methods

impl Unreal4FileType[src]

pub fn name(self) -> &'static str[src]

Returns the display name of this file type.

Trait Implementations

impl PartialEq<Unreal4FileType> for Unreal4FileType[src]

#[must_use]
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]

This method tests for !=.

impl Clone for Unreal4FileType[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Eq for Unreal4FileType[src]

impl Copy for Unreal4FileType[src]

impl Debug for Unreal4FileType[src]

impl Display for Unreal4FileType[src]

Auto Trait Implementations

Blanket Implementations

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]