Struct symbolic_unreal::Unreal4CrashFile
source · pub struct Unreal4CrashFile {
pub index: usize,
pub file_name: String,
pub offset: usize,
pub len: usize,
}
Expand description
Meta-data about a file within a UE4 crash file.
Fields
index: usize
The original index within the UE4 crash file.
file_name: String
File name.
offset: usize
Start of the file within crash dumb.
len: usize
Length of bytes from offset.
Implementations
sourceimpl Unreal4CrashFile
impl Unreal4CrashFile
sourcepub fn ty(&self) -> Unreal4FileType
pub fn ty(&self) -> Unreal4FileType
Returns the file type.
Trait Implementations
sourceimpl Clone for Unreal4CrashFile
impl Clone for Unreal4CrashFile
sourcefn clone(&self) -> Unreal4CrashFile
fn clone(&self) -> Unreal4CrashFile
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations
impl RefUnwindSafe for Unreal4CrashFile
impl Send for Unreal4CrashFile
impl Sync for Unreal4CrashFile
impl Unpin for Unreal4CrashFile
impl UnwindSafe for Unreal4CrashFile
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more