Crate sylasteven

Crate sylasteven 

Source
Expand description

See [README.md]

Structs§

Change
The action, that will be done after handling an event by a layer.

Traits§

Handler
A trait for types, that can handle specific event types.
Layer
A trait, every layer has to implement, in order to be used by the layer manager;
System
A system trait, which process their events by passing them to handlers. Systems generate events and pass them to a handler.

Functions§

run
Starts the engine.