Expand description
See [README.md]
Structs§
- Change
- The action, that will be done after handling an event by a layer.
Traits§
- Handler
- A trait for types, that can handle specific event types.
- Layer
- A trait, every layer has to implement, in order to be used by the layer manager;
- System
- A system trait, which process their events by passing them to handlers. Systems generate events and pass them to a handler.
Functions§
- run
- Starts the engine.