pub fn inspector_column_width_range(
view: &ViewHandle,
min: Option<f64>,
ideal: f64,
max: Option<f64>,
) -> ViewHandleExpand description
Apply .inspectorColumnWidth(min:ideal:max:) — a width the user can drag
within.
min and max are Optional<CGFloat> and ideal is not, which is exactly
how they travel: an Optional<CGFloat> is lowered as payload-then-tag in
integer registers — the same shape frame_optional
passes — while the bare ideal goes in d0 with the floats. Leaving a bound
out is not the same as pinning it to zero: None means the column is
unconstrained in that direction.