pub fn frame_max_infinity(view: &ViewHandle, alignment: Alignment) -> ViewHandleExpand description
Apply .frame(maxWidth:maxHeight:alignment:) with .infinity for both.
Six Optional<CGFloat>s — min, ideal and max for each axis — then an
Alignment, then the two generic words. Each optional is payload and tag,
so that is sixteen words in all: x0 through x7 carry the first four
optionals and the remaining eight go on the stack. The generic arguments
come after every formal parameter, which is what makes them spill; putting
them in x6 and x7 builds a frame out of the metadata pointers.