swiftide_agents/hooks.rs
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//! Hooks are functions that are called at specific points in the agent lifecycle.
//!
//!
//! Since rust does not have async closures, hooks have to return a boxed, pinned async block
//! themselves.
//!
//! # Example
//!
//! ```no_run
//! # use swiftide_core::{AgentContext, chat_completion::ChatMessage};
//! # use swiftide_agents::Agent;
//! # fn test() {
//! # let mut agent = swiftide_agents::Agent::builder();
//! agent.before_all(move |agent: &Agent| {
//! Box::pin(async move {
//! agent.context().add_message(ChatMessage::new_user("Hello, world")).await;
//! Ok(())
//! })
//!});
//!# }
//!```
//! Rust has a long outstanding issue where it captures outer lifetimes when returning an impl
//! that also has lifetimes, see [this issue](https://github.com/rust-lang/rust/issues/42940)
//!
//! This can happen if you write a method like `fn return_hook(&self) -> impl HookFn`, where the
//! owner also has a lifetime.
//! The trick is to set an explicit lifetime on self, and hook, where self must outlive the hook.
//!
//! # Example
//!
//! ```no_run
//! # use swiftide_core::{AgentContext};
//! # use swiftide_agents::hooks::BeforeAllFn;
//! # use swiftide_agents::Agent;
//! struct SomeHook<'thing> {
//! thing: &'thing str
//! }
//!
//! impl<'thing> SomeHook<'thing> {
//! fn return_hook<'tool>(&'thing self) -> impl BeforeAllFn + 'tool where 'thing: 'tool {
//! move |_: &Agent| {
//! Box::pin(async move {{ Ok(())}})
//! }
//! }
//!}
use anyhow::Result;
use std::{future::Future, pin::Pin};
use dyn_clone::DynClone;
use swiftide_core::chat_completion::{
errors::ToolError, ChatCompletionRequest, ChatCompletionResponse, ChatMessage, ToolCall,
ToolOutput,
};
use crate::Agent;
pub trait BeforeAllFn:
for<'a> Fn(&'a Agent) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>>
+ Send
+ Sync
+ DynClone
{
}
dyn_clone::clone_trait_object!(BeforeAllFn);
pub trait AfterEachFn:
for<'a> Fn(&'a Agent) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>>
+ Send
+ Sync
+ DynClone
{
}
dyn_clone::clone_trait_object!(AfterEachFn);
pub trait BeforeCompletionFn:
for<'a> Fn(
&'a Agent,
&mut ChatCompletionRequest,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>>
+ Send
+ Sync
+ DynClone
{
}
dyn_clone::clone_trait_object!(BeforeCompletionFn);
pub trait AfterCompletionFn:
for<'a> Fn(
&'a Agent,
&mut ChatCompletionResponse,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>>
+ Send
+ Sync
+ DynClone
{
}
dyn_clone::clone_trait_object!(AfterCompletionFn);
/// Hooks that are called after each tool
///
pub trait AfterToolFn:
for<'tool> Fn(
&'tool Agent,
&ToolCall,
&'tool mut Result<ToolOutput, ToolError>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'tool>>
+ Send
+ Sync
+ DynClone
{
}
dyn_clone::clone_trait_object!(AfterToolFn);
/// Hooks that are called before each tool
pub trait BeforeToolFn:
for<'a> Fn(&'a Agent, &ToolCall) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>>
+ Send
+ Sync
+ DynClone
{
}
dyn_clone::clone_trait_object!(BeforeToolFn);
/// Hooks that are called when a new message is added to the `AgentContext`
pub trait MessageHookFn:
for<'a> Fn(&'a Agent, &mut ChatMessage) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>>
+ Send
+ Sync
+ DynClone
{
}
dyn_clone::clone_trait_object!(MessageHookFn);
/// Hooks that are called when the agent starts, either from pending or stopped
pub trait OnStartFn:
for<'a> Fn(&'a Agent) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>>
+ Send
+ Sync
+ DynClone
{
}
dyn_clone::clone_trait_object!(OnStartFn);
/// Wrapper around the different types of hooks
#[derive(Clone, strum_macros::EnumDiscriminants, strum_macros::Display)]
#[strum_discriminants(name(HookTypes), derive(strum_macros::Display))]
pub enum Hook {
/// Runs only once for the agent when it starts
BeforeAll(Box<dyn BeforeAllFn>),
/// Runs before every completion, yielding a mutable reference to the completion request
BeforeCompletion(Box<dyn BeforeCompletionFn>),
/// Runs after every completion, yielding a mutable reference to the completion response
AfterCompletion(Box<dyn AfterCompletionFn>),
/// Runs before every tool call, yielding a reference to the tool call
BeforeTool(Box<dyn BeforeToolFn>),
/// Runs after every tool call, yielding a reference to the tool call and a mutable result
AfterTool(Box<dyn AfterToolFn>),
/// Runs after all tools have completed and a single completion has been made
AfterEach(Box<dyn AfterEachFn>),
/// Runs when a new message is added to the `AgentContext`, yielding a mutable reference to the
/// message. This is only triggered when the message is added by the agent.
OnNewMessage(Box<dyn MessageHookFn>),
/// Runs when the agent starts, either from pending or stopped
OnStart(Box<dyn OnStartFn>),
}
impl<F> BeforeAllFn for F where
F: for<'a> Fn(&'a Agent) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>>
+ Send
+ Sync
+ DynClone
{
}
impl<F> AfterEachFn for F where
F: for<'a> Fn(&'a Agent) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>>
+ Send
+ Sync
+ DynClone
{
}
impl<F> BeforeCompletionFn for F where
F: for<'a> Fn(
&'a Agent,
&mut ChatCompletionRequest,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>>
+ Send
+ Sync
+ DynClone
{
}
impl<F> AfterCompletionFn for F where
F: for<'a> Fn(
&'a Agent,
&mut ChatCompletionResponse,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>>
+ Send
+ Sync
+ DynClone
{
}
impl<F> BeforeToolFn for F where
F: for<'a> Fn(&'a Agent, &ToolCall) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>>
+ Send
+ Sync
+ DynClone
{
}
impl<F> AfterToolFn for F where
F: for<'tool> Fn(
&'tool Agent,
&ToolCall,
&'tool mut Result<ToolOutput, ToolError>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'tool>>
+ Send
+ Sync
+ DynClone
{
}
impl<F> MessageHookFn for F where
F: for<'a> Fn(
&'a Agent,
&mut ChatMessage,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>>
+ Send
+ Sync
+ DynClone
{
}
impl<F> OnStartFn for F where
F: for<'a> Fn(&'a Agent) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'a>>
+ Send
+ Sync
+ DynClone
{
}
#[cfg(test)]
mod tests {
use crate::Agent;
#[test]
fn test_hooks_compile_sync_and_async() {
Agent::builder()
.before_all(|_| Box::pin(async { Ok(()) }))
.on_start(|_| Box::pin(async { Ok(()) }))
.before_completion(|_, _| Box::pin(async { Ok(()) }))
.before_tool(|_, _| Box::pin(async { Ok(()) }))
.after_tool(|_, _, _| Box::pin(async { Ok(()) }))
.after_completion(|_, _| Box::pin(async { Ok(()) }));
}
}