swf_tree/
button.rs

1use ::serde::{Deserialize, Serialize};
2
3use crate::helpers::{buffer_to_hex, hex_to_buffer};
4use crate::ColorTransformWithAlpha;
5use crate::Filter;
6use crate::Matrix;
7use crate::{BlendMode, SoundInfo};
8
9#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
10#[serde(rename_all = "snake_case")]
11pub struct ButtonRecord {
12  pub state_up: bool,
13  pub state_over: bool,
14  pub state_down: bool,
15  pub state_hit_test: bool,
16  pub character_id: u16,
17  pub depth: u16,
18  pub matrix: Matrix,
19  #[serde(skip_serializing_if = "Option::is_none")]
20  pub color_transform: Option<ColorTransformWithAlpha>,
21  pub filters: Vec<Filter>,
22  pub blend_mode: BlendMode,
23}
24
25#[derive(Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize)]
26#[serde(rename_all = "snake_case")]
27pub struct ButtonCondAction {
28  #[serde(skip_serializing_if = "Option::is_none")]
29  pub conditions: Option<ButtonCond>,
30  #[serde(serialize_with = "buffer_to_hex", deserialize_with = "hex_to_buffer")]
31  pub actions: Vec<u8>,
32}
33
34#[derive(Copy, Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize)]
35#[serde(rename_all = "snake_case")]
36pub struct ButtonCond {
37  pub idle_to_over_up: bool,
38  pub over_up_to_idle: bool,
39  pub over_up_to_over_down: bool,
40  pub over_down_to_over_up: bool,
41  pub over_down_to_out_down: bool,
42  pub out_down_to_over_down: bool,
43  pub out_down_to_idle: bool,
44  pub idle_to_over_down: bool,
45  pub over_down_to_idle: bool,
46  #[serde(skip_serializing_if = "Option::is_none")]
47  pub key_press: Option<u32>,
48}
49
50#[derive(Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize)]
51#[serde(rename_all = "snake_case")]
52pub struct ButtonSound {
53  pub sound_id: u16,
54  pub sound_info: SoundInfo,
55}