Structs§
Constants§
Functions§
- create_
quad_ matrix_ and_ uv_ instance_ buffer - create_
sprite_ index_ buffer - create_
sprite_ texture_ and_ sampler_ bind_ group - create_
sprite_ texture_ sampler_ group_ layout - Binding0: Texture Binding1: Sampler
- create_
sprite_ uniform_ buffer - Buffer that stores a model and texture coordinates for one sprite
- create_
sprite_ vertex_ buffer - load_
texture_ from_ memory