1use std::collections::BTreeMap;
4use std::pin::Pin;
5use std::sync::Arc;
6
7use sva_ast::Graph;
8use sva_formula::NodeId;
9use sva_samples::Buffer;
10
11use super::value_graph;
12use super::world::{Reach, Reached, Walking, World};
13use super::{Render, RenderConfig, closed, driving, dropped, drove, ended, planned_over};
14use crate::cache::{Backend, Recording, Stored, Tier};
15use crate::error::EngineError;
16use crate::schedule;
17
18pub trait Abandon {
20 fn abandoned(&self) -> Pin<Box<dyn Future<Output = bool> + '_>>;
21}
22
23pub struct Never;
24
25pub trait Hear {
27 fn heard(&self, block: &Buffer) -> bool;
29}
30
31#[derive(Default)]
33pub struct Session {
34 own: Option<World>,
35 pub(super) stand_in: Option<World>,
37}
38
39impl Abandon for Never {
40 fn abandoned(&self) -> Pin<Box<dyn Future<Output = bool> + '_>> {
41 Box::pin(std::future::ready(false))
42 }
43}
44
45pub async fn render_over<B: Backend>(
47 graph: &Graph,
48 target: &str,
49 config: RenderConfig,
50 tier: &Tier<B>,
51) -> Result<Render, EngineError> {
52 render_in(
53 &mut Session::default(),
54 graph,
55 target,
56 config,
57 tier,
58 (&Never, None),
59 )
60 .await
61}
62
63pub async fn render_in<B: Backend>(
68 session: &mut Session,
69 graph: &Graph,
70 target: &str,
71 config: RenderConfig,
72 tier: &Tier<B>,
73 (abandon, hear): (&dyn Abandon, Option<&dyn Hear>),
74) -> Result<Render, EngineError> {
75 let memory = tier.memory();
76 let mut recording = Recording::over(memory);
77 let Session { own, stand_in } = session;
78 let (world, root) = World::rendered(own, graph, target, config.rate)?;
79 let (instances, typed) = (&world.instances, &world.typing);
80 let id = typed
81 .id(&root)
82 .ok_or_else(|| EngineError::UnknownNode(root.clone()))?;
83 let (config, decided) = ended(typed, id, config);
84 let lowered = typed.lowered().to_vec();
85 let round = tier.begin();
86 let found = walked(world, (&root, &config), (tier, round, &mut recording)).await;
87 let tys = typed.clone();
88 if dropped(&config) && found.held.contains_key(&root) {
89 let schedule = schedule::plan(&tys, id, &config.asks);
90 let mut held = Render::shell((tys, id), (config, schedule), memory.clone());
91 let mut stats = recording.stats(memory);
92 stats.typed = lowered;
93 held.cache_stats = Some(stats);
94 return Ok(held);
95 }
96 let hits: BTreeMap<NodeId, Arc<Stored>> = found
97 .held
98 .iter()
99 .filter_map(|(path, stored)| Some((tys.id(path)?, Arc::clone(stored))))
100 .collect();
101 let mut held = planned_over(
102 (graph, target, instances),
103 (tys, id),
104 (config, &mut *stand_in, memory.clone()),
105 (decided, &hits),
106 )?;
107 let mut retyped = lowered;
108 retyped.append(&mut held.stand_in_typed);
109 if let (Some(value_graph), Some(range)) = (&mut held.value_graph, held.range) {
110 loop {
111 let mut needs = value_graph.needs(range);
112 while !needs.is_empty() {
113 let fetched = tier.fetch(&needs).await;
114 for (key, parts) in fetched.handed {
115 value_graph.took(key, &parts);
116 }
117 needs = fetched.left;
118 }
119 let short = value_graph.short((value_graph.root, range, value_graph::Past::Held));
120 if short.is_empty() {
121 break;
122 }
123 for at in short {
124 value_graph.read_on(&held.tys, at)?;
125 }
126 value_graph.settled(value_graph.root, &[], (range.start, false));
127 value_graph.refuse_endless(range)?;
128 }
129 value_graph.offers(&held.tys, range);
130 }
131 let walked = recording.stats(memory);
132 match driving(&mut held, (memory, recording))? {
133 Some(mut driver) => {
134 loop {
135 if abandon.abandoned().await {
136 return Err(EngineError::Abandoned);
137 }
138 let from = driver.at;
139 if !driver.pull()? {
140 break;
141 }
142 if hear.is_some_and(|hear| !hear.heard(&driver.played(from))) {
143 return Err(EngineError::Abandoned);
144 }
145 let needs = driver.value_graph.needs(driver.next());
146 for (key, parts) in tier.fetch(&needs).await.handed {
147 driver.value_graph.took(key, &parts);
148 }
149 }
150 drove(&mut held, driver);
151 }
152 None => held.cache_stats = Some(walked),
153 }
154 let computed = held.value_graph.as_ref().map_or(Vec::new(), |value_graph| {
155 let computed = value_graph.values.iter();
156 let computed =
157 computed.filter(|(_, v)| !matches!(v.kind, value_graph::Kind::Resident { .. }));
158 computed.map(|(_, v)| v.name.clone()).collect()
159 });
160 if let Some(stats) = &mut held.cache_stats {
161 stats.typed = retyped;
162 stats.planned = computed;
163 stats.unslotted = held.unslotted.clone();
164 }
165 closed(&mut held)?;
166 Ok(held)
167}
168
169async fn walked<B: Backend>(
171 world: &World,
172 (root, config): (&str, &RenderConfig),
173 (tier, round, seen): (&Tier<B>, u64, &mut Recording),
174) -> Reached {
175 let walking = Walking {
176 root,
177 config,
178 whole: true,
179 };
180 loop {
181 let memory = tier.memory();
182 match world.walk(&walking, &mut |node, key| {
183 memory.answered((key, round), (node, seen))
184 }) {
185 Reach::Reached(reached) => return reached,
186 Reach::Asks(keys) => {
187 for key in keys {
188 tier.lookup(key, round).await;
189 }
190 }
191 }
192 }
193}