pub struct CrossBodyNonEmpty {
pub nodes: (Brace<Vec<CrossBodyItem>>,),
}
Fields§
§nodes: (Brace<Vec<CrossBodyItem>>,)
Trait Implementations§
source§impl Clone for CrossBodyNonEmpty
impl Clone for CrossBodyNonEmpty
source§fn clone(&self) -> CrossBodyNonEmpty
fn clone(&self) -> CrossBodyNonEmpty
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for CrossBodyNonEmpty
impl Debug for CrossBodyNonEmpty
source§impl<'a> From<&'a CrossBodyNonEmpty> for RefNode<'a>
impl<'a> From<&'a CrossBodyNonEmpty> for RefNode<'a>
source§fn from(x: &'a CrossBodyNonEmpty) -> Self
fn from(x: &'a CrossBodyNonEmpty) -> Self
Converts to this type from the input type.
source§impl<'a> From<&'a CrossBodyNonEmpty> for RefNodes<'a>
impl<'a> From<&'a CrossBodyNonEmpty> for RefNodes<'a>
source§fn from(x: &'a CrossBodyNonEmpty) -> Self
fn from(x: &'a CrossBodyNonEmpty) -> Self
Converts to this type from the input type.
source§impl From<CrossBodyNonEmpty> for AnyNode
impl From<CrossBodyNonEmpty> for AnyNode
source§fn from(x: CrossBodyNonEmpty) -> Self
fn from(x: CrossBodyNonEmpty) -> Self
Converts to this type from the input type.
source§impl<'a> IntoIterator for &'a CrossBodyNonEmpty
impl<'a> IntoIterator for &'a CrossBodyNonEmpty
source§impl PartialEq<CrossBodyNonEmpty> for CrossBodyNonEmpty
impl PartialEq<CrossBodyNonEmpty> for CrossBodyNonEmpty
source§fn eq(&self, other: &CrossBodyNonEmpty) -> bool
fn eq(&self, other: &CrossBodyNonEmpty) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.