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use crate::*;
#[derive(Clone, Debug, PartialEq, Node)]
pub struct GenerateRegion {
pub nodes: (Keyword, Vec<GenerateItem>, Keyword),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub struct LoopGenerateConstruct {
pub nodes: (
Keyword,
Paren<(
GenvarInitialization,
Symbol,
GenvarExpression,
Symbol,
GenvarIteration,
)>,
GenerateBlock,
),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub struct GenvarInitialization {
pub nodes: (Option<Genvar>, GenvarIdentifier, Symbol, ConstantExpression),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub struct Genvar {
pub nodes: (Keyword,),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub enum GenvarIteration {
Assignment(Box<GenvarIterationAssignment>),
Prefix(Box<GenvarIterationPrefix>),
Suffix(Box<GenvarIterationSuffix>),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub struct GenvarIterationAssignment {
pub nodes: (GenvarIdentifier, AssignmentOperator, GenvarExpression),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub struct GenvarIterationPrefix {
pub nodes: (IncOrDecOperator, GenvarIdentifier),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub struct GenvarIterationSuffix {
pub nodes: (GenvarIdentifier, IncOrDecOperator),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub enum ConditionalGenerateConstruct {
If(Box<IfGenerateConstruct>),
Case(Box<CaseGenerateConstruct>),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub struct IfGenerateConstruct {
pub nodes: (
Keyword,
Paren<ConstantExpression>,
GenerateBlock,
Option<(Keyword, GenerateBlock)>,
),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub struct CaseGenerateConstruct {
pub nodes: (
Keyword,
Paren<ConstantExpression>,
Vec<CaseGenerateItem>,
Keyword,
),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub enum CaseGenerateItem {
Nondefault(Box<CaseGenerateItemNondefault>),
Default(Box<CaseGenerateItemDefault>),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub struct CaseGenerateItemNondefault {
pub nodes: (List<Symbol, ConstantExpression>, Symbol, GenerateBlock),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub struct CaseGenerateItemDefault {
pub nodes: (Keyword, Option<Symbol>, GenerateBlock),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub enum GenerateBlock {
GenerateItem(Box<GenerateItem>),
Multiple(Box<GenerateBlockMultiple>),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub struct GenerateBlockMultiple {
pub nodes: (
Option<(GenerateBlockIdentifier, Symbol)>,
Keyword,
Option<(Symbol, GenerateBlockIdentifier)>,
Vec<GenerateItem>,
Keyword,
Option<(Symbol, GenerateBlockIdentifier)>,
),
}
#[derive(Clone, Debug, PartialEq, Node)]
pub enum GenerateItem {
ModuleOrGenerateItem(Box<ModuleOrGenerateItem>),
InterfaceOrGenerateItem(Box<InterfaceOrGenerateItem>),
CheckerOrGenerateItem(Box<CheckerOrGenerateItem>),
}