Expand description
Pointer events are considered the primary input mechanism.
Pointer events may originate from a mouse or touchscreen.
Each unique pointer has a concept of being “grabbed” by a widget, in which case other widgets should generally ignore it.
Structs§
- Pointer
Event - This struct will get passed to the pointer_event method of widget content.
- Pointer
Event Data - The data associated with a particular pointer event.
Enums§
- AltMouse
Button - An enum for possible mouse buttons used besides the primary (left).
- Pointer
Action - An enum describing the activity that generated a particular pointer event
- Pointer
Id - A unique id for a particular pointer