Struct suzy::platform::opengl::Window [−][src]
opengl::Window provides a subset of the methods to implement the Window trait. It can be embedded in another window implementation which provides an opengl context.
Implementations
impl Window
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pub fn new(ctx: OpenGlContext) -> Self
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Create an opengl window
pub fn clear_color(&mut self, color: Color)
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pub fn get_clear_color(&self) -> Color
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pub fn viewport(&mut self, x: i32, y: i32, width: u32, height: u32)
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Set the viewport. Wrapping windows will probably want to do this when they detect a resize.
pub fn prepare_draw(
&mut self,
screen_size: (f32, f32),
first_pass: bool
) -> DrawContext<'_, OpenGlRenderPlatform>
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&mut self,
screen_size: (f32, f32),
first_pass: bool
) -> DrawContext<'_, OpenGlRenderPlatform>
pub fn clear(&mut self)
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Issue opengl call to clear the screen.
pub fn flip(&mut self)
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This function does not block like window::Window requires.
pub fn take_screenshot(&self) -> Box<[u8]>
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Auto Trait Implementations
impl !RefUnwindSafe for Window
impl !Send for Window
impl !Sync for Window
impl Unpin for Window
impl !UnwindSafe for Window
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,