Struct suzy::platform::opengl::Window[][src]

pub struct Window { /* fields omitted */ }

opengl::Window provides a subset of the methods to implement the Window trait. It can be embedded in another window implementation which provides an opengl context.

Implementations

impl Window[src]

pub fn new(ctx: OpenGlContext) -> Self[src]

Create an opengl window

pub fn clear_color(&mut self, color: Color)[src]

pub fn get_clear_color(&self) -> Color[src]

pub fn viewport(&mut self, x: i32, y: i32, width: u32, height: u32)[src]

Set the viewport. Wrapping windows will probably want to do this when they detect a resize.

pub fn prepare_draw(
    &mut self,
    screen_size: (f32, f32),
    first_pass: bool
) -> DrawContext<'_, OpenGlRenderPlatform>
[src]

pub fn clear(&mut self)[src]

Issue opengl call to clear the screen.

pub fn flip(&mut self)[src]

This function does not block like window::Window requires.

pub fn take_screenshot(&self) -> Box<[u8]>[src]

Auto Trait Implementations

impl !RefUnwindSafe for Window

impl !Send for Window

impl !Sync for Window

impl Unpin for Window

impl !UnwindSafe for Window

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.