1use super::*;
2
3pub struct Context {
19 pub(crate) commands: Vec<Command>,
20 pub(crate) events: Vec<Event>,
21 pub(crate) consumed: Vec<bool>,
22 pub(crate) should_quit: bool,
23 pub(crate) area_width: u32,
24 pub(crate) area_height: u32,
25 pub(crate) tick: u64,
26 pub(crate) focus_index: usize,
27 pub(crate) hook_states: Vec<Box<dyn std::any::Any>>,
28 pub(crate) prev_focus_count: usize,
29 pub(crate) prev_modal_focus_start: usize,
30 pub(crate) prev_modal_focus_count: usize,
31 pub(crate) prev_scroll_infos: Vec<(u32, u32)>,
32 pub(crate) prev_scroll_rects: Vec<Rect>,
33 pub(crate) prev_hit_map: Vec<Rect>,
34 pub(crate) prev_group_rects: Vec<(String, Rect)>,
35 pub(crate) prev_focus_groups: Vec<Option<String>>,
36 pub(crate) _prev_focus_rects: Vec<(usize, Rect)>,
37 pub(crate) mouse_pos: Option<(u32, u32)>,
38 pub(crate) click_pos: Option<(u32, u32)>,
39 pub(crate) prev_modal_active: bool,
40 pub(crate) clipboard_text: Option<String>,
41 pub(crate) debug: bool,
42 pub(crate) theme: Theme,
43 pub(crate) is_real_terminal: bool,
44 pub(crate) deferred_draws: Vec<Option<RawDrawCallback>>,
45 pub(crate) rollback: ContextRollbackState,
46 pub(crate) scroll_lines_per_event: u32,
47}
48
49type RawDrawCallback = Box<dyn FnOnce(&mut crate::buffer::Buffer, Rect)>;
50
51#[derive(Debug, Clone)]
52pub(crate) struct PendingTooltip {
53 pub anchor_rect: Rect,
54 pub lines: Vec<String>,
55}
56
57#[derive(Clone)]
58pub(crate) struct ContextRollbackState {
59 pub(crate) last_text_idx: Option<usize>,
60 pub(crate) focus_count: usize,
61 pub(crate) interaction_count: usize,
62 pub(crate) scroll_count: usize,
63 pub(crate) group_count: usize,
64 pub(crate) group_stack: Vec<String>,
65 pub(crate) overlay_depth: usize,
66 pub(crate) modal_active: bool,
67 pub(crate) modal_focus_start: usize,
68 pub(crate) modal_focus_count: usize,
69 pub(crate) hook_cursor: usize,
70 pub(crate) dark_mode: bool,
71 pub(crate) notification_queue: Vec<(String, ToastLevel, u64)>,
72 pub(crate) pending_tooltips: Vec<PendingTooltip>,
73 pub(crate) text_color_stack: Vec<Option<Color>>,
74}
75
76pub(super) struct ContextCheckpoint {
77 commands_len: usize,
78 hook_states_len: usize,
79 deferred_draws_len: usize,
80 rollback: ContextRollbackState,
81}
82
83impl ContextCheckpoint {
84 pub(super) fn capture(ctx: &Context) -> Self {
85 Self {
86 commands_len: ctx.commands.len(),
87 hook_states_len: ctx.hook_states.len(),
88 deferred_draws_len: ctx.deferred_draws.len(),
89 rollback: ctx.rollback.clone(),
90 }
91 }
92
93 pub(super) fn restore(&self, ctx: &mut Context) {
94 ctx.commands.truncate(self.commands_len);
95 ctx.hook_states.truncate(self.hook_states_len);
96 ctx.deferred_draws.truncate(self.deferred_draws_len);
97 ctx.rollback = self.rollback.clone();
98 }
99}