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slt/
context.rs

1use crate::chart::{build_histogram_config, render_chart, Candle, ChartBuilder, HistogramBuilder};
2use crate::event::{Event, KeyCode, KeyEventKind, KeyModifiers, MouseButton, MouseKind};
3use crate::halfblock::HalfBlockImage;
4use crate::layout::{Command, Direction};
5use crate::rect::Rect;
6use crate::style::{
7    Align, Border, BorderSides, Breakpoint, Color, Constraints, ContainerStyle, Justify, Margin,
8    Modifiers, Padding, Style, Theme, WidgetColors,
9};
10use crate::widgets::{
11    ApprovalAction, ButtonVariant, CommandPaletteState, ContextItem, FilePickerState, FormField,
12    FormState, ListState, MultiSelectState, RadioState, ScrollState, SelectState, SpinnerState,
13    StreamingTextState, TableState, TabsState, TextInputState, TextareaState, ToastLevel,
14    ToastState, ToolApprovalState, TreeState,
15};
16use crate::FrameState;
17use unicode_width::{UnicodeWidthChar, UnicodeWidthStr};
18
19#[allow(dead_code)]
20fn slt_assert(condition: bool, msg: &str) {
21    if !condition {
22        panic!("[SLT] {}", msg);
23    }
24}
25
26#[cfg(debug_assertions)]
27#[allow(dead_code)]
28fn slt_warn(msg: &str) {
29    eprintln!("\x1b[33m[SLT warning]\x1b[0m {}", msg);
30}
31
32#[cfg(not(debug_assertions))]
33#[allow(dead_code)]
34fn slt_warn(_msg: &str) {}
35
36/// Handle to state created by `use_state()`. Access via `.get(ui)` / `.get_mut(ui)`.
37#[derive(Debug, Copy, Clone, PartialEq, Eq)]
38pub struct State<T> {
39    idx: usize,
40    _marker: std::marker::PhantomData<T>,
41}
42
43impl<T: 'static> State<T> {
44    /// Read the current value.
45    pub fn get<'a>(&self, ui: &'a Context) -> &'a T {
46        ui.hook_states[self.idx]
47            .downcast_ref::<T>()
48            .unwrap_or_else(|| {
49                panic!(
50                    "use_state type mismatch at hook index {} — expected {}",
51                    self.idx,
52                    std::any::type_name::<T>()
53                )
54            })
55    }
56
57    /// Mutably access the current value.
58    pub fn get_mut<'a>(&self, ui: &'a mut Context) -> &'a mut T {
59        ui.hook_states[self.idx]
60            .downcast_mut::<T>()
61            .unwrap_or_else(|| {
62                panic!(
63                    "use_state type mismatch at hook index {} — expected {}",
64                    self.idx,
65                    std::any::type_name::<T>()
66                )
67            })
68    }
69}
70
71/// Interaction response returned by all widgets.
72///
73/// Container methods return a [`Response`]. Check `.clicked`, `.changed`, etc.
74/// to react to user interactions.
75///
76/// # Examples
77///
78/// ```
79/// # use slt::*;
80/// # TestBackend::new(80, 24).render(|ui| {
81/// let r = ui.row(|ui| {
82///     ui.text("Save");
83/// });
84/// if r.clicked {
85///     // handle save
86/// }
87/// # });
88/// ```
89#[derive(Debug, Clone, Default)]
90pub struct Response {
91    /// Whether the widget was clicked this frame.
92    pub clicked: bool,
93    /// Whether the mouse is hovering over the widget.
94    pub hovered: bool,
95    /// Whether the widget's value changed this frame.
96    pub changed: bool,
97    /// Whether the widget currently has keyboard focus.
98    pub focused: bool,
99    /// The rectangle the widget occupies after layout.
100    pub rect: Rect,
101}
102
103impl Response {
104    /// Create a Response with all fields false/default.
105    pub fn none() -> Self {
106        Self::default()
107    }
108}
109
110/// Direction for bar chart rendering.
111#[derive(Debug, Clone, Copy, PartialEq, Eq)]
112pub enum BarDirection {
113    /// Bars grow horizontally (default, current behavior).
114    Horizontal,
115    /// Bars grow vertically from bottom to top.
116    Vertical,
117}
118
119/// A single bar in a styled bar chart.
120#[derive(Debug, Clone)]
121pub struct Bar {
122    /// Display label for this bar.
123    pub label: String,
124    /// Numeric value.
125    pub value: f64,
126    /// Bar color. If None, uses theme.primary.
127    pub color: Option<Color>,
128    pub text_value: Option<String>,
129    pub value_style: Option<Style>,
130}
131
132impl Bar {
133    /// Create a new bar with a label and value.
134    pub fn new(label: impl Into<String>, value: f64) -> Self {
135        Self {
136            label: label.into(),
137            value,
138            color: None,
139            text_value: None,
140            value_style: None,
141        }
142    }
143
144    /// Set the bar color.
145    pub fn color(mut self, color: Color) -> Self {
146        self.color = Some(color);
147        self
148    }
149
150    pub fn text_value(mut self, text: impl Into<String>) -> Self {
151        self.text_value = Some(text.into());
152        self
153    }
154
155    pub fn value_style(mut self, style: Style) -> Self {
156        self.value_style = Some(style);
157        self
158    }
159}
160
161#[derive(Debug, Clone, Copy)]
162pub struct BarChartConfig {
163    pub direction: BarDirection,
164    pub bar_width: u16,
165    pub bar_gap: u16,
166    pub group_gap: u16,
167    pub max_value: Option<f64>,
168}
169
170impl Default for BarChartConfig {
171    fn default() -> Self {
172        Self {
173            direction: BarDirection::Horizontal,
174            bar_width: 1,
175            bar_gap: 0,
176            group_gap: 2,
177            max_value: None,
178        }
179    }
180}
181
182impl BarChartConfig {
183    pub fn direction(&mut self, direction: BarDirection) -> &mut Self {
184        self.direction = direction;
185        self
186    }
187
188    pub fn bar_width(&mut self, bar_width: u16) -> &mut Self {
189        self.bar_width = bar_width.max(1);
190        self
191    }
192
193    pub fn bar_gap(&mut self, bar_gap: u16) -> &mut Self {
194        self.bar_gap = bar_gap;
195        self
196    }
197
198    pub fn group_gap(&mut self, group_gap: u16) -> &mut Self {
199        self.group_gap = group_gap;
200        self
201    }
202
203    pub fn max_value(&mut self, max_value: f64) -> &mut Self {
204        self.max_value = Some(max_value);
205        self
206    }
207}
208
209/// A group of bars rendered together (for grouped bar charts).
210#[derive(Debug, Clone)]
211pub struct BarGroup {
212    /// Group label displayed below the bars.
213    pub label: String,
214    /// Bars in this group.
215    pub bars: Vec<Bar>,
216}
217
218impl BarGroup {
219    /// Create a new bar group with a label and bars.
220    pub fn new(label: impl Into<String>, bars: Vec<Bar>) -> Self {
221        Self {
222            label: label.into(),
223            bars,
224        }
225    }
226}
227
228/// Trait for creating custom widgets.
229///
230/// Implement this trait to build reusable, composable widgets with full access
231/// to the [`Context`] API — focus, events, theming, layout, and mouse interaction.
232///
233/// # Examples
234///
235/// A simple rating widget:
236///
237/// ```no_run
238/// use slt::{Context, Widget, Color};
239///
240/// struct Rating {
241///     value: u8,
242///     max: u8,
243/// }
244///
245/// impl Rating {
246///     fn new(value: u8, max: u8) -> Self {
247///         Self { value, max }
248///     }
249/// }
250///
251/// impl Widget for Rating {
252///     type Response = bool;
253///
254///     fn ui(&mut self, ui: &mut Context) -> bool {
255///         let focused = ui.register_focusable();
256///         let mut changed = false;
257///
258///         if focused {
259///             if ui.key('+') && self.value < self.max {
260///                 self.value += 1;
261///                 changed = true;
262///             }
263///             if ui.key('-') && self.value > 0 {
264///                 self.value -= 1;
265///                 changed = true;
266///             }
267///         }
268///
269///         let stars: String = (0..self.max).map(|i| {
270///             if i < self.value { '★' } else { '☆' }
271///         }).collect();
272///
273///         let color = if focused { Color::Yellow } else { Color::White };
274///         ui.styled(stars, slt::Style::new().fg(color));
275///
276///         changed
277///     }
278/// }
279///
280/// fn main() -> std::io::Result<()> {
281///     let mut rating = Rating::new(3, 5);
282///     slt::run(|ui| {
283///         if ui.key('q') { ui.quit(); }
284///         ui.text("Rate this:");
285///         ui.widget(&mut rating);
286///     })
287/// }
288/// ```
289pub trait Widget {
290    /// The value returned after rendering. Use `()` for widgets with no return,
291    /// `bool` for widgets that report changes, or [`Response`] for click/hover.
292    type Response;
293
294    /// Render the widget into the given context.
295    ///
296    /// Use [`Context::register_focusable`] to participate in Tab focus cycling,
297    /// [`Context::key`] / [`Context::key_code`] to handle keyboard input,
298    /// and [`Context::interaction`] to detect clicks and hovers.
299    fn ui(&mut self, ctx: &mut Context) -> Self::Response;
300}
301
302/// The main rendering context passed to your closure each frame.
303///
304/// Provides all methods for building UI: text, containers, widgets, and event
305/// handling. You receive a `&mut Context` on every frame and describe what to
306/// render by calling its methods. SLT collects those calls, lays them out with
307/// flexbox, diffs against the previous frame, and flushes only changed cells.
308///
309/// # Example
310///
311/// ```no_run
312/// slt::run(|ui: &mut slt::Context| {
313///     if ui.key('q') { ui.quit(); }
314///     ui.text("Hello, world!").bold();
315/// });
316/// ```
317pub struct Context {
318    // NOTE: If you add a mutable per-frame field, also add it to ContextSnapshot in error_boundary_with
319    pub(crate) commands: Vec<Command>,
320    pub(crate) events: Vec<Event>,
321    pub(crate) consumed: Vec<bool>,
322    pub(crate) should_quit: bool,
323    pub(crate) area_width: u32,
324    pub(crate) area_height: u32,
325    pub(crate) tick: u64,
326    pub(crate) focus_index: usize,
327    pub(crate) focus_count: usize,
328    pub(crate) hook_states: Vec<Box<dyn std::any::Any>>,
329    pub(crate) hook_cursor: usize,
330    prev_focus_count: usize,
331    scroll_count: usize,
332    prev_scroll_infos: Vec<(u32, u32)>,
333    prev_scroll_rects: Vec<Rect>,
334    interaction_count: usize,
335    pub(crate) prev_hit_map: Vec<Rect>,
336    pub(crate) group_stack: Vec<String>,
337    pub(crate) prev_group_rects: Vec<(String, Rect)>,
338    group_count: usize,
339    prev_focus_groups: Vec<Option<String>>,
340    _prev_focus_rects: Vec<(usize, Rect)>,
341    mouse_pos: Option<(u32, u32)>,
342    click_pos: Option<(u32, u32)>,
343    last_text_idx: Option<usize>,
344    overlay_depth: usize,
345    pub(crate) modal_active: bool,
346    prev_modal_active: bool,
347    pub(crate) clipboard_text: Option<String>,
348    debug: bool,
349    theme: Theme,
350    pub(crate) dark_mode: bool,
351    pub(crate) is_real_terminal: bool,
352    pub(crate) deferred_draws: Vec<Option<RawDrawCallback>>,
353    pub(crate) notification_queue: Vec<(String, ToastLevel, u64)>,
354}
355
356type RawDrawCallback = Box<dyn FnOnce(&mut crate::buffer::Buffer, Rect)>;
357
358struct ContextSnapshot {
359    cmd_count: usize,
360    last_text_idx: Option<usize>,
361    focus_count: usize,
362    interaction_count: usize,
363    scroll_count: usize,
364    group_count: usize,
365    group_stack_len: usize,
366    overlay_depth: usize,
367    modal_active: bool,
368    hook_cursor: usize,
369    hook_states_len: usize,
370    dark_mode: bool,
371    deferred_draws_len: usize,
372    notification_queue_len: usize,
373}
374
375impl ContextSnapshot {
376    fn capture(ctx: &Context) -> Self {
377        Self {
378            cmd_count: ctx.commands.len(),
379            last_text_idx: ctx.last_text_idx,
380            focus_count: ctx.focus_count,
381            interaction_count: ctx.interaction_count,
382            scroll_count: ctx.scroll_count,
383            group_count: ctx.group_count,
384            group_stack_len: ctx.group_stack.len(),
385            overlay_depth: ctx.overlay_depth,
386            modal_active: ctx.modal_active,
387            hook_cursor: ctx.hook_cursor,
388            hook_states_len: ctx.hook_states.len(),
389            dark_mode: ctx.dark_mode,
390            deferred_draws_len: ctx.deferred_draws.len(),
391            notification_queue_len: ctx.notification_queue.len(),
392        }
393    }
394
395    fn restore(&self, ctx: &mut Context) {
396        ctx.commands.truncate(self.cmd_count);
397        ctx.last_text_idx = self.last_text_idx;
398        ctx.focus_count = self.focus_count;
399        ctx.interaction_count = self.interaction_count;
400        ctx.scroll_count = self.scroll_count;
401        ctx.group_count = self.group_count;
402        ctx.group_stack.truncate(self.group_stack_len);
403        ctx.overlay_depth = self.overlay_depth;
404        ctx.modal_active = self.modal_active;
405        ctx.hook_cursor = self.hook_cursor;
406        ctx.hook_states.truncate(self.hook_states_len);
407        ctx.dark_mode = self.dark_mode;
408        ctx.deferred_draws.truncate(self.deferred_draws_len);
409        ctx.notification_queue.truncate(self.notification_queue_len);
410    }
411}
412
413/// Fluent builder for configuring containers before calling `.col()` or `.row()`.
414///
415/// Obtain one via [`Context::container`] or [`Context::bordered`]. Chain the
416/// configuration methods you need, then finalize with `.col(|ui| { ... })` or
417/// `.row(|ui| { ... })`.
418///
419/// # Example
420///
421/// ```no_run
422/// # slt::run(|ui: &mut slt::Context| {
423/// use slt::{Border, Color};
424/// ui.container()
425///     .border(Border::Rounded)
426///     .pad(1)
427///     .grow(1)
428///     .col(|ui| {
429///         ui.text("inside a bordered, padded, growing column");
430///     });
431/// # });
432/// ```
433#[must_use = "ContainerBuilder does nothing until .col(), .row(), .line(), or .draw() is called"]
434pub struct ContainerBuilder<'a> {
435    ctx: &'a mut Context,
436    gap: u32,
437    align: Align,
438    justify: Justify,
439    border: Option<Border>,
440    border_sides: BorderSides,
441    border_style: Style,
442    bg: Option<Color>,
443    dark_bg: Option<Color>,
444    dark_border_style: Option<Style>,
445    group_hover_bg: Option<Color>,
446    group_hover_border_style: Option<Style>,
447    group_name: Option<String>,
448    padding: Padding,
449    margin: Margin,
450    constraints: Constraints,
451    title: Option<(String, Style)>,
452    grow: u16,
453    scroll_offset: Option<u32>,
454}
455
456/// Drawing context for the [`Context::canvas`] widget.
457///
458/// Provides pixel-level drawing on a braille character grid. Each terminal
459/// cell maps to a 2x4 dot matrix, so a canvas of `width` columns x `height`
460/// rows gives `width*2` x `height*4` pixel resolution.
461/// A colored pixel in the canvas grid.
462#[derive(Debug, Clone, Copy)]
463struct CanvasPixel {
464    bits: u32,
465    color: Color,
466}
467
468/// Text label placed on the canvas.
469#[derive(Debug, Clone)]
470struct CanvasLabel {
471    x: usize,
472    y: usize,
473    text: String,
474    color: Color,
475}
476
477/// A layer in the canvas, supporting z-ordering.
478#[derive(Debug, Clone)]
479struct CanvasLayer {
480    grid: Vec<Vec<CanvasPixel>>,
481    labels: Vec<CanvasLabel>,
482}
483
484pub struct CanvasContext {
485    layers: Vec<CanvasLayer>,
486    cols: usize,
487    rows: usize,
488    px_w: usize,
489    px_h: usize,
490    current_color: Color,
491}
492
493impl CanvasContext {
494    fn new(cols: usize, rows: usize) -> Self {
495        Self {
496            layers: vec![Self::new_layer(cols, rows)],
497            cols,
498            rows,
499            px_w: cols * 2,
500            px_h: rows * 4,
501            current_color: Color::Reset,
502        }
503    }
504
505    fn new_layer(cols: usize, rows: usize) -> CanvasLayer {
506        CanvasLayer {
507            grid: vec![
508                vec![
509                    CanvasPixel {
510                        bits: 0,
511                        color: Color::Reset,
512                    };
513                    cols
514                ];
515                rows
516            ],
517            labels: Vec::new(),
518        }
519    }
520
521    fn current_layer_mut(&mut self) -> Option<&mut CanvasLayer> {
522        self.layers.last_mut()
523    }
524
525    fn dot_with_color(&mut self, x: usize, y: usize, color: Color) {
526        if x >= self.px_w || y >= self.px_h {
527            return;
528        }
529
530        let char_col = x / 2;
531        let char_row = y / 4;
532        let sub_col = x % 2;
533        let sub_row = y % 4;
534        const LEFT_BITS: [u32; 4] = [0x01, 0x02, 0x04, 0x40];
535        const RIGHT_BITS: [u32; 4] = [0x08, 0x10, 0x20, 0x80];
536
537        let bit = if sub_col == 0 {
538            LEFT_BITS[sub_row]
539        } else {
540            RIGHT_BITS[sub_row]
541        };
542
543        if let Some(layer) = self.current_layer_mut() {
544            let cell = &mut layer.grid[char_row][char_col];
545            let new_bits = cell.bits | bit;
546            if new_bits != cell.bits {
547                cell.bits = new_bits;
548                cell.color = color;
549            }
550        }
551    }
552
553    fn dot_isize(&mut self, x: isize, y: isize) {
554        if x >= 0 && y >= 0 {
555            self.dot(x as usize, y as usize);
556        }
557    }
558
559    /// Get the pixel width of the canvas.
560    pub fn width(&self) -> usize {
561        self.px_w
562    }
563
564    /// Get the pixel height of the canvas.
565    pub fn height(&self) -> usize {
566        self.px_h
567    }
568
569    /// Set a single pixel at `(x, y)`.
570    pub fn dot(&mut self, x: usize, y: usize) {
571        self.dot_with_color(x, y, self.current_color);
572    }
573
574    /// Draw a line from `(x0, y0)` to `(x1, y1)` using Bresenham's algorithm.
575    pub fn line(&mut self, x0: usize, y0: usize, x1: usize, y1: usize) {
576        let (mut x, mut y) = (x0 as isize, y0 as isize);
577        let (x1, y1) = (x1 as isize, y1 as isize);
578        let dx = (x1 - x).abs();
579        let dy = -(y1 - y).abs();
580        let sx = if x < x1 { 1 } else { -1 };
581        let sy = if y < y1 { 1 } else { -1 };
582        let mut err = dx + dy;
583
584        loop {
585            self.dot_isize(x, y);
586            if x == x1 && y == y1 {
587                break;
588            }
589            let e2 = 2 * err;
590            if e2 >= dy {
591                err += dy;
592                x += sx;
593            }
594            if e2 <= dx {
595                err += dx;
596                y += sy;
597            }
598        }
599    }
600
601    /// Draw a rectangle outline from `(x, y)` with `w` width and `h` height.
602    pub fn rect(&mut self, x: usize, y: usize, w: usize, h: usize) {
603        if w == 0 || h == 0 {
604            return;
605        }
606
607        self.line(x, y, x + w.saturating_sub(1), y);
608        self.line(
609            x + w.saturating_sub(1),
610            y,
611            x + w.saturating_sub(1),
612            y + h.saturating_sub(1),
613        );
614        self.line(
615            x + w.saturating_sub(1),
616            y + h.saturating_sub(1),
617            x,
618            y + h.saturating_sub(1),
619        );
620        self.line(x, y + h.saturating_sub(1), x, y);
621    }
622
623    /// Draw a circle outline centered at `(cx, cy)` with radius `r`.
624    pub fn circle(&mut self, cx: usize, cy: usize, r: usize) {
625        let mut x = r as isize;
626        let mut y: isize = 0;
627        let mut err: isize = 1 - x;
628        let (cx, cy) = (cx as isize, cy as isize);
629
630        while x >= y {
631            for &(dx, dy) in &[
632                (x, y),
633                (y, x),
634                (-x, y),
635                (-y, x),
636                (x, -y),
637                (y, -x),
638                (-x, -y),
639                (-y, -x),
640            ] {
641                let px = cx + dx;
642                let py = cy + dy;
643                self.dot_isize(px, py);
644            }
645
646            y += 1;
647            if err < 0 {
648                err += 2 * y + 1;
649            } else {
650                x -= 1;
651                err += 2 * (y - x) + 1;
652            }
653        }
654    }
655
656    /// Set the drawing color for subsequent shapes.
657    pub fn set_color(&mut self, color: Color) {
658        self.current_color = color;
659    }
660
661    /// Get the current drawing color.
662    pub fn color(&self) -> Color {
663        self.current_color
664    }
665
666    /// Draw a filled rectangle.
667    pub fn filled_rect(&mut self, x: usize, y: usize, w: usize, h: usize) {
668        if w == 0 || h == 0 {
669            return;
670        }
671
672        let x_end = x.saturating_add(w).min(self.px_w);
673        let y_end = y.saturating_add(h).min(self.px_h);
674        if x >= x_end || y >= y_end {
675            return;
676        }
677
678        for yy in y..y_end {
679            self.line(x, yy, x_end.saturating_sub(1), yy);
680        }
681    }
682
683    /// Draw a filled circle.
684    pub fn filled_circle(&mut self, cx: usize, cy: usize, r: usize) {
685        let (cx, cy, r) = (cx as isize, cy as isize, r as isize);
686        for y in (cy - r)..=(cy + r) {
687            let dy = y - cy;
688            let span_sq = (r * r - dy * dy).max(0);
689            let dx = (span_sq as f64).sqrt() as isize;
690            for x in (cx - dx)..=(cx + dx) {
691                self.dot_isize(x, y);
692            }
693        }
694    }
695
696    /// Draw a triangle outline.
697    pub fn triangle(&mut self, x0: usize, y0: usize, x1: usize, y1: usize, x2: usize, y2: usize) {
698        self.line(x0, y0, x1, y1);
699        self.line(x1, y1, x2, y2);
700        self.line(x2, y2, x0, y0);
701    }
702
703    /// Draw a filled triangle.
704    pub fn filled_triangle(
705        &mut self,
706        x0: usize,
707        y0: usize,
708        x1: usize,
709        y1: usize,
710        x2: usize,
711        y2: usize,
712    ) {
713        let vertices = [
714            (x0 as isize, y0 as isize),
715            (x1 as isize, y1 as isize),
716            (x2 as isize, y2 as isize),
717        ];
718        let min_y = vertices.iter().map(|(_, y)| *y).min().unwrap_or(0);
719        let max_y = vertices.iter().map(|(_, y)| *y).max().unwrap_or(-1);
720
721        for y in min_y..=max_y {
722            let mut intersections: Vec<f64> = Vec::new();
723
724            for edge in [(0usize, 1usize), (1usize, 2usize), (2usize, 0usize)] {
725                let (x_a, y_a) = vertices[edge.0];
726                let (x_b, y_b) = vertices[edge.1];
727                if y_a == y_b {
728                    continue;
729                }
730
731                let (x_start, y_start, x_end, y_end) = if y_a < y_b {
732                    (x_a, y_a, x_b, y_b)
733                } else {
734                    (x_b, y_b, x_a, y_a)
735                };
736
737                if y < y_start || y >= y_end {
738                    continue;
739                }
740
741                let t = (y - y_start) as f64 / (y_end - y_start) as f64;
742                intersections.push(x_start as f64 + t * (x_end - x_start) as f64);
743            }
744
745            intersections.sort_by(|a, b| a.total_cmp(b));
746            let mut i = 0usize;
747            while i + 1 < intersections.len() {
748                let x_start = intersections[i].ceil() as isize;
749                let x_end = intersections[i + 1].floor() as isize;
750                for x in x_start..=x_end {
751                    self.dot_isize(x, y);
752                }
753                i += 2;
754            }
755        }
756
757        self.triangle(x0, y0, x1, y1, x2, y2);
758    }
759
760    /// Draw multiple points at once.
761    pub fn points(&mut self, pts: &[(usize, usize)]) {
762        for &(x, y) in pts {
763            self.dot(x, y);
764        }
765    }
766
767    /// Draw a polyline connecting the given points in order.
768    pub fn polyline(&mut self, pts: &[(usize, usize)]) {
769        for window in pts.windows(2) {
770            if let [(x0, y0), (x1, y1)] = window {
771                self.line(*x0, *y0, *x1, *y1);
772            }
773        }
774    }
775
776    /// Place a text label at pixel position `(x, y)`.
777    /// Text is rendered in regular characters overlaying the braille grid.
778    pub fn print(&mut self, x: usize, y: usize, text: &str) {
779        if text.is_empty() {
780            return;
781        }
782
783        let color = self.current_color;
784        if let Some(layer) = self.current_layer_mut() {
785            layer.labels.push(CanvasLabel {
786                x,
787                y,
788                text: text.to_string(),
789                color,
790            });
791        }
792    }
793
794    /// Start a new drawing layer. Shapes on later layers overlay earlier ones.
795    pub fn layer(&mut self) {
796        self.layers.push(Self::new_layer(self.cols, self.rows));
797    }
798
799    pub(crate) fn render(&self) -> Vec<Vec<(String, Color)>> {
800        let mut final_grid = vec![
801            vec![
802                CanvasPixel {
803                    bits: 0,
804                    color: Color::Reset,
805                };
806                self.cols
807            ];
808            self.rows
809        ];
810        let mut labels_overlay: Vec<Vec<Option<(char, Color)>>> =
811            vec![vec![None; self.cols]; self.rows];
812
813        for layer in &self.layers {
814            for (row, final_row) in final_grid.iter_mut().enumerate().take(self.rows) {
815                for (col, dst) in final_row.iter_mut().enumerate().take(self.cols) {
816                    let src = layer.grid[row][col];
817                    if src.bits == 0 {
818                        continue;
819                    }
820
821                    let merged = dst.bits | src.bits;
822                    if merged != dst.bits {
823                        dst.bits = merged;
824                        dst.color = src.color;
825                    }
826                }
827            }
828
829            for label in &layer.labels {
830                let row = label.y / 4;
831                if row >= self.rows {
832                    continue;
833                }
834                let start_col = label.x / 2;
835                for (offset, ch) in label.text.chars().enumerate() {
836                    let col = start_col + offset;
837                    if col >= self.cols {
838                        break;
839                    }
840                    labels_overlay[row][col] = Some((ch, label.color));
841                }
842            }
843        }
844
845        let mut lines: Vec<Vec<(String, Color)>> = Vec::with_capacity(self.rows);
846        for row in 0..self.rows {
847            let mut segments: Vec<(String, Color)> = Vec::new();
848            let mut current_color: Option<Color> = None;
849            let mut current_text = String::new();
850
851            for col in 0..self.cols {
852                let (ch, color) = if let Some((label_ch, label_color)) = labels_overlay[row][col] {
853                    (label_ch, label_color)
854                } else {
855                    let bits = final_grid[row][col].bits;
856                    let ch = char::from_u32(0x2800 + bits).unwrap_or(' ');
857                    (ch, final_grid[row][col].color)
858                };
859
860                match current_color {
861                    Some(c) if c == color => {
862                        current_text.push(ch);
863                    }
864                    Some(c) => {
865                        segments.push((std::mem::take(&mut current_text), c));
866                        current_text.push(ch);
867                        current_color = Some(color);
868                    }
869                    None => {
870                        current_text.push(ch);
871                        current_color = Some(color);
872                    }
873                }
874            }
875
876            if let Some(color) = current_color {
877                segments.push((current_text, color));
878            }
879            lines.push(segments);
880        }
881
882        lines
883    }
884}
885
886impl<'a> ContainerBuilder<'a> {
887    // ── border ───────────────────────────────────────────────────────
888
889    /// Apply a reusable [`ContainerStyle`] recipe. Only set fields override
890    /// the builder's current values. Chain multiple `.apply()` calls to compose.
891    pub fn apply(mut self, style: &ContainerStyle) -> Self {
892        if let Some(v) = style.border {
893            self.border = Some(v);
894        }
895        if let Some(v) = style.border_sides {
896            self.border_sides = v;
897        }
898        if let Some(v) = style.border_style {
899            self.border_style = v;
900        }
901        if let Some(v) = style.bg {
902            self.bg = Some(v);
903        }
904        if let Some(v) = style.dark_bg {
905            self.dark_bg = Some(v);
906        }
907        if let Some(v) = style.dark_border_style {
908            self.dark_border_style = Some(v);
909        }
910        if let Some(v) = style.padding {
911            self.padding = v;
912        }
913        if let Some(v) = style.margin {
914            self.margin = v;
915        }
916        if let Some(v) = style.gap {
917            self.gap = v;
918        }
919        if let Some(v) = style.grow {
920            self.grow = v;
921        }
922        if let Some(v) = style.align {
923            self.align = v;
924        }
925        if let Some(v) = style.justify {
926            self.justify = v;
927        }
928        if let Some(w) = style.w {
929            self.constraints.min_width = Some(w);
930            self.constraints.max_width = Some(w);
931        }
932        if let Some(h) = style.h {
933            self.constraints.min_height = Some(h);
934            self.constraints.max_height = Some(h);
935        }
936        if let Some(v) = style.min_w {
937            self.constraints.min_width = Some(v);
938        }
939        if let Some(v) = style.max_w {
940            self.constraints.max_width = Some(v);
941        }
942        if let Some(v) = style.min_h {
943            self.constraints.min_height = Some(v);
944        }
945        if let Some(v) = style.max_h {
946            self.constraints.max_height = Some(v);
947        }
948        if let Some(v) = style.w_pct {
949            self.constraints.width_pct = Some(v);
950        }
951        if let Some(v) = style.h_pct {
952            self.constraints.height_pct = Some(v);
953        }
954        self
955    }
956
957    /// Set the border style.
958    pub fn border(mut self, border: Border) -> Self {
959        self.border = Some(border);
960        self
961    }
962
963    /// Show or hide the top border.
964    pub fn border_top(mut self, show: bool) -> Self {
965        self.border_sides.top = show;
966        self
967    }
968
969    /// Show or hide the right border.
970    pub fn border_right(mut self, show: bool) -> Self {
971        self.border_sides.right = show;
972        self
973    }
974
975    /// Show or hide the bottom border.
976    pub fn border_bottom(mut self, show: bool) -> Self {
977        self.border_sides.bottom = show;
978        self
979    }
980
981    /// Show or hide the left border.
982    pub fn border_left(mut self, show: bool) -> Self {
983        self.border_sides.left = show;
984        self
985    }
986
987    /// Set which border sides are visible.
988    pub fn border_sides(mut self, sides: BorderSides) -> Self {
989        self.border_sides = sides;
990        self
991    }
992
993    /// Set rounded border style. Shorthand for `.border(Border::Rounded)`.
994    pub fn rounded(self) -> Self {
995        self.border(Border::Rounded)
996    }
997
998    /// Set the style applied to the border characters.
999    pub fn border_style(mut self, style: Style) -> Self {
1000        self.border_style = style;
1001        self
1002    }
1003
1004    /// Border style used when dark mode is active.
1005    pub fn dark_border_style(mut self, style: Style) -> Self {
1006        self.dark_border_style = Some(style);
1007        self
1008    }
1009
1010    pub fn bg(mut self, color: Color) -> Self {
1011        self.bg = Some(color);
1012        self
1013    }
1014
1015    /// Background color used when dark mode is active.
1016    pub fn dark_bg(mut self, color: Color) -> Self {
1017        self.dark_bg = Some(color);
1018        self
1019    }
1020
1021    /// Background color applied when the parent group is hovered.
1022    pub fn group_hover_bg(mut self, color: Color) -> Self {
1023        self.group_hover_bg = Some(color);
1024        self
1025    }
1026
1027    /// Border style applied when the parent group is hovered.
1028    pub fn group_hover_border_style(mut self, style: Style) -> Self {
1029        self.group_hover_border_style = Some(style);
1030        self
1031    }
1032
1033    // ── padding (Tailwind: p, px, py, pt, pr, pb, pl) ───────────────
1034
1035    /// Set uniform padding on all sides. Alias for [`pad`](Self::pad).
1036    pub fn p(self, value: u32) -> Self {
1037        self.pad(value)
1038    }
1039
1040    /// Set uniform padding on all sides.
1041    pub fn pad(mut self, value: u32) -> Self {
1042        self.padding = Padding::all(value);
1043        self
1044    }
1045
1046    /// Set horizontal padding (left and right).
1047    pub fn px(mut self, value: u32) -> Self {
1048        self.padding.left = value;
1049        self.padding.right = value;
1050        self
1051    }
1052
1053    /// Set vertical padding (top and bottom).
1054    pub fn py(mut self, value: u32) -> Self {
1055        self.padding.top = value;
1056        self.padding.bottom = value;
1057        self
1058    }
1059
1060    /// Set top padding.
1061    pub fn pt(mut self, value: u32) -> Self {
1062        self.padding.top = value;
1063        self
1064    }
1065
1066    /// Set right padding.
1067    pub fn pr(mut self, value: u32) -> Self {
1068        self.padding.right = value;
1069        self
1070    }
1071
1072    /// Set bottom padding.
1073    pub fn pb(mut self, value: u32) -> Self {
1074        self.padding.bottom = value;
1075        self
1076    }
1077
1078    /// Set left padding.
1079    pub fn pl(mut self, value: u32) -> Self {
1080        self.padding.left = value;
1081        self
1082    }
1083
1084    /// Set per-side padding using a [`Padding`] value.
1085    pub fn padding(mut self, padding: Padding) -> Self {
1086        self.padding = padding;
1087        self
1088    }
1089
1090    // ── margin (Tailwind: m, mx, my, mt, mr, mb, ml) ────────────────
1091
1092    /// Set uniform margin on all sides.
1093    pub fn m(mut self, value: u32) -> Self {
1094        self.margin = Margin::all(value);
1095        self
1096    }
1097
1098    /// Set horizontal margin (left and right).
1099    pub fn mx(mut self, value: u32) -> Self {
1100        self.margin.left = value;
1101        self.margin.right = value;
1102        self
1103    }
1104
1105    /// Set vertical margin (top and bottom).
1106    pub fn my(mut self, value: u32) -> Self {
1107        self.margin.top = value;
1108        self.margin.bottom = value;
1109        self
1110    }
1111
1112    /// Set top margin.
1113    pub fn mt(mut self, value: u32) -> Self {
1114        self.margin.top = value;
1115        self
1116    }
1117
1118    /// Set right margin.
1119    pub fn mr(mut self, value: u32) -> Self {
1120        self.margin.right = value;
1121        self
1122    }
1123
1124    /// Set bottom margin.
1125    pub fn mb(mut self, value: u32) -> Self {
1126        self.margin.bottom = value;
1127        self
1128    }
1129
1130    /// Set left margin.
1131    pub fn ml(mut self, value: u32) -> Self {
1132        self.margin.left = value;
1133        self
1134    }
1135
1136    /// Set per-side margin using a [`Margin`] value.
1137    pub fn margin(mut self, margin: Margin) -> Self {
1138        self.margin = margin;
1139        self
1140    }
1141
1142    // ── sizing (Tailwind: w, h, min-w, max-w, min-h, max-h) ────────
1143
1144    /// Set a fixed width (sets both min and max width).
1145    pub fn w(mut self, value: u32) -> Self {
1146        self.constraints.min_width = Some(value);
1147        self.constraints.max_width = Some(value);
1148        self
1149    }
1150
1151    /// Width applied only at Xs breakpoint (< 40 cols).
1152    ///
1153    /// # Example
1154    /// ```ignore
1155    /// ui.container().w(20).md_w(40).lg_w(60).col(|ui| { ... });
1156    /// ```
1157    pub fn xs_w(self, value: u32) -> Self {
1158        let is_xs = self.ctx.breakpoint() == Breakpoint::Xs;
1159        if is_xs {
1160            self.w(value)
1161        } else {
1162            self
1163        }
1164    }
1165
1166    /// Width applied only at Sm breakpoint (40-79 cols).
1167    pub fn sm_w(self, value: u32) -> Self {
1168        let is_sm = self.ctx.breakpoint() == Breakpoint::Sm;
1169        if is_sm {
1170            self.w(value)
1171        } else {
1172            self
1173        }
1174    }
1175
1176    /// Width applied only at Md breakpoint (80-119 cols).
1177    pub fn md_w(self, value: u32) -> Self {
1178        let is_md = self.ctx.breakpoint() == Breakpoint::Md;
1179        if is_md {
1180            self.w(value)
1181        } else {
1182            self
1183        }
1184    }
1185
1186    /// Width applied only at Lg breakpoint (120-159 cols).
1187    pub fn lg_w(self, value: u32) -> Self {
1188        let is_lg = self.ctx.breakpoint() == Breakpoint::Lg;
1189        if is_lg {
1190            self.w(value)
1191        } else {
1192            self
1193        }
1194    }
1195
1196    /// Width applied only at Xl breakpoint (>= 160 cols).
1197    pub fn xl_w(self, value: u32) -> Self {
1198        let is_xl = self.ctx.breakpoint() == Breakpoint::Xl;
1199        if is_xl {
1200            self.w(value)
1201        } else {
1202            self
1203        }
1204    }
1205    pub fn w_at(self, bp: Breakpoint, value: u32) -> Self {
1206        if self.ctx.breakpoint() == bp {
1207            self.w(value)
1208        } else {
1209            self
1210        }
1211    }
1212
1213    /// Set a fixed height (sets both min and max height).
1214    pub fn h(mut self, value: u32) -> Self {
1215        self.constraints.min_height = Some(value);
1216        self.constraints.max_height = Some(value);
1217        self
1218    }
1219
1220    /// Height applied only at Xs breakpoint (< 40 cols).
1221    pub fn xs_h(self, value: u32) -> Self {
1222        let is_xs = self.ctx.breakpoint() == Breakpoint::Xs;
1223        if is_xs {
1224            self.h(value)
1225        } else {
1226            self
1227        }
1228    }
1229
1230    /// Height applied only at Sm breakpoint (40-79 cols).
1231    pub fn sm_h(self, value: u32) -> Self {
1232        let is_sm = self.ctx.breakpoint() == Breakpoint::Sm;
1233        if is_sm {
1234            self.h(value)
1235        } else {
1236            self
1237        }
1238    }
1239
1240    /// Height applied only at Md breakpoint (80-119 cols).
1241    pub fn md_h(self, value: u32) -> Self {
1242        let is_md = self.ctx.breakpoint() == Breakpoint::Md;
1243        if is_md {
1244            self.h(value)
1245        } else {
1246            self
1247        }
1248    }
1249
1250    /// Height applied only at Lg breakpoint (120-159 cols).
1251    pub fn lg_h(self, value: u32) -> Self {
1252        let is_lg = self.ctx.breakpoint() == Breakpoint::Lg;
1253        if is_lg {
1254            self.h(value)
1255        } else {
1256            self
1257        }
1258    }
1259
1260    /// Height applied only at Xl breakpoint (>= 160 cols).
1261    pub fn xl_h(self, value: u32) -> Self {
1262        let is_xl = self.ctx.breakpoint() == Breakpoint::Xl;
1263        if is_xl {
1264            self.h(value)
1265        } else {
1266            self
1267        }
1268    }
1269    pub fn h_at(self, bp: Breakpoint, value: u32) -> Self {
1270        if self.ctx.breakpoint() == bp {
1271            self.h(value)
1272        } else {
1273            self
1274        }
1275    }
1276
1277    /// Set the minimum width constraint. Shorthand for [`min_width`](Self::min_width).
1278    pub fn min_w(mut self, value: u32) -> Self {
1279        self.constraints.min_width = Some(value);
1280        self
1281    }
1282
1283    /// Minimum width applied only at Xs breakpoint (< 40 cols).
1284    pub fn xs_min_w(self, value: u32) -> Self {
1285        let is_xs = self.ctx.breakpoint() == Breakpoint::Xs;
1286        if is_xs {
1287            self.min_w(value)
1288        } else {
1289            self
1290        }
1291    }
1292
1293    /// Minimum width applied only at Sm breakpoint (40-79 cols).
1294    pub fn sm_min_w(self, value: u32) -> Self {
1295        let is_sm = self.ctx.breakpoint() == Breakpoint::Sm;
1296        if is_sm {
1297            self.min_w(value)
1298        } else {
1299            self
1300        }
1301    }
1302
1303    /// Minimum width applied only at Md breakpoint (80-119 cols).
1304    pub fn md_min_w(self, value: u32) -> Self {
1305        let is_md = self.ctx.breakpoint() == Breakpoint::Md;
1306        if is_md {
1307            self.min_w(value)
1308        } else {
1309            self
1310        }
1311    }
1312
1313    /// Minimum width applied only at Lg breakpoint (120-159 cols).
1314    pub fn lg_min_w(self, value: u32) -> Self {
1315        let is_lg = self.ctx.breakpoint() == Breakpoint::Lg;
1316        if is_lg {
1317            self.min_w(value)
1318        } else {
1319            self
1320        }
1321    }
1322
1323    /// Minimum width applied only at Xl breakpoint (>= 160 cols).
1324    pub fn xl_min_w(self, value: u32) -> Self {
1325        let is_xl = self.ctx.breakpoint() == Breakpoint::Xl;
1326        if is_xl {
1327            self.min_w(value)
1328        } else {
1329            self
1330        }
1331    }
1332    pub fn min_w_at(self, bp: Breakpoint, value: u32) -> Self {
1333        if self.ctx.breakpoint() == bp {
1334            self.min_w(value)
1335        } else {
1336            self
1337        }
1338    }
1339
1340    /// Set the maximum width constraint. Shorthand for [`max_width`](Self::max_width).
1341    pub fn max_w(mut self, value: u32) -> Self {
1342        self.constraints.max_width = Some(value);
1343        self
1344    }
1345
1346    /// Maximum width applied only at Xs breakpoint (< 40 cols).
1347    pub fn xs_max_w(self, value: u32) -> Self {
1348        let is_xs = self.ctx.breakpoint() == Breakpoint::Xs;
1349        if is_xs {
1350            self.max_w(value)
1351        } else {
1352            self
1353        }
1354    }
1355
1356    /// Maximum width applied only at Sm breakpoint (40-79 cols).
1357    pub fn sm_max_w(self, value: u32) -> Self {
1358        let is_sm = self.ctx.breakpoint() == Breakpoint::Sm;
1359        if is_sm {
1360            self.max_w(value)
1361        } else {
1362            self
1363        }
1364    }
1365
1366    /// Maximum width applied only at Md breakpoint (80-119 cols).
1367    pub fn md_max_w(self, value: u32) -> Self {
1368        let is_md = self.ctx.breakpoint() == Breakpoint::Md;
1369        if is_md {
1370            self.max_w(value)
1371        } else {
1372            self
1373        }
1374    }
1375
1376    /// Maximum width applied only at Lg breakpoint (120-159 cols).
1377    pub fn lg_max_w(self, value: u32) -> Self {
1378        let is_lg = self.ctx.breakpoint() == Breakpoint::Lg;
1379        if is_lg {
1380            self.max_w(value)
1381        } else {
1382            self
1383        }
1384    }
1385
1386    /// Maximum width applied only at Xl breakpoint (>= 160 cols).
1387    pub fn xl_max_w(self, value: u32) -> Self {
1388        let is_xl = self.ctx.breakpoint() == Breakpoint::Xl;
1389        if is_xl {
1390            self.max_w(value)
1391        } else {
1392            self
1393        }
1394    }
1395    pub fn max_w_at(self, bp: Breakpoint, value: u32) -> Self {
1396        if self.ctx.breakpoint() == bp {
1397            self.max_w(value)
1398        } else {
1399            self
1400        }
1401    }
1402
1403    /// Set the minimum height constraint. Shorthand for [`min_height`](Self::min_height).
1404    pub fn min_h(mut self, value: u32) -> Self {
1405        self.constraints.min_height = Some(value);
1406        self
1407    }
1408
1409    /// Set the maximum height constraint. Shorthand for [`max_height`](Self::max_height).
1410    pub fn max_h(mut self, value: u32) -> Self {
1411        self.constraints.max_height = Some(value);
1412        self
1413    }
1414
1415    /// Set the minimum width constraint in cells.
1416    pub fn min_width(mut self, value: u32) -> Self {
1417        self.constraints.min_width = Some(value);
1418        self
1419    }
1420
1421    /// Set the maximum width constraint in cells.
1422    pub fn max_width(mut self, value: u32) -> Self {
1423        self.constraints.max_width = Some(value);
1424        self
1425    }
1426
1427    /// Set the minimum height constraint in rows.
1428    pub fn min_height(mut self, value: u32) -> Self {
1429        self.constraints.min_height = Some(value);
1430        self
1431    }
1432
1433    /// Set the maximum height constraint in rows.
1434    pub fn max_height(mut self, value: u32) -> Self {
1435        self.constraints.max_height = Some(value);
1436        self
1437    }
1438
1439    /// Set width as a percentage (1-100) of the parent container.
1440    pub fn w_pct(mut self, pct: u8) -> Self {
1441        self.constraints.width_pct = Some(pct.min(100));
1442        self
1443    }
1444
1445    /// Set height as a percentage (1-100) of the parent container.
1446    pub fn h_pct(mut self, pct: u8) -> Self {
1447        self.constraints.height_pct = Some(pct.min(100));
1448        self
1449    }
1450
1451    /// Set all size constraints at once using a [`Constraints`] value.
1452    pub fn constraints(mut self, constraints: Constraints) -> Self {
1453        self.constraints = constraints;
1454        self
1455    }
1456
1457    // ── flex ─────────────────────────────────────────────────────────
1458
1459    /// Set the gap (in cells) between child elements.
1460    pub fn gap(mut self, gap: u32) -> Self {
1461        self.gap = gap;
1462        self
1463    }
1464
1465    /// Gap applied only at Xs breakpoint (< 40 cols).
1466    pub fn xs_gap(self, value: u32) -> Self {
1467        let is_xs = self.ctx.breakpoint() == Breakpoint::Xs;
1468        if is_xs {
1469            self.gap(value)
1470        } else {
1471            self
1472        }
1473    }
1474
1475    /// Gap applied only at Sm breakpoint (40-79 cols).
1476    pub fn sm_gap(self, value: u32) -> Self {
1477        let is_sm = self.ctx.breakpoint() == Breakpoint::Sm;
1478        if is_sm {
1479            self.gap(value)
1480        } else {
1481            self
1482        }
1483    }
1484
1485    /// Gap applied only at Md breakpoint (80-119 cols).
1486    ///
1487    /// # Example
1488    /// ```ignore
1489    /// ui.container().gap(0).md_gap(2).col(|ui| { ... });
1490    /// ```
1491    pub fn md_gap(self, value: u32) -> Self {
1492        let is_md = self.ctx.breakpoint() == Breakpoint::Md;
1493        if is_md {
1494            self.gap(value)
1495        } else {
1496            self
1497        }
1498    }
1499
1500    /// Gap applied only at Lg breakpoint (120-159 cols).
1501    pub fn lg_gap(self, value: u32) -> Self {
1502        let is_lg = self.ctx.breakpoint() == Breakpoint::Lg;
1503        if is_lg {
1504            self.gap(value)
1505        } else {
1506            self
1507        }
1508    }
1509
1510    /// Gap applied only at Xl breakpoint (>= 160 cols).
1511    pub fn xl_gap(self, value: u32) -> Self {
1512        let is_xl = self.ctx.breakpoint() == Breakpoint::Xl;
1513        if is_xl {
1514            self.gap(value)
1515        } else {
1516            self
1517        }
1518    }
1519
1520    pub fn gap_at(self, bp: Breakpoint, value: u32) -> Self {
1521        if self.ctx.breakpoint() == bp {
1522            self.gap(value)
1523        } else {
1524            self
1525        }
1526    }
1527
1528    /// Set the flex-grow factor. `1` means the container expands to fill available space.
1529    pub fn grow(mut self, grow: u16) -> Self {
1530        self.grow = grow;
1531        self
1532    }
1533
1534    /// Grow factor applied only at Xs breakpoint (< 40 cols).
1535    pub fn xs_grow(self, value: u16) -> Self {
1536        let is_xs = self.ctx.breakpoint() == Breakpoint::Xs;
1537        if is_xs {
1538            self.grow(value)
1539        } else {
1540            self
1541        }
1542    }
1543
1544    /// Grow factor applied only at Sm breakpoint (40-79 cols).
1545    pub fn sm_grow(self, value: u16) -> Self {
1546        let is_sm = self.ctx.breakpoint() == Breakpoint::Sm;
1547        if is_sm {
1548            self.grow(value)
1549        } else {
1550            self
1551        }
1552    }
1553
1554    /// Grow factor applied only at Md breakpoint (80-119 cols).
1555    pub fn md_grow(self, value: u16) -> Self {
1556        let is_md = self.ctx.breakpoint() == Breakpoint::Md;
1557        if is_md {
1558            self.grow(value)
1559        } else {
1560            self
1561        }
1562    }
1563
1564    /// Grow factor applied only at Lg breakpoint (120-159 cols).
1565    pub fn lg_grow(self, value: u16) -> Self {
1566        let is_lg = self.ctx.breakpoint() == Breakpoint::Lg;
1567        if is_lg {
1568            self.grow(value)
1569        } else {
1570            self
1571        }
1572    }
1573
1574    /// Grow factor applied only at Xl breakpoint (>= 160 cols).
1575    pub fn xl_grow(self, value: u16) -> Self {
1576        let is_xl = self.ctx.breakpoint() == Breakpoint::Xl;
1577        if is_xl {
1578            self.grow(value)
1579        } else {
1580            self
1581        }
1582    }
1583    pub fn grow_at(self, bp: Breakpoint, value: u16) -> Self {
1584        if self.ctx.breakpoint() == bp {
1585            self.grow(value)
1586        } else {
1587            self
1588        }
1589    }
1590
1591    /// Uniform padding applied only at Xs breakpoint (< 40 cols).
1592    pub fn xs_p(self, value: u32) -> Self {
1593        let is_xs = self.ctx.breakpoint() == Breakpoint::Xs;
1594        if is_xs {
1595            self.p(value)
1596        } else {
1597            self
1598        }
1599    }
1600
1601    /// Uniform padding applied only at Sm breakpoint (40-79 cols).
1602    pub fn sm_p(self, value: u32) -> Self {
1603        let is_sm = self.ctx.breakpoint() == Breakpoint::Sm;
1604        if is_sm {
1605            self.p(value)
1606        } else {
1607            self
1608        }
1609    }
1610
1611    /// Uniform padding applied only at Md breakpoint (80-119 cols).
1612    pub fn md_p(self, value: u32) -> Self {
1613        let is_md = self.ctx.breakpoint() == Breakpoint::Md;
1614        if is_md {
1615            self.p(value)
1616        } else {
1617            self
1618        }
1619    }
1620
1621    /// Uniform padding applied only at Lg breakpoint (120-159 cols).
1622    pub fn lg_p(self, value: u32) -> Self {
1623        let is_lg = self.ctx.breakpoint() == Breakpoint::Lg;
1624        if is_lg {
1625            self.p(value)
1626        } else {
1627            self
1628        }
1629    }
1630
1631    /// Uniform padding applied only at Xl breakpoint (>= 160 cols).
1632    pub fn xl_p(self, value: u32) -> Self {
1633        let is_xl = self.ctx.breakpoint() == Breakpoint::Xl;
1634        if is_xl {
1635            self.p(value)
1636        } else {
1637            self
1638        }
1639    }
1640    pub fn p_at(self, bp: Breakpoint, value: u32) -> Self {
1641        if self.ctx.breakpoint() == bp {
1642            self.p(value)
1643        } else {
1644            self
1645        }
1646    }
1647
1648    // ── alignment ───────────────────────────────────────────────────
1649
1650    /// Set the cross-axis alignment of child elements.
1651    pub fn align(mut self, align: Align) -> Self {
1652        self.align = align;
1653        self
1654    }
1655
1656    /// Center children on the cross axis. Shorthand for `.align(Align::Center)`.
1657    pub fn center(self) -> Self {
1658        self.align(Align::Center)
1659    }
1660
1661    /// Set the main-axis content distribution mode.
1662    pub fn justify(mut self, justify: Justify) -> Self {
1663        self.justify = justify;
1664        self
1665    }
1666
1667    /// Distribute children with equal space between; first at start, last at end.
1668    pub fn space_between(self) -> Self {
1669        self.justify(Justify::SpaceBetween)
1670    }
1671
1672    /// Distribute children with equal space around each child.
1673    pub fn space_around(self) -> Self {
1674        self.justify(Justify::SpaceAround)
1675    }
1676
1677    /// Distribute children with equal space between all children and edges.
1678    pub fn space_evenly(self) -> Self {
1679        self.justify(Justify::SpaceEvenly)
1680    }
1681
1682    // ── title ────────────────────────────────────────────────────────
1683
1684    /// Set a plain-text title rendered in the top border.
1685    pub fn title(self, title: impl Into<String>) -> Self {
1686        self.title_styled(title, Style::new())
1687    }
1688
1689    /// Set a styled title rendered in the top border.
1690    pub fn title_styled(mut self, title: impl Into<String>, style: Style) -> Self {
1691        self.title = Some((title.into(), style));
1692        self
1693    }
1694
1695    // ── internal ─────────────────────────────────────────────────────
1696
1697    /// Set the vertical scroll offset in rows. Used internally by [`Context::scrollable`].
1698    pub fn scroll_offset(mut self, offset: u32) -> Self {
1699        self.scroll_offset = Some(offset);
1700        self
1701    }
1702
1703    fn group_name(mut self, name: String) -> Self {
1704        self.group_name = Some(name);
1705        self
1706    }
1707
1708    /// Finalize the builder as a vertical (column) container.
1709    ///
1710    /// The closure receives a `&mut Context` for rendering children.
1711    /// Returns a [`Response`] with click/hover state for this container.
1712    pub fn col(self, f: impl FnOnce(&mut Context)) -> Response {
1713        self.finish(Direction::Column, f)
1714    }
1715
1716    /// Finalize the builder as a horizontal (row) container.
1717    ///
1718    /// The closure receives a `&mut Context` for rendering children.
1719    /// Returns a [`Response`] with click/hover state for this container.
1720    pub fn row(self, f: impl FnOnce(&mut Context)) -> Response {
1721        self.finish(Direction::Row, f)
1722    }
1723
1724    /// Finalize the builder as an inline text line.
1725    ///
1726    /// Like [`row`](ContainerBuilder::row) but gap is forced to zero
1727    /// for seamless inline rendering of mixed-style text.
1728    pub fn line(mut self, f: impl FnOnce(&mut Context)) -> Response {
1729        self.gap = 0;
1730        self.finish(Direction::Row, f)
1731    }
1732
1733    /// Finalize the builder as a raw-draw region with direct buffer access.
1734    ///
1735    /// The closure receives `(&mut Buffer, Rect)` after layout is computed.
1736    /// Use `buf.set_char()`, `buf.set_string()`, `buf.get_mut()` to write
1737    /// directly into the terminal buffer. Writes outside `rect` are clipped.
1738    ///
1739    /// The closure must be `'static` because it is deferred until after layout.
1740    /// To capture local data, clone or move it into the closure:
1741    /// ```ignore
1742    /// let data = my_vec.clone();
1743    /// ui.container().w(40).h(20).draw(move |buf, rect| {
1744    ///     // use `data` here
1745    /// });
1746    /// ```
1747    pub fn draw(self, f: impl FnOnce(&mut crate::buffer::Buffer, Rect) + 'static) {
1748        let draw_id = self.ctx.deferred_draws.len();
1749        self.ctx.deferred_draws.push(Some(Box::new(f)));
1750        self.ctx.interaction_count += 1;
1751        self.ctx.commands.push(Command::RawDraw {
1752            draw_id,
1753            constraints: self.constraints,
1754            grow: self.grow,
1755            margin: self.margin,
1756        });
1757    }
1758
1759    fn finish(mut self, direction: Direction, f: impl FnOnce(&mut Context)) -> Response {
1760        let interaction_id = self.ctx.interaction_count;
1761        self.ctx.interaction_count += 1;
1762
1763        let in_hovered_group = self
1764            .group_name
1765            .as_ref()
1766            .map(|name| self.ctx.is_group_hovered(name))
1767            .unwrap_or(false)
1768            || self
1769                .ctx
1770                .group_stack
1771                .last()
1772                .map(|name| self.ctx.is_group_hovered(name))
1773                .unwrap_or(false);
1774        let in_focused_group = self
1775            .group_name
1776            .as_ref()
1777            .map(|name| self.ctx.is_group_focused(name))
1778            .unwrap_or(false)
1779            || self
1780                .ctx
1781                .group_stack
1782                .last()
1783                .map(|name| self.ctx.is_group_focused(name))
1784                .unwrap_or(false);
1785
1786        let resolved_bg = if self.ctx.dark_mode {
1787            self.dark_bg.or(self.bg)
1788        } else {
1789            self.bg
1790        };
1791        let resolved_border_style = if self.ctx.dark_mode {
1792            self.dark_border_style.unwrap_or(self.border_style)
1793        } else {
1794            self.border_style
1795        };
1796        let bg_color = if in_hovered_group || in_focused_group {
1797            self.group_hover_bg.or(resolved_bg)
1798        } else {
1799            resolved_bg
1800        };
1801        let border_style = if in_hovered_group || in_focused_group {
1802            self.group_hover_border_style
1803                .unwrap_or(resolved_border_style)
1804        } else {
1805            resolved_border_style
1806        };
1807        let group_name = self.group_name.take();
1808        let is_group_container = group_name.is_some();
1809
1810        if let Some(scroll_offset) = self.scroll_offset {
1811            self.ctx.commands.push(Command::BeginScrollable {
1812                grow: self.grow,
1813                border: self.border,
1814                border_sides: self.border_sides,
1815                border_style,
1816                padding: self.padding,
1817                margin: self.margin,
1818                constraints: self.constraints,
1819                title: self.title,
1820                scroll_offset,
1821            });
1822        } else {
1823            self.ctx.commands.push(Command::BeginContainer {
1824                direction,
1825                gap: self.gap,
1826                align: self.align,
1827                justify: self.justify,
1828                border: self.border,
1829                border_sides: self.border_sides,
1830                border_style,
1831                bg_color,
1832                padding: self.padding,
1833                margin: self.margin,
1834                constraints: self.constraints,
1835                title: self.title,
1836                grow: self.grow,
1837                group_name,
1838            });
1839        }
1840        f(self.ctx);
1841        self.ctx.commands.push(Command::EndContainer);
1842        self.ctx.last_text_idx = None;
1843
1844        if is_group_container {
1845            self.ctx.group_stack.pop();
1846            self.ctx.group_count = self.ctx.group_count.saturating_sub(1);
1847        }
1848
1849        self.ctx.response_for(interaction_id)
1850    }
1851}
1852
1853impl Context {
1854    pub(crate) fn new(
1855        events: Vec<Event>,
1856        width: u32,
1857        height: u32,
1858        state: &mut FrameState,
1859        theme: Theme,
1860    ) -> Self {
1861        let consumed = vec![false; events.len()];
1862
1863        let mut mouse_pos = state.last_mouse_pos;
1864        let mut click_pos = None;
1865        for event in &events {
1866            if let Event::Mouse(mouse) = event {
1867                mouse_pos = Some((mouse.x, mouse.y));
1868                if matches!(mouse.kind, MouseKind::Down(MouseButton::Left)) {
1869                    click_pos = Some((mouse.x, mouse.y));
1870                }
1871            }
1872        }
1873
1874        let mut focus_index = state.focus_index;
1875        if let Some((mx, my)) = click_pos {
1876            let mut best: Option<(usize, u64)> = None;
1877            for &(fid, rect) in &state.prev_focus_rects {
1878                if mx >= rect.x && mx < rect.right() && my >= rect.y && my < rect.bottom() {
1879                    let area = rect.width as u64 * rect.height as u64;
1880                    if best.map_or(true, |(_, ba)| area < ba) {
1881                        best = Some((fid, area));
1882                    }
1883                }
1884            }
1885            if let Some((fid, _)) = best {
1886                focus_index = fid;
1887            }
1888        }
1889
1890        Self {
1891            commands: Vec::new(),
1892            events,
1893            consumed,
1894            should_quit: false,
1895            area_width: width,
1896            area_height: height,
1897            tick: state.tick,
1898            focus_index,
1899            focus_count: 0,
1900            hook_states: std::mem::take(&mut state.hook_states),
1901            hook_cursor: 0,
1902            prev_focus_count: state.prev_focus_count,
1903            scroll_count: 0,
1904            prev_scroll_infos: std::mem::take(&mut state.prev_scroll_infos),
1905            prev_scroll_rects: std::mem::take(&mut state.prev_scroll_rects),
1906            interaction_count: 0,
1907            prev_hit_map: std::mem::take(&mut state.prev_hit_map),
1908            group_stack: Vec::new(),
1909            prev_group_rects: std::mem::take(&mut state.prev_group_rects),
1910            group_count: 0,
1911            prev_focus_groups: std::mem::take(&mut state.prev_focus_groups),
1912            _prev_focus_rects: std::mem::take(&mut state.prev_focus_rects),
1913            mouse_pos,
1914            click_pos,
1915            last_text_idx: None,
1916            overlay_depth: 0,
1917            modal_active: false,
1918            prev_modal_active: state.prev_modal_active,
1919            clipboard_text: None,
1920            debug: state.debug_mode,
1921            theme,
1922            dark_mode: theme.is_dark,
1923            is_real_terminal: false,
1924            deferred_draws: Vec::new(),
1925            notification_queue: std::mem::take(&mut state.notification_queue),
1926        }
1927    }
1928
1929    pub(crate) fn process_focus_keys(&mut self) {
1930        for (i, event) in self.events.iter().enumerate() {
1931            if let Event::Key(key) = event {
1932                if key.kind != KeyEventKind::Press {
1933                    continue;
1934                }
1935                if key.code == KeyCode::Tab && !key.modifiers.contains(KeyModifiers::SHIFT) {
1936                    if self.prev_focus_count > 0 {
1937                        self.focus_index = (self.focus_index + 1) % self.prev_focus_count;
1938                    }
1939                    self.consumed[i] = true;
1940                } else if (key.code == KeyCode::Tab && key.modifiers.contains(KeyModifiers::SHIFT))
1941                    || key.code == KeyCode::BackTab
1942                {
1943                    if self.prev_focus_count > 0 {
1944                        self.focus_index = if self.focus_index == 0 {
1945                            self.prev_focus_count - 1
1946                        } else {
1947                            self.focus_index - 1
1948                        };
1949                    }
1950                    self.consumed[i] = true;
1951                }
1952            }
1953        }
1954    }
1955
1956    /// Render a custom [`Widget`].
1957    ///
1958    /// Calls [`Widget::ui`] with this context and returns the widget's response.
1959    pub fn widget<W: Widget>(&mut self, w: &mut W) -> W::Response {
1960        w.ui(self)
1961    }
1962
1963    /// Wrap child widgets in a panic boundary.
1964    ///
1965    /// If the closure panics, the panic is caught and an error message is
1966    /// rendered in place of the children. The app continues running.
1967    ///
1968    /// # Example
1969    ///
1970    /// ```no_run
1971    /// # slt::run(|ui: &mut slt::Context| {
1972    /// ui.error_boundary(|ui| {
1973    ///     ui.text("risky widget");
1974    /// });
1975    /// # });
1976    /// ```
1977    pub fn error_boundary(&mut self, f: impl FnOnce(&mut Context)) {
1978        self.error_boundary_with(f, |ui, msg| {
1979            ui.styled(
1980                format!("⚠ Error: {msg}"),
1981                Style::new().fg(ui.theme.error).bold(),
1982            );
1983        });
1984    }
1985
1986    /// Like [`error_boundary`](Self::error_boundary), but renders a custom
1987    /// fallback instead of the default error message.
1988    ///
1989    /// The fallback closure receives the panic message as a [`String`].
1990    ///
1991    /// # Example
1992    ///
1993    /// ```no_run
1994    /// # slt::run(|ui: &mut slt::Context| {
1995    /// ui.error_boundary_with(
1996    ///     |ui| {
1997    ///         ui.text("risky widget");
1998    ///     },
1999    ///     |ui, msg| {
2000    ///         ui.text(format!("Recovered from panic: {msg}"));
2001    ///     },
2002    /// );
2003    /// # });
2004    /// ```
2005    pub fn error_boundary_with(
2006        &mut self,
2007        f: impl FnOnce(&mut Context),
2008        fallback: impl FnOnce(&mut Context, String),
2009    ) {
2010        let snapshot = ContextSnapshot::capture(self);
2011
2012        let result = std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| {
2013            f(self);
2014        }));
2015
2016        match result {
2017            Ok(()) => {}
2018            Err(panic_info) => {
2019                if self.is_real_terminal {
2020                    let _ = crossterm::terminal::enable_raw_mode();
2021                    let _ = crossterm::execute!(
2022                        std::io::stdout(),
2023                        crossterm::terminal::EnterAlternateScreen
2024                    );
2025                }
2026
2027                snapshot.restore(self);
2028
2029                let msg = if let Some(s) = panic_info.downcast_ref::<&str>() {
2030                    (*s).to_string()
2031                } else if let Some(s) = panic_info.downcast_ref::<String>() {
2032                    s.clone()
2033                } else {
2034                    "widget panicked".to_string()
2035                };
2036
2037                fallback(self, msg);
2038            }
2039        }
2040    }
2041
2042    /// Allocate a click/hover interaction slot and return the [`Response`].
2043    ///
2044    /// Use this in custom widgets to detect mouse clicks and hovers without
2045    /// wrapping content in a container. Each call reserves one slot in the
2046    /// hit-test map, so the call order must be stable across frames.
2047    pub fn interaction(&mut self) -> Response {
2048        if (self.modal_active || self.prev_modal_active) && self.overlay_depth == 0 {
2049            return Response::none();
2050        }
2051        let id = self.interaction_count;
2052        self.interaction_count += 1;
2053        self.response_for(id)
2054    }
2055
2056    /// Register a widget as focusable and return whether it currently has focus.
2057    ///
2058    /// Call this in custom widgets that need keyboard focus. Each call increments
2059    /// the internal focus counter, so the call order must be stable across frames.
2060    pub fn register_focusable(&mut self) -> bool {
2061        if (self.modal_active || self.prev_modal_active) && self.overlay_depth == 0 {
2062            return false;
2063        }
2064        let id = self.focus_count;
2065        self.focus_count += 1;
2066        self.commands.push(Command::FocusMarker(id));
2067        if self.prev_focus_count == 0 {
2068            return true;
2069        }
2070        self.focus_index % self.prev_focus_count == id
2071    }
2072
2073    /// Create persistent state that survives across frames.
2074    ///
2075    /// Returns a `State<T>` handle. Access with `state.get(ui)` / `state.get_mut(ui)`.
2076    ///
2077    /// # Rules
2078    /// - Must be called in the same order every frame (like React hooks)
2079    /// - Do NOT call inside if/else that changes between frames
2080    ///
2081    /// # Example
2082    /// ```ignore
2083    /// let count = ui.use_state(|| 0i32);
2084    /// let val = count.get(ui);
2085    /// ui.text(format!("Count: {val}"));
2086    /// if ui.button("+1").clicked {
2087    ///     *count.get_mut(ui) += 1;
2088    /// }
2089    /// ```
2090    pub fn use_state<T: 'static>(&mut self, init: impl FnOnce() -> T) -> State<T> {
2091        let idx = self.hook_cursor;
2092        self.hook_cursor += 1;
2093
2094        if idx >= self.hook_states.len() {
2095            self.hook_states.push(Box::new(init()));
2096        }
2097
2098        State {
2099            idx,
2100            _marker: std::marker::PhantomData,
2101        }
2102    }
2103
2104    /// Memoize a computed value. Recomputes only when `deps` changes.
2105    ///
2106    /// # Example
2107    /// ```ignore
2108    /// let doubled = ui.use_memo(&count, |c| c * 2);
2109    /// ui.text(format!("Doubled: {doubled}"));
2110    /// ```
2111    pub fn use_memo<T: 'static, D: PartialEq + Clone + 'static>(
2112        &mut self,
2113        deps: &D,
2114        compute: impl FnOnce(&D) -> T,
2115    ) -> &T {
2116        let idx = self.hook_cursor;
2117        self.hook_cursor += 1;
2118
2119        let should_recompute = if idx >= self.hook_states.len() {
2120            true
2121        } else {
2122            let (stored_deps, _) = self.hook_states[idx]
2123                .downcast_ref::<(D, T)>()
2124                .unwrap_or_else(|| {
2125                    panic!(
2126                        "use_memo type mismatch at hook index {} — expected {}",
2127                        idx,
2128                        std::any::type_name::<D>()
2129                    )
2130                });
2131            stored_deps != deps
2132        };
2133
2134        if should_recompute {
2135            let value = compute(deps);
2136            let slot = Box::new((deps.clone(), value));
2137            if idx < self.hook_states.len() {
2138                self.hook_states[idx] = slot;
2139            } else {
2140                self.hook_states.push(slot);
2141            }
2142        }
2143
2144        let (_, value) = self.hook_states[idx]
2145            .downcast_ref::<(D, T)>()
2146            .unwrap_or_else(|| {
2147                panic!(
2148                    "use_memo type mismatch at hook index {} — expected {}",
2149                    idx,
2150                    std::any::type_name::<D>()
2151                )
2152            });
2153        value
2154    }
2155
2156    /// Returns `light` color if current theme is light mode, `dark` color if dark mode.
2157    pub fn light_dark(&self, light: Color, dark: Color) -> Color {
2158        if self.theme.is_dark {
2159            dark
2160        } else {
2161            light
2162        }
2163    }
2164
2165    /// Show a toast notification without managing ToastState.
2166    ///
2167    /// # Examples
2168    /// ```
2169    /// # use slt::*;
2170    /// # TestBackend::new(80, 24).render(|ui| {
2171    /// ui.notify("File saved!", ToastLevel::Success);
2172    /// # });
2173    /// ```
2174    pub fn notify(&mut self, message: &str, level: ToastLevel) {
2175        let tick = self.tick;
2176        self.notification_queue
2177            .push((message.to_string(), level, tick));
2178    }
2179
2180    pub(crate) fn render_notifications(&mut self) {
2181        self.notification_queue
2182            .retain(|(_, _, created)| self.tick.saturating_sub(*created) < 180);
2183        if self.notification_queue.is_empty() {
2184            return;
2185        }
2186
2187        let items: Vec<(String, Color)> = self
2188            .notification_queue
2189            .iter()
2190            .rev()
2191            .map(|(message, level, _)| {
2192                let color = match level {
2193                    ToastLevel::Info => self.theme.primary,
2194                    ToastLevel::Success => self.theme.success,
2195                    ToastLevel::Warning => self.theme.warning,
2196                    ToastLevel::Error => self.theme.error,
2197                };
2198                (message.clone(), color)
2199            })
2200            .collect();
2201
2202        self.overlay(|ui| {
2203            ui.row(|ui| {
2204                ui.spacer();
2205                ui.col(|ui| {
2206                    for (message, color) in &items {
2207                        ui.styled(format!("● {message}"), Style::new().fg(*color));
2208                    }
2209                });
2210            });
2211        });
2212    }
2213}
2214
2215mod widgets_display;
2216mod widgets_input;
2217mod widgets_interactive;
2218mod widgets_viz;
2219
2220#[inline]
2221fn byte_index_for_char(value: &str, char_index: usize) -> usize {
2222    if char_index == 0 {
2223        return 0;
2224    }
2225    value
2226        .char_indices()
2227        .nth(char_index)
2228        .map_or(value.len(), |(idx, _)| idx)
2229}
2230
2231fn format_token_count(count: usize) -> String {
2232    if count >= 1_000_000 {
2233        format!("{:.1}M", count as f64 / 1_000_000.0)
2234    } else if count >= 1_000 {
2235        format!("{:.1}k", count as f64 / 1_000.0)
2236    } else {
2237        format!("{count}")
2238    }
2239}
2240
2241fn format_table_row(cells: &[String], widths: &[u32], separator: &str) -> String {
2242    let mut parts: Vec<String> = Vec::new();
2243    for (i, width) in widths.iter().enumerate() {
2244        let cell = cells.get(i).map(String::as_str).unwrap_or("");
2245        let cell_width = UnicodeWidthStr::width(cell) as u32;
2246        let padding = (*width).saturating_sub(cell_width) as usize;
2247        parts.push(format!("{cell}{}", " ".repeat(padding)));
2248    }
2249    parts.join(separator)
2250}
2251
2252fn table_visible_len(state: &TableState) -> usize {
2253    if state.page_size == 0 {
2254        return state.visible_indices().len();
2255    }
2256
2257    let start = state
2258        .page
2259        .saturating_mul(state.page_size)
2260        .min(state.visible_indices().len());
2261    let end = (start + state.page_size).min(state.visible_indices().len());
2262    end.saturating_sub(start)
2263}
2264
2265pub(crate) fn handle_vertical_nav(
2266    selected: &mut usize,
2267    max_index: usize,
2268    key_code: KeyCode,
2269) -> bool {
2270    match key_code {
2271        KeyCode::Up | KeyCode::Char('k') => {
2272            if *selected > 0 {
2273                *selected -= 1;
2274                true
2275            } else {
2276                false
2277            }
2278        }
2279        KeyCode::Down | KeyCode::Char('j') => {
2280            if *selected < max_index {
2281                *selected += 1;
2282                true
2283            } else {
2284                false
2285            }
2286        }
2287        _ => false,
2288    }
2289}
2290
2291fn format_compact_number(value: f64) -> String {
2292    if value.fract().abs() < f64::EPSILON {
2293        return format!("{value:.0}");
2294    }
2295
2296    let mut s = format!("{value:.2}");
2297    while s.contains('.') && s.ends_with('0') {
2298        s.pop();
2299    }
2300    if s.ends_with('.') {
2301        s.pop();
2302    }
2303    s
2304}
2305
2306fn center_text(text: &str, width: usize) -> String {
2307    let text_width = UnicodeWidthStr::width(text);
2308    if text_width >= width {
2309        return text.to_string();
2310    }
2311
2312    let total = width - text_width;
2313    let left = total / 2;
2314    let right = total - left;
2315    format!("{}{}{}", " ".repeat(left), text, " ".repeat(right))
2316}
2317
2318struct TextareaVLine {
2319    logical_row: usize,
2320    char_start: usize,
2321    char_count: usize,
2322}
2323
2324fn textarea_build_visual_lines(lines: &[String], wrap_width: u32) -> Vec<TextareaVLine> {
2325    let mut out = Vec::new();
2326    for (row, line) in lines.iter().enumerate() {
2327        if line.is_empty() || wrap_width == u32::MAX {
2328            out.push(TextareaVLine {
2329                logical_row: row,
2330                char_start: 0,
2331                char_count: line.chars().count(),
2332            });
2333            continue;
2334        }
2335        let mut seg_start = 0usize;
2336        let mut seg_chars = 0usize;
2337        let mut seg_width = 0u32;
2338        for (idx, ch) in line.chars().enumerate() {
2339            let cw = UnicodeWidthChar::width(ch).unwrap_or(0) as u32;
2340            if seg_width + cw > wrap_width && seg_chars > 0 {
2341                out.push(TextareaVLine {
2342                    logical_row: row,
2343                    char_start: seg_start,
2344                    char_count: seg_chars,
2345                });
2346                seg_start = idx;
2347                seg_chars = 0;
2348                seg_width = 0;
2349            }
2350            seg_chars += 1;
2351            seg_width += cw;
2352        }
2353        out.push(TextareaVLine {
2354            logical_row: row,
2355            char_start: seg_start,
2356            char_count: seg_chars,
2357        });
2358    }
2359    out
2360}
2361
2362fn textarea_logical_to_visual(
2363    vlines: &[TextareaVLine],
2364    logical_row: usize,
2365    logical_col: usize,
2366) -> (usize, usize) {
2367    for (i, vl) in vlines.iter().enumerate() {
2368        if vl.logical_row != logical_row {
2369            continue;
2370        }
2371        let seg_end = vl.char_start + vl.char_count;
2372        if logical_col >= vl.char_start && logical_col < seg_end {
2373            return (i, logical_col - vl.char_start);
2374        }
2375        if logical_col == seg_end {
2376            let is_last_seg = vlines
2377                .get(i + 1)
2378                .map_or(true, |next| next.logical_row != logical_row);
2379            if is_last_seg {
2380                return (i, logical_col - vl.char_start);
2381            }
2382        }
2383    }
2384    (vlines.len().saturating_sub(1), 0)
2385}
2386
2387fn textarea_visual_to_logical(
2388    vlines: &[TextareaVLine],
2389    visual_row: usize,
2390    visual_col: usize,
2391) -> (usize, usize) {
2392    if let Some(vl) = vlines.get(visual_row) {
2393        let logical_col = vl.char_start + visual_col.min(vl.char_count);
2394        (vl.logical_row, logical_col)
2395    } else {
2396        (0, 0)
2397    }
2398}
2399
2400fn open_url(url: &str) -> std::io::Result<()> {
2401    #[cfg(target_os = "macos")]
2402    {
2403        std::process::Command::new("open").arg(url).spawn()?;
2404    }
2405    #[cfg(target_os = "linux")]
2406    {
2407        std::process::Command::new("xdg-open").arg(url).spawn()?;
2408    }
2409    #[cfg(target_os = "windows")]
2410    {
2411        std::process::Command::new("cmd")
2412            .args(["/c", "start", "", url])
2413            .spawn()?;
2414    }
2415    Ok(())
2416}
2417
2418#[cfg(test)]
2419mod tests {
2420    use super::*;
2421    use crate::test_utils::TestBackend;
2422
2423    #[test]
2424    fn use_memo_type_mismatch_includes_hook_index_and_expected_type() {
2425        let mut state = FrameState::default();
2426        let mut ctx = Context::new(Vec::new(), 20, 5, &mut state, Theme::dark());
2427        ctx.hook_states.push(Box::new(42u32));
2428        ctx.hook_cursor = 0;
2429
2430        let panic = std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| {
2431            let deps = 1u8;
2432            let _ = ctx.use_memo(&deps, |_| 7u8);
2433        }))
2434        .expect_err("use_memo should panic on type mismatch");
2435
2436        let message = panic_message(panic);
2437        assert!(
2438            message.contains("use_memo type mismatch at hook index 0"),
2439            "panic message should include hook index, got: {message}"
2440        );
2441        assert!(
2442            message.contains(std::any::type_name::<u8>()),
2443            "panic message should include expected type, got: {message}"
2444        );
2445    }
2446
2447    #[test]
2448    fn light_dark_uses_current_theme_mode() {
2449        let mut dark_backend = TestBackend::new(10, 2);
2450        dark_backend.render(|ui| {
2451            let color = ui.light_dark(Color::Red, Color::Blue);
2452            ui.text("X").fg(color);
2453        });
2454        assert_eq!(dark_backend.buffer().get(0, 0).style.fg, Some(Color::Blue));
2455
2456        let mut light_backend = TestBackend::new(10, 2);
2457        light_backend.render(|ui| {
2458            ui.set_theme(Theme::light());
2459            let color = ui.light_dark(Color::Red, Color::Blue);
2460            ui.text("X").fg(color);
2461        });
2462        assert_eq!(light_backend.buffer().get(0, 0).style.fg, Some(Color::Red));
2463    }
2464
2465    fn panic_message(panic: Box<dyn std::any::Any + Send>) -> String {
2466        if let Some(s) = panic.downcast_ref::<String>() {
2467            s.clone()
2468        } else if let Some(s) = panic.downcast_ref::<&str>() {
2469            (*s).to_string()
2470        } else {
2471            "<non-string panic payload>".to_string()
2472        }
2473    }
2474}